2 * Server-side console management
4 * Copyright (C) 1998 Alexandre Julliard
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
33 #define WIN32_NO_STATUS
41 /* specific access rights (FIXME: should use finer-grained access rights) */
42 #define CONSOLE_READ 0x01
43 #define CONSOLE_WRITE 0x02
46 struct console_input_events
;
50 struct object obj
; /* object header */
51 int num_proc
; /* number of processes attached to this console */
52 struct thread
*renderer
; /* console renderer thread */
53 int mode
; /* input mode */
54 struct screen_buffer
*active
; /* active screen buffer */
55 int recnum
; /* number of input records */
56 INPUT_RECORD
*records
; /* input records */
57 struct console_input_events
*evt
; /* synchronization event with renderer */
58 WCHAR
*title
; /* console title */
59 WCHAR
**history
; /* lines history */
60 int history_size
; /* number of entries in history array */
61 int history_index
; /* number of used entries in history array */
62 int history_mode
; /* mode of history (non zero means remove doubled strings */
63 int edition_mode
; /* index to edition mode flavors */
64 int input_cp
; /* console input codepage */
65 int output_cp
; /* console output codepage */
66 user_handle_t win
; /* window handle if backend supports it */
67 struct event
*event
; /* event to wait on for input queue */
70 static unsigned int console_map_access( struct object
*obj
, unsigned int access
);
72 static void console_input_dump( struct object
*obj
, int verbose
);
73 static void console_input_destroy( struct object
*obj
);
75 static const struct object_ops console_input_ops
=
77 sizeof(struct console_input
), /* size */
78 console_input_dump
, /* dump */
79 no_get_type
, /* get_type */
80 no_add_queue
, /* add_queue */
81 NULL
, /* remove_queue */
83 no_satisfied
, /* satisfied */
84 no_signal
, /* signal */
85 no_get_fd
, /* get_fd */
86 console_map_access
, /* map_access */
87 default_get_sd
, /* get_sd */
88 default_set_sd
, /* set_sd */
89 no_lookup_name
, /* lookup_name */
90 no_open_file
, /* open_file */
91 no_close_handle
, /* close_handle */
92 console_input_destroy
/* destroy */
95 static void console_input_events_dump( struct object
*obj
, int verbose
);
96 static void console_input_events_destroy( struct object
*obj
);
97 static int console_input_events_signaled( struct object
*obj
, struct thread
*thread
);
99 struct console_input_events
101 struct object obj
; /* object header */
102 int num_alloc
; /* number of allocated events */
103 int num_used
; /* number of actually used events */
104 struct console_renderer_event
* events
;
107 static const struct object_ops console_input_events_ops
=
109 sizeof(struct console_input_events
), /* size */
110 console_input_events_dump
, /* dump */
111 no_get_type
, /* get_type */
112 add_queue
, /* add_queue */
113 remove_queue
, /* remove_queue */
114 console_input_events_signaled
, /* signaled */
115 no_satisfied
, /* satisfied */
116 no_signal
, /* signal */
117 no_get_fd
, /* get_fd */
118 console_map_access
, /* map_access */
119 default_get_sd
, /* get_sd */
120 default_set_sd
, /* set_sd */
121 no_lookup_name
, /* lookup_name */
122 no_open_file
, /* open_file */
123 no_close_handle
, /* close_handle */
124 console_input_events_destroy
/* destroy */
129 struct object obj
; /* object header */
130 struct list entry
; /* entry in list of all screen buffers */
131 struct console_input
*input
; /* associated console input */
132 int mode
; /* output mode */
133 int cursor_size
; /* size of cursor (percentage filled) */
134 int cursor_visible
;/* cursor visibility flag */
135 int cursor_x
; /* position of cursor */
136 int cursor_y
; /* position of cursor */
137 int width
; /* size (w-h) of the screen buffer */
139 int max_width
; /* size (w-h) of the window given font size */
141 char_info_t
*data
; /* the data for each cell - a width x height matrix */
142 unsigned short attr
; /* default attribute for screen buffer */
143 rectangle_t win
; /* current visible window on the screen buffer *
144 * as seen in wineconsole */
147 static void screen_buffer_dump( struct object
*obj
, int verbose
);
148 static void screen_buffer_destroy( struct object
*obj
);
150 static const struct object_ops screen_buffer_ops
=
152 sizeof(struct screen_buffer
), /* size */
153 screen_buffer_dump
, /* dump */
154 no_get_type
, /* get_type */
155 no_add_queue
, /* add_queue */
156 NULL
, /* remove_queue */
158 NULL
, /* satisfied */
159 no_signal
, /* signal */
160 no_get_fd
, /* get_fd */
161 console_map_access
, /* map_access */
162 default_get_sd
, /* get_sd */
163 default_set_sd
, /* set_sd */
164 no_lookup_name
, /* lookup_name */
165 no_open_file
, /* open_file */
166 no_close_handle
, /* close_handle */
167 screen_buffer_destroy
/* destroy */
170 static struct list screen_buffer_list
= LIST_INIT(screen_buffer_list
);
172 static const char_info_t empty_char_info
= { ' ', 0x000f }; /* white on black space */
174 /* access mapping for all console objects */
175 static unsigned int console_map_access( struct object
*obj
, unsigned int access
)
177 if (access
& GENERIC_READ
) access
|= SYNCHRONIZE
| STANDARD_RIGHTS_READ
| CONSOLE_READ
;
178 if (access
& GENERIC_WRITE
) access
|= SYNCHRONIZE
| STANDARD_RIGHTS_WRITE
| CONSOLE_WRITE
;
179 if (access
& GENERIC_EXECUTE
) access
|= SYNCHRONIZE
| STANDARD_RIGHTS_EXECUTE
;
180 if (access
& GENERIC_ALL
) access
|= STANDARD_RIGHTS_ALL
| CONSOLE_READ
| CONSOLE_WRITE
;
181 return access
& ~(GENERIC_READ
| GENERIC_WRITE
| GENERIC_EXECUTE
| GENERIC_ALL
);
184 /* dumps the renderer events of a console */
185 static void console_input_events_dump( struct object
*obj
, int verbose
)
187 struct console_input_events
*evts
= (struct console_input_events
*)obj
;
188 assert( obj
->ops
== &console_input_events_ops
);
189 fprintf( stderr
, "Console input events: %d/%d events\n",
190 evts
->num_used
