d3dx9: Add source register modifiers (sm 2+) support to the shader assembler.
[wine.git] / dlls / d3dx9_36 / asmutils.c
blob6a366a4b05619c7468da4b27b0cc37787b1013dd
1 /*
2 * Direct3D shader library utility routines
4 * Copyright 2008 Stefan Dösinger
5 * Copyright 2009 Matteo Bruni
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "wine/debug.h"
26 #include "d3dx9_36_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(asmshader);
30 /* bwriter -> d3d9 conversion functions */
31 DWORD d3d9_swizzle(DWORD bwriter_swizzle) {
32 /* Currently a NOP, but this allows changing the internal definitions
33 * without side effects
35 DWORD ret = 0;
37 if((bwriter_swizzle & BWRITERVS_X_X) == BWRITERVS_X_X) ret |= D3DVS_X_X;
38 if((bwriter_swizzle & BWRITERVS_X_Y) == BWRITERVS_X_Y) ret |= D3DVS_X_Y;
39 if((bwriter_swizzle & BWRITERVS_X_Z) == BWRITERVS_X_Z) ret |= D3DVS_X_Z;
40 if((bwriter_swizzle & BWRITERVS_X_W) == BWRITERVS_X_W) ret |= D3DVS_X_W;
42 if((bwriter_swizzle & BWRITERVS_Y_X) == BWRITERVS_Y_X) ret |= D3DVS_Y_X;
43 if((bwriter_swizzle & BWRITERVS_Y_Y) == BWRITERVS_Y_Y) ret |= D3DVS_Y_Y;
44 if((bwriter_swizzle & BWRITERVS_Y_Z) == BWRITERVS_Y_Z) ret |= D3DVS_Y_Z;
45 if((bwriter_swizzle & BWRITERVS_Y_W) == BWRITERVS_Y_W) ret |= D3DVS_Y_W;
47 if((bwriter_swizzle & BWRITERVS_Z_X) == BWRITERVS_Z_X) ret |= D3DVS_Z_X;
48 if((bwriter_swizzle & BWRITERVS_Z_Y) == BWRITERVS_Z_Y) ret |= D3DVS_Z_Y;
49 if((bwriter_swizzle & BWRITERVS_Z_Z) == BWRITERVS_Z_Z) ret |= D3DVS_Z_Z;
50 if((bwriter_swizzle & BWRITERVS_Z_W) == BWRITERVS_Z_W) ret |= D3DVS_Z_W;
52 if((bwriter_swizzle & BWRITERVS_W_X) == BWRITERVS_W_X) ret |= D3DVS_W_X;
53 if((bwriter_swizzle & BWRITERVS_W_Y) == BWRITERVS_W_Y) ret |= D3DVS_W_Y;
54 if((bwriter_swizzle & BWRITERVS_W_Z) == BWRITERVS_W_Z) ret |= D3DVS_W_Z;
55 if((bwriter_swizzle & BWRITERVS_W_W) == BWRITERVS_W_W) ret |= D3DVS_W_W;
57 return ret;
60 DWORD d3d9_writemask(DWORD bwriter_writemask) {
61 DWORD ret = 0;
63 if(bwriter_writemask & BWRITERSP_WRITEMASK_0) ret |= D3DSP_WRITEMASK_0;
64 if(bwriter_writemask & BWRITERSP_WRITEMASK_1) ret |= D3DSP_WRITEMASK_1;
65 if(bwriter_writemask & BWRITERSP_WRITEMASK_2) ret |= D3DSP_WRITEMASK_2;
66 if(bwriter_writemask & BWRITERSP_WRITEMASK_3) ret |= D3DSP_WRITEMASK_3;
68 return ret;
71 DWORD d3d9_srcmod(DWORD bwriter_srcmod) {
72 switch(bwriter_srcmod) {
73 case BWRITERSPSM_NONE: return D3DSPSM_NONE;
74 case BWRITERSPSM_NEG: return D3DSPSM_NEG;
75 case BWRITERSPSM_ABS: return D3DSPSM_ABS;
76 case BWRITERSPSM_ABSNEG: return D3DSPSM_ABSNEG;
77 default:
78 FIXME("Unhandled BWRITERSPSM token %u\n", bwriter_srcmod);
79 return 0;
83 DWORD d3d9_dstmod(DWORD bwriter_mod) {
84 DWORD ret = 0;
86 if(bwriter_mod & BWRITERSPDM_SATURATE) ret |= D3DSPDM_SATURATE;
87 if(bwriter_mod & BWRITERSPDM_PARTIALPRECISION) ret |= D3DSPDM_PARTIALPRECISION;
88 if(bwriter_mod & BWRITERSPDM_MSAMPCENTROID) ret |= D3DSPDM_MSAMPCENTROID;
90 return ret;
93 DWORD d3d9_register(DWORD bwriter_register) {
94 if(bwriter_register == BWRITERSPR_TEMP) return D3DSPR_TEMP;
95 if(bwriter_register == BWRITERSPR_CONST) return D3DSPR_CONST;
97 FIXME("Unexpected BWRITERSPR %u\n", bwriter_register);
98 return -1;
101 DWORD d3d9_opcode(DWORD bwriter_opcode) {
102 switch(bwriter_opcode) {
103 case BWRITERSIO_MOV: return D3DSIO_MOV;
105 case BWRITERSIO_COMMENT: return D3DSIO_COMMENT;
106 case BWRITERSIO_END: return D3DSIO_END;
108 default:
109 FIXME("Unhandled BWRITERSIO token %u\n", bwriter_opcode);
110 return -1;
114 /* Debug print functions */
115 const char *debug_print_srcmod(DWORD mod) {
