msvcrt: Pass pthreadlocinfo to update_threadlocinfo_category helper function.
[wine.git] / dlls / ddraw / utils.c
blobc85abb5d60b38345ba0edd801f5ef0a8ac2f4fa2
1 /*
2 * DirectDraw helper functions
4 * Copyright (c) 1997-2000 Marcus Meissner
5 * Copyright (c) 1998 Lionel Ulmer
6 * Copyright (c) 2000 TransGaming Technologies Inc.
7 * Copyright (c) 2006 Stefan Dösinger
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "config.h"
25 #include "wine/port.h"
27 #include "ddraw_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
31 static void DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf);
33 void ddrawformat_from_wined3dformat(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id wined3d_format)
35 DWORD Size = DDPixelFormat->dwSize;
37 if(Size==0) return;
39 memset(DDPixelFormat, 0x00, Size);
40 DDPixelFormat->dwSize = Size;
41 switch (wined3d_format)
43 case WINED3DFMT_B8G8R8_UNORM:
44 DDPixelFormat->dwFlags = DDPF_RGB;
45 DDPixelFormat->dwFourCC = 0;
46 DDPixelFormat->u1.dwRGBBitCount = 24;
47 DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
48 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
49 DDPixelFormat->u4.dwBBitMask = 0x000000ff;
50 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
51 break;
53 case WINED3DFMT_B8G8R8A8_UNORM:
54 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
55 DDPixelFormat->dwFourCC = 0;
56 DDPixelFormat->u1.dwRGBBitCount = 32;
57 DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
58 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
59 DDPixelFormat->u4.dwBBitMask = 0x000000ff;
60 DDPixelFormat->u5.dwRGBAlphaBitMask = 0xff000000;
61 break;
63 case WINED3DFMT_B8G8R8X8_UNORM:
64 DDPixelFormat->dwFlags = DDPF_RGB;
65 DDPixelFormat->dwFourCC = 0;
66 DDPixelFormat->u1.dwRGBBitCount = 32;
67 DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
68 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
69 DDPixelFormat->u4.dwBBitMask = 0x000000ff;
70 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
71 break;
73 case WINED3DFMT_R8G8B8X8_UNORM:
74 DDPixelFormat->dwFlags = DDPF_RGB;
75 DDPixelFormat->dwFourCC = 0;
76 DDPixelFormat->u1.dwRGBBitCount = 32;
77 DDPixelFormat->u2.dwRBitMask = 0x000000ff;
78 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
79 DDPixelFormat->u4.dwBBitMask = 0x00ff0000;
80 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
81 break;
83 case WINED3DFMT_B5G6R5_UNORM:
84 DDPixelFormat->dwFlags = DDPF_RGB;
85 DDPixelFormat->dwFourCC = 0;
86 DDPixelFormat->u1.dwRGBBitCount = 16;
87 DDPixelFormat->u2.dwRBitMask = 0xF800;
88 DDPixelFormat->u3.dwGBitMask = 0x07E0;
89 DDPixelFormat->u4.dwBBitMask = 0x001F;
90 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
91 break;
93 case WINED3DFMT_B5G5R5X1_UNORM:
94 DDPixelFormat->dwFlags = DDPF_RGB;
95 DDPixelFormat->dwFourCC = 0;
96 DDPixelFormat->u1.dwRGBBitCount = 16;
97 DDPixelFormat->u2.dwRBitMask = 0x7C00;
98 DDPixelFormat->u3.dwGBitMask = 0x03E0;
99 DDPixelFormat->u4.dwBBitMask = 0x001F;
100 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
101 break;
103 case WINED3DFMT_B5G5R5A1_UNORM:
104 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
105 DDPixelFormat->dwFourCC = 0;
106 DDPixelFormat->u1.dwRGBBitCount = 16;
107 DDPixelFormat->u2.dwRBitMask = 0x7C00;
108 DDPixelFormat->u3.dwGBitMask = 0x03E0;
109 DDPixelFormat->u4.dwBBitMask = 0x001F;
110 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x8000;
111 break;
113 case WINED3DFMT_B4G4R4A4_UNORM:
114 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
115 DDPixelFormat->dwFourCC = 0;
116 DDPixelFormat->u1.dwRGBBitCount = 16;
117 DDPixelFormat->u2.dwRBitMask = 0x0F00;
118 DDPixelFormat->u3.dwGBitMask = 0x00F0;
119 DDPixelFormat->u4.dwBBitMask = 0x000F;
120 DDPixelFormat->u5.dwRGBAlphaBitMask = 0xF000;
121 break;
123 case WINED3DFMT_B2G3R3_UNORM:
124 DDPixelFormat->dwFlags = DDPF_RGB;
125 DDPixelFormat->dwFourCC = 0;
126 DDPixelFormat->u1.dwRGBBitCount = 8;
127 DDPixelFormat->u2.dwRBitMask = 0xE0;
128 DDPixelFormat->u3.dwGBitMask = 0x1C;
129 DDPixelFormat->u4.dwBBitMask = 0x03;
130 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
131 break;
133 case WINED3DFMT_P8_UINT:
134 DDPixelFormat->dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
135 DDPixelFormat->dwFourCC = 0;
136 DDPixelFormat->u1.dwRGBBitCount = 8;
137 DDPixelFormat->u2.dwRBitMask = 0x00;
138 DDPixelFormat->u3.dwGBitMask = 0x00;
139 DDPixelFormat->u4.dwBBitMask = 0x00;
140 break;
142 case WINED3DFMT_A8_UNORM:
143 DDPixelFormat->dwFlags = DDPF_ALPHA;
144 DDPixelFormat->dwFourCC = 0;
145 DDPixelFormat->u1.dwAlphaBitDepth = 8;
146 DDPixelFormat->u2.dwRBitMask = 0x0;
147 DDPixelFormat->u3.dwZBitMask = 0x0;
148 DDPixelFormat->u4.dwStencilBitMask = 0x0;
149 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
150 break;
152 case WINED3DFMT_B2G3R3A8_UNORM:
153 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
154 DDPixelFormat->dwFourCC = 0;
155 DDPixelFormat->u1.dwRGBBitCount = 16;
156 DDPixelFormat->u2.dwRBitMask = 0x00E0;
157 DDPixelFormat->u3.dwGBitMask = 0x001C;
158 DDPixelFormat->u4.dwBBitMask = 0x0003;
159 DDPixelFormat->u5.dwRGBAlphaBitMask = 0xFF00;
160 break;
162 case WINED3DFMT_B4G4R4X4_UNORM:
163 DDPixelFormat->dwFlags = DDPF_RGB;
164 DDPixelFormat->dwFourCC = 0;
165 DDPixelFormat->u1.dwRGBBitCount = 16;
166 DDPixelFormat->u2.dwRBitMask = 0x0F00;
167 DDPixelFormat->u3.dwGBitMask = 0x00F0;
168 DDPixelFormat->u4.dwBBitMask = 0x000F;
169 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
170 break;
172 /* How are Z buffer bit depth and Stencil buffer bit depth related?
