2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/port.h"
31 #define NONAMELESSUNION
38 #include "wine/exception.h"
44 #include "ddraw_private.h"
45 #include "wine/debug.h"
47 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
49 static BOOL
IDirectDrawImpl_DDSD_Match(const DDSURFACEDESC2
* requested
, const DDSURFACEDESC2
* provided
);
50 static HRESULT WINAPI
IDirectDrawImpl_AttachD3DDevice(IDirectDrawImpl
*This
, IDirectDrawSurfaceImpl
*primary
);
51 static HRESULT WINAPI
IDirectDrawImpl_CreateNewSurface(IDirectDrawImpl
*This
, DDSURFACEDESC2
*pDDSD
, IDirectDrawSurfaceImpl
**ppSurf
, UINT level
);
53 /* Device identifier. Don't relay it to WineD3D */
54 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
58 { { 0x00010001, 0x00010001 } },
60 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
61 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
65 /* This is for cleanup if a broken app doesn't Release its objects */
66 IDirectDrawImpl
*ddraw_list
;
68 /*****************************************************************************
70 *****************************************************************************/
72 /*****************************************************************************
73 * IDirectDraw7::QueryInterface
75 * Queries different interfaces of the DirectDraw object. It can return
76 * IDirectDraw interfaces in version 1, 2, 4 and 7, and IDirect3D interfaces
77 * in version 1, 2, 3 and 7. An IDirect3DDevice can be created with this
79 * The returned interface is AddRef() before it's returned
81 * Rules for QueryInterface:
82 * http://msdn.microsoft.com/library/default.asp? \
83 * url=/library/en-us/com/html/6db17ed8-06e4-4bae-bc26-113176cc7e0e.asp
85 * Used for version 1, 2, 4 and 7
88 * refiid: Interface ID asked for
89 * obj: Used to return the interface pointer
92 * S_OK if an interface was found
93 * E_NOINTERFACE if the requested interface wasn't found
95 *****************************************************************************/
97 IDirectDrawImpl_QueryInterface(IDirectDraw7
*iface
,
101 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
103 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(refiid
), obj
);
105 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
109 return DDERR_INVALIDPARAMS
;
111 /* Check DirectDraw Interfaces */
112 if ( IsEqualGUID( &IID_IUnknown
, refiid
) ||
113 IsEqualGUID( &IID_IDirectDraw7
, refiid
) )
115 *obj
= ICOM_INTERFACE(This
, IDirectDraw7
);
116 TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This
, *obj
);
118 else if ( IsEqualGUID( &IID_IDirectDraw4
, refiid
) )
120 *obj
= ICOM_INTERFACE(This
, IDirectDraw4
);
121 TRACE("(%p) Returning IDirectDraw4 interface at %p\n", This
, *obj
);
123 else if ( IsEqualGUID( &IID_IDirectDraw2
, refiid
) )
125 *obj
= ICOM_INTERFACE(This
, IDirectDraw2
);
126 TRACE("(%p) Returning IDirectDraw2 interface at %p\n", This
, *obj
);
128 else if ( IsEqualGUID( &IID_IDirectDraw
, refiid
) )
130 *obj
= ICOM_INTERFACE(This
, IDirectDraw
);
131 TRACE("(%p) Returning IDirectDraw interface at %p\n", This
, *obj
);
135 else if ( IsEqualGUID( &IID_IDirect3D
, refiid
) ||
136 IsEqualGUID( &IID_IDirect3D2
, refiid
) ||
137 IsEqualGUID( &IID_IDirect3D3
, refiid
) ||
138 IsEqualGUID( &IID_IDirect3D7
, refiid
) )
140 /* Check the surface implementation */
141 if(This
->ImplType
== SURFACE_UNKNOWN
)
143 /* Apps may create the IDirect3D Interface before the primary surface.
144 * set the surface implementation */
145 This
->ImplType
= SURFACE_OPENGL
;
146 TRACE("(%p) Choosing OpenGL surfaces because a Direct3D interface was requested\n", This
);
148 else if(This
->ImplType
!= SURFACE_OPENGL
&& DefaultSurfaceType
== SURFACE_UNKNOWN
)
150 ERR("(%p) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble!\n", This
);
151 ERR(" (%p) You may want to contact wine-devel for help\n", This
);
152 /* Should I assert(0) here??? */
154 else if(This
->ImplType
!= SURFACE_OPENGL
)
156 WARN("The app requests a Direct3D interface, but non-opengl surfaces where set in winecfg\n");
157 /* Do not abort here, only reject 3D Device creation */
160 if ( IsEqualGUID( &IID_IDirect3D
, refiid
) )
162 *obj
= ICOM_INTERFACE(This
, IDirect3D
);
163 TRACE(" returning Direct3D interface at %p.\n", *obj
);
165 else if ( IsEqualGUID( &IID_IDirect3D2
, refiid
) )
167 *obj
= ICOM_INTERFACE(This
, IDirect3D2
);
168 TRACE(" returning Direct3D2 interface at %p.\n", *obj
);
170 else if ( IsEqualGUID( &IID_IDirect3D3
, refiid
) )
172 *obj
= ICOM_INTERFACE(This
, IDirect3D3
);
173 TRACE(" returning Direct3D3 interface at %p.\n", *obj
);
175 else if(IsEqualGUID( &IID_IDirect3D7
, refiid
))
177 *obj
= ICOM_INTERFACE(This
, IDirect3D7
);
178 TRACE(" returning Direct3D7 interface at %p.\n", *obj
);
182 /* Unknown interface */
185 ERR("(%p)->(%s, %p): No interface found", This
, debugstr_guid(refiid
), obj
);
186 return E_NOINTERFACE
;
189 IUnknown_AddRef( (IUnknown
*) *obj
);
193 /*****************************************************************************
194 * IDirectDraw7::AddRef
196 * Increses the interfaces refcount. Used for version 1, 2, 4 and 7
198 * Returns: The new refcount
199 *****************************************************************************/
201 IDirectDrawImpl_AddRef(IDirectDraw7
*iface
)
203 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
204 ULONG ref
= InterlockedIncrement(&This
->ref
);
206 TRACE("(%p) : incrementing from %lu.\n", This
, ref
-1);
211 /*****************************************************************************
212 * IDirectDrawImpl_Destroy
214 * Destroys a ddraw object. This is to share code between normal Release
215 * and the dll unload cleanup code
218 * This: DirectDraw object to destroy
220 *****************************************************************************/
222 IDirectDrawImpl_Destroy(IDirectDrawImpl
*This
)
224 IDirectDrawImpl
*prev
;
226 TRACE("(%p)\n", This
);
228 /* Destroy the device window if we created one */
229 if(This
->devicewindow
!= 0)
231 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
232 DestroyWindow(This
->devicewindow
);
233 This
->devicewindow
= 0;
236 /* Unregister the window class */
237 UnregisterClassA(This
->classname
, 0);
239 /* Unchain it from the ddraw list */
240 if(ddraw_list
== This
)
242 ddraw_list
= This
->next
;
243 /* No need to search for a predecessor here */
247 for(prev
= ddraw_list
; prev
; prev
= prev
->next
)
248 if(prev
->next
== This
) break;
251 prev
->next
= This
->next
;
253 ERR("Didn't find the previous ddraw element in the list\n");
256 /* Release the attached WineD3D stuff */
257 IWineD3DDevice_Release(This
->wineD3DDevice
);
258 IWineD3D_Release(This
->wineD3D
);
260 /* Now free the object */
261 HeapFree(GetProcessHeap(), 0, This
);
263 /*****************************************************************************
264 * IDirectDraw7::Release
266 * Decreses the refcount. If the refcount falls to 0, the object is destroyed
268 * Returns: The new refcount
269 *****************************************************************************/
271 IDirectDrawImpl_Release(IDirectDraw7
*iface
)
273 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
274 ULONG ref
= InterlockedDecrement(&This
->ref
);
276 TRACE("(%p)->() decrementing from %lu.\n", This
, ref
+1);
280 /* No need to restore the display mode - it's done by SetCooperativeLevel */
282 IDirectDraw7_SetCooperativeLevel(ICOM_INTERFACE(This
, IDirectDraw7
),
286 /* This is for the dll cleanup code in DllMain() */
287 if(!This
->DoNotDestroy
)
288 IDirectDrawImpl_Destroy(This
);
294 /*****************************************************************************
295 * IDirectDraw methods
296 *****************************************************************************/
298 /*****************************************************************************
299 * IDirectDrawImpl_SetupExclusiveWindow
301 * Helper function that modifies a HWND's Style and ExStyle for proper
305 * This: Pointer to the DirectDraw implementation
306 * HWND: Window to setup
308 *****************************************************************************/
310 IDirectDrawImpl_SetupFullscreenWindow(IDirectDrawImpl
*This
,
314 /* Don't do anything if an original style is stored.
315 * That shouldn't happen
317 TRACE("(%p): Setting up window %p for exclusive mode\n", This
, window
);
318 if( (This
->style
!= 0) && (This
->exStyle
!= 0) )
320 ERR("(%p) Want to change the window parameters of HWND %p, but \
321 another style is stored for restauration afterwards\n", This
, window
);
324 /* Get the parameters and save them */
325 style
= GetWindowLongW(window
, GWL_STYLE
);
326 exStyle
= GetWindowLongW(window
, GWL_EXSTYLE
);
328 This
->exStyle
= exStyle
;
330 /* Filter out window decorations */
331 style
&= ~WS_CAPTION
;
332 style
&= ~WS_THICKFRAME
;
333 exStyle
&= ~WS_EX_WINDOWEDGE
;
334 exStyle
&= ~WS_EX_CLIENTEDGE
;
336 /* Make sure the window is managed, otherwise we won't get keyboard input */
337 style
|= WS_POPUP
| WS_SYSMENU
;
339 TRACE("Old style was %08lx,%08lx, setting to %08lx,%08lx\n",
340 This
->style
, This
->exStyle
, style
, exStyle
);
342 SetWindowLongW(window
, GWL_STYLE
, style
);
343 SetWindowLongW(window
, GWL_EXSTYLE
, exStyle
);
345 /* Inform the window about the update.
346 * TODO: Should I move it to 0/0 too?
348 SetWindowPos(window
, 0 /* InsertAfter, ignored */,
349 0, 0, 0, 0, /* Pos, Size, igored */
350 SWP_FRAMECHANGED
| SWP_NOSIZE
| SWP_NOMOVE
| SWP_NOZORDER
);
353 /*****************************************************************************
354 * IDirectDrawImpl_RestoreWindow
356 * Helper function that restores a windows' properties when taking it out
360 * This: Pointer to the DirectDraw implementation
361 * HWND: Window to setup
363 *****************************************************************************/
365 IDirectDrawImpl_RestoreWindow(IDirectDrawImpl
*This
,
368 if( (This
->style
== 0) && (This
->exStyle
== 0) )
370 /* This could be a DDSCL_NORMAL -> DDSCL_NORMAL
375 TRACE("(%p): Restoring window settings of window %p to %08lx, %08lx\n",
376 This
, window
, This
->style
, This
->exStyle
);
378 SetWindowLongW(window
, GWL_STYLE
, This
->style
);
379 SetWindowLongW(window
, GWL_EXSTYLE
, This
->exStyle
);
381 /* Delete the old values */
385 /* Inform the window about the update */
386 SetWindowPos(window
, 0 /* InsertAfter, ignored */,
387 0, 0, 0, 0, /* Pos, Size, igored */
388 SWP_FRAMECHANGED
| SWP_NOMOVE
| SWP_NOSIZE
| SWP_NOZORDER
);
391 /*****************************************************************************
392 * IDirectDraw7::SetCooperativeLevel
394 * Sets the cooerative level for the DirectDraw object, and the window
395 * assigned to it. The cooperative level determines the general behavior
396 * of the DirectDraw application
398 * Warning: This is quite tricky, as it's not really documented which
399 * cooperative levels can be combined with each other. If a game fails
400 * after this function, try to check the cooperative levels passed on
401 * Windows, and if it returns something different.
