1 \input texinfo @c -*-texinfo-*-
4 @settitle Wine Reference Manual
13 * wine: (wine.info). Windows on Unix.
23 This file documents Wine, a system providing Microsoft Windows compatibility
27 Copyright @copyright{} 1997,1998 The Wine authors. @*
28 @xref{Authors, The Wine Authors, The Wine Authors},
29 for a list of the copyright holders.
31 Permission is granted to make and distribute verbatim
32 copies of this manual provided the copyright notice and
33 this permission notice are preserved on all copies.
36 Permission is granted to process this file through TeX
37 and print the results, provided the printed document
38 carries a copying permission notice identical to this
39 one except for the removal of this paragraph (this
40 paragraph not being relevant to the printed manual).
43 Permission is granted to copy and distribute modified
44 versions of this manual under the conditions stated in
45 the section entitled ``License, Warranty, and Authors of Wine''.
48 FIXME: X11 and POSIX trademarks. @*
49 UNIX is a registered trademark of the Open Group.
50 Microsoft, Windows, MS-Windows, Windows-NT, Windows 95, and MS-DOS are
51 registered trademarks of Microsoft Corporation.
52 NT is a trademark of Northern Telecom Limited.
53 C++Builder is a trademark of Borland International, Inc.
54 Postscript is a registered trademark of Adobe Systems Inc.
55 Other trademarks are the property of their respective owners, which may
56 be registered in certain jurisdictions.
59 @c begin chapters on right pages
60 @setchapternewpage odd
64 @title{The Wine Reference Manual}
65 @subtitle{Edition 0.0.5, February 1998}
67 @author{The Wine Team}
68 @c The following two commands start the copyright page.
70 @vskip 0pt plus 1filll
72 Copyright @copyright{} 1997, 1998 The Wine authors. @*
73 @xref{Authors, The Wine Authors, The Wine Authors},
74 for a list of the copyright holders.
76 Permission is granted to make and distribute verbatim
77 copies of this manual provided the copyright notice and
78 this permission notice are preserved on all copies.
80 Permission is granted to copy and distribute modified
81 versions of this manual under the conditions stated in
82 the section entitled ``License, Warranty, and Authors of Wine''.
85 FIXME: UNIX and POSIX trademarks. @*
87 Microsoft, Windows, MS-Windows, Windows-NT, Windows 95, and MS-DOS are
88 registered trademarks of Microsoft Corporation.
89 NT is a trademark of Northern Telecom Limited.
90 C++Builder is a trademark of Borland International, Inc.
91 Postscript is a registered trademark of Adobe Systems Inc.
92 Other trademarks are the property of their respective owners, which may
93 be registered in certain jurisdictions.