174 case WINED3DFMT_D16_UNORM:
175 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
176 DDPixelFormat->dwFourCC = 0;
177 DDPixelFormat->u1.dwZBufferBitDepth = 16;
178 DDPixelFormat->u2.dwStencilBitDepth = 0;
179 DDPixelFormat->u3.dwZBitMask = 0x0000FFFF;
180 DDPixelFormat->u4.dwStencilBitMask = 0x0;
181 DDPixelFormat->u5.dwRGBZBitMask = 0x00000000;
182 break;
184 case WINED3DFMT_D32_UNORM:
185 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
186 DDPixelFormat->dwFourCC = 0;
187 DDPixelFormat->u1.dwZBufferBitDepth = 32;
188 DDPixelFormat->u2.dwStencilBitDepth = 0;
189 DDPixelFormat->u3.dwZBitMask = 0xFFFFFFFF;
190 DDPixelFormat->u4.dwStencilBitMask = 0x0;
191 DDPixelFormat->u5.dwRGBZBitMask = 0x00000000;
192 break;
194 case WINED3DFMT_S4X4_UINT_D24_UNORM:
195 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
196 DDPixelFormat->dwFourCC = 0;
197 /* Should I set dwZBufferBitDepth to 32 here? */
198 DDPixelFormat->u1.dwZBufferBitDepth = 32;
199 DDPixelFormat->u2.dwStencilBitDepth = 4;
200 DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF;
201 DDPixelFormat->u4.dwStencilBitMask = 0x0F000000;
202 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
203 break;
205 case WINED3DFMT_D24_UNORM_S8_UINT:
206 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
207 DDPixelFormat->dwFourCC = 0;
208 DDPixelFormat->u1.dwZBufferBitDepth = 32;
209 DDPixelFormat->u2.dwStencilBitDepth = 8;
210 DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF;
211 DDPixelFormat->u4.dwStencilBitMask = 0xFF000000;
212 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
213 break;
215 case WINED3DFMT_X8D24_UNORM:
216 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
217 DDPixelFormat->dwFourCC = 0;
218 DDPixelFormat->u1.dwZBufferBitDepth = 32;
219 DDPixelFormat->u2.dwStencilBitDepth = 0;
220 DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF;
221 DDPixelFormat->u4.dwStencilBitMask = 0x00000000;
222 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
223 break;
225 case WINED3DFMT_S1_UINT_D15_UNORM:
226 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
227 DDPixelFormat->dwFourCC = 0;
228 DDPixelFormat->u1.dwZBufferBitDepth = 16;
229 DDPixelFormat->u2.dwStencilBitDepth = 1;
230 DDPixelFormat->u3.dwZBitMask = 0x7fff;
231 DDPixelFormat->u4.dwStencilBitMask = 0x8000;
232 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
233 break;
235 case WINED3DFMT_UYVY:
236 case WINED3DFMT_YUY2:
237 DDPixelFormat->u1.dwYUVBitCount = 16;
238 DDPixelFormat->dwFlags = DDPF_FOURCC;
239 DDPixelFormat->dwFourCC = wined3d_format;
240 break;
242 case WINED3DFMT_YV12:
243 DDPixelFormat->u1.dwYUVBitCount = 12;
244 DDPixelFormat->dwFlags = DDPF_FOURCC;
245 DDPixelFormat->dwFourCC = wined3d_format;
246 break;
248 case WINED3DFMT_DXT1:
249 case WINED3DFMT_DXT2:
250 case WINED3DFMT_DXT3:
251 case WINED3DFMT_DXT4:
252 case WINED3DFMT_DXT5:
253 case WINED3DFMT_MULTI2_ARGB8:
254 case WINED3DFMT_G8R8_G8B8:
255 case WINED3DFMT_R8G8_B8G8:
256 DDPixelFormat->dwFlags = DDPF_FOURCC;
257 DDPixelFormat->dwFourCC = wined3d_format;
258 break;
260 /* Luminance */
261 case WINED3DFMT_L8_UNORM:
262 DDPixelFormat->dwFlags = DDPF_LUMINANCE;
263 DDPixelFormat->dwFourCC = 0;
264 DDPixelFormat->u1.dwLuminanceBitCount = 8;
265 DDPixelFormat->u2.dwLuminanceBitMask = 0xff;
266 DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
267 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
268 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
269 break;
271 case WINED3DFMT_L4A4_UNORM:
272 DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE;
273 DDPixelFormat->dwFourCC = 0;
274 DDPixelFormat->u1.dwLuminanceBitCount = 4;
275 DDPixelFormat->u2.dwLuminanceBitMask = 0x0f;
276 DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
277 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
278 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xf0;
279 break;
281 case WINED3DFMT_L8A8_UNORM:
282 DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE;
283 DDPixelFormat->dwFourCC = 0;
284 DDPixelFormat->u1.dwLuminanceBitCount = 16;
285 DDPixelFormat->u2.dwLuminanceBitMask = 0x00ff;
286 DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
287 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
288 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xff00;
289 break;
291 /* Bump mapping */
292 case WINED3DFMT_R8G8_SNORM:
293 DDPixelFormat->dwFlags = DDPF_BUMPDUDV;
294 DDPixelFormat->dwFourCC = 0;
295 DDPixelFormat->u1.dwBumpBitCount = 16;
296 DDPixelFormat->u2.dwBumpDuBitMask = 0x000000ff;
297 DDPixelFormat->u3.dwBumpDvBitMask = 0x0000ff00;
298 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00000000;
299 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
300 break;
302 case WINED3DFMT_R5G5_SNORM_L6_UNORM:
303 DDPixelFormat->dwFlags = DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE;
304 DDPixelFormat->dwFourCC = 0;
305 DDPixelFormat->u1.dwBumpBitCount = 16;
306 DDPixelFormat->u2.dwBumpDuBitMask = 0x0000001f;
307 DDPixelFormat->u3.dwBumpDvBitMask = 0x000003e0;
308 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0000fc00;
309 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
310 break;
312 case WINED3DFMT_R8G8_SNORM_L8X8_UNORM:
313 DDPixelFormat->dwFlags = DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE;
314 DDPixelFormat->dwFourCC = 0;
315 DDPixelFormat->u1.dwBumpBitCount = 32;
316 DDPixelFormat->u2.dwBumpDuBitMask = 0x000000ff;
317 DDPixelFormat->u3.dwBumpDvBitMask = 0x0000ff00;
318 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00ff0000;
319 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
320 break;
322 default:
323 FIXME("Unhandled wined3d format %#x.\n", wined3d_format);
324 break;
327 if(TRACE_ON(ddraw)) {
328 TRACE("Returning: ");
329 DDRAW_dump_pixelformat(DDPixelFormat);
333 enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *DDPixelFormat)
335 TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n");
336 if(TRACE_ON(ddraw))
338 DDRAW_dump_pixelformat(DDPixelFormat);
341 if(DDPixelFormat->dwFlags & DDPF_PALETTEINDEXED8)
343 return WINED3DFMT_P8_UINT;
345 else if(DDPixelFormat->dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 | DDPF_PALETTEINDEXED4) )
347 FIXME("DDPF_PALETTEINDEXED1 to DDPF_PALETTEINDEXED4 are not supported by WineD3D (yet). Returning WINED3DFMT_P8\n");
348 return WINED3DFMT_P8_UINT;
350 else if(DDPixelFormat->dwFlags & DDPF_RGB)
