wined3d: Use wined3d_bit_scan() in context_preload_textures().
[wine.git] / dlls / wevtsvc / Makefile.in
blob729089463f9a40528c0dcc2dc202710018ccaae1
1 MODULE = wevtsvc.dll
2 IMPORTS = rpcrt4 advapi32
4 C_SRCS = \
5 wevtsvc.c