403 * If you think that this function caused the failure because it writes a
404 * fixme, be sure to run again with a +ddraw trace.
406 * What is known about cooperative levels(See the ddraw modes test):
407 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
408 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
409 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
410 * DDSCL_FULLSCREEN can be activated
411 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
413 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
414 * DDSCL_SETFOCUSWINDOW(partially)
416 * Unhandled flags, which should be implemented
417 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering(I don't
418 * expect any difference to a normal window for wine)
419 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create it's own window for
420 * rendering(Possible test case: Half-life)
422 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
424 * These seem not really imporant for wine
425 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX,
429 * DD_OK if the cooperative level was set successfully
430 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
431 * DDERR_HWNDALLREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
432 * (Propably others too, have to investigate)
434 *****************************************************************************/
435 static HRESULT WINAPI
436 IDirectDrawImpl_SetCooperativeLevel(IDirectDraw7
*iface
,
440 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
444 FIXME("(%p)->(%p,%08lx)\n",This
,hwnd
,cooplevel
);
445 DDRAW_dump_cooperativelevel(cooplevel
);
447 /* Get the old window */
448 hr
= IWineD3DDevice_GetHWND(This
->wineD3DDevice
, &window
);
451 ERR("IWineD3DDevice::GetHWND failed, hr = %08lx\n", hr
);
455 /* Tests suggest that we need one of them: */
456 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
460 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
461 return DDERR_INVALIDPARAMS
;
464 /* Handle those levels first which set varios hwnds */
465 if(cooplevel
& DDSCL_SETFOCUSWINDOW
)
467 /* This isn't compatible with a lot of flags */
468 if(cooplevel
& ( DDSCL_MULTITHREADED
|
473 DDSCL_SETDEVICEWINDOW
|
478 TRACE("Called with incompatible flags, returning DDERR_INVALIDPARAMS\n");
479 return DDERR_INVALIDPARAMS
;
481 else if( (This
->cooperative_level
& DDSCL_FULLSCREEN
) && window
)
483 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET\n");
484 return DDERR_HWNDALREADYSET
;
487 This
->focuswindow
= hwnd
;
488 /* Won't use the hwnd param for anything else */
491 /* Use the focus window for drawing too */
492 IWineD3DDevice_SetHWND(This
->wineD3DDevice
, This
->focuswindow
);
494 /* Destroy the device window, if we have one */
495 if(This
->devicewindow
)
497 DestroyWindow(This
->devicewindow
);
498 This
->devicewindow
= NULL
;
501 /* DDSCL_NORMAL or DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE */
502 if(cooplevel
& DDSCL_NORMAL
)
504 /* Can't coexist with fullscreen or exclusive */
505 if(cooplevel
& (DDSCL_FULLSCREEN
| DDSCL_EXCLUSIVE
) )
507 TRACE("(%p) DDSCL_NORMAL is not compative with DDSCL_FULLSCREEN or DDSCL_EXCLUSIVE\n", This
);
508 return DDERR_INVALIDPARAMS
;
511 /* Switching from fullscreen? */
512 if(This
->cooperative_level
& DDSCL_FULLSCREEN
)
514 /* Restore the display mode */
515 IDirectDraw7_RestoreDisplayMode(iface
);
518 IDirectDrawImpl_RestoreWindow(This
, window
);
520 This
->cooperative_level
&= ~DDSCL_FULLSCREEN
;
521 This
->cooperative_level
&= ~DDSCL_EXCLUSIVE
;
522 This
->cooperative_level
&= ~DDSCL_ALLOWMODEX
;
525 /* Don't override focus windows or private device windows */
527 !(This
->focuswindow
) &&
528 !(This
->devicewindow
) &&
531 IWineD3DDevice_SetHWND(This
->wineD3DDevice
, hwnd
);
534 else if(cooplevel
& DDSCL_FULLSCREEN
)
536 /* Needs DDSCL_EXCLUSIVE */
537 if(!(cooplevel
& DDSCL_EXCLUSIVE
) )
539 TRACE("(%p) DDSCL_FULLSCREEN needs DDSCL_EXCLUSIVE\n", This
);
540 return DDERR_INVALIDPARAMS
;
545 TRACE("(%p) DDSCL_FULLSCREEN needs a HWND\n", This);
546 return DDERR_INVALIDPARAMS;
550 /* Switch from normal to full screen mode? */
551 if(This
->cooperative_level
& DDSCL_NORMAL
)
553 This
->cooperative_level
&= ~DDSCL_NORMAL
;
556 /* Don't override focus windows or private device windows */
558 !(This
->focuswindow
) &&
559 !(This
->devicewindow
) &&
562 /* On a window change, restore the old window and set the new one */
566 IDirectDrawImpl_RestoreWindow(This
, window
);
567 IDirectDrawImpl_SetupFullscreenWindow(This
, hwnd
);
569 IWineD3DDevice_SetHWND(This
->wineD3DDevice
, hwnd
);
572 else if(cooplevel
& DDSCL_EXCLUSIVE
)
574 TRACE("(%p) DDSCL_EXCLUSIVE needs DDSCL_FULLSCREEN\n", This
);
575 return DDERR_INVALIDPARAMS
;
578 if(cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
580 /* Don't create a device window if a focus window is set */
581 if( !(This
->focuswindow
) )
583 HWND devicewindow
= CreateWindowExA(0, This
->classname
, "DDraw device window",
585 GetSystemMetrics(SM_CXSCREEN
),
586 GetSystemMetrics(SM_CYSCREEN
),
587 NULL
, NULL
, GetModuleHandleA(0), NULL
);
589 ShowWindow(devicewindow
, SW_SHOW
); /* Just to be sure */
590 TRACE("(%p) Created a DDraw device window. HWND=%p\n", This
, devicewindow
);
592 IWineD3DDevice_SetHWND(This
->wineD3DDevice
, devicewindow
);
593 This
->devicewindow
= devicewindow
;
597 /* Unhandled flags */
598 if(cooplevel
& DDSCL_ALLOWREBOOT
)
599 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This
);
600 if(cooplevel
& DDSCL_ALLOWMODEX
)
601 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This
);
602 if(cooplevel
& DDSCL_MULTITHREADED
)
603 FIXME("(%p) Unhandled flag DDSCL_MULTITHREADED, Uh Oh...\n", This
);
604 if(cooplevel
& DDSCL_FPUSETUP
)
605 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This
);
606 if(cooplevel
& DDSCL_FPUPRESERVE
)
607 WARN("(%p) Unhandled flag DDSCL_FPUPRESERVE, harmless\n", This
);
609 /* Store the cooperative_level */
610 This
->cooperative_level
|= cooplevel
;
611 TRACE("SetCooperativeLevel retuning DD_OK\n");
615 /*****************************************************************************
616 * IDirectDraw7::SetDisplayMode
618 * Sets the display screen resolution, color depth and refresh frequency
619 * when in fullscreen mode(in theory).
620 * Possible return values listed in the SDK suggest that this method fails
621 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
622 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
623 * It seems to be valid to pass 0 for With and Height, this has to be tested
624 * It could mean that the current video mode should be left as-is. (But why
628 * Height, Width: Screen dimension
629 * BPP: Color depth in Bits per pixel
630 * Refreshrate: Screen refresh rate
636 *****************************************************************************/
637 static HRESULT WINAPI
638 IDirectDrawImpl_SetDisplayMode(IDirectDraw7
*iface
,
645 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
646 WINED3DDISPLAYMODE Mode
;
647 TRACE("(%p)->(%ld,%ld,%ld,%ld,%lx: Relay!\n", This
, Width
, Height
, BPP
, RefreshRate
, Flags
);
649 if( !Width
|| !Height
)
651 ERR("Width=%ld, Height=%ld, what to do?\n", Width
, Height
);
652 /* It looks like Need for speed Posche Unleashed expects DD_OK here */
656 /* Check the exclusive mode
657 if(!(This->cooperative_level & DDSCL_EXCLUSIVE))
658 return DDERR_NOEXCLUSIVEMODE;
659 * This is WRONG. Don't know if the SDK is completely
660 * wrong and if there are any coditions when DDERR_NOEXCLUSIVE
661 * is returned, but Half-Life 1.1.1.1(Steam version)
666 Mode
.Height
= Height
;
667 Mode
.RefreshRate
= RefreshRate
;
670 case 8: Mode
.Format
= WINED3DFMT_P8
; break;
671 case 15: Mode
.Format
= WINED3DFMT_X1R5G5B5
; break;
672 case 16: Mode
.Format
= WINED3DFMT_R5G6B5
; break;
673 case 24: Mode
.Format
= WINED3DFMT_R8G8B8
; break;
674 case 32: Mode
.Format
= WINED3DFMT_A8R8G8B8
; break;
677 /* TODO: The possible return values from msdn suggest that
678 * the screen mode can't be changed if a surface is locked
679 * or some drawing is in progress
682 /* TODO: Lose the primary surface */
683 return IWineD3DDevice_SetDisplayMode(This
->wineD3DDevice
,
684 0, /* First swapchain */
689 /*****************************************************************************
690 * IDirectDraw7::RestoreDisplayMode
692 * Restores the display mode to what it was at creation time. Basically.
694 * A problem arises when there are 2 DirectDraw objects using the same hwnd:
695 * -> DD_1 finds the screen at 1400x1050x32 when created, sets it to 640x480x16
696 * -> DD_2 is created, finds the screen at 640x480x16, sets it to 1024x768x32
697 * -> DD_1 is released. The screen should be left at 1024x768x32.
698 * -> DD_2 is released. The screen should be set to 1400x1050x32
699 * This case is unhandled right now, but Empire Earth does it this way.
700 * (But perhaps there is something in SetCooperativeLevel to prevent this)
702 * The msdn says that this method resets the display mode to what it was before
703 * SetDisplayMode was called. What if SetDisplayModes is called 2 times??
707 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
709 *****************************************************************************/
710 static HRESULT WINAPI
711 IDirectDrawImpl_RestoreDisplayMode(IDirectDraw7
*iface
)
713 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
714 TRACE("(%p)\n", This
);
716 return IDirectDraw7_SetDisplayMode(ICOM_INTERFACE(This
, IDirectDraw7
),
724 /*****************************************************************************
725 * IDirectDraw7::GetCaps
727 * Returns the drives capatiblities
729 * Used for version 1, 2, 4 and 7
732 * DriverCaps: Structure to write the Hardware accellerated caps to
733 * HelCaps: Structure to write the emulation caps to
736 * This implementation returnd DD_OK only
738 *****************************************************************************/
739 static HRESULT WINAPI
740 IDirectDrawImpl_GetCaps(IDirectDraw7
*iface
,
744 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
745 TRACE("(%p)->(%p,%p)\n", This
, DriverCaps
, HELCaps
);
747 /* One structure must be != NULL */
748 if( (!DriverCaps
) && (!HELCaps
) )
750 ERR("(%p) Invalid params to IDirectDrawImpl_GetCaps\n", This
);
751 return DDERR_INVALIDPARAMS
;
756 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &This
->caps
);
759 TRACE("Driver Caps :\n");
760 DDRAW_dump_DDCAPS(DriverCaps
);
766 DD_STRUCT_COPY_BYSIZE(HELCaps
, &This
->caps
);
769 TRACE("HEL Caps :\n");
770 DDRAW_dump_DDCAPS(HELCaps
);
777 /*****************************************************************************
778 * IDirectDraw7::Compact
780 * No idea what it does, MSDN says it's not implemented.