352 switch(DDPixelFormat->u1.dwRGBBitCount)
354 case 8:
355 /* This is the only format that can match here */
356 return WINED3DFMT_B2G3R3_UNORM;
358 case 16:
359 /* Read the Color masks */
360 if( (DDPixelFormat->u2.dwRBitMask == 0xF800) &&
361 (DDPixelFormat->u3.dwGBitMask == 0x07E0) &&
362 (DDPixelFormat->u4.dwBBitMask == 0x001F) )
364 return WINED3DFMT_B5G6R5_UNORM;
367 if( (DDPixelFormat->u2.dwRBitMask == 0x7C00) &&
368 (DDPixelFormat->u3.dwGBitMask == 0x03E0) &&
369 (DDPixelFormat->u4.dwBBitMask == 0x001F) )
371 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
372 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0x8000))
373 return WINED3DFMT_B5G5R5A1_UNORM;
374 else
375 return WINED3DFMT_B5G5R5X1_UNORM;
378 if( (DDPixelFormat->u2.dwRBitMask == 0x0F00) &&
379 (DDPixelFormat->u3.dwGBitMask == 0x00F0) &&
380 (DDPixelFormat->u4.dwBBitMask == 0x000F) )
382 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
383 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xF000))
384 return WINED3DFMT_B4G4R4A4_UNORM;
385 else
386 return WINED3DFMT_B4G4R4X4_UNORM;
389 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
390 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF00) &&
391 (DDPixelFormat->u2.dwRBitMask == 0x00E0) &&
392 (DDPixelFormat->u3.dwGBitMask == 0x001C) &&
393 (DDPixelFormat->u4.dwBBitMask == 0x0003) )
395 return WINED3DFMT_B2G3R3A8_UNORM;
397 WARN("16 bit RGB Pixel format does not match.\n");
398 return WINED3DFMT_UNKNOWN;
400 case 24:
401 return WINED3DFMT_B8G8R8_UNORM;
403 case 32:
404 /* Read the Color masks */
405 if( (DDPixelFormat->u2.dwRBitMask == 0x00FF0000) &&
406 (DDPixelFormat->u3.dwGBitMask == 0x0000FF00) &&
407 (DDPixelFormat->u4.dwBBitMask == 0x000000FF) )
409 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
410 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF000000))
411 return WINED3DFMT_B8G8R8A8_UNORM;
412 else
413 return WINED3DFMT_B8G8R8X8_UNORM;
416 WARN("32 bit RGB pixel format does not match.\n");
417 return WINED3DFMT_UNKNOWN;
419 default:
420 WARN("Invalid dwRGBBitCount in Pixelformat structure.\n");
421 return WINED3DFMT_UNKNOWN;
424 else if( (DDPixelFormat->dwFlags & DDPF_ALPHA) )
426 /* Alpha only Pixelformat */
427 switch(DDPixelFormat->u1.dwAlphaBitDepth)
429 case 8:
430 return WINED3DFMT_A8_UNORM;
432 default:
433 WARN("Invalid AlphaBitDepth in Alpha-Only Pixelformat.\n");
434 return WINED3DFMT_UNKNOWN;
437 else if(DDPixelFormat->dwFlags & DDPF_LUMINANCE)
439 /* Luminance-only or luminance-alpha */
440 if(DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS)
442 /* Luminance with Alpha */
443 switch(DDPixelFormat->u1.dwLuminanceBitCount)
445 case 4:
446 if(DDPixelFormat->u1.dwAlphaBitDepth == 4)
447 return WINED3DFMT_L4A4_UNORM;
448 WARN("Unknown Alpha / Luminance bit depth combination.\n");
449 return WINED3DFMT_UNKNOWN;
451 case 6:
452 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
453 return WINED3DFMT_R5G5_SNORM_L6_UNORM;
455 case 8:
456 if(DDPixelFormat->u1.dwAlphaBitDepth == 8)
457 return WINED3DFMT_L8A8_UNORM;
458 WARN("Unknown Alpha / Lumincase bit depth combination.\n");
459 return WINED3DFMT_UNKNOWN;
462 else
464 /* Luminance-only */
465 switch(DDPixelFormat->u1.dwLuminanceBitCount)
467 case 6:
468 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
469 return WINED3DFMT_R5G5_SNORM_L6_UNORM;
471 case 8:
472 return WINED3DFMT_L8_UNORM;
474 default:
475 WARN("Unknown luminance-only bit depth 0x%x.\n", DDPixelFormat->u1.dwLuminanceBitCount);
476 return WINED3DFMT_UNKNOWN;
480 else if(DDPixelFormat->dwFlags & DDPF_ZBUFFER)
482 /* Z buffer */
483 if(DDPixelFormat->dwFlags & DDPF_STENCILBUFFER)
485 switch(DDPixelFormat->u1.dwZBufferBitDepth)
487 case 16:
488 if (DDPixelFormat->u2.dwStencilBitDepth == 1) return WINED3DFMT_S1_UINT_D15_UNORM;
489 WARN("Unknown depth stenil format: 16 z bits, %u stencil bits\n",
490 DDPixelFormat->u2.dwStencilBitDepth);
491 return WINED3DFMT_UNKNOWN;
493 case 32:
494 if (DDPixelFormat->u2.dwStencilBitDepth == 8) return WINED3DFMT_D24_UNORM_S8_UINT;
495 else if (DDPixelFormat->u2.dwStencilBitDepth == 4) return WINED3DFMT_S4X4_UINT_D24_UNORM;
496 WARN("Unknown depth stenil format: 32 z bits, %u stencil bits\n",
497 DDPixelFormat->u2.dwStencilBitDepth);
498 return WINED3DFMT_UNKNOWN;
500 default:
501 WARN("Unknown depth stenil format: %u z bits, %u stencil bits\n",
502 DDPixelFormat->u1.dwZBufferBitDepth, DDPixelFormat->u2.dwStencilBitDepth);
503 return WINED3DFMT_UNKNOWN;
506 else
508 switch(DDPixelFormat->u1.dwZBufferBitDepth)
510 case 16:
511 return WINED3DFMT_D16_UNORM;
513 case 24:
514 return WINED3DFMT_X8D24_UNORM;
516 case 32:
517 if (DDPixelFormat->u3.dwZBitMask == 0x00FFFFFF) return WINED3DFMT_X8D24_UNORM;
518 else if (DDPixelFormat->u3.dwZBitMask == 0xFFFFFF00) return WINED3DFMT_X8D24_UNORM;
519 else if (DDPixelFormat->u3.dwZBitMask == 0xFFFFFFFF) return WINED3DFMT_D32_UNORM;
520 WARN("Unknown depth-only format: 32 z bits, mask 0x%08x\n",
521 DDPixelFormat->u3.dwZBitMask);
522 return WINED3DFMT_UNKNOWN;
524 default:
525 WARN("Unknown depth-only format: %u z bits, mask 0x%08x\n",
526 DDPixelFormat->u1.dwZBufferBitDepth, DDPixelFormat->u3.dwZBitMask);
527 return WINED3DFMT_UNKNOWN;
531 else if(DDPixelFormat->dwFlags & DDPF_FOURCC)
533 return DDPixelFormat->dwFourCC;
535 else if(DDPixelFormat->dwFlags & DDPF_BUMPDUDV)
537 if( (DDPixelFormat->u1.dwBumpBitCount == 16 ) &&
538 (DDPixelFormat->u2.dwBumpDuBitMask == 0x000000ff) &&
539 (DDPixelFormat->u3.dwBumpDvBitMask == 0x0000ff00) &&
540 (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00000000) )
542 return WINED3DFMT_R8G8_SNORM;
544 else if ( (DDPixelFormat->u1.dwBumpBitCount == 16 ) &&
545 (DDPixelFormat->u2.dwBumpDuBitMask == 0x0000001f) &&
546 (DDPixelFormat->u3.dwBumpDvBitMask == 0x000003e0) &&
547 (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x0000fc00) )
549 return WINED3DFMT_R5G5_SNORM_L6_UNORM;
551 else if ( (DDPixelFormat->u1.dwBumpBitCount == 32 ) &&
552 (DDPixelFormat->u2.dwBumpDuBitMask == 0x000000ff) &&
553 (DDPixelFormat->u3.dwBumpDvBitMask == 0x0000ff00) &&
554 (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00ff0000) )
556 return WINED3DFMT_R8G8_SNORM_L8X8_UNORM;
560 WARN("Unknown Pixelformat.\n");
561 return WINED3DFMT_UNKNOWN;
564 /*****************************************************************************
565 * Various dumping functions.