, evts
->num_alloc
);
193 /* destroys the renderer events of a console */
194 static void console_input_events_destroy( struct object
*obj
)
196 struct console_input_events
*evts
= (struct console_input_events
*)obj
;
197 assert( obj
->ops
== &console_input_events_ops
);
198 free( evts
->events
);
201 /* the renderer events list is signaled when it's not empty */
202 static int console_input_events_signaled( struct object
*obj
, struct thread
*thread
)
204 struct console_input_events
*evts
= (struct console_input_events
*)obj
;
205 assert( obj
->ops
== &console_input_events_ops
);
206 return (evts
->num_used
!= 0);
209 /* add an event to the console's renderer events list */
210 static void console_input_events_append( struct console_input_events
* evts
,
211 struct console_renderer_event
* evt
)
213 int collapsed
= FALSE
;
215 /* to be done even when evt has been generated by the rendere ? */
217 /* try to collapse evt into current queue's events */
220 struct console_renderer_event
* last
= &evts
->events
[evts
->num_used
- 1];
222 if (last
->event
== CONSOLE_RENDERER_UPDATE_EVENT
&&
223 evt
->event
== CONSOLE_RENDERER_UPDATE_EVENT
)
225 /* if two update events overlap, collapse them into a single one */
226 if (last
->u
.update
.bottom
+ 1 >= evt
->u
.update
.top
&&
227 evt
->u
.update
.bottom
+ 1 >= last
->u
.update
.top
)
229 last
->u
.update
.top
= min(last
->u
.update
.top
, evt
->u
.update
.top
);
230 last
->u
.update
.bottom
= max(last
->u
.update
.bottom
, evt
->u
.update
.bottom
);
237 if (evts
->num_used
== evts
->num_alloc
)
239 evts
->num_alloc
+= 16;
240 evts
->events
= realloc( evts
->events
, evts
->num_alloc
* sizeof(*evt
) );
241 assert(evts
->events
);
243 evts
->events
[evts
->num_used
++] = *evt
;
245 wake_up( &evts
->obj
, 0 );
248 /* retrieves events from the console's renderer events list */
249 static void console_input_events_get( struct console_input_events
* evts
)
251 data_size_t num
= get_reply_max_size() / sizeof(evts
->events
[0]);
253 if (num
> evts
->num_used
) num
= evts
->num_used
;
254 set_reply_data( evts
->events
, num
* sizeof(evts
->events
[0]) );
255 if (num
< evts
->num_used
)
257 memmove( &evts
->events
[0], &evts
->events
[num
],
258 (evts
->num_used
- num
) * sizeof(evts
->events
[0]) );
260 evts
->num_used
-= num
;
263 static struct console_input_events
*create_console_input_events(void)
265 struct console_input_events
* evt
;
267 if (!(evt
= alloc_object( &console_input_events_ops
))) return NULL
;
268 evt
->num_alloc
= evt
->num_used
= 0;
273 static struct object
*create_console_input( struct thread
* renderer
)
275 struct console_input
*console_input
;
277 if (!(console_input
= alloc_object( &console_input_ops
))) return NULL
;
278 console_input
->renderer
= renderer
;
279 console_input
->mode
= ENABLE_PROCESSED_INPUT
| ENABLE_LINE_INPUT
|
280 ENABLE_ECHO_INPUT
| ENABLE_MOUSE_INPUT
;
281 console_input
->num_proc
= 0;
282 console_input
->active
= NULL
;
283 console_input
->recnum
= 0;
284 console_input
->records
= NULL
;
285 console_input
->evt
= create_console_input_events();
286 console_input
->title
= NULL
;
287 console_input
->history_size
= 50;
288 console_input
->history
= calloc( console_input
->history_size
, sizeof(WCHAR
*) );
289 console_input
->history_index
= 0;
290 console_input
->history_mode
= 0;
291 console_input
->edition_mode
= 0;
292 console_input
->input_cp
= 0;
293 console_input
->output_cp
= 0;
294 console_input
->win
= 0;
295 console_input
->event
= create_event( NULL
, NULL
, 0, 1, 0, NULL
);
297 if (!console_input
->history
|| !console_input
->evt
)
299 release_object( console_input
);
302 return &console_input
->obj
;
305 static struct screen_buffer
*create_console_output( struct console_input
*console_input
)
307 struct screen_buffer
*screen_buffer
;
310 if (!(screen_buffer
= alloc_object( &screen_buffer_ops
))) return NULL
;
311 screen_buffer
->mode
= ENABLE_PROCESSED_OUTPUT
| ENABLE_WRAP_AT_EOL_OUTPUT
;
312 screen_buffer
->input
= console_input
;
313 screen_buffer
->cursor_size
= 100;
314 screen_buffer
->cursor_visible
= 1;
315 screen_buffer
->width
= 80;
316 screen_buffer
->height
= 150;
317 screen_buffer
->max_width
= 80;
318 screen_buffer
->max_height
= 25;
319 screen_buffer
->cursor_x
= 0;
320 screen_buffer
->cursor_y
= 0;
321 screen_buffer
->attr
= 0x0F;
322 screen_buffer
->win
.left
= 0;
323 screen_buffer
->win
.right
= screen_buffer
->max_width
- 1;
324 screen_buffer
->win
.top
= 0;
325 screen_buffer
->win
.bottom
= screen_buffer
->max_height
- 1;
327 list_add_head( &screen_buffer_list
, &screen_buffer
->entry
);
329 if (!(screen_buffer
->data
= malloc( screen_buffer
->width
* screen_buffer
->height
*
330 sizeof(*screen_buffer
->data
) )))
332 release_object( screen_buffer
);
335 /* clear the first row */
336 for (i
= 0; i
< screen_buffer
->width
; i
++) screen_buffer
->data
[i
] = empty_char_info
;
337 /* and copy it to all other rows */
338 for (i
= 1; i
< screen_buffer
->height
; i
++)
339 memcpy( &screen_buffer
->data
[i
* screen_buffer
->width
], screen_buffer
->data
,
340 screen_buffer
->width
* sizeof(char_info_t
) );
342 if (!console_input
->active
)
344 struct console_renderer_event evt
;
345 console_input
->active
= (struct screen_buffer
*)grab_object( screen_buffer
);
347 /* generate the initial events */
348 evt
.event
= CONSOLE_RENDERER_ACTIVE_SB_EVENT
;
349 memset(&evt
.u
, 0, sizeof(evt
.u
));
350 console_input_events_append( console_input
->evt
, &evt
);
352 evt
.event
= CONSOLE_RENDERER_SB_RESIZE_EVENT
;
353 evt
.u
.resize
.width
= screen_buffer
->width
;
354 evt
.u
.resize
.height
= screen_buffer
->height
;
355 console_input_events_append( console_input
->evt
, &evt
);
357 evt
.event
= CONSOLE_RENDERER_DISPLAY_EVENT
;
358 evt
.u
.display
.left
= screen_buffer
->win
.left
;
359 evt
.u
.display
.top
= screen_buffer
->win
.top
;
360 evt
.u
.display
.width
= screen_buffer
