opengl32: Update to OpenGL 4.6.
[wine.git] / include / wine / wgl.h
blobfe78f135b65a75e5ac44889fe3c27dd4265369fa
1 /* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */
3 #ifndef __WINE_WGL_H
4 #define __WINE_WGL_H
6 #ifndef GLAPIENTRY
7 #define GLAPIENTRY __stdcall
8 #endif
10 typedef unsigned int GLbitfield;
11 typedef unsigned char GLboolean;
12 typedef signed char GLbyte;
13 typedef char GLchar;
14 typedef char GLcharARB;
15 typedef double GLclampd;
16 typedef float GLclampf;
17 typedef int GLclampx;
18 typedef double GLdouble;
19 typedef unsigned int GLenum;
20 typedef int GLfixed;
21 typedef float GLfloat;
22 typedef unsigned short GLhalfNV;
23 typedef unsigned int GLhandleARB;
24 typedef int GLint;
25 typedef INT64 GLint64;
26 typedef INT64 GLint64EXT;
27 typedef INT_PTR GLintptr;
28 typedef INT_PTR GLintptrARB;
29 typedef short GLshort;
30 typedef int GLsizei;
31 typedef INT_PTR GLsizeiptr;
32 typedef INT_PTR GLsizeiptrARB;
33 typedef const unsigned char * GLstring;
34 typedef struct __GLsync * GLsync;
35 typedef unsigned char GLubyte;
36 typedef unsigned int GLuint;
37 typedef UINT64 GLuint64;
38 typedef UINT64 GLuint64EXT;
39 typedef unsigned short GLushort;
40 typedef INT_PTR GLvdpauSurfaceNV;
41 typedef void GLvoid;
43 #define GL_1PASS_EXT 0x80A1
44 #define GL_1PASS_SGIS 0x80A1
45 #define GL_2D 0x0600
46 #define GL_2PASS_0_EXT 0x80A2
47 #define GL_2PASS_0_SGIS 0x80A2
48 #define GL_2PASS_1_EXT 0x80A3
49 #define GL_2PASS_1_SGIS 0x80A3
50 #define GL_2X_BIT_ATI 0x00000001
51 #define GL_2_BYTES 0x1407
52 #define GL_2_BYTES_NV 0x1407
53 #define GL_3D 0x0601
54 #define GL_3DC_XY_AMD 0x87FA
55 #define GL_3DC_X_AMD 0x87F9
56 #define GL_3D_COLOR 0x0602
57 #define GL_3D_COLOR_TEXTURE 0x0603
58 #define GL_3_BYTES 0x1408
59 #define GL_3_BYTES_NV 0x1408
60 #define GL_422_AVERAGE_EXT 0x80CE
61 #define GL_422_EXT 0x80CC
62 #define GL_422_REV_AVERAGE_EXT 0x80CF
63 #define GL_422_REV_EXT 0x80CD
64 #define GL_4D_COLOR_TEXTURE 0x0604
65 #define GL_4PASS_0_EXT 0x80A4
66 #define GL_4PASS_0_SGIS 0x80A4
67 #define GL_4PASS_1_EXT 0x80A5
68 #define GL_4PASS_1_SGIS 0x80A5
69 #define GL_4PASS_2_EXT 0x80A6
70 #define GL_4PASS_2_SGIS 0x80A6
71 #define GL_4PASS_3_EXT 0x80A7
72 #define GL_4PASS_3_SGIS 0x80A7
73 #define GL_4X_BIT_ATI 0x00000002
74 #define GL_4_BYTES 0x1409
75 #define GL_4_BYTES_NV 0x1409
76 #define GL_8X_BIT_ATI 0x00000004
77 #define GL_ABGR_EXT 0x8000
78 #define GL_ACCUM 0x0100
79 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
80 #define GL_ACCUM_ALPHA_BITS 0x0D5B
81 #define GL_ACCUM_BLUE_BITS 0x0D5A
82 #define GL_ACCUM_BUFFER_BIT 0x00000200
83 #define GL_ACCUM_CLEAR_VALUE 0x0B80
84 #define GL_ACCUM_GREEN_BITS 0x0D59
85 #define GL_ACCUM_RED_BITS 0x0D58
86 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
87 #define GL_ACTIVE_ATTRIBUTES 0x8B89
88 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
89 #define GL_ACTIVE_PROGRAM 0x8259
90 #define GL_ACTIVE_PROGRAM_EXT 0x8B8D
91 #define GL_ACTIVE_RESOURCES 0x92F5
92 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
93 #define GL_ACTIVE_SUBROUTINES 0x8DE5
94 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
95 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
96 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
97 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
98 #define GL_ACTIVE_TEXTURE 0x84E0
99 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
100 #define GL_ACTIVE_UNIFORMS 0x8B86
101 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
102 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
103 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
104 #define GL_ACTIVE_VARIABLES 0x9305
105 #define GL_ACTIVE_VARYINGS_NV 0x8C81
106 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
107 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
108 #define GL_ADD 0x0104
109 #define GL_ADD_ATI 0x8963
110 #define GL_ADD_BLEND_IMG 0x8C09
111 #define GL_ADD_SIGNED 0x8574
112 #define GL_ADD_SIGNED_ARB 0x8574
113 #define GL_ADD_SIGNED_EXT 0x8574
114 #define GL_ADJACENT_PAIRS_NV 0x90AE
115 #define GL_AFFINE_2D_NV 0x9092
116 #define GL_AFFINE_3D_NV 0x9094
117 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
118 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
119 #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
120 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
121 #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
122 #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
123 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
124 #define GL_ALL_BARRIER_BITS 0xFFFFFFFF
125 #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
126 #define GL_ALL_COMPLETED_NV 0x84F2
127 #define GL_ALL_PIXELS_AMD 0xFFFFFFFF
128 #define GL_ALL_SHADER_BITS 0xFFFFFFFF
129 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
130 #define GL_ALL_STATIC_DATA_IBM 103060
131 #define GL_ALPHA 0x1906
132 #define GL_ALPHA12 0x803D
133 #define GL_ALPHA12_EXT 0x803D
134 #define GL_ALPHA16 0x803E
135 #define GL_ALPHA16F_ARB 0x881C
136 #define GL_ALPHA16F_EXT 0x881C
137 #define GL_ALPHA16I_EXT 0x8D8A
138 #define GL_ALPHA16UI_EXT 0x8D78
139 #define GL_ALPHA16_EXT 0x803E
140 #define GL_ALPHA16_SNORM 0x9018
141 #define GL_ALPHA32F_ARB 0x8816
142 #define GL_ALPHA32F_EXT 0x8816
143 #define GL_ALPHA32I_EXT 0x8D84
144 #define GL_ALPHA32UI_EXT 0x8D72
145 #define GL_ALPHA4 0x803B
146 #define GL_ALPHA4_EXT 0x803B
147 #define GL_ALPHA8 0x803C
148 #define GL_ALPHA8I_EXT 0x8D90
149 #define GL_ALPHA8UI_EXT 0x8D7E
150 #define GL_ALPHA8_EXT 0x803C
151 #define GL_ALPHA8_OES 0x803C
152 #define GL_ALPHA8_SNORM 0x9014
153 #define GL_ALPHA_BIAS 0x0D1D
154 #define GL_ALPHA_BITS 0x0D55
155 #define GL_ALPHA_FLOAT16_APPLE 0x881C
156 #define GL_ALPHA_FLOAT16_ATI 0x881C
157 #define GL_ALPHA_FLOAT32_APPLE 0x8816
158 #define GL_ALPHA_FLOAT32_ATI 0x8816
159 #define GL_ALPHA_INTEGER 0x8D97
160 #define GL_ALPHA_INTEGER_EXT 0x8D97
161 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567
162 #define GL_ALPHA_MAX_SGIX 0x8321
163 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563
164 #define GL_ALPHA_MIN_SGIX 0x8320
165 #define GL_ALPHA_REF_COMMAND_NV 0x000F
166 #define GL_ALPHA_SCALE 0x0D1C
167 #define GL_ALPHA_SNORM 0x9010
168 #define GL_ALPHA_TEST 0x0BC0
169 #define GL_ALPHA_TEST_FUNC 0x0BC1
170 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
171 #define GL_ALPHA_TEST_QCOM 0x0BC0
172 #define GL_ALPHA_TEST_REF 0x0BC2
173 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
174 #define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
175 #define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
176 #define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
177 #define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
178 #define GL_ALREADY_SIGNALED 0x911A
179 #define GL_ALREADY_SIGNALED_APPLE 0x911A
180 #define GL_ALWAYS 0x0207
181 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
182 #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
183 #define GL_AMBIENT 0x1200
184 #define GL_AMBIENT_AND_DIFFUSE 0x1602
185 #define GL_AND 0x1501
186 #define GL_AND_INVERTED 0x1504
187 #define GL_AND_REVERSE 0x1502
188 #define GL_ANY_SAMPLES_PASSED 0x8C2F
189 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
190 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
191 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
192 #define GL_ARC_TO_NV 0xFE
193 #define GL_ARRAY_BUFFER 0x8892
194 #define GL_ARRAY_BUFFER_ARB 0x8892
195 #define GL_ARRAY_BUFFER_BINDING 0x8894
196 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
197 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
198 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
199 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
200 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
201 #define GL_ARRAY_SIZE 0x92FB
202 #define GL_ARRAY_STRIDE 0x92FE
203 #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
204 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C
205 #define GL_ASYNC_MARKER_SGIX 0x8329
206 #define GL_ASYNC_READ_PIXELS_SGIX 0x835E
207 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
208 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
209 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
210 #define GL_ATC_RGB_AMD 0x8C92
211 #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
212 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
213 #define GL_ATOMIC_COUNTER_BUFFER 0x92C0
214 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
215 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
216 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
217 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
218 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
219 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
220 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
221 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
222 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
223 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
224 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
225 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
226 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
227 #define GL_ATTACHED_SHADERS 0x8B85
228 #define GL_ATTENUATION_EXT 0x834D
229 #define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
230 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
231 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
232 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
233 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
234 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
235 #define GL_AUTO_GENERATE_MIPMAP 0x8295
236 #define GL_AUTO_NORMAL 0x0D80
237 #define GL_AUX0 0x0409
238 #define GL_AUX1 0x040A
239 #define GL_AUX2 0x040B
240 #define GL_AUX3 0x040C
241 #define GL_AUX_BUFFERS 0x0C00
242 #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
243 #define GL_AVERAGE_EXT 0x8335
244 #define GL_AVERAGE_HP 0x8160
245 #define GL_BACK 0x0405
246 #define GL_BACK_LEFT 0x0402
247 #define GL_BACK_NORMALS_HINT_PGI 0x1A223
248 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77
249 #define GL_BACK_RIGHT 0x0403
250 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78
251 #define GL_BEVEL_NV 0x90A6
252 #define GL_BGR 0x80E0
253 #define GL_BGRA 0x80E1
254 #define GL_BGRA8_EXT 0x93A1
255 #define GL_BGRA_EXT 0x80E1
256 #define GL_BGRA_IMG 0x80E1
257 #define GL_BGRA_INTEGER 0x8D9B
258 #define GL_BGRA_INTEGER_EXT 0x8D9B
259 #define GL_BGR_EXT 0x80E0
260 #define GL_BGR_INTEGER 0x8D9A
261 #define GL_BGR_INTEGER_EXT 0x8D9A
262 #define GL_BIAS_BIT_ATI 0x00000008
263 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
264 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
265 #define GL_BINORMAL_ARRAY_EXT 0x843A
266 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
267 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
268 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
269 #define GL_BITMAP 0x1A00
270 #define GL_BITMAP_TOKEN 0x0704
271 #define GL_BLEND 0x0BE2
272 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
273 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
274 #define GL_BLEND_COLOR 0x8005
275 #define GL_BLEND_COLOR_COMMAND_NV 0x000B
276 #define GL_BLEND_COLOR_EXT 0x8005
277 #define GL_BLEND_DST 0x0BE0
278 #define GL_BLEND_DST_ALPHA 0x80CA
279 #define GL_BLEND_DST_ALPHA_EXT 0x80CA
280 #define GL_BLEND_DST_ALPHA_OES 0x80CA
281 #define GL_BLEND_DST_RGB 0x80C8
282 #define GL_BLEND_DST_RGB_EXT 0x80C8
283 #define GL_BLEND_DST_RGB_OES 0x80C8
284 #define GL_BLEND_EQUATION 0x8009
285 #define GL_BLEND_EQUATION_ALPHA 0x883D
286 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
287 #define GL_BLEND_EQUATION_ALPHA_OES 0x883D
288 #define GL_BLEND_EQUATION_EXT 0x8009
289 #define GL_BLEND_EQUATION_OES 0x8009
290 #define GL_BLEND_EQUATION_RGB 0x8009
291 #define GL_BLEND_EQUATION_RGB_EXT 0x8009
292 #define GL_BLEND_EQUATION_RGB_OES 0x8009
293 #define GL_BLEND_OVERLAP_NV 0x9281
294 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
295 #define GL_BLEND_SRC 0x0BE1
296 #define GL_BLEND_SRC_ALPHA 0x80CB
297 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB
298 #define GL_BLEND_SRC_ALPHA_OES 0x80CB
299 #define GL_BLEND_SRC_RGB 0x80C9
300 #define GL_BLEND_SRC_RGB_EXT 0x80C9
301 #define GL_BLEND_SRC_RGB_OES 0x80C9
302 #define GL_BLOCK_INDEX 0x92FD
303 #define GL_BLUE 0x1905
304 #define GL_BLUE_BIAS 0x0D1B
305 #define GL_BLUE_BITS 0x0D54
306 #define GL_BLUE_BIT_ATI 0x00000004
307 #define GL_BLUE_INTEGER 0x8D96
308 #define GL_BLUE_INTEGER_EXT 0x8D96
309 #define GL_BLUE_MAX_CLAMP_INGR 0x8566
310 #define GL_BLUE_MIN_CLAMP_INGR 0x8562
311 #define GL_BLUE_NV 0x1905
312 #define GL_BLUE_SCALE 0x0D1A
313 #define GL_BOLD_BIT_NV 0x01
314 #define GL_BOOL 0x8B56
315 #define GL_BOOL_ARB 0x8B56
316 #define GL_BOOL_VEC2 0x8B57
317 #define GL_BOOL_VEC2_ARB 0x8B57
318 #define GL_BOOL_VEC3 0x8B58
319 #define GL_BOOL_VEC3_ARB 0x8B58
320 #define GL_BOOL_VEC4 0x8B59
321 #define GL_BOOL_VEC4_ARB 0x8B59
322 #define GL_BOUNDING_BOX_NV 0x908D
323 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
324 #define GL_BROWSER_DEFAULT_WEBGL 0x9244
325 #define GL_BUFFER 0x82E0
326 #define GL_BUFFER_ACCESS 0x88BB
327 #define GL_BUFFER_ACCESS_ARB 0x88BB
328 #define GL_BUFFER_ACCESS_FLAGS 0x911F
329 #define GL_BUFFER_ACCESS_OES 0x88BB
330 #define GL_BUFFER_BINDING 0x9302
331 #define GL_BUFFER_DATA_SIZE 0x9303
332 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
333 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
334 #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
335 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
336 #define GL_BUFFER_KHR 0x82E0
337 #define GL_BUFFER_MAPPED 0x88BC
338 #define GL_BUFFER_MAPPED_ARB 0x88BC
339 #define GL_BUFFER_MAPPED_OES 0x88BC
340 #define GL_BUFFER_MAP_LENGTH 0x9120
341 #define GL_BUFFER_MAP_OFFSET 0x9121
342 #define GL_BUFFER_MAP_POINTER 0x88BD
343 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
344 #define GL_BUFFER_MAP_POINTER_OES 0x88BD
345 #define GL_BUFFER_OBJECT_APPLE 0x85B3
346 #define GL_BUFFER_OBJECT_EXT 0x9151
347 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
348 #define GL_BUFFER_SIZE 0x8764
349 #define GL_BUFFER_SIZE_ARB 0x8764
350 #define GL_BUFFER_STORAGE_FLAGS 0x8220
351 #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
352 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
353 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
354 #define GL_BUFFER_USAGE 0x8765
355 #define GL_BUFFER_USAGE_ARB 0x8765
356 #define GL_BUFFER_VARIABLE 0x92E5
357 #define GL_BUMP_ENVMAP_ATI 0x877B
358 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
359 #define GL_BUMP_ROT_MATRIX_ATI 0x8775
360 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
361 #define GL_BUMP_TARGET_ATI 0x877C
362 #define GL_BUMP_TEX_UNITS_ATI 0x8778
363 #define GL_BYTE 0x1400
364 #define GL_C3F_V3F 0x2A24
365 #define GL_C4F_N3F_V3F 0x2A26
366 #define GL_C4UB_V2F 0x2A22
367 #define GL_C4UB_V3F 0x2A23
368 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
369 #define GL_CAVEAT_SUPPORT 0x82B8
370 #define GL_CCW 0x0901
371 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
372 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
373 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
374 #define GL_CLAMP 0x2900
375 #define GL_CLAMP_FRAGMENT_COLOR 0x891B
376 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
377 #define GL_CLAMP_READ_COLOR 0x891C
378 #define GL_CLAMP_READ_COLOR_ARB 0x891C
379 #define GL_CLAMP_TO_BORDER 0x812D
380 #define GL_CLAMP_TO_BORDER_ARB 0x812D
381 #define GL_CLAMP_TO_BORDER_EXT 0x812D
382 #define GL_CLAMP_TO_BORDER_NV 0x812D
383 #define GL_CLAMP_TO_BORDER_OES 0x812D
384 #define GL_CLAMP_TO_BORDER_SGIS 0x812D
385 #define GL_CLAMP_TO_EDGE 0x812F
386 #define GL_CLAMP_TO_EDGE_SGIS 0x812F
387 #define GL_CLAMP_VERTEX_COLOR 0x891A
388 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
389 #define GL_CLEAR 0x1500
390 #define GL_CLEAR_BUFFER 0x82B4
391 #define GL_CLEAR_TEXTURE 0x9365
392 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
393 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
394 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
395 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
396 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
397 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
398 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
399 #define GL_CLIENT_STORAGE_BIT 0x0200
400 #define GL_CLIENT_STORAGE_BIT_EXT 0x0200
401 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
402 #define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
403 #define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
404 #define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
405 #define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
406 #define GL_CLIP_DEPTH_MODE 0x935D
407 #define GL_CLIP_DEPTH_MODE_EXT 0x935D
408 #define GL_CLIP_DISTANCE0 0x3000
409 #define GL_CLIP_DISTANCE0_APPLE 0x3000
410 #define GL_CLIP_DISTANCE0_EXT 0x3000
411 #define GL_CLIP_DISTANCE1 0x3001
412 #define GL_CLIP_DISTANCE1_APPLE 0x3001
413 #define GL_CLIP_DISTANCE1_EXT 0x3001
414 #define GL_CLIP_DISTANCE2 0x3002
415 #define GL_CLIP_DISTANCE2_APPLE 0x3002
416 #define GL_CLIP_DISTANCE2_EXT 0x3002
417 #define GL_CLIP_DISTANCE3 0x3003
418 #define GL_CLIP_DISTANCE3_APPLE 0x3003
419 #define GL_CLIP_DISTANCE3_EXT 0x3003
420 #define GL_CLIP_DISTANCE4 0x3004
421 #define GL_CLIP_DISTANCE4_APPLE 0x3004
422 #define GL_CLIP_DISTANCE4_EXT 0x3004
423 #define GL_CLIP_DISTANCE5 0x3005
424 #define GL_CLIP_DISTANCE5_APPLE 0x3005
425 #define GL_CLIP_DISTANCE5_EXT 0x3005
426 #define GL_CLIP_DISTANCE6 0x3006
427 #define GL_CLIP_DISTANCE6_APPLE 0x3006
428 #define GL_CLIP_DISTANCE6_EXT 0x3006
429 #define GL_CLIP_DISTANCE7 0x3007
430 #define GL_CLIP_DISTANCE7_APPLE 0x3007
431 #define GL_CLIP_DISTANCE7_EXT 0x3007
432 #define GL_CLIP_DISTANCE_NV 0x8C7A
433 #define GL_CLIP_FAR_HINT_PGI 0x1A221
434 #define GL_CLIP_NEAR_HINT_PGI 0x1A220
435 #define GL_CLIP_ORIGIN 0x935C
436 #define GL_CLIP_ORIGIN_EXT 0x935C
437 #define GL_CLIP_PLANE0 0x3000
438 #define GL_CLIP_PLANE0_IMG 0x3000
439 #define GL_CLIP_PLANE1 0x3001
440 #define GL_CLIP_PLANE1_IMG 0x3001
441 #define GL_CLIP_PLANE2 0x3002
442 #define GL_CLIP_PLANE2_IMG 0x3002
443 #define GL_CLIP_PLANE3 0x3003
444 #define GL_CLIP_PLANE3_IMG 0x3003
445 #define GL_CLIP_PLANE4 0x3004
446 #define GL_CLIP_PLANE4_IMG 0x3004
447 #define GL_CLIP_PLANE5 0x3005
448 #define GL_CLIP_PLANE5_IMG 0x3005
449 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
450 #define GL_CLOSE_PATH_NV 0x00
451 #define GL_CMYKA_EXT 0x800D
452 #define GL_CMYK_EXT 0x800C
453 #define GL_CND0_ATI 0x896B
454 #define GL_CND_ATI 0x896A
455 #define GL_COEFF 0x0A00
456 #define GL_COLOR 0x1800
457 #define GL_COLOR3_BIT_PGI 0x00010000
458 #define GL_COLOR4_BIT_PGI 0x00020000
459 #define GL_COLORBURN 0x929A
460 #define GL_COLORBURN_KHR 0x929A
461 #define GL_COLORBURN_NV 0x929A
462 #define GL_COLORDODGE 0x9299
463 #define GL_COLORDODGE_KHR 0x9299
464 #define GL_COLORDODGE_NV 0x9299
465 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
466 #define GL_COLOR_ARRAY 0x8076
467 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
468 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
469 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
470 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
471 #define GL_COLOR_ARRAY_EXT 0x8076
472 #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
473 #define GL_COLOR_ARRAY_LIST_IBM 103072
474 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
475 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
476 #define GL_COLOR_ARRAY_POINTER 0x8090
477 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
478 #define GL_COLOR_ARRAY_SIZE 0x8081
479 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
480 #define GL_COLOR_ARRAY_STRIDE 0x8083
481 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
482 #define GL_COLOR_ARRAY_TYPE 0x8082
483 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
484 #define GL_COLOR_ATTACHMENT0 0x8CE0
485 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
486 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
487 #define GL_COLOR_ATTACHMENT0_OES 0x8CE0
488 #define GL_COLOR_ATTACHMENT1 0x8CE1
489 #define GL_COLOR_ATTACHMENT10 0x8CEA
490 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
491 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
492 #define GL_COLOR_ATTACHMENT11 0x8CEB
493 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
494 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
495 #define GL_COLOR_ATTACHMENT12 0x8CEC
496 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
497 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
498 #define GL_COLOR_ATTACHMENT13 0x8CED
499 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
500 #define GL_COLOR_ATTACHMENT13_NV 0x8CED
501 #define GL_COLOR_ATTACHMENT14 0x8CEE
502 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
503 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
504 #define GL_COLOR_ATTACHMENT15 0x8CEF
505 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
506 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
507 #define GL_COLOR_ATTACHMENT16 0x8CF0
508 #define GL_COLOR_ATTACHMENT17 0x8CF1
509 #define GL_COLOR_ATTACHMENT18 0x8CF2
510 #define GL_COLOR_ATTACHMENT19 0x8CF3
511 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
512 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
513 #define GL_COLOR_ATTACHMENT2 0x8CE2
514 #define GL_COLOR_ATTACHMENT20 0x8CF4
515 #define GL_COLOR_ATTACHMENT21 0x8CF5
516 #define GL_COLOR_ATTACHMENT22 0x8CF6
517 #define GL_COLOR_ATTACHMENT23 0x8CF7
518 #define GL_COLOR_ATTACHMENT24 0x8CF8
519 #define GL_COLOR_ATTACHMENT25 0x8CF9
520 #define GL_COLOR_ATTACHMENT26 0x8CFA
521 #define GL_COLOR_ATTACHMENT27 0x8CFB
522 #define GL_COLOR_ATTACHMENT28 0x8CFC
523 #define GL_COLOR_ATTACHMENT29 0x8CFD
524 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
525 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
526 #define GL_COLOR_ATTACHMENT3 0x8CE3
527 #define GL_COLOR_ATTACHMENT30 0x8CFE
528 #define GL_COLOR_ATTACHMENT31 0x8CFF
529 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
530 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
531 #define GL_COLOR_ATTACHMENT4 0x8CE4
532 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
533 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
534 #define GL_COLOR_ATTACHMENT5 0x8CE5
535 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
536 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
537 #define GL_COLOR_ATTACHMENT6 0x8CE6
538 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
539 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
540 #define GL_COLOR_ATTACHMENT7 0x8CE7
541 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
542 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
543 #define GL_COLOR_ATTACHMENT8 0x8CE8
544 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
545 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
546 #define GL_COLOR_ATTACHMENT9 0x8CE9
547 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
548 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
549 #define GL_COLOR_ATTACHMENT_EXT 0x90F0
550 #define GL_COLOR_BUFFER_BIT 0x00004000
551 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
552 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
553 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
554 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
555 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
556 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
557 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
558 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
559 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
560 #define GL_COLOR_CLEAR_VALUE 0x0C22
561 #define GL_COLOR_COMPONENTS 0x8283
562 #define GL_COLOR_ENCODING 0x8296
563 #define GL_COLOR_EXT 0x1800
564 #define GL_COLOR_FLOAT_APPLE 0x8A0F
565 #define GL_COLOR_INDEX 0x1900
566 #define GL_COLOR_INDEX12_EXT 0x80E6
567 #define GL_COLOR_INDEX16_EXT 0x80E7
568 #define GL_COLOR_INDEX1_EXT 0x80E2
569 #define GL_COLOR_INDEX2_EXT 0x80E3
570 #define GL_COLOR_INDEX4_EXT 0x80E4
571 #define GL_COLOR_INDEX8_EXT 0x80E5
572 #define GL_COLOR_INDEXES 0x1603
573 #define GL_COLOR_LOGIC_OP 0x0BF2
574 #define GL_COLOR_MATERIAL 0x0B57
575 #define GL_COLOR_MATERIAL_FACE 0x0B55
576 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
577 #define GL_COLOR_MATRIX 0x80B1
578 #define GL_COLOR_MATRIX_SGI 0x80B1
579 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
580 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
581 #define GL_COLOR_RENDERABLE 0x8286
582 #define GL_COLOR_SAMPLES_NV 0x8E20
583 #define GL_COLOR_SUM 0x8458
584 #define GL_COLOR_SUM_ARB 0x8458
585 #define GL_COLOR_SUM_CLAMP_NV 0x854F
586 #define GL_COLOR_SUM_EXT 0x8458
587 #define GL_COLOR_TABLE 0x80D0
588 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
589 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
590 #define GL_COLOR_TABLE_BIAS 0x80D7
591 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7
592 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
593 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
594 #define GL_COLOR_TABLE_FORMAT 0x80D8
595 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
596 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
597 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
598 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
599 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
600 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
601 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
602 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
603 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
604 #define GL_COLOR_TABLE_SCALE 0x80D6
605 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6
606 #define GL_COLOR_TABLE_SGI 0x80D0
607 #define GL_COLOR_TABLE_WIDTH 0x80D9
608 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
609 #define GL_COLOR_WRITEMASK 0x0C23
610 #define GL_COMBINE 0x8570
611 #define GL_COMBINE4_NV 0x8503
612 #define GL_COMBINER0_NV 0x8550
613 #define GL_COMBINER1_NV 0x8551
614 #define GL_COMBINER2_NV 0x8552
615 #define GL_COMBINER3_NV 0x8553
616 #define GL_COMBINER4_NV 0x8554
617 #define GL_COMBINER5_NV 0x8555
618 #define GL_COMBINER6_NV 0x8556
619 #define GL_COMBINER7_NV 0x8557
620 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
621 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
622 #define GL_COMBINER_BIAS_NV 0x8549
623 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
624 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
625 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
626 #define GL_COMBINER_INPUT_NV 0x8542
627 #define GL_COMBINER_MAPPING_NV 0x8543
628 #define GL_COMBINER_MUX_SUM_NV 0x8547
629 #define GL_COMBINER_SCALE_NV 0x8548
630 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
631 #define GL_COMBINE_ALPHA 0x8572
632 #define GL_COMBINE_ALPHA_ARB 0x8572
633 #define GL_COMBINE_ALPHA_EXT 0x8572
634 #define GL_COMBINE_ARB 0x8570
635 #define GL_COMBINE_EXT 0x8570
636 #define GL_COMBINE_RGB 0x8571
637 #define GL_COMBINE_RGB_ARB 0x8571
638 #define GL_COMBINE_RGB_EXT 0x8571
639 #define GL_COMMAND_BARRIER_BIT 0x00000040
640 #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
641 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
642 #define GL_COMPARE_REF_TO_TEXTURE 0x884E
643 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
644 #define GL_COMPARE_R_TO_TEXTURE 0x884E
645 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
646 #define GL_COMPATIBLE_SUBROUTINES 0x8E4B
647 #define GL_COMPILE 0x1300
648 #define GL_COMPILE_AND_EXECUTE 0x1301
649 #define GL_COMPILE_STATUS 0x8B81
650 #define GL_COMPLETION_STATUS_ARB 0x91B1
651 #define GL_COMPLETION_STATUS_KHR 0x91B1
652 #define GL_COMPRESSED_ALPHA 0x84E9
653 #define GL_COMPRESSED_ALPHA_ARB 0x84E9
654 #define GL_COMPRESSED_INTENSITY 0x84EC
655 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC
656 #define GL_COMPRESSED_LUMINANCE 0x84EA
657 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
658 #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
659 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
660 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
661 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
662 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
663 #define GL_COMPRESSED_R11_EAC 0x9270
664 #define GL_COMPRESSED_R11_EAC_OES 0x9270
665 #define GL_COMPRESSED_RED 0x8225
666 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
667 #define GL_COMPRESSED_RED_RGTC1 0x8DBB
668 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
669 #define GL_COMPRESSED_RG 0x8226
670 #define GL_COMPRESSED_RG11_EAC 0x9272
671 #define GL_COMPRESSED_RG11_EAC_OES 0x9272
672 #define GL_COMPRESSED_RGB 0x84ED
673 #define GL_COMPRESSED_RGB8_ETC2 0x9274
674 #define GL_COMPRESSED_RGB8_ETC2_OES 0x9274
675 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
676 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9276
677 #define GL_COMPRESSED_RGBA 0x84EE
678 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
679 #define GL_COMPRESSED_RGBA8_ETC2_EAC_OES 0x9278
680 #define GL_COMPRESSED_RGBA_ARB 0x84EE
681 #define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
682 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
683 #define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
684 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
685 #define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
686 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
687 #define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
688 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
689 #define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
690 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
691 #define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
692 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
693 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
694 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
695 #define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
696 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
697 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
698 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
699 #define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
700 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
701 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
702 #define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
703 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
704 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
705 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
706 #define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
707 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
708 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
709 #define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
710 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
711 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
712 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
713 #define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
714 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
715 #define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
716 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
717 #define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
718 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
719 #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
720 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
721 #define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
722 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
723 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
724 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
725 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
726 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
727 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
728 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
729 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
730 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
731 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
732 #define GL_COMPRESSED_RGB_ARB 0x84ED
733 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
734 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
735 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
736 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
737 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
738 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
739 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
740 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
741 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
742 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
743 #define GL_COMPRESSED_RG_RGTC2 0x8DBD
744 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
745 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
746 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
747 #define GL_COMPRESSED_SIGNED_R11_EAC_OES 0x9271
748 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
749 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
750 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
751 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
752 #define GL_COMPRESSED_SIGNED_RG11_EAC_OES 0x9273
753 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
754 #define GL_COMPRESSED_SLUMINANCE 0x8C4A
755 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
756 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
757 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
758 #define GL_COMPRESSED_SRGB 0x8C48
759 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
760 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
761 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
762 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
763 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
764 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
765 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
766 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
767 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
768 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
769 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
770 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
771 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
772 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
773 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
774 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
775 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
776 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
777 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
778 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
779 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
780 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
781 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
782 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
783 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
784 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
785 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
786 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
787 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
788 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
789 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
790 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
791 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
792 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
793 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
794 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
795 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
796 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
797 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
798 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES 0x9279
799 #define GL_COMPRESSED_SRGB8_ETC2 0x9275
800 #define GL_COMPRESSED_SRGB8_ETC2_OES 0x9275
801 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
802 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9277
803 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
804 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
805 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
806 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
807 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
808 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
809 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
810 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
811 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
812 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
813 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
814 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
815 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
816 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
817 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
818 #define GL_COMPRESSED_SRGB_EXT 0x8C48
819 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
820 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
821 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
822 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
823 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