783 * DD_OK, but this is unchecked
785 *****************************************************************************/
786 static HRESULT WINAPI
787 IDirectDrawImpl_Compact(IDirectDraw7
*iface
)
789 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
790 TRACE("(%p)\n", This
);
795 /*****************************************************************************
796 * IDirectDraw7::GetDisplayMode
798 * Returns information about the current display mode
800 * Exists in Version 1, 2, 4 and 7
803 * DDSD: Address of a surface description structure to write the info to
808 *****************************************************************************/
809 static HRESULT WINAPI
810 IDirectDrawImpl_GetDisplayMode(IDirectDraw7
*iface
,
811 DDSURFACEDESC2
*DDSD
)
813 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
815 WINED3DDISPLAYMODE Mode
;
817 TRACE("(%p)->(%p): Relay\n", This
, DDSD
);
819 /* This seems sane */
822 return DDERR_INVALIDPARAMS
;
825 /* The necessary members of LPDDSURFACEDESC and LPDDSURFACEDESC2 are equal,
826 * so one method can be used for all versions (Hopefully)
828 hr
= IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
833 ERR(" (%p) IWineD3DDevice::GetDisplayMode returned %08lx\n", This
, hr
);
838 memset(DDSD
, 0, Size
);
841 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
842 DDSD
->dwWidth
= Mode
.Width
;
843 DDSD
->dwHeight
= Mode
.Height
;
844 DDSD
->u2
.dwRefreshRate
= 60;
845 DDSD
->ddsCaps
.dwCaps
= 0;
846 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
847 PixelFormat_WineD3DtoDD(&DDSD
->u4
.ddpfPixelFormat
, Mode
.Format
);
848 DDSD
->u1
.lPitch
= Mode
.Width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
852 TRACE("Returning surface desc :\n");
853 DDRAW_dump_surface_desc(DDSD
);
859 /*****************************************************************************
860 * IDirectDraw7::GetFourCCCodes
862 * Returns an array of supported FourCC codes.
864 * Exists in Version 1, 2, 4 and 7
867 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
868 * of enumerated codes
869 * Codes: Pointer to an array of DWORDs where the supported codes are wriiten
873 * Always returns DD_OK, as it's a stub for now
875 *****************************************************************************/
876 static HRESULT WINAPI
877 IDirectDrawImpl_GetFourCCCodes(IDirectDraw7
*iface
,
878 DWORD
*NumCodes
, DWORD
*Codes
)
880 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
881 FIXME("(%p)->(%p, %p): Stub!\n", This
, NumCodes
, Codes
);
883 if(NumCodes
) *NumCodes
= 0;
888 /*****************************************************************************
889 * IDirectDraw7::GetMonitorFrequency
891 * Returns the monitor's frequency
893 * Exists in Version 1, 2, 4 and 7
896 * Freq: Pointer to a DWORD to write the frequency to
899 * Always returns DD_OK
901 *****************************************************************************/
902 static HRESULT WINAPI
903 IDirectDrawImpl_GetMonitorFrequency(IDirectDraw7
*iface
,
906 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
907 TRACE("(%p)->(%p)\n", This
, Freq
);
909 /* Ideally this should be in WineD3D, as it concernes the screen setup,
910 * but for now this should make the games happy
916 /*****************************************************************************
917 * IDirectDraw7::GetVerticalBlankStatus
919 * Returns the Vertical blank status of the monitor. This should be in WineD3D
920 * too basically, but as it's a semi stub, I didn't create a function there
923 * status: Pointer to a BOOL to be filled with the vertical blank status
927 * DDERR_INVALIDPARAMS if status is NULL
929 *****************************************************************************/
930 static HRESULT WINAPI
931 IDirectDrawImpl_GetVerticalBlankStatus(IDirectDraw7
*iface
,
934 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
935 TRACE("(%p)->(%p)\n", This
, status
);
937 /* This looks sane, the MSDN suggests it too */
938 if(!status
) return DDERR_INVALIDPARAMS
;
940 *status
= This
->fake_vblank
;
941 This
->fake_vblank
= !This
->fake_vblank
;
945 /*****************************************************************************
946 * IDirectDraw7::GetAvailableVidMem
948 * Returns the total and free video memory
951 * Caps: Specifies the memory type asked for
952 * total: Pointer to a DWORD to be filled with the total memory
953 * free: Pointer to a DWORD to be filled with the free memory
957 * DDERR_INVALIDPARAMS of free and total are NULL
959 *****************************************************************************/
960 static HRESULT WINAPI
961 IDirectDrawImpl_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*Caps
, DWORD
*total
, DWORD
*free
)
963 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
964 TRACE("(%p)->(%p, %p, %p)\n", This
, Caps
, total
, free
);
968 TRACE("(%p) Asked for memory with description: ", This
);
969 DDRAW_dump_DDSCAPS2(Caps
);
973 /* Todo: System memory vs local video memory vs non-local video memory
974 * The MSDN also mentiones differences between texture memory and other
975 * resources, but that's not important
978 if( (!total
) && (!free
) ) return DDERR_INVALIDPARAMS
;
980 if(total
) *total
= This
->total_vidmem
;
981 if(free
) *free
= IWineD3DDevice_GetAvailableTextureMem(This
->wineD3DDevice
);
986 /*****************************************************************************
987 * IDirectDraw7::Initialize
989 * Initializes a DirectDraw interface.
992 * GUID: Interface identifier. Well, don't know what this is really good
996 * Returns DD_OK on the first call,
997 * DDERR_ALREADYINITIALIZED on repeated calls
999 *****************************************************************************/
1000 static HRESULT WINAPI
1001 IDirectDrawImpl_Initialize(IDirectDraw7
*iface
,
1004 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1005 TRACE("(%p)->(%s): No-op\n", This
, debugstr_guid(Guid
));
1007 if(This
->initialized
)
1009 return DDERR_ALREADYINITIALIZED
;
1017 /*****************************************************************************
1018 * IDirectDraw7::FlipToGDISurface
1020 * "Makes the surface that the GDI writes to the primary surface"
1021 * Looks like some windows specific thing we don't have to care about.
1022 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1023 * show error boxes ;)
1024 * Well, just return DD_OK.
1027 * Always returns DD_OK
1029 *****************************************************************************/
1030 static HRESULT WINAPI
1031 IDirectDrawImpl_FlipToGDISurface(IDirectDraw7
*iface
)
1033 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1034 TRACE("(%p)\n", This
);
1039 /*****************************************************************************
1040 * IDirectDraw7::WaitForVerticalBlank
1042 * This method allows applications to get in sync with the vertical blank
1044 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1045 * redraw the screen, most likely because of this stub
1048 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1049 * or DDWAITVB_BLOCKEND
1050 * h: Not used, according to MSDN
1053 * Always returns DD_OK
1055 *****************************************************************************/
1056 static HRESULT WINAPI
1057 IDirectDrawImpl_WaitForVerticalBlank(IDirectDraw7
*iface
,
1061 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1062 FIXME("(%p)->(%lx,%p): Stub\n", This
, Flags
, h
);
1064 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1065 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
1066 return DDERR_UNSUPPORTED
; /* unchecked */
1071 /*****************************************************************************
1072 * IDirectDraw7::GetScanLine
1074 * Returns the scan line that is beeing drawn on the monitor
1077 * Scanline: Address to write the scan line value to
1080 * Always returns DD_OK
1082 *****************************************************************************/
1083 static HRESULT WINAPI
IDirectDrawImpl_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
1085 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1086 static BOOL hide
= FALSE
;
1087 WINED3DDISPLAYMODE Mode
;
1089 /* This function is called often, so print the fixme only once */
1092 FIXME("(%p)->(%p): Semi-Stub\n", This
, Scanline
);
1096 IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
1100 /* Fake the line sweeping of the monitor */
1101 /* FIXME: We should synchronize with a source to keep the refresh rate */
1102 *Scanline
= This
->cur_scanline
++;
1103 /* Assume 20 scan lines in the vertical blank */
1104 if (This
->cur_scanline
>= Mode
.Height
+ 20)
1105 This
->cur_scanline
= 0;
1110 /*****************************************************************************
1111 * IDirectDraw7::TestCooperativeLevel
1113 * Informs the application about the state of the video adapter, depending
1114 * on the cooperative level
1117 * DD_OK if the device is in a sane state
1118 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
1119 * if the state is not correct(See below)
1121 *****************************************************************************/
1122 static HRESULT WINAPI
1123 IDirectDrawImpl_TestCooperativeLevel(IDirectDraw7
*iface
)
1125 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1127 TRACE("(%p)\n", This
);
1129 /* Description from MSDN:
1130 * For fullscreen apps return DDERR_NOEXCLUSIVEMODE if the user switched
1131 * away from the app with e.g. alt-tab. Windowed apps receive
1132 * DDERR_EXCLUSIVEMODEALREADYSET if another application created an
1133 * DirectDraw object in exclusive mode. DDERR_WRONGMODE is returned,
1134 * when the video mode has changed
1137 hr
= IWineD3DDevice_TestCooperativeLevel(This
->wineD3DDevice
);
1139 /* Fix the result value. These values are mapped from their
1144 case WINED3DERR_DEVICELOST
:
1145 if(This
->cooperative_level
& DDSCL_EXCLUSIVE
)
1147 return DDERR_NOEXCLUSIVEMODE
;
1151 return DDERR_EXCLUSIVEMODEALREADYSET
;
1154 case WINED3DERR_DEVICENOTRESET
:
1160 case WINED3DERR_DRIVERINTERNALERROR
:
1162 ERR("(%p) Unexpected return value %08lx from wineD3D, " \
1163 " returning DD_OK\n", This
, hr
);
1169 /*****************************************************************************
1170 * IDirectDraw7::GetGDISurface
1172 * Returns the surface that GDI is treating as the primary surface.
1173 * For Wine this is the front buffer
1176 * GDISurface: Address to write the surface pointer to
1179 * DD_OK if the surface was found
1180 * DDERR_NOTFOUND if the GDI surface wasn't found
1182 *****************************************************************************/
1183 static HRESULT WINAPI
1184 IDirectDrawImpl_GetGDISurface(IDirectDraw7
*iface
,
1185 IDirectDrawSurface7
**GDISurface
)
1187 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1188 IWineD3DSurface
*Surf
;
1189 IDirectDrawSurface7
*ddsurf
;
1192 TRACE("(%p)->(%p)\n", This
, GDISurface
);
1194 /* Get the back buffer from the wineD3DDevice and search it's
1195 * attached surfaces for the front buffer
1197 hr
= IWineD3DDevice_GetBackBuffer(This
->wineD3DDevice
,
1199 0, /* first back buffer*/
1200 WINED3DBACKBUFFER_TYPE_MONO
,
1203 if( (hr
!= D3D_OK
) ||
1206 ERR("IWineD3DDevice::GetBackBuffer failed\n");
1207 return DDERR_NOTFOUND
;
1210 /* GetBackBuffer AddRef()ed the surface, release it */
1211 IWineD3DSurface_Release(Surf
);
1213 IWineD3DSurface_GetParent(Surf
,
1214 (IUnknown
**) &ddsurf
);
1215 IDirectDrawSurface7_Release(ddsurf
); /* For the GetParent */
1217 /* Find the front buffer */
1218 ddsCaps
.dwCaps
= DDSCAPS_FRONTBUFFER
;
1219 hr
= IDirectDrawSurface7_GetAttachedSurface(ddsurf
,
1224 ERR("IDirectDrawSurface7::GetAttachedSurface failed, hr = %lx\n", hr
);
1227 /* The AddRef is OK this time */
1231 /*****************************************************************************
1232 * IDirectDrawImpl_EnumDisplayModesCB
1234 * Callback function for IDirectDraw7::EnumDisplayModes. Translates
1235 * the wineD3D values to ddraw values and calls the application callback
1238 * device: The IDirectDraw7 interface to the current device
1239 * With, Height, Pixelformat, Refresh: Enumerated display mode
1240 * context: the context pointer passed to IWineD3DDevice::EnumDisplayModes
1243 * The return value from the application callback
1245 *****************************************************************************/
1246 static HRESULT WINAPI
1247 IDirectDrawImpl_EnumDisplayModesCB(IUnknown
*pDevice
,
1250 WINED3DFORMAT Pixelformat
,
1254 DDSURFACEDESC2 callback_sd
;
1255 EnumDisplayModesCBS
*cbs
= (EnumDisplayModesCBS
*) context
;
1257 memset(&callback_sd
, 0, sizeof(callback_sd
));
1258 callback_sd
.dwSize
= sizeof(callback_sd
);
1259 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
1261 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
;
1264 callback_sd
.dwFlags
|= DDSD_REFRESHRATE
;
1265 callback_sd
.u2
.dwRefreshRate
= 60.0;
1268 callback_sd
.dwHeight
= Height
;
1269 callback_sd
.dwWidth
= Width
;
1271 PixelFormat_WineD3DtoDD(&callback_sd
.u4
.ddpfPixelFormat
, Pixelformat
);
1272 return cbs
->callback(&callback_sd
, cbs
->context
);
1275 /*****************************************************************************
1276 * IDirectDraw7::EnumDisplayModes
1278 * Enumerates the supported Display modes. The modes can be filtered with
1279 * the DDSD paramter.