->win
.right
- screen_buffer
->win
.left
+ 1;
361 evt
.u
.display
.height
= screen_buffer
->win
.bottom
- screen_buffer
->win
.top
+ 1;
362 console_input_events_append( console_input
->evt
, &evt
);
364 evt
.event
= CONSOLE_RENDERER_UPDATE_EVENT
;
365 evt
.u
.update
.top
= 0;
366 evt
.u
.update
.bottom
= screen_buffer
->height
- 1;
367 console_input_events_append( console_input
->evt
, &evt
);
369 evt
.event
= CONSOLE_RENDERER_CURSOR_GEOM_EVENT
;
370 evt
.u
.cursor_geom
.size
= screen_buffer
->cursor_size
;
371 evt
.u
.cursor_geom
.visible
= screen_buffer
->cursor_visible
;
372 console_input_events_append( console_input
->evt
, &evt
);
374 evt
.event
= CONSOLE_RENDERER_CURSOR_POS_EVENT
;
375 evt
.u
.cursor_pos
.x
= screen_buffer
->cursor_x
;
376 evt
.u
.cursor_pos
.y
= screen_buffer
->cursor_y
;
377 console_input_events_append( console_input
->evt
, &evt
);
379 return screen_buffer
;
382 /* free the console for this process */
383 int free_console( struct process
*process
)
385 struct console_input
* console
= process
->console
;
387 if (!console
|| !console
->renderer
) return 0;
389 process
->console
= NULL
;
390 if (--console
->num_proc
== 0)
392 /* all processes have terminated... tell the renderer to terminate too */
393 struct console_renderer_event evt
;
394 evt
.event
= CONSOLE_RENDERER_EXIT_EVENT
;
395 memset(&evt
.u
, 0, sizeof(evt
.u
));
396 console_input_events_append( console
->evt
, &evt
);
398 release_object( console
);
403 /* let process inherit the console from parent... this handle two cases :
404 * 1/ generic console inheritance
405 * 2/ parent is a renderer which launches process, and process should attach to the console
406 * renderered by parent
408 void inherit_console(struct thread
*parent_thread
, struct process
*process
, obj_handle_t hconin
)
411 struct process
* parent
= parent_thread
->process
;
413 /* if parent is a renderer, then attach current process to its console
418 struct console_input
* console
;
420 /* FIXME: should we check some access rights ? */
421 if ((console
= (struct console_input
*)get_handle_obj( parent
, hconin
,
422 0, &console_input_ops
)))
424 if (console
->renderer
== parent_thread
)
426 process
->console
= (struct console_input
*)grab_object( console
);
427 process
->console
->num_proc
++;
430 release_object( console
);
432 else clear_error(); /* ignore error */
434 /* otherwise, if parent has a console, attach child to this console */
435 if (!done
&& parent
->console
)
437 assert(parent
->console
->renderer
);
438 process
->console
= (struct console_input
*)grab_object( parent
->console
);
439 process
->console
->num_proc
++;
443 struct thread
*console_get_renderer( struct console_input
*console
)
445 return console
->renderer
;
448 static struct console_input
* console_input_get( obj_handle_t handle
, unsigned access
)
450 struct console_input
* console
= NULL
;
453 console
= (struct console_input
*)get_handle_obj( current
->process
, handle
,
454 access
, &console_input_ops
);
455 else if (current
->process
->console
)
457 assert( current
->process
->console
->renderer
);
458 console
= (struct console_input
*)grab_object( current
->process
->console
);
461 if (!console
&& !get_error()) set_error(STATUS_INVALID_PARAMETER
);
465 struct console_signal_info
467 struct console_input
*console
;
472 static int propagate_console_signal_cb(struct process
*process
, void *user
)
474 struct console_signal_info
* csi
= (struct console_signal_info
*)user
;
476 if (process
->console
== csi
->console
&& process
->running_threads
&&
477 (!csi
->group
|| process
->group_id
== csi
->group
))
479 /* find a suitable thread to signal */
480 struct thread
*thread
;
481 LIST_FOR_EACH_ENTRY( thread
, &process
->thread_list
, struct thread
, proc_entry
)
483 if (send_thread_signal( thread
, csi
->signal
)) break;
489 static void propagate_console_signal( struct console_input
*console
,
490 int sig
, process_id_t group_id
)
492 struct console_signal_info csi
;
496 set_error( STATUS_INVALID_PARAMETER
);
499 /* FIXME: should support the other events (like CTRL_BREAK) */
500 if (sig
!= CTRL_C_EVENT
)
502 set_error( STATUS_NOT_IMPLEMENTED
);
505 csi
.console
= console
;
507 csi
.group
= group_id
;
509 enum_processes(propagate_console_signal_cb
, &csi
);
512 static int get_console_mode( obj_handle_t handle
)
517 if ((obj
= get_handle_obj( current
->process
, handle
, CONSOLE_READ
, NULL
)))
519 if (obj
->ops
== &console_input_ops
)
520 ret
= ((struct console_input
*)obj
)->mode
;
521 else if (obj
->ops
== &screen_buffer_ops
)
522 ret
= ((struct screen_buffer
*)obj
)->mode
;
524 set_error( STATUS_OBJECT_TYPE_MISMATCH
);
525 release_object( obj
);
530 /* changes the mode of either a console input or a screen buffer */
531 static int set_console_mode( obj_handle_t handle
, int mode
)
536 if (!(obj
= get_handle_obj( current
->process
, handle
, CONSOLE_WRITE
, NULL
)))
538 if (obj
->ops
== &console_input_ops
)
540 /* FIXME: if we remove the edit mode bits, we need (???) to clean up the history */
541 ((struct console_input
*)obj
)->mode
= mode
;
544 else if (obj
->ops
== &screen_buffer_ops
)
546 ((struct screen_buffer
*)obj
)->mode
= mode
;
549 else set_error( STATUS_OBJECT_TYPE_MISMATCH
);
550 release_object( obj
);
554 /* add input events to a console input queue */
555 static int write_console_input( struct console_input
* console
, int count
,
556 const INPUT_RECORD
*records
)
558 INPUT_RECORD
*new_rec
;
560 if (!count
) return 0;
561 if (!(new_rec
= realloc( console
->records
,
562 (console
->recnum
+ count
) * sizeof(INPUT_RECORD
) )))
564 set_error( STATUS_NO_MEMORY
);
565 release_object( console
);
568 console
->records
= new_rec
;
569 memcpy( new_rec
+ console
->recnum
, records
, count
* sizeof(INPUT_RECORD
) );
571 if (console
->mode
& ENABLE_PROCESSED_INPUT
)
576 if (records
[i
].EventType
== KEY_EVENT
&&
577 records
[i
].Event
