krnl386.exe16: Emulate 'mov Eb, Gb' instruction on x86 processor architecture.
[wine.git] / dlls / d3drm / material.c
blob8eb40b5a9e98b76740920667c750838053dd3a75
1 /*
2 * Implementation of IDirect3DRMMaterial2 interface
4 * Copyright 2012 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/debug.h"
23 #define COBJMACROS
25 #include "winbase.h"
26 #include "wingdi.h"
28 #include "d3drm_private.h"
30 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
32 struct color_rgb
34 D3DVALUE r;
35 D3DVALUE g;
36 D3DVALUE b;
39 struct d3drm_material
41 IDirect3DRMMaterial2 IDirect3DRMMaterial2_iface;
42 LONG ref;
43 struct color_rgb emissive;
44 struct color_rgb specular;
45 D3DVALUE power;
46 struct color_rgb ambient;
49 static inline struct d3drm_material *impl_from_IDirect3DRMMaterial2(IDirect3DRMMaterial2 *iface)
51 return CONTAINING_RECORD(iface, struct d3drm_material, IDirect3DRMMaterial2_iface);
54 static HRESULT WINAPI d3drm_material_QueryInterface(IDirect3DRMMaterial2 *iface, REFIID riid, void **out)
56 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
58 if (IsEqualGUID(riid, &IID_IDirect3DRMMaterial2)
59 || IsEqualGUID(riid, &IID_IDirect3DRMMaterial)
60 || IsEqualGUID(riid, &IID_IUnknown))
62 IDirect3DRMMaterial2_AddRef(iface);
63 *out = iface;
64 return S_OK;
67 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
69 *out = NULL;
70 return E_NOINTERFACE;
73 static ULONG WINAPI d3drm_material_AddRef(IDirect3DRMMaterial2 *iface)
75 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
76 ULONG refcount = InterlockedIncrement(&material->ref);
78 TRACE("%p increasing refcount to %u.\n", iface, refcount);
80 return refcount;
83 static ULONG WINAPI d3drm_material_Release(IDirect3DRMMaterial2 *iface)
85 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
86 ULONG refcount = InterlockedDecrement(&material->ref);
88 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
90 if (!refcount)
91 HeapFree(GetProcessHeap(), 0, material);
93 return refcount;
96 static HRESULT WINAPI d3drm_material_Clone(IDirect3DRMMaterial2 *iface,
97 IUnknown *outer, REFIID iid, void **out)
99 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
101 return E_NOTIMPL;
104 static HRESULT WINAPI d3drm_material_AddDestroyCallback(IDirect3DRMMaterial2 *iface,
105 D3DRMOBJECTCALLBACK cb, void *ctx)
107 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
109 return E_NOTIMPL;
112 static HRESULT WINAPI d3drm_material_DeleteDestroyCallback(IDirect3DRMMaterial2 *iface,
113 D3DRMOBJECTCALLBACK cb, void *ctx)
115 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
117 return E_NOTIMPL;
120 static HRESULT WINAPI d3drm_material_SetAppData(IDirect3DRMMaterial2 *iface, DWORD data)
122 FIXME("iface %p, data %#x stub!\n", iface, data);
124 return E_NOTIMPL;
127 static DWORD WINAPI d3drm_material_GetAppData(IDirect3DRMMaterial2 *iface)
129 FIXME("iface %p stub!\n", iface);
131 return 0;
134 static HRESULT WINAPI d3drm_material_SetName(IDirect3DRMMaterial2 *iface, const char *name)
136 FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
138 return E_NOTIMPL;
141 static HRESULT WINAPI d3drm_material_GetName(IDirect3DRMMaterial2 *iface, DWORD *size, char *name)
143 FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
145 return E_NOTIMPL;
148 static HRESULT WINAPI d3drm_material_GetClassName(IDirect3DRMMaterial2 *iface, DWORD *size, char *name)
150 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
152 if (!size || *size < strlen("Material") || !name)
153 return E_INVALIDARG;
155 strcpy(name, "Material");
156 *size = sizeof("Material");
158 return D3DRM_OK;
161 static HRESULT WINAPI d3drm_material_SetPower(IDirect3DRMMaterial2 *iface, D3DVALUE power)