567 * They write the contents of a specific function to a TRACE.
569 *****************************************************************************/
570 static void
571 DDRAW_dump_DWORD(const void *in)
573 TRACE("%d\n", *((const DWORD *) in));
575 static void
576 DDRAW_dump_PTR(const void *in)
578 TRACE("%p\n", *((const void * const*) in));
580 static void
581 DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *ddck)
583 TRACE("Low : 0x%08x - High : 0x%08x\n", ddck->dwColorSpaceLowValue, ddck->dwColorSpaceHighValue);
586 static void DDRAW_dump_flags_nolf(DWORD flags, const struct flag_info *names, size_t num_names)
588 unsigned int i;
590 for (i=0; i < num_names; i++)
591 if ((flags & names[i].val) || /* standard flag value */
592 ((!flags) && (!names[i].val))) /* zero value only */
593 TRACE("%s ", names[i].name);
596 static void DDRAW_dump_flags(DWORD flags, const struct flag_info *names, size_t num_names)
598 DDRAW_dump_flags_nolf(flags, names, num_names);
599 TRACE("\n");
602 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in)
604 static const struct flag_info flags[] =
606 FE(DDSCAPS_RESERVED1),
607 FE(DDSCAPS_ALPHA),
608 FE(DDSCAPS_BACKBUFFER),
609 FE(DDSCAPS_COMPLEX),
610 FE(DDSCAPS_FLIP),
611 FE(DDSCAPS_FRONTBUFFER),
612 FE(DDSCAPS_OFFSCREENPLAIN),
613 FE(DDSCAPS_OVERLAY),
614 FE(DDSCAPS_PALETTE),
615 FE(DDSCAPS_PRIMARYSURFACE),
616 FE(DDSCAPS_PRIMARYSURFACELEFT),
617 FE(DDSCAPS_SYSTEMMEMORY),
618 FE(DDSCAPS_TEXTURE),
619 FE(DDSCAPS_3DDEVICE),
620 FE(DDSCAPS_VIDEOMEMORY),
621 FE(DDSCAPS_VISIBLE),
622 FE(DDSCAPS_WRITEONLY),
623 FE(DDSCAPS_ZBUFFER),
624 FE(DDSCAPS_OWNDC),
625 FE(DDSCAPS_LIVEVIDEO),
626 FE(DDSCAPS_HWCODEC),
627 FE(DDSCAPS_MODEX),
628 FE(DDSCAPS_MIPMAP),
629 FE(DDSCAPS_RESERVED2),
630 FE(DDSCAPS_ALLOCONLOAD),
631 FE(DDSCAPS_VIDEOPORT),
632 FE(DDSCAPS_LOCALVIDMEM),
633 FE(DDSCAPS_NONLOCALVIDMEM),
634 FE(DDSCAPS_STANDARDVGAMODE),
635 FE(DDSCAPS_OPTIMIZED)
637 static const struct flag_info flags2[] =
639 FE(DDSCAPS2_HARDWAREDEINTERLACE),
640 FE(DDSCAPS2_HINTDYNAMIC),
641 FE(DDSCAPS2_HINTSTATIC),
642 FE(DDSCAPS2_TEXTUREMANAGE),
643 FE(DDSCAPS2_RESERVED1),
644 FE(DDSCAPS2_RESERVED2),
645 FE(DDSCAPS2_OPAQUE),
646 FE(DDSCAPS2_HINTANTIALIASING),
647 FE(DDSCAPS2_CUBEMAP),
648 FE(DDSCAPS2_CUBEMAP_POSITIVEX),
649 FE(DDSCAPS2_CUBEMAP_NEGATIVEX),
650 FE(DDSCAPS2_CUBEMAP_POSITIVEY),
651 FE(DDSCAPS2_CUBEMAP_NEGATIVEY),
652 FE(DDSCAPS2_CUBEMAP_POSITIVEZ),
653 FE(DDSCAPS2_CUBEMAP_NEGATIVEZ),
654 FE(DDSCAPS2_MIPMAPSUBLEVEL),
655 FE(DDSCAPS2_D3DTEXTUREMANAGE),
656 FE(DDSCAPS2_DONOTPERSIST),
657 FE(DDSCAPS2_STEREOSURFACELEFT)
660 DDRAW_dump_flags_nolf(in->dwCaps, flags, sizeof(flags)/sizeof(flags[0]));
661 DDRAW_dump_flags(in->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0]));
664 static void
665 DDRAW_dump_DDSCAPS(const DDSCAPS *in)
667 DDSCAPS2 in_bis;
669 in_bis.dwCaps = in->dwCaps;
670 in_bis.dwCaps2 = 0;
671 in_bis.dwCaps3 = 0;
672 in_bis.u1.dwCaps4 = 0;
674 DDRAW_dump_DDSCAPS2(&in_bis);
677 static void
678 DDRAW_dump_pixelformat_flag(DWORD flagmask)
680 static const struct flag_info flags[] =
682 FE(DDPF_ALPHAPIXELS),
683 FE(DDPF_ALPHA),
684 FE(DDPF_FOURCC),
685 FE(DDPF_PALETTEINDEXED4),
686 FE(DDPF_PALETTEINDEXEDTO8),
687 FE(DDPF_PALETTEINDEXED8),
688 FE(DDPF_RGB),
689 FE(DDPF_COMPRESSED),
690 FE(DDPF_RGBTOYUV),
691 FE(DDPF_YUV),
692 FE(DDPF_ZBUFFER),
693 FE(DDPF_PALETTEINDEXED1),
694 FE(DDPF_PALETTEINDEXED2),
695 FE(DDPF_ZPIXELS)
698 DDRAW_dump_flags_nolf(flagmask, flags, sizeof(flags)/sizeof(flags[0]));
701 static void DDRAW_dump_members(DWORD flags, const void *data, const struct member_info *mems, size_t num_mems)
703 unsigned int i;
705 for (i=0; i < num_mems; i++)
707 if (mems[i].val & flags)
709 TRACE(" - %s : ", mems[i].name);
710 mems[i].func((const char *)data + mems[i].offset);
715 static void
716 DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf)
718 TRACE("( ");
719 DDRAW_dump_pixelformat_flag(pf->dwFlags);