.KeyEvent
.uChar
.UnicodeChar
== 'C' - 64 &&
578 !(records
[i
].Event
.KeyEvent
.dwControlKeyState
& ENHANCED_KEY
))
581 memcpy( &console
->records
[console
->recnum
+ i
],
582 &console
->records
[console
->recnum
+ i
+ 1],
583 (count
- i
- 1) * sizeof(INPUT_RECORD
) );
585 if (records
[i
].Event
.KeyEvent
.bKeyDown
)
587 /* send SIGINT to all processes attached to this console */
588 propagate_console_signal( console
, CTRL_C_EVENT
, 0 );
594 if (!console
->recnum
&& count
) set_event( console
->event
);
595 console
->recnum
+= count
;
599 /* retrieve a pointer to the console input records */
600 static int read_console_input( obj_handle_t handle
, int count
, int flush
)
602 struct console_input
*console
;
604 if (!(console
= (struct console_input
*)get_handle_obj( current
->process
, handle
,
605 CONSOLE_READ
, &console_input_ops
)))
610 /* special case: do not retrieve anything, but return
611 * the total number of records available */
612 count
= console
->recnum
;
616 if (count
> console
->recnum
) count
= console
->recnum
;
617 set_reply_data( console
->records
, count
* sizeof(INPUT_RECORD
) );
622 for (i
= count
; i
< console
->recnum
; i
++)
623 console
->records
[i
-count
] = console
->records
[i
];
624 if ((console
->recnum
-= count
) > 0)
626 INPUT_RECORD
*new_rec
= realloc( console
->records
,
627 console
->recnum
* sizeof(INPUT_RECORD
) );
628 if (new_rec
) console
->records
= new_rec
;
632 free( console
->records
);
633 console
->records
= NULL
;
634 reset_event( console
->event
);
637 release_object( console
);
641 /* set misc console input information */
642 static int set_console_input_info( const struct set_console_input_info_request
*req
,
643 const WCHAR
*title
, data_size_t len
)
645 struct console_input
*console
;
646 struct console_renderer_event evt
;
648 if (!(console
= console_input_get( req
->handle
, CONSOLE_WRITE
))) goto error
;
650 memset(&evt
.u
, 0, sizeof(evt
.u
));
651 if (req
->mask
& SET_CONSOLE_INPUT_INFO_ACTIVE_SB
)
653 struct screen_buffer
*screen_buffer
;
655 screen_buffer
= (struct screen_buffer
*)get_handle_obj( current
->process
, req
->active_sb
,
656 CONSOLE_WRITE
, &screen_buffer_ops
);
657 if (!screen_buffer
|| screen_buffer
->input
!= console
)
659 set_error( STATUS_INVALID_HANDLE
);
660 if (screen_buffer
) release_object( screen_buffer
);
664 if (screen_buffer
!= console
->active
)
666 if (console
->active
) release_object( console
->active
);
667 console
->active
= screen_buffer
;
668 evt
.event
= CONSOLE_RENDERER_ACTIVE_SB_EVENT
;
669 console_input_events_append( console
->evt
, &evt
);
672 release_object( screen_buffer
);
674 if (req
->mask
& SET_CONSOLE_INPUT_INFO_TITLE
)
676 WCHAR
*new_title
= mem_alloc( len
+ sizeof(WCHAR
) );
679 memcpy( new_title
, title
, len
);
680 new_title
[len
/ sizeof(WCHAR
)] = 0;
681 free( console
->title
);
682 console
->title
= new_title
;
683 evt
.event
= CONSOLE_RENDERER_TITLE_EVENT
;
684 console_input_events_append( console
->evt
, &evt
);
687 if (req
->mask
& SET_CONSOLE_INPUT_INFO_HISTORY_MODE
)
689 console
->history_mode
= req
->history_mode
;
691 if ((req
->mask
& SET_CONSOLE_INPUT_INFO_HISTORY_SIZE
) &&
692 console
->history_size
!= req
->history_size
)
698 if (req
->history_size
)
700 mem
= mem_alloc( req
->history_size
* sizeof(WCHAR
*) );
701 if (!mem
) goto error
;
702 memset( mem
, 0, req
->history_size
* sizeof(WCHAR
*) );
705 delta
= (console
->history_index
> req
->history_size
) ?
706 (console
->history_index
- req
->history_size
) : 0;
708 for (i
= delta
; i
< console
->history_index
; i
++)
710 mem
[i
- delta
] = console
->history
[i
];
711 console
->history
[i
] = NULL
;
713 console
->history_index
-= delta
;
715 for (i
= 0; i
< console
->history_size
; i
++)
716 free( console
->history
[i
] );
717 free( console
->history
);
718 console
->history
= mem
;
719 console
->history_size
= req
->history_size
;
721 if (req
->mask
& SET_CONSOLE_INPUT_INFO_EDITION_MODE
)
723 console
->edition_mode
= req
->edition_mode
;
725 if (req
->mask
& SET_CONSOLE_INPUT_INFO_INPUT_CODEPAGE
)
727 console
->input_cp
= req
->input_cp
;
729 if (req
->mask
& SET_CONSOLE_INPUT_INFO_OUTPUT_CODEPAGE
)
731 console
->output_cp
= req
->output_cp
;
733 if (req
->mask
& SET_CONSOLE_INPUT_INFO_WIN
)
735 console
->win
= req
->win
;
737 release_object( console
);
740 if (console
) release_object( console
);
744 /* resize a screen buffer */
745 static int change_screen_buffer_size( struct screen_buffer
*screen_buffer
,
746 int new_width
, int new_height
)
748 int i
, old_width
, old_height
, copy_width
, copy_height
;
749 char_info_t
*new_data
;
751 if (!(new_data
= malloc( new_width
* new_height
* sizeof(*new_data
) )))
753 set_error( STATUS_NO_MEMORY
);
756 old_width
= screen_buffer
->width
;
757 old_height
= screen_buffer
->height
;
758 copy_width
= min( old_width
, new_width
);
759 copy_height
= min( old_height
, new_height
);
761 /* copy all the rows */
762 for (i
= 0; i
< copy_height
; i
++)
764 memcpy( &new_data
[i
* new_width
], &screen_buffer
->data
[i
* old_width
],
765 copy_width
* sizeof(char_info_t
) );
768 /* clear the end of each row */
769 if (new_width
> old_width
)
772 for (i
= old_width
; i
< new_width
; i
++) new_data
[i
] = empty_char_info
;
773 /* and blast it to the other rows */
774 for (i
= 1; i
< copy_height
; i
++)
775 memcpy( &new_data
[i
* new_width
+ old_width
], &new_data
[old_width
],
776 (new_width
- old_width
) * sizeof(char_info_t
) );
779 /* clear remaining rows */
780 if (new_height
> old_height
)
783 for (i
= 0; i
< new_width
; i
++) new_data
[old_height
* new_width
+ i
] = empty_char_info
;
784 /* and blast it to the other rows */
785 for (i
= old_height
+1; i
< new_height
; i
++)
786 memcpy( &new_data
[i
* new_width
], &new_data
[old_height
* new_width
],
787 new_width
* sizeof(char_info_t
) );
789 free( screen_buffer
->data
);
790 screen_buffer
->data
