2 * Copyright (C) the Wine project
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_WINCON_H
20 #define __WINE_WINCON_H
26 #define CTRL_C_EVENT 0
27 #define CTRL_BREAK_EVENT 1
28 #define CTRL_CLOSE_EVENT 2
29 #define CTRL_LOGOFF_EVENT 5
30 #define CTRL_SHUTDOWN_EVENT 6
32 /* Console Mode flags */
33 #define ENABLE_PROCESSED_INPUT 0x01
34 #define ENABLE_LINE_INPUT 0x02
35 #define ENABLE_ECHO_INPUT 0x04
36 #define ENABLE_WINDOW_INPUT 0x08
37 #define ENABLE_MOUSE_INPUT 0x10
39 #define ENABLE_PROCESSED_OUTPUT 0x01
40 #define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
43 typedef BOOL (WINAPI
*PHANDLER_ROUTINE
)(DWORD dwCtrlType
);
45 /* Attributes flags: */
47 #define FOREGROUND_BLUE 0x0001 /* text color contains blue. */
48 #define FOREGROUND_GREEN 0x0002 /* text color contains green. */
49 #define FOREGROUND_RED 0x0004 /* text color contains red. */
50 #define FOREGROUND_INTENSITY 0x0008 /* text color is intensified. */
51 #define BACKGROUND_BLUE 0x0010 /* background color contains blue. */
52 #define BACKGROUND_GREEN 0x0020 /* background color contains green. */
53 #define BACKGROUND_RED 0x0040 /* background color contains red. */
54 #define BACKGROUND_INTENSITY 0x0080 /* background color is intensified. */
56 typedef struct _CONSOLE_CURSOR_INFO
{
57 DWORD dwSize
; /* Between 1 & 100 for percentage of cell filled */
58 BOOL bVisible
; /* Visibility of cursor */
59 } CONSOLE_CURSOR_INFO
, *LPCONSOLE_CURSOR_INFO
;
61 typedef struct tagCOORD
67 typedef struct tagSMALL_RECT
73 } SMALL_RECT
,*LPSMALL_RECT
;
75 typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
78 COORD dwCursorPosition
;
81 COORD dwMaximumWindowSize
;
82 } CONSOLE_SCREEN_BUFFER_INFO
,*LPCONSOLE_SCREEN_BUFFER_INFO
;
84 typedef struct tagCHAR_INFO
92 } CHAR_INFO
,*LPCHAR_INFO
;
94 typedef struct tagKEY_EVENT_RECORD
96 BOOL bKeyDown
; /* 04 */
97 WORD wRepeatCount
; /* 08 */
98 WORD wVirtualKeyCode
; /* 0A */
99 WORD wVirtualScanCode
; /* 0C */
102 WCHAR UnicodeChar
; /* 0E */
103 CHAR AsciiChar
; /* 0E */
105 DWORD dwControlKeyState
; /* 10 */
106 } KEY_EVENT_RECORD
,*LPKEY_EVENT_RECORD
;
108 /* dwControlKeyState bitmask */
109 #define RIGHT_ALT_PRESSED 0x0001
110 #define LEFT_ALT_PRESSED 0x0002
111 #define RIGHT_CTRL_PRESSED 0x0004
112 #define LEFT_CTRL_PRESSED 0x0008
113 #define SHIFT_PRESSED 0x0010
114 #define NUMLOCK_ON 0x0020
115 #define SCROLLLOCK_ON 0x0040
116 #define CAPSLOCK_ON 0x0080
117 #define ENHANCED_KEY 0x0100
119 typedef struct tagMOUSE_EVENT_RECORD
121 COORD dwMousePosition
;
123 DWORD dwControlKeyState
;
125 } MOUSE_EVENT_RECORD
,*LPMOUSE_EVENT_RECORD
;
127 #define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
128 #define RIGHTMOST_BUTTON_PRESSED 0x0002
129 #define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
130 #define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
131 #define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
133 #define MOUSE_MOVED 0x0001
134 #define DOUBLE_CLICK 0x0002
135 #define MOUSE_WHEELED 0x0004
137 typedef struct tagWINDOW_BUFFER_SIZE_RECORD
140 } WINDOW_BUFFER_SIZE_RECORD
,*LPWINDOW_BUFFER_SIZE_RECORD
;
142 typedef struct tagMENU_EVENT_RECORD