720 if (pf->dwFlags & DDPF_FOURCC)
721 TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %u bits per pixel",
722 (unsigned char)( pf->dwFourCC &0xff),
723 (unsigned char)((pf->dwFourCC>> 8)&0xff),
724 (unsigned char)((pf->dwFourCC>>16)&0xff),
725 (unsigned char)((pf->dwFourCC>>24)&0xff),
726 pf->dwFourCC,
727 pf->u1.dwYUVBitCount);
728 if (pf->dwFlags & DDPF_RGB)
730 TRACE(", RGB bits: %u, R 0x%08x G 0x%08x B 0x%08x",
731 pf->u1.dwRGBBitCount,
732 pf->u2.dwRBitMask,
733 pf->u3.dwGBitMask,
734 pf->u4.dwBBitMask);
735 if (pf->dwFlags & DDPF_ALPHAPIXELS)
736 TRACE(" A 0x%08x", pf->u5.dwRGBAlphaBitMask);
737 if (pf->dwFlags & DDPF_ZPIXELS)
738 TRACE(" Z 0x%08x", pf->u5.dwRGBZBitMask);
740 if (pf->dwFlags & DDPF_ZBUFFER)
741 TRACE(", Z bits: %u", pf->u1.dwZBufferBitDepth);
742 if (pf->dwFlags & DDPF_ALPHA)
743 TRACE(", Alpha bits: %u", pf->u1.dwAlphaBitDepth);
744 if (pf->dwFlags & DDPF_BUMPDUDV)
745 TRACE(", Bump bits: %u, U 0x%08x V 0x%08x L 0x%08x",
746 pf->u1.dwBumpBitCount,
747 pf->u2.dwBumpDuBitMask,
748 pf->u3.dwBumpDvBitMask,
749 pf->u4.dwBumpLuminanceBitMask);
750 TRACE(")\n");
753 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd)
755 #define STRUCT DDSURFACEDESC2
756 static const struct member_info members[] =
758 ME(DDSD_HEIGHT, DDRAW_dump_DWORD, dwHeight),
759 ME(DDSD_WIDTH, DDRAW_dump_DWORD, dwWidth),
760 ME(DDSD_PITCH, DDRAW_dump_DWORD, u1 /* lPitch */),
761 ME(DDSD_LINEARSIZE, DDRAW_dump_DWORD, u1 /* dwLinearSize */),
762 ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, u5.dwBackBufferCount),
763 ME(DDSD_MIPMAPCOUNT, DDRAW_dump_DWORD, u2 /* dwMipMapCount */),
764 ME(DDSD_ZBUFFERBITDEPTH, DDRAW_dump_DWORD, u2 /* dwZBufferBitDepth */), /* This is for 'old-style' D3D */
765 ME(DDSD_REFRESHRATE, DDRAW_dump_DWORD, u2 /* dwRefreshRate */),
766 ME(DDSD_ALPHABITDEPTH, DDRAW_dump_DWORD, dwAlphaBitDepth),
767 ME(DDSD_LPSURFACE, DDRAW_dump_PTR, lpSurface),
768 ME(DDSD_CKDESTOVERLAY, DDRAW_dump_DDCOLORKEY, u3 /* ddckCKDestOverlay */),
769 ME(DDSD_CKDESTBLT, DDRAW_dump_DDCOLORKEY, ddckCKDestBlt),
770 ME(DDSD_CKSRCOVERLAY, DDRAW_dump_DDCOLORKEY, ddckCKSrcOverlay),
771 ME(DDSD_CKSRCBLT, DDRAW_dump_DDCOLORKEY, ddckCKSrcBlt),
772 ME(DDSD_PIXELFORMAT, DDRAW_dump_pixelformat, u4 /* ddpfPixelFormat */)
774 static const struct member_info members_caps[] =
776 ME(DDSD_CAPS, DDRAW_dump_DDSCAPS, ddsCaps)
778 static const struct member_info members_caps2[] =
780 ME(DDSD_CAPS, DDRAW_dump_DDSCAPS2, ddsCaps)
782 #undef STRUCT
784 if (NULL == lpddsd)
786 TRACE("(null)\n");
788 else
790 if (lpddsd->dwSize >= sizeof(DDSURFACEDESC2))
792 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps2, 1);
794 else
796 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps, 1);
798 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members,
799 sizeof(members)/sizeof(members[0]));
803 void
804 dump_D3DMATRIX(const D3DMATRIX *mat)
806 TRACE(" %f %f %f %f\n", mat->_11, mat->_12, mat->_13, mat->_14);
807 TRACE(" %f %f %f %f\n", mat->_21, mat->_22, mat->_23, mat->_24);
808 TRACE(" %f %f %f %f\n", mat->_31, mat->_32, mat->_33, mat->_34);
809 TRACE(" %f %f %f %f\n", mat->_41, mat->_42, mat->_43, mat->_44);
812 DWORD
813 get_flexible_vertex_size(DWORD d3dvtVertexType)
815 DWORD size = 0;
816 DWORD i;
818 if (d3dvtVertexType & D3DFVF_NORMAL) size += 3 * sizeof(D3DVALUE);
819 if (d3dvtVertexType & D3DFVF_DIFFUSE) size += sizeof(DWORD);
820 if (d3dvtVertexType & D3DFVF_SPECULAR) size += sizeof(DWORD);
821 if (d3dvtVertexType & D3DFVF_RESERVED1) size += sizeof(DWORD);
822 switch (d3dvtVertexType & D3DFVF_POSITION_MASK)
824 case D3DFVF_XYZ: size += 3 * sizeof(D3DVALUE); break;
825 case D3DFVF_XYZRHW: size += 4 * sizeof(D3DVALUE); break;
826 case D3DFVF_XYZB1: size += 4 * sizeof(D3DVALUE); break;
827 case D3DFVF_XYZB2: size += 5 * sizeof(D3DVALUE); break;
828 case D3DFVF_XYZB3: size += 6 * sizeof(D3DVALUE); break;