1282 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES
1283 * DDSD: Surface description to filter the modes
1284 * Context: Pointer passed back to the callback function
1285 * cb: Application-provided callback function
1289 * DDERR_INVALIDPARAMS if the callback wasn't set
1291 *****************************************************************************/
1292 static HRESULT WINAPI
1293 IDirectDrawImpl_EnumDisplayModes(IDirectDraw7
*iface
,
1295 DDSURFACEDESC2
*DDSD
,
1297 LPDDENUMMODESCALLBACK2 cb
)
1299 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1300 UINT Width
= 0, Height
= 0;
1301 WINED3DFORMAT pixelformat
= WINED3DFMT_UNKNOWN
;
1302 EnumDisplayModesCBS cbs
;
1304 TRACE("(%p)->(%p,%p,%p): Relay\n", This
, DDSD
, Context
, cb
);
1306 /* This looks sane */
1307 if(!cb
) return DDERR_INVALIDPARAMS
;
1309 /* The private callback structure */
1311 cbs
.context
= Context
;
1315 if (DDSD
->dwFlags
& DDSD_WIDTH
)
1316 Width
= DDSD
->dwWidth
;
1317 if (DDSD
->dwFlags
& DDSD_HEIGHT
)
1318 Width
= DDSD
->dwHeight
;
1319 if ((DDSD
->dwFlags
& DDSD_PIXELFORMAT
) && (DDSD
->u4
.ddpfPixelFormat
.dwFlags
& DDPF_RGB
) )
1320 pixelformat
= PixelFormat_DD2WineD3D(&DDSD
->u4
.ddpfPixelFormat
);
1323 return IWineD3DDevice_EnumDisplayModes(This
->wineD3DDevice
,
1325 Width
, Height
, pixelformat
,
1327 IDirectDrawImpl_EnumDisplayModesCB
);
1330 /*****************************************************************************
1331 * IDirectDraw7::EvaluateMode
1333 * Used with IDirectDraw7::StartModeTest to test video modes.
1334 * EvaluateMode is used to pass or fail a mode, and continue with the next
1338 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
1339 * Timeout: Returns the amount of secounds left before the mode would have
1340 * been failed automatically
1343 * This implementation always DD_OK, because it's a stub
1345 *****************************************************************************/
1346 static HRESULT WINAPI
1347 IDirectDrawImpl_EvaluateMode(IDirectDraw7
*iface
,
1351 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1352 FIXME("(%p)->(%ld,%p): Stub!\n", This
, Flags
, Timeout
);
1354 /* When implementing this, implement it in WineD3D */
1359 /*****************************************************************************
1360 * IDirectDraw7::GetDeviceIdentifier
1362 * Returns the device identifier, which gives information about the driver
1363 * Our device identifier is defined at the beginning of this file.
1366 * DDDI: Address for the returned structure
1367 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
1370 * On success it returns DD_OK
1371 * DDERR_INVALIDPARAMS if DDDI is NULL;
1373 *****************************************************************************/
1374 static HRESULT WINAPI
1375 IDirectDrawImpl_GetDeviceIdentifier(IDirectDraw7
*iface
,
1376 DDDEVICEIDENTIFIER2
*DDDI
,
1379 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1380 TRACE("(%p)->(%p,%08lx) \n", This
, DDDI
, Flags
);
1383 return DDERR_INVALIDPARAMS
;
1385 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
1386 * host adapter, if there's a secondary 3D adapter. This doesn't apply
1387 * to any modern hardware, nor is it interesting for Wine, so ignore it
1390 *DDDI
= deviceidentifier
;
1394 /*****************************************************************************
1395 * IDirectDraw7::GetSurfaceFromDC
1397 * Returns the Surface for a GDI device context handle.
1398 * Is this related to IDirectDrawSurface::GetDC ???
1401 * hdc: hdc to return the surface for
1402 * Surface: Address to write the surface pointer to
1405 * Always returns DD_OK because it's a stub
1407 *****************************************************************************/
1408 static HRESULT WINAPI
1409 IDirectDrawImpl_GetSurfaceFromDC(IDirectDraw7
*iface
,
1411 IDirectDrawSurface7
**Surface
)
1413 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1414 FIXME("(%p)->(%p,%p): Stub!\n", This
, hdc
, Surface
);
1416 /* Implementation idea if needed: Loop through all surfaces and compare
1417 * their hdc with hdc. Implement it in WineD3D! */
1418 return DDERR_NOTFOUND
;
1421 /*****************************************************************************
1422 * IDirectDraw7::RestoreAllSurfaces
1424 * Calls the restore method of all surfaces
1429 * Always returns DD_OK because it's a stub
1431 *****************************************************************************/
1432 static HRESULT WINAPI
1433 IDirectDrawImpl_RestoreAllSurfaces(IDirectDraw7
*iface
)
1435 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1436 FIXME("(%p): Stub\n", This
);
1438 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
1439 * get their parent and call their restore method. Do not implement
1440 * it in WineD3D, as restoring a surface means re-creating the
1446 /*****************************************************************************
1447 * IDirectDraw7::StartModeTest
1449 * Tests the specified video modes to update the system registry with
1450 * refresh rate information. StartModeTest starts the mode test,
1451 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
1452 * isn't called withhin 15 secounds, the mode is failed automatically
1454 * As refresh rates are handled by the X server, I don't think this
1455 * Methos is important
1458 * Modes: An array of mode specifications
1459 * NumModes: The number of modes in Modes
1460 * Flags: Some flags...
1463 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
1464 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
1467 *****************************************************************************/
1468 static HRESULT WINAPI
1469 IDirectDrawImpl_StartModeTest(IDirectDraw7
*iface
,
1474 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
1475 WARN("(%p)->(%p, %ld, %lx): Semi-Stub, most likely harmless\n", This
, Modes
, NumModes
, Flags
);
1477 /* This looks sane */
1478 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
1480 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
1481 * As it is not, DDERR_TESTFINISHED is returned
1482 * (hopefully that's correct
1484 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
1485 * well, that value doesn't (yet) exist in the wine headers, so ignore it
1491 /*****************************************************************************
1492 * IDirectDrawImpl_RecreateSurfacesCallback
1494 * Enumeration callback for IDirectDrawImpl_RecreateAllSurfaces.
1495 * It re-recreates the WineD3DSurface. It's pretty steightforward
1497 *****************************************************************************/
1499 IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7
*surf
,
1500 DDSURFACEDESC2
*desc
,
1503 IDirectDrawSurfaceImpl
*surfImpl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
,
1504 IDirectDrawSurface7
,
1506 IDirectDrawImpl
*This
= surfImpl
->ddraw
;
1508 IParentImpl
*parImpl
= NULL
;
1509 IWineD3DSurface
*wineD3DSurface
;
1513 WINED3DSURFACE_DESC Desc
;
1514 WINED3DFORMAT Format
;
1515 WINED3DRESOURCETYPE Type
;
1520 WINED3DMULTISAMPLE_TYPE MultiSampleType
;
1521 DWORD MultiSampleQuality
;
1525 TRACE("(%p): Enumerated Surface %p\n", This
, surfImpl
);
1527 /* For the enumeration */
1528 IDirectDrawSurface7_Release(surf
);
1530 if(surfImpl
->ImplType
== This
->ImplType
) return DDENUMRET_OK
; /* Continue */
1532 /* Get the objects */
1533 wineD3DSurface
= surfImpl
->WineD3DSurface
;
1534 IWineD3DSurface_GetParent(wineD3DSurface
, &Parent
);
1535 IUnknown_Release(Parent
); /* For the getParent */
1537 /* Is the parent an IParent interface? */
1538 if(IUnknown_QueryInterface(Parent
, &IID_IParent
, &tmp
) == S_OK
)
1540 /* It is a IParent interface! */
1541 IUnknown_Release(Parent
); /* For the QueryInterface */
1542 parImpl
= ICOM_OBJECT(IParentImpl
, IParent
, Parent
);
1543 /* Release the reference the parent interface is holding */
1544 IWineD3DSurface_Release(wineD3DSurface
);
1548 /* Get the surface properties */
1549 Desc
.Format
= &Format
;
1551 Desc
.Usage
= &Usage
;
1554 Desc
.MultiSampleType
= &MultiSampleType
;
1555 Desc
.MultiSampleQuality
= &MultiSampleQuality
;
1556 Desc
.Width
= &Width
;
1557 Desc
.Height
= &Height
;
1559 hr
= IWineD3DSurface_GetDesc(wineD3DSurface
, &Desc
);
1560 if(hr
!= D3D_OK
) return hr
;
1562 /* Create the new surface */
1563 hr
= IWineD3DDevice_CreateSurface(This
->wineD3DDevice
,
1564 Width
, Height
, Format
,
1565 TRUE
/* Lockable */,
1566 FALSE
/* Discard */,
1567 surfImpl
->mipmap_level
,
1568 &surfImpl
->WineD3DSurface
,
1574 0 /* SharedHandle */,
1581 /* Update the IParent if it exists */
1584 parImpl
->child
= (IUnknown
*) surfImpl
->WineD3DSurface
;
1585 /* Add a reference for the IParent */
1586 IWineD3DSurface_AddRef(surfImpl
->WineD3DSurface
);
1588 /* TODO: Copy the surface content, except for render targets */
1590 if(IWineD3DSurface_Release(wineD3DSurface
) == 0)
1591 TRACE("Surface released successfull, next surface\n");
1593 ERR("Something's still holding the old WineD3DSurface\n");
1595 surfImpl
->ImplType
= This
->ImplType
;
1597 return DDENUMRET_OK
;
1600 /*****************************************************************************
1601 * IDirectDrawImpl_RecreateAllSurfaces
1603 * A function, that converts all wineD3DSurfaces to the new implementation type
1604 * It enumerates all surfaces with IWineD3DDevice::EnumSurfaces, creates a
1605 * new WineD3DSurface, copys the content and releases the old surface
1607 *****************************************************************************/
1609 IDirectDrawImpl_RecreateAllSurfaces(IDirectDrawImpl
*This
)
1611 DDSURFACEDESC2 desc
;
1612 TRACE("(%p): Switch to implementation %d\n", This
, This
->ImplType
);
1614 if(This
->ImplType
!= SURFACE_OPENGL
&& This
->d3d_initialized
)
1616 /* Should happen almost never */
1617 FIXME("(%p) Switching to non-opengl surfaces with d3d started. Is this a bug?\n", This
);
1619 IWineD3DDevice_Uninit3D(This
->wineD3DDevice
);
1621 /* Contrary: D3D starting is handled by the caller, because it knows the render target */
1623 memset(&desc
, 0, sizeof(desc
));
1624 desc
.dwSize
= sizeof(desc
);
1626 return IDirectDraw7_EnumSurfaces(ICOM_INTERFACE(This
, IDirectDraw7
),
1630 IDirectDrawImpl_RecreateSurfacesCallback
);
1633 /*****************************************************************************
1634 * D3D7CB_CreateSurface
1636 * Callback function for IDirect3DDevice_CreateTexture. It searches for the
1637 * correct mipmap sublevel, and returns it to WineD3D.