144 UINT dwCommandId
; /* perhaps UINT16 ??? */
145 } MENU_EVENT_RECORD
,*LPMENU_EVENT_RECORD
;
147 typedef struct tagFOCUS_EVENT_RECORD
149 BOOL bSetFocus
; /* perhaps BOOL16 ??? */
150 } FOCUS_EVENT_RECORD
,*LPFOCUS_EVENT_RECORD
;
152 typedef struct tagINPUT_RECORD
154 WORD EventType
; /* 00 */
157 KEY_EVENT_RECORD KeyEvent
;
158 MOUSE_EVENT_RECORD MouseEvent
;
159 WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent
;
160 MENU_EVENT_RECORD MenuEvent
;
161 FOCUS_EVENT_RECORD FocusEvent
;
163 } INPUT_RECORD
,*PINPUT_RECORD
;
165 /* INPUT_RECORD.wEventType */
166 #define KEY_EVENT 0x01
167 #define MOUSE_EVENT 0x02
168 #define WINDOW_BUFFER_SIZE_EVENT 0x04
169 #define MENU_EVENT 0x08
170 #define FOCUS_EVENT 0x10
172 #define CONSOLE_TEXTMODE_BUFFER 1
175 /* Note: this should return a COORD, but calling convention for returning
176 * structures is different between Windows and gcc on i386. */
177 WINBASEAPI DWORD WINAPI
GetLargestConsoleWindowSize(HANDLE
);
179 static inline COORD
__wine_GetLargestConsoleWindowSize_wrapper(HANDLE h
)
185 u
.dw
= GetLargestConsoleWindowSize(h
);
188 #define GetLargestConsoleWindowSize(h) __wine_GetLargestConsoleWindowSize_wrapper(h)
191 WINBASEAPI COORD WINAPI
GetLargestConsoleWindowSize(HANDLE
);
192 #endif /* __i386__ */
194 WINBASEAPI BOOL WINAPI
AllocConsole(VOID
);
195 WINBASEAPI HANDLE WINAPI
CreateConsoleScreenBuffer( DWORD
,DWORD
,LPSECURITY_ATTRIBUTES
,DWORD
,LPVOID
);
196 WINBASEAPI BOOL WINAPI
FillConsoleOutputAttribute( HANDLE
,WORD
,DWORD
,COORD
,LPDWORD
);
197 WINBASEAPI BOOL WINAPI
FillConsoleOutputCharacterA(HANDLE
,CHAR
,DWORD
,COORD
,LPDWORD
);
198 WINBASEAPI BOOL WINAPI
FillConsoleOutputCharacterW(HANDLE
,WCHAR
,DWORD
,COORD
,LPDWORD
);
199 #define FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter)
200 WINBASEAPI BOOL WINAPI
FlushConsoleInputBuffer( HANDLE
);
201 WINBASEAPI BOOL WINAPI
FreeConsole(VOID
);
202 WINBASEAPI BOOL WINAPI
GenerateConsoleCtrlEvent( DWORD
,DWORD
);
203 WINBASEAPI UINT WINAPI
GetConsoleCP(VOID
);
204 WINBASEAPI BOOL WINAPI
GetConsoleCursorInfo( HANDLE
,LPCONSOLE_CURSOR_INFO
);
205 WINBASEAPI BOOL WINAPI
GetConsoleMode( HANDLE
,LPDWORD
);
206 WINBASEAPI UINT WINAPI
GetConsoleOutputCP(VOID
);
207 WINBASEAPI BOOL WINAPI
GetConsoleScreenBufferInfo(HANDLE
,LPCONSOLE_SCREEN_BUFFER_INFO
);
208 WINBASEAPI DWORD WINAPI
GetConsoleTitleA(LPSTR
,DWORD
);
209 WINBASEAPI DWORD WINAPI
GetConsoleTitleW(LPWSTR
,DWORD
);
210 #define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
211 WINBASEAPI HWND WINAPI
GetConsoleWindow(void);
212 WINBASEAPI BOOL WINAPI
GetNumberOfConsoleInputEvents( HANDLE
,LPDWORD
);
213 WINBASEAPI BOOL WINAPI
GetNumberOfConsoleMouseButtons(LPDWORD
);
214 WINBASEAPI BOOL WINAPI
PeekConsoleInputA( HANDLE
,PINPUT_RECORD
,DWORD
,LPDWORD
);
215 WINBASEAPI BOOL WINAPI
PeekConsoleInputW( HANDLE
,PINPUT_RECORD
,DWORD
,LPDWORD
);
216 #define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
217 WINBASEAPI BOOL WINAPI
ReadConsoleA(HANDLE
,LPVOID
,DWORD
,LPDWORD
,LPVOID
);
218 WINBASEAPI BOOL WINAPI
ReadConsoleW(HANDLE
,LPVOID
,DWORD
,LPDWORD
,LPVOID
);
219 #define ReadConsole WINELIB_NAME_AW(ReadConsole)