829 case D3DFVF_XYZB4: size += 7 * sizeof(D3DVALUE); break;
830 case D3DFVF_XYZB5: size += 8 * sizeof(D3DVALUE); break;
831 default: ERR("Unexpected position mask\n");
833 for (i = 0; i < GET_TEXCOUNT_FROM_FVF(d3dvtVertexType); i++)
835 size += GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, i) * sizeof(D3DVALUE);
838 return size;
841 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut)
843 /* 2 adds three additional caps fields to the end. Both versions
844 * are unversioned. */
845 pOut->dwCaps = pIn->dwCaps;
846 pOut->dwCaps2 = 0;
847 pOut->dwCaps3 = 0;
848 pOut->u1.dwCaps4 = 0;
851 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, DDDEVICEIDENTIFIER* pOut)
853 /* 2 adds a dwWHQLLevel field to the end. Both structures are
854 * unversioned. */
855 memcpy(pOut, pIn, sizeof(*pOut));
858 void DDRAW_dump_cooperativelevel(DWORD cooplevel)
860 static const struct flag_info flags[] =
862 FE(DDSCL_FULLSCREEN),
863 FE(DDSCL_ALLOWREBOOT),
864 FE(DDSCL_NOWINDOWCHANGES),
865 FE(DDSCL_NORMAL),
866 FE(DDSCL_ALLOWMODEX),
867 FE(DDSCL_EXCLUSIVE),
868 FE(DDSCL_SETFOCUSWINDOW),
869 FE(DDSCL_SETDEVICEWINDOW),
870 FE(DDSCL_CREATEDEVICEWINDOW)
873 if (TRACE_ON(ddraw))
875 TRACE(" - ");
876 DDRAW_dump_flags(cooplevel, flags, sizeof(flags)/sizeof(flags[0]));
880 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps)
882 static const struct flag_info flags1[] =
884 FE(DDCAPS_3D),
885 FE(DDCAPS_ALIGNBOUNDARYDEST),
886 FE(DDCAPS_ALIGNSIZEDEST),
887 FE(DDCAPS_ALIGNBOUNDARYSRC),
888 FE(DDCAPS_ALIGNSIZESRC),
889 FE(DDCAPS_ALIGNSTRIDE),
890 FE(DDCAPS_BLT),
891 FE(DDCAPS_BLTQUEUE),
892 FE(DDCAPS_BLTFOURCC),
893 FE(DDCAPS_BLTSTRETCH),
894 FE(DDCAPS_GDI),
895 FE(DDCAPS_OVERLAY),
896 FE(DDCAPS_OVERLAYCANTCLIP),
897 FE(DDCAPS_OVERLAYFOURCC),
898 FE(DDCAPS_OVERLAYSTRETCH),
899 FE(DDCAPS_PALETTE),
900 FE(DDCAPS_PALETTEVSYNC),
901 FE(DDCAPS_READSCANLINE),
902 FE(DDCAPS_STEREOVIEW),
903 FE(DDCAPS_VBI),
904 FE(DDCAPS_ZBLTS),
905 FE(DDCAPS_ZOVERLAYS),
906 FE(DDCAPS_COLORKEY),
907 FE(DDCAPS_ALPHA),
908 FE(DDCAPS_COLORKEYHWASSIST),
909 FE(DDCAPS_NOHARDWARE),
910 FE(DDCAPS_BLTCOLORFILL),
911 FE(DDCAPS_BANKSWITCHED),
912 FE(DDCAPS_BLTDEPTHFILL),
913 FE(DDCAPS_CANCLIP),
914 FE(DDCAPS_CANCLIPSTRETCHED),
915 FE(DDCAPS_CANBLTSYSMEM)
917 static const struct flag_info flags2[] =
919 FE(DDCAPS2_CERTIFIED),
920 FE(DDCAPS2_NO2DDURING3DSCENE),
921 FE(DDCAPS2_VIDEOPORT),
922 FE(DDCAPS2_AUTOFLIPOVERLAY),
923 FE(DDCAPS2_CANBOBINTERLEAVED),
924 FE(DDCAPS2_CANBOBNONINTERLEAVED),
925 FE(DDCAPS2_COLORCONTROLOVERLAY),
926 FE(DDCAPS2_COLORCONTROLPRIMARY),
927 FE(DDCAPS2_CANDROPZ16BIT),
928 FE(DDCAPS2_NONLOCALVIDMEM),
929 FE(DDCAPS2_NONLOCALVIDMEMCAPS),
930 FE(DDCAPS2_NOPAGELOCKREQUIRED),
931 FE(DDCAPS2_WIDESURFACES),
932 FE(DDCAPS2_CANFLIPODDEVEN),
933 FE(DDCAPS2_CANBOBHARDWARE),
934 FE(DDCAPS2_COPYFOURCC),
935 FE(DDCAPS2_PRIMARYGAMMA),
936 FE(DDCAPS2_CANRENDERWINDOWED),
937 FE(DDCAPS2_CANCALIBRATEGAMMA),
938 FE(DDCAPS2_FLIPINTERVAL),
939 FE(DDCAPS2_FLIPNOVSYNC),
940 FE(DDCAPS2_CANMANAGETEXTURE),
941 FE(DDCAPS2_TEXMANINNONLOCALVIDMEM),
942 FE(DDCAPS2_STEREO),
943 FE(DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL)
945 static const struct flag_info flags3[] =
947 FE(DDCKEYCAPS_DESTBLT),
948 FE(DDCKEYCAPS_DESTBLTCLRSPACE),
949 FE(DDCKEYCAPS_DESTBLTCLRSPACEYUV),
950 FE(DDCKEYCAPS_DESTBLTYUV),
951 FE(DDCKEYCAPS_DESTOVERLAY),
952 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACE),
953 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV),
954 FE(DDCKEYCAPS_DESTOVERLAYONEACTIVE),
955 FE(DDCKEYCAPS_DESTOVERLAYYUV),
956 FE(DDCKEYCAPS_SRCBLT),
957 FE(DDCKEYCAPS_SRCBLTCLRSPACE),
958 FE(DDCKEYCAPS_SRCBLTCLRSPACEYUV),
959 FE(DDCKEYCAPS_SRCBLTYUV),
960 FE(DDCKEYCAPS_SRCOVERLAY),
961 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACE),
962 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV),
963 FE(DDCKEYCAPS_SRCOVERLAYONEACTIVE),
964 FE(DDCKEYCAPS_SRCOVERLAYYUV),