= new_data
;
791 screen_buffer
->width
= new_width
;
792 screen_buffer
->height
= new_height
;
796 /* set misc screen buffer information */
797 static int set_console_output_info( struct screen_buffer
*screen_buffer
,
798 const struct set_console_output_info_request
*req
)
800 struct console_renderer_event evt
;
802 memset(&evt
.u
, 0, sizeof(evt
.u
));
803 if (req
->mask
& SET_CONSOLE_OUTPUT_INFO_CURSOR_GEOM
)
805 if (req
->cursor_size
< 1 || req
->cursor_size
> 100)
807 set_error( STATUS_INVALID_PARAMETER
);
810 if (screen_buffer
->cursor_size
!= req
->cursor_size
||
811 screen_buffer
->cursor_visible
!= req
->cursor_visible
)
813 screen_buffer
->cursor_size
= req
->cursor_size
;
814 screen_buffer
->cursor_visible
= req
->cursor_visible
;
815 evt
.event
= CONSOLE_RENDERER_CURSOR_GEOM_EVENT
;
816 evt
.u
.cursor_geom
.size
= req
->cursor_size
;
817 evt
.u
.cursor_geom
.visible
= req
->cursor_visible
;
818 console_input_events_append( screen_buffer
->input
->evt
, &evt
);
821 if (req
->mask
& SET_CONSOLE_OUTPUT_INFO_CURSOR_POS
)
823 if (req
->cursor_x
< 0 || req
->cursor_x
>= screen_buffer
->width
||
824 req
->cursor_y
< 0 || req
->cursor_y
>= screen_buffer
->height
)
826 set_error( STATUS_INVALID_PARAMETER
);
829 if (screen_buffer
->cursor_x
!= req
->cursor_x
|| screen_buffer
->cursor_y
!= req
->cursor_y
)
831 screen_buffer
->cursor_x
= req
->cursor_x
;
832 screen_buffer
->cursor_y
= req
->cursor_y
;
833 evt
.event
= CONSOLE_RENDERER_CURSOR_POS_EVENT
;
834 evt
.u
.cursor_pos
.x
= req
->cursor_x
;
835 evt
.u
.cursor_pos
.y
= req
->cursor_y
;
836 console_input_events_append( screen_buffer
->input
->evt
, &evt
);
839 if (req
->mask
& SET_CONSOLE_OUTPUT_INFO_SIZE
)
843 /* new screen-buffer cannot be smaller than actual window */
844 if (req
->width
< screen_buffer
->win
.right
- screen_buffer
->win
.left
+ 1 ||
845 req
->height
< screen_buffer
->win
.bottom
- screen_buffer
->win
.top
+ 1)
847 set_error( STATUS_INVALID_PARAMETER
);
850 /* FIXME: there are also some basic minimum and max size to deal with */
851 if (!change_screen_buffer_size( screen_buffer
, req
->width
, req
->height
)) return 0;
853 evt
.event
= CONSOLE_RENDERER_SB_RESIZE_EVENT
;
854 evt
.u
.resize
.width
= req
->width
;
855 evt
.u
.resize
.height
= req
->height
;
856 console_input_events_append( screen_buffer
->input
->evt
, &evt
);
858 evt
.event
= CONSOLE_RENDERER_UPDATE_EVENT
;
859 evt
.u
.update
.top
= 0;
860 evt
.u
.update
.bottom
= screen_buffer
->height
- 1;
861 console_input_events_append( screen_buffer
->input
->evt
, &evt
);
863 /* scroll window to display sb */
864 if (screen_buffer
->win
.right
>= req
->width
)
866 screen_buffer
->win
.right
-= screen_buffer
->win
.left
;
867 screen_buffer
->win
.left
= 0;
869 if (screen_buffer
->win
.bottom
>= req
->height
)
871 screen_buffer
->win
.bottom
-= screen_buffer
->win
.top
;
872 screen_buffer
->win
.top
= 0;
874 /* reset cursor if needed (normally, if cursor was outside of new sb, the
875 * window has been shifted so that the new position of the cursor will be
878 if (screen_buffer
->cursor_x
>= req
->width
)
880 screen_buffer
->cursor_x
= req
->width
- 1;
883 if (screen_buffer
->cursor_y
>= req
->height
)
885 screen_buffer
->cursor_y
= req
->height
- 1;
890 evt
.event
= CONSOLE_RENDERER_CURSOR_POS_EVENT
;
891 evt
.u
.cursor_pos
.x
= req
->cursor_x
;
892 evt
.u
.cursor_pos
.y
= req
->cursor_y
;
893 console_input_events_append( screen_buffer
->input
->evt
, &evt
);
896 if (screen_buffer
== screen_buffer
->input
->active
&&
897 screen_buffer
->input
->mode
& ENABLE_WINDOW_INPUT
)
900 ir
.EventType
= WINDOW_BUFFER_SIZE_EVENT
;
901 ir
.Event
.WindowBufferSizeEvent
.dwSize
.X
= req
->width
;
902 ir
.Event
.WindowBufferSizeEvent
.dwSize
.Y
= req
->height
;
903 write_console_input( screen_buffer
->input
, 1, &ir
);
906 if (req
->mask
& SET_CONSOLE_OUTPUT_INFO_ATTR
)
908 screen_buffer
->attr
= req
->attr
;
910 if (req
->mask
& SET_CONSOLE_OUTPUT_INFO_DISPLAY_WINDOW
)
912 if (req
->win_left
< 0 || req
->win_left
> req
->win_right
||
913 req
->win_right
>= screen_buffer
->width
||
914 req
->win_top
< 0 || req
->win_top
> req
->win_bottom
||
915 req
->win_bottom
>= screen_buffer
->height
)
917 set_error( STATUS_INVALID_PARAMETER
);
920 if (screen_buffer
->win
.left
!= req
->win_left
|| screen_buffer
->win
.top
!= req
->win_top
||
921 screen_buffer
->win
.right
!= req
->win_right
|| screen_buffer
->win
.bottom
!= req
->win_bottom
)
923 screen_buffer
->win
.left
= req
->win_left
;
924 screen_buffer
->win
.top
= req
->win_top
;
925 screen_buffer
->win
.right
= req
->win_right
;
926 screen_buffer
->win
.bottom
= req
->win_bottom
;
927 evt
.event
= CONSOLE_RENDERER_DISPLAY_EVENT
;
928 evt
.u
.display
.left
= req
->win_left
;
929 evt
.u
.display
.top
= req
->win_top
;
930 evt
.u
.display
.width
= req
->win_right
- req
->win_left
+ 1;
931 evt
.u
.display
.height
= req
->win_bottom
- req
->win_top
+ 1;
932 console_input_events_append( screen_buffer
->input
->evt
, &evt
);
935 if (req
->mask
& SET_CONSOLE_OUTPUT_INFO_MAX_SIZE
)
937 /* can only be done by renderer */
938 if (current
->process
->console
!= screen_buffer
->input
)
940 set_error( STATUS_INVALID_PARAMETER
);
944 screen_buffer
->max_width
= req
->max_width
;
945 screen_buffer
->max_height
= req
->max_height
;
951 /* appends a new line to history (history is a fixed size array) */
952 static void console_input_append_hist( struct console_input
* console
, const WCHAR
* buf
, data_size_t len
)
954 WCHAR
* ptr
= mem_alloc( (len
+ 1) * sizeof(WCHAR
) );
959 if (!console
|| !console
->history_size
)
961 set_error( STATUS_INVALID_PARAMETER
); /* FIXME */
966 memcpy( ptr
, buf
, len
* sizeof(WCHAR
) );
969 if (console
->history_mode
&& console
->history_index
&&
970 strncmpW( console
->history
[console
->history_index
- 1], ptr
, len
* sizeof(WCHAR
) ) == 0)
972 /* ok, mode ask us to not use twice the same string...
