dinput/tests: Add some windows.gaming.input device tests.
[wine.git] / dlls / ntoskrnl.exe / tests / driver2.c
blobc648ec60ffc9c78389d3d375096112be3c3acdd8
1 /*
2 * Second driver loaded by driver.c
4 * Copyright 2018 Zebediah Figura
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include <stdarg.h>
23 #include "ntstatus.h"
24 #define WIN32_NO_STATUS
25 #include "windef.h"
26 #include "winbase.h"
27 #include "winternl.h"
28 #include "winioctl.h"
29 #include "ddk/wdm.h"
31 #include "driver.h"
33 static void WINAPI driver_Unload(DRIVER_OBJECT *driver)
35 DbgPrint("unloading driver2\n");
38 NTSTATUS WINAPI DriverEntry(DRIVER_OBJECT *driver, UNICODE_STRING *registry)
40 DbgPrint("loading driver2\n");
42 driver->DriverUnload = driver_Unload;
44 return STATUS_SUCCESS;