965 FE(DDCKEYCAPS_NOCOSTOVERLAY)
967 static const struct flag_info flags4[] =
969 FE(DDFXCAPS_BLTALPHA),
970 FE(DDFXCAPS_OVERLAYALPHA),
971 FE(DDFXCAPS_BLTARITHSTRETCHYN),
972 FE(DDFXCAPS_BLTARITHSTRETCHY),
973 FE(DDFXCAPS_BLTMIRRORLEFTRIGHT),
974 FE(DDFXCAPS_BLTMIRRORUPDOWN),
975 FE(DDFXCAPS_BLTROTATION),
976 FE(DDFXCAPS_BLTROTATION90),
977 FE(DDFXCAPS_BLTSHRINKX),
978 FE(DDFXCAPS_BLTSHRINKXN),
979 FE(DDFXCAPS_BLTSHRINKY),
980 FE(DDFXCAPS_BLTSHRINKYN),
981 FE(DDFXCAPS_BLTSTRETCHX),
982 FE(DDFXCAPS_BLTSTRETCHXN),
983 FE(DDFXCAPS_BLTSTRETCHY),
984 FE(DDFXCAPS_BLTSTRETCHYN),
985 FE(DDFXCAPS_OVERLAYARITHSTRETCHY),
986 FE(DDFXCAPS_OVERLAYARITHSTRETCHYN),
987 FE(DDFXCAPS_OVERLAYSHRINKX),
988 FE(DDFXCAPS_OVERLAYSHRINKXN),
989 FE(DDFXCAPS_OVERLAYSHRINKY),
990 FE(DDFXCAPS_OVERLAYSHRINKYN),
991 FE(DDFXCAPS_OVERLAYSTRETCHX),
992 FE(DDFXCAPS_OVERLAYSTRETCHXN),
993 FE(DDFXCAPS_OVERLAYSTRETCHY),
994 FE(DDFXCAPS_OVERLAYSTRETCHYN),
995 FE(DDFXCAPS_OVERLAYMIRRORLEFTRIGHT),
996 FE(DDFXCAPS_OVERLAYMIRRORUPDOWN)
998 static const struct flag_info flags5[] =
1000 FE(DDFXALPHACAPS_BLTALPHAEDGEBLEND),
1001 FE(DDFXALPHACAPS_BLTALPHAPIXELS),
1002 FE(DDFXALPHACAPS_BLTALPHAPIXELSNEG),
1003 FE(DDFXALPHACAPS_BLTALPHASURFACES),
1004 FE(DDFXALPHACAPS_BLTALPHASURFACESNEG),
1005 FE(DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND),
1006 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELS),
1007 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG),
1008 FE(DDFXALPHACAPS_OVERLAYALPHASURFACES),
1009 FE(DDFXALPHACAPS_OVERLAYALPHASURFACESNEG)
1011 static const struct flag_info flags6[] =
1013 FE(DDPCAPS_4BIT),
1014 FE(DDPCAPS_8BITENTRIES),
1015 FE(DDPCAPS_8BIT),
1016 FE(DDPCAPS_INITIALIZE),
1017 FE(DDPCAPS_PRIMARYSURFACE),
1018 FE(DDPCAPS_PRIMARYSURFACELEFT),
1019 FE(DDPCAPS_ALLOW256),
1020 FE(DDPCAPS_VSYNC),
1021 FE(DDPCAPS_1BIT),
1022 FE(DDPCAPS_2BIT),
1023 FE(DDPCAPS_ALPHA),
1025 static const struct flag_info flags7[] =
1027 FE(DDSVCAPS_RESERVED1),
1028 FE(DDSVCAPS_RESERVED2),
1029 FE(DDSVCAPS_RESERVED3),
1030 FE(DDSVCAPS_RESERVED4),
1031 FE(DDSVCAPS_STEREOSEQUENTIAL),
1034 TRACE(" - dwSize : %d\n", lpcaps->dwSize);
1035 TRACE(" - dwCaps : "); DDRAW_dump_flags(lpcaps->dwCaps, flags1, sizeof(flags1)/sizeof(flags1[0]));
1036 TRACE(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0]));
1037 TRACE(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps->dwCKeyCaps, flags3, sizeof(flags3)/sizeof(flags3[0]));
1038 TRACE(" - dwFXCaps : "); DDRAW_dump_flags(lpcaps->dwFXCaps, flags4, sizeof(flags4)/sizeof(flags4[0]));
1039 TRACE(" - dwFXAlphaCaps : "); DDRAW_dump_flags(lpcaps->dwFXAlphaCaps, flags5, sizeof(flags5)/sizeof(flags5[0]));
1040 TRACE(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps->dwPalCaps, flags6, sizeof(flags6)/sizeof(flags6[0]));
1041 TRACE(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps->dwSVCaps, flags7, sizeof(flags7)/sizeof(flags7[0]));
1042 TRACE("...\n");
1043 TRACE(" - dwNumFourCCCodes : %d\n", lpcaps->dwNumFourCCCodes);
1044 TRACE(" - dwCurrVisibleOverlays : %d\n", lpcaps->dwCurrVisibleOverlays);
1045 TRACE(" - dwMinOverlayStretch : %d\n", lpcaps->dwMinOverlayStretch);
1046 TRACE(" - dwMaxOverlayStretch : %d\n", lpcaps->dwMaxOverlayStretch);
1047 TRACE("...\n");
1048 TRACE(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps->ddsCaps);
1051 /*****************************************************************************
1052 * multiply_matrix
1054 * Multiplies 2 4x4 matrices src1 and src2, and stores the result in dest.
1056 * Params:
1057 * dest: Pointer to the destination matrix
1058 * src1: Pointer to the first source matrix
1059 * src2: Pointer to the second source matrix
1061 *****************************************************************************/
1062 void
1063 multiply_matrix(D3DMATRIX *dest,
1064 const D3DMATRIX *src1,
1065 const D3DMATRIX *src2)
1067 D3DMATRIX temp;
1069 /* Now do the multiplication 'by hand'.
