wininet: Fix sockets leak in FTP_Connect.
[wine.git] / dlls / d3d9 / indexbuffer.c
blob8802bd19780b1e7fb0b6d127f1dace5579601095
1 /*
2 * IDirect3DIndexBuffer9 implementation
4 * Copyright 2002-2004 Jason Edmeades
5 * Raphael Junqueira
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27 /* IDirect3DIndexBuffer9 IUnknown parts follow: */
28 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface, REFIID riid, LPVOID* ppobj) {
29 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
31 if (IsEqualGUID(riid, &IID_IUnknown)
32 || IsEqualGUID(riid, &IID_IDirect3DResource9)
33 || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)) {
34 IDirect3DIndexBuffer9_AddRef(iface);
35 *ppobj = This;
36 return S_OK;
39 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
40 *ppobj = NULL;
41 return E_NOINTERFACE;
44 static ULONG WINAPI IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface) {
45 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
46 ULONG ref = InterlockedIncrement(&This->ref);
48 TRACE("(%p) : AddRef from %d\n", This, ref - 1);
50 return ref;
53 static ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface) {
54 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
55 ULONG ref = InterlockedDecrement(&This->ref);
57 TRACE("(%p) : ReleaseRef to %d\n", This, ref);
59 if (ref == 0) {
60 EnterCriticalSection(&d3d9_cs);
61 IWineD3DBuffer_Release(This->wineD3DIndexBuffer);
62 LeaveCriticalSection(&d3d9_cs);
63 IDirect3DDevice9Ex_Release(This->parentDevice);
64 HeapFree(GetProcessHeap(), 0, This);
66 return ref;
69 /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */
70 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface, IDirect3DDevice9** ppDevice) {
71 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
72 IWineD3DDevice *wined3d_device;
73 HRESULT hr;
74 TRACE("(%p) Relay\n", This);
76 EnterCriticalSection(&d3d9_cs);
77 hr = IWineD3DBuffer_GetDevice(This->wineD3DIndexBuffer, &wined3d_device);
78 if (SUCCEEDED(hr))
80 IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
81 IWineD3DDevice_Release(wined3d_device);
83 LeaveCriticalSection(&d3d9_cs);
84 return hr;
87 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
88 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
89 HRESULT hr;
90 TRACE("(%p) Relay\n", This);
92 EnterCriticalSection(&d3d9_cs);
93 hr = IWineD3DBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
94 LeaveCriticalSection(&d3d9_cs);
95 return hr;
98 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
99 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
100 HRESULT hr;
101 TRACE("(%p) Relay\n", This);
103 EnterCriticalSection(&d3d9_cs);
104 hr = IWineD3DBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData);
105 LeaveCriticalSection(&d3d9_cs);
106 return hr;
109 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid) {
110 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
111 HRESULT hr;
112 TRACE("(%p) Relay\n", This);
114 EnterCriticalSection(&d3d9_cs);
115 hr = IWineD3DBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid);
116 LeaveCriticalSection(&d3d9_cs);
117 return hr;
120 static DWORD WINAPI IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface, DWORD PriorityNew) {
121 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
122 DWORD ret;
123 TRACE("(%p) Relay\n", This);
125 EnterCriticalSection(&d3d9_cs);
126 ret = IWineD3DBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew);
127 LeaveCriticalSection(&d3d9_cs);
128 return ret;
131 static DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface) {
132 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
133 DWORD ret;
134 TRACE("(%p) Relay\n", This);
136 EnterCriticalSection(&d3d9_cs);
137 ret = IWineD3DBuffer_GetPriority(This->wineD3DIndexBuffer);
138 LeaveCriticalSection(&d3d9_cs);
139 return ret;
142 static void WINAPI IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface) {