163 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
165 TRACE("iface %p, power %.8e.\n", iface, power);
167 material->power = power;
169 return D3DRM_OK;
172 static HRESULT WINAPI d3drm_material_SetSpecular(IDirect3DRMMaterial2 *iface,
173 D3DVALUE r, D3DVALUE g, D3DVALUE b)
175 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
177 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b);
179 material->specular.r = r;
180 material->specular.g = g;
181 material->specular.b = b;
183 return D3DRM_OK;
186 static HRESULT WINAPI d3drm_material_SetEmissive(IDirect3DRMMaterial2 *iface,
187 D3DVALUE r, D3DVALUE g, D3DVALUE b)
189 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
191 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b);
193 material->emissive.r = r;
194 material->emissive.g = g;
195 material->emissive.b = b;
197 return D3DRM_OK;
200 static D3DVALUE WINAPI d3drm_material_GetPower(IDirect3DRMMaterial2 *iface)
202 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
204 TRACE("iface %p.\n", iface);
206 return material->power;
209 static HRESULT WINAPI d3drm_material_GetSpecular(IDirect3DRMMaterial2 *iface,
210 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b)
212 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
214 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b);
216 *r = material->specular.r;
217 *g = material->specular.g;
218 *b = material->specular.b;
220 return D3DRM_OK;
223 static HRESULT WINAPI d3drm_material_GetEmissive(IDirect3DRMMaterial2 *iface,
224 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b)
226 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
228 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b);
230 *r = material->emissive.r;
231 *g = material->emissive.g;
232 *b = material->emissive.b;
234 return D3DRM_OK;
237 static HRESULT WINAPI d3drm_material_GetAmbient(IDirect3DRMMaterial2 *iface,
238 D3DVALUE *r, D3DVALUE *g, D3DVALUE *b)
240 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
242 TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b);
244 *r = material->ambient.r;
245 *g = material->ambient.g;
246 *b = material->ambient.b;
248 return D3DRM_OK;
251 static HRESULT WINAPI d3drm_material_SetAmbient(IDirect3DRMMaterial2 *iface,
252 D3DVALUE r, D3DVALUE g, D3DVALUE b)
254 struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface);
256 TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b);
258 material->ambient.r = r;
259 material->ambient.g = g;
260 material->ambient.b = b;
262 return D3DRM_OK;
265 static const struct IDirect3DRMMaterial2Vtbl d3drm_material_vtbl =
267 d3drm_material_QueryInterface,
268 d3drm_material_AddRef,
269 d3drm_material_Release,
270 d3drm_material_Clone,
271 d3drm_material_AddDestroyCallback,
272 d3drm_material_DeleteDestroyCallback,
273 d3drm_material_SetAppData,
274 d3drm_material_GetAppData,
275 d3drm_material_SetName,
276 d3drm_material_GetName,
277 d3drm_material_GetClassName,
278 d3drm_material_SetPower,
279 d3drm_material_SetSpecular,
280 d3drm_material_SetEmissive,
281 d3drm_material_GetPower,
282 d3drm_material_GetSpecular,
283 d3drm_material_GetEmissive,
284 d3drm_material_GetAmbient,
285 d3drm_material_SetAmbient,
288 HRESULT Direct3DRMMaterial_create(IDirect3DRMMaterial2 **out)
290 struct d3drm_material *object;
292 TRACE("out %p.\n", out);
294 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
295 return E_OUTOFMEMORY;
297 object->IDirect3DRMMaterial2_iface.lpVtbl = &d3drm_material_vtbl;
298 object->ref = 1;
300 object->specular.r = 1.0f;
301 object->specular.g = 1.0f;
302 object->specular.b = 1.0f;
304 *out = &object->IDirect3DRMMaterial2_iface;
306 return S_OK;