1070 I know that all this could be optimised, but this will be done later :-) */
1071 temp._11 = (src1->_11 * src2->_11) + (src1->_21 * src2->_12) + (src1->_31 * src2->_13) + (src1->_41 * src2->_14);
1072 temp._21 = (src1->_11 * src2->_21) + (src1->_21 * src2->_22) + (src1->_31 * src2->_23) + (src1->_41 * src2->_24);
1073 temp._31 = (src1->_11 * src2->_31) + (src1->_21 * src2->_32) + (src1->_31 * src2->_33) + (src1->_41 * src2->_34);
1074 temp._41 = (src1->_11 * src2->_41) + (src1->_21 * src2->_42) + (src1->_31 * src2->_43) + (src1->_41 * src2->_44);
1076 temp._12 = (src1->_12 * src2->_11) + (src1->_22 * src2->_12) + (src1->_32 * src2->_13) + (src1->_42 * src2->_14);
1077 temp._22 = (src1->_12 * src2->_21) + (src1->_22 * src2->_22) + (src1->_32 * src2->_23) + (src1->_42 * src2->_24);
1078 temp._32 = (src1->_12 * src2->_31) + (src1->_22 * src2->_32) + (src1->_32 * src2->_33) + (src1->_42 * src2->_34);
1079 temp._42 = (src1->_12 * src2->_41) + (src1->_22 * src2->_42) + (src1->_32 * src2->_43) + (src1->_42 * src2->_44);
1081 temp._13 = (src1->_13 * src2->_11) + (src1->_23 * src2->_12) + (src1->_33 * src2->_13) + (src1->_43 * src2->_14);
1082 temp._23 = (src1->_13 * src2->_21) + (src1->_23 * src2->_22) + (src1->_33 * src2->_23) + (src1->_43 * src2->_24);
1083 temp._33 = (src1->_13 * src2->_31) + (src1->_23 * src2->_32) + (src1->_33 * src2->_33) + (src1->_43 * src2->_34);
1084 temp._43 = (src1->_13 * src2->_41) + (src1->_23 * src2->_42) + (src1->_33 * src2->_43) + (src1->_43 * src2->_44);
1086 temp._14 = (src1->_14 * src2->_11) + (src1->_24 * src2->_12) + (src1->_34 * src2->_13) + (src1->_44 * src2->_14);
1087 temp._24 = (src1->_14 * src2->_21) + (src1->_24 * src2->_22) + (src1->_34 * src2->_23) + (src1->_44 * src2->_24);
1088 temp._34 = (src1->_14 * src2->_31) + (src1->_24 * src2->_32) + (src1->_34 * src2->_33) + (src1->_44 * src2->_34);
1089 temp._44 = (src1->_14 * src2->_41) + (src1->_24 * src2->_42) + (src1->_34 * src2->_43) + (src1->_44 * src2->_44);
1091 /* And copy the new matrix in the good storage.. */
1092 memcpy(dest, &temp, 16 * sizeof(D3DVALUE));
1095 HRESULT
1096 hr_ddraw_from_wined3d(HRESULT hr)
1098 switch(hr)
1100 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1101 default: return hr;
1105 /* Note that this function writes the full sizeof(DDSURFACEDESC2) size, don't use it
1106 * for writing into application-provided DDSURFACEDESC2 structures if the size may
1107 * be different */
1108 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out)
1110 /* The output of this function is never passed to the application directly, so
1111 * the memset is not strictly needed. CreateSurface still has problems with this
1112 * though. Don't forget to set ddsCaps.dwCaps2/3/4 to 0 when removing this */
1113 memset(out, 0x00, sizeof(*out));
1114 out->dwSize = sizeof(*out);
1115 out->dwFlags = in->dwFlags & ~DDSD_ZBUFFERBITDEPTH;
1116 if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth;
1117 if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight;
1118 if (in->dwFlags & DDSD_PIXELFORMAT) out->u4.ddpfPixelFormat = in->ddpfPixelFormat;
1119 else if(in->dwFlags & DDSD_ZBUFFERBITDEPTH)
1121 out->dwFlags |= DDSD_PIXELFORMAT;
1122 memset(&out->u4.ddpfPixelFormat, 0, sizeof(out->u4.ddpfPixelFormat));
1123 out->u4.ddpfPixelFormat.dwSize = sizeof(out->u4.ddpfPixelFormat);
1124 out->u4.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER;
1125 out->u4.ddpfPixelFormat.u1.dwZBufferBitDepth = in->u2.dwZBufferBitDepth;
1126 /* 0 is not a valid DDSURFACEDESC / DDPIXELFORMAT on either side of the
1127 * conversion */
1128 out->u4.ddpfPixelFormat.u3.dwZBitMask = ~0U >> (32 - in->u2.dwZBufferBitDepth);
1130 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1131 out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
1132 if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
1133 if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->u5.dwBackBufferCount = in->dwBackBufferCount;
1134 if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
1135 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1136 out->lpSurface = in->lpSurface;
1137 if (in->dwFlags & DDSD_CKDESTOVERLAY) out->u3.ddckCKDestOverlay = in->ddckCKDestOverlay;
1138 if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt;
1139 if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay;
1140 if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt;
1141 if (in->dwFlags & DDSD_MIPMAPCOUNT) out->u2.dwMipMapCount = in->u2.dwMipMapCount;
1142 if (in->dwFlags & DDSD_REFRESHRATE) out->u2.dwRefreshRate = in->u2.dwRefreshRate;
1143 if (in->dwFlags & DDSD_LINEARSIZE) out->u1.dwLinearSize = in->u1.dwLinearSize;
1144 /* Does not exist in DDSURFACEDESC:
1145 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1149 /* Note that this function writes the full sizeof(DDSURFACEDESC) size, don't use it
1150 * for writing into application-provided DDSURFACEDESC structures if the size may
1151 * be different */
1152 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out)
1154 memset(out, 0, sizeof(*out));
1155 out->dwSize = sizeof(*out);
1156 out->dwFlags = in->dwFlags;
1157 if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth;
1158 if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight;
1159 if (in->dwFlags & DDSD_PIXELFORMAT)
1161 out->ddpfPixelFormat = in->u4.ddpfPixelFormat;
1162 if ((in->dwFlags & DDSD_CAPS) && (in->ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
1164 /* Z buffers have DDSD_ZBUFFERBITDEPTH set, but not DDSD_PIXELFORMAT. They do
1165 * have valid data in ddpfPixelFormat though */
1166 out->dwFlags &= ~DDSD_PIXELFORMAT;
1167 out->dwFlags |= DDSD_ZBUFFERBITDEPTH;
1168 out->u2.dwZBufferBitDepth = in->u4.ddpfPixelFormat.u1.dwZBufferBitDepth;
1171 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1172 out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
1173 if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
1174 if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->u5.dwBackBufferCount;
1175 if (in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */
1176 if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
1177 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1178 out->lpSurface = in->lpSurface;
1179 if (in->dwFlags & DDSD_CKDESTOVERLAY) out->ddckCKDestOverlay = in->u3.ddckCKDestOverlay;
1180 if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt;
1181 if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay;
1182 if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt;
1183 if (in->dwFlags & DDSD_MIPMAPCOUNT) out->u2.dwMipMapCount = in->u2.dwMipMapCount;
1184 if (in->dwFlags & DDSD_REFRESHRATE) out->u2.dwRefreshRate = in->u2.dwRefreshRate;
1185 if (in->dwFlags & DDSD_LINEARSIZE) out->u1.dwLinearSize = in->u1.dwLinearSize;
1186 /* Does not exist in DDSURFACEDESC:
1187 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1189 if (in->dwFlags & DDSD_TEXTURESTAGE) WARN("Does not exist in DDSURFACEDESC: DDSD_TEXTURESTAGE\n");
1190 if (in->dwFlags & DDSD_FVF) WARN("Does not exist in DDSURFACEDESC: DDSD_FVF\n");
1191 if (in->dwFlags & DDSD_SRCVBHANDLE) WARN("Does not exist in DDSURFACEDESC: DDSD_SRCVBHANDLE\n");
1192 out->dwFlags &= ~(DDSD_TEXTURESTAGE | DDSD_FVF | DDSD_SRCVBHANDLE);