824 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
825 #define GL_COMPUTE_PROGRAM_NV 0x90FB
826 #define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
827 #define GL_COMPUTE_SHADER 0x91B9
828 #define GL_COMPUTE_SHADER_BIT 0x00000020
829 #define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
830 #define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
831 #define GL_COMPUTE_SUBROUTINE 0x92ED
832 #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
833 #define GL_COMPUTE_TEXTURE 0x82A0
834 #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
835 #define GL_COMP_BIT_ATI 0x00000002
836 #define GL_CONDITION_SATISFIED 0x911C
837 #define GL_CONDITION_SATISFIED_APPLE 0x911C
838 #define GL_CONFORMANT_NV 0x9374
839 #define GL_CONIC_CURVE_TO_NV 0x1A
840 #define GL_CONJOINT_NV 0x9284
841 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
842 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
843 #define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
844 #define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
845 #define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
846 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
847 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
848 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
849 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
850 #define GL_CONSTANT 0x8576
851 #define GL_CONSTANT_ALPHA 0x8003
852 #define GL_CONSTANT_ALPHA_EXT 0x8003
853 #define GL_CONSTANT_ARB 0x8576
854 #define GL_CONSTANT_ATTENUATION 0x1207
855 #define GL_CONSTANT_BORDER 0x8151
856 #define GL_CONSTANT_BORDER_HP 0x8151
857 #define GL_CONSTANT_COLOR 0x8001
858 #define GL_CONSTANT_COLOR0_NV 0x852A
859 #define GL_CONSTANT_COLOR1_NV 0x852B
860 #define GL_CONSTANT_COLOR_EXT 0x8001
861 #define GL_CONSTANT_EXT 0x8576
862 #define GL_CONSTANT_NV 0x8576
863 #define GL_CONST_EYE_NV 0x86E5
864 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
865 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
866 #define GL_CONTEXT_FLAGS 0x821E
867 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
868 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
869 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
870 #define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
871 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
872 #define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010
873 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
874 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
875 #define GL_CONTEXT_LOST 0x0507
876 #define GL_CONTEXT_LOST_KHR 0x0507
877 #define GL_CONTEXT_LOST_WEBGL 0x9242
878 #define GL_CONTEXT_PROFILE_MASK 0x9126
879 #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
880 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
881 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
882 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
883 #define GL_CONTEXT_ROBUST_ACCESS 0x90F3
884 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
885 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
886 #define GL_CONTINUOUS_AMD 0x9007
887 #define GL_CONTRAST_NV 0x92A1
888 #define GL_CONVEX_HULL_NV 0x908B
889 #define GL_CONVOLUTION_1D 0x8010
890 #define GL_CONVOLUTION_1D_EXT 0x8010
891 #define GL_CONVOLUTION_2D 0x8011
892 #define GL_CONVOLUTION_2D_EXT 0x8011
893 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
894 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
895 #define GL_CONVOLUTION_BORDER_MODE 0x8013
896 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
897 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
898 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
899 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
900 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
901 #define GL_CONVOLUTION_FORMAT 0x8017
902 #define GL_CONVOLUTION_FORMAT_EXT 0x8017
903 #define GL_CONVOLUTION_HEIGHT 0x8019
904 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019
905 #define GL_CONVOLUTION_HINT_SGIX 0x8316
906 #define GL_CONVOLUTION_WIDTH 0x8018
907 #define GL_CONVOLUTION_WIDTH_EXT 0x8018
908 #define GL_CON_0_ATI 0x8941
909 #define GL_CON_10_ATI 0x894B
910 #define GL_CON_11_ATI 0x894C
911 #define GL_CON_12_ATI 0x894D
912 #define GL_CON_13_ATI 0x894E
913 #define GL_CON_14_ATI 0x894F
914 #define GL_CON_15_ATI 0x8950
915 #define GL_CON_16_ATI 0x8951
916 #define GL_CON_17_ATI 0x8952
917 #define GL_CON_18_ATI 0x8953
918 #define GL_CON_19_ATI 0x8954
919 #define GL_CON_1_ATI 0x8942
920 #define GL_CON_20_ATI 0x8955
921 #define GL_CON_21_ATI 0x8956
922 #define GL_CON_22_ATI 0x8957
923 #define GL_CON_23_ATI 0x8958
924 #define GL_CON_24_ATI 0x8959
925 #define GL_CON_25_ATI 0x895A
926 #define GL_CON_26_ATI 0x895B
927 #define GL_CON_27_ATI 0x895C
928 #define GL_CON_28_ATI 0x895D
929 #define GL_CON_29_ATI 0x895E
930 #define GL_CON_2_ATI 0x8943
931 #define GL_CON_30_ATI 0x895F
932 #define GL_CON_31_ATI 0x8960
933 #define GL_CON_3_ATI 0x8944
934 #define GL_CON_4_ATI 0x8945
935 #define GL_CON_5_ATI 0x8946
936 #define GL_CON_6_ATI 0x8947
937 #define GL_CON_7_ATI 0x8948
938 #define GL_CON_8_ATI 0x8949
939 #define GL_CON_9_ATI 0x894A
940 #define GL_COORD_REPLACE 0x8862
941 #define GL_COORD_REPLACE_ARB 0x8862
942 #define GL_COORD_REPLACE_NV 0x8862
943 #define GL_COORD_REPLACE_OES 0x8862
944 #define GL_COPY 0x1503
945 #define GL_COPY_INVERTED 0x150C
946 #define GL_COPY_PIXEL_TOKEN 0x0706
947 #define GL_COPY_READ_BUFFER 0x8F36
948 #define GL_COPY_READ_BUFFER_BINDING 0x8F36
949 #define GL_COPY_READ_BUFFER_NV 0x8F36
950 #define GL_COPY_WRITE_BUFFER 0x8F37
951 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
952 #define GL_COPY_WRITE_BUFFER_NV 0x8F37
953 #define GL_COUNTER_RANGE_AMD 0x8BC1
954 #define GL_COUNTER_TYPE_AMD 0x8BC0
955 #define GL_COUNT_DOWN_NV 0x9089
956 #define GL_COUNT_UP_NV 0x9088
957 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
958 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
959 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
960 #define GL_COVERAGE_BUFFERS_NV 0x8ED3
961 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
962 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
963 #define GL_COVERAGE_COMPONENT_NV 0x8ED0
964 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
965 #define GL_COVERAGE_MODULATION_NV 0x9332
966 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
967 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
968 #define GL_COVERAGE_SAMPLES_NV 0x8ED4
969 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1
970 #define GL_CUBIC_CURVE_TO_NV 0x0C
971 #define GL_CUBIC_EXT 0x8334
972 #define GL_CUBIC_HP 0x815F
973 #define GL_CUBIC_IMG 0x9139
974 #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
975 #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A
976 #define GL_CULL_FACE 0x0B44
977 #define GL_CULL_FACE_MODE 0x0B45
978 #define GL_CULL_FRAGMENT_NV 0x86E7
979 #define GL_CULL_MODES_NV 0x86E0
980 #define GL_CULL_VERTEX_EXT 0x81AA
981 #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
982 #define GL_CULL_VERTEX_IBM 103050
983 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
984 #define GL_CURRENT_ATTRIB_NV 0x8626
985 #define GL_CURRENT_BINORMAL_EXT 0x843C
986 #define GL_CURRENT_BIT 0x00000001
987 #define GL_CURRENT_COLOR 0x0B00
988 #define GL_CURRENT_FOG_COORD 0x8453
989 #define GL_CURRENT_FOG_COORDINATE 0x8453
990 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
991 #define GL_CURRENT_INDEX 0x0B01
992 #define GL_CURRENT_MATRIX_ARB 0x8641
993 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
994 #define GL_CURRENT_MATRIX_NV 0x8641
995 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
996 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
997 #define GL_CURRENT_NORMAL 0x0B02
998 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
999 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
1000 #define GL_CURRENT_PALETTE_MATRIX_OES 0x8843
1001 #define GL_CURRENT_PROGRAM 0x8B8D
1002 #define GL_CURRENT_QUERY 0x8865
1003 #define GL_CURRENT_QUERY_ARB 0x8865
1004 #define GL_CURRENT_QUERY_EXT 0x8865
1005 #define GL_CURRENT_RASTER_COLOR 0x0B04
1006 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
1007 #define GL_CURRENT_RASTER_INDEX 0x0B05
1008 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
1009 #define GL_CURRENT_RASTER_POSITION 0x0B07
1010 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
1011 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
1012 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
1013 #define GL_CURRENT_SECONDARY_COLOR 0x8459
1014 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
1015 #define GL_CURRENT_TANGENT_EXT 0x843B
1016 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
1017 #define GL_CURRENT_TIME_NV 0x8E28
1018 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
1019 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
1020 #define GL_CURRENT_VERTEX_EXT 0x87E2
1021 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
1022 #define GL_CURRENT_WEIGHT_ARB 0x86A8
1023 #define GL_CW 0x0900
1024 #define GL_D3D12_FENCE_VALUE_EXT 0x9595
1025 #define GL_DARKEN 0x9297
1026 #define GL_DARKEN_KHR 0x9297
1027 #define GL_DARKEN_NV 0x9297
1028 #define GL_DATA_BUFFER_AMD 0x9151
1029 #define GL_DEBUG_ASSERT_MESA 0x875B
1030 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
1031 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
1032 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
1033 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
1034 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
1035 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
1036 #define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
1037 #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
1038 #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
1039 #define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
1040 #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
1041 #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
1042 #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
1043 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
1044 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
1045 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
1046 #define GL_DEBUG_LOGGED_MESSAGES 0x9145
1047 #define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
1048 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
1049 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
1050 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
1051 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
1052 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
1053 #define GL_DEBUG_OBJECT_MESA 0x8759
1054 #define GL_DEBUG_OUTPUT 0x92E0
1055 #define GL_DEBUG_OUTPUT_KHR 0x92E0
1056 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
1057 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
1058 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
1059 #define GL_DEBUG_PRINT_MESA 0x875A
1060 #define GL_DEBUG_SEVERITY_HIGH 0x9146
1061 #define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
1062 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
1063 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
1064 #define GL_DEBUG_SEVERITY_LOW 0x9148
1065 #define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
1066 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
1067 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
1068 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
1069 #define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
1070 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
1071 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
1072 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
1073 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
1074 #define GL_DEBUG_SOURCE_API 0x8246
1075 #define GL_DEBUG_SOURCE_API_ARB 0x8246
1076 #define GL_DEBUG_SOURCE_API_KHR 0x8246
1077 #define GL_DEBUG_SOURCE_APPLICATION 0x824A
1078 #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
1079 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
1080 #define GL_DEBUG_SOURCE_OTHER 0x824B
1081 #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
1082 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
1083 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
1084 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
1085 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
1086 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
1087 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
1088 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
1089 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
1090 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
1091 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
1092 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
1093 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
1094 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
1095 #define GL_DEBUG_TYPE_ERROR 0x824C
1096 #define GL_DEBUG_TYPE_ERROR_ARB 0x824C
1097 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C
1098 #define GL_DEBUG_TYPE_MARKER 0x8268
1099 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268
1100 #define GL_DEBUG_TYPE_OTHER 0x8251
1101 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251
1102 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251
1103 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
1104 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
1105 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
1106 #define GL_DEBUG_TYPE_POP_GROUP 0x826A
1107 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
1108 #define GL_DEBUG_TYPE_PORTABILITY 0x824F
1109 #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
1110 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
1111 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
1112 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
1113 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
1114 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
1115 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
1116 #define GL_DECAL 0x2101
1117 #define GL_DECODE_EXT 0x8A49
1118 #define GL_DECR 0x1E03
1119 #define GL_DECR_WRAP 0x8508
1120 #define GL_DECR_WRAP_EXT 0x8508
1121 #define GL_DECR_WRAP_OES 0x8508
1122 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
1123 #define GL_DEFORMATIONS_MASK_SGIX 0x8196
1124 #define GL_DELETE_STATUS 0x8B80
1125 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
1126 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
1127 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
1128 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
1129 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
1130 #define GL_DEPTH 0x1801
1131 #define GL_DEPTH24_STENCIL8 0x88F0
1132 #define GL_DEPTH24_STENCIL8_EXT 0x88F0
1133 #define GL_DEPTH24_STENCIL8_OES 0x88F0
1134 #define GL_DEPTH32F_STENCIL8 0x8CAD
1135 #define GL_DEPTH32F_STENCIL8_NV 0x8DAC
1136 #define GL_DEPTH_ATTACHMENT 0x8D00
1137 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
1138 #define GL_DEPTH_ATTACHMENT_OES 0x8D00
1139 #define GL_DEPTH_BIAS 0x0D1F
1140 #define GL_DEPTH_BITS 0x0D56
1141 #define GL_DEPTH_BOUNDS_EXT 0x8891
1142 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
1143 #define GL_DEPTH_BUFFER_BIT 0x00000100
1144 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
1145 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
1146 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
1147 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
1148 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
1149 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
1150 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
1151 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
1152 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
1153 #define GL_DEPTH_CLAMP 0x864F
1154 #define GL_DEPTH_CLAMP_FAR_AMD 0x901F
1155 #define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
1156 #define GL_DEPTH_CLAMP_NV 0x864F
1157 #define GL_DEPTH_CLEAR_VALUE 0x0B73
1158 #define GL_DEPTH_COMPONENT 0x1902
1159 #define GL_DEPTH_COMPONENT16 0x81A5
1160 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
1161 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
1162 #define GL_DEPTH_COMPONENT16_OES 0x81A5
1163 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5
1164 #define GL_DEPTH_COMPONENT24 0x81A6
1165 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
1166 #define GL_DEPTH_COMPONENT24_OES 0x81A6
1167 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6
1168 #define GL_DEPTH_COMPONENT32 0x81A7
1169 #define GL_DEPTH_COMPONENT32F 0x8CAC
1170 #define GL_DEPTH_COMPONENT32F_NV 0x8DAB
1171 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
1172 #define GL_DEPTH_COMPONENT32_OES 0x81A7
1173 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7
1174 #define GL_DEPTH_COMPONENTS 0x8284
1175 #define GL_DEPTH_EXT 0x1801
1176 #define GL_DEPTH_FUNC 0x0B74
1177 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
1178 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
1179 #define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
1180 #define GL_DEPTH_RANGE 0x0B70
1181 #define GL_DEPTH_RENDERABLE 0x8287
1182 #define GL_DEPTH_SAMPLES_NV 0x932D
1183 #define GL_DEPTH_SCALE 0x0D1E
1184 #define GL_DEPTH_STENCIL 0x84F9
1185 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1186 #define GL_DEPTH_STENCIL_EXT 0x84F9
1187 #define GL_DEPTH_STENCIL_MESA 0x8750
1188 #define GL_DEPTH_STENCIL_NV 0x84F9
1189 #define GL_DEPTH_STENCIL_OES 0x84F9
1190 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
1191 #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
1192 #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
1193 #define GL_DEPTH_TEST 0x0B71
1194 #define GL_DEPTH_TEXTURE_MODE 0x884B
1195 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
1196 #define GL_DEPTH_WRITEMASK 0x0B72
1197 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
1198 #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
1199 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
1200 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
1201 #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
1202 #define GL_DEVICE_LUID_EXT 0x9599
1203 #define GL_DEVICE_NODE_MASK_EXT 0x959A
1204 #define GL_DEVICE_UUID_EXT 0x9597
1205 #define GL_DIFFERENCE 0x929E
1206 #define GL_DIFFERENCE_KHR 0x929E
1207 #define GL_DIFFERENCE_NV 0x929E
1208 #define GL_DIFFUSE 0x1201
1209 #define GL_DISCARD_ATI 0x8763
1210 #define GL_DISCARD_NV 0x8530
1211 #define GL_DISCRETE_AMD 0x9006
1212 #define GL_DISJOINT_NV 0x9283
1213 #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
1214 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1215 #define GL_DISPLAY_LIST 0x82E7
1216 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
1217 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129
1218 #define GL_DITHER 0x0BD0
1219 #define GL_DMP_PROGRAM_BINARY_DMP 0x9253
1220 #define GL_DOMAIN 0x0A02
1221 #define GL_DONT_CARE 0x1100
1222 #define GL_DOT2_ADD_ATI 0x896C
1223 #define GL_DOT3_ATI 0x8966
1224 #define GL_DOT3_RGB 0x86AE
1225 #define GL_DOT3_RGBA 0x86AF
1226 #define GL_DOT3_RGBA_ARB 0x86AF
1227 #define GL_DOT3_RGBA_EXT 0x8741
1228 #define GL_DOT3_RGBA_IMG 0x86AF
1229 #define GL_DOT3_RGB_ARB 0x86AE
1230 #define GL_DOT3_RGB_EXT 0x8740
1231 #define GL_DOT4_ATI 0x8967
1232 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1233 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
1234 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
1235 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
1236 #define GL_DOT_PRODUCT_NV 0x86EC
1237 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1238 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
1239 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1240 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
1241 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1242 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
1243 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
1244 #define GL_DOUBLE 0x140A
1245 #define GL_DOUBLEBUFFER 0x0C32
1246 #define GL_DOUBLE_EXT 0x140A
1247 #define GL_DOUBLE_MAT2 0x8F46
1248 #define GL_DOUBLE_MAT2_EXT 0x8F46
1249 #define GL_DOUBLE_MAT2x3 0x8F49
1250 #define GL_DOUBLE_MAT2x3_EXT 0x8F49
1251 #define GL_DOUBLE_MAT2x4 0x8F4A
1252 #define GL_DOUBLE_MAT2x4_EXT 0x8F4A
1253 #define GL_DOUBLE_MAT3 0x8F47
1254 #define GL_DOUBLE_MAT3_EXT 0x8F47
1255 #define GL_DOUBLE_MAT3x2 0x8F4B
1256 #define GL_DOUBLE_MAT3x2_EXT 0x8F4B
1257 #define GL_DOUBLE_MAT3x4 0x8F4C
1258 #define GL_DOUBLE_MAT3x4_EXT 0x8F4C
1259 #define GL_DOUBLE_MAT4 0x8F48
1260 #define GL_DOUBLE_MAT4_EXT 0x8F48
1261 #define GL_DOUBLE_MAT4x2 0x8F4D
1262 #define GL_DOUBLE_MAT4x2_EXT 0x8F4D
1263 #define GL_DOUBLE_MAT4x3 0x8F4E
1264 #define GL_DOUBLE_MAT4x3_EXT 0x8F4E
1265 #define GL_DOUBLE_VEC2 0x8FFC
1266 #define GL_DOUBLE_VEC2_EXT 0x8FFC
1267 #define GL_DOUBLE_VEC3 0x8FFD
1268 #define GL_DOUBLE_VEC3_EXT 0x8FFD
1269 #define GL_DOUBLE_VEC4 0x8FFE
1270 #define GL_DOUBLE_VEC4_EXT 0x8FFE
1271 #define GL_DOWNSAMPLE_SCALES_IMG 0x913E
1272 #define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
1273 #define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
1274 #define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
1275 #define GL_DRAW_BUFFER 0x0C01
1276 #define GL_DRAW_BUFFER0 0x8825
1277 #define GL_DRAW_BUFFER0_ARB 0x8825
1278 #define GL_DRAW_BUFFER0_ATI 0x8825
1279 #define GL_DRAW_BUFFER0_EXT 0x8825
1280 #define GL_DRAW_BUFFER0_NV 0x8825
1281 #define GL_DRAW_BUFFER1 0x8826
1282 #define GL_DRAW_BUFFER10 0x882F
1283 #define GL_DRAW_BUFFER10_ARB 0x882F
1284 #define GL_DRAW_BUFFER10_ATI 0x882F
1285 #define GL_DRAW_BUFFER10_EXT 0x882F
1286 #define GL_DRAW_BUFFER10_NV 0x882F
1287 #define GL_DRAW_BUFFER11 0x8830
1288 #define GL_DRAW_BUFFER11_ARB 0x8830
1289 #define GL_DRAW_BUFFER11_ATI 0x8830
1290 #define GL_DRAW_BUFFER11_EXT 0x8830
1291 #define GL_DRAW_BUFFER11_NV 0x8830
1292 #define GL_DRAW_BUFFER12 0x8831
1293 #define GL_DRAW_BUFFER12_ARB 0x8831
1294 #define GL_DRAW_BUFFER12_ATI 0x8831
1295 #define GL_DRAW_BUFFER12_EXT 0x8831
1296 #define GL_DRAW_BUFFER12_NV 0x8831
1297 #define GL_DRAW_BUFFER13 0x8832
1298 #define GL_DRAW_BUFFER13_ARB 0x8832
1299 #define GL_DRAW_BUFFER13_ATI 0x8832
1300 #define GL_DRAW_BUFFER13_EXT 0x8832
1301 #define GL_DRAW_BUFFER13_NV 0x8832
1302 #define GL_DRAW_BUFFER14 0x8833
1303 #define GL_DRAW_BUFFER14_ARB 0x8833
1304 #define GL_DRAW_BUFFER14_ATI 0x8833
1305 #define GL_DRAW_BUFFER14_EXT 0x8833
1306 #define GL_DRAW_BUFFER14_NV 0x8833
1307 #define GL_DRAW_BUFFER15 0x8834
1308 #define GL_DRAW_BUFFER15_ARB 0x8834
1309 #define GL_DRAW_BUFFER15_ATI 0x8834
1310 #define GL_DRAW_BUFFER15_EXT 0x8834
1311 #define GL_DRAW_BUFFER15_NV 0x8834
1312 #define GL_DRAW_BUFFER1_ARB 0x8826
1313 #define GL_DRAW_BUFFER1_ATI 0x8826
1314 #define GL_DRAW_BUFFER1_EXT 0x8826
1315 #define GL_DRAW_BUFFER1_NV 0x8826
1316 #define GL_DRAW_BUFFER2 0x8827
1317 #define GL_DRAW_BUFFER2_ARB 0x8827
1318 #define GL_DRAW_BUFFER2_ATI 0x8827
1319 #define GL_DRAW_BUFFER2_EXT 0x8827
1320 #define GL_DRAW_BUFFER2_NV 0x8827
1321 #define GL_DRAW_BUFFER3 0x8828
1322 #define GL_DRAW_BUFFER3_ARB 0x8828
1323 #define GL_DRAW_BUFFER3_ATI 0x8828
1324 #define GL_DRAW_BUFFER3_EXT 0x8828
1325 #define GL_DRAW_BUFFER3_NV 0x8828
1326 #define GL_DRAW_BUFFER4 0x8829
1327 #define GL_DRAW_BUFFER4_ARB 0x8829
1328 #define GL_DRAW_BUFFER4_ATI 0x8829
1329 #define GL_DRAW_BUFFER4_EXT 0x8829
1330 #define GL_DRAW_BUFFER4_NV 0x8829
1331 #define GL_DRAW_BUFFER5 0x882A
1332 #define GL_DRAW_BUFFER5_ARB 0x882A
1333 #define GL_DRAW_BUFFER5_ATI 0x882A
1334 #define GL_DRAW_BUFFER5_EXT 0x882A
1335 #define GL_DRAW_BUFFER5_NV 0x882A
1336 #define GL_DRAW_BUFFER6 0x882B
1337 #define GL_DRAW_BUFFER6_ARB 0x882B
1338 #define GL_DRAW_BUFFER6_ATI 0x882B
1339 #define GL_DRAW_BUFFER6_EXT 0x882B
1340 #define GL_DRAW_BUFFER6_NV 0x882B
1341 #define GL_DRAW_BUFFER7 0x882C
1342 #define GL_DRAW_BUFFER7_ARB 0x882C
1343 #define GL_DRAW_BUFFER7_ATI 0x882C
1344 #define GL_DRAW_BUFFER7_EXT 0x882C
1345 #define GL_DRAW_BUFFER7_NV 0x882C
1346 #define GL_DRAW_BUFFER8 0x882D
1347 #define GL_DRAW_BUFFER8_ARB 0x882D
1348 #define GL_DRAW_BUFFER8_ATI 0x882D
1349 #define GL_DRAW_BUFFER8_EXT 0x882D
1350 #define GL_DRAW_BUFFER8_NV 0x882D
1351 #define GL_DRAW_BUFFER9 0x882E
1352 #define GL_DRAW_BUFFER9_ARB 0x882E
1353 #define GL_DRAW_BUFFER9_ATI 0x882E
1354 #define GL_DRAW_BUFFER9_EXT 0x882E
1355 #define GL_DRAW_BUFFER9_NV 0x882E
1356 #define GL_DRAW_BUFFER_EXT 0x0C01
1357 #define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
1358 #define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
1359 #define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
1360 #define GL_DRAW_FRAMEBUFFER 0x8CA9
1361 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
1362 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
1363 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1364 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
1365 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
1366 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
1367 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
1368 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
1369 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
1370 #define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
1371 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1372 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1373 #define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
1374 #define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
1375 #define GL_DRAW_PIXELS_APPLE 0x8A0A
1376 #define GL_DRAW_PIXEL_TOKEN 0x0705
1377 #define GL_DRIVER_UUID_EXT 0x9598
1378 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1379 #define GL_DSDT8_MAG8_NV 0x870A
1380 #define GL_DSDT8_NV 0x8709
1381 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
1382 #define GL_DSDT_MAG_NV 0x86F6
1383 #define GL_DSDT_MAG_VIB_NV 0x86F7
1384 #define GL_DSDT_NV 0x86F5
1385 #define GL_DST_ALPHA 0x0304
1386 #define GL_DST_ATOP_NV 0x928F
1387 #define GL_DST_COLOR 0x0306
1388 #define GL_DST_IN_NV 0x928B
1389 #define GL_DST_NV 0x9287
1390 #define GL_DST_OUT_NV 0x928D
1391 #define GL_DST_OVER_NV 0x9289
1392 #define GL_DS_BIAS_NV 0x8716
1393 #define GL_DS_SCALE_NV 0x8710
1394 #define GL_DT_BIAS_NV 0x8717
1395 #define GL_DT_SCALE_NV 0x8711
1396 #define GL_DU8DV8_ATI 0x877A
1397 #define GL_DUAL_ALPHA12_SGIS 0x8112
1398 #define GL_DUAL_ALPHA16_SGIS 0x8113
1399 #define GL_DUAL_ALPHA4_SGIS 0x8110
1400 #define GL_DUAL_ALPHA8_SGIS 0x8111
1401 #define GL_DUAL_INTENSITY12_SGIS 0x811A
1402 #define GL_DUAL_INTENSITY16_SGIS 0x811B
1403 #define GL_DUAL_INTENSITY4_SGIS 0x8118
1404 #define GL_DUAL_INTENSITY8_SGIS 0x8119
1405 #define GL_DUAL_LUMINANCE12_SGIS 0x8116
1406 #define GL_DUAL_LUMINANCE16_SGIS 0x8117
1407 #define GL_DUAL_LUMINANCE4_SGIS 0x8114
1408 #define GL_DUAL_LUMINANCE8_SGIS 0x8115
1409 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
1410 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
1411 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
1412 #define GL_DUDV_ATI 0x8779
1413 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
1414 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
1415 #define GL_DYNAMIC_ATI 0x8761
1416 #define GL_DYNAMIC_COPY 0x88EA
1417 #define GL_DYNAMIC_COPY_ARB 0x88EA
1418 #define GL_DYNAMIC_DRAW 0x88E8
1419 #define GL_DYNAMIC_DRAW_ARB 0x88E8
1420 #define GL_DYNAMIC_READ 0x88E9
1421 #define GL_DYNAMIC_READ_ARB 0x88E9
1422 #define GL_DYNAMIC_STORAGE_BIT 0x0100
1423 #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
1424 #define GL_EDGEFLAG_BIT_PGI 0x00040000
1425 #define GL_EDGE_FLAG 0x0B43
1426 #define GL_EDGE_FLAG_ARRAY 0x8079
1427 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
1428 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
1429 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
1430 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1431 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1432 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
1433 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
1434 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
1435 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
1436 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1437 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
1438 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1439 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1440 #define GL_EIGHTH_BIT_ATI 0x00000020
1441 #define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
1442 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
1443 #define GL_ELEMENT_ARRAY_APPLE 0x8A0C
1444 #define GL_ELEMENT_ARRAY_ATI 0x8768
1445 #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
1446 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
1447 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
1448 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
1449 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
1450 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
1451 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
1452 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
1453 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
1454 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
1455 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
1456 #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
1457 #define GL_EMBOSS_CONSTANT_NV 0x855E
1458 #define GL_EMBOSS_LIGHT_NV 0x855D
1459 #define GL_EMBOSS_MAP_NV 0x855F
1460 #define GL_EMISSION 0x1600
1461 #define GL_ENABLE_BIT 0x00002000
1462 #define GL_EQUAL 0x0202
1463 #define GL_EQUIV 0x1509
1464 #define GL_ETC1_RGB8_OES 0x8D64
1465 #define GL_ETC1_SRGB8_NV 0x88EE
1466 #define GL_EVAL_2D_NV 0x86C0
1467 #define GL_EVAL_BIT 0x00010000
1468 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
1469 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
1470 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
1471 #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
1472 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
1473 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
1474 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
1475 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
1476 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
1477 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
1478 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
1479 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
1480 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
1481 #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
1482 #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
1483 #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
1484 #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
1485 #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
1486 #define GL_EXCLUSION 0x92A0
1487 #define GL_EXCLUSION_KHR 0x92A0
1488 #define GL_EXCLUSION_NV 0x92A0
1489 #define GL_EXCLUSIVE_EXT 0x8F11
1490 #define GL_EXP 0x0800
1491 #define GL_EXP2 0x0801
1492 #define GL_EXPAND_NEGATE_NV 0x8539
1493 #define GL_EXPAND_NORMAL_NV 0x8538
1494 #define GL_EXTENSIONS 0x1F03
1495 #define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
1496 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
1497 #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
1498 #define GL_EYE_LINEAR 0x2400
1499 #define GL_EYE_LINEAR_NV 0x2400
1500 #define GL_EYE_LINE_SGIS 0x81F6
1501 #define GL_EYE_PLANE 0x2502
1502 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
1503 #define GL_EYE_POINT_SGIS 0x81F4
1504 #define GL_EYE_RADIAL_NV 0x855B
1505 #define GL_E_TIMES_F_NV 0x8531
1506 #define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
1507 #define GL_FACTOR_MAX_AMD 0x901D
1508 #define GL_FACTOR_MIN_AMD 0x901C
1509 #define GL_FAILURE_NV 0x9030
1510 #define GL_FALSE 0
1511 #define GL_FASTEST 0x1101
1512 #define GL_FEEDBACK 0x1C01
1513 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
1514 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
1515 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
1516 #define GL_FENCE_APPLE 0x8A0B
1517 #define GL_FENCE_CONDITION_NV 0x84F4
1518 #define GL_FENCE_STATUS_NV 0x84F3
1519 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65
1520 #define GL_FIELDS_NV 0x8E27
1521 #define GL_FIELD_LOWER_NV 0x9023
1522 #define GL_FIELD_UPPER_NV 0x9022
1523 #define GL_FILE_NAME_NV 0x9074
1524 #define GL_FILL 0x1B02
1525 #define GL_FILL_NV 0x1B02
1526 #define GL_FILL_RECTANGLE_NV 0x933C
1527 #define GL_FILTER 0x829A
1528 #define GL_FILTER4_SGIS 0x8146
1529 #define GL_FIRST_TO_REST_NV 0x90AF
1530 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
1531 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1532 #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D
1533 #define GL_FIXED 0x140C
1534 #define GL_FIXED_OES 0x140C
1535 #define GL_FIXED_ONLY 0x891D
1536 #define GL_FIXED_ONLY_ARB 0x891D
1537 #define GL_FLAT 0x1D00
1538 #define GL_FLOAT 0x1406
1539 #define GL_FLOAT16_MAT2_AMD 0x91C5
1540 #define GL_FLOAT16_MAT2x3_AMD 0x91C8
1541 #define GL_FLOAT16_MAT2x4_AMD 0x91C9
1542 #define GL_FLOAT16_MAT3_AMD 0x91C6
1543 #define GL_FLOAT16_MAT3x2_AMD 0x91CA
1544 #define GL_FLOAT16_MAT3x4_AMD 0x91CB
1545 #define GL_FLOAT16_MAT4_AMD 0x91C7
1546 #define GL_FLOAT16_MAT4x2_AMD 0x91CC
1547 #define GL_FLOAT16_MAT4x3_AMD 0x91CD
1548 #define GL_FLOAT16_NV 0x8FF8
1549 #define GL_FLOAT16_VEC2_NV 0x8FF9
1550 #define GL_FLOAT16_VEC3_NV 0x8FFA
1551 #define GL_FLOAT16_VEC4_NV 0x8FFB
1552 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1553 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
1554 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
1555 #define GL_FLOAT_MAT2 0x8B5A
1556 #define GL_FLOAT_MAT2_ARB 0x8B5A
1557 #define GL_FLOAT_MAT2x3 0x8B65
1558 #define GL_FLOAT_MAT2x3_NV 0x8B65
1559 #define GL_FLOAT_MAT2x4 0x8B66
1560 #define GL_FLOAT_MAT2x4_NV 0x8B66
1561 #define GL_FLOAT_MAT3 0x8B5B
1562 #define GL_FLOAT_MAT3_ARB 0x8B5B
1563 #define GL_FLOAT_MAT3x2 0x8B67
1564 #define GL_FLOAT_MAT3x2_NV 0x8B67
1565 #define GL_FLOAT_MAT3x4 0x8B68
1566 #define GL_FLOAT_MAT3x4_NV 0x8B68
1567 #define GL_FLOAT_MAT4 0x8B5C
1568 #define GL_FLOAT_MAT4_ARB 0x8B5C
1569 #define GL_FLOAT_MAT4x2 0x8B69
1570 #define GL_FLOAT_MAT4x2_NV 0x8B69
1571 #define GL_FLOAT_MAT4x3 0x8B6A
1572 #define GL_FLOAT_MAT4x3_NV 0x8B6A
1573 #define GL_FLOAT_R16_NV 0x8884
1574 #define GL_FLOAT_R32_NV 0x8885
1575 #define GL_FLOAT_RG16_NV 0x8886
1576 #define GL_FLOAT_RG32_NV 0x8887
1577 #define GL_FLOAT_RGB16_NV 0x8888
1578 #define GL_FLOAT_RGB32_NV 0x8889
1579 #define GL_FLOAT_RGBA16_NV 0x888A
1580 #define GL_FLOAT_RGBA32_NV 0x888B
1581 #define GL_FLOAT_RGBA_MODE_NV 0x888E
1582 #define GL_FLOAT_RGBA_NV 0x8883
1583 #define GL_FLOAT_RGB_NV 0x8882
1584 #define GL_FLOAT_RG_NV 0x8881
1585 #define GL_FLOAT_R_NV 0x8880
1586 #define GL_FLOAT_VEC2 0x8B50
1587 #define GL_FLOAT_VEC2_ARB 0x8B50
1588 #define GL_FLOAT_VEC3 0x8B51
1589 #define GL_FLOAT_VEC3_ARB 0x8B51
1590 #define GL_FLOAT_VEC4 0x8B52
1591 #define GL_FLOAT_VEC4_ARB 0x8B52
1592 #define GL_FOG 0x0B60
1593 #define GL_FOG_BIT 0x00000080
1594 #define GL_FOG_COLOR 0x0B66
1595 #define GL_FOG_COORD 0x8451
1596 #define GL_FOG_COORDINATE 0x8451
1597 #define GL_FOG_COORDINATE_ARRAY 0x8457
1598 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
1599 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
1600 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
1601 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
1602 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
1603 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
1604 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
1605 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
1606 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
1607 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
1608 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
1609 #define GL_FOG_COORDINATE_EXT 0x8451
1610 #define GL_FOG_COORDINATE_SOURCE 0x8450
1611 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
1612 #define GL_FOG_COORD_ARRAY 0x8457
1613 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
1614 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
1615 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
1616 #define GL_FOG_COORD_ARRAY_POINTER 0x8456
1617 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455
1618 #define GL_FOG_COORD_ARRAY_TYPE 0x8454
1619 #define GL_FOG_COORD_SRC 0x8450
1620 #define GL_FOG_DENSITY 0x0B62
1621 #define GL_FOG_DISTANCE_MODE_NV 0x855A
1622 #define GL_FOG_END 0x0B64
1623 #define GL_FOG_FUNC_POINTS_SGIS 0x812B
1624 #define GL_FOG_FUNC_SGIS 0x812A
1625 #define GL_FOG_HINT 0x0C54
1626 #define GL_FOG_INDEX 0x0B61
1627 #define GL_FOG_MODE 0x0B65
1628 #define GL_FOG_OFFSET_SGIX 0x8198
1629 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199
1630 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
1631 #define GL_FOG_START 0x0B63
1632 #define GL_FONT_ASCENDER_BIT_NV 0x00200000
1633 #define GL_FONT_DESCENDER_BIT_NV 0x00400000
1634 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
1635 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
1636 #define GL_FONT_HEIGHT_BIT_NV 0x00800000
1637 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
1638 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
1639 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
1640 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
1641 #define GL_FONT_UNAVAILABLE_NV 0x936A
1642 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
1643 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
1644 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B
1645 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
1646 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
1647 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
1648 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
1649 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
1650 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
1651 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
1652 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
1653 #define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001
1654 #define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002
1655 #define GL_FRACTIONAL_EVEN 0x8E7C
1656 #define GL_FRACTIONAL_EVEN_EXT 0x8E7C
1657 #define GL_FRACTIONAL_EVEN_OES 0x8E7C
1658 #define GL_FRACTIONAL_ODD 0x8E7B
1659 #define GL_FRACTIONAL_ODD_EXT 0x8E7B
1660 #define GL_FRACTIONAL_ODD_OES 0x8E7B
1661 #define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314
1662 #define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315
1663 #define GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313
1664 #define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
1665 #define GL_FRAGMENT_COLOR_EXT 0x834C
1666 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
1667 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
1668 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
1669 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
1670 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
1671 #define GL_FRAGMENT_DEPTH 0x8452
1672 #define GL_FRAGMENT_DEPTH_EXT 0x8452
1673 #define GL_FRAGMENT_INPUT_NV 0x936D
1674 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1675 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
1676 #define GL_FRAGMENT_LIGHT0_SGIX 0x840C
1677 #define GL_FRAGMENT_LIGHT1_SGIX 0x840D
1678 #define GL_FRAGMENT_LIGHT2_SGIX 0x840E
1679 #define GL_FRAGMENT_LIGHT3_SGIX 0x840F
1680 #define GL_FRAGMENT_LIGHT4_SGIX 0x8410
1681 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411
1682 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412
1683 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413
1684 #define GL_FRAGMENT_LIGHTING_SGIX 0x8400
1685 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
1686 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
1687 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
1688 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
1689 #define GL_FRAGMENT_MATERIAL_EXT 0x8349
1690 #define GL_FRAGMENT_NORMAL_EXT 0x834A
1691 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
1692 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
1693 #define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3
1694 #define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2
1695 #define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1
1696 #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
1697 #define GL_FRAGMENT_PROGRAM_NV 0x8870
1698 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
1699 #define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0
1700 #define GL_FRAGMENT_SHADER 0x8B30
1701 #define GL_FRAGMENT_SHADER_ARB 0x8B30
1702 #define GL_FRAGMENT_SHADER_ATI 0x8920
1703 #define GL_FRAGMENT_SHADER_BIT 0x00000002
1704 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1705 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1706 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
1707 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
1708 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1709 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
1710 #define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
1711 #define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
1712 #define GL_FRAGMENT_SUBROUTINE 0x92EC
1713 #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
1714 #define GL_FRAGMENT_TEXTURE 0x829F
1715 #define GL_FRAMEBUFFER 0x8D40
1716 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1717 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
1718 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1719 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1720 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1721 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1722 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
1723 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1724 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1725 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1726 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
1727 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1728 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
1729 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1730 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
1731 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
1732 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1733 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
1734 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
1735 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1736 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1737 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
1738 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
1739 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
1740 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1741 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
1742 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
1743 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1744 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
1745 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1746 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
1747 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
1748 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
1749 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1750 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
1751 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
1752 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
1753 #define GL_FRAMEBUFFER_BINDING 0x8CA6
1754 #define GL_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
1755 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
1756 #define GL_FRAMEBUFFER_BINDING_OES 0x8CA6
1757 #define GL_FRAMEBUFFER_BLEND 0x828B
1758 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1759 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
1760 #define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
1761 #define GL_FRAMEBUFFER_DEFAULT 0x8218
1762 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1763 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
1764 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
1765 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
1766 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
1767 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
1768 #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
1769 #define GL_FRAMEBUFFER_EXT 0x8D40
1770 #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
1771 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1772 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
1773 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
1774 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
1775 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
1776 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
1777 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1778 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
1779 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB
1780 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
1781 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
1782 #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
1783 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
1784 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
1785 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1786 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
1787 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1788 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
1789 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1790 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
1791 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
1792 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1793 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
1794 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
1795 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
1796 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1797 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
1798 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
1799 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1800 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
1801 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC
1802 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
1803 #define GL_FRAMEBUFFER_OES 0x8D40
1804 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
1805 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
1806 #define GL_FRAMEBUFFER_RENDERABLE 0x8289
1807 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
1808 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
1809 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
1810 #define GL_FRAMEBUFFER_SRGB 0x8DB9
1811 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
1812 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1813 #define GL_FRAMEBUFFER_UNDEFINED 0x8219
1814 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
1815 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1816 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
1817 #define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
1818 #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
1819 #define GL_FRAMEZOOM_SGIX 0x818B
1820 #define GL_FRAME_NV 0x8E26
1821 #define GL_FRONT 0x0404
1822 #define GL_FRONT_AND_BACK 0x0408
1823 #define GL_FRONT_FACE 0x0B46
1824 #define GL_FRONT_FACE_COMMAND_NV 0x0012
1825 #define GL_FRONT_LEFT 0x0400
1826 #define GL_FRONT_RIGHT 0x0401
1827 #define GL_FULL_RANGE_EXT 0x87E1
1828 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219
1829 #define GL_FULL_SUPPORT 0x82B7
1830 #define GL_FUNC_ADD 0x8006
1831 #define GL_FUNC_ADD_EXT 0x8006
1832 #define GL_FUNC_ADD_OES 0x8006
1833 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
1834 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1835 #define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
1836 #define GL_FUNC_SUBTRACT 0x800A
1837 #define GL_FUNC_SUBTRACT_EXT 0x800A
1838 #define GL_FUNC_SUBTRACT_OES 0x800A
1839 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260
1840 #define GL_GENERATE_MIPMAP 0x8191
1841 #define GL_GENERATE_MIPMAP_HINT 0x8192
1842 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
1843 #define GL_GENERATE_MIPMAP_SGIS 0x8191
1844 #define GL_GENERIC_ATTRIB_NV 0x8C7D
1845 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
1846 #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
1847 #define GL_GEOMETRY_INPUT_TYPE 0x8917
1848 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
1849 #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
1850 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
1851 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
1852 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
1853 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
1854 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
1855 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
1856 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
1857 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
1858 #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
1859 #define GL_GEOMETRY_PROGRAM_NV 0x8C26
1860 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
1861 #define GL_GEOMETRY_SHADER 0x8DD9
1862 #define GL_GEOMETRY_SHADER_ARB 0x8DD9
1863 #define GL_GEOMETRY_SHADER_BIT 0x00000004
1864 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
1865 #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004
1866 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
1867 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1868 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
1869 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
1870 #define GL_GEOMETRY_SHADER_OES 0x8DD9
1871 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
1872 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
1873 #define GL_GEOMETRY_SUBROUTINE 0x92EB
1874 #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
1875 #define GL_GEOMETRY_TEXTURE 0x829E
1876 #define GL_GEOMETRY_VERTICES_OUT 0x8916
1877 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
1878 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
1879 #define GL_GEQUAL 0x0206
1880 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
1881 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
1882 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
1883 #define GL_GLOBAL_ALPHA_SUN 0x81D9
1884 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
1885 #define GL_GLYPH_HEIGHT_BIT_NV 0x02
1886 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
1887 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
1888 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
1889 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
1890 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
1891 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
1892 #define GL_GLYPH_WIDTH_BIT_NV 0x01
1893 #define GL_GPU_ADDRESS_NV 0x8F34
1894 #define GL_GPU_DISJOINT_EXT 0x8FBB
1895 #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
1896 #define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
1897 #define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
1898 #define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
1899 #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
1900 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2
1901 #define GL_GREATER 0x0204
1902 #define GL_GREEN 0x1904
1903 #define GL_GREEN_BIAS 0x0D19
1904 #define GL_GREEN_BITS 0x0D53
1905 #define GL_GREEN_BIT_ATI 0x00000002
1906 #define GL_GREEN_INTEGER 0x8D95
1907 #define GL_GREEN_INTEGER_EXT 0x8D95
1908 #define GL_GREEN_MAX_CLAMP_INGR 0x8565
1909 #define GL_GREEN_MIN_CLAMP_INGR 0x8561
1910 #define GL_GREEN_NV 0x1904
1911 #define GL_GREEN_SCALE 0x0D18
1912 #define GL_GS_PROGRAM_BINARY_MTK 0x9641
1913 #define GL_GS_SHADER_BINARY_MTK 0x9640
1914 #define GL_GUILTY_CONTEXT_RESET 0x8253
1915 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
1916 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
1917 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
1918 #define GL_HALF_APPLE 0x140B
1919 #define GL_HALF_BIAS_NEGATE_NV 0x853B
1920 #define GL_HALF_BIAS_NORMAL_NV 0x853A
1921 #define GL_HALF_BIT_ATI 0x00000008
1922 #define GL_HALF_FLOAT 0x140B
1923 #define GL_HALF_FLOAT_ARB 0x140B
1924 #define GL_HALF_FLOAT_NV 0x140B
1925 #define GL_HALF_FLOAT_OES 0x8D61
1926 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
1927 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1928 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
1929 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1930 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1931 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
1932 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
1933 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1934 #define GL_HARDLIGHT 0x929B
1935 #define GL_HARDLIGHT_KHR 0x929B
1936 #define GL_HARDLIGHT_NV 0x929B
1937 #define GL_HARDMIX_NV 0x92A9
1938 #define GL_HIGH_FLOAT 0x8DF2
1939 #define GL_HIGH_INT 0x8DF5
1940 #define GL_HILO16_NV 0x86F8
1941 #define GL_HILO8_NV 0x885E
1942 #define GL_HILO_NV 0x86F4
1943 #define GL_HINT_BIT 0x00008000
1944 #define GL_HISTOGRAM 0x8024
1945 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1946 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
1947 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
1948 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
1949 #define GL_HISTOGRAM_EXT 0x8024
1950 #define GL_HISTOGRAM_FORMAT 0x8027
1951 #define GL_HISTOGRAM_FORMAT_EXT 0x8027
1952 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
1953 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
1954 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1955 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
1956 #define GL_HISTOGRAM_RED_SIZE 0x8028
1957 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
1958 #define GL_HISTOGRAM_SINK 0x802D
1959 #define GL_HISTOGRAM_SINK_EXT 0x802D
1960 #define GL_HISTOGRAM_WIDTH 0x8026
1961 #define GL_HISTOGRAM_WIDTH_EXT 0x8026
1962 #define GL_HI_BIAS_NV 0x8714
1963 #define GL_HI_SCALE_NV 0x870E
1964 #define GL_HORIZONTAL_LINE_TO_NV 0x06
1965 #define GL_HSL_COLOR 0x92AF
1966 #define GL_HSL_COLOR_KHR 0x92AF
1967 #define GL_HSL_COLOR_NV 0x92AF
1968 #define GL_HSL_HUE 0x92AD
1969 #define GL_HSL_HUE_KHR 0x92AD
1970 #define GL_HSL_HUE_NV 0x92AD
1971 #define GL_HSL_LUMINOSITY 0x92B0
1972 #define GL_HSL_LUMINOSITY_KHR 0x92B0
1973 #define GL_HSL_LUMINOSITY_NV 0x92B0
1974 #define GL_HSL_SATURATION 0x92AE
1975 #define GL_HSL_SATURATION_KHR 0x92AE
1976 #define GL_HSL_SATURATION_NV 0x92AE
1977 #define GL_IDENTITY_NV 0x862A
1978 #define GL_IGNORE_BORDER_HP 0x8150
1979 #define GL_IMAGE_1D 0x904C
1980 #define GL_IMAGE_1D_ARRAY 0x9052
1981 #define GL_IMAGE_1D_ARRAY_EXT 0x9052
1982 #define GL_IMAGE_1D_EXT 0x904C
1983 #define GL_IMAGE_2D 0x904D
1984 #define GL_IMAGE_2D_ARRAY 0x9053
1985 #define GL_IMAGE_2D_ARRAY_EXT 0x9053
1986 #define GL_IMAGE_2D_EXT 0x904D
1987 #define GL_IMAGE_2D_MULTISAMPLE 0x9055
1988 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
1989 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
1990 #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
1991 #define GL_IMAGE_2D_RECT 0x904F
1992 #define GL_IMAGE_2D_RECT_EXT 0x904F
1993 #define GL_IMAGE_3D 0x904E
1994 #define GL_IMAGE_3D_EXT 0x904E
1995 #define GL_IMAGE_BINDING_ACCESS 0x8F3E
1996 #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
1997 #define GL_IMAGE_BINDING_FORMAT 0x906E
1998 #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
1999 #define GL_IMAGE_BINDING_LAYER 0x8F3D
2000 #define GL_IMAGE_BINDING_LAYERED 0x8F3C
2001 #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
2002 #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
2003 #define GL_IMAGE_BINDING_LEVEL 0x8F3B
2004 #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
2005 #define GL_IMAGE_BINDING_NAME 0x8F3A
2006 #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
2007 #define GL_IMAGE_BUFFER 0x9051
2008 #define GL_IMAGE_BUFFER_EXT 0x9051
2009 #define GL_IMAGE_BUFFER_OES 0x9051
2010 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3
2011 #define GL_IMAGE_CLASS_11_11_10 0x82C2
2012 #define GL_IMAGE_CLASS_1_X_16 0x82BE
2013 #define GL_IMAGE_CLASS_1_X_32 0x82BB
2014 #define GL_IMAGE_CLASS_1_X_8 0x82C1
2015 #define GL_IMAGE_CLASS_2_X_16 0x82BD
2016 #define GL_IMAGE_CLASS_2_X_32 0x82BA
2017 #define GL_IMAGE_CLASS_2_X_8 0x82C0
2018 #define GL_IMAGE_CLASS_4_X_16 0x82BC
2019 #define GL_IMAGE_CLASS_4_X_32 0x82B9
2020 #define GL_IMAGE_CLASS_4_X_8 0x82BF
2021 #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
2022 #define GL_IMAGE_CUBE 0x9050
2023 #define GL_IMAGE_CUBE_EXT 0x9050
2024 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
2025 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
2026 #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054
2027 #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
2028 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
2029 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
2030 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
2031 #define GL_IMAGE_MAG_FILTER_HP 0x815C
2032 #define GL_IMAGE_MIN_FILTER_HP 0x815D
2033 #define GL_IMAGE_PIXEL_FORMAT 0x82A9
2034 #define GL_IMAGE_PIXEL_TYPE 0x82AA
2035 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
2036 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
2037 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
2038 #define GL_IMAGE_SCALE_X_HP 0x8155
2039 #define GL_IMAGE_SCALE_Y_HP 0x8156
2040 #define GL_IMAGE_TEXEL_SIZE 0x82A7
2041 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161
2042 #define GL_IMAGE_TRANSLATE_X_HP 0x8157
2043 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158
2044 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
2045 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
2046 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
2047 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
2048 #define GL_INCLUSIVE_EXT 0x8F10
2049 #define GL_INCR 0x1E02
2050 #define GL_INCR_WRAP 0x8507
2051 #define GL_INCR_WRAP_EXT 0x8507
2052 #define GL_INCR_WRAP_OES 0x8507
2053 #define GL_INDEX 0x8222
2054 #define GL_INDEX_ARRAY 0x8077
2055 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
2056 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
2057 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
2058 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
2059 #define GL_INDEX_ARRAY_EXT 0x8077
2060 #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
2061 #define GL_INDEX_ARRAY_LIST_IBM 103073
2062 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
2063 #define GL_INDEX_ARRAY_POINTER 0x8091
2064 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
2065 #define GL_INDEX_ARRAY_STRIDE 0x8086
2066 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
2067 #define GL_INDEX_ARRAY_TYPE 0x8085
2068 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
2069 #define GL_INDEX_BITS 0x0D51
2070 #define GL_INDEX_BIT_PGI 0x00080000
2071 #define GL_INDEX_CLEAR_VALUE 0x0C20
2072 #define GL_INDEX_LOGIC_OP 0x0BF1
2073 #define GL_INDEX_MATERIAL_EXT 0x81B8
2074 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
2075 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
2076 #define GL_INDEX_MODE 0x0C30
2077 #define GL_INDEX_OFFSET 0x0D13
2078 #define GL_INDEX_SHIFT 0x0D12
2079 #define GL_INDEX_TEST_EXT 0x81B5
2080 #define GL_INDEX_TEST_FUNC_EXT 0x81B6
2081 #define GL_INDEX_TEST_REF_EXT 0x81B7
2082 #define GL_INDEX_WRITEMASK 0x0C21
2083 #define GL_INFO_LOG_LENGTH 0x8B84
2084 #define GL_INNOCENT_CONTEXT_RESET 0x8254
2085 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
2086 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
2087 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
2088 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
2089 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
2090 #define GL_INT 0x1404
2091 #define GL_INT16_NV 0x8FE4
2092 #define GL_INT16_VEC2_NV 0x8FE5
2093 #define GL_INT16_VEC3_NV 0x8FE6
2094 #define GL_INT16_VEC4_NV 0x8FE7
2095 #define GL_INT64_ARB 0x140E
2096 #define GL_INT64_NV 0x140E
2097 #define GL_INT64_VEC2_ARB 0x8FE9
2098 #define GL_INT64_VEC2_NV 0x8FE9
2099 #define GL_INT64_VEC3_ARB 0x8FEA
2100 #define GL_INT64_VEC3_NV 0x8FEA
2101 #define GL_INT64_VEC4_ARB 0x8FEB
2102 #define GL_INT64_VEC4_NV 0x8FEB
2103 #define GL_INT8_NV 0x8FE0
2104 #define GL_INT8_VEC2_NV 0x8FE1
2105 #define GL_INT8_VEC3_NV 0x8FE2
2106 #define GL_INT8_VEC4_NV 0x8FE3
2107 #define GL_INTENSITY 0x8049
2108 #define GL_INTENSITY12 0x804C
2109 #define GL_INTENSITY12_EXT 0x804C
2110 #define GL_INTENSITY16 0x804D
2111 #define GL_INTENSITY16F_ARB 0x881D
2112 #define GL_INTENSITY16I_EXT 0x8D8B
2113 #define GL_INTENSITY16UI_EXT 0x8D79
2114 #define GL_INTENSITY16_EXT 0x804D
2115 #define GL_INTENSITY16_SNORM 0x901B
2116 #define GL_INTENSITY32F_ARB 0x8817
2117 #define GL_INTENSITY32I_EXT 0x8D85
2118 #define GL_INTENSITY32UI_EXT 0x8D73
2119 #define GL_INTENSITY4 0x804A
2120 #define GL_INTENSITY4_EXT 0x804A
2121 #define GL_INTENSITY8 0x804B
2122 #define GL_INTENSITY8I_EXT 0x8D91
2123 #define GL_INTENSITY8UI_EXT 0x8D7F
2124 #define GL_INTENSITY8_EXT 0x804B
2125 #define GL_INTENSITY8_SNORM 0x9017
2126 #define GL_INTENSITY_EXT 0x8049
2127 #define GL_INTENSITY_FLOAT16_APPLE 0x881D
2128 #define GL_INTENSITY_FLOAT16_ATI 0x881D
2129 #define GL_INTENSITY_FLOAT32_APPLE 0x8817
2130 #define GL_INTENSITY_FLOAT32_ATI 0x8817
2131 #define GL_INTENSITY_SNORM 0x9013
2132 #define GL_INTERLACE_OML 0x8980
2133 #define GL_INTERLACE_READ_INGR 0x8568
2134 #define GL_INTERLACE_READ_OML 0x8981
2135 #define GL_INTERLACE_SGIX 0x8094
2136 #define GL_INTERLEAVED_ATTRIBS 0x8C8C
2137 #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
2138 #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
2139 #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
2140 #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
2141 #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
2142 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
2143 #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
2144 #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
2145 #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
2146 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
2147 #define GL_INTERNALFORMAT_PREFERRED 0x8270
2148 #define GL_INTERNALFORMAT_RED_SIZE 0x8271
2149 #define GL_INTERNALFORMAT_RED_TYPE 0x8278
2150 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
2151 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
2152 #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
2153 #define GL_INTERNALFORMAT_SUPPORTED 0x826F
2154 #define GL_INTERPOLATE 0x8575
2155 #define GL_INTERPOLATE_ARB 0x8575
2156 #define GL_INTERPOLATE_EXT 0x8575
2157 #define GL_INT_10_10_10_2_OES 0x8DF7
2158 #define GL_INT_2_10_10_10_REV 0x8D9F
2159 #define GL_INT_IMAGE_1D 0x9057
2160 #define GL_INT_IMAGE_1D_ARRAY 0x905D
2161 #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
2162 #define GL_INT_IMAGE_1D_EXT 0x9057
2163 #define GL_INT_IMAGE_2D 0x9058
2164 #define GL_INT_IMAGE_2D_ARRAY 0x905E
2165 #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
2166 #define GL_INT_IMAGE_2D_EXT 0x9058
2167 #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
2168 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
2169 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
2170 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
2171 #define GL_INT_IMAGE_2D_RECT 0x905A
2172 #define GL_INT_IMAGE_2D_RECT_EXT 0x905A
2173 #define GL_INT_IMAGE_3D 0x9059
2174 #define GL_INT_IMAGE_3D_EXT 0x9059
2175 #define GL_INT_IMAGE_BUFFER 0x905C
2176 #define GL_INT_IMAGE_BUFFER_EXT 0x905C
2177 #define GL_INT_IMAGE_BUFFER_OES 0x905C
2178 #define GL_INT_IMAGE_CUBE 0x905B
2179 #define GL_INT_IMAGE_CUBE_EXT 0x905B
2180 #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
2181 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
2182 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F
2183 #define GL_INT_SAMPLER_1D 0x8DC9
2184 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
2185 #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
2186 #define GL_INT_SAMPLER_1D_EXT 0x8DC9
2187 #define GL_INT_SAMPLER_2D 0x8DCA
2188 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
2189 #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
2190 #define GL_INT_SAMPLER_2D_EXT 0x8DCA
2191 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
2192 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
2193 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
2194 #define GL_INT_SAMPLER_2D_RECT 0x8DCD
2195 #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
2196 #define GL_INT_SAMPLER_3D 0x8DCB
2197 #define GL_INT_SAMPLER_3D_EXT 0x8DCB
2198 #define GL_INT_SAMPLER_BUFFER 0x8DD0
2199 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002
2200 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
2201 #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0
2202 #define GL_INT_SAMPLER_CUBE 0x8DCC
2203 #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
2204 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
2205 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
2206 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
2207 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
2208 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
2209 #define GL_INT_VEC2 0x8B53
2210 #define GL_INT_VEC2_ARB 0x8B53
2211 #define GL_INT_VEC3 0x8B54
2212 #define GL_INT_VEC3_ARB 0x8B54
2213 #define GL_INT_VEC4 0x8B55
2214 #define GL_INT_VEC4_ARB 0x8B55
2215 #define GL_INVALID_ENUM 0x0500
2216 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
2217 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
2218 #define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
2219 #define GL_INVALID_INDEX 0xFFFFFFFF
2220 #define GL_INVALID_OPERATION 0x0502
2221 #define GL_INVALID_VALUE 0x0501
2222 #define GL_INVARIANT_DATATYPE_EXT 0x87EB
2223 #define GL_INVARIANT_EXT 0x87C2
2224 #define GL_INVARIANT_VALUE_EXT 0x87EA
2225 #define GL_INVERSE_NV 0x862B
2226 #define GL_INVERSE_TRANSPOSE_NV 0x862D
2227 #define GL_INVERT 0x150A
2228 #define GL_INVERTED_SCREEN_W_REND 0x8491
2229 #define GL_INVERT_OVG_NV 0x92B4
2230 #define GL_INVERT_RGB_NV 0x92A3
2231 #define GL_IR_INSTRUMENT1_SGIX 0x817F
2232 #define GL_ISOLINES 0x8E7A
2233 #define GL_ISOLINES_EXT 0x8E7A
2234 #define GL_ISOLINES_OES 0x8E7A
2235 #define GL_IS_PER_PATCH 0x92E7
2236 #define GL_IS_PER_PATCH_EXT 0x92E7
2237 #define GL_IS_PER_PATCH_OES 0x92E7
2238 #define GL_IS_ROW_MAJOR 0x9300
2239 #define GL_ITALIC_BIT_NV 0x02
2240 #define GL_IUI_N3F_V2F_EXT 0x81AF
2241 #define GL_IUI_N3F_V3F_EXT 0x81B0
2242 #define GL_IUI_V2F_EXT 0x81AD
2243 #define GL_IUI_V3F_EXT 0x81AE
2244 #define GL_KEEP 0x1E00
2245 #define GL_LARGE_CCW_ARC_TO_NV 0x16
2246 #define GL_LARGE_CW_ARC_TO_NV 0x18
2247 #define GL_LAST_VERTEX_CONVENTION 0x8E4E
2248 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
2249 #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E
2250 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
2251 #define GL_LAYER_NV 0x8DAA
2252 #define GL_LAYER_PROVOKING_VERTEX 0x825E
2253 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
2254 #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E
2255 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
2256 #define GL_LAYOUT_DEFAULT_INTEL 0
2257 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
2258 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
2259 #define GL_LAYOUT_GENERAL_EXT 0x958D
2260 #define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
2261 #define GL_LAYOUT_LINEAR_INTEL 1
2262 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
2263 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
2264 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
2265 #define GL_LEFT 0x0406
2266 #define GL_LEQUAL 0x0203
2267 #define GL_LERP_ATI 0x8969
2268 #define GL_LESS 0x0201
2269 #define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
2270 #define GL_LIGHT0 0x4000
2271 #define GL_LIGHT1 0x4001
2272 #define GL_LIGHT2 0x4002
2273 #define GL_LIGHT3 0x4003
2274 #define GL_LIGHT4 0x4004
2275 #define GL_LIGHT5 0x4005
2276 #define GL_LIGHT6 0x4006
2277 #define GL_LIGHT7 0x4007
2278 #define GL_LIGHTEN 0x9298
2279 #define GL_LIGHTEN_KHR 0x9298
2280 #define GL_LIGHTEN_NV 0x9298
2281 #define GL_LIGHTING 0x0B50
2282 #define GL_LIGHTING_BIT 0x00000040
2283 #define GL_LIGHT_ENV_MODE_SGIX 0x8407
2284 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
2285 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
2286 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
2287 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
2288 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
2289 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
2290 #define GL_LINE 0x1B01
2291 #define GL_LINEAR 0x2601
2292 #define GL_LINEARBURN_NV 0x92A5
2293 #define GL_LINEARDODGE_NV 0x92A4
2294 #define GL_LINEARLIGHT_NV 0x92A7
2295 #define GL_LINEAR_ATTENUATION 0x1208
2296 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
2297 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
2298 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
2299 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
2300 #define GL_LINEAR_DETAIL_SGIS 0x8097
2301 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
2302 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
2303 #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
2304 #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
2305 #define GL_LINEAR_SHARPEN_SGIS 0x80AD
2306 #define GL_LINEAR_TILING_EXT 0x9585
2307 #define GL_LINES 0x0001
2308 #define GL_LINES_ADJACENCY 0x000A
2309 #define GL_LINES_ADJACENCY_ARB 0x000A
2310 #define GL_LINES_ADJACENCY_EXT 0x000A
2311 #define GL_LINES_ADJACENCY_OES 0x000A
2312 #define GL_LINE_BIT 0x00000004
2313 #define GL_LINE_LOOP 0x0002
2314 #define GL_LINE_NV 0x1B01
2315 #define GL_LINE_QUALITY_HINT_SGIX 0x835B
2316 #define GL_LINE_RESET_TOKEN 0x0707
2317 #define GL_LINE_SMOOTH 0x0B20
2318 #define GL_LINE_SMOOTH_HINT 0x0C52
2319 #define GL_LINE_STIPPLE 0x0B24
2320 #define GL_LINE_STIPPLE_PATTERN 0x0B25
2321 #define GL_LINE_STIPPLE_REPEAT 0x0B26
2322 #define GL_LINE_STRIP 0x0003
2323 #define GL_LINE_STRIP_ADJACENCY 0x000B
2324 #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
2325 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
2326 #define GL_LINE_STRIP_ADJACENCY_OES 0x000B
2327 #define GL_LINE_TOKEN 0x0702
2328 #define GL_LINE_TO_NV 0x04
2329 #define GL_LINE_WIDTH 0x0B21
2330 #define GL_LINE_WIDTH_COMMAND_NV 0x000D
2331 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
2332 #define GL_LINE_WIDTH_RANGE 0x0B22
2333 #define GL_LINK_STATUS 0x8B82
2334 #define GL_LIST_BASE 0x0B32
2335 #define GL_LIST_BIT 0x00020000
2336 #define GL_LIST_INDEX 0x0B33
2337 #define GL_LIST_MODE 0x0B30
2338 #define GL_LIST_PRIORITY_SGIX 0x8182
2339 #define GL_LOAD 0x0101
2340 #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
2341 #define GL_LOCAL_CONSTANT_EXT 0x87C3
2342 #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
2343 #define GL_LOCAL_EXT 0x87C4
2344 #define GL_LOCATION 0x930E
2345 #define GL_LOCATION_COMPONENT 0x934A
2346 #define GL_LOCATION_INDEX 0x930F
2347 #define GL_LOCATION_INDEX_EXT 0x930F
2348 #define GL_LOGIC_OP 0x0BF1
2349 #define GL_LOGIC_OP_MODE 0x0BF0
2350 #define GL_LOSE_CONTEXT_ON_RESET 0x8252
2351 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
2352 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
2353 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
2354 #define GL_LOWER_LEFT 0x8CA1
2355 #define GL_LOWER_LEFT_EXT 0x8CA1
2356 #define GL_LOW_FLOAT 0x8DF0
2357 #define GL_LOW_INT 0x8DF3
2358 #define GL_LO_BIAS_NV 0x8715
2359 #define GL_LO_SCALE_NV 0x870F
2360 #define GL_LUID_SIZE_EXT 8
2361 #define GL_LUMINANCE 0x1909
2362 #define GL_LUMINANCE12 0x8041
2363 #define GL_LUMINANCE12_ALPHA12 0x8047
2364 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047
2365 #define GL_LUMINANCE12_ALPHA4 0x8046
2366 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046
2367 #define GL_LUMINANCE12_EXT 0x8041
2368 #define GL_LUMINANCE16 0x8042
2369 #define GL_LUMINANCE16F_ARB 0x881E
2370 #define GL_LUMINANCE16F_EXT 0x881E
2371 #define GL_LUMINANCE16I_EXT 0x8D8C
2372 #define GL_LUMINANCE16UI_EXT 0x8D7A
2373 #define GL_LUMINANCE16_ALPHA16 0x8048
2374 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048
2375 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
2376 #define GL_LUMINANCE16_EXT 0x8042
2377 #define GL_LUMINANCE16_SNORM 0x9019
2378 #define GL_LUMINANCE32F_ARB 0x8818
2379 #define GL_LUMINANCE32F_EXT 0x8818
2380 #define GL_LUMINANCE32I_EXT 0x8D86
2381 #define GL_LUMINANCE32UI_EXT 0x8D74
2382 #define GL_LUMINANCE4 0x803F
2383 #define GL_LUMINANCE4_ALPHA4 0x8043
2384 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043
2385 #define GL_LUMINANCE4_ALPHA4_OES 0x8043
2386 #define GL_LUMINANCE4_EXT 0x803F
2387 #define GL_LUMINANCE6_ALPHA2 0x8044
2388 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044
2389 #define GL_LUMINANCE8 0x8040
2390 #define GL_LUMINANCE8I_EXT 0x8D92
2391 #define GL_LUMINANCE8UI_EXT 0x8D80
2392 #define GL_LUMINANCE8_ALPHA8 0x8045
2393 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2394 #define GL_LUMINANCE8_ALPHA8_OES 0x8045
2395 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
2396 #define GL_LUMINANCE8_EXT 0x8040
2397 #define GL_LUMINANCE8_OES 0x8040
2398 #define GL_LUMINANCE8_SNORM 0x9015
2399 #define GL_LUMINANCE_ALPHA 0x190A
2400 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F
2401 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
2402 #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
2403 #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
2404 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819
2405 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
2406 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
2407 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
2408 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
2409 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
2410 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
2411 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
2412 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
2413 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
2414 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
2415 #define GL_LUMINANCE_ALPHA_SNORM 0x9012
2416 #define GL_LUMINANCE_FLOAT16_APPLE 0x881E
2417 #define GL_LUMINANCE_FLOAT16_ATI 0x881E
2418 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818
2419 #define GL_LUMINANCE_FLOAT32_ATI 0x8818
2420 #define GL_LUMINANCE_INTEGER_EXT 0x8D9C
2421 #define GL_LUMINANCE_SNORM 0x9011
2422 #define GL_MAD_ATI 0x8968
2423 #define GL_MAGNITUDE_BIAS_NV 0x8718
2424 #define GL_MAGNITUDE_SCALE_NV 0x8712
2425 #define GL_MAJOR_VERSION 0x821B
2426 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
2427 #define GL_MALI_SHADER_BINARY_ARM 0x8F60
2428 #define GL_MANUAL_GENERATE_MIPMAP 0x8294
2429 #define GL_MAP1_BINORMAL_EXT 0x8446
2430 #define GL_MAP1_COLOR_4 0x0D90
2431 #define GL_MAP1_GRID_DOMAIN 0x0DD0
2432 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
2433 #define GL_MAP1_INDEX 0x0D91
2434 #define GL_MAP1_NORMAL 0x0D92
2435 #define GL_MAP1_TANGENT_EXT 0x8444
2436 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
2437 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
2438 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
2439 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
2440 #define GL_MAP1_VERTEX_3 0x0D97
2441 #define GL_MAP1_VERTEX_4 0x0D98
2442 #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
2443 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
2444 #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
2445 #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
2446 #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
2447 #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
2448 #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
2449 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
2450 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
2451 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
2452 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
2453 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
2454 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
2455 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
2456 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
2457 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
2458 #define GL_MAP2_BINORMAL_EXT 0x8447
2459 #define GL_MAP2_COLOR_4 0x0DB0
2460 #define GL_MAP2_GRID_DOMAIN 0x0DD2
2461 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
2462 #define GL_MAP2_INDEX 0x0DB1
2463 #define GL_MAP2_NORMAL 0x0DB2
2464 #define GL_MAP2_TANGENT_EXT 0x8445
2465 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
2466 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
2467 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
2468 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
2469 #define GL_MAP2_VERTEX_3 0x0DB7
2470 #define GL_MAP2_VERTEX_4 0x0DB8
2471 #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
2472 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
2473 #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
2474 #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
2475 #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
2476 #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
2477 #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
2478 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
2479 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
2480 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
2481 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
2482 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
2483 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
2484 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
2485 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
2486 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
2487 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
2488 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
2489 #define GL_MAP_COHERENT_BIT 0x0080
2490 #define GL_MAP_COHERENT_BIT_EXT 0x0080
2491 #define GL_MAP_COLOR 0x0D10
2492 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
2493 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
2494 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
2495 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
2496 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
2497 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
2498 #define GL_MAP_PERSISTENT_BIT 0x0040
2499 #define GL_MAP_PERSISTENT_BIT_EXT 0x0040
2500 #define GL_MAP_READ_BIT 0x0001
2501 #define GL_MAP_READ_BIT_EXT 0x0001
2502 #define GL_MAP_STENCIL 0x0D11
2503 #define GL_MAP_TESSELLATION_NV 0x86C2
2504 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
2505 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
2506 #define GL_MAP_WRITE_BIT 0x0002
2507 #define GL_MAP_WRITE_BIT_EXT 0x0002
2508 #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
2509 #define GL_MATRIX0_ARB 0x88C0
2510 #define GL_MATRIX0_NV 0x8630
2511 #define GL_MATRIX10_ARB 0x88CA
2512 #define GL_MATRIX11_ARB 0x88CB
2513 #define GL_MATRIX12_ARB 0x88CC
2514 #define GL_MATRIX13_ARB 0x88CD
2515 #define GL_MATRIX14_ARB 0x88CE
2516 #define GL_MATRIX15_ARB 0x88CF
2517 #define GL_MATRIX16_ARB 0x88D0
2518 #define GL_MATRIX17_ARB 0x88D1
2519 #define GL_MATRIX18_ARB 0x88D2
2520 #define GL_MATRIX19_ARB 0x88D3
2521 #define GL_MATRIX1_ARB 0x88C1
2522 #define GL_MATRIX1_NV 0x8631
2523 #define GL_MATRIX20_ARB 0x88D4
2524 #define GL_MATRIX21_ARB 0x88D5
2525 #define GL_MATRIX22_ARB 0x88D6
2526 #define GL_MATRIX23_ARB 0x88D7
2527 #define GL_MATRIX24_ARB 0x88D8
2528 #define GL_MATRIX25_ARB 0x88D9
2529 #define GL_MATRIX26_ARB 0x88DA
2530 #define GL_MATRIX27_ARB 0x88DB
2531 #define GL_MATRIX28_ARB 0x88DC
2532 #define GL_MATRIX29_ARB 0x88DD
2533 #define GL_MATRIX2_ARB 0x88C2
2534 #define GL_MATRIX2_NV 0x8632
2535 #define GL_MATRIX30_ARB 0x88DE
2536 #define GL_MATRIX31_ARB 0x88DF
2537 #define GL_MATRIX3_ARB 0x88C3
2538 #define GL_MATRIX3_NV 0x8633
2539 #define GL_MATRIX4_ARB 0x88C4
2540 #define GL_MATRIX4_NV 0x8634
2541 #define GL_MATRIX5_ARB 0x88C5
2542 #define GL_MATRIX5_NV 0x8635
2543 #define GL_MATRIX6_ARB 0x88C6
2544 #define GL_MATRIX6_NV 0x8636
2545 #define GL_MATRIX7_ARB 0x88C7
2546 #define GL_MATRIX7_NV 0x8637
2547 #define GL_MATRIX8_ARB 0x88C8
2548 #define GL_MATRIX9_ARB 0x88C9
2549 #define GL_MATRIX_EXT 0x87C0
2550 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
2551 #define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
2552 #define GL_MATRIX_INDEX_ARRAY_OES 0x8844
2553 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
2554 #define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
2555 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
2556 #define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
2557 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
2558 #define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
2559 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
2560 #define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
2561 #define GL_MATRIX_MODE 0x0BA0
2562 #define GL_MATRIX_PALETTE_ARB 0x8840
2563 #define GL_MATRIX_PALETTE_OES 0x8840
2564 #define GL_MATRIX_STRIDE 0x92FF
2565 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
2566 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000
2567 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
2568 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
2569 #define GL_MAT_EMISSION_BIT_PGI 0x00800000
2570 #define GL_MAT_SHININESS_BIT_PGI 0x02000000
2571 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000
2572 #define GL_MAX 0x8008
2573 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
2574 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
2575 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
2576 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
2577 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
2578 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
2579 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2580 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
2581 #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
2582 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
2583 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
2584 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2585 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2586 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
2587 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
2588 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
2589 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
2590 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
2591 #define GL_MAX_CLIP_DISTANCES 0x0D32
2592 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
2593 #define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
2594 #define GL_MAX_CLIP_PLANES 0x0D32
2595 #define GL_MAX_CLIP_PLANES_IMG 0x0D32
2596 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
2597 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
2598 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
2599 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
2600 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
2601 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
2602 #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2603 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2604 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
2605 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
2606 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2607 #define GL_MAX_COMBINED_DIMENSIONS 0x8282
2608 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
2609 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
2610 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
2611 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
2612 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2613 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2614 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
2615 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
2616 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
2617 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
2618 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
2619 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
2620 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
2621 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
2622 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
2623 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
2624 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
2625 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
2626 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
2627 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2628 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2629 #define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
2630 #define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
2631 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2632 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
2633 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2634 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2635 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2636 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2637 #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
2638 #define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
2639 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2640 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
2641 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2642 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
2643 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
2644 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
2645 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
2646 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
2647 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
2648 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
2649 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
2650 #define GL_MAX_CULL_DISTANCES 0x82F9
2651 #define GL_MAX_CULL_DISTANCES_EXT 0x82F9
2652 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2653 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
2654 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2655 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
2656 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
2657 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
2658 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2659 #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
2660 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
2661 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
2662 #define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
2663 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
2664 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
2665 #define GL_MAX_DEPTH 0x8280
2666 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
2667 #define GL_MAX_DRAW_BUFFERS 0x8824
2668 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
2669 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824
2670 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824
2671 #define GL_MAX_DRAW_BUFFERS_NV 0x8824
2672 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
2673 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
2674 #define GL_MAX_ELEMENTS_INDICES 0x80E9
2675 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
2676 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
2677 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
2678 #define GL_MAX_ELEMENT_INDEX 0x8D6B
2679 #define GL_MAX_EVAL_ORDER 0x0D30
2680 #define GL_MAX_EXT 0x8008
2681 #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
2682 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2683 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2684 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
2685 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2686 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
2687 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
2688 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
2689 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
2690 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
2691 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
2692 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
2693 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
2694 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
2695 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
2696 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
2697 #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2698 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2699 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
2700 #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317
2701 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2702 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2703 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
2704 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
2705 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2706 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
2707 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
2708 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2709 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
2710 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
2711 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
2712 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2713 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
2714 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
2715 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
2716 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
2717 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
2718 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
2719 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
2720 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
2721 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
2722 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
2723 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
2724 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
2725 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
2726 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
2727 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
2728 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
2729 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
2730 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
2731 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
2732 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
2733 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
2734 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
2735 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
2736 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
2737 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
2738 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
2739 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
2740 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
2741 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
2742 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
2743 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
2744 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
2745 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
2746 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
2747 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
2748 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
2749 #define GL_MAX_HEIGHT 0x827F
2750 #define GL_MAX_IMAGE_SAMPLES 0x906D
2751 #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
2752 #define GL_MAX_IMAGE_UNITS 0x8F38
2753 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38
2754 #define GL_MAX_INTEGER_SAMPLES 0x9110
2755 #define GL_MAX_LABEL_LENGTH 0x82E8
2756 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8
2757 #define GL_MAX_LAYERS 0x8281
2758 #define GL_MAX_LGPU_GPUS_NVX 0x92BA
2759 #define GL_MAX_LIGHTS 0x0D31
2760 #define GL_MAX_LIST_NESTING 0x0B31
2761 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6
2762 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
2763 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
2764 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
2765 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
2766 #define GL_MAX_NAME_LENGTH 0x92F6
2767 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
2768 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2769 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2770 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
2771 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
2772 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
2773 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
2774 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
2775 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842
2776 #define GL_MAX_PALETTE_MATRICES_OES 0x8842
2777 #define GL_MAX_PATCH_VERTICES 0x8E7D
2778 #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D
2779 #define GL_MAX_PATCH_VERTICES_OES 0x8E7D
2780 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
2781 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
2782 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
2783 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
2784 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
2785 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
2786 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
2787 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
2788 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
2789 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
2790 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
2791 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
2792 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
2793 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
2794 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
2795 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
2796 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
2797 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
2798 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
2799 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
2800 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
2801 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
2802 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
2803 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
2804 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
2805 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
2806 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
2807 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
2808 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
2809 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
2810 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
2811 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
2812 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
2813 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
2814 #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
2815 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
2816 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
2817 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905
2818 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
2819 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
2820 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
2821 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
2822 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
2823 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
2824 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
2825 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
2826 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
2827 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329
2828 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
2829 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
2830 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
2831 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
2832 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
2833 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
2834 #define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
2835 #define GL_MAX_SAMPLES 0x8D57
2836 #define GL_MAX_SAMPLES_ANGLE 0x8D57
2837 #define GL_MAX_SAMPLES_APPLE 0x8D57
2838 #define GL_MAX_SAMPLES_EXT 0x8D57
2839 #define GL_MAX_SAMPLES_IMG 0x9135
2840 #define GL_MAX_SAMPLES_NV 0x8D57
2841 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
2842 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
2843 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
2844 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
2845 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
2846 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
2847 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
2848 #define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
2849 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
2850 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
2851 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
2852 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
2853 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
2854 #define GL_MAX_SHININESS_NV 0x8504
2855 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
2856 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
2857 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
2858 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
2859 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
2860 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
2861 #define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
2862 #define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
2863 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
2864 #define GL_MAX_SPOT_EXPONENT_NV 0x8505
2865 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2866 #define GL_MAX_SUBROUTINES 0x8DE7
2867 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
2868 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2869 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
2870 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
2871 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2872 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
2873 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
2874 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2875 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
2876 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
2877 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
2878 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
2879 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
2880 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
2881 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
2882 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
2883 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
2884 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
2885 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
2886 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
2887 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
2888 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
2889 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
2890 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
2891 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
2892 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
2893 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
2894 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
2895 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
2896 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
2897 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
2898 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2899 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
2900 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
2901 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2902 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
2903 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
2904 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2905 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
2906 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
2907 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
2908 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
2909 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
2910 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
2911 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
2912 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
2913 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
2914 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
2915 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
2916 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
2917 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
2918 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
2919 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
2920 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
2921 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
2922 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
2923 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
2924 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
2925 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E
2926 #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E
2927 #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E
2928 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
2929 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84
2930 #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84
2931 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
2932 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
2933 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2934 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B
2935 #define GL_MAX_TEXTURE_COORDS 0x8871
2936 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
2937 #define GL_MAX_TEXTURE_COORDS_NV 0x8871
2938 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
2939 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
2940 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
2941 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
2942 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
2943 #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
2944 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2945 #define GL_MAX_TEXTURE_SIZE 0x0D33
2946 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
2947 #define GL_MAX_TEXTURE_UNITS 0x84E2
2948 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2949 #define GL_MAX_TRACK_MATRICES_NV 0x862F
2950 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
2951 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
2952 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
2953 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
2954 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
2955 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
2956 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
2957 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
2958 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
2959 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
2960 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
2961 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
2962 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
2963 #define GL_MAX_UNIFORM_LOCATIONS 0x826E
2964 #define GL_MAX_VARYING_COMPONENTS 0x8B4B
2965 #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
2966 #define GL_MAX_VARYING_FLOATS 0x8B4B
2967 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
2968 #define GL_MAX_VARYING_VECTORS 0x8DFC
2969 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
2970 #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2971 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2972 #define GL_MAX_VERTEX_ATTRIBS 0x8869
2973 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
2974 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2975 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2976 #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2977 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
2978 #define GL_MAX_VERTEX_HINT_PGI 0x1A22D
2979 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2980 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
2981 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
2982 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
2983 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
2984 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
2985 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
2986 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
2987 #define GL_MAX_VERTEX_STREAMS 0x8E71
2988 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B
2989 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
2990 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
2991 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
2992 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
2993 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
2994 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
2995 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
2996 #define GL_MAX_VERTEX_UNITS_OES 0x86A4
2997 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
2998 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
2999 #define GL_MAX_VIEWPORTS 0x825B
3000 #define GL_MAX_VIEWPORTS_NV 0x825B
3001 #define GL_MAX_VIEWPORTS_OES 0x825B
3002 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
3003 #define GL_MAX_VIEWS_OVR 0x9631
3004 #define GL_MAX_WIDTH 0x827E
3005 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
3006 #define GL_MEDIUM_FLOAT 0x8DF1
3007 #define GL_MEDIUM_INT 0x8DF4
3008 #define GL_MIN 0x8007
3009 #define GL_MINMAX 0x802E
3010 #define GL_MINMAX_EXT 0x802E
3011 #define GL_MINMAX_FORMAT 0x802F
3012 #define GL_MINMAX_FORMAT_EXT 0x802F
3013 #define GL_MINMAX_SINK 0x8030
3014 #define GL_MINMAX_SINK_EXT 0x8030
3015 #define GL_MINOR_VERSION 0x821C
3016 #define GL_MINUS_CLAMPED_NV 0x92B3
3017 #define GL_MINUS_NV 0x929F
3018 #define GL_MIN_EXT 0x8007
3019 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
3020 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
3021 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
3022 #define GL_MIN_LOD_WARNING_AMD 0x919C
3023 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
3024 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
3025 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904
3026 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
3027 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
3028 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
3029 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
3030 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
3031 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
3032 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37
3033 #define GL_MIN_SPARSE_LEVEL_AMD 0x919B
3034 #define GL_MIPMAP 0x8293
3035 #define GL_MIRRORED_REPEAT 0x8370
3036 #define GL_MIRRORED_REPEAT_ARB 0x8370
3037 #define GL_MIRRORED_REPEAT_IBM 0x8370
3038 #define GL_MIRRORED_REPEAT_OES 0x8370
3039 #define GL_MIRROR_CLAMP_ATI 0x8742
3040 #define GL_MIRROR_CLAMP_EXT 0x8742
3041 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
3042 #define GL_MIRROR_CLAMP_TO_EDGE 0x8743
3043 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
3044 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
3045 #define GL_MITER_REVERT_NV 0x90A7
3046 #define GL_MITER_TRUNCATE_NV 0x90A8
3047 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
3048 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
3049 #define GL_MODELVIEW 0x1700
3050 #define GL_MODELVIEW0_ARB 0x1700
3051 #define GL_MODELVIEW0_EXT 0x1700
3052 #define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
3053 #define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
3054 #define GL_MODELVIEW10_ARB 0x872A
3055 #define GL_MODELVIEW11_ARB 0x872B
3056 #define GL_MODELVIEW12_ARB 0x872C
3057 #define GL_MODELVIEW13_ARB 0x872D
3058 #define GL_MODELVIEW14_ARB 0x872E
3059 #define GL_MODELVIEW15_ARB 0x872F
3060 #define GL_MODELVIEW16_ARB 0x8730
3061 #define GL_MODELVIEW17_ARB 0x8731
3062 #define GL_MODELVIEW18_ARB 0x8732
3063 #define GL_MODELVIEW19_ARB 0x8733
3064 #define GL_MODELVIEW1_ARB 0x850A
3065 #define GL_MODELVIEW1_EXT 0x850A
3066 #define GL_MODELVIEW1_MATRIX_EXT 0x8506
3067 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
3068 #define GL_MODELVIEW20_ARB 0x8734
3069 #define GL_MODELVIEW21_ARB 0x8735
3070 #define GL_MODELVIEW22_ARB 0x8736
3071 #define GL_MODELVIEW23_ARB 0x8737
3072 #define GL_MODELVIEW24_ARB 0x8738
3073 #define GL_MODELVIEW25_ARB 0x8739
3074 #define GL_MODELVIEW26_ARB 0x873A
3075 #define GL_MODELVIEW27_ARB 0x873B
3076 #define GL_MODELVIEW28_ARB 0x873C
3077 #define GL_MODELVIEW29_ARB 0x873D
3078 #define GL_MODELVIEW2_ARB 0x8722
3079 #define GL_MODELVIEW30_ARB 0x873E
3080 #define GL_MODELVIEW31_ARB 0x873F
3081 #define GL_MODELVIEW3_ARB 0x8723
3082 #define GL_MODELVIEW4_ARB 0x8724
3083 #define GL_MODELVIEW5_ARB 0x8725
3084 #define GL_MODELVIEW6_ARB 0x8726
3085 #define GL_MODELVIEW7_ARB 0x8727
3086 #define GL_MODELVIEW8_ARB 0x8728
3087 #define GL_MODELVIEW9_ARB 0x8729
3088 #define GL_MODELVIEW_MATRIX 0x0BA6
3089 #define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
3090 #define GL_MODELVIEW_PROJECTION_NV 0x8629
3091 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
3092 #define GL_MODULATE 0x2100
3093 #define GL_MODULATE_ADD_ATI 0x8744
3094 #define GL_MODULATE_COLOR_IMG 0x8C04
3095 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
3096 #define GL_MODULATE_SUBTRACT_ATI 0x8746
3097 #define GL_MOVE_TO_CONTINUES_NV 0x90B6
3098 #define GL_MOVE_TO_NV 0x02
3099 #define GL_MOVE_TO_RESETS_NV 0x90B5
3100 #define GL_MOV_ATI 0x8961
3101 #define GL_MULT 0x0103
3102 #define GL_MULTICAST_GPUS_NV 0x92BA
3103 #define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
3104 #define GL_MULTIPLY 0x9294
3105 #define GL_MULTIPLY_KHR 0x9294
3106 #define GL_MULTIPLY_NV 0x9294
3107 #define GL_MULTISAMPLE 0x809D
3108 #define GL_MULTISAMPLES_NV 0x9371
3109 #define GL_MULTISAMPLE_3DFX 0x86B2
3110 #define GL_MULTISAMPLE_ARB 0x809D
3111 #define GL_MULTISAMPLE_BIT 0x20000000
3112 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000
3113 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
3114 #define GL_MULTISAMPLE_BIT_EXT 0x20000000
3115 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
3116 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
3117 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
3118 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
3119 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
3120 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
3121 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
3122 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
3123 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
3124 #define GL_MULTISAMPLE_EXT 0x809D
3125 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
3126 #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382
3127 #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
3128 #define GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381
3129 #define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
3130 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
3131 #define GL_MULTISAMPLE_SGIS 0x809D
3132 #define GL_MULTIVIEW_EXT 0x90F1
3133 #define GL_MUL_ATI 0x8964
3134 #define GL_MVP_MATRIX_EXT 0x87E3
3135 #define GL_N3F_V3F 0x2A25
3136 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
3137 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA
3138 #define GL_NAME_LENGTH 0x92F9
3139 #define GL_NAME_STACK_DEPTH 0x0D70
3140 #define GL_NAND 0x150E
3141 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
3142 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
3143 #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
3144 #define GL_NEAREST 0x2600
3145 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
3146 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
3147 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
3148 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
3149 #define GL_NEGATE_BIT_ATI 0x00000004
3150 #define GL_NEGATIVE_ONE_EXT 0x87DF
3151 #define GL_NEGATIVE_ONE_TO_ONE 0x935E
3152 #define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E
3153 #define GL_NEGATIVE_W_EXT 0x87DC
3154 #define GL_NEGATIVE_X_EXT 0x87D9
3155 #define GL_NEGATIVE_Y_EXT 0x87DA
3156 #define GL_NEGATIVE_Z_EXT 0x87DB
3157 #define GL_NEVER 0x0200
3158 #define GL_NEXT_BUFFER_NV -2
3159 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
3160 #define GL_NICEST 0x1102
3161 #define GL_NONE 0
3162 #define GL_NONE_OES 0
3163 #define GL_NOOP 0x1505
3164 #define GL_NOP_COMMAND_NV 0x0001
3165 #define GL_NOR 0x1508
3166 #define GL_NORMALIZE 0x0BA1
3167 #define GL_NORMALIZED_RANGE_EXT 0x87E0
3168 #define GL_NORMAL_ARRAY 0x8075
3169 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
3170 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
3171 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
3172 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
3173 #define GL_NORMAL_ARRAY_EXT 0x8075
3174 #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
3175 #define GL_NORMAL_ARRAY_LIST_IBM 103071
3176 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
3177 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
3178 #define GL_NORMAL_ARRAY_POINTER 0x808F
3179 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
3180 #define GL_NORMAL_ARRAY_STRIDE 0x807F
3181 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
3182 #define GL_NORMAL_ARRAY_TYPE 0x807E
3183 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
3184 #define GL_NORMAL_BIT_PGI 0x08000000
3185 #define GL_NORMAL_MAP 0x8511
3186 #define GL_NORMAL_MAP_ARB 0x8511
3187 #define GL_NORMAL_MAP_EXT 0x8511
3188 #define GL_NORMAL_MAP_NV 0x8511
3189 #define GL_NORMAL_MAP_OES 0x8511
3190 #define GL_NOTEQUAL 0x0205
3191 #define GL_NO_ERROR 0
3192 #define GL_NO_RESET_NOTIFICATION 0x8261
3193 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261
3194 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261
3195 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261
3196 #define GL_NUM_ACTIVE_VARIABLES 0x9304
3197 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
3198 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
3199 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
3200 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596
3201 #define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D
3202 #define GL_NUM_EXTENSIONS 0x821D
3203 #define GL_NUM_FILL_STREAMS_NV 0x8E29
3204 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
3205 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
3206 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
3207 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
3208 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
3209 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
3210 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
3211 #define GL_NUM_PASSES_ATI 0x8970
3212 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
3213 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
3214 #define GL_NUM_SAMPLE_COUNTS 0x9380
3215 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
3216 #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
3217 #define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
3218 #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA
3219 #define GL_NUM_SPIR_V_EXTENSIONS 0x9554
3220 #define GL_NUM_TILING_TYPES_EXT 0x9582
3221 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
3222 #define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
3223 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
3224 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
3225 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
3226 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
3227 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
3228 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
3229 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
3230 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
3231 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
3232 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
3233 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
3234 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
3235 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
3236 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
3237 #define GL_OBJECT_LINEAR 0x2401
3238 #define GL_OBJECT_LINEAR_NV 0x2401
3239 #define GL_OBJECT_LINE_SGIS 0x81F7
3240 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
3241 #define GL_OBJECT_PLANE 0x2501
3242 #define GL_OBJECT_POINT_SGIS 0x81F5
3243 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
3244 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
3245 #define GL_OBJECT_TYPE 0x9112
3246 #define GL_OBJECT_TYPE_APPLE 0x9112
3247 #define GL_OBJECT_TYPE_ARB 0x8B4E
3248 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
3249 #define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
3250 #define GL_OCCLUSION_TEST_HP 0x8165
3251 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166
3252 #define GL_OFFSET 0x92FC
3253 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
3254 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
3255 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
3256 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
3257 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
3258 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
3259 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
3260 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
3261 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
3262 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
3263 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
3264 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
3265 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
3266 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
3267 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
3268 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
3269 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
3270 #define GL_ONE 1
3271 #define GL_ONE_EXT 0x87DE
3272 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
3273 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
3274 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
3275 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
3276 #define GL_ONE_MINUS_DST_ALPHA 0x0305
3277 #define GL_ONE_MINUS_DST_COLOR 0x0307
3278 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
3279 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
3280 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
3281 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
3282 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
3283 #define GL_ONE_MINUS_SRC_COLOR 0x0301
3284 #define GL_OPERAND0_ALPHA 0x8598
3285 #define GL_OPERAND0_ALPHA_ARB 0x8598
3286 #define GL_OPERAND0_ALPHA_EXT 0x8598
3287 #define GL_OPERAND0_RGB 0x8590
3288 #define GL_OPERAND0_RGB_ARB 0x8590
3289 #define GL_OPERAND0_RGB_EXT 0x8590
3290 #define GL_OPERAND1_ALPHA 0x8599
3291 #define GL_OPERAND1_ALPHA_ARB 0x8599
3292 #define GL_OPERAND1_ALPHA_EXT 0x8599
3293 #define GL_OPERAND1_RGB 0x8591
3294 #define GL_OPERAND1_RGB_ARB 0x8591
3295 #define GL_OPERAND1_RGB_EXT 0x8591
3296 #define GL_OPERAND2_ALPHA 0x859A
3297 #define GL_OPERAND2_ALPHA_ARB 0x859A
3298 #define GL_OPERAND2_ALPHA_EXT 0x859A
3299 #define GL_OPERAND2_RGB 0x8592
3300 #define GL_OPERAND2_RGB_ARB 0x8592
3301 #define GL_OPERAND2_RGB_EXT 0x8592
3302 #define GL_OPERAND3_ALPHA_NV 0x859B
3303 #define GL_OPERAND3_RGB_NV 0x8593
3304 #define GL_OPTIMAL_TILING_EXT 0x9584
3305 #define GL_OP_ADD_EXT 0x8787
3306 #define GL_OP_CLAMP_EXT 0x878E
3307 #define GL_OP_CROSS_PRODUCT_EXT 0x8797
3308 #define GL_OP_DOT3_EXT 0x8784
3309 #define GL_OP_DOT4_EXT 0x8785
3310 #define GL_OP_EXP_BASE_2_EXT 0x8791
3311 #define GL_OP_FLOOR_EXT 0x878F
3312 #define GL_OP_FRAC_EXT 0x8789
3313 #define GL_OP_INDEX_EXT 0x8782
3314 #define GL_OP_LOG_BASE_2_EXT 0x8792
3315 #define GL_OP_MADD_EXT 0x8788
3316 #define GL_OP_MAX_EXT 0x878A
3317 #define GL_OP_MIN_EXT 0x878B
3318 #define GL_OP_MOV_EXT 0x8799
3319 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
3320 #define GL_OP_MUL_EXT 0x8786
3321 #define GL_OP_NEGATE_EXT 0x8783
3322 #define GL_OP_POWER_EXT 0x8793
3323 #define GL_OP_RECIP_EXT 0x8794
3324 #define GL_OP_RECIP_SQRT_EXT 0x8795
3325 #define GL_OP_ROUND_EXT 0x8790
3326 #define GL_OP_SET_GE_EXT 0x878C
3327 #define GL_OP_SET_LT_EXT 0x878D
3328 #define GL_OP_SUB_EXT 0x8796
3329 #define GL_OR 0x1507
3330 #define GL_ORDER 0x0A01
3331 #define GL_OR_INVERTED 0x150D
3332 #define GL_OR_REVERSE 0x150B
3333 #define GL_OUTPUT_COLOR0_EXT 0x879B
3334 #define GL_OUTPUT_COLOR1_EXT 0x879C
3335 #define GL_OUTPUT_FOG_EXT 0x87BD
3336 #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
3337 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
3338 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
3339 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
3340 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
3341 #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
3342 #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
3343 #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
3344 #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
3345 #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
3346 #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
3347 #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
3348 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
3349 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
3350 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
3351 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
3352 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
3353 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
3354 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
3355 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
3356 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
3357 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
3358 #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
3359 #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
3360 #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
3361 #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
3362 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
3363 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
3364 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
3365 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
3366 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
3367 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
3368 #define GL_OUTPUT_VERTEX_EXT 0x879A
3369 #define GL_OUT_OF_MEMORY 0x0505
3370 #define GL_OVERLAY 0x9296
3371 #define GL_OVERLAY_KHR 0x9296
3372 #define GL_OVERLAY_NV 0x9296
3373 #define GL_PACK_ALIGNMENT 0x0D05
3374 #define GL_PACK_CMYK_HINT_EXT 0x800E
3375 #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
3376 #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
3377 #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
3378 #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
3379 #define GL_PACK_COMPRESSED_SIZE_SGIX 0x831C
3380 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
3381 #define GL_PACK_IMAGE_HEIGHT 0x806C
3382 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
3383 #define GL_PACK_INVERT_MESA 0x8758
3384 #define GL_PACK_LSB_FIRST 0x0D01
3385 #define GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B
3386 #define GL_PACK_RESAMPLE_OML 0x8984
3387 #define GL_PACK_RESAMPLE_SGIX 0x842E
3388 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
3389 #define GL_PACK_ROW_BYTES_APPLE 0x8A15
3390 #define GL_PACK_ROW_LENGTH 0x0D02
3391 #define GL_PACK_SKIP_IMAGES 0x806B
3392 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
3393 #define GL_PACK_SKIP_PIXELS 0x0D04
3394 #define GL_PACK_SKIP_ROWS 0x0D03
3395 #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
3396 #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
3397 #define GL_PACK_SWAP_BYTES 0x0D00
3398 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
3399 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
3400 #define GL_PALETTE4_RGB8_OES 0x8B90
3401 #define GL_PALETTE4_RGBA4_OES 0x8B93
3402 #define GL_PALETTE4_RGBA8_OES 0x8B91
3403 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
3404 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
3405 #define GL_PALETTE8_RGB8_OES 0x8B95
3406 #define GL_PALETTE8_RGBA4_OES 0x8B98
3407 #define GL_PALETTE8_RGBA8_OES 0x8B96
3408 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4
3409 #define GL_PARAMETER_BUFFER 0x80EE
3410 #define GL_PARAMETER_BUFFER_ARB 0x80EE
3411 #define GL_PARAMETER_BUFFER_BINDING 0x80EF
3412 #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
3413 #define GL_PARTIAL_SUCCESS_NV 0x902E
3414 #define GL_PASS_THROUGH_NV 0x86E6
3415 #define GL_PASS_THROUGH_TOKEN 0x0700
3416 #define GL_PATCHES 0x000E
3417 #define GL_PATCHES_EXT 0x000E
3418 #define GL_PATCHES_OES 0x000E
3419 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
3420 #define GL_PATCH_DEFAULT_INNER_LEVEL_EXT 0x8E73
3421 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
3422 #define GL_PATCH_DEFAULT_OUTER_LEVEL_EXT 0x8E74
3423 #define GL_PATCH_VERTICES 0x8E72
3424 #define GL_PATCH_VERTICES_EXT 0x8E72
3425 #define GL_PATCH_VERTICES_OES 0x8E72
3426 #define GL_PATH_CLIENT_LENGTH_NV 0x907F
3427 #define GL_PATH_COMMAND_COUNT_NV 0x909D
3428 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
3429 #define GL_PATH_COORD_COUNT_NV 0x909E
3430 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
3431 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
3432 #define GL_PATH_DASH_CAPS_NV 0x907B
3433 #define GL_PATH_DASH_OFFSET_NV 0x907E
3434 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
3435 #define GL_PATH_END_CAPS_NV 0x9076
3436 #define GL_PATH_ERROR_POSITION_NV 0x90AB
3437 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
3438 #define GL_PATH_FILL_COVER_MODE_NV 0x9082
3439 #define GL_PATH_FILL_MASK_NV 0x9081
3440 #define GL_PATH_FILL_MODE_NV 0x9080
3441 #define GL_PATH_FOG_GEN_MODE_NV 0x90AC
3442 #define GL_PATH_FORMAT_PS_NV 0x9071
3443 #define GL_PATH_FORMAT_SVG_NV 0x9070
3444 #define GL_PATH_GEN_COEFF_NV 0x90B1
3445 #define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
3446 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3
3447 #define GL_PATH_GEN_MODE_NV 0x90B0
3448 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
3449 #define GL_PATH_INITIAL_END_CAP_NV 0x9077
3450 #define GL_PATH_JOIN_STYLE_NV 0x9079
3451 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
3452 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
3453 #define GL_PATH_MITER_LIMIT_NV 0x907A
3454 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
3455 #define GL_PATH_MODELVIEW_NV 0x1700
3456 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
3457 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
3458 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
3459 #define GL_PATH_PROJECTION_NV 0x1701
3460 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
3461 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
3462 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
3463 #define GL_PATH_STENCIL_FUNC_NV 0x90B7
3464 #define GL_PATH_STENCIL_REF_NV 0x90B8
3465 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
3466 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
3467 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083
3468 #define GL_PATH_STROKE_MASK_NV 0x9084
3469 #define GL_PATH_STROKE_WIDTH_NV 0x9075
3470 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
3471 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078
3472 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
3473 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
3474 #define GL_PERCENTAGE_AMD 0x8BC3
3475 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
3476 #define GL_PERFMON_RESULT_AMD 0x8BC6
3477 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
3478 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
3479 #define GL_PERFORMANCE_MONITOR_AMD 0x9152
3480 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
3481 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
3482 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
3483 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
3484 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
3485 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
3486 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
3487 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
3488 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
3489 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
3490 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
3491 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
3492 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
3493 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
3494 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA
3495 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
3496 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
3497 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
3498 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
3499 #define GL_PERFQUERY_WAIT_INTEL 0x83FB
3500 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
3501 #define GL_PERTURB_EXT 0x85AE
3502 #define GL_PER_GPU_STORAGE_BIT_NV 0x0800
3503 #define GL_PER_GPU_STORAGE_NV 0x9548
3504 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
3505 #define GL_PHONG_HINT_WIN 0x80EB
3506 #define GL_PHONG_WIN 0x80EA
3507 #define GL_PINLIGHT_NV 0x92A8
3508 #define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
3509 #define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
3510 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
3511 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
3512 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
3513 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
3514 #define GL_PIXEL_COUNT_NV 0x8866
3515 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
3516 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
3517 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
3518 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
3519 #define GL_PIXEL_MAG_FILTER_EXT 0x8331
3520 #define GL_PIXEL_MAP_A_TO_A 0x0C79
3521 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
3522 #define GL_PIXEL_MAP_B_TO_B 0x0C78
3523 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
3524 #define GL_PIXEL_MAP_G_TO_G 0x0C77
3525 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
3526 #define GL_PIXEL_MAP_I_TO_A 0x0C75
3527 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
3528 #define GL_PIXEL_MAP_I_TO_B 0x0C74
3529 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
3530 #define GL_PIXEL_MAP_I_TO_G 0x0C73
3531 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
3532 #define GL_PIXEL_MAP_I_TO_I 0x0C70
3533 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
3534 #define GL_PIXEL_MAP_I_TO_R 0x0C72
3535 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
3536 #define GL_PIXEL_MAP_R_TO_R 0x0C76
3537 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
3538 #define GL_PIXEL_MAP_S_TO_S 0x0C71
3539 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
3540 #define GL_PIXEL_MIN_FILTER_EXT 0x8332
3541 #define GL_PIXEL_MODE_BIT 0x00000020
3542 #define GL_PIXEL_PACK_BUFFER 0x88EB
3543 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
3544 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
3545 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
3546 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
3547 #define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
3548 #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
3549 #define GL_PIXEL_PACK_BUFFER_NV 0x88EB
3550 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
3551 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
3552 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
3553 #define GL_PIXEL_TEXTURE_SGIS 0x8353
3554 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
3555 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
3556 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
3557 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
3558 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
3559 #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
3560 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
3561 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
3562 #define GL_PIXEL_TEX_GEN_SGIX 0x8139
3563 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
3564 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
3565 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
3566 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
3567 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
3568 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
3569 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
3570 #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
3571 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
3572 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
3573 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
3574 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
3575 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
3576 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
3577 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
3578 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
3579 #define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
3580 #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
3581 #define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
3582 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
3583 #define GL_PLUS_CLAMPED_NV 0x92B1
3584 #define GL_PLUS_DARKER_NV 0x9292
3585 #define GL_PLUS_NV 0x9291
3586 #define GL_PN_TRIANGLES_ATI 0x87F0
3587 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
3588 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
3589 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
3590 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
3591 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
3592 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
3593 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
3594 #define GL_POINT 0x1B00
3595 #define GL_POINTS 0x0000
3596 #define GL_POINT_BIT 0x00000002
3597 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
3598 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
3599 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
3600 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
3601 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
3602 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
3603 #define GL_POINT_NV 0x1B00
3604 #define GL_POINT_SIZE 0x0B11
3605 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
3606 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C
3607 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
3608 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
3609 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
3610 #define GL_POINT_SIZE_GRANULARITY 0x0B13
3611 #define GL_POINT_SIZE_MAX 0x8127
3612 #define GL_POINT_SIZE_MAX_ARB 0x8127
3613 #define GL_POINT_SIZE_MAX_EXT 0x8127
3614 #define GL_POINT_SIZE_MAX_SGIS 0x8127
3615 #define GL_POINT_SIZE_MIN 0x8126
3616 #define GL_POINT_SIZE_MIN_ARB 0x8126
3617 #define GL_POINT_SIZE_MIN_EXT 0x8126
3618 #define GL_POINT_SIZE_MIN_SGIS 0x8126
3619 #define GL_POINT_SIZE_RANGE 0x0B12
3620 #define GL_POINT_SMOOTH 0x0B10
3621 #define GL_POINT_SMOOTH_HINT 0x0C51
3622 #define GL_POINT_SPRITE 0x8861
3623 #define GL_POINT_SPRITE_ARB 0x8861
3624 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
3625 #define GL_POINT_SPRITE_NV 0x8861
3626 #define GL_POINT_SPRITE_OES 0x8861
3627 #define GL_POINT_SPRITE_R_MODE_NV 0x8863
3628 #define GL_POINT_TOKEN 0x0701
3629 #define GL_POLYGON 0x0009
3630 #define GL_POLYGON_BIT 0x00000008
3631 #define GL_POLYGON_MODE 0x0B40
3632 #define GL_POLYGON_MODE_NV 0x0B40
3633 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
3634 #define GL_POLYGON_OFFSET_CLAMP 0x8E1B
3635 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
3636 #define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
3637 #define GL_POLYGON_OFFSET_EXT 0x8037
3638 #define GL_POLYGON_OFFSET_FACTOR 0x8038
3639 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
3640 #define GL_POLYGON_OFFSET_FILL 0x8037
3641 #define GL_POLYGON_OFFSET_LINE 0x2A02
3642 #define GL_POLYGON_OFFSET_LINE_NV 0x2A02
3643 #define GL_POLYGON_OFFSET_POINT 0x2A01
3644 #define GL_POLYGON_OFFSET_POINT_NV 0x2A01
3645 #define GL_POLYGON_OFFSET_UNITS 0x2A00
3646 #define GL_POLYGON_SMOOTH 0x0B41
3647 #define GL_POLYGON_SMOOTH_HINT 0x0C53
3648 #define GL_POLYGON_STIPPLE 0x0B42
3649 #define GL_POLYGON_STIPPLE_BIT 0x00000010
3650 #define GL_POLYGON_TOKEN 0x0703
3651 #define GL_POSITION 0x1203
3652 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
3653 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
3654 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
3655 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
3656 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
3657 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
3658 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
3659 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
3660 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
3661 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
3662 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
3663 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
3664 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
3665 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
3666 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
3667 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
3668 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
3669 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
3670 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
3671 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
3672 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
3673 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
3674 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
3675 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
3676 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
3677 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
3678 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
3679 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
3680 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
3681 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
3682 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
3683 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
3684 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
3685 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
3686 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
3687 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
3688 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
3689 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
3690 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
3691 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
3692 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
3693 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
3694 #define GL_PRESENT_DURATION_NV 0x8E2B
3695 #define GL_PRESENT_TIME_NV 0x8E2A
3696 #define GL_PRESERVE_ATI 0x8762
3697 #define GL_PREVIOUS 0x8578
3698 #define GL_PREVIOUS_ARB 0x8578
3699 #define GL_PREVIOUS_EXT 0x8578
3700 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
3701 #define GL_PRIMARY_COLOR 0x8577
3702 #define GL_PRIMARY_COLOR_ARB 0x8577
3703 #define GL_PRIMARY_COLOR_EXT 0x8577
3704 #define GL_PRIMARY_COLOR_NV 0x852C
3705 #define GL_PRIMITIVES_GENERATED 0x8C87
3706 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
3707 #define GL_PRIMITIVES_GENERATED_NV 0x8C87
3708 #define GL_PRIMITIVES_GENERATED_OES 0x8C87
3709 #define GL_PRIMITIVES_SUBMITTED 0x82EF
3710 #define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
3711 #define GL_PRIMITIVE_BOUNDING_BOX 0x92BE
3712 #define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
3713 #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE
3714 #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE
3715 #define GL_PRIMITIVE_ID_NV 0x8C7C
3716 #define GL_PRIMITIVE_RESTART 0x8F9D
3717 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
3718 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
3719 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
3720 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
3721 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
3722 #define GL_PRIMITIVE_RESTART_NV 0x8558
3723 #define GL_PROGRAM 0x82E2
3724 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
3725 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3726 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
3727 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3728 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
3729 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
3730 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
3731 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
3732 #define GL_PROGRAM_BINARY_ANGLE 0x93A6
3733 #define GL_PROGRAM_BINARY_FORMATS 0x87FF
3734 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
3735 #define GL_PROGRAM_BINARY_LENGTH 0x8741
3736 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
3737 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
3738 #define GL_PROGRAM_BINDING_ARB 0x8677
3739 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
3740 #define GL_PROGRAM_ERROR_POSITION_NV 0x864B
3741 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
3742 #define GL_PROGRAM_ERROR_STRING_NV 0x8874
3743 #define GL_PROGRAM_FORMAT_ARB 0x8876
3744 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
3745 #define GL_PROGRAM_INPUT 0x92E3
3746 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
3747 #define GL_PROGRAM_KHR 0x82E2
3748 #define GL_PROGRAM_LENGTH_ARB 0x8627
3749 #define GL_PROGRAM_LENGTH_NV 0x8627
3750 #define GL_PROGRAM_MATRIX_EXT 0x8E2D
3751 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
3752 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
3753 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
3754 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
3755 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
3756 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
3757 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
3758 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
3759 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
3760 #define GL_PROGRAM_OBJECT_ARB 0x8B40
3761 #define GL_PROGRAM_OBJECT_EXT 0x8B40
3762 #define GL_PROGRAM_OUTPUT 0x92E4
3763 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
3764 #define GL_PROGRAM_PARAMETER_NV 0x8644
3765 #define GL_PROGRAM_PIPELINE 0x82E4
3766 #define GL_PROGRAM_PIPELINE_BINDING 0x825A
3767 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
3768 #define GL_PROGRAM_PIPELINE_KHR 0x82E4
3769 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
3770 #define GL_PROGRAM_POINT_SIZE 0x8642
3771 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642
3772 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642
3773 #define GL_PROGRAM_RESIDENT_NV 0x8647
3774 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
3775 #define GL_PROGRAM_SEPARABLE 0x8258
3776 #define GL_PROGRAM_SEPARABLE_EXT 0x8258
3777 #define GL_PROGRAM_STRING_ARB 0x8628
3778 #define GL_PROGRAM_STRING_NV 0x8628
3779 #define GL_PROGRAM_TARGET_NV 0x8646
3780 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
3781 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
3782 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
3783 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
3784 #define GL_PROJECTION 0x1701
3785 #define GL_PROJECTION_MATRIX 0x0BA7
3786 #define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
3787 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
3788 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
3789 #define GL_PROVOKING_VERTEX 0x8E4F
3790 #define GL_PROVOKING_VERTEX_EXT 0x8E4F
3791 #define GL_PROXY_COLOR_TABLE 0x80D3
3792 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3
3793 #define GL_PROXY_HISTOGRAM 0x8025
3794 #define GL_PROXY_HISTOGRAM_EXT 0x8025
3795 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
3796 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
3797 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
3798 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
3799 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
3800 #define GL_PROXY_TEXTURE_1D 0x8063
3801 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
3802 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
3803 #define GL_PROXY_TEXTURE_1D_EXT 0x8063
3804 #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
3805 #define GL_PROXY_TEXTURE_2D 0x8064
3806 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
3807 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
3808 #define GL_PROXY_TEXTURE_2D_EXT 0x8064
3809 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
3810 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
3811 #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
3812 #define GL_PROXY_TEXTURE_3D 0x8070
3813 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
3814 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135
3815 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
3816 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
3817 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
3818 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
3819 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
3820 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
3821 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
3822 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
3823 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
3824 #define GL_PURGEABLE_APPLE 0x8A1D
3825 #define GL_PURGED_CONTEXT_RESET_NV 0x92BB
3826 #define GL_Q 0x2003
3827 #define GL_QUADRATIC_ATTENUATION 0x1209
3828 #define GL_QUADRATIC_CURVE_TO_NV 0x0A
3829 #define GL_QUADS 0x0007
3830 #define GL_QUADS_EXT 0x0007
3831 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
3832 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
3833 #define GL_QUADS_OES 0x0007
3834 #define GL_QUAD_ALPHA4_SGIS 0x811E
3835 #define GL_QUAD_ALPHA8_SGIS 0x811F
3836 #define GL_QUAD_INTENSITY4_SGIS 0x8122
3837 #define GL_QUAD_INTENSITY8_SGIS 0x8123
3838 #define GL_QUAD_LUMINANCE4_SGIS 0x8120
3839 #define GL_QUAD_LUMINANCE8_SGIS 0x8121
3840 #define GL_QUAD_MESH_SUN 0x8614
3841 #define GL_QUAD_STRIP 0x0008
3842 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
3843 #define GL_QUARTER_BIT_ATI 0x00000010
3844 #define GL_QUERY 0x82E3
3845 #define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
3846 #define GL_QUERY_BUFFER 0x9192
3847 #define GL_QUERY_BUFFER_AMD 0x9192
3848 #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
3849 #define GL_QUERY_BUFFER_BINDING 0x9193
3850 #define GL_QUERY_BUFFER_BINDING_AMD 0x9193
3851 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
3852 #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
3853 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
3854 #define GL_QUERY_BY_REGION_WAIT 0x8E15
3855 #define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
3856 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
3857 #define GL_QUERY_COUNTER_BITS 0x8864
3858 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
3859 #define GL_QUERY_COUNTER_BITS_EXT 0x8864
3860 #define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
3861 #define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
3862 #define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
3863 #define GL_QUERY_KHR 0x82E3
3864 #define GL_QUERY_NO_WAIT 0x8E14
3865 #define GL_QUERY_NO_WAIT_INVERTED 0x8E18
3866 #define GL_QUERY_NO_WAIT_NV 0x8E14
3867 #define GL_QUERY_OBJECT_AMD 0x9153
3868 #define GL_QUERY_OBJECT_EXT 0x9153
3869 #define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547
3870 #define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542
3871 #define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546
3872 #define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544
3873 #define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545
3874 #define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540
3875 #define GL_QUERY_RESULT 0x8866
3876 #define GL_QUERY_RESULT_ARB 0x8866
3877 #define GL_QUERY_RESULT_AVAILABLE 0x8867
3878 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
3879 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
3880 #define GL_QUERY_RESULT_EXT 0x8866
3881 #define GL_QUERY_RESULT_NO_WAIT 0x9194
3882 #define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
3883 #define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
3884 #define GL_QUERY_TARGET 0x82EA
3885 #define GL_QUERY_WAIT 0x8E13
3886 #define GL_QUERY_WAIT_INVERTED 0x8E17
3887 #define GL_QUERY_WAIT_NV 0x8E13
3888 #define GL_R 0x2002
3889 #define GL_R11F_G11F_B10F 0x8C3A
3890 #define GL_R11F_G11F_B10F_APPLE 0x8C3A
3891 #define GL_R11F_G11F_B10F_EXT 0x8C3A
3892 #define GL_R16 0x822A
3893 #define GL_R16F 0x822D
3894 #define GL_R16F_EXT 0x822D
3895 #define GL_R16I 0x8233
3896 #define GL_R16UI 0x8234
3897 #define GL_R16_EXT 0x822A
3898 #define GL_R16_SNORM 0x8F98
3899 #define GL_R16_SNORM_EXT 0x8F98
3900 #define GL_R1UI_C3F_V3F_SUN 0x85C6
3901 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
3902 #define GL_R1UI_C4UB_V3F_SUN 0x85C5
3903 #define GL_R1UI_N3F_V3F_SUN 0x85C7
3904 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
3905 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
3906 #define GL_R1UI_T2F_V3F_SUN 0x85C9
3907 #define GL_R1UI_V3F_SUN 0x85C4
3908 #define GL_R32F 0x822E
3909 #define GL_R32F_EXT 0x822E
3910 #define GL_R32I 0x8235
3911 #define GL_R32UI 0x8236
3912 #define GL_R3_G3_B2 0x2A10
3913 #define GL_R8 0x8229
3914 #define GL_R8I 0x8231
3915 #define GL_R8UI 0x8232
3916 #define GL_R8_EXT 0x8229
3917 #define GL_R8_SNORM 0x8F94
3918 #define GL_RASTERIZER_DISCARD 0x8C89
3919 #define GL_RASTERIZER_DISCARD_EXT 0x8C89
3920 #define GL_RASTERIZER_DISCARD_NV 0x8C89
3921 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
3922 #define GL_RASTER_MULTISAMPLE_EXT 0x9327
3923 #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
3924 #define GL_RASTER_SAMPLES_EXT 0x9328
3925 #define GL_READ_BUFFER 0x0C02
3926 #define GL_READ_BUFFER_EXT 0x0C02
3927 #define GL_READ_BUFFER_NV 0x0C02
3928 #define GL_READ_FRAMEBUFFER 0x8CA8
3929 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
3930 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
3931 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
3932 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
3933 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
3934 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
3935 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
3936 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
3937 #define GL_READ_FRAMEBUFFER_NV 0x8CA8
3938 #define GL_READ_ONLY 0x88B8
3939 #define GL_READ_ONLY_ARB 0x88B8
3940 #define GL_READ_PIXELS 0x828C
3941 #define GL_READ_PIXELS_FORMAT 0x828D
3942 #define GL_READ_PIXELS_TYPE 0x828E
3943 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
3944 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
3945 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
3946 #define GL_READ_WRITE 0x88BA
3947 #define GL_READ_WRITE_ARB 0x88BA
3948 #define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
3949 #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
3950 #define GL_RECT_NV 0xF6
3951 #define GL_RED 0x1903
3952 #define GL_REDUCE 0x8016
3953 #define GL_REDUCE_EXT 0x8016
3954 #define GL_RED_BIAS 0x0D15
3955 #define GL_RED_BITS 0x0D52
3956 #define GL_RED_BIT_ATI 0x00000001
3957 #define GL_RED_EXT 0x1903
3958 #define GL_RED_INTEGER 0x8D94
3959 #define GL_RED_INTEGER_EXT 0x8D94
3960 #define GL_RED_MAX_CLAMP_INGR 0x8564
3961 #define GL_RED_MIN_CLAMP_INGR 0x8560
3962 #define GL_RED_NV 0x1903
3963 #define GL_RED_SCALE 0x0D14
3964 #define GL_RED_SNORM 0x8F90
3965 #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
3966 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
3967 #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
3968 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
3969 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
3970 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
3971 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
3972 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
3973 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
3974 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
3975 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
3976 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
3977 #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
3978 #define GL_REFERENCE_PLANE_SGIX 0x817D
3979 #define GL_REFLECTION_MAP 0x8512
3980 #define GL_REFLECTION_MAP_ARB 0x8512
3981 #define GL_REFLECTION_MAP_EXT 0x8512
3982 #define GL_REFLECTION_MAP_NV 0x8512
3983 #define GL_REFLECTION_MAP_OES 0x8512
3984 #define GL_REGISTER_COMBINERS_NV 0x8522
3985 #define GL_REG_0_ATI 0x8921
3986 #define GL_REG_10_ATI 0x892B
3987 #define GL_REG_11_ATI 0x892C
3988 #define GL_REG_12_ATI 0x892D
3989 #define GL_REG_13_ATI 0x892E
3990 #define GL_REG_14_ATI 0x892F
3991 #define GL_REG_15_ATI 0x8930
3992 #define GL_REG_16_ATI 0x8931
3993 #define GL_REG_17_ATI 0x8932
3994 #define GL_REG_18_ATI 0x8933
3995 #define GL_REG_19_ATI 0x8934
3996 #define GL_REG_1_ATI 0x8922
3997 #define GL_REG_20_ATI 0x8935
3998 #define GL_REG_21_ATI 0x8936
3999 #define GL_REG_22_ATI 0x8937
4000 #define GL_REG_23_ATI 0x8938
4001 #define GL_REG_24_ATI 0x8939
4002 #define GL_REG_25_ATI 0x893A
4003 #define GL_REG_26_ATI 0x893B
4004 #define GL_REG_27_ATI 0x893C
4005 #define GL_REG_28_ATI 0x893D
4006 #define GL_REG_29_ATI 0x893E
4007 #define GL_REG_2_ATI 0x8923
4008 #define GL_REG_30_ATI 0x893F
4009 #define GL_REG_31_ATI 0x8940
4010 #define GL_REG_3_ATI 0x8924
4011 #define GL_REG_4_ATI 0x8925
4012 #define GL_REG_5_ATI 0x8926
4013 #define GL_REG_6_ATI 0x8927
4014 #define GL_REG_7_ATI 0x8928
4015 #define GL_REG_8_ATI 0x8929
4016 #define GL_REG_9_ATI 0x892A
4017 #define GL_RELATIVE_ARC_TO_NV 0xFF
4018 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
4019 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
4020 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
4021 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
4022 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
4023 #define GL_RELATIVE_LINE_TO_NV 0x05
4024 #define GL_RELATIVE_MOVE_TO_NV 0x03
4025 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
4026 #define GL_RELATIVE_RECT_NV 0xF7
4027 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
4028 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
4029 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
4030 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
4031 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
4032 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
4033 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
4034 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
4035 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
4036 #define GL_RELEASED_APPLE 0x8A19
4037 #define GL_RENDER 0x1C00
4038 #define GL_RENDERBUFFER 0x8D41
4039 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
4040 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
4041 #define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
4042 #define GL_RENDERBUFFER_BINDING 0x8CA7
4043 #define GL_RENDERBUFFER_BINDING_ANGLE 0x8CA7
4044 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
4045 #define GL_RENDERBUFFER_BINDING_OES 0x8CA7
4046 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
4047 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
4048 #define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
4049 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
4050 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
4051 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
4052 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
4053 #define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
4054 #define GL_RENDERBUFFER_EXT 0x8D41
4055 #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
4056 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
4057 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
4058 #define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
4059 #define GL_RENDERBUFFER_HEIGHT 0x8D43
4060 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
4061 #define GL_RENDERBUFFER_HEIGHT_OES 0x8D43
4062 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
4063 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
4064 #define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
4065 #define GL_RENDERBUFFER_OES 0x8D41
4066 #define GL_RENDERBUFFER_RED_SIZE 0x8D50
4067 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
4068 #define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
4069 #define GL_RENDERBUFFER_SAMPLES 0x8CAB
4070 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
4071 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
4072 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
4073 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
4074 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
4075 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
4076 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
4077 #define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
4078 #define GL_RENDERBUFFER_WIDTH 0x8D42
4079 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
4080 #define GL_RENDERBUFFER_WIDTH_OES 0x8D42
4081 #define GL_RENDERER 0x1F01
4082 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
4083 #define GL_RENDER_GPU_MASK_NV 0x9558
4084 #define GL_RENDER_MODE 0x0C40
4085 #define GL_REPEAT 0x2901
4086 #define GL_REPLACE 0x1E01
4087 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
4088 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
4089 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
4090 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
4091 #define GL_REPLACEMENT_CODE_SUN 0x81D8
4092 #define GL_REPLACE_EXT 0x8062
4093 #define GL_REPLACE_MIDDLE_SUN 0x0002
4094 #define GL_REPLACE_OLDEST_SUN 0x0003
4095 #define GL_REPLACE_VALUE_AMD 0x874B
4096 #define GL_REPLICATE_BORDER 0x8153
4097 #define GL_REPLICATE_BORDER_HP 0x8153
4098 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
4099 #define GL_RESAMPLE_AVERAGE_OML 0x8988
4100 #define GL_RESAMPLE_DECIMATE_OML 0x8989
4101 #define GL_RESAMPLE_DECIMATE_SGIX 0x8430
4102 #define GL_RESAMPLE_REPLICATE_OML 0x8986
4103 #define GL_RESAMPLE_REPLICATE_SGIX 0x8433
4104 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987
4105 #define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
4106 #define GL_RESCALE_NORMAL 0x803A
4107 #define GL_RESCALE_NORMAL_EXT 0x803A
4108 #define GL_RESET_NOTIFICATION_STRATEGY 0x8256
4109 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
4110 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
4111 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
4112 #define GL_RESTART_PATH_NV 0xF0
4113 #define GL_RESTART_SUN 0x0001
4114 #define GL_RETAINED_APPLE 0x8A1B
4115 #define GL_RETURN 0x0102
4116 #define GL_RG 0x8227
4117 #define GL_RG16 0x822C
4118 #define GL_RG16F 0x822F
4119 #define GL_RG16F_EXT 0x822F
4120 #define GL_RG16I 0x8239
4121 #define GL_RG16UI 0x823A
4122 #define GL_RG16_EXT 0x822C
4123 #define GL_RG16_SNORM 0x8F99
4124 #define GL_RG16_SNORM_EXT 0x8F99
4125 #define GL_RG32F 0x8230
4126 #define GL_RG32F_EXT 0x8230
4127 #define GL_RG32I 0x823B
4128 #define GL_RG32UI 0x823C
4129 #define GL_RG8 0x822B
4130 #define GL_RG8I 0x8237
4131 #define GL_RG8UI 0x8238
4132 #define GL_RG8_EXT 0x822B
4133 #define GL_RG8_SNORM 0x8F95
4134 #define GL_RGB 0x1907
4135 #define GL_RGB10 0x8052
4136 #define GL_RGB10_A2 0x8059
4137 #define GL_RGB10_A2UI 0x906F
4138 #define GL_RGB10_A2_EXT 0x8059
4139 #define GL_RGB10_EXT 0x8052
4140 #define GL_RGB12 0x8053
4141 #define GL_RGB12_EXT 0x8053
4142 #define GL_RGB16 0x8054
4143 #define GL_RGB16F 0x881B
4144 #define GL_RGB16F_ARB 0x881B
4145 #define GL_RGB16F_EXT 0x881B
4146 #define GL_RGB16I 0x8D89
4147 #define GL_RGB16I_EXT 0x8D89
4148 #define GL_RGB16UI 0x8D77
4149 #define GL_RGB16UI_EXT 0x8D77
4150 #define GL_RGB16_EXT 0x8054
4151 #define GL_RGB16_SNORM 0x8F9A
4152 #define GL_RGB16_SNORM_EXT 0x8F9A
4153 #define GL_RGB2_EXT 0x804E
4154 #define GL_RGB32F 0x8815
4155 #define GL_RGB32F_ARB 0x8815
4156 #define GL_RGB32F_EXT 0x8815
4157 #define GL_RGB32I 0x8D83
4158 #define GL_RGB32I_EXT 0x8D83
4159 #define GL_RGB32UI 0x8D71
4160 #define GL_RGB32UI_EXT 0x8D71
4161 #define GL_RGB4 0x804F
4162 #define GL_RGB4_EXT 0x804F
4163 #define GL_RGB4_S3TC 0x83A1
4164 #define GL_RGB5 0x8050
4165 #define GL_RGB565 0x8D62
4166 #define GL_RGB565_OES 0x8D62
4167 #define GL_RGB5_A1 0x8057
4168 #define GL_RGB5_A1_EXT 0x8057
4169 #define GL_RGB5_A1_OES 0x8057
4170 #define GL_RGB5_EXT 0x8050
4171 #define GL_RGB8 0x8051
4172 #define GL_RGB8I 0x8D8F
4173 #define GL_RGB8I_EXT 0x8D8F
4174 #define GL_RGB8UI 0x8D7D
4175 #define GL_RGB8UI_EXT 0x8D7D
4176 #define GL_RGB8_EXT 0x8051
4177 #define GL_RGB8_OES 0x8051
4178 #define GL_RGB8_SNORM 0x8F96
4179 #define GL_RGB9_E5 0x8C3D
4180 #define GL_RGB9_E5_APPLE 0x8C3D
4181 #define GL_RGB9_E5_EXT 0x8C3D
4182 #define GL_RGBA 0x1908
4183 #define GL_RGBA12 0x805A
4184 #define GL_RGBA12_EXT 0x805A
4185 #define GL_RGBA16 0x805B
4186 #define GL_RGBA16F 0x881A
4187 #define GL_RGBA16F_ARB 0x881A
4188 #define GL_RGBA16F_EXT 0x881A
4189 #define GL_RGBA16I 0x8D88
4190 #define GL_RGBA16I_EXT 0x8D88
4191 #define GL_RGBA16UI 0x8D76
4192 #define GL_RGBA16UI_EXT 0x8D76
4193 #define GL_RGBA16_EXT 0x805B
4194 #define GL_RGBA16_SNORM 0x8F9B
4195 #define GL_RGBA16_SNORM_EXT 0x8F9B
4196 #define GL_RGBA2 0x8055
4197 #define GL_RGBA2_EXT 0x8055
4198 #define GL_RGBA32F 0x8814
4199 #define GL_RGBA32F_ARB 0x8814
4200 #define GL_RGBA32F_EXT 0x8814
4201 #define GL_RGBA32I 0x8D82
4202 #define GL_RGBA32I_EXT 0x8D82
4203 #define GL_RGBA32UI 0x8D70
4204 #define GL_RGBA32UI_EXT 0x8D70
4205 #define GL_RGBA4 0x8056
4206 #define GL_RGBA4_DXT5_S3TC 0x83A5
4207 #define GL_RGBA4_EXT 0x8056
4208 #define GL_RGBA4_OES 0x8056
4209 #define GL_RGBA4_S3TC 0x83A3
4210 #define GL_RGBA8 0x8058
4211 #define GL_RGBA8I 0x8D8E
4212 #define GL_RGBA8I_EXT 0x8D8E
4213 #define GL_RGBA8UI 0x8D7C
4214 #define GL_RGBA8UI_EXT 0x8D7C
4215 #define GL_RGBA8_EXT 0x8058
4216 #define GL_RGBA8_OES 0x8058
4217 #define GL_RGBA8_SNORM 0x8F97
4218 #define GL_RGBA_DXT5_S3TC 0x83A4
4219 #define GL_RGBA_FLOAT16_APPLE 0x881A
4220 #define GL_RGBA_FLOAT16_ATI 0x881A
4221 #define GL_RGBA_FLOAT32_APPLE 0x8814
4222 #define GL_RGBA_FLOAT32_ATI 0x8814
4223 #define GL_RGBA_FLOAT_MODE_ARB 0x8820
4224 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
4225 #define GL_RGBA_INTEGER 0x8D99
4226 #define GL_RGBA_INTEGER_EXT 0x8D99
4227 #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
4228 #define GL_RGBA_MODE 0x0C31
4229 #define GL_RGBA_S3TC 0x83A2
4230 #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
4231 #define GL_RGBA_SNORM 0x8F93
4232 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
4233 #define GL_RGB_422_APPLE 0x8A1F
4234 #define GL_RGB_FLOAT16_APPLE 0x881B
4235 #define GL_RGB_FLOAT16_ATI 0x881B
4236 #define GL_RGB_FLOAT32_APPLE 0x8815
4237 #define GL_RGB_FLOAT32_ATI 0x8815
4238 #define GL_RGB_INTEGER 0x8D98
4239 #define GL_RGB_INTEGER_EXT 0x8D98
4240 #define GL_RGB_RAW_422_APPLE 0x8A51
4241 #define GL_RGB_S3TC 0x83A0
4242 #define GL_RGB_SCALE 0x8573
4243 #define GL_RGB_SCALE_ARB 0x8573
4244 #define GL_RGB_SCALE_EXT 0x8573
4245 #define GL_RGB_SNORM 0x8F92
4246 #define GL_RG_EXT 0x8227
4247 #define GL_RG_INTEGER 0x8228
4248 #define GL_RG_SNORM 0x8F91
4249 #define GL_RIGHT 0x0407
4250 #define GL_ROUNDED_RECT2_NV 0xEA
4251 #define GL_ROUNDED_RECT4_NV 0xEC
4252 #define GL_ROUNDED_RECT8_NV 0xEE
4253 #define GL_ROUNDED_RECT_NV 0xE8
4254 #define GL_ROUND_NV 0x90A4
4255 #define GL_S 0x2000
4256 #define GL_SAMPLER 0x82E6
4257 #define GL_SAMPLER_1D 0x8B5D
4258 #define GL_SAMPLER_1D_ARB 0x8B5D
4259 #define GL_SAMPLER_1D_ARRAY 0x8DC0
4260 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
4261 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
4262 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
4263 #define GL_SAMPLER_1D_SHADOW 0x8B61
4264 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
4265 #define GL_SAMPLER_2D 0x8B5E
4266 #define GL_SAMPLER_2D_ARB 0x8B5E
4267 #define GL_SAMPLER_2D_ARRAY 0x8DC1
4268 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
4269 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
4270 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
4271 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
4272 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
4273 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
4274 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
4275 #define GL_SAMPLER_2D_RECT 0x8B63
4276 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
4277 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
4278 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
4279 #define GL_SAMPLER_2D_SHADOW 0x8B62
4280 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
4281 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
4282 #define GL_SAMPLER_3D 0x8B5F
4283 #define GL_SAMPLER_3D_ARB 0x8B5F
4284 #define GL_SAMPLER_3D_OES 0x8B5F
4285 #define GL_SAMPLER_BINDING 0x8919
4286 #define GL_SAMPLER_BUFFER 0x8DC2
4287 #define GL_SAMPLER_BUFFER_AMD 0x9001
4288 #define GL_SAMPLER_BUFFER_EXT 0x8DC2
4289 #define GL_SAMPLER_BUFFER_OES 0x8DC2
4290 #define GL_SAMPLER_CUBE 0x8B60
4291 #define GL_SAMPLER_CUBE_ARB 0x8B60
4292 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
4293 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
4294 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
4295 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C
4296 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
4297 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
4298 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
4299 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
4300 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
4301 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
4302 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
4303 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
4304 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
4305 #define GL_SAMPLER_KHR 0x82E6
4306 #define GL_SAMPLER_OBJECT_AMD 0x9155
4307 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
4308 #define GL_SAMPLES 0x80A9
4309 #define GL_SAMPLES_3DFX 0x86B4
4310 #define GL_SAMPLES_ARB 0x80A9
4311 #define GL_SAMPLES_EXT 0x80A9
4312 #define GL_SAMPLES_PASSED 0x8914
4313 #define GL_SAMPLES_PASSED_ARB 0x8914
4314 #define GL_SAMPLES_SGIS 0x80A9
4315 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
4316 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
4317 #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
4318 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
4319 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
4320 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
4321 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
4322 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
4323 #define GL_SAMPLE_BUFFERS 0x80A8
4324 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3
4325 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
4326 #define GL_SAMPLE_BUFFERS_EXT 0x80A8
4327 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8
4328 #define GL_SAMPLE_COVERAGE 0x80A0
4329 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
4330 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
4331 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
4332 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
4333 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
4334 #define GL_SAMPLE_LOCATION_ARB 0x8E50
4335 #define GL_SAMPLE_LOCATION_NV 0x8E50
4336 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
4337 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
4338 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
4339 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
4340 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
4341 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
4342 #define GL_SAMPLE_MASK 0x8E51
4343 #define GL_SAMPLE_MASK_EXT 0x80A0
4344 #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
4345 #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
4346 #define GL_SAMPLE_MASK_NV 0x8E51
4347 #define GL_SAMPLE_MASK_SGIS 0x80A0
4348 #define GL_SAMPLE_MASK_VALUE 0x8E52
4349 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
4350 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52
4351 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
4352 #define GL_SAMPLE_PATTERN_EXT 0x80AC
4353 #define GL_SAMPLE_PATTERN_SGIS 0x80AC
4354 #define GL_SAMPLE_POSITION 0x8E50
4355 #define GL_SAMPLE_POSITION_NV 0x8E50
4356 #define GL_SAMPLE_SHADING 0x8C36
4357 #define GL_SAMPLE_SHADING_ARB 0x8C36
4358 #define GL_SAMPLE_SHADING_OES 0x8C36
4359 #define GL_SATURATE_BIT_ATI 0x00000040
4360 #define GL_SCALAR_EXT 0x87BE
4361 #define GL_SCALEBIAS_HINT_SGIX 0x8322
4362 #define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
4363 #define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
4364 #define GL_SCALE_BY_FOUR_NV 0x853F
4365 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
4366 #define GL_SCALE_BY_TWO_NV 0x853E
4367 #define GL_SCISSOR_BIT 0x00080000
4368 #define GL_SCISSOR_BOX 0x0C10
4369 #define GL_SCISSOR_COMMAND_NV 0x0011
4370 #define GL_SCISSOR_TEST 0x0C11
4371 #define GL_SCREEN 0x9295
4372 #define GL_SCREEN_COORDINATES_REND 0x8490
4373 #define GL_SCREEN_KHR 0x9295
4374 #define GL_SCREEN_NV 0x9295
4375 #define GL_SECONDARY_COLOR_ARRAY 0x845E
4376 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
4377 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
4378 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
4379 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
4380 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
4381 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
4382 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
4383 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
4384 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
4385 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
4386 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
4387 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
4388 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
4389 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
4390 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
4391 #define GL_SECONDARY_COLOR_NV 0x852D
4392 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
4393 #define GL_SELECT 0x1C02
4394 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
4395 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
4396 #define GL_SEPARABLE_2D 0x8012
4397 #define GL_SEPARABLE_2D_EXT 0x8012
4398 #define GL_SEPARATE_ATTRIBS 0x8C8D
4399 #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
4400 #define GL_SEPARATE_ATTRIBS_NV 0x8C8D
4401 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
4402 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
4403 #define GL_SET 0x150F
4404 #define GL_SET_AMD 0x874A
4405 #define GL_SGX_BINARY_IMG 0x8C0A
4406 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
4407 #define GL_SHADER 0x82E1
4408 #define GL_SHADER_BINARY_DMP 0x9250
4409 #define GL_SHADER_BINARY_FORMATS 0x8DF8
4410 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
4411 #define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
4412 #define GL_SHADER_BINARY_VIV 0x8FC4
4413 #define GL_SHADER_COMPILER 0x8DFA
4414 #define GL_SHADER_CONSISTENT_NV 0x86DD
4415 #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
4416 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
4417 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
4418 #define GL_SHADER_IMAGE_ATOMIC 0x82A6
4419 #define GL_SHADER_IMAGE_LOAD 0x82A4
4420 #define GL_SHADER_IMAGE_STORE 0x82A5
4421 #define GL_SHADER_INCLUDE_ARB 0x8DAE
4422 #define GL_SHADER_KHR 0x82E1
4423 #define GL_SHADER_OBJECT_ARB 0x8B48
4424 #define GL_SHADER_OBJECT_EXT 0x8B48
4425 #define GL_SHADER_OPERATION_NV 0x86DF
4426 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
4427 #define GL_SHADER_SOURCE_LENGTH 0x8B88
4428 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
4429 #define GL_SHADER_STORAGE_BLOCK 0x92E6
4430 #define GL_SHADER_STORAGE_BUFFER 0x90D2
4431 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
4432 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
4433 #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
4434 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4
4435 #define GL_SHADER_TYPE 0x8B4F
4436 #define GL_SHADE_MODEL 0x0B54
4437 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
4438 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
4439 #define GL_SHADOW_AMBIENT_SGIX 0x80BF
4440 #define GL_SHADOW_ATTENUATION_EXT 0x834E
4441 #define GL_SHARED_EDGE_NV 0xC0
4442 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
4443 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
4444 #define GL_SHININESS 0x1601
4445 #define GL_SHORT 0x1402
4446 #define GL_SIGNALED 0x9119
4447 #define GL_SIGNALED_APPLE 0x9119
4448 #define GL_SIGNED_ALPHA8_NV 0x8706
4449 #define GL_SIGNED_ALPHA_NV 0x8705
4450 #define GL_SIGNED_HILO16_NV 0x86FA
4451 #define GL_SIGNED_HILO8_NV 0x885F
4452 #define GL_SIGNED_HILO_NV 0x86F9
4453 #define GL_SIGNED_IDENTITY_NV 0x853C
4454 #define GL_SIGNED_INTENSITY8_NV 0x8708
4455 #define GL_SIGNED_INTENSITY_NV 0x8707
4456 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
4457 #define GL_SIGNED_LUMINANCE8_NV 0x8702
4458 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
4459 #define GL_SIGNED_LUMINANCE_NV 0x8701
4460 #define GL_SIGNED_NEGATE_NV 0x853D
4461 #define GL_SIGNED_NORMALIZED 0x8F9C
4462 #define GL_SIGNED_RGB8_NV 0x86FF
4463 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
4464 #define GL_SIGNED_RGBA8_NV 0x86FC
4465 #define GL_SIGNED_RGBA_NV 0x86FB
4466 #define GL_SIGNED_RGB_NV 0x86FE
4467 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
4468 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
4469 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
4470 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
4471 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
4472 #define GL_SINGLE_COLOR 0x81F9
4473 #define GL_SINGLE_COLOR_EXT 0x81F9
4474 #define GL_SKIP_COMPONENTS1_NV -6
4475 #define GL_SKIP_COMPONENTS2_NV -5
4476 #define GL_SKIP_COMPONENTS3_NV -4
4477 #define GL_SKIP_COMPONENTS4_NV -3
4478 #define GL_SKIP_DECODE_EXT 0x8A4A
4479 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9
4480 #define GL_SLICE_ACCUM_SUN 0x85CC
4481 #define GL_SLIM10U_SGIX 0x831E
4482 #define GL_SLIM12S_SGIX 0x831F
4483 #define GL_SLIM8U_SGIX 0x831D
4484 #define GL_SLUMINANCE 0x8C46
4485 #define GL_SLUMINANCE8 0x8C47
4486 #define GL_SLUMINANCE8_ALPHA8 0x8C45
4487 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
4488 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
4489 #define GL_SLUMINANCE8_EXT 0x8C47
4490 #define GL_SLUMINANCE8_NV 0x8C47
4491 #define GL_SLUMINANCE_ALPHA 0x8C44
4492 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44
4493 #define GL_SLUMINANCE_ALPHA_NV 0x8C44
4494 #define GL_SLUMINANCE_EXT 0x8C46
4495 #define GL_SLUMINANCE_NV 0x8C46
4496 #define GL_SMALL_CCW_ARC_TO_NV 0x12
4497 #define GL_SMALL_CW_ARC_TO_NV 0x14
4498 #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251
4499 #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252
4500 #define GL_SMOOTH 0x1D01
4501 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
4502 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
4503 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
4504 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
4505 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
4506 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
4507 #define GL_SM_COUNT_NV 0x933B
4508 #define GL_SOFTLIGHT 0x929C
4509 #define GL_SOFTLIGHT_KHR 0x929C
4510 #define GL_SOFTLIGHT_NV 0x929C
4511 #define GL_SOURCE0_ALPHA 0x8588
4512 #define GL_SOURCE0_ALPHA_ARB 0x8588
4513 #define GL_SOURCE0_ALPHA_EXT 0x8588
4514 #define GL_SOURCE0_RGB 0x8580
4515 #define GL_SOURCE0_RGB_ARB 0x8580
4516 #define GL_SOURCE0_RGB_EXT 0x8580
4517 #define GL_SOURCE1_ALPHA 0x8589
4518 #define GL_SOURCE1_ALPHA_ARB 0x8589
4519 #define GL_SOURCE1_ALPHA_EXT 0x8589
4520 #define GL_SOURCE1_RGB 0x8581
4521 #define GL_SOURCE1_RGB_ARB 0x8581
4522 #define GL_SOURCE1_RGB_EXT 0x8581
4523 #define GL_SOURCE2_ALPHA 0x858A
4524 #define GL_SOURCE2_ALPHA_ARB 0x858A
4525 #define GL_SOURCE2_ALPHA_EXT 0x858A
4526 #define GL_SOURCE2_RGB 0x8582
4527 #define GL_SOURCE2_RGB_ARB 0x8582
4528 #define GL_SOURCE2_RGB_EXT 0x8582
4529 #define GL_SOURCE3_ALPHA_NV 0x858B
4530 #define GL_SOURCE3_RGB_NV 0x8583
4531 #define GL_SPARE0_NV 0x852E
4532 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
4533 #define GL_SPARE1_NV 0x852F
4534 #define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
4535 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400
4536 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
4537 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
4538 #define GL_SPECULAR 0x1202
4539 #define GL_SPHERE_MAP 0x2402
4540 #define GL_SPIR_V_BINARY 0x9552
4541 #define GL_SPIR_V_BINARY_ARB 0x9552
4542 #define GL_SPIR_V_EXTENSIONS 0x9553
4543 #define GL_SPOT_CUTOFF 0x1206
4544 #define GL_SPOT_DIRECTION 0x1204
4545 #define GL_SPOT_EXPONENT 0x1205
4546 #define GL_SPRITE_AXIAL_SGIX 0x814C
4547 #define GL_SPRITE_AXIS_SGIX 0x814A
4548 #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
4549 #define GL_SPRITE_MODE_SGIX 0x8149
4550 #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
4551 #define GL_SPRITE_SGIX 0x8148
4552 #define GL_SPRITE_TRANSLATION_SGIX 0x814B
4553 #define GL_SQUARE_NV 0x90A3
4554 #define GL_SR8_EXT 0x8FBD
4555 #define GL_SRC0_ALPHA 0x8588
4556 #define GL_SRC0_RGB 0x8580
4557 #define GL_SRC1_ALPHA 0x8589
4558 #define GL_SRC1_ALPHA_EXT 0x8589
4559 #define GL_SRC1_COLOR 0x88F9
4560 #define GL_SRC1_COLOR_EXT 0x88F9
4561 #define GL_SRC1_RGB 0x8581
4562 #define GL_SRC2_ALPHA 0x858A
4563 #define GL_SRC2_RGB 0x8582
4564 #define GL_SRC_ALPHA 0x0302
4565 #define GL_SRC_ALPHA_SATURATE 0x0308
4566 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308
4567 #define GL_SRC_ATOP_NV 0x928E
4568 #define GL_SRC_COLOR 0x0300
4569 #define GL_SRC_IN_NV 0x928A
4570 #define GL_SRC_NV 0x9286
4571 #define GL_SRC_OUT_NV 0x928C
4572 #define GL_SRC_OVER_NV 0x9288
4573 #define GL_SRG8_EXT 0x8FBE
4574 #define GL_SRGB 0x8C40
4575 #define GL_SRGB8 0x8C41
4576 #define GL_SRGB8_ALPHA8 0x8C43
4577 #define GL_SRGB8_ALPHA8_EXT 0x8C43
4578 #define GL_SRGB8_EXT 0x8C41
4579 #define GL_SRGB8_NV 0x8C41
4580 #define GL_SRGB_ALPHA 0x8C42
4581 #define GL_SRGB_ALPHA_EXT 0x8C42
4582 #define GL_SRGB_DECODE_ARB 0x8299
4583 #define GL_SRGB_EXT 0x8C40
4584 #define GL_SRGB_READ 0x8297
4585 #define GL_SRGB_WRITE 0x8298
4586 #define GL_STACK_OVERFLOW 0x0503
4587 #define GL_STACK_OVERFLOW_KHR 0x0503
4588 #define GL_STACK_UNDERFLOW 0x0504
4589 #define GL_STACK_UNDERFLOW_KHR 0x0504
4590 #define GL_STANDARD_FONT_FORMAT_NV 0x936C
4591 #define GL_STANDARD_FONT_NAME_NV 0x9072
4592 #define GL_STATE_RESTORE 0x8BDC
4593 #define GL_STATIC_ATI 0x8760
4594 #define GL_STATIC_COPY 0x88E6
4595 #define GL_STATIC_COPY_ARB 0x88E6
4596 #define GL_STATIC_DRAW 0x88E4
4597 #define GL_STATIC_DRAW_ARB 0x88E4
4598 #define GL_STATIC_READ 0x88E5
4599 #define GL_STATIC_READ_ARB 0x88E5
4600 #define GL_STATIC_VERTEX_ARRAY_IBM 103061
4601 #define GL_STENCIL 0x1802
4602 #define GL_STENCIL_ATTACHMENT 0x8D20
4603 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
4604 #define GL_STENCIL_ATTACHMENT_OES 0x8D20
4605 #define GL_STENCIL_BACK_FAIL 0x8801
4606 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
4607 #define GL_STENCIL_BACK_FUNC 0x8800
4608 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
4609 #define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
4610 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
4611 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
4612 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
4613 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
4614 #define GL_STENCIL_BACK_REF 0x8CA3
4615 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
4616 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
4617 #define GL_STENCIL_BITS 0x0D57
4618 #define GL_STENCIL_BUFFER_BIT 0x00000400
4619 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
4620 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
4621 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
4622 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
4623 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
4624 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
4625 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
4626 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
4627 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
4628 #define GL_STENCIL_CLEAR_VALUE 0x0B91
4629 #define GL_STENCIL_COMPONENTS 0x8285
4630 #define GL_STENCIL_EXT 0x1802
4631 #define GL_STENCIL_FAIL 0x0B94
4632 #define GL_STENCIL_FUNC 0x0B92
4633 #define GL_STENCIL_INDEX 0x1901
4634 #define GL_STENCIL_INDEX1 0x8D46
4635 #define GL_STENCIL_INDEX16 0x8D49
4636 #define GL_STENCIL_INDEX16_EXT 0x8D49
4637 #define GL_STENCIL_INDEX1_EXT 0x8D46
4638 #define GL_STENCIL_INDEX1_OES 0x8D46
4639 #define GL_STENCIL_INDEX4 0x8D47
4640 #define GL_STENCIL_INDEX4_EXT 0x8D47
4641 #define GL_STENCIL_INDEX4_OES 0x8D47
4642 #define GL_STENCIL_INDEX8 0x8D48
4643 #define GL_STENCIL_INDEX8_EXT 0x8D48
4644 #define GL_STENCIL_INDEX8_OES 0x8D48
4645 #define GL_STENCIL_INDEX_OES 0x1901
4646 #define GL_STENCIL_OP_VALUE_AMD 0x874C
4647 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
4648 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
4649 #define GL_STENCIL_REF 0x0B97
4650 #define GL_STENCIL_REF_COMMAND_NV 0x000C
4651 #define GL_STENCIL_RENDERABLE 0x8288
4652 #define GL_STENCIL_SAMPLES_NV 0x932E
4653 #define GL_STENCIL_TAG_BITS_EXT 0x88F2
4654 #define GL_STENCIL_TEST 0x0B90
4655 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
4656 #define GL_STENCIL_VALUE_MASK 0x0B93
4657 #define GL_STENCIL_WRITEMASK 0x0B98
4658 #define GL_STEREO 0x0C33
4659 #define GL_STORAGE_CACHED_APPLE 0x85BE
4660 #define GL_STORAGE_CLIENT_APPLE 0x85B4
4661 #define GL_STORAGE_PRIVATE_APPLE 0x85BD
4662 #define GL_STORAGE_SHARED_APPLE 0x85BF
4663 #define GL_STREAM_COPY 0x88E2
4664 #define GL_STREAM_COPY_ARB 0x88E2
4665 #define GL_STREAM_DRAW 0x88E0
4666 #define GL_STREAM_DRAW_ARB 0x88E0
4667 #define GL_STREAM_RASTERIZATION_AMD 0x91A0
4668 #define GL_STREAM_READ 0x88E1
4669 #define GL_STREAM_READ_ARB 0x88E1
4670 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
4671 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
4672 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
4673 #define GL_SUBPIXEL_BITS 0x0D50
4674 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
4675 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
4676 #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
4677 #define GL_SUBTRACT 0x84E7
4678 #define GL_SUBTRACT_ARB 0x84E7
4679 #define GL_SUB_ATI 0x8965
4680 #define GL_SUCCESS_NV 0x902F
4681 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
4682 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
4683 #define GL_SURFACE_MAPPED_NV 0x8700
4684 #define GL_SURFACE_REGISTERED_NV 0x86FD
4685 #define GL_SURFACE_STATE_NV 0x86EB
4686 #define GL_SWIZZLE_STQ_ATI 0x8977
4687 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979
4688 #define GL_SWIZZLE_STRQ_ATI 0x897A
4689 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
4690 #define GL_SWIZZLE_STR_ATI 0x8976
4691 #define GL_SWIZZLE_STR_DR_ATI 0x8978
4692 #define GL_SYNC_CL_EVENT_ARB 0x8240
4693 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
4694 #define GL_SYNC_CONDITION 0x9113
4695 #define GL_SYNC_CONDITION_APPLE 0x9113
4696 #define GL_SYNC_FENCE 0x9116
4697 #define GL_SYNC_FENCE_APPLE 0x9116
4698 #define GL_SYNC_FLAGS 0x9115
4699 #define GL_SYNC_FLAGS_APPLE 0x9115
4700 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
4701 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
4702 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
4703 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
4704 #define GL_SYNC_OBJECT_APPLE 0x8A53
4705 #define GL_SYNC_STATUS 0x9114
4706 #define GL_SYNC_STATUS_APPLE 0x9114
4707 #define GL_SYNC_X11_FENCE_EXT 0x90E1
4708 #define GL_SYSTEM_FONT_NAME_NV 0x9073
4709 #define GL_T 0x2001
4710 #define GL_T2F_C3F_V3F 0x2A2A
4711 #define GL_T2F_C4F_N3F_V3F 0x2A2C
4712 #define GL_T2F_C4UB_V3F 0x2A29
4713 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
4714 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
4715 #define GL_T2F_IUI_V2F_EXT 0x81B1
4716 #define GL_T2F_IUI_V3F_EXT 0x81B2
4717 #define GL_T2F_N3F_V3F 0x2A2B
4718 #define GL_T2F_V3F 0x2A27
4719 #define GL_T4F_C4F_N3F_V4F 0x2A2D
4720 #define GL_T4F_V4F 0x2A28
4721 #define GL_TABLE_TOO_LARGE 0x8031
4722 #define GL_TABLE_TOO_LARGE_EXT 0x8031
4723 #define GL_TANGENT_ARRAY_EXT 0x8439
4724 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
4725 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
4726 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
4727 #define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
4728 #define GL_TESSELLATION_FACTOR_AMD 0x9005
4729 #define GL_TESSELLATION_MODE_AMD 0x9004
4730 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
4731 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
4732 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
4733 #define GL_TESS_CONTROL_PROGRAM_NV 0x891E
4734 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
4735 #define GL_TESS_CONTROL_SHADER 0x8E88
4736 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
4737 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008
4738 #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008
4739 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88
4740 #define GL_TESS_CONTROL_SHADER_OES 0x8E88
4741 #define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
4742 #define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
4743 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9
4744 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
4745 #define GL_TESS_CONTROL_TEXTURE 0x829C
4746 #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
4747 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
4748 #define GL_TESS_EVALUATION_SHADER 0x8E87
4749 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
4750 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
4751 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
4752 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87
4753 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
4754 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
4755 #define GL_TESS_EVALUATION_SHADER_OES 0x8E87
4756 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
4757 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
4758 #define GL_TESS_EVALUATION_TEXTURE 0x829D
4759 #define GL_TESS_GEN_MODE 0x8E76
4760 #define GL_TESS_GEN_MODE_EXT 0x8E76
4761 #define GL_TESS_GEN_MODE_OES 0x8E76
4762 #define GL_TESS_GEN_POINT_MODE 0x8E79
4763 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79
4764 #define GL_TESS_GEN_POINT_MODE_OES 0x8E79
4765 #define GL_TESS_GEN_SPACING 0x8E77
4766 #define GL_TESS_GEN_SPACING_EXT 0x8E77
4767 #define GL_TESS_GEN_SPACING_OES 0x8E77
4768 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78
4769 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78
4770 #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78
4771 #define GL_TEXCOORD1_BIT_PGI 0x10000000
4772 #define GL_TEXCOORD2_BIT_PGI 0x20000000
4773 #define GL_TEXCOORD3_BIT_PGI 0x40000000
4774 #define GL_TEXCOORD4_BIT_PGI 0x80000000
4775 #define GL_TEXTURE 0x1702
4776 #define GL_TEXTURE0 0x84C0
4777 #define GL_TEXTURE0_ARB 0x84C0
4778 #define GL_TEXTURE1 0x84C1
4779 #define GL_TEXTURE10 0x84CA
4780 #define GL_TEXTURE10_ARB 0x84CA
4781 #define GL_TEXTURE11 0x84CB
4782 #define GL_TEXTURE11_ARB 0x84CB
4783 #define GL_TEXTURE12 0x84CC
4784 #define GL_TEXTURE12_ARB 0x84CC
4785 #define GL_TEXTURE13 0x84CD
4786 #define GL_TEXTURE13_ARB 0x84CD
4787 #define GL_TEXTURE14 0x84CE
4788 #define GL_TEXTURE14_ARB 0x84CE
4789 #define GL_TEXTURE15 0x84CF
4790 #define GL_TEXTURE15_ARB 0x84CF
4791 #define GL_TEXTURE16 0x84D0
4792 #define GL_TEXTURE16_ARB 0x84D0
4793 #define GL_TEXTURE17 0x84D1
4794 #define GL_TEXTURE17_ARB 0x84D1
4795 #define GL_TEXTURE18 0x84D2
4796 #define GL_TEXTURE18_ARB 0x84D2
4797 #define GL_TEXTURE19 0x84D3
4798 #define GL_TEXTURE19_ARB 0x84D3
4799 #define GL_TEXTURE1_ARB 0x84C1
4800 #define GL_TEXTURE2 0x84C2
4801 #define GL_TEXTURE20 0x84D4
4802 #define GL_TEXTURE20_ARB 0x84D4
4803 #define GL_TEXTURE21 0x84D5
4804 #define GL_TEXTURE21_ARB 0x84D5
4805 #define GL_TEXTURE22 0x84D6
4806 #define GL_TEXTURE22_ARB 0x84D6
4807 #define GL_TEXTURE23 0x84D7
4808 #define GL_TEXTURE23_ARB 0x84D7
4809 #define GL_TEXTURE24 0x84D8
4810 #define GL_TEXTURE24_ARB 0x84D8
4811 #define GL_TEXTURE25 0x84D9
4812 #define GL_TEXTURE25_ARB 0x84D9
4813 #define GL_TEXTURE26 0x84DA
4814 #define GL_TEXTURE26_ARB 0x84DA
4815 #define GL_TEXTURE27 0x84DB
4816 #define GL_TEXTURE27_ARB 0x84DB
4817 #define GL_TEXTURE28 0x84DC
4818 #define GL_TEXTURE28_ARB 0x84DC
4819 #define GL_TEXTURE29 0x84DD
4820 #define GL_TEXTURE29_ARB 0x84DD
4821 #define GL_TEXTURE2_ARB 0x84C2
4822 #define GL_TEXTURE3 0x84C3
4823 #define GL_TEXTURE30 0x84DE
4824 #define GL_TEXTURE30_ARB 0x84DE
4825 #define GL_TEXTURE31 0x84DF
4826 #define GL_TEXTURE31_ARB 0x84DF
4827 #define GL_TEXTURE3_ARB 0x84C3
4828 #define GL_TEXTURE4 0x84C4
4829 #define GL_TEXTURE4_ARB 0x84C4
4830 #define GL_TEXTURE5 0x84C5
4831 #define GL_TEXTURE5_ARB 0x84C5
4832 #define GL_TEXTURE6 0x84C6
4833 #define GL_TEXTURE6_ARB 0x84C6
4834 #define GL_TEXTURE7 0x84C7
4835 #define GL_TEXTURE7_ARB 0x84C7
4836 #define GL_TEXTURE8 0x84C8
4837 #define GL_TEXTURE8_ARB 0x84C8
4838 #define GL_TEXTURE9 0x84C9
4839 #define GL_TEXTURE9_ARB 0x84C9
4840 #define GL_TEXTURE_1D 0x0DE0
4841 #define GL_TEXTURE_1D_ARRAY 0x8C18
4842 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
4843 #define GL_TEXTURE_1D_BINDING_EXT 0x8068
4844 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
4845 #define GL_TEXTURE_1D_STACK_MESAX 0x8759
4846 #define GL_TEXTURE_2D 0x0DE1
4847 #define GL_TEXTURE_2D_ARRAY 0x8C1A
4848 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
4849 #define GL_TEXTURE_2D_BINDING_EXT 0x8069
4850 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
4851 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
4852 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
4853 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
4854 #define GL_TEXTURE_2D_STACK_MESAX 0x875A
4855 #define GL_TEXTURE_3D 0x806F
4856 #define GL_TEXTURE_3D_BINDING_EXT 0x806A
4857 #define GL_TEXTURE_3D_BINDING_OES 0x806A
4858 #define GL_TEXTURE_3D_EXT 0x806F
4859 #define GL_TEXTURE_3D_OES 0x806F
4860 #define GL_TEXTURE_4DSIZE_SGIS 0x8136
4861 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F
4862 #define GL_TEXTURE_4D_SGIS 0x8134
4863 #define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
4864 #define GL_TEXTURE_ALPHA_SIZE 0x805F
4865 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
4866 #define GL_TEXTURE_ALPHA_TYPE 0x8C13
4867 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
4868 #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
4869 #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
4870 #define GL_TEXTURE_BASE_LEVEL 0x813C
4871 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
4872 #define GL_TEXTURE_BINDING_1D 0x8068
4873 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
4874 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
4875 #define GL_TEXTURE_BINDING_2D 0x8069
4876 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
4877 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
4878 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
4879 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
4880 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
4881 #define GL_TEXTURE_BINDING_3D 0x806A
4882 #define GL_TEXTURE_BINDING_3D_OES 0x806A
4883 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
4884 #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
4885 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
4886 #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C
4887 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
4888 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
4889 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
4890 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
4891 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
4892 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
4893 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
4894 #define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
4895 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
4896 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
4897 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
4898 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
4899 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
4900 #define GL_TEXTURE_BIT 0x00040000
4901 #define GL_TEXTURE_BLUE_SIZE 0x805E
4902 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
4903 #define GL_TEXTURE_BLUE_TYPE 0x8C12
4904 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
4905 #define GL_TEXTURE_BORDER 0x1005
4906 #define GL_TEXTURE_BORDER_COLOR 0x1004
4907 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004
4908 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004
4909 #define GL_TEXTURE_BORDER_COLOR_OES 0x1004
4910 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
4911 #define GL_TEXTURE_BUFFER 0x8C2A
4912 #define GL_TEXTURE_BUFFER_ARB 0x8C2A
4913 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A
4914 #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A
4915 #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A
4916 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
4917 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
4918 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
4919 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
4920 #define GL_TEXTURE_BUFFER_EXT 0x8C2A
4921 #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
4922 #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
4923 #define GL_TEXTURE_BUFFER_OES 0x8C2A
4924 #define GL_TEXTURE_BUFFER_OFFSET 0x919D
4925 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
4926 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
4927 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
4928 #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D
4929 #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D
4930 #define GL_TEXTURE_BUFFER_SIZE 0x919E
4931 #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E
4932 #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E
4933 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
4934 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
4935 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
4936 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
4937 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
4938 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
4939 #define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
4940 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
4941 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
4942 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
4943 #define GL_TEXTURE_COMPARE_FUNC 0x884D
4944 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
4945 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
4946 #define GL_TEXTURE_COMPARE_MODE 0x884C
4947 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
4948 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
4949 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
4950 #define GL_TEXTURE_COMPARE_SGIX 0x819A
4951 #define GL_TEXTURE_COMPONENTS 0x1003
4952 #define GL_TEXTURE_COMPRESSED 0x86A1
4953 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1
4954 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
4955 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
4956 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
4957 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
4958 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
4959 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
4960 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
4961 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
4962 #define GL_TEXTURE_COORD_ARRAY 0x8078
4963 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
4964 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
4965 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
4966 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
4967 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
4968 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
4969 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
4970 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
4971 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
4972 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
4973 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
4974 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
4975 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
4976 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
4977 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
4978 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
4979 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
4980 #define GL_TEXTURE_COORD_NV 0x8C79
4981 #define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
4982 #define GL_TEXTURE_CROP_RECT_OES 0x8B9D
4983 #define GL_TEXTURE_CUBE_MAP 0x8513
4984 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
4985 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
4986 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
4987 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
4988 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009
4989 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513
4990 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
4991 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
4992 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
4993 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
4994 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
4995 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
4996 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
4997 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
4998 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
4999 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
5000 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
5001 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
5002 #define GL_TEXTURE_CUBE_MAP_OES 0x8513
5003 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
5004 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
5005 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
5006 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
5007 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
5008 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
5009 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
5010 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
5011 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
5012 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
5013 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
5014 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
5015 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
5016 #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
5017 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195
5018 #define GL_TEXTURE_DEPTH 0x8071
5019 #define GL_TEXTURE_DEPTH_EXT 0x8071
5020 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
5021 #define GL_TEXTURE_DEPTH_SIZE 0x884A
5022 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
5023 #define GL_TEXTURE_DEPTH_TYPE 0x8C16
5024 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
5025 #define GL_TEXTURE_DS_SIZE_NV 0x871D
5026 #define GL_TEXTURE_DT_SIZE_NV 0x871E
5027 #define GL_TEXTURE_ENV 0x2300
5028 #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
5029 #define GL_TEXTURE_ENV_COLOR 0x2201
5030 #define GL_TEXTURE_ENV_MODE 0x2200
5031 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
5032 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
5033 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
5034 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
5035 #define GL_TEXTURE_FILTER_CONTROL 0x8500
5036 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
5037 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
5038 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
5039 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
5040 #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
5041 #define GL_TEXTURE_GATHER 0x82A2
5042 #define GL_TEXTURE_GATHER_SHADOW 0x82A3
5043 #define GL_TEXTURE_GEN_MODE 0x2500
5044 #define GL_TEXTURE_GEN_MODE_OES 0x2500
5045 #define GL_TEXTURE_GEN_Q 0x0C63
5046 #define GL_TEXTURE_GEN_R 0x0C62
5047 #define GL_TEXTURE_GEN_S 0x0C60
5048 #define GL_TEXTURE_GEN_STR_OES 0x8D60
5049 #define GL_TEXTURE_GEN_T 0x0C61
5050 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
5051 #define GL_TEXTURE_GREEN_SIZE 0x805D
5052 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
5053 #define GL_TEXTURE_GREEN_TYPE 0x8C11
5054 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
5055 #define GL_TEXTURE_HEIGHT 0x1001
5056 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
5057 #define GL_TEXTURE_HI_SIZE_NV 0x871B
5058 #define GL_TEXTURE_IMAGE_FORMAT 0x828F
5059 #define GL_TEXTURE_IMAGE_TYPE 0x8290
5060 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
5061 #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
5062 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
5063 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
5064 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
5065 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
5066 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
5067 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15
5068 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
5069 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
5070 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
5071 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
5072 #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
5073 #define GL_TEXTURE_LIGHT_EXT 0x8350
5074 #define GL_TEXTURE_LOD_BIAS 0x8501
5075 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
5076 #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
5077 #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
5078 #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
5079 #define GL_TEXTURE_LO_SIZE_NV 0x871C
5080 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
5081 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
5082 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
5083 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
5084 #define GL_TEXTURE_MAG_FILTER 0x2800
5085 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
5086 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
5087 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
5088 #define GL_TEXTURE_MATRIX 0x0BA8
5089 #define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
5090 #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
5091 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
5092 #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
5093 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
5094 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
5095 #define GL_TEXTURE_MAX_LEVEL 0x813D
5096 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
5097 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
5098 #define GL_TEXTURE_MAX_LOD 0x813B
5099 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B
5100 #define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
5101 #define GL_TEXTURE_MIN_FILTER 0x2801
5102 #define GL_TEXTURE_MIN_LOD 0x813A
5103 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A
5104 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
5105 #define GL_TEXTURE_NORMAL_EXT 0x85AF
5106 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
5107 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
5108 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168
5109 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
5110 #define GL_TEXTURE_PRIORITY 0x8066
5111 #define GL_TEXTURE_PRIORITY_EXT 0x8066
5112 #define GL_TEXTURE_PROTECTED_EXT 0x8BFA
5113 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
5114 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
5115 #define GL_TEXTURE_RECTANGLE 0x84F5
5116 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
5117 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
5118 #define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
5119 #define GL_TEXTURE_RED_SIZE 0x805C
5120 #define GL_TEXTURE_RED_SIZE_EXT 0x805C
5121 #define GL_TEXTURE_RED_TYPE 0x8C10
5122 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10
5123 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
5124 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
5125 #define GL_TEXTURE_RESIDENT 0x8067
5126 #define GL_TEXTURE_RESIDENT_EXT 0x8067
5127 #define GL_TEXTURE_SAMPLES 0x9106
5128 #define GL_TEXTURE_SAMPLES_IMG 0x9136
5129 #define GL_TEXTURE_SHADER_NV 0x86DE
5130 #define GL_TEXTURE_SHADOW 0x82A1
5131 #define GL_TEXTURE_SHARED_SIZE 0x8C3F
5132 #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
5133 #define GL_TEXTURE_SPARSE_ARB 0x91A6
5134 #define GL_TEXTURE_SPARSE_EXT 0x91A6
5135 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
5136 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
5137 #define GL_TEXTURE_STENCIL_SIZE 0x88F1
5138 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
5139 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
5140 #define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
5141 #define GL_TEXTURE_SWIZZLE_A 0x8E45
5142 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
5143 #define GL_TEXTURE_SWIZZLE_B 0x8E44
5144 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
5145 #define GL_TEXTURE_SWIZZLE_G 0x8E43
5146 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
5147 #define GL_TEXTURE_SWIZZLE_R 0x8E42
5148 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
5149 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
5150 #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
5151 #define GL_TEXTURE_TARGET 0x1006
5152 #define GL_TEXTURE_TARGET_QCOM 0x8BDA
5153 #define GL_TEXTURE_TILING_EXT 0x9580
5154 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065
5155 #define GL_TEXTURE_TYPE_QCOM 0x8BD7
5156 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
5157 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
5158 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
5159 #define GL_TEXTURE_USAGE_ANGLE 0x93A2
5160 #define GL_TEXTURE_VIEW 0x82B5
5161 #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
5162 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
5163 #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD
5164 #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
5165 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
5166 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB
5167 #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
5168 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
5169 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE
5170 #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
5171 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
5172 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC
5173 #define GL_TEXTURE_WIDTH 0x1000
5174 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
5175 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137
5176 #define GL_TEXTURE_WRAP_R 0x8072
5177 #define GL_TEXTURE_WRAP_R_EXT 0x8072
5178 #define GL_TEXTURE_WRAP_R_OES 0x8072
5179 #define GL_TEXTURE_WRAP_S 0x2802
5180 #define GL_TEXTURE_WRAP_T 0x2803
5181 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
5182 #define GL_TILING_TYPES_EXT 0x9583
5183 #define GL_TIMEOUT_EXPIRED 0x911B
5184 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B
5185 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
5186 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFF
5187 #define GL_TIMESTAMP 0x8E28
5188 #define GL_TIMESTAMP_EXT 0x8E28
5189 #define GL_TIME_ELAPSED 0x88BF
5190 #define GL_TIME_ELAPSED_EXT 0x88BF
5191 #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
5192 #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
5193 #define GL_TRACE_ALL_BITS_MESA 0xFFFF
5194 #define GL_TRACE_ARRAYS_BIT_MESA 0x0004
5195 #define GL_TRACE_ERRORS_BIT_MESA 0x0020
5196 #define GL_TRACE_MASK_MESA 0x8755
5197 #define GL_TRACE_NAME_MESA 0x8756
5198 #define GL_TRACE_OPERATIONS_BIT_MESA 0x0001
5199 #define GL_TRACE_PIXELS_BIT_MESA 0x0010
5200 #define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002
5201 #define GL_TRACE_TEXTURES_BIT_MESA 0x0008
5202 #define GL_TRACK_MATRIX_NV 0x8648
5203 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
5204 #define GL_TRANSFORM_BIT 0x00001000
5205 #define GL_TRANSFORM_FEEDBACK 0x8E22
5206 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
5207 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
5208 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
5209 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
5210 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
5211 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
5212 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
5213 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
5214 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
5215 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
5216 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
5217 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
5218 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
5219 #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
5220 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
5221 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
5222 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
5223 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
5224 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
5225 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
5226 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
5227 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
5228 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
5229 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
5230 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
5231 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
5232 #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
5233 #define GL_TRANSFORM_FEEDBACK_NV 0x8E22
5234 #define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
5235 #define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
5236 #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
5237 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
5238 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
5239 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
5240 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
5241 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
5242 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
5243 #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
5244 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
5245 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
5246 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
5247 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
5248 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
5249 #define GL_TRANSFORM_HINT_APPLE 0x85B1
5250 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
5251 #define GL_TRANSLATE_2D_NV 0x9090
5252 #define GL_TRANSLATE_3D_NV 0x9091
5253 #define GL_TRANSLATE_X_NV 0x908E
5254 #define GL_TRANSLATE_Y_NV 0x908F
5255 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
5256 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
5257 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
5258 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
5259 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
5260 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
5261 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
5262 #define GL_TRANSPOSE_NV 0x862C
5263 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
5264 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
5265 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
5266 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
5267 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
5268 #define GL_TRIANGLES 0x0004
5269 #define GL_TRIANGLES_ADJACENCY 0x000C
5270 #define GL_TRIANGLES_ADJACENCY_ARB 0x000C
5271 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C
5272 #define GL_TRIANGLES_ADJACENCY_OES 0x000C
5273 #define GL_TRIANGLE_FAN 0x0006
5274 #define GL_TRIANGLE_LIST_SUN 0x81D7
5275 #define GL_TRIANGLE_MESH_SUN 0x8615
5276 #define GL_TRIANGLE_STRIP 0x0005
5277 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
5278 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
5279 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
5280 #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D
5281 #define GL_TRIANGULAR_NV 0x90A5
5282 #define GL_TRUE 1
5283 #define GL_TYPE 0x92FA
5284 #define GL_UNCORRELATED_NV 0x9282
5285 #define GL_UNDEFINED_APPLE 0x8A1C
5286 #define GL_UNDEFINED_VERTEX 0x8260
5287 #define GL_UNDEFINED_VERTEX_EXT 0x8260
5288 #define GL_UNDEFINED_VERTEX_OES 0x8260
5289 #define GL_UNIFORM 0x92E1
5290 #define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A
5291 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
5292 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
5293 #define GL_UNIFORM_BARRIER_BIT 0x00000004
5294 #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
5295 #define GL_UNIFORM_BLOCK 0x92E2
5296 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
5297 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
5298 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
5299 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
5300 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
5301 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
5302 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
5303 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
5304 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
5305 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
5306 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
5307 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
5308 #define GL_UNIFORM_BUFFER 0x8A11
5309 #define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
5310 #define GL_UNIFORM_BUFFER_BINDING 0x8A28
5311 #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
5312 #define GL_UNIFORM_BUFFER_EXT 0x8DEE
5313 #define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
5314 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
5315 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
5316 #define GL_UNIFORM_BUFFER_START 0x8A29
5317 #define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
5318 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
5319 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
5320 #define GL_UNIFORM_NAME_LENGTH 0x8A39
5321 #define GL_UNIFORM_OFFSET 0x8A3B
5322 #define GL_UNIFORM_SIZE 0x8A38
5323 #define GL_UNIFORM_TYPE 0x8A37
5324 #define GL_UNKNOWN_CONTEXT_RESET 0x8255
5325 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
5326 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
5327 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
5328 #define GL_UNPACK_ALIGNMENT 0x0CF5
5329 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
5330 #define GL_UNPACK_CMYK_HINT_EXT 0x800F
5331 #define GL_UNPACK_COLORSPACE_CONVERSION_WEBGL 0x9243
5332 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
5333 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
5334 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
5335 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
5336 #define GL_UNPACK_COMPRESSED_SIZE_SGIX 0x831A
5337 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
5338 #define GL_UNPACK_FLIP_Y_WEBGL 0x9240
5339 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
5340 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
5341 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
5342 #define GL_UNPACK_LSB_FIRST 0x0CF1
5343 #define GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL 0x9241
5344 #define GL_UNPACK_RESAMPLE_OML 0x8985
5345 #define GL_UNPACK_RESAMPLE_SGIX 0x842F
5346 #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
5347 #define GL_UNPACK_ROW_LENGTH 0x0CF2
5348 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
5349 #define GL_UNPACK_SKIP_IMAGES 0x806D
5350 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
5351 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
5352 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
5353 #define GL_UNPACK_SKIP_ROWS 0x0CF3
5354 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
5355 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
5356 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
5357 #define GL_UNPACK_SWAP_BYTES 0x0CF0
5358 #define GL_UNSIGNALED 0x9118
5359 #define GL_UNSIGNALED_APPLE 0x9118
5360 #define GL_UNSIGNED_BYTE 0x1401
5361 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
5362 #define GL_UNSIGNED_BYTE_2_3_3_REV_EXT 0x8362
5363 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
5364 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
5365 #define GL_UNSIGNED_IDENTITY_NV 0x8536
5366 #define GL_UNSIGNED_INT 0x1405
5367 #define GL_UNSIGNED_INT16_NV 0x8FF0
5368 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
5369 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
5370 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
5371 #define GL_UNSIGNED_INT64_AMD 0x8BC2
5372 #define GL_UNSIGNED_INT64_ARB 0x140F
5373 #define GL_UNSIGNED_INT64_NV 0x140F
5374 #define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
5375 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
5376 #define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
5377 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
5378 #define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
5379 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
5380 #define GL_UNSIGNED_INT8_NV 0x8FEC
5381 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
5382 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
5383 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
5384 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
5385 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
5386 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
5387 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
5388 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
5389 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
5390 #define GL_UNSIGNED_INT_24_8 0x84FA
5391 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
5392 #define GL_UNSIGNED_INT_24_8_MESA 0x8751
5393 #define GL_UNSIGNED_INT_24_8_NV 0x84FA
5394 #define GL_UNSIGNED_INT_24_8_OES 0x84FA
5395 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
5396 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
5397 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
5398 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
5399 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
5400 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
5401 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
5402 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
5403 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
5404 #define GL_UNSIGNED_INT_8_8_8_8_REV_EXT 0x8367
5405 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
5406 #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
5407 #define GL_UNSIGNED_INT_IMAGE_1D 0x9062
5408 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
5409 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
5410 #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
5411 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063
5412 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
5413 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
5414 #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
5415 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
5416 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
5417 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
5418 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
5419 #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
5420 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
5421 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064
5422 #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
5423 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
5424 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
5425 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067
5426 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
5427 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
5428 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
5429 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
5430 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
5431 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
5432 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
5433 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
5434 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
5435 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
5436 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
5437 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
5438 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
5439 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
5440 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
5441 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
5442 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
5443 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
5444 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
5445 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
5446 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
5447 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
5448 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
5449 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
5450 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
5451 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
5452 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
5453 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
5454 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
5455 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
5456 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
5457 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
5458 #define GL_UNSIGNED_INT_VEC2 0x8DC6
5459 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
5460 #define GL_UNSIGNED_INT_VEC3 0x8DC7
5461 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
5462 #define GL_UNSIGNED_INT_VEC4 0x8DC8
5463 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
5464 #define GL_UNSIGNED_INVERT_NV 0x8537
5465 #define GL_UNSIGNED_NORMALIZED 0x8C17
5466 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
5467 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
5468 #define GL_UNSIGNED_SHORT 0x1403
5469 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
5470 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
5471 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
5472 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
5473 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
5474 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
5475 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
5476 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
5477 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
5478 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
5479 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
5480 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
5481 #define GL_UNSIGNED_SHORT_5_6_5_EXT 0x8363
5482 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
5483 #define GL_UNSIGNED_SHORT_5_6_5_REV_EXT 0x8364
5484 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
5485 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
5486 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
5487 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
5488 #define GL_UPPER_LEFT 0x8CA2
5489 #define GL_UPPER_LEFT_EXT 0x8CA2
5490 #define GL_USE_MISSING_GLYPH_NV 0x90AA
5491 #define GL_UTF16_NV 0x909B
5492 #define GL_UTF8_NV 0x909A
5493 #define GL_UUID_SIZE_EXT 16
5494 #define GL_V2F 0x2A20
5495 #define GL_V3F 0x2A21
5496 #define GL_VALIDATE_STATUS 0x8B83
5497 #define GL_VARIABLE_A_NV 0x8523
5498 #define GL_VARIABLE_B_NV 0x8524
5499 #define GL_VARIABLE_C_NV 0x8525
5500 #define GL_VARIABLE_D_NV 0x8526
5501 #define GL_VARIABLE_E_NV 0x8527
5502 #define GL_VARIABLE_F_NV 0x8528
5503 #define GL_VARIABLE_G_NV 0x8529
5504 #define GL_VARIANT_ARRAY_EXT 0x87E8
5505 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
5506 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
5507 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
5508 #define GL_VARIANT_DATATYPE_EXT 0x87E5
5509 #define GL_VARIANT_EXT 0x87C1
5510 #define GL_VARIANT_VALUE_EXT 0x87E4
5511 #define GL_VBO_FREE_MEMORY_ATI 0x87FB
5512 #define GL_VECTOR_EXT 0x87BF
5513 #define GL_VENDOR 0x1F00
5514 #define GL_VERSION 0x1F02
5515 #define GL_VERSION_ES_CL_1_0 1
5516 #define GL_VERSION_ES_CL_1_1 1
5517 #define GL_VERSION_ES_CM_1_1 1
5518 #define GL_VERTEX23_BIT_PGI 0x00000004
5519 #define GL_VERTEX4_BIT_PGI 0x00000008
5520 #define GL_VERTEX_ARRAY 0x8074
5521 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
5522 #define GL_VERTEX_ARRAY_BINDING 0x85B5
5523 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
5524 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
5525 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
5526 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
5527 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
5528 #define GL_VERTEX_ARRAY_EXT 0x8074
5529 #define GL_VERTEX_ARRAY_KHR 0x8074
5530 #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
5531 #define GL_VERTEX_ARRAY_LIST_IBM 103070
5532 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
5533 #define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
5534 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
5535 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
5536 #define GL_VERTEX_ARRAY_POINTER 0x808E
5537 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
5538 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
5539 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
5540 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
5541 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D
5542 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
5543 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
5544 #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
5545 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
5546 #define GL_VERTEX_ARRAY_SIZE 0x807A
5547 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
5548 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
5549 #define GL_VERTEX_ARRAY_STRIDE 0x807C
5550 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
5551 #define GL_VERTEX_ARRAY_TYPE 0x807B
5552 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
5553 #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
5554 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
5555 #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
5556 #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
5557 #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
5558 #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
5559 #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
5560 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
5561 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
5562 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
5563 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
5564 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
5565 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
5566 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
5567 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
5568 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
5569 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
5570 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
5571 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
5572 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
5573 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
5574 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
5575 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
5576 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
5577 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
5578 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
5579 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
5580 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
5581 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
5582 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
5583 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
5584 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
5585 #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
5586 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
5587 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
5588 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
5589 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
5590 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
5591 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
5592 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
5593 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
5594 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
5595 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
5596 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
5597 #define GL_VERTEX_ATTRIB_BINDING 0x82D4
5598 #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
5599 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
5600 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
5601 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
5602 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
5603 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
5604 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
5605 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
5606 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
5607 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
5608 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
5609 #define GL_VERTEX_BINDING_BUFFER 0x8F4F
5610 #define GL_VERTEX_BINDING_DIVISOR 0x82D6
5611 #define GL_VERTEX_BINDING_OFFSET 0x82D7
5612 #define GL_VERTEX_BINDING_STRIDE 0x82D8
5613 #define GL_VERTEX_BLEND_ARB 0x86A7
5614 #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
5615 #define GL_VERTEX_DATA_HINT_PGI 0x1A22A
5616 #define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
5617 #define GL_VERTEX_ID_NV 0x8C7B
5618 #define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
5619 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
5620 #define GL_VERTEX_PRECLIP_SGIX 0x83EE
5621 #define GL_VERTEX_PROGRAM_ARB 0x8620
5622 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
5623 #define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7
5624 #define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6
5625 #define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5
5626 #define GL_VERTEX_PROGRAM_NV 0x8620
5627 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
5628 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
5629 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
5630 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
5631 #define GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4
5632 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
5633 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
5634 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
5635 #define GL_VERTEX_SHADER 0x8B31
5636 #define GL_VERTEX_SHADER_ARB 0x8B31
5637 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781
5638 #define GL_VERTEX_SHADER_BIT 0x00000001
5639 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
5640 #define GL_VERTEX_SHADER_EXT 0x8780
5641 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
5642 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
5643 #define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
5644 #define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
5645 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
5646 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
5647 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
5648 #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
5649 #define GL_VERTEX_SOURCE_ATI 0x8774
5650 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621
5651 #define GL_VERTEX_STREAM0_ATI 0x876C
5652 #define GL_VERTEX_STREAM1_ATI 0x876D
5653 #define GL_VERTEX_STREAM2_ATI 0x876E
5654 #define GL_VERTEX_STREAM3_ATI 0x876F
5655 #define GL_VERTEX_STREAM4_ATI 0x8770
5656 #define GL_VERTEX_STREAM5_ATI 0x8771
5657 #define GL_VERTEX_STREAM6_ATI 0x8772
5658 #define GL_VERTEX_STREAM7_ATI 0x8773
5659 #define GL_VERTEX_SUBROUTINE 0x92E8
5660 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
5661 #define GL_VERTEX_TEXTURE 0x829B
5662 #define GL_VERTEX_WEIGHTING_EXT 0x8509
5663 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
5664 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
5665 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
5666 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
5667 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
5668 #define GL_VERTICAL_LINE_TO_NV 0x08
5669 #define GL_VERTICES_SUBMITTED 0x82EE
5670 #define GL_VERTICES_SUBMITTED_ARB 0x82EE
5671 #define GL_VIBRANCE_BIAS_NV 0x8719
5672 #define GL_VIBRANCE_SCALE_NV 0x8713
5673 #define GL_VIDEO_BUFFER_BINDING_NV 0x9021
5674 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
5675 #define GL_VIDEO_BUFFER_NV 0x9020
5676 #define GL_VIDEO_BUFFER_PITCH_NV 0x9028
5677 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
5678 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
5679 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
5680 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
5681 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
5682 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
5683 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
5684 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
5685 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
5686 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
5687 #define GL_VIEWPORT 0x0BA2
5688 #define GL_VIEWPORT_BIT 0x00000800
5689 #define GL_VIEWPORT_BOUNDS_RANGE 0x825D
5690 #define GL_VIEWPORT_BOUNDS_RANGE_EXT 0x825D
5691 #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D
5692 #define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D
5693 #define GL_VIEWPORT_COMMAND_NV 0x0010
5694 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
5695 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT 0x825F
5696 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
5697 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F
5698 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
5699 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
5700 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
5701 #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
5702 #define GL_VIEWPORT_SUBPIXEL_BITS_EXT 0x825C
5703 #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C
5704 #define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C
5705 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
5706 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
5707 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
5708 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
5709 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
5710 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
5711 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
5712 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
5713 #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
5714 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
5715 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
5716 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
5717 #define GL_VIEW_CLASS_128_BITS 0x82C4
5718 #define GL_VIEW_CLASS_16_BITS 0x82CA
5719 #define GL_VIEW_CLASS_24_BITS 0x82C9
5720 #define GL_VIEW_CLASS_32_BITS 0x82C8
5721 #define GL_VIEW_CLASS_48_BITS 0x82C7
5722 #define GL_VIEW_CLASS_64_BITS 0x82C6
5723 #define GL_VIEW_CLASS_8_BITS 0x82CB
5724 #define GL_VIEW_CLASS_96_BITS 0x82C5
5725 #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
5726 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
5727 #define GL_VIEW_CLASS_RGTC1_RED 0x82D0
5728 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1
5729 #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
5730 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
5731 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
5732 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
5733 #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
5734 #define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
5735 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
5736 #define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
5737 #define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
5738 #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
5739 #define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
5740 #define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
5741 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
5742 #define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
5743 #define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
5744 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
5745 #define GL_VIVIDLIGHT_NV 0x92A6
5746 #define GL_VOLATILE_APPLE 0x8A1A
5747 #define GL_WAIT_FAILED 0x911D
5748 #define GL_WAIT_FAILED_APPLE 0x911D
5749 #define GL_WARPS_PER_SM_NV 0x933A
5750 #define GL_WARP_SIZE_NV 0x9339
5751 #define GL_WEIGHTED_AVERAGE_ARB 0x9367
5752 #define GL_WEIGHT_ARRAY_ARB 0x86AD
5753 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
5754 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
5755 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
5756 #define GL_WEIGHT_ARRAY_OES 0x86AD
5757 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
5758 #define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
5759 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
5760 #define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
5761 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
5762 #define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
5763 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
5764 #define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
5765 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
5766 #define GL_WIDE_LINE_HINT_PGI 0x1A222
5767 #define GL_WINDOW_RECTANGLE_EXT 0x8F12
5768 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
5769 #define GL_WRAP_BORDER_SUN 0x81D4
5770 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
5771 #define GL_WRITE_DISCARD_NV 0x88BE
5772 #define GL_WRITE_ONLY 0x88B9
5773 #define GL_WRITE_ONLY_ARB 0x88B9
5774 #define GL_WRITE_ONLY_OES 0x88B9
5775 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
5776 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
5777 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
5778 #define GL_W_EXT 0x87D8
5779 #define GL_XOR 0x1506
5780 #define GL_XOR_NV 0x1506
5781 #define GL_X_EXT 0x87D5
5782 #define GL_YCBAYCR8A_4224_NV 0x9032
5783 #define GL_YCBCR_422_APPLE 0x85B9
5784 #define GL_YCBCR_MESA 0x8757
5785 #define GL_YCBYCR8_422_NV 0x9031
5786 #define GL_YCRCBA_SGIX 0x8319
5787 #define GL_YCRCB_422_SGIX 0x81BB
5788 #define GL_YCRCB_444_SGIX 0x81BC
5789 #define GL_YCRCB_SGIX 0x8318
5790 #define GL_Y_EXT 0x87D6
5791 #define GL_Z400_BINARY_AMD 0x8740
5792 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
5793 #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
5794 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
5795 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
5796 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
5797 #define GL_ZERO 0
5798 #define GL_ZERO_EXT 0x87DD
5799 #define GL_ZERO_TO_ONE 0x935F
5800 #define GL_ZERO_TO_ONE_EXT 0x935F
5801 #define GL_ZOOM_X 0x0D16
5802 #define GL_ZOOM_Y 0x0D17
5803 #define GL_Z_EXT 0x87D7
5804 #define WGL_RENDERER_ACCELERATED_WINE 0x8186
5805 #define WGL_RENDERER_DEVICE_ID_WINE 0x8184
5806 #define WGL_RENDERER_ID_WINE 0x818E
5807 #define WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE 0x818B
5808 #define WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE 0x818A
5809 #define WGL_RENDERER_OPENGL_ES2_PROFILE_VERSION_WINE 0x818D
5810 #define WGL_RENDERER_OPENGL_ES_PROFILE_VERSION_WINE 0x818C
5811 #define WGL_RENDERER_PREFERRED_PROFILE_WINE 0x8189
5812 #define WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE 0x8188
5813 #define WGL_RENDERER_VENDOR_ID_WINE 0x8183
5814 #define WGL_RENDERER_VERSION_WINE 0x8185
5815 #define WGL_RENDERER_VIDEO_MEMORY_WINE 0x8187
5817 void GLAPIENTRY glAccum(GLenum,GLfloat);
5818 void GLAPIENTRY glAlphaFunc(GLenum,GLfloat);
5819 GLboolean GLAPIENTRY glAreTexturesResident(GLsizei,const GLuint*,GLboolean*);
5820 void GLAPIENTRY glArrayElement(GLint);
5821 void GLAPIENTRY glBegin(GLenum);
5822 void GLAPIENTRY glBindTexture(GLenum,GLuint);
5823 void GLAPIENTRY glBitmap(GLsizei,GLsizei,GLfloat,GLfloat,GLfloat,GLfloat,const GLubyte*);
5824 void GLAPIENTRY glBlendFunc(GLenum,GLenum);
5825 void GLAPIENTRY glCallList(GLuint);
5826 void GLAPIENTRY glCallLists(GLsizei,GLenum,const void*);
5827 void GLAPIENTRY glClear(GLbitfield);
5828 void GLAPIENTRY glClearAccum(GLfloat,GLfloat,GLfloat,GLfloat);
5829 void GLAPIENTRY glClearColor(GLfloat,GLfloat,GLfloat,GLfloat);
5830 void GLAPIENTRY glClearDepth(GLdouble);
5831 void GLAPIENTRY glClearIndex(GLfloat);
5832 void GLAPIENTRY glClearStencil(GLint);
5833 void GLAPIENTRY glClipPlane(GLenum,const GLdouble*);
5834 void GLAPIENTRY glColor3b(GLbyte,GLbyte,GLbyte);
5835 void GLAPIENTRY glColor3bv(const GLbyte*);
5836 void GLAPIENTRY glColor3d(GLdouble,GLdouble,GLdouble);
5837 void GLAPIENTRY glColor3dv(const GLdouble*);
5838 void GLAPIENTRY glColor3f(GLfloat,GLfloat,GLfloat);
5839 void GLAPIENTRY glColor3fv(const GLfloat*);
5840 void GLAPIENTRY glColor3i(GLint,GLint,GLint);
5841 void GLAPIENTRY glColor3iv(const GLint*);
5842 void GLAPIENTRY glColor3s(GLshort,GLshort,GLshort);
5843 void GLAPIENTRY glColor3sv(const GLshort*);
5844 void GLAPIENTRY glColor3ub(GLubyte,GLubyte,GLubyte);
5845 void GLAPIENTRY glColor3ubv(const GLubyte*);
5846 void GLAPIENTRY glColor3ui(GLuint,GLuint,GLuint);
5847 void GLAPIENTRY glColor3uiv(const GLuint*);
5848 void GLAPIENTRY glColor3us(GLushort,GLushort,GLushort);
5849 void GLAPIENTRY glColor3usv(const GLushort*);
5850 void GLAPIENTRY glColor4b(GLbyte,GLbyte,GLbyte,GLbyte);
5851 void GLAPIENTRY glColor4bv(const GLbyte*);
5852 void GLAPIENTRY glColor4d(GLdouble,GLdouble,GLdouble,GLdouble);
5853 void GLAPIENTRY glColor4dv(const GLdouble*);
5854 void GLAPIENTRY glColor4f(GLfloat,GLfloat,GLfloat,GLfloat);
5855 void GLAPIENTRY glColor4fv(const GLfloat*);
5856 void GLAPIENTRY glColor4i(GLint,GLint,GLint,GLint);
5857 void GLAPIENTRY glColor4iv(const GLint*);
5858 void GLAPIENTRY glColor4s(GLshort,GLshort,GLshort,GLshort);
5859 void GLAPIENTRY glColor4sv(const GLshort*);
5860 void GLAPIENTRY glColor4ub(GLubyte,GLubyte,GLubyte,GLubyte);
5861 void GLAPIENTRY glColor4ubv(const GLubyte*);
5862 void GLAPIENTRY glColor4ui(GLuint,GLuint,GLuint,GLuint);
5863 void GLAPIENTRY glColor4uiv(const GLuint*);
5864 void GLAPIENTRY glColor4us(GLushort,GLushort,GLushort,GLushort);
5865 void GLAPIENTRY glColor4usv(const GLushort*);
5866 void GLAPIENTRY glColorMask(GLboolean,GLboolean,GLboolean,GLboolean);
5867 void GLAPIENTRY glColorMaterial(GLenum,GLenum);
5868 void GLAPIENTRY glColorPointer(GLint,GLenum,GLsizei,const void*);
5869 void GLAPIENTRY glCopyPixels(GLint,GLint,GLsizei,GLsizei,GLenum);
5870 void GLAPIENTRY glCopyTexImage1D(GLenum,GLint,GLenum,GLint,GLint,GLsizei,GLint);
5871 void GLAPIENTRY glCopyTexImage2D(GLenum,GLint,GLenum,GLint,GLint,GLsizei,GLsizei,GLint);
5872 void GLAPIENTRY glCopyTexSubImage1D(GLenum,GLint,GLint,GLint,GLint,GLsizei);
5873 void GLAPIENTRY glCopyTexSubImage2D(GLenum,GLint,GLint,GLint,GLint,GLint,GLsizei,GLsizei);
5874 void GLAPIENTRY glCullFace(GLenum);
5875 GLint GLAPIENTRY glDebugEntry(GLint,GLint);
5876 void GLAPIENTRY glDeleteLists(GLuint,GLsizei);
5877 void GLAPIENTRY glDeleteTextures(GLsizei,const GLuint*);
5878 void GLAPIENTRY glDepthFunc(GLenum);
5879 void GLAPIENTRY glDepthMask(GLboolean);
5880 void GLAPIENTRY glDepthRange(GLdouble,GLdouble);
5881 void GLAPIENTRY glDisable(GLenum);
5882 void GLAPIENTRY glDisableClientState(GLenum);
5883 void GLAPIENTRY glDrawArrays(GLenum,GLint,GLsizei);
5884 void GLAPIENTRY glDrawBuffer(GLenum);
5885 void GLAPIENTRY glDrawElements(GLenum,GLsizei,GLenum,const void*);
5886 void GLAPIENTRY glDrawPixels(GLsizei,GLsizei,GLenum,GLenum,const void*);
5887 void GLAPIENTRY glEdgeFlag(GLboolean);
5888 void GLAPIENTRY glEdgeFlagPointer(GLsizei,const void*);
5889 void GLAPIENTRY glEdgeFlagv(const GLboolean*);
5890 void GLAPIENTRY glEnable(GLenum);
5891 void GLAPIENTRY glEnableClientState(GLenum);
5892 void GLAPIENTRY glEnd(void);
5893 void GLAPIENTRY glEndList(void);
5894 void GLAPIENTRY glEvalCoord1d(GLdouble);
5895 void GLAPIENTRY glEvalCoord1dv(const GLdouble*);
5896 void GLAPIENTRY glEvalCoord1f(GLfloat);
5897 void GLAPIENTRY glEvalCoord1fv(const GLfloat*);
5898 void GLAPIENTRY glEvalCoord2d(GLdouble,GLdouble);
5899 void GLAPIENTRY glEvalCoord2dv(const GLdouble*);
5900 void GLAPIENTRY glEvalCoord2f(GLfloat,GLfloat);
5901 void GLAPIENTRY glEvalCoord2fv(const GLfloat*);
5902 void GLAPIENTRY glEvalMesh1(GLenum,GLint,GLint);
5903 void GLAPIENTRY glEvalMesh2(GLenum,GLint,GLint,GLint,GLint);
5904 void GLAPIENTRY glEvalPoint1(GLint);
5905 void GLAPIENTRY glEvalPoint2(GLint,GLint);
5906 void GLAPIENTRY glFeedbackBuffer(GLsizei,GLenum,GLfloat*);
5907 void GLAPIENTRY glFinish(void);
5908 void GLAPIENTRY glFlush(void);
5909 void GLAPIENTRY glFogf(GLenum,GLfloat);
5910 void GLAPIENTRY glFogfv(GLenum,const GLfloat*);
5911 void GLAPIENTRY glFogi(GLenum,GLint);
5912 void GLAPIENTRY glFogiv(GLenum,const GLint*);
5913 void GLAPIENTRY glFrontFace(GLenum);
5914 void GLAPIENTRY glFrustum(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
5915 GLuint GLAPIENTRY glGenLists(GLsizei);
5916 void GLAPIENTRY glGenTextures(GLsizei,GLuint*);
5917 void GLAPIENTRY glGetBooleanv(GLenum,GLboolean*);
5918 void GLAPIENTRY glGetClipPlane(GLenum,GLdouble*);
5919 void GLAPIENTRY glGetDoublev(GLenum,GLdouble*);
5920 GLenum GLAPIENTRY glGetError(void);
5921 void GLAPIENTRY glGetFloatv(GLenum,GLfloat*);
5922 void GLAPIENTRY glGetIntegerv(GLenum,GLint*);
5923 void GLAPIENTRY glGetLightfv(GLenum,GLenum,GLfloat*);
5924 void GLAPIENTRY glGetLightiv(GLenum,GLenum,GLint*);
5925 void GLAPIENTRY glGetMapdv(GLenum,GLenum,GLdouble*);
5926 void GLAPIENTRY glGetMapfv(GLenum,GLenum,GLfloat*);
5927 void GLAPIENTRY glGetMapiv(GLenum,GLenum,GLint*);
5928 void GLAPIENTRY glGetMaterialfv(GLenum,GLenum,GLfloat*);
5929 void GLAPIENTRY glGetMaterialiv(GLenum,GLenum,GLint*);
5930 void GLAPIENTRY glGetPixelMapfv(GLenum,GLfloat*);
5931 void GLAPIENTRY glGetPixelMapuiv(GLenum,GLuint*);
5932 void GLAPIENTRY glGetPixelMapusv(GLenum,GLushort*);
5933 void GLAPIENTRY glGetPointerv(GLenum,void**);
5934 void GLAPIENTRY glGetPolygonStipple(GLubyte*);
5935 const GLubyte* GLAPIENTRY glGetString(GLenum);
5936 void GLAPIENTRY glGetTexEnvfv(GLenum,GLenum,GLfloat*);
5937 void GLAPIENTRY glGetTexEnviv(GLenum,GLenum,GLint*);
5938 void GLAPIENTRY glGetTexGendv(GLenum,GLenum,GLdouble*);
5939 void GLAPIENTRY glGetTexGenfv(GLenum,GLenum,GLfloat*);
5940 void GLAPIENTRY glGetTexGeniv(GLenum,GLenum,GLint*);
5941 void GLAPIENTRY glGetTexImage(GLenum,GLint,GLenum,GLenum,void*);
5942 void GLAPIENTRY glGetTexLevelParameterfv(GLenum,GLint,GLenum,GLfloat*);
5943 void GLAPIENTRY glGetTexLevelParameteriv(GLenum,GLint,GLenum,GLint*);
5944 void GLAPIENTRY glGetTexParameterfv(GLenum,GLenum,GLfloat*);
5945 void GLAPIENTRY glGetTexParameteriv(GLenum,GLenum,GLint*);
5946 void GLAPIENTRY glHint(GLenum,GLenum);
5947 void GLAPIENTRY glIndexMask(GLuint);
5948 void GLAPIENTRY glIndexPointer(GLenum,GLsizei,const void*);
5949 void GLAPIENTRY glIndexd(GLdouble);
5950 void GLAPIENTRY glIndexdv(const GLdouble*);
5951 void GLAPIENTRY glIndexf(GLfloat);
5952 void GLAPIENTRY glIndexfv(const GLfloat*);
5953 void GLAPIENTRY glIndexi(GLint);
5954 void GLAPIENTRY glIndexiv(const GLint*);
5955 void GLAPIENTRY glIndexs(GLshort);
5956 void GLAPIENTRY glIndexsv(const GLshort*);
5957 void GLAPIENTRY glIndexub(GLubyte);
5958 void GLAPIENTRY glIndexubv(const GLubyte*);
5959 void GLAPIENTRY glInitNames(void);
5960 void GLAPIENTRY glInterleavedArrays(GLenum,GLsizei,const void*);
5961 GLboolean GLAPIENTRY glIsEnabled(GLenum);
5962 GLboolean GLAPIENTRY glIsList(GLuint);
5963 GLboolean GLAPIENTRY glIsTexture(GLuint);
5964 void GLAPIENTRY glLightModelf(GLenum,GLfloat);
5965 void GLAPIENTRY glLightModelfv(GLenum,const GLfloat*);
5966 void GLAPIENTRY glLightModeli(GLenum,GLint);
5967 void GLAPIENTRY glLightModeliv(GLenum,const GLint*);
5968 void GLAPIENTRY glLightf(GLenum,GLenum,GLfloat);
5969 void GLAPIENTRY glLightfv(GLenum,GLenum,const GLfloat*);
5970 void GLAPIENTRY glLighti(GLenum,GLenum,GLint);
5971 void GLAPIENTRY glLightiv(GLenum,GLenum,const GLint*);
5972 void GLAPIENTRY glLineStipple(GLint,GLushort);
5973 void GLAPIENTRY glLineWidth(GLfloat);
5974 void GLAPIENTRY glListBase(GLuint);
5975 void GLAPIENTRY glLoadIdentity(void);
5976 void GLAPIENTRY glLoadMatrixd(const GLdouble*);
5977 void GLAPIENTRY glLoadMatrixf(const GLfloat*);
5978 void GLAPIENTRY glLoadName(GLuint);
5979 void GLAPIENTRY glLogicOp(GLenum);
5980 void GLAPIENTRY glMap1d(GLenum,GLdouble,GLdouble,GLint,GLint,const GLdouble*);
5981 void GLAPIENTRY glMap1f(GLenum,GLfloat,GLfloat,GLint,GLint,const GLfloat*);
5982 void GLAPIENTRY glMap2d(GLenum,GLdouble,GLdouble,GLint,GLint,GLdouble,GLdouble,GLint,GLint,const GLdouble*);
5983 void GLAPIENTRY glMap2f(GLenum,GLfloat,GLfloat,GLint,GLint,GLfloat,GLfloat,GLint,GLint,const GLfloat*);
5984 void GLAPIENTRY glMapGrid1d(GLint,GLdouble,GLdouble);
5985 void GLAPIENTRY glMapGrid1f(GLint,GLfloat,GLfloat);
5986 void GLAPIENTRY glMapGrid2d(GLint,GLdouble,GLdouble,GLint,GLdouble,GLdouble);
5987 void GLAPIENTRY glMapGrid2f(GLint,GLfloat,GLfloat,GLint,GLfloat,GLfloat);
5988 void GLAPIENTRY glMaterialf(GLenum,GLenum,GLfloat);
5989 void GLAPIENTRY glMaterialfv(GLenum,GLenum,const GLfloat*);
5990 void GLAPIENTRY glMateriali(GLenum,GLenum,GLint);
5991 void GLAPIENTRY glMaterialiv(GLenum,GLenum,const GLint*);
5992 void GLAPIENTRY glMatrixMode(GLenum);
5993 void GLAPIENTRY glMultMatrixd(const GLdouble*);
5994 void GLAPIENTRY glMultMatrixf(const GLfloat*);
5995 void GLAPIENTRY glNewList(GLuint,GLenum);
5996 void GLAPIENTRY glNormal3b(GLbyte,GLbyte,GLbyte);
5997 void GLAPIENTRY glNormal3bv(const GLbyte*);
5998 void GLAPIENTRY glNormal3d(GLdouble,GLdouble,GLdouble);
5999 void GLAPIENTRY glNormal3dv(const GLdouble*);
6000 void GLAPIENTRY glNormal3f(GLfloat,GLfloat,GLfloat);
6001 void GLAPIENTRY glNormal3fv(const GLfloat*);
6002 void GLAPIENTRY glNormal3i(GLint,GLint,GLint);
6003 void GLAPIENTRY glNormal3iv(const GLint*);
6004 void GLAPIENTRY glNormal3s(GLshort,GLshort,GLshort);
6005 void GLAPIENTRY glNormal3sv(const GLshort*);
6006 void GLAPIENTRY glNormalPointer(GLenum,GLsizei,const void*);
6007 void GLAPIENTRY glOrtho(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
6008 void GLAPIENTRY glPassThrough(GLfloat);
6009 void GLAPIENTRY glPixelMapfv(GLenum,GLsizei,const GLfloat*);
6010 void GLAPIENTRY glPixelMapuiv(GLenum,GLsizei,const GLuint*);
6011 void GLAPIENTRY glPixelMapusv(GLenum,GLsizei,const GLushort*);
6012 void GLAPIENTRY glPixelStoref(GLenum,GLfloat);
6013 void GLAPIENTRY glPixelStorei(GLenum,GLint);
6014 void GLAPIENTRY glPixelTransferf(GLenum,GLfloat);
6015 void GLAPIENTRY glPixelTransferi(GLenum,GLint);
6016 void GLAPIENTRY glPixelZoom(GLfloat,GLfloat);
6017 void GLAPIENTRY glPointSize(GLfloat);
6018 void GLAPIENTRY glPolygonMode(GLenum,GLenum);
6019 void GLAPIENTRY glPolygonOffset(GLfloat,GLfloat);
6020 void GLAPIENTRY glPolygonStipple(const GLubyte*);
6021 void GLAPIENTRY glPopAttrib(void);
6022 void GLAPIENTRY glPopClientAttrib(void);
6023 void GLAPIENTRY glPopMatrix(void);
6024 void GLAPIENTRY glPopName(void);
6025 void GLAPIENTRY glPrioritizeTextures(GLsizei,const GLuint*,const GLfloat*);
6026 void GLAPIENTRY glPushAttrib(GLbitfield);
6027 void GLAPIENTRY glPushClientAttrib(GLbitfield);
6028 void GLAPIENTRY glPushMatrix(void);
6029 void GLAPIENTRY glPushName(GLuint);
6030 void GLAPIENTRY glRasterPos2d(GLdouble,GLdouble);
6031 void GLAPIENTRY glRasterPos2dv(const GLdouble*);
6032 void GLAPIENTRY glRasterPos2f(GLfloat,GLfloat);
6033 void GLAPIENTRY glRasterPos2fv(const GLfloat*);
6034 void GLAPIENTRY glRasterPos2i(GLint,GLint);
6035 void GLAPIENTRY glRasterPos2iv(const GLint*);
6036 void GLAPIENTRY glRasterPos2s(GLshort,GLshort);
6037 void GLAPIENTRY glRasterPos2sv(const GLshort*);
6038 void GLAPIENTRY glRasterPos3d(GLdouble,GLdouble,GLdouble);
6039 void GLAPIENTRY glRasterPos3dv(const GLdouble*);
6040 void GLAPIENTRY glRasterPos3f(GLfloat,GLfloat,GLfloat);
6041 void GLAPIENTRY glRasterPos3fv(const GLfloat*);
6042 void GLAPIENTRY glRasterPos3i(GLint,GLint,GLint);
6043 void GLAPIENTRY glRasterPos3iv(const GLint*);
6044 void GLAPIENTRY glRasterPos3s(GLshort,GLshort,GLshort);
6045 void GLAPIENTRY glRasterPos3sv(const GLshort*);
6046 void GLAPIENTRY glRasterPos4d(GLdouble,GLdouble,GLdouble,GLdouble);
6047 void GLAPIENTRY glRasterPos4dv(const GLdouble*);
6048 void GLAPIENTRY glRasterPos4f(GLfloat,GLfloat,GLfloat,GLfloat);
6049 void GLAPIENTRY glRasterPos4fv(const GLfloat*);
6050 void GLAPIENTRY glRasterPos4i(GLint,GLint,GLint,GLint);
6051 void GLAPIENTRY glRasterPos4iv(const GLint*);
6052 void GLAPIENTRY glRasterPos4s(GLshort,GLshort,GLshort,GLshort);
6053 void GLAPIENTRY glRasterPos4sv(const GLshort*);
6054 void GLAPIENTRY glReadBuffer(GLenum);
6055 void GLAPIENTRY glReadPixels(GLint,GLint,GLsizei,GLsizei,GLenum,GLenum,void*);
6056 void GLAPIENTRY glRectd(GLdouble,GLdouble,GLdouble,GLdouble);
6057 void GLAPIENTRY glRectdv(const GLdouble*,const GLdouble*);
6058 void GLAPIENTRY glRectf(GLfloat,GLfloat,GLfloat,GLfloat);
6059 void GLAPIENTRY glRectfv(const GLfloat*,const GLfloat*);
6060 void GLAPIENTRY glRecti(GLint,GLint,GLint,GLint);
6061 void GLAPIENTRY glRectiv(const GLint*,const GLint*);
6062 void GLAPIENTRY glRects(GLshort,GLshort,GLshort,GLshort);
6063 void GLAPIENTRY glRectsv(const GLshort*,const GLshort*);
6064 GLint GLAPIENTRY glRenderMode(GLenum);
6065 void GLAPIENTRY glRotated(GLdouble,GLdouble,GLdouble,GLdouble);
6066 void GLAPIENTRY glRotatef(GLfloat,GLfloat,GLfloat,GLfloat);
6067 void GLAPIENTRY glScaled(GLdouble,GLdouble,GLdouble);
6068 void GLAPIENTRY glScalef(GLfloat,GLfloat,GLfloat);
6069 void GLAPIENTRY glScissor(GLint,GLint,GLsizei,GLsizei);
6070 void GLAPIENTRY glSelectBuffer(GLsizei,GLuint*);
6071 void GLAPIENTRY glShadeModel(GLenum);
6072 void GLAPIENTRY glStencilFunc(GLenum,GLint,GLuint);
6073 void GLAPIENTRY glStencilMask(GLuint);
6074 void GLAPIENTRY glStencilOp(GLenum,GLenum,GLenum);
6075 void GLAPIENTRY glTexCoord1d(GLdouble);
6076 void GLAPIENTRY glTexCoord1dv(const GLdouble*);
6077 void GLAPIENTRY glTexCoord1f(GLfloat);
6078 void GLAPIENTRY glTexCoord1fv(const GLfloat*);
6079 void GLAPIENTRY glTexCoord1i(GLint);
6080 void GLAPIENTRY glTexCoord1iv(const GLint*);
6081 void GLAPIENTRY glTexCoord1s(GLshort);
6082 void GLAPIENTRY glTexCoord1sv(const GLshort*);
6083 void GLAPIENTRY glTexCoord2d(GLdouble,GLdouble);
6084 void GLAPIENTRY glTexCoord2dv(const GLdouble*);
6085 void GLAPIENTRY glTexCoord2f(GLfloat,GLfloat);
6086 void GLAPIENTRY glTexCoord2fv(const GLfloat*);
6087 void GLAPIENTRY glTexCoord2i(GLint,GLint);
6088 void GLAPIENTRY glTexCoord2iv(const GLint*);
6089 void GLAPIENTRY glTexCoord2s(GLshort,GLshort);
6090 void GLAPIENTRY glTexCoord2sv(const GLshort*);
6091 void GLAPIENTRY glTexCoord3d(GLdouble,GLdouble,GLdouble);
6092 void GLAPIENTRY glTexCoord3dv(const GLdouble*);
6093 void GLAPIENTRY glTexCoord3f(GLfloat,GLfloat,GLfloat);
6094 void GLAPIENTRY glTexCoord3fv(const GLfloat*);
6095 void GLAPIENTRY glTexCoord3i(GLint,GLint,GLint);
6096 void GLAPIENTRY glTexCoord3iv(const GLint*);
6097 void GLAPIENTRY glTexCoord3s(GLshort,GLshort,GLshort);
6098 void GLAPIENTRY glTexCoord3sv(const GLshort*);
6099 void GLAPIENTRY glTexCoord4d(GLdouble,GLdouble,GLdouble,GLdouble);
6100 void GLAPIENTRY glTexCoord4dv(const GLdouble*);
6101 void GLAPIENTRY glTexCoord4f(GLfloat,GLfloat,GLfloat,GLfloat);
6102 void GLAPIENTRY glTexCoord4fv(const GLfloat*);
6103 void GLAPIENTRY glTexCoord4i(GLint,GLint,GLint,GLint);
6104 void GLAPIENTRY glTexCoord4iv(const GLint*);
6105 void GLAPIENTRY glTexCoord4s(GLshort,GLshort,GLshort,GLshort);
6106 void GLAPIENTRY glTexCoord4sv(const GLshort*);
6107 void GLAPIENTRY glTexCoordPointer(GLint,GLenum,GLsizei,const void*);
6108 void GLAPIENTRY glTexEnvf(GLenum,GLenum,GLfloat);
6109 void GLAPIENTRY glTexEnvfv(GLenum,GLenum,const GLfloat*);
6110 void GLAPIENTRY glTexEnvi(GLenum,GLenum,GLint);
6111 void GLAPIENTRY glTexEnviv(GLenum,GLenum,const GLint*);
6112 void GLAPIENTRY glTexGend(GLenum,GLenum,GLdouble);
6113 void GLAPIENTRY glTexGendv(GLenum,GLenum,const GLdouble*);
6114 void GLAPIENTRY glTexGenf(GLenum,GLenum,GLfloat);
6115 void GLAPIENTRY glTexGenfv(GLenum,GLenum,const GLfloat*);
6116 void GLAPIENTRY glTexGeni(GLenum,GLenum,GLint);
6117 void GLAPIENTRY glTexGeniv(GLenum,GLenum,const GLint*);
6118 void GLAPIENTRY glTexImage1D(GLenum,GLint,GLint,GLsizei,GLint,GLenum,GLenum,const void*);
6119 void GLAPIENTRY glTexImage2D(GLenum,GLint,GLint,GLsizei,GLsizei,GLint,GLenum,GLenum,const void*);
6120 void GLAPIENTRY glTexParameterf(GLenum,GLenum,GLfloat);
6121 void GLAPIENTRY glTexParameterfv(GLenum,GLenum,const GLfloat*);
6122 void GLAPIENTRY glTexParameteri(GLenum,GLenum,GLint);
6123 void GLAPIENTRY glTexParameteriv(GLenum,GLenum,const GLint*);
6124 void GLAPIENTRY glTexSubImage1D(GLenum,GLint,GLint,GLsizei,GLenum,GLenum,const void*);
6125 void GLAPIENTRY glTexSubImage2D(GLenum,GLint,GLint,GLint,GLsizei,GLsizei,GLenum,GLenum,const void*);
6126 void GLAPIENTRY glTranslated(GLdouble,GLdouble,GLdouble);
6127 void GLAPIENTRY glTranslatef(GLfloat,GLfloat,GLfloat);
6128 void GLAPIENTRY glVertex2d(GLdouble,GLdouble);
6129 void GLAPIENTRY glVertex2dv(const GLdouble*);
6130 void GLAPIENTRY glVertex2f(GLfloat,GLfloat);
6131 void GLAPIENTRY glVertex2fv(const GLfloat*);
6132 void GLAPIENTRY glVertex2i(GLint,GLint);
6133 void GLAPIENTRY glVertex2iv(const GLint*);
6134 void GLAPIENTRY glVertex2s(GLshort,GLshort);
6135 void GLAPIENTRY glVertex2sv(const GLshort*);
6136 void GLAPIENTRY glVertex3d(GLdouble,GLdouble,GLdouble);
6137 void GLAPIENTRY glVertex3dv(const GLdouble*);
6138 void GLAPIENTRY glVertex3f(GLfloat,GLfloat,GLfloat);
6139 void GLAPIENTRY glVertex3fv(const GLfloat*);
6140 void GLAPIENTRY glVertex3i(GLint,GLint,GLint);
6141 void GLAPIENTRY glVertex3iv(const GLint*);
6142 void GLAPIENTRY glVertex3s(GLshort,GLshort,GLshort);
6143 void GLAPIENTRY glVertex3sv(const GLshort*);
6144 void GLAPIENTRY glVertex4d(GLdouble,GLdouble,GLdouble,GLdouble);
6145 void GLAPIENTRY glVertex4dv(const GLdouble*);
6146 void GLAPIENTRY glVertex4f(GLfloat,GLfloat,GLfloat,GLfloat);
6147 void GLAPIENTRY glVertex4fv(const GLfloat*);
6148 void GLAPIENTRY glVertex4i(GLint,GLint,GLint,GLint);
6149 void GLAPIENTRY glVertex4iv(const GLint*);
6150 void GLAPIENTRY glVertex4s(GLshort,GLshort,GLshort,GLshort);
6151 void GLAPIENTRY glVertex4sv(const GLshort*);
6152 void GLAPIENTRY glVertexPointer(GLint,GLenum,GLsizei,const void*);
6153 void GLAPIENTRY glViewport(GLint,GLint,GLsizei,GLsizei);
6155 #endif /* __WINE_WGL_H */