1638 * The surfaces are created already by IDirectDraw7::CreateSurface
1641 * With, Height: With and height of the surface
1642 * Format: The requested format
1643 * Usage, Pool: D3DUSAGE and D3DPOOL of the surface
1644 * level: The mipmap level
1645 * Surface: Pointer to pass the created surface back at
1646 * SharedHandle: NULL
1651 *****************************************************************************/
1652 static HRESULT WINAPI
1653 D3D7CB_CreateSurface(IUnknown
*device
,
1654 UINT Width
, UINT Height
,
1655 WINED3DFORMAT Format
,
1656 DWORD Usage
, WINED3DPOOL Pool
, UINT level
,
1657 IWineD3DSurface
**Surface
,
1658 HANDLE
*SharedHandle
)
1660 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, device
);
1661 IDirectDrawSurfaceImpl
*surf
= This
->tex_root
;
1663 TRACE("(%p) call back. surf=%p\n", device
, surf
);
1665 /* Find the wanted mipmap. There are enought mipmaps in the chain */
1666 for(i
= 0; i
< level
; i
++)
1667 surf
= surf
->next_complex
;
1669 /* Return the surface */
1670 *Surface
= surf
->WineD3DSurface
;
1672 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *Surface
, surf
);
1676 /*****************************************************************************
1677 * IDirectDrawImpl_CreateNewSurface
1679 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
1680 * with the passed parameters.
1683 * DDSD: Description of the surface to create
1684 * Surf: Address to store the interface pointer at
1689 *****************************************************************************/
1690 static HRESULT WINAPI
1691 IDirectDrawImpl_CreateNewSurface(IDirectDrawImpl
*This
,
1692 DDSURFACEDESC2
*pDDSD
,
1693 IDirectDrawSurfaceImpl
**ppSurf
,
1697 UINT Width
= 0, Height
= 0;
1698 WINED3DFORMAT Format
= WINED3DFMT_UNKNOWN
;
1699 WINED3DRESOURCETYPE ResType
= WINED3DRTYPE_SURFACE
;
1701 WINED3DSURFTYPE ImplType
= This
->ImplType
;
1702 WINED3DSURFACE_DESC Desc
;
1704 IParentImpl
*parImpl
= NULL
;
1705 WINED3DPOOL Pool
= WINED3DPOOL_DEFAULT
;
1707 /* Dummies for GetDesc */
1708 WINED3DPOOL dummy_d3dpool
;
1709 WINED3DMULTISAMPLE_TYPE dummy_mst
;
1713 if (TRACE_ON(ddraw
))
1715 TRACE(" (%p) Requesting surface desc :\n", This
);
1716 DDRAW_dump_surface_desc(pDDSD
);
1719 /* Select the surface type, if it wasn't choosen yet */
1720 if(ImplType
== SURFACE_UNKNOWN
)
1722 /* Use GL Surfaces if a D3DDEVICE Surface is requested */
1723 if(pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
1725 TRACE("(%p) Choosing GL surfaces because a 3DDEVICE Surface was requested\n", This
);
1726 ImplType
= SURFACE_OPENGL
;
1729 /* Otherwise use GDI surfaces for now */
1732 TRACE("(%p) Choosing GDI surfaces for 2D rendering\n", This
);
1733 ImplType
= SURFACE_GDI
;
1736 /* Policy if all surface implementations are available:
1737 * First, check if a default type was set with winecfg. If not,
1738 * try Xrender surfaces, and use them if they work. Next, check if
1739 * accellerated OpenGL is available, and use GL surfaces in this
1740 * case. If all fails, use GDI surfaces. If a 3DDEVICE surface
1741 * was created, always use OpenGL surfaces.
1743 * (Note: Xrender surfaces are not implemented by now, the
1744 * unaccellerated implementation uses GDI to render in Software)
1747 /* Store the type. If it needs to be changed, all WineD3DSurfaces have to
1748 * be re-created. This could be done with IDirectDrawSurface7::Restore
1750 This
->ImplType
= ImplType
;
1754 if((pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
) &&
1755 (This
->ImplType
!= SURFACE_OPENGL
) && DefaultSurfaceType
== SURFACE_UNKNOWN
)
1757 /* We have to change to OpenGL,
1758 * and re-create all WineD3DSurfaces
1760 ImplType
= SURFACE_OPENGL
;
1761 This
->ImplType
= ImplType
;
1762 TRACE("(%p) Re-creating all surfaces\n", This
);
1763 IDirectDrawImpl_RecreateAllSurfaces(This
);
1764 TRACE("(%p) Done recreating all surfaces\n", This
);
1766 else if(This
->ImplType
!= SURFACE_OPENGL
)
1768 WARN("The application requests a 3D capable surface, but a non-opengl surface was set in the registry\n");
1769 /* Do not fail surface creation, only fail 3D device creation */
1773 /* Get the surface parameters */
1774 if ( pDDSD
->dwFlags
& DDSD_LPSURFACE
)
1776 ERR("(%p) Using a passed surface pointer is not yet supported\n", This
);
1780 /* Get the correct wined3d usage */
1781 if (pDDSD
->ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
|
1782 DDSCAPS_BACKBUFFER
|
1783 DDSCAPS_3DDEVICE
) )
1785 Usage
|= WINED3DUSAGE_RENDERTARGET
;
1787 if(This
->depthstencil
)
1789 /* The depth stencil creation callback sets this flag.
1790 * Set the WineD3D usage to let it know that it's a depth
1793 Usage
|= WINED3DUSAGE_DEPTHSTENCIL
;
1795 if(pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_SYSTEMMEMORY
)
1797 Pool
= WINED3DPOOL_SYSTEMMEM
;
1800 Format
= PixelFormat_DD2WineD3D(&pDDSD
->u4
.ddpfPixelFormat
);
1801 if(Format
== WINED3DFMT_UNKNOWN
)
1803 ERR("Unsupported / Unknown pixelformat\n");
1804 return DDERR_INVALIDPIXELFORMAT
;
1807 /* Create the Surface object */
1808 *ppSurf
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawSurfaceImpl
));
1811 ERR("(%p) Error allocating memory for a surface\n", This
);
1812 return DDERR_OUTOFVIDEOMEMORY
;
1814 ICOM_INIT_INTERFACE(*ppSurf
, IDirectDrawSurface7
, IDirectDrawSurface7_Vtbl
);
1815 ICOM_INIT_INTERFACE(*ppSurf
, IDirectDrawSurface3
, IDirectDrawSurface3_Vtbl
);
1816 ICOM_INIT_INTERFACE(*ppSurf
, IDirectDrawGammaControl
, IDirectDrawGammaControl_Vtbl
);
1817 ICOM_INIT_INTERFACE(*ppSurf
, IDirect3DTexture2
, IDirect3DTexture2_Vtbl
);
1818 ICOM_INIT_INTERFACE(*ppSurf
, IDirect3DTexture
, IDirect3DTexture1_Vtbl
);
1820 (*ppSurf
)->version
= 7;
1821 (*ppSurf
)->ddraw
= This
;
1822 (*ppSurf
)->surface_desc
.dwSize
= sizeof(DDSURFACEDESC2
);
1823 (*ppSurf
)->surface_desc
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
1824 DD_STRUCT_COPY_BYSIZE(&(*ppSurf
)->surface_desc
, pDDSD
);
1826 /* Surface attachments */
1827 (*ppSurf
)->next_attached
= NULL
;
1828 (*ppSurf
)->first_attached
= *ppSurf
;
1830 (*ppSurf
)->next_complex
= NULL
;
1831 (*ppSurf
)->first_complex
= *ppSurf
;
1833 /* Needed to re-create the surface on an implementation change */
1834 (*ppSurf
)->ImplType
= ImplType
;
1836 /* For D3DDevice creation */
1837 (*ppSurf
)->isRenderTarget
= FALSE
;
1839 /* A trace message for debugging */
1840 TRACE("(%p) Created IDirectDrawSurface implementation structure at %p\n", This
, *ppSurf
);
1842 if(pDDSD
->ddsCaps
.dwCaps
& ( DDSCAPS_PRIMARYSURFACE
| DDSCAPS_TEXTURE
| DDSCAPS_3DDEVICE
) )
1844 /* Render targets and textures need a IParent interface,
1845 * because WineD3D will destroy them when the swapchain
1848 parImpl
= HeapAlloc(GetProcessHeap(), 0, sizeof(IParentImpl
));
1851 ERR("Out of memory when allocating memory for a IParent implementation\n");
1852 return DDERR_OUTOFMEMORY
;
1855 ICOM_INIT_INTERFACE(parImpl
, IParent
, IParent_Vtbl
);
1856 Parent
= (IUnknown
*) ICOM_INTERFACE(parImpl
, IParent
);
1857 TRACE("Using IParent interface %p as parent\n", parImpl
);
1861 /* Use the surface as parent */
1862 Parent
= (IUnknown
*) ICOM_INTERFACE(*ppSurf
, IDirectDrawSurface7
);
1863 TRACE("Using Surface interface %p as parent\n", *ppSurf
);
1866 /* Now create the WineD3D Surface */
1867 hr
= IWineD3DDevice_CreateSurface(This
->wineD3DDevice
,
1871 TRUE
/* Lockable */,
1872 FALSE
/* Discard */,
1874 &(*ppSurf
)->WineD3DSurface
,
1877 WINED3DMULTISAMPLE_NONE
,
1878 0 /* MultiSampleQuality */,
1879 0 /* SharedHandle */,
1885 ERR("IWineD3DDevice::CreateSurface failed. hr = %08lx\n", hr
);
1889 /* Set the child of the parent implementation if it exists */
1892 parImpl
->child
= (IUnknown
*) (*ppSurf
)->WineD3DSurface
;
1893 /* The IParent releases the WineD3DSurface, and
1894 * the ddraw surface does that too. Hold an reference
1896 IWineD3DSurface_AddRef((*ppSurf
)->WineD3DSurface
);
1899 /* Increase the surface counter, and attach the surface */
1900 InterlockedIncrement(&This
->surfaces
);
1901 if(This
->surface_list
)
1903 This
->surface_list
->prev
= *ppSurf
;
1905 (*ppSurf
)->next
= This
->surface_list
;
1906 This
->surface_list
= *ppSurf
;
1908 /* Here we could store all created surfaces in the DirectDrawImpl structure,
1909 * But this could also be delegated to WineDDraw, as it keeps track of all it's
1910 * resources. Not implemented for now, as there are more important things ;)
1913 /* Get the pixel format of the WineD3DSurface and store it.
1914 * Don't use the Format choosen above, WineD3D might have
1917 Desc
.Format
= &Format
;
1918 Desc
.Type
= &ResType
;
1919 Desc
.Usage
= &Usage
;
1920 Desc
.Pool
= &dummy_d3dpool
;
1921 Desc
.Size
= &dummy_uint
;
1922 Desc
.MultiSampleType
= &dummy_mst
;
1923 Desc
.MultiSampleQuality
= &dummy_dword
;
1924 Desc
.Width
= &Width
;
1925 Desc
.Height
= &Height
;
1927 (*ppSurf
)->surface_desc
.dwFlags
|= DDSD_PIXELFORMAT
;
1928 hr
= IWineD3DSurface_GetDesc((*ppSurf
)->WineD3DSurface
, &Desc
);
1931 ERR("IWineD3DSurface::GetDesc failed\n");
1932 IDirectDrawSurface7_Release( (IDirectDrawSurface7
*) *ppSurf
);
1936 if(Format
== WINED3DFMT_UNKNOWN
)
1938 FIXME("IWineD3DSurface::GetDesc returned WINED3DFMT_UNKNOWN\n");
1940 PixelFormat_WineD3DtoDD( &(*ppSurf
)->surface_desc
.u4
.ddpfPixelFormat
, Format
);
1942 /* Anno 1602 stores the pitch right after surface creation, so make sure it's there.