99 @c SETTINGS, DEFINES, MACROS
102 @c Edit this macro manually in the above parts of the document
103 @macro winemanualversion
107 @c Edit this macro manually in the above parts of the document
108 @macro winemanualdate
112 @c Edit this macro manually into the TeX titlepage
113 @macro winemanualtitle
114 The Wine Reference Manual
125 @c FIXME: automatic trademark reference
130 @c FIXME: automatic trademark reference
131 @c spell it always the same
139 @c FIXME: automatic trademark reference
144 @c FIXME: automatic trademark reference
149 @c FIXME: automatic trademark reference
158 @c FIXME: automatic trademark reference
163 @c FIXME: automatic trademark reference
180 @c flag out differences to MS-Windows
182 @emph{Differences to @mswindows{}:} @*
187 No differences known.
190 @c tell whether function is present in Windows 95 and/or NT
192 @emph{Conformance to @mswindows{}:} @*
197 Present in @WIN95{} and @WINNT{}.
200 @c give information about completion
202 @emph{Completion status:} @*
205 @macro completionnone
211 @c MACROS FOR FUNCTIONS, TYPES, CONSTANTS, VARIABLES
214 @c Constants in the WIN32 API
215 @macro defvr_cw32 {restofline}
216 @defvr Constant \restofline\
218 @macro defvrx_cw32 {restofline}
219 @defvrx Constant \restofline\
222 @c Functions in the WIN32 API
223 @macro deftypefn_w32 {restofline}
224 @deftypefn {WIN32 function} \restofline\
226 @macro deftypefnx_w32 {restofline}
227 @deftypefnx {WIN32 function} \restofline\
230 @c Types in the WIN32 API
231 @macro deftp_w32 {restofline}
232 @deftp {Data type} \restofline\
234 @macro deftpx_w32 {restofline}
235 @deftpx {Data type} \restofline\
238 @c Macros internal to Wine
239 @macro deffn_winemacro {restofline}
240 @deffn {Wine internal macro} \restofline\
242 @macro deffnx_winemacro {restofline}
243 @deffn {Wine internal macro} \restofline\
246 @c Constants internal to Wine
247 @macro defvr_cwine {restofline}
248 @defvr {Wine internal constant} \restofline\
250 @macro defvrx_cwine {restofline}
251 @defvrx {Wine internal constant} \restofline\
259 @node Top, Copying, (dir), (dir)
262 This is edition @winemanualversion{}, last updated @winemanualdate{},
263 of @winemanualtitle{}.
265 Wine provides both source and binary compatibility with Microsoft Windows.
266 The Wine API is designed to be as compatible as possible with various
267 implementations of the Windows APIs. The Wine library allows porting
268 Windows source to Unix, and a program loader allows unaltered Windows binaries
271 Wine is free software. Wine is still under development.
275 * Copying:: License, Warranty, and Authors of Wine.
276 * Introduction:: A short overview.
277 * Wine Design:: The design of Wine.
278 * Reference Manual:: The Wine reference manual.
279 * Installation:: Installing and configuring Wine.
280 * The Wine Project:: How to contribute to Wine.
281 * Concept Index:: Index of concepts and names.
282 * Type Index:: Index of types and type qualifiers.
283 * Function Index:: Index of functions and function-like
285 * Variable Index:: Index of variables, constants, and
286 variable-like macros.
287 * File Index:: Index of programs and files.
290 @node Copying, Introduction, Top, Top
292 @unnumbered License, Warranty, and Authors of Wine
293 @cindex copying conditions for Wine
294 @cindex conditions for copying Wine
295 @cindex Wine copying conditions
297 The Wine license, warranty, and list of authors together form the
298 copyright for Wine. Read these sections carefully.
301 * License:: The Wine license.
302 * Warranty:: Wine comes with no warranty.
303 * Authors:: The persons that contributed to Wine.
306 @node License, Warranty, , Copying
308 @cindex license of Wine
310 @unnumberedsec The Wine License
311 Wine is distributed under the following copyright.
317 @node Warranty, Authors, License, Copying
318 @cindex Wine warranty
319 @cindex warranty of Wine
321 @unnumberedsec The Wine Warranty
324 Wine comes with no warranty.
327 @node Authors, , Warranty, Copying
329 @cindex authors of Wine
330 @cindex copyright holders of Wine
331 @cindex Wine copyright holders
333 @unnumberedsec The Wine Authors
339 These persons also hold the copyright on Wine.
341 The overall coordination is done by @*
342 Alexandre Julliard @*
343 @email{julliard@@winehq.com}
347 @node Introduction, Wine Design, Copying, Top
348 @chapter Introduction
350 @strong{What is Wine?}
352 Wine is a Windows-compatibility layer for Unix and X11.
353 The Wine system consists of several thing:
356 An API, sometimes referred to as the Wine API,
357 designed to be as compatible as possible with the
360 A library, called @winelib{}, which implements this API
362 A binary compatibility layer
363 acts as a program loader for native Windows binaries.
364 It works for both 16 and 32 bit Intel binaries, and
365 provides all the appropriate translation between 16 and 32 bit code
366 (thunking). Real mode interrupts are also supported, and their
367 functionality is implemented in @winelib{}.
371 @strong{System Requirements}
374 Wine provides binary support for Intel code on Intel hardware only.
375 Neither hardware emulation
376 nor non-Intel binaries are supported.
377 @winelib{} should be possible to port to just about any Unix system.