116 switch(mod) {
117 case BWRITERSPSM_NEG: return "D3DSPSM_NEG";
118 case BWRITERSPSM_ABS: return "D3DSPSM_ABS";
119 case BWRITERSPSM_ABSNEG: return "D3DSPSM_ABSNEG";
120 default: return "Unknown source modifier\n";
124 const char *debug_print_dstmod(DWORD mod) {
125 switch(mod) {
126 case 0:
127 return "";
129 case BWRITERSPDM_SATURATE:
130 return "_sat";
131 case BWRITERSPDM_PARTIALPRECISION:
132 return "_pp";
133 case BWRITERSPDM_MSAMPCENTROID:
134 return "_centroid";
136 case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION:
137 return "_sat_pp";
138 case BWRITERSPDM_SATURATE | BWRITERSPDM_MSAMPCENTROID:
139 return "_sat_centroid";
140 case BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID:
141 return "_pp_centroid";
143 case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID:
144 return "_sat_pp_centroid";
146 default:
147 return "Unexpected modifier\n";
151 static const char *get_regname(const struct shader_reg *reg, shader_type st) {
152 switch(reg->type) {
153 case BWRITERSPR_TEMP:
154 return wine_dbg_sprintf("r%u", reg->regnum);
155 case BWRITERSPR_CONST:
156 return wine_dbg_sprintf("c%u", reg->regnum);
157 default: return "unknown regname";
161 const char *debug_print_writemask(DWORD mask) {
162 char ret[6];
163 unsigned char pos = 1;
165 if(mask == BWRITERSP_WRITEMASK_ALL) return "";
166 ret[0] = '.';
167 if(mask & BWRITERSP_WRITEMASK_0) ret[pos++] = 'x';
168 if(mask & BWRITERSP_WRITEMASK_1) ret[pos++] = 'y';
169 if(mask & BWRITERSP_WRITEMASK_2) ret[pos++] = 'z';
170 if(mask & BWRITERSP_WRITEMASK_3) ret[pos++] = 'w';
171 ret[pos] = 0;
172 return wine_dbg_sprintf("%s", ret);
175 const char *debug_print_dstreg(const struct shader_reg *reg, shader_type st) {
176 return wine_dbg_sprintf("%s%s", get_regname(reg, st),
177 debug_print_writemask(reg->writemask));
180 const char *debug_print_swizzle(DWORD arg) {
181 char ret[6];
182 unsigned int i;
183 DWORD swizzle[4];
185 switch(arg) {
186 case BWRITERVS_NOSWIZZLE:
187 return "";
188 case BWRITERVS_SWIZZLE_X:
189 return ".x";
190 case BWRITERVS_SWIZZLE_Y:
191 return ".y";
192 case BWRITERVS_SWIZZLE_Z:
193 return ".z";
194 case BWRITERVS_SWIZZLE_W:
195 return ".w";
198 swizzle[0] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 0)) & 0x03;
199 swizzle[1] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 2)) & 0x03;
200 swizzle[2] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 4)) & 0x03;
201 swizzle[3] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 6)) & 0x03;
203 ret[0] = '.';
204 for(i = 0; i < 4; i++) {
205 switch(swizzle[i]) {
206 case 0: ret[1 + i] = 'x'; break;
207 case 1: ret[1 + i] = 'y'; break;
208 case 2: ret[1 + i] = 'z'; break;
209 case 3: ret[1 + i] = 'w'; break;
212 ret[5] = '\0';
213 return wine_dbg_sprintf("%s", ret);
216 const char *debug_print_srcreg(const struct shader_reg *reg, shader_type st) {
217 switch(reg->srcmod) {
218 case BWRITERSPSM_NONE:
219 return wine_dbg_sprintf("%s%s", get_regname(reg, st),
220 debug_print_swizzle(reg->swizzle));
221 case BWRITERSPSM_NEG:
222 return wine_dbg_sprintf("-%s%s", get_regname(reg, st),
223 debug_print_swizzle(reg->swizzle));
224 case BWRITERSPSM_ABS:
225 return wine_dbg_sprintf("%s_abs%s", get_regname(reg, st),
226 debug_print_swizzle(reg->swizzle));
227 case BWRITERSPSM_ABSNEG:
228 return wine_dbg_sprintf("-%s_abs%s", get_regname(reg, st),
229 debug_print_swizzle(reg->swizzle));
231 return "Unknown modifier";
234 const char *debug_print_opcode(DWORD opcode) {
235 switch(opcode){
236 case BWRITERSIO_MOV: return "mov";
238 default: return "unknown";