gdi32: Use NtGdiPolyPolyDraw for PolylineTo implementation.
[wine.git] / dlls / winemac.drv / Makefile.in
blobc6ae9733bddf3d3a8712c067a91f6066037ed61c
1 MODULE = winemac.drv
2 IMPORTS = uuid setupapi rpcrt4 user32 gdi32 advapi32
3 DELAYIMPORTS = ole32 shell32 imm32
4 EXTRALIBS = -framework AppKit -framework Carbon -framework Security -framework OpenGL -framework IOKit -framework CoreVideo $(METAL_LIBS)
6 C_SRCS = \
7 clipboard.c \
8 display.c \
9 dragdrop.c \
10 event.c \
11 gdi.c \
12 image.c \
13 ime.c \
14 keyboard.c \
15 macdrv_main.c \
16 mouse.c \
17 opengl.c \
18 surface.c \
19 systray.c \
20 vulkan.c \
21 window.c
23 OBJC_SRCS = \
24 cocoa_app.m \
25 cocoa_clipboard.m \
26 cocoa_display.m \
27 cocoa_event.m \
28 cocoa_main.m \
29 cocoa_opengl.m \
30 cocoa_status_item.m \
31 cocoa_window.m
33 RC_SRCS = winemac.rc