379 Currently, you must have one of:
382 Linux version 0.99.13 or above
386 FreeBSD-current or FreeBSD 1.1
388 OpenBSD/i386 2.1 or later
390 Solaris x86 2.5 or later
392 You need X11, and you must have @file{libXpm} installed on your system.
394 @strong{Availability}
396 Wine is free software; the license is BSD-style. Basically, you can do
397 anything with it, except claim that you wrote it.
398 @xref{Copying}, for more information.
400 @strong{Further information}
402 You should consult the files @file{README}, @file{ANNOUNCE},
403 @file{RELEASE-NOTES}, @file{BUGS}, @file{LICENSE}, and @file{WARRANTY},
404 in the root directory of the Wine distribution.
406 The Wine USENET newsgroup @url{news:comp.emulators.ms-windows.wine}
407 is useful for both Wine developers and Wine users. The Wine home page
408 is @url{http://www.winehq.com/}.
410 @node Wine Design, Reference Manual, Introduction, Top
413 @subsection The Wine Graphics Driver Model
415 Wine, like Windows, abstracts drawing code so that applications may access
416 a wide variety of devices, from different kinds of graphics cards,
417 X displays and printers, using a single unified graphics model.
418 This model is referred to as GDI: _G_raphics _D_river _I_nterface.
419 This section discusses the Wine implementation of GDI.
420 There are 61 functions in the Wine graphics model, including Arc, BitBlt,
421 Chord, etc. For a complete list and prototypes, see the definition
422 of DC_FUNCTIONS in [include/gdi.h].
424 Wine, as of 2Q1998, has three native drivers: these provide support
425 for rendering to X displays, metafiles, and Win16 native printer drivers.
426 As far as Wine is concerned, a driver
427 simply consists of a name and a table of function pointers
428 (see [graphics/driver.c]). These functions
429 are the driver's implementation of the various Wine graphics
430 operations (the GDI). Wine maintains a linked list of all drivers which
431 register themselves with Wine, as well as a ``generic''
432 driver. Currently, the X11 driver registers itself as DISPLAY, the
433 win16 driver registers itself as the generic driver, and the metafile
434 driver doesn't register itself at all.
436 @subsubsection How a driver function gets invoked
438 All drawing by Wine applications
439 is done in terms of a Device Context (DC).
440 Before an application can draw, it must create a DC, and all drawing calls
441 must pass a handle to the DC they wish to draw to.
442 [include/gdi.h] defines several structures relating to DCs, including
443 DC, WIN_DC_INFO, and DeviceCaps. The DeviceCaps structure is at the lowest
445 information relating to specifics of the graphics display
446 hardware and associated
448 WIN_DC_INFO holds information about several device independent
449 modes the DC can be in, plus a pointer to DeviceCaps.
451 the DC structure is the toplevel structure usually passed around.
452 It holds viewport information, a pointer to WIN_DC_INFO, and a
453 pointer to the function table to be used while rendering that DC.
454 This function table is filled at the time of creating the DC.
458 @c Some discussion of the various modalities available to a DC would be nice.
460 @c Coordinate Systems
462 @c Some discussion of the maze of coordinate systems would also be nice.
464 @c Device Coordinates
466 @c Logical Coordinates
471 @subsubsection The X11 driver
473 As a part of the Wine loading process,
474 X11DRV_Init in [graphics/x11drv/init.c] is called.
475 This initializes various aspects of the X11 driver and
476 registers it as DISPLAY. This function first
477 calls initialization procedures for various parts of the X11 driver.
480 fills a static DeviceCaps
481 structure to be used for every X11 DC.
482 Finally, it fills the table of GDI functions to be used for X11
483 rendering and registers itself as ``DISPLAY''.
485 @subsubsection The Metafile Driver
487 The metafile driver is unusual, in that it is not a driver for any
488 kind of display device, but rather a mechanism which allows using
489 the Wine graphics model as a file format for saving graphics.
490 The advantage of this is that it allows using identical formats for
491 saving pictures as is actually used to display them; it is analogous
492 to Display PostScript.
494 The metafile driver is invoked explicitly by the application. The
495 application calls CreateMetaFile() to create a special DC for recording
496 graphics drawing operations in a metafile. Any drawing operations
497 performed in this DC are not drawn physically anywhere, they are
498 instead stored in the