143 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
144 TRACE("(%p) Relay\n", This);
146 EnterCriticalSection(&d3d9_cs);
147 IWineD3DBuffer_PreLoad(This->wineD3DIndexBuffer);
148 LeaveCriticalSection(&d3d9_cs);
151 static D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface) {
152 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
153 TRACE("(%p)\n", This);
155 return D3DRTYPE_INDEXBUFFER;
158 /* IDirect3DIndexBuffer9 Interface follow: */
159 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) {
160 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
161 HRESULT hr;
162 TRACE("(%p) Relay\n", This);
164 EnterCriticalSection(&d3d9_cs);
165 hr = IWineD3DBuffer_Map(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags);
166 LeaveCriticalSection(&d3d9_cs);
167 return hr;
170 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface) {
171 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
172 HRESULT hr;
173 TRACE("(%p) Relay\n", This);
175 EnterCriticalSection(&d3d9_cs);
176 hr = IWineD3DBuffer_Unmap(This->wineD3DIndexBuffer);
177 LeaveCriticalSection(&d3d9_cs);
178 return hr;
181 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface, D3DINDEXBUFFER_DESC *pDesc) {
182 IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
183 HRESULT hr;
184 WINED3DBUFFER_DESC desc;
185 TRACE("(%p) Relay\n", This);
187 EnterCriticalSection(&d3d9_cs);
188 hr = IWineD3DBuffer_GetDesc(This->wineD3DIndexBuffer, &desc);
189 LeaveCriticalSection(&d3d9_cs);
191 if (SUCCEEDED(hr)) {
192 pDesc->Format = d3dformat_from_wined3dformat(This->format);
193 pDesc->Usage = desc.Usage;
194 pDesc->Pool = desc.Pool;
195 pDesc->Size = desc.Size;
196 pDesc->Type = D3DRTYPE_INDEXBUFFER;
199 return hr;
203 static const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl =
205 /* IUnknown */
206 IDirect3DIndexBuffer9Impl_QueryInterface,
207 IDirect3DIndexBuffer9Impl_AddRef,
208 IDirect3DIndexBuffer9Impl_Release,
209 /* IDirect3DResource9 */
210 IDirect3DIndexBuffer9Impl_GetDevice,
211 IDirect3DIndexBuffer9Impl_SetPrivateData,
212 IDirect3DIndexBuffer9Impl_GetPrivateData,
213 IDirect3DIndexBuffer9Impl_FreePrivateData,
214 IDirect3DIndexBuffer9Impl_SetPriority,
215 IDirect3DIndexBuffer9Impl_GetPriority,
216 IDirect3DIndexBuffer9Impl_PreLoad,
217 IDirect3DIndexBuffer9Impl_GetType,
218 /* IDirect3DIndexBuffer9 */
219 IDirect3DIndexBuffer9Impl_Lock,
220 IDirect3DIndexBuffer9Impl_Unlock,
221 IDirect3DIndexBuffer9Impl_GetDesc
225 /* IDirect3DDevice9 IDirect3DIndexBuffer9 Methods follow: */
226 HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9EX iface,
227 UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool,
228 IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) {
230 IDirect3DIndexBuffer9Impl *object;
231 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
232 HRESULT hrc = D3D_OK;
234 TRACE("(%p) Relay\n", This);
235 /* Allocate the storage for the device */
236 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
237 if (NULL == object) {
238 FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
239 return D3DERR_OUTOFVIDEOMEMORY;
242 object->lpVtbl = &Direct3DIndexBuffer9_Vtbl;
243 object->ref = 1;
244 object->format = wined3dformat_from_d3dformat(Format);
245 TRACE("Calling wined3d create index buffer\n");
246 EnterCriticalSection(&d3d9_cs);
247 hrc = IWineD3DDevice_CreateIndexBuffer(This->WineD3DDevice, Length, Usage & WINED3DUSAGE_MASK,
248 (WINED3DPOOL)Pool, &object->wineD3DIndexBuffer, (IUnknown *)object);
249 LeaveCriticalSection(&d3d9_cs);
250 if (hrc != D3D_OK) {
252 /* free up object */
253 FIXME("(%p) call to IWineD3DDevice_CreateIndexBuffer failed\n", This);
254 HeapFree(GetProcessHeap(), 0, object);
255 } else {
256 IDirect3DDevice9Ex_AddRef(iface);
257 object->parentDevice = iface;
258 *ppIndexBuffer = (LPDIRECT3DINDEXBUFFER9) object;
259 TRACE("(%p) : Created index buffer %p\n", This, object);
261 return hrc;