1943 * I can't LockRect() the surface here because if OpenGL surfaces are in use, the
1944 * WineD3DDevice might not be useable for 3D yet, so an extra method was created
1946 (*ppSurf
)->surface_desc
.dwFlags
|= DDSD_PITCH
;
1947 (*ppSurf
)->surface_desc
.u1
.lPitch
= IWineD3DSurface_GetPitch((*ppSurf
)->WineD3DSurface
);
1949 /* Application passed a color key? Set it! */
1950 if(pDDSD
->dwFlags
& DDSD_CKDESTOVERLAY
)
1952 IWineD3DSurface_SetColorKey((*ppSurf
)->WineD3DSurface
,
1954 &pDDSD
->u3
.ddckCKDestOverlay
);
1956 if(pDDSD
->dwFlags
& DDSD_CKDESTBLT
)
1958 IWineD3DSurface_SetColorKey((*ppSurf
)->WineD3DSurface
,
1960 &pDDSD
->ddckCKDestBlt
);
1962 if(pDDSD
->dwFlags
& DDSD_CKSRCOVERLAY
)
1964 IWineD3DSurface_SetColorKey((*ppSurf
)->WineD3DSurface
,
1966 &pDDSD
->ddckCKSrcOverlay
);
1968 if(pDDSD
->dwFlags
& DDSD_CKSRCBLT
)
1970 IWineD3DSurface_SetColorKey((*ppSurf
)->WineD3DSurface
,
1972 &pDDSD
->ddckCKSrcBlt
);
1978 /*****************************************************************************
1979 * IDirectDraw7::CreateSurface
1981 * Creates a new IDirectDrawSurface object and returns it's interface.
1983 * The surface connections with wined3d are a bit tricky. Basically it works
1986 * |------------------------| |-----------------|
1987 * | DDraw surface | | WineD3DSurface |
1989 * | WineD3DSurface |-------------->| |
1990 * | Child |<------------->| Parent |
1991 * |------------------------| |-----------------|
1993 * The DDraw surface is the parent of the wined3d surface, and it releases
1994 * the WineD3DSurface when the ddraw surface is destroyed.
1996 * However, for all surfaces which can be in a container in WineD3D,
1997 * we have to do this. These surfaces are ususally compley surfaces,
1998 * so this concernes primary surfaces with a front and a back buffer,
1999 * and textures textures.
2001 * |------------------------| |-----------------|
2002 * | DDraw surface | | Containter |
2004 * | Child |<------------->| Parent |
2005 * | Texture |<------------->| |
2006 * | WineD3DSurface |<----| | Levels |<--|
2007 * | Complex connection | | | | |
2008 * |------------------------| | |-----------------| |
2012 * | |------------------| | |-----------------| |
2013 * | | IParent | |-------->| WineD3DSurface | |
2015 * | | Child |<------------->| Parent | |
2016 * | | | | Container |<--|
2017 * | |------------------| |-----------------| |
2019 * | |----------------------| |
2020 * | | DDraw surface 2 | |
2022 * |<->| Complex root Child | |
2024 * | | WineD3DSurface |<----| |
2025 * | |----------------------| | |
2027 * | |---------------------| | |-----------------| |
2028 * | | IParent | |----->| WineD3DSurface | |
2030 * | | Child |<---------->| Parent | |
2031 * | |---------------------| | Container |<--|
2032 * | |-----------------| |
2034 * | ---More surfaces can follow--- |
2036 * The reason is that the IWineD3DSwapchain(render target container)
2037 * and the IWineD3DTexure(Texture container) release the parents
2038 * of their surface's children, but by releasing the complex root
2039 * the surfaces which are complexly attached to it are destroyed
2040 * too. See IDirectDrawSurface::Release for a more detailed
2044 * DDSD: Description of the surface to create
2045 * Surf: Address to store the interface pointer at
2046 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
2047 * aggregation, so it has to be NULL
2051 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2052 * DDERR_* if an error occurs
2054 *****************************************************************************/
2055 static HRESULT WINAPI
2056 IDirectDrawImpl_CreateSurface(IDirectDraw7
*iface
,
2057 DDSURFACEDESC2
*DDSD
,
2058 IDirectDrawSurface7
**Surf
,
2061 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
2062 IDirectDrawSurfaceImpl
*object
= NULL
;
2064 LONG extra_surfaces
= 0, i
;
2065 DDSURFACEDESC2 desc2
;
2067 WINED3DDISPLAYMODE Mode
;
2069 TRACE("(%p)->(%p,%p,%p)\n", This
, DDSD
, Surf
, UnkOuter
);
2071 /* Some checks before we start */
2072 if (TRACE_ON(ddraw
))
2074 TRACE(" (%p) Requesting surface desc :\n", This
);
2075 DDRAW_dump_surface_desc(DDSD
);
2078 if (UnkOuter
!= NULL
)
2080 FIXME("(%p) : outer != NULL?\n", This
);
2081 return CLASS_E_NOAGGREGATION
; /* unchecked */
2084 if (!(DDSD
->dwFlags
& DDSD_CAPS
))
2086 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
2087 DDSD
->dwFlags
|= DDSD_CAPS
;
2089 if (DDSD
->ddsCaps
.dwCaps
== 0)
2091 /* This has been checked on real Windows */
2092 DDSD
->ddsCaps
.dwCaps
= DDSCAPS_LOCALVIDMEM
| DDSCAPS_VIDEOMEMORY
;
2095 if (DDSD
->ddsCaps
.dwCaps
& DDSCAPS_ALLOCONLOAD
)
2097 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
2098 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2101 if ((DDSD
->dwFlags
& DDSD_LPSURFACE
) && (DDSD
->lpSurface
== NULL
))
2103 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
2104 WARN("(%p) Null surface pointer specified, ignore it!\n", This
);
2105 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2110 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", This
);
2111 return E_POINTER
; /* unchecked */
2114 /* Modify some flags */
2115 memset(&desc2
, 0, sizeof(desc2
));
2116 desc2
.dwSize
= sizeof(desc2
); /*For the struct copy */
2117 DD_STRUCT_COPY_BYSIZE(&desc2
, DDSD
);
2118 desc2
.dwSize
= sizeof(desc2
); /* To override a possibly smaller size */
2119 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
); /* Just to be sure */
2121 /* Get the video mode from WineD3D - we will need it */
2122 hr
= IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
2123 0, /* Swapchain 0 */
2127 ERR("Failed to read display mode from wined3d\n");
2128 switch(This
->orig_bpp
)
2131 Mode
.Format
= WINED3DFMT_P8
;
2135 Mode
.Format
= WINED3DFMT_X1R5G5B5
;
2139 Mode
.Format
= WINED3DFMT_R5G6B5
;
2143 Mode
.Format
= WINED3DFMT_R8G8B8
;
2147 Mode
.Format
= WINED3DFMT_X8R8G8B8
;
2150 Mode
.Width
= This
->orig_width
;
2151 Mode
.Height
= This
->orig_height
;
2154 /* No pixelformat given? Use the current screen format */
2155 if(!(desc2
.dwFlags
& DDSD_PIXELFORMAT
))
2157 desc2
.dwFlags
|= DDSD_PIXELFORMAT
;
2158 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
);
2160 /* Wait: It could be a Z buffer */
2161 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
)
2163 switch(desc2
.u2
.dwMipMapCount
) /* Who had this glourious idea? */
2166 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D15S1
);
2169 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D16
);
2172 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D24X8
);
2175 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D32
);
2178 ERR("Unknown Z buffer bit depth\n");
2183 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, Mode
.Format
);
2187 /* No Width or no Height? Use the current window size or
2188 * the original screen size
2190 if(!(desc2
.dwFlags
& DDSD_WIDTH
) ||
2191 !(desc2
.dwFlags
& DDSD_HEIGHT
) )
2195 /* Fallback: From WineD3D / original mode */
2196 desc2
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
;
2197 desc2
.dwWidth
= Mode
.Width
;
2198 desc2
.dwHeight
= Mode
.Height
;
2200 hr
= IWineD3DDevice_GetHWND(This
->wineD3DDevice
,
2202 if( (hr
== D3D_OK
) && (window
!= 0) )
2205 if(GetWindowRect(window
, &rect
) )
2207 /* This is a hack until I find a better solution */
2208 if( (rect
.right
- rect
.left
) <= 1 ||
2209 (rect
.bottom
- rect
.top
) <= 1 )
2211 FIXME("Wanted to get surface dimensions from window %p, but it has only \
2212 a size of %ldx%ld. Using full screen dimensions\n",
2213 window
, rect
.right
- rect
.left
, rect
.bottom
- rect
.top
);
2217 /* Not sure if this is correct */
2218 desc2
.dwWidth
= rect
.right
- rect
.left
;
2219 desc2
.dwHeight
= rect
.bottom
- rect
.top
;
2220 TRACE("Using window %p's dimensions: %ldx%ld\n", window
, desc2
.dwWidth
, desc2
.dwHeight
);
2226 /* Mipmap count fixes */
2227 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
2229 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_COMPLEX
)
2231 if(desc2
.dwFlags
& DDSD_MIPMAPCOUNT
)
2233 /* Mipmap count is given, nothing to do */
2237 /* Undocumented feature: Create sublevels until
2238 * eighter the width or the height is 1
2240 DWORD min
= desc2
.dwWidth
< desc2
.dwHeight
?
2241 desc2
.dwWidth
: desc2
.dwHeight
;
2242 desc2
.u2
.dwMipMapCount
= 0;
2245 desc2
.u2
.dwMipMapCount
+= 1;
2252 /* Not-complex mipmap -> Mipmapcount = 1 */
2253 desc2
.u2
.dwMipMapCount
= 1;
2255 extra_surfaces
= desc2
.u2
.dwMipMapCount
- 1;
2257 /* There's a mipmap count in the created surface in any case */
2258 desc2
.dwFlags
|= DDSD_MIPMAPCOUNT
;
2260 /* If no mipmap is given, the texture has only one level */
2262 /* The first surface is a front buffer, the back buffer is created afterwards */
2263 if( (desc2
.dwFlags
& DDSD_CAPS
) && (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) )
2265 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_FRONTBUFFER
;
2268 /* Create the first surface */
2269 hr
= IDirectDrawImpl_CreateNewSurface(This
, &desc2
, &object
, 0);
2272 ERR("IDirectDrawImpl_CreateNewSurface failed with %08lx\n", hr
);
2276 *Surf
= ICOM_INTERFACE(object
, IDirectDrawSurface7
);
2278 /* Create Additional surfaces if necessary
2279 * This applies to Primary surfaces which have a back buffer count
2280 * set, but not to mipmap textures. In case of Mipmap textures,
2281 * wineD3D takes care of the creation of additional surfaces
2283 if(DDSD
->dwFlags
& DDSD_BACKBUFFERCOUNT
)
2285 extra_surfaces
= DDSD
->dwBackBufferCount
;
2286 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
; /* It's not a front buffer */
2287 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
2290 for(i
= 0; i
< extra_surfaces
; i
++)
2292 IDirectDrawSurfaceImpl
*object2
= NULL
;
2293 IDirectDrawSurfaceImpl
*iterator
;
2295 /* increase the mipmap level, but only if a mipmap is created
2296 * In this case, also half the size
2298 if(DDSD
->ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
2302 desc2
.dwHeight
/= 2;
2305 hr
= IDirectDrawImpl_CreateNewSurface(This
,
2311 /* This destroys and possibly created surfaces too */
2312 IDirectDrawSurface_Release( ICOM_INTERFACE(object
, IDirectDrawSurface7
) );
2316 /* Add the new surface to the complex attachment list */
2317 object2
->first_complex
= object
;
2318 object2
->next_complex
= NULL
;
2320 while(iterator
->next_complex
) iterator
= iterator
->next_complex
;
2321 iterator
->next_complex
= object2
;
2323 /* Remove the (possible) back buffer cap from the new surface description,
2324 * because only one surface in the flipping chain is a back buffer, one
2325 * is a front buffer, the others are just primary surfaces.
2327 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_BACKBUFFER
;
2330 /* Addref the ddraw interface to keep an reference for each surface */
2331 IDirectDraw7_AddRef(iface
);
2333 /* If the implementation is OpenGL and there's no d3ddevice, attach a d3ddevice
2334 * But attach the d3ddevice only if the currently created surface was
2335 * a primary surface(2D app in 3D mode) or a 3DDEVICE surface(3D app)
2336 * The only case I can think of where this doesn't apply is when a
2337 * 2D app was configured by the user to run with OpenGL and it didn't create
2338 * the render target as first surface. In this case the render target creation
2339 * will cause the 3D init.
