2 * Implementation of IDirect3DRMLight Interface
4 * Copyright 2012 André Hentschel
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
24 #include "d3drm_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
28 static inline struct d3drm_light
*impl_from_IDirect3DRMLight(IDirect3DRMLight
*iface
)
30 return CONTAINING_RECORD(iface
, struct d3drm_light
, IDirect3DRMLight_iface
);
33 static HRESULT WINAPI
d3drm_light_QueryInterface(IDirect3DRMLight
*iface
, REFIID riid
, void **out
)
35 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
37 if (IsEqualGUID(riid
, &IID_IDirect3DRMLight
)
38 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
39 || IsEqualGUID(riid
, &IID_IUnknown
))
41 IDirect3DRMLight_AddRef(iface
);
46 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
52 static ULONG WINAPI
d3drm_light_AddRef(IDirect3DRMLight
*iface
)
54 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
55 ULONG refcount
= InterlockedIncrement(&light
->ref
);
57 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
62 static ULONG WINAPI
d3drm_light_Release(IDirect3DRMLight
*iface
)
64 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
65 ULONG refcount
= InterlockedDecrement(&light
->ref
);
67 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
71 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &light
->obj
);
72 IDirect3DRM_Release(light
->d3drm
);
73 HeapFree(GetProcessHeap(), 0, light
);
79 static HRESULT WINAPI
d3drm_light_Clone(IDirect3DRMLight
*iface
,
80 IUnknown
*outer
, REFIID iid
, void **out
)
82 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
87 static HRESULT WINAPI
d3drm_light_AddDestroyCallback(IDirect3DRMLight
*iface
,
88 D3DRMOBJECTCALLBACK cb
, void *ctx
)
90 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
92 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
94 return d3drm_object_add_destroy_callback(&light
->obj
, cb
, ctx
);
97 static HRESULT WINAPI
d3drm_light_DeleteDestroyCallback(IDirect3DRMLight
*iface
,
98 D3DRMOBJECTCALLBACK cb
, void *ctx
)
100 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
102 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
104 return d3drm_object_delete_destroy_callback(&light
->obj
, cb
, ctx
);
107 static HRESULT WINAPI
d3drm_light_SetAppData(IDirect3DRMLight
*iface
, DWORD data
)
109 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
111 TRACE("iface %p, data %#x.\n", iface
, data
);
113 light
->obj
.appdata
= data
;
118 static DWORD WINAPI
d3drm_light_GetAppData(IDirect3DRMLight
*iface
)
120 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
122 TRACE("iface %p.\n", iface
);
124 return light
->obj
.appdata
;
127 static HRESULT WINAPI
d3drm_light_SetName(IDirect3DRMLight
*iface
, const char *name
)
129 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
131 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
133 return d3drm_object_set_name(&light
->obj
, name
);
136 static HRESULT WINAPI
d3drm_light_GetName(IDirect3DRMLight
*iface
, DWORD
*size
, char *name
)
138 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
140 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
142 return d3drm_object_get_name(&light
->obj
, size
, name
);
145 static HRESULT WINAPI
d3drm_light_GetClassName(IDirect3DRMLight
*iface
, DWORD
*size
, char *name
)
147 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
149 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
151 return d3drm_object_get_class_name(&light
->obj
, size
, name
);
154 static HRESULT WINAPI
d3drm_light_SetType(IDirect3DRMLight
*iface
, D3DRMLIGHTTYPE type
)
156 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
158 TRACE("iface %p, type %#x.\n", iface
, type
);
165 static HRESULT WINAPI
d3drm_light_SetColor(IDirect3DRMLight
*iface
, D3DCOLOR color
)
167 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
169 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
171 light
->color
= color
;
176 static HRESULT WINAPI
d3drm_light_SetColorRGB(IDirect3DRMLight
*iface
,
177 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
179 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
181 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
183 d3drm_set_color(&light
->color
, red
, green
, blue
, 1.0f
);
188 static HRESULT WINAPI
d3drm_light_SetRange(IDirect3DRMLight
*iface
, D3DVALUE range
)
190 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
192 TRACE("iface %p, range %.8e.\n", iface
, range
);
194 light
->range
= range
;
199 static HRESULT WINAPI
d3drm_light_SetUmbra(IDirect3DRMLight
*iface
, D3DVALUE umbra
)
201 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
203 TRACE("iface %p, umbra %.8e.\n", iface
, umbra
);
205 light
->umbra
= umbra
;
210 static HRESULT WINAPI
d3drm_light_SetPenumbra(IDirect3DRMLight
*iface
, D3DVALUE penumbra
)
212 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
214 TRACE("iface %p, penumbra %.8e.\n", iface
, penumbra
);
216 light
->penumbra
= penumbra
;
221 static HRESULT WINAPI
d3drm_light_SetConstantAttenuation(IDirect3DRMLight
*iface
, D3DVALUE attenuation
)
223 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
225 TRACE("iface %p, attenuation %.8e.\n", iface
, attenuation
);
227 light
->cattenuation
= attenuation
;
232 static HRESULT WINAPI
d3drm_light_SetLinearAttenuation(IDirect3DRMLight
*iface
, D3DVALUE attenuation
)
234 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
236 TRACE("iface %p, attenuation %.8e.\n", iface
, attenuation
);
238 light
->lattenuation
= attenuation
;
243 static HRESULT WINAPI
d3drm_light_SetQuadraticAttenuation(IDirect3DRMLight
*iface
, D3DVALUE attenuation
)
245 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
247 TRACE("iface %p, attenuation %.8e.\n", iface
, attenuation
);
249 light
->qattenuation
= attenuation
;
254 static D3DVALUE WINAPI
d3drm_light_GetRange(IDirect3DRMLight
*iface
)
256 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
258 TRACE("iface %p.\n", iface
);
263 static D3DVALUE WINAPI
d3drm_light_GetUmbra(IDirect3DRMLight
*iface
)
265 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
267 TRACE("iface %p.\n", light
);
272 static D3DVALUE WINAPI
d3drm_light_GetPenumbra(IDirect3DRMLight
*iface
)
274 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
276 TRACE("iface %p.\n", iface
);
278 return light
->penumbra
;
281 static D3DVALUE WINAPI
d3drm_light_GetConstantAttenuation(IDirect3DRMLight
*iface
)
283 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
285 TRACE("iface %p.\n", iface
);
287 return light
->cattenuation
;
290 static D3DVALUE WINAPI
d3drm_light_GetLinearAttenuation(IDirect3DRMLight
*iface
)
292 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
294 TRACE("iface %p.\n", iface
);
296 return light
->lattenuation
;
299 static D3DVALUE WINAPI
d3drm_light_GetQuadraticAttenuation(IDirect3DRMLight
*iface
)
301 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
303 TRACE("iface %p.\n", iface
);
305 return light
->qattenuation
;
308 static D3DCOLOR WINAPI
d3drm_light_GetColor(IDirect3DRMLight
*iface
)
310 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
312 TRACE("iface %p.\n", iface
);
317 static D3DRMLIGHTTYPE WINAPI
d3drm_light_GetType(IDirect3DRMLight
*iface
)
319 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
321 TRACE("iface %p.\n", iface
);
326 static HRESULT WINAPI
d3drm_light_SetEnableFrame(IDirect3DRMLight
*iface
, IDirect3DRMFrame
*frame
)
328 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
333 static HRESULT WINAPI
d3drm_light_GetEnableFrame(IDirect3DRMLight
*iface
, IDirect3DRMFrame
**frame
)
335 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
340 static const struct IDirect3DRMLightVtbl d3drm_light_vtbl
=
342 d3drm_light_QueryInterface
,
346 d3drm_light_AddDestroyCallback
,
347 d3drm_light_DeleteDestroyCallback
,
348 d3drm_light_SetAppData
,
349 d3drm_light_GetAppData
,
352 d3drm_light_GetClassName
,
354 d3drm_light_SetColor
,
355 d3drm_light_SetColorRGB
,
356 d3drm_light_SetRange
,
357 d3drm_light_SetUmbra
,
358 d3drm_light_SetPenumbra
,
359 d3drm_light_SetConstantAttenuation
,
360 d3drm_light_SetLinearAttenuation
,
361 d3drm_light_SetQuadraticAttenuation
,
362 d3drm_light_GetRange
,
363 d3drm_light_GetUmbra
,
364 d3drm_light_GetPenumbra
,
365 d3drm_light_GetConstantAttenuation
,
366 d3drm_light_GetLinearAttenuation
,
367 d3drm_light_GetQuadraticAttenuation
,
368 d3drm_light_GetColor
,
370 d3drm_light_SetEnableFrame
,
371 d3drm_light_GetEnableFrame
,
374 HRESULT
d3drm_light_create(struct d3drm_light
**light
, IDirect3DRM
*d3drm
)
376 static const char classname
[] = "Light";
377 struct d3drm_light
*object
;
379 TRACE("light %p.\n", light
);
381 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
382 return E_OUTOFMEMORY
;
384 object
->IDirect3DRMLight_iface
.lpVtbl
= &d3drm_light_vtbl
;
386 object
->d3drm
= d3drm
;
387 IDirect3DRM_AddRef(object
->d3drm
);
389 d3drm_object_init(&object
->obj
, classname
);