973 * so just free mem and returns
975 set_error( STATUS_ALIAS_EXISTS
);
980 if (console
->history_index
< console
->history_size
)
982 console
->history
[console
->history_index
++] = ptr
;
986 free( console
->history
[0]) ;
987 memmove( &console
->history
[0], &console
->history
[1],
988 (console
->history_size
- 1) * sizeof(WCHAR
*) );
989 console
->history
[console
->history_size
- 1] = ptr
;
993 /* returns a line from the cache */
994 static data_size_t
console_input_get_hist( struct console_input
*console
, int index
)
998 if (index
>= console
->history_index
) set_error( STATUS_INVALID_PARAMETER
);
1001 ret
= strlenW( console
->history
[index
] ) * sizeof(WCHAR
);
1002 set_reply_data( console
->history
[index
], min( ret
, get_reply_max_size() ));
1008 static void console_input_dump( struct object
*obj
, int verbose
)
1010 struct console_input
*console
= (struct console_input
*)obj
;
1011 assert( obj
->ops
== &console_input_ops
);
1012 fprintf( stderr
, "Console input active=%p evt=%p\n",
1013 console
->active
, console
->evt
);
1016 static void console_input_destroy( struct object
*obj
)
1018 struct console_input
* console_in
= (struct console_input
*)obj
;
1019 struct screen_buffer
* curr
;
1022 assert( obj
->ops
== &console_input_ops
);
1023 free( console_in
->title
);
1024 free( console_in
->records
);
1026 if (console_in
->active
) release_object( console_in
->active
);
1027 console_in
->active
= NULL
;
1029 LIST_FOR_EACH_ENTRY( curr
, &screen_buffer_list
, struct screen_buffer
, entry
)
1031 if (curr
->input
== console_in
) curr
->input
= NULL
;
1034 release_object( console_in
->evt
);
1035 console_in
->evt
= NULL
;
1036 release_object( console_in
->event
);
1038 for (i
= 0; i
< console_in
->history_size
; i
++)
1039 free( console_in
->history
[i
] );
1040 free( console_in
->history
);
1043 static void screen_buffer_dump( struct object
*obj
, int verbose
)
1045 struct screen_buffer
*screen_buffer
= (struct screen_buffer
*)obj
;
1046 assert( obj
->ops
== &screen_buffer_ops
);
1048 fprintf(stderr
, "Console screen buffer input=%p\n", screen_buffer
->input
);
1051 static void screen_buffer_destroy( struct object
*obj
)
1053 struct screen_buffer
*screen_buffer
= (struct screen_buffer
*)obj
;
1055 assert( obj
->ops
== &screen_buffer_ops
);
1057 list_remove( &screen_buffer
->entry
);
1059 if (screen_buffer
->input
&& screen_buffer
->input
->active
== screen_buffer
)
1061 struct screen_buffer
*sb
;
1063 screen_buffer
->input
->active
= NULL
;
1064 LIST_FOR_EACH_ENTRY( sb
, &screen_buffer_list
, struct screen_buffer
, entry
)
1066 if (sb
->input
== screen_buffer
->input
)
1068 sb
->input
->active
= sb
;
1073 free( screen_buffer
->data
);
1076 /* write data into a screen buffer */
1077 static int write_console_output( struct screen_buffer
*screen_buffer
, data_size_t size
,
1078 const void* data
, enum char_info_mode mode
,
1079 int x
, int y
, int wrap
)
1082 char_info_t
*end
, *dest
= screen_buffer
->data
+ y
* screen_buffer
->width
+ x
;
1084 if (y
>= screen_buffer
->height
) return 0;
1087 end
= screen_buffer
->data
+ screen_buffer
->height
* screen_buffer
->width
;
1089 end
= screen_buffer
->data
+ (y
+1) * screen_buffer
->width
;
1093 case CHAR_INFO_MODE_TEXT
:
1095 const WCHAR
*ptr
= data
;
1096 for (i
= 0; i
< size
/sizeof(*ptr
) && dest
< end
; dest
++, i
++) dest
->ch
= ptr
[i
];
1099 case CHAR_INFO_MODE_ATTR
:
1101 const unsigned short *ptr
= data
;
1102 for (i
= 0; i
< size
/sizeof(*ptr
) && dest
< end
; dest
++, i
++) dest
->attr
= ptr
[i
];
1105 case CHAR_INFO_MODE_TEXTATTR
:
1107 const char_info_t
*ptr
= data
;
1108 for (i
= 0; i
< size
/sizeof(*ptr
) && dest
< end
; dest
++, i
++) *dest
= ptr
[i
];
1111 case CHAR_INFO_MODE_TEXTSTDATTR
:
1113 const WCHAR
*ptr
= data
;
1114 for (i
= 0; i
< size
/sizeof(*ptr
) && dest
< end
; dest
++, i
++)
1117 dest
->attr
= screen_buffer
->attr
;
1122 set_error( STATUS_INVALID_PARAMETER
);
1126 if (i
&& screen_buffer
== screen_buffer
->input
->active
)
1128 struct console_renderer_event evt
;
1129 evt
.event
= CONSOLE_RENDERER_UPDATE_EVENT
;
1130 memset(&evt
.u
, 0, sizeof(evt
.u
));
1131 evt
.u
.update
.top
= y
+ x
/ screen_buffer
->width
;
1132 evt
.u
.update
.bottom
= y
+ (x
+ i
- 1) / screen_buffer
->width
;
1133 console_input_events_append( screen_buffer
->input
->evt
, &evt
);
1138 /* fill a screen buffer with uniform data */
1139 static int fill_console_output( struct screen_buffer
*screen_buffer
, char_info_t data
,
1140 enum char_info_mode mode
, int x
, int y
, int count
, int wrap
)
1143 char_info_t
*end
, *dest
= screen_buffer
->data
+ y
* screen_buffer
->width
+ x
;
1145 if (y
>= screen_buffer
->height
) return 0;
1148 end
= screen_buffer
->data
+ screen_buffer
->height
* screen_buffer
->width
;
1150 end
= screen_buffer
->data
+ (y
+1) * screen_buffer
->width
;
1152 if (count
> end
- dest
) count
= end
- dest
;
1156 case CHAR_INFO_MODE_TEXT
:
1157 for (i
= 0; i
< count
; i
++) dest
[i
].ch
= data
.ch
;
1159 case CHAR_INFO_MODE_ATTR
:
1160 for (i
= 0; i
< count
; i
++) dest
[i
].attr
= data
.attr
;
1162 case CHAR_INFO_MODE_TEXTATTR
:
1163 for (i
= 0; i
< count
; i
++) dest
[i
] = data
;
1165 case CHAR_INFO_MODE_TEXTSTDATTR
:
1166 for (i
= 0; i
< count
; i
++)
1168 dest
[i
].ch
= data
.ch
;
1169 dest
[i
].attr
= screen_buffer
->attr
;
1173 set_error( STATUS_INVALID_PARAMETER
);
1177 if (count
&& screen_buffer
== screen_buffer
->input
->active
)
1179 struct console_renderer_event evt
;
1180 evt
.event
= CONSOLE_RENDERER_UPDATE_EVENT
;
1181 memset(&evt
.u
, 0, sizeof(evt
.u
));
1182 evt
.u
.update
.top
= y
;
1183 evt
.u
.update
.bottom
= (y
* screen_buffer
->width
+ x
+ count
- 1) / screen_buffer
->width
;
1184 console_input_events_append( screen_buffer
->input
->evt
, &evt
);
1189 /* read data from a screen buffer */
1190 static void read_console_output( struct screen_buffer
*screen_buffer
, int x
, int y
,
1191 enum char_info_mode mode
, int wrap
)
1194 char_info_t
*end
, *src
= screen_buffer
->data
+ y
* screen_buffer
->width
+ x
;
1196 if (y
>= screen_buffer
->height
) return;
1199 end
= screen_buffer
->data
+ screen_buffer
->height
* screen_buffer
->width
;
1201 end
= screen_buffer
->data
+ (y
+1) * screen_buffer
->width
;
1205 case CHAR_INFO_MODE_TEXT
:
1208 int count
= min( end
- src
, get_reply_max_size() / sizeof(*data
) );
1209 if ((data
= set_reply_data_size( count
* sizeof(*data
) )))
1211 for (i
= 0; i
< count
; i
++) data
[i
] = src
[i
].ch
;
1215 case CHAR_INFO_MODE_ATTR
:
1217 unsigned short *data
;
1218 int count
= min( end
- src
, get_reply_max_size() / sizeof(*data
) );
1219 if ((data
= set_reply_data_size( count
* sizeof(*data
) )))
1221 for (i
= 0; i
< count
; i
++) data
[i
] = src
[i
].attr
;
1225 case CHAR_INFO_MODE_TEXTATTR
:
1228 int count
= min( end
- src
, get_reply_max_size() / sizeof(*data
) );
1229 if ((data
= set_reply_data_size( count
* sizeof(*data
) )))
1231 for (i
= 0; i
< count
; i
++) data
[i
] = src
[i
];
1236 set_error( STATUS_INVALID_PARAMETER
);
1241 /* scroll parts of a screen buffer */
1242 static void scroll_console_output( obj_handle_t handle
, int xsrc
, int ysrc
, int xdst
, int ydst
,
1245 struct screen_buffer
*screen_buffer
;
1247 char_info_t
*psrc
, *pdst
;
1248 struct console_renderer_event evt
;
1250 if (!(screen_buffer
= (struct screen_buffer
*)get_handle_obj( current
->process
, handle
,
1251 CONSOLE_READ
, &screen_buffer_ops
)))
1253 if (xsrc
< 0 || ysrc
< 0 || xdst
< 0 || ydst
< 0 ||
1254 xsrc
+ w
> screen_buffer
->width
||
1255 xdst
+ w
> screen_buffer
->width
||
1256 ysrc
+ h
> screen_buffer
->height
||
1257 ydst
+ h
> screen_buffer
->height
||
1260 set_error( STATUS_INVALID_PARAMETER
);
1261 release_object( screen_buffer
);
1267 psrc
= &screen_buffer
->data
[(ysrc
+ h
- 1) * screen_buffer
->width
+ xsrc
];
1268 pdst
= &screen_buffer
->data
[(ydst
+ h
- 1) * screen_buffer
->width
+ xdst
];
1270 for (j
= h
; j
> 0; j
--)
1272 memcpy(pdst
, psrc
, w
* sizeof(*pdst
) );
1273 pdst
-= screen_buffer
->width
;
1274 psrc
-= screen_buffer
->width
;
1279 psrc
= &screen_buffer
->data
[ysrc
* screen_buffer
->width
+ xsrc
];
1280 pdst
= &screen_buffer
->data
[ydst
* screen_buffer
->width
+ xdst
];
1282 for (j
= 0; j
< h
; j
++)
1284 /* we use memmove here because when psrc and pdst are the same,
1285 * copies are done on the same row, so the dst and src blocks
1287 memmove( pdst
, psrc
, w
* sizeof(*pdst
) );
1288 pdst
+= screen_buffer
->width
;
1289 psrc
+= screen_buffer
->width
;
1293 /* FIXME: this could be enhanced, by signalling scroll */
1294 evt
.event
= CONSOLE_RENDERER_UPDATE_EVENT
;
1295 memset(&evt
.u
, 0, sizeof(evt
.u
));
1296 evt
.u
.update
.top
= min(ysrc
, ydst
);
1297 evt
.u
.update
.bottom
= max(ysrc
, ydst
) + h
- 1;
1298 console_input_events_append( screen_buffer
->input
->evt
, &evt
);
1300 release_object( screen_buffer
);
1303 /* allocate a console for the renderer */
1304 DECL_HANDLER(alloc_console
)
1306 obj_handle_t in
= 0;
1307 obj_handle_t evt
= 0;
1308 struct process
*process
;
1309 struct process
*renderer
= current
->process
;
1310 struct console_input
*console
;
1314 if (!(process
= get_process_from_id( req
->pid
))) return;
1318 if (!(process
= renderer
->parent
))
1320 set_error( STATUS_ACCESS_DENIED
);
1323 grab_object( process
);
1326 if (process
!= renderer
&& process
->console
)
1328 set_error( STATUS_ACCESS_DENIED
);
1331 if ((console
= (struct console_input
*)create_console_input( current
)))
1333 if ((in
= alloc_handle( renderer
, console
, req
->access
, req
->attributes
)))
1335 if ((evt
= alloc_handle( renderer
, console
->evt
, SYNCHRONIZE
|GENERIC_READ
|GENERIC_WRITE
, 0 )))
1337 if (process
!= renderer
)
1339 process
->console
= (struct console_input
*)grab_object( console
);
1340 console
->num_proc
++;
1342 reply
->handle_in
= in
;
1344 release_object( console
);
1347 close_handle( renderer
, in
);
1349 free_console( process
);
1352 release_object( process
);
1355 /* free the console of the current process */
1356 DECL_HANDLER(free_console
)
1358 free_console( current
->process
);
1361 /* let the renderer peek the events it's waiting on */
1362 DECL_HANDLER(get_console_renderer_events
)
1364 struct console_input_events
*evt
;
1366 evt
= (struct console_input_events
*)get_handle_obj( current
->process
, req
->handle
,
1367 CONSOLE_READ
, &console_input_events_ops
);
1369 console_input_events_get( evt
);
1370 release_object( evt
);
1373 /* open a handle to the process console */
1374 DECL_HANDLER(open_console
)
1376 struct object
*obj
= NULL
;
1379 if (req
->from
== (obj_handle_t
)0)
1381 if (current
->process
->console
&& current
->process
->console
->renderer
)
1382 obj
= grab_object( (struct object
*)current
->process
->console
);
1384 else if (req
->from
== (obj_handle_t
)1)
1386 if (current
->process
->console
&& current
->process
->console
->renderer
&&
1387 current
->process
->console
->active
)
1388 obj
= grab_object( (struct object
*)current
->process
->console
->active
);
1390 else if ((obj
= get_handle_obj( current
->process
, req
->from
,
1391 CONSOLE_READ
|CONSOLE_WRITE
, &console_input_ops
)))
1393 struct console_input
*console
= (struct console_input
*)obj
;
1394 obj
= (console
->active
) ? grab_object( console
->active
) : NULL
;
1395 release_object( console
);
1398 /* FIXME: req->share is not used (as in screen buffer creation) */
1401 reply
->handle
= alloc_handle( current
->process
, obj
, req
->access
, req
->attributes
);
1402 release_object( obj
);
1404 else if (!get_error()) set_error( STATUS_ACCESS_DENIED
);
1407 /* set info about a console input */
1408 DECL_HANDLER(set_console_input_info
)
1410 set_console_input_info( req
, get_req_data(), get_req_data_size() );
1413 /* get info about a console (output only) */
1414 DECL_HANDLER(get_console_input_info
)
1416 struct console_input
*console
;
1418 if (!(console
= console_input_get( req
->handle
, CONSOLE_READ
))) return;
1421 data_size_t len
= strlenW( console
->title
) * sizeof(WCHAR
);
1422 if (len
> get_reply_max_size()) len
= get_reply_max_size();
1423 set_reply_data( console
->title
, len
);
1425 reply
->history_mode
= console
->history_mode
;
1426 reply
->history_size
= console
->history_size
;
1427 reply
->history_index
= console
->history_index
;
1428 reply
->edition_mode
= console
->edition_mode
;
1429 reply
->input_cp
= console
->input_cp
;
1430 reply
->output_cp
= console
->output_cp
;
1431 reply
->win
= console
->win
;
1433 release_object( console
);
1436 /* get a console mode (input or output) */
1437 DECL_HANDLER(get_console_mode
)
1439 reply
->mode
= get_console_mode( req
->handle
);
1442 /* set a console mode (input or output) */
1443 DECL_HANDLER(set_console_mode
)
1445 set_console_mode( req
->handle
, req
->mode
);
1448 /* add input records to a console input queue */
1449 DECL_HANDLER(write_console_input
)
1451 struct console_input
*console
;
1454 if (!(console
= (struct console_input
*)get_handle_obj( current
->process
, req
->handle
,
1455 CONSOLE_WRITE
, &console_input_ops
)))
1457 reply
->written
= write_console_input( console
, get_req_data_size() / sizeof(INPUT_RECORD
),
1459 release_object( console
);
1462 /* fetch input records from a console input queue */
1463 DECL_HANDLER(read_console_input
)
1465 int count
= get_reply_max_size() / sizeof(INPUT_RECORD
);
1466 reply
->read
= read_console_input( req
->handle
, count
, req
->flush
);
1469 /* appends a string to console's history */
1470 DECL_HANDLER(append_console_input_history
)
1472 struct console_input
*console
;
1474 if (!(console
= console_input_get( req
->handle
, CONSOLE_WRITE
))) return;
1475 console_input_append_hist( console
, get_req_data(), get_req_data_size() / sizeof(WCHAR
) );
1476 release_object( console
);
1479 /* appends a string to console's history */
1480 DECL_HANDLER(get_console_input_history
)
1482 struct console_input
*console
;
1484 if (!(console
= console_input_get( req
->handle
, CONSOLE_WRITE
))) return;
1485 reply
->total
= console_input_get_hist( console
, req
->index
);
1486 release_object( console
);
1489 /* creates a screen buffer */
1490 DECL_HANDLER(create_console_output
)
1492 struct console_input
* console
;
1493 struct screen_buffer
* screen_buffer
;
1495 if (!(console
= console_input_get( req
->handle_in
, CONSOLE_WRITE
))) return;
1497 screen_buffer
= create_console_output( console
);
1500 /* FIXME: should store sharing and test it when opening the CONOUT$ device
1501 * see file.c on how this could be done */
1502 reply
->handle_out
= alloc_handle( current
->process
, screen_buffer
, req
->access
, req
->attributes
);
1503 release_object( screen_buffer
);
1505 release_object( console
);
1508 /* set info about a console screen buffer */
1509 DECL_HANDLER(set_console_output_info
)
1511 struct screen_buffer
*screen_buffer
;
1513 if ((screen_buffer
= (struct screen_buffer
*)get_handle_obj( current
->process
, req
->handle
,
1514 CONSOLE_WRITE
, &screen_buffer_ops
)))
1516 set_console_output_info( screen_buffer
, req
);
1517 release_object( screen_buffer
);
1521 /* get info about a console screen buffer */
1522 DECL_HANDLER(get_console_output_info
)
1524 struct screen_buffer
*screen_buffer
;
1526 if ((screen_buffer
= (struct screen_buffer
*)get_handle_obj( current
->process
, req
->handle
,
1527 CONSOLE_READ
, &screen_buffer_ops
)))
1529 reply
->cursor_size
= screen_buffer
->cursor_size
;
1530 reply
->cursor_visible
= screen_buffer
->cursor_visible
;
1531 reply
->cursor_x
= screen_buffer
->cursor_x
;
1532 reply
->cursor_y
= screen_buffer
->cursor_y
;
1533 reply
->width
= screen_buffer
->width
;
1534 reply
->height
= screen_buffer
->height
;
1535 reply
->attr
= screen_buffer
->attr
;
1536 reply
->win_left
= screen_buffer
->win
.left
;
1537 reply
->win_top
= screen_buffer
->win
.top
;
1538 reply
->win_right
= screen_buffer
->win
.right
;
1539 reply
->win_bottom
= screen_buffer
->win
.bottom
;
1540 reply
->max_width
= screen_buffer
->max_width
;
1541 reply
->max_height
= screen_buffer
->max_height
;
1542 release_object( screen_buffer
);
1546 /* read data (chars & attrs) from a screen buffer */
1547 DECL_HANDLER(read_console_output
)
1549 struct screen_buffer
*screen_buffer
;
1551 if ((screen_buffer
= (struct screen_buffer
*)get_handle_obj( current
->process
, req
->handle
,
1552 CONSOLE_READ
, &screen_buffer_ops
)))
1554 read_console_output( screen_buffer
, req
->x
, req
->y
, req
->mode
, req
->wrap
);
1555 reply
->width
= screen_buffer
->width
;
1556 reply
->height
= screen_buffer
->height
;
1557 release_object( screen_buffer
);
1561 /* write data (char and/or attrs) to a screen buffer */
1562 DECL_HANDLER(write_console_output
)
1564 struct screen_buffer
*screen_buffer
;
1566 if ((screen_buffer
= (struct screen_buffer
*)get_handle_obj( current
->process
, req
->handle
,
1567 CONSOLE_WRITE
, &screen_buffer_ops
)))
1569 reply
->written
= write_console_output( screen_buffer
, get_req_data_size(), get_req_data(),
1570 req
->mode
, req
->x
, req
->y
, req
->wrap
);
1571 reply
->width
= screen_buffer
->width
;
1572 reply
->height
= screen_buffer
->height
;
1573 release_object( screen_buffer
);
1577 /* fill a screen buffer with constant data (chars and/or attributes) */
1578 DECL_HANDLER(fill_console_output
)
1580 struct screen_buffer
*screen_buffer
;
1582 if ((screen_buffer
= (struct screen_buffer
*)get_handle_obj( current
->process
, req
->handle
,
1583 CONSOLE_WRITE
, &screen_buffer_ops
)))
1585 reply
->written
= fill_console_output( screen_buffer
, req
->data
, req
->mode
,
1586 req
->x
, req
->y
, req
->count
, req
->wrap
);
1587 release_object( screen_buffer
);
1591 /* move a rect of data in a screen buffer */
1592 DECL_HANDLER(move_console_output
)
1594 scroll_console_output( req
->handle
, req
->x_src
, req
->y_src
, req
->x_dst
, req
->y_dst
,
1598 /* sends a signal to a console (process, group...) */
1599 DECL_HANDLER(send_console_signal
)
1603 group
= req
->group_id
? req
->group_id
: current
->process
->group_id
;
1606 set_error( STATUS_INVALID_PARAMETER
);
1608 propagate_console_signal( current
->process
->console
, req
->signal
, group
);
1611 /* get console which renderer is 'current' */
1612 static int cgwe_enum( struct process
* process
, void* user
)
1614 if (process
->console
&& process
->console
->renderer
== current
)
1616 *(struct console_input
**)user
= process
->console
;
1622 DECL_HANDLER(get_console_wait_event
)
1624 struct console_input
* console
= NULL
;
1626 if (current
->process
->console
&& current
->process
->console
->renderer
)
1627 console
= (struct console_input
*)grab_object( (struct object
*)current
->process
->console
);
1628 else enum_processes(cgwe_enum
, &console
);
1632 reply
->handle
= alloc_handle( current
->process
, console
->event
, EVENT_ALL_ACCESS
, 0 );
1633 release_object( console
);
1635 else set_error( STATUS_INVALID_PARAMETER
);