2341 if( (This
->ImplType
== SURFACE_OPENGL
) && !(This
->d3d_initialized
) &&
2342 desc2
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_3DDEVICE
) )
2344 IDirectDrawSurfaceImpl
*target
= This
->surface_list
;
2346 /* Search for the primary to use as render target */
2349 if(target
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
2352 TRACE("Using primary %p as render target\n", target
);
2355 target
= target
->next
;
2357 /* If it's not found, use the just created DDSCAPS_3DDEVICE surface */
2363 TRACE("(%p) Attaching a D3DDevice, rendertarget = %p\n", This
, target
);
2364 hr
= IDirectDrawImpl_AttachD3DDevice(This
, target
->first_complex
);
2367 ERR("IDirectDrawImpl_AttachD3DDevice failed, hr = %lx\n", hr
);
2371 /* Create a WineD3DTexture if a texture was requested */
2372 if(DDSD
->ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
2375 WINED3DFORMAT Format
;
2376 WINED3DPOOL Pool
= WINED3DPOOL_DEFAULT
;
2378 This
->tex_root
= object
;
2380 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
2382 /* a mipmap is created, create enought levels */
2383 levels
= desc2
.u2
.dwMipMapCount
;
2387 /* No mipmap is created, create one level */
2391 /* DDSCAPS_SYSTEMMEMORY textures are in WINED3DPOOL_SYSTEMMEM */
2392 if(DDSD
->ddsCaps
.dwCaps
& DDSCAPS_SYSTEMMEMORY
)
2394 Pool
= WINED3DPOOL_SYSTEMMEM
;
2396 /* Should I forward the MANEGED cap to the managed pool ? */
2398 /* Get the format. It's set already by CreateNewSurface */
2399 Format
= PixelFormat_DD2WineD3D(&object
->surface_desc
.u4
.ddpfPixelFormat
);
2401 /* The surfaces are already created, the callback only
2402 * passes the IWineD3DSurface to WineD3D
2404 hr
= IWineD3DDevice_CreateTexture( This
->wineD3DDevice
,
2405 DDSD
->dwWidth
, DDSD
->dwHeight
,
2406 levels
, /* MipMapCount = Levels */
2410 &object
->wineD3DTexture
,
2411 0, /* SharedHandle */
2412 (IUnknown
*) ICOM_INTERFACE(object
, IDirectDrawSurface7
),
2413 D3D7CB_CreateSurface
);
2414 This
->tex_root
= NULL
;
2420 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
2421 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
2424 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
2425 const DDPIXELFORMAT
*provided
)
2427 /* Some flags must be present in both or neither for a match. */
2428 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
2429 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
2430 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
2432 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
2435 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
2438 if (requested
->dwFlags
& DDPF_FOURCC
)
2439 if (requested
->dwFourCC
!= provided
->dwFourCC
)
2442 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
2443 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
2444 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
2447 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
2448 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
2449 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
2452 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
2453 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
2456 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
2457 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
2459 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
2462 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
2463 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
2470 IDirectDrawImpl_DDSD_Match(const DDSURFACEDESC2
* requested
,
2471 const DDSURFACEDESC2
* provided
)
2480 #define CMP(FLAG, FIELD) \
2481 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
2482 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
2484 static const struct compare_info compare
[] =
2486 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
2487 CMP(BACKBUFFERCOUNT
, dwBackBufferCount
),
2489 CMP(CKDESTBLT
, ddckCKDestBlt
),
2490 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
2491 CMP(CKSRCBLT
, ddckCKSrcBlt
),
2492 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
2493 CMP(HEIGHT
, dwHeight
),
2494 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
2495 CMP(LPSURFACE
, lpSurface
),
2496 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
2497 CMP(PITCH
, u1
/* lPitch */),
2498 /* PIXELFORMAT: manual */
2499 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
2500 CMP(TEXTURESTAGE
, dwTextureStage
),
2501 CMP(WIDTH
, dwWidth
),
2502 /* ZBUFFERBITDEPTH: "obsolete" */
2509 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
2512 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
2514 if (requested
->dwFlags
& compare
[i
].flag
2515 && memcmp((const char *)provided
+ compare
[i
].offset
,
2516 (const char *)requested
+ compare
[i
].offset
,
2517 compare
[i
].size
) != 0)
2521 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
2523 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
2524 &provided
->u4
.ddpfPixelFormat
))
2531 #undef DDENUMSURFACES_SEARCHTYPE
2532 #undef DDENUMSURFACES_MATCHTYPE
2534 /*****************************************************************************
2535 * IDirectDraw7::EnumSurfaces
2537 * Loops through all surfaces attached to this device and calls the
2538 * application callback. This can't be relayed to WineD3DDevice,
2539 * because some WineD3DSurfaces' parents are IParent objects
2542 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
2543 * DDSD: Description to filter for
2544 * Context: Application-provided pointer, it's passed unmodified to the
2546 * Callback: Address to call for each surface
2549 * DDERR_INVALIDPARAMS if the callback is NULL
2552 *****************************************************************************/
2553 static HRESULT WINAPI
2554 IDirectDrawImpl_EnumSurfaces(IDirectDraw7
*iface
,
2556 DDSURFACEDESC2
*DDSD
,
2558 LPDDENUMSURFACESCALLBACK7 Callback
)
2560 /* The surface enumeration is handled by WineDDraw,
2561 * because it keeps track of all surfaces attached to
2562 * it. The filtering is done by our callback function,
2563 * because WineDDraw doesn't handle ddraw-like surface
2566 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
2567 IDirectDrawSurfaceImpl
*surf
;
2569 DDSURFACEDESC2 desc
;
2571 all
= Flags
& DDENUMSURFACES_ALL
;
2572 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
2574 TRACE("(%p)->(%lx,%p,%p,%p)\n", This
, Flags
, DDSD
, Context
, Callback
);
2577 return DDERR_INVALIDPARAMS
;
2579 for(surf
= This
->surface_list
; surf
; surf
= surf
->next
)
2581 if (all
|| (nomatch
!= IDirectDrawImpl_DDSD_Match(DDSD
, &surf
->surface_desc
)))
2583 desc
= surf
->surface_desc
;
2584 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf
, IDirectDrawSurface7
));
2585 if(Callback( ICOM_INTERFACE(surf
, IDirectDrawSurface7
), &desc
, Context
) != DDENUMRET_OK
)
2592 /*****************************************************************************
2593 * D3D7CB_CreateRenderTarget
2595 * Callback called by WineD3D to create Surfaces for render target usage
2596 * This function takes the D3D target from the IDirectDrawImpl structure,
2597 * and returns the WineD3DSurface. To avoid double usage, the surface
2598 * is marked as render target afterwards
2601 * device: The WineD3DDevice's parent
2602 * Width, Height, Format: Dimesions and pixelformat of the render target
2603 * Ignored, because the surface already exists
2604 * MultiSample, MultisampleQuality, Lockable: Ignored for the same reason
2606 * ppSurface: Address to pass the surface pointer back at
2607 * pSharedHandle: Ignored
2610 * Always returns D3D_OK
2612 *****************************************************************************/
2613 static HRESULT WINAPI
2614 D3D7CB_CreateRenderTarget(IUnknown
*device
, UINT Width
, UINT Height
,
2615 WINED3DFORMAT Format
,
2616 WINED3DMULTISAMPLE_TYPE MultiSample
,
2617 DWORD MultisampleQuality
,
2619 IWineD3DSurface
** ppSurface
,
2620 HANDLE
* pSharedHandle
)
2622 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, device
);
2623 IDirectDrawSurfaceImpl
*d3dSurface
= (IDirectDrawSurfaceImpl
*) This
->d3d_target
->first_complex
;
2624 TRACE("(%p) call back\n", device
);
2626 /* Loop through the complex chain and try to find unused primary surfaces */
2627 while(d3dSurface
->isRenderTarget
)
2629 d3dSurface
= d3dSurface
->next_complex
;
2630 if(!d3dSurface
) break;
2634 d3dSurface
= This
->d3d_target
;
2635 ERR(" (%p) : No DirectDrawSurface found to create the back buffer. Using the front buffer as back buffer. Uncertain consequences\n", This
);
2638 /* TODO: Return failure if the dimensions do not match, but this shouldn't happen */
2640 *ppSurface
= d3dSurface
->WineD3DSurface
;
2641 d3dSurface
->isRenderTarget
= TRUE
;
2642 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *ppSurface
, d3dSurface
);
2646 static HRESULT WINAPI
2647 D3D7CB_CreateDepthStencilSurface(IUnknown
*device
,
2650 WINED3DFORMAT Format
,
2651 WINED3DMULTISAMPLE_TYPE MultiSample
,
2652 DWORD MultisampleQuality
,
2654 IWineD3DSurface
** ppSurface
,
2655 HANDLE
* pSharedHandle
)
2657 /* Create a Depth Stencil surface to make WineD3D happy */
2658 HRESULT hr
= D3D_OK
;
2659 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, device
);
2660 DDSURFACEDESC2 ddsd
;
2662 TRACE("(%p) call back\n", device
);
2666 /* Create a DirectDraw surface */
2667 memset(&ddsd
, 0, sizeof(ddsd
));
2668 ddsd
.dwSize
= sizeof(ddsd
);
2669 ddsd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2670 ddsd
.dwFlags
= DDSD_PIXELFORMAT
| DDSD_WIDTH
| DDSD_HEIGHT
| DDSD_CAPS
;
2671 ddsd
.ddsCaps
.dwCaps
= DDSCAPS_OFFSCREENPLAIN
;
2672 ddsd
.dwHeight
= Height
;
2673 ddsd
.dwWidth
= Width
;
2676 PixelFormat_WineD3DtoDD(&ddsd
.u4
.ddpfPixelFormat
, Format
);
2680 ddsd
.dwFlags
^= DDSD_PIXELFORMAT
;
2683 This
->depthstencil
= TRUE
;
2684 hr
= IDirectDraw7_CreateSurface((IDirectDraw7
*) This
,
2686 (IDirectDrawSurface7
**) &This
->DepthStencilBuffer
,
2688 This
->depthstencil
= FALSE
;
2691 ERR(" (%p) Creating a DepthStencil Surface failed, result = %lx\n", This
, hr
);
2694 *ppSurface
= This
->DepthStencilBuffer
->WineD3DSurface
;
2698 /*****************************************************************************
2699 * D3D7CB_CreateAdditionalSwapChain
2701 * Callback function for WineD3D which creates a new WineD3DSwapchain
2702 * interface. It also creates a IParent interface to store that pointer,
2703 * so the WineD3DSwapchain has a parent and can be released when the D3D
2704 * device is destroyed
2705 *****************************************************************************/
2706 static HRESULT WINAPI
2707 D3D7CB_CreateAdditionalSwapChain(IUnknown
*device
,
2708 WINED3DPRESENT_PARAMETERS
* pPresentationParameters
,
2709 IWineD3DSwapChain
** ppSwapChain
)
2711 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, device
);
2712 IParentImpl
*object
= NULL
;
2713 HRESULT res
= D3D_OK
;
2714 IWineD3DSwapChain
*swapchain
;
2715 TRACE("(%p) call back\n", device
);
2717 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IParentImpl
));
2720 FIXME("Allocation of memory failed\n");
2721 *ppSwapChain
= NULL
;
2722 return DDERR_OUTOFVIDEOMEMORY
;
2725 ICOM_INIT_INTERFACE(object
, IParent
, IParent_Vtbl
);
2728 res
= IWineD3DDevice_CreateAdditionalSwapChain(This
->wineD3DDevice
,
2729 pPresentationParameters
,
2731 (IUnknown
*) ICOM_INTERFACE(object
, IParent
),
2732 D3D7CB_CreateRenderTarget
,
2733 D3D7CB_CreateDepthStencilSurface
);
2736 FIXME("(%p) call to IWineD3DDevice_CreateAdditionalSwapChain failed\n", This
);
2737 HeapFree(GetProcessHeap(), 0 , object
);
2738 *ppSwapChain
= NULL
;
2742 *ppSwapChain
= swapchain
;
2743 object
->child
= (IUnknown
*) swapchain
;
2749 /*****************************************************************************
2750 * IDirectDrawImpl_AttachD3DDevice
2752 * Initializes the D3D capatiblities of WineD3D
2755 * primary: The primary surface for D3D
2761 *****************************************************************************/
2762 static HRESULT WINAPI
2763 IDirectDrawImpl_AttachD3DDevice(IDirectDrawImpl
*This
,
2764 IDirectDrawSurfaceImpl
*primary
)
2767 UINT BackBufferCount
= 0;
2770 WINED3DPRESENT_PARAMETERS localParameters
;
2771 BOOL isWindowed
, EnableAutoDepthStencil
;
2772 WINED3DFORMAT AutoDepthStencilFormat
;
2773 WINED3DMULTISAMPLE_TYPE MultiSampleType
;
2774 WINED3DSWAPEFFECT SwapEffect
;
2775 DWORD Flags
, MultiSampleQuality
;
2776 UINT FullScreen_RefreshRateInHz
, PresentationInterval
;
2777 WINED3DDISPLAYMODE Mode
;
2779 TRACE("(%p)->(%p)\n", This
, primary
);
2781 /* Get the window */
2782 hr
= IWineD3DDevice_GetHWND(This
->wineD3DDevice
,
2786 ERR("IWineD3DDevice::GetHWND failed\n");
2790 /* If there's no window, create a hidden window. WineD3D needs it */
2793 window
= CreateWindowExA(0, This
->classname
, "Hidden D3D Window",
2795 GetSystemMetrics(SM_CXSCREEN
),
2796 GetSystemMetrics(SM_CYSCREEN
),
2797 NULL
, NULL
, GetModuleHandleA(0), NULL
);
2799 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
2800 WARN("(%p) No window for the Direct3DDevice, created a hidden window. HWND=%p\n", This
, window
);
2801 This
->d3d_window
= window
;
2805 TRACE("(%p) Using existing window %p for Direct3D rendering\n", This
, window
);
2808 /* use the surface description for the device parameters, not the
2809 * Device settings. The app might render to an offscreen surface
2811 Mode
.Width
= primary
->surface_desc
.dwWidth
;
2812 Mode
.Height
= primary
->surface_desc
.dwHeight
;
2813 Mode
.Format
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
2815 if(primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
2817 BackBufferCount
= primary
->surface_desc
.dwBackBufferCount
;
2820 /* Store the future Render Target surface */
2821 This
->d3d_target
= primary
;
2823 isWindowed
= !(This
->cooperative_level
& DDSCL_FULLSCREEN
);
2824 EnableAutoDepthStencil
= FALSE
;
2825 AutoDepthStencilFormat
= WINED3DFMT_D16
;
2826 MultiSampleType
= WINED3DMULTISAMPLE_NONE
;
2827 SwapEffect
= WINED3DSWAPEFFECT_COPY
;
2829 MultiSampleQuality
= 0;
2830 FullScreen_RefreshRateInHz
= WINED3DPRESENT_RATE_DEFAULT
; /* Default rate: It's allready set */
2831 PresentationInterval
= WINED3DPRESENT_INTERVAL_DEFAULT
;
2833 TRACE("Passing mode %d\n", Mode
.Format
);
2835 localParameters
.BackBufferWidth
= &Mode
.Width
;
2836 localParameters
.BackBufferHeight
= &Mode
.Height
;
2837 localParameters
.BackBufferFormat
= (WINED3DFORMAT
*) &Mode
.Format
;
2838 localParameters
.BackBufferCount
= (UINT
*) &BackBufferCount
;
2839 localParameters
.MultiSampleType
= &MultiSampleType
;
2840 localParameters
.MultiSampleQuality
= &MultiSampleQuality
;
2841 localParameters
.SwapEffect
= &SwapEffect
;
2842 localParameters
.hDeviceWindow
= &window
;
2843 localParameters
.Windowed
= &isWindowed
;
2844 localParameters
.EnableAutoDepthStencil
= &EnableAutoDepthStencil
;
2845 localParameters
.AutoDepthStencilFormat
= &AutoDepthStencilFormat
;
2846 localParameters
.Flags
= &Flags
;
2847 localParameters
.FullScreen_RefreshRateInHz
= &FullScreen_RefreshRateInHz
;
2848 localParameters
.PresentationInterval
= &PresentationInterval
;
2850 /* Set this NOW, otherwise creating the depth stencil surface will cause an
2851 * recursive loop until ram or emulated video memory is full
2853 This
->d3d_initialized
= TRUE
;
2855 hr
= IWineD3DDevice_Init3D(This
->wineD3DDevice
,
2857 D3D7CB_CreateAdditionalSwapChain
);
2860 This
->wineD3DDevice
= NULL
;
2864 /* Create an Index Buffer parent */
2865 TRACE("(%p) Successfully initialized 3D\n", This
);
2869 /*****************************************************************************
2870 * DirectDrawCreateClipper (DDRAW.@)
2872 * Creates a new IDirectDrawClipper object.
2875 * Clipper: Address to write the interface pointer to
2876 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
2880 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2881 * E_OUTOFMEMORY if allocating the object failed
2883 *****************************************************************************/
2885 DirectDrawCreateClipper(DWORD Flags
,
2886 IDirectDrawClipper
**Clipper
,
2889 IDirectDrawClipperImpl
* object
;
2890 TRACE("(%08lx,%p,%p)\n", Flags
, Clipper
, UnkOuter
);
2892 if (UnkOuter
!= NULL
) return CLASS_E_NOAGGREGATION
;
2894 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
2895 sizeof(IDirectDrawClipperImpl
));
2896 if (object
== NULL
) return E_OUTOFMEMORY
;
2898 ICOM_INIT_INTERFACE(object
, IDirectDrawClipper
, IDirectDrawClipper_Vtbl
);
2901 object
->ddraw_owner
= NULL
;
2903 *Clipper
= (IDirectDrawClipper
*) object
;
2907 /*****************************************************************************
2908 * IDirectDraw7::CreateClipper
2910 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
2912 *****************************************************************************/
2913 static HRESULT WINAPI
2914 IDirectDrawImpl_CreateClipper(IDirectDraw7
*iface
,
2916 IDirectDrawClipper
**Clipper
,
2919 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
2920 TRACE("(%p)->(%lx,%p,%p)\n", This
, Flags
, Clipper
, UnkOuter
);
2921 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
2924 /*****************************************************************************
2925 * IDirectDraw7::CreatePalette
2927 * Creates a new IDirectDrawPalette object
2930 * Flags: The flags for the new clipper
2931 * ColorTable: Color table to assign to the new clipper
2932 * Palette: Address to write the interface pointer to
2933 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
2937 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2938 * E_OUTOFMEMORY if allocating the object failed
2940 *****************************************************************************/
2941 static HRESULT WINAPI
2942 IDirectDrawImpl_CreatePalette(IDirectDraw7
*iface
,
2944 PALETTEENTRY
*ColorTable
,
2945 IDirectDrawPalette
**Palette
,
2946 IUnknown
*pUnkOuter
)
2948 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
2949 IDirectDrawPaletteImpl
*object
;
2950 HRESULT hr
= DDERR_GENERIC
;
2951 TRACE("(%p)->(%lx,%p,%p,%p)\n", This
, Flags
, ColorTable
, Palette
, pUnkOuter
);
2953 if(pUnkOuter
!= NULL
)
2955 WARN("pUnkOuter is %p, returning CLASS_E_NOAGGREGATION\n", pUnkOuter
);
2956 return CLASS_E_NOAGGREGATION
;
2959 /* The refcount test shows that a cooplevel is required for this */
2960 if(!This
->cooperative_level
)
2962 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
2963 return DDERR_NOCOOPERATIVELEVELSET
;
2966 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(IDirectDrawPaletteImpl
));
2969 ERR("Out of memory when allocating memory for a palette implementation\n");
2970 return E_OUTOFMEMORY
;
2973 ICOM_INIT_INTERFACE(object
, IDirectDrawPalette
, IDirectDrawPalette_Vtbl
);
2975 object
->ddraw_owner
= This
;
2977 hr
= IWineD3DDevice_CreatePalette(This
->wineD3DDevice
, Flags
, ColorTable
, &object
->wineD3DPalette
, (IUnknown
*) ICOM_INTERFACE(object
, IDirectDrawPalette
) );
2980 HeapFree(GetProcessHeap(), 0, object
);
2984 IDirectDraw7_AddRef(iface
);
2985 *Palette
= ICOM_INTERFACE(object
, IDirectDrawPalette
);
2989 /*****************************************************************************
2990 * IDirectDraw7::DuplicateSurface
2992 * Duplicates a surface. The surface memory points to the same memory as
2993 * the original surface, and it's released when the last surface referring
2994 * it is released. I guess that's beyond Wines surface management right now
2995 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
2996 * test application to implement this)
2999 * Src: Address of the source surface
3000 * Dest: Address to write the new surface pointer to
3003 * See IDirectDraw7::CreateSurface
3005 *****************************************************************************/
3006 static HRESULT WINAPI
3007 IDirectDrawImpl_DuplicateSurface(IDirectDraw7
*iface
,
3008 IDirectDrawSurface7
*Src
,
3009 IDirectDrawSurface7
**Dest
)
3011 ICOM_THIS_FROM(IDirectDrawImpl
, IDirectDraw7
, iface
);
3012 IDirectDrawSurfaceImpl
*Surf
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface7
, Src
);
3014 FIXME("(%p)->(%p,%p)\n", This
, Surf
, Dest
);
3016 /* For now, simply create a new, independent surface */
3017 return IDirectDraw7_CreateSurface(iface
,
3018 &Surf
->surface_desc
,
3023 /*****************************************************************************
3024 * IDirectDraw7 VTable
3025 *****************************************************************************/
3026 const IDirectDraw7Vtbl IDirectDraw7_Vtbl
=
3029 IDirectDrawImpl_QueryInterface
,
3030 IDirectDrawImpl_AddRef
,
3031 IDirectDrawImpl_Release
,
3032 /*** IDirectDraw ***/
3033 IDirectDrawImpl_Compact
,
3034 IDirectDrawImpl_CreateClipper
,
3035 IDirectDrawImpl_CreatePalette
,
3036 IDirectDrawImpl_CreateSurface
,
3037 IDirectDrawImpl_DuplicateSurface
,
3038 IDirectDrawImpl_EnumDisplayModes
,
3039 IDirectDrawImpl_EnumSurfaces
,
3040 IDirectDrawImpl_FlipToGDISurface
,
3041 IDirectDrawImpl_GetCaps
,
3042 IDirectDrawImpl_GetDisplayMode
,
3043 IDirectDrawImpl_GetFourCCCodes
,
3044 IDirectDrawImpl_GetGDISurface
,
3045 IDirectDrawImpl_GetMonitorFrequency
,
3046 IDirectDrawImpl_GetScanLine
,
3047 IDirectDrawImpl_GetVerticalBlankStatus
,
3048 IDirectDrawImpl_Initialize
,
3049 IDirectDrawImpl_RestoreDisplayMode
,
3050 IDirectDrawImpl_SetCooperativeLevel
,
3051 IDirectDrawImpl_SetDisplayMode
,
3052 IDirectDrawImpl_WaitForVerticalBlank
,
3053 /*** IDirectDraw2 ***/
3054 IDirectDrawImpl_GetAvailableVidMem
,
3055 /*** IDirectDraw7 ***/
3056 IDirectDrawImpl_GetSurfaceFromDC
,
3057 IDirectDrawImpl_RestoreAllSurfaces
,
3058 IDirectDrawImpl_TestCooperativeLevel
,
3059 IDirectDrawImpl_GetDeviceIdentifier
,
3060 /*** IDirectDraw7 ***/
3061 IDirectDrawImpl_StartModeTest
,
3062 IDirectDrawImpl_EvaluateMode