220 WINBASEAPI BOOL WINAPI
ReadConsoleInputA(HANDLE
,PINPUT_RECORD
,DWORD
,LPDWORD
);
221 WINBASEAPI BOOL WINAPI
ReadConsoleInputW(HANDLE
,PINPUT_RECORD
,DWORD
,LPDWORD
);
222 #define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
223 WINBASEAPI BOOL WINAPI
ReadConsoleOutputA( HANDLE
,LPCHAR_INFO
,COORD
,COORD
,LPSMALL_RECT
);
224 WINBASEAPI BOOL WINAPI
ReadConsoleOutputW( HANDLE
,LPCHAR_INFO
,COORD
,COORD
,LPSMALL_RECT
);
225 #define ReadConsoleOutput WINELIB_NAME_AW(ReadConsoleOutput)
226 WINBASEAPI BOOL WINAPI
ReadConsoleOutputAttribute( HANDLE
,LPWORD
,DWORD
,COORD
,LPDWORD
);
227 WINBASEAPI BOOL WINAPI
ReadConsoleOutputCharacterA(HANDLE
,LPSTR
,DWORD
,COORD
,LPDWORD
);
228 WINBASEAPI BOOL WINAPI
ReadConsoleOutputCharacterW(HANDLE
,LPWSTR
,DWORD
,COORD
,LPDWORD
);
229 #define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
230 WINBASEAPI BOOL WINAPI
ScrollConsoleScreenBufferA( HANDLE
,LPSMALL_RECT
,LPSMALL_RECT
,COORD
,LPCHAR_INFO
);
231 WINBASEAPI BOOL WINAPI
ScrollConsoleScreenBufferW( HANDLE
,LPSMALL_RECT
,LPSMALL_RECT
,COORD
,LPCHAR_INFO
);
232 #define ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer)
233 WINBASEAPI BOOL WINAPI
SetConsoleActiveScreenBuffer( HANDLE
);
234 WINBASEAPI BOOL WINAPI
SetConsoleCP(UINT
);
235 WINBASEAPI BOOL WINAPI
SetConsoleCtrlHandler( PHANDLER_ROUTINE
,BOOL
);
236 WINBASEAPI BOOL WINAPI
SetConsoleCursorInfo( HANDLE
,LPCONSOLE_CURSOR_INFO
);
237 WINBASEAPI BOOL WINAPI
SetConsoleCursorPosition(HANDLE
,COORD
);
238 WINBASEAPI BOOL WINAPI
SetConsoleMode( HANDLE
,DWORD
);
239 WINBASEAPI BOOL WINAPI
SetConsoleOutputCP(UINT
);
240 WINBASEAPI BOOL WINAPI
SetConsoleScreenBufferSize(HANDLE
,COORD
);
241 WINBASEAPI BOOL WINAPI
SetConsoleTextAttribute( HANDLE
,WORD
);
242 WINBASEAPI BOOL WINAPI
SetConsoleTitleA(LPCSTR
);
243 WINBASEAPI BOOL WINAPI
SetConsoleTitleW(LPCWSTR
);
244 #define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
245 WINBASEAPI BOOL WINAPI
SetConsoleWindowInfo( HANDLE
,BOOL
,LPSMALL_RECT
);
246 WINBASEAPI BOOL WINAPI
WriteConsoleA(HANDLE
,CONST VOID
*,DWORD
,LPDWORD
,LPVOID
);
247 WINBASEAPI BOOL WINAPI
WriteConsoleW(HANDLE
,CONST VOID
*,DWORD
,LPDWORD
,LPVOID
);
248 #define WriteConsole WINELIB_NAME_AW(WriteConsole)
249 WINBASEAPI BOOL WINAPI
WriteConsoleInputA(HANDLE
,const INPUT_RECORD
*,DWORD
,LPDWORD
);
250 WINBASEAPI BOOL WINAPI
WriteConsoleInputW(HANDLE
,const INPUT_RECORD
*,DWORD
,LPDWORD
);
251 #define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
252 WINBASEAPI BOOL WINAPI
WriteConsoleOutputA(HANDLE
,const CHAR_INFO
*,COORD
,COORD
,LPSMALL_RECT
);
253 WINBASEAPI BOOL WINAPI
WriteConsoleOutputW(HANDLE
,const CHAR_INFO
*,COORD
,COORD
,LPSMALL_RECT
);
254 #define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
255 WINBASEAPI BOOL WINAPI
WriteConsoleOutputAttribute(HANDLE
,CONST WORD
*,DWORD
,COORD
,LPDWORD
);
256 WINBASEAPI BOOL WINAPI
WriteConsoleOutputCharacterA(HANDLE
,LPCSTR
,DWORD
,COORD
,LPDWORD
);
257 WINBASEAPI BOOL WINAPI
WriteConsoleOutputCharacterW(HANDLE
,LPCWSTR
,DWORD
,COORD
,LPDWORD
);
258 #define WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter)
264 #endif /* __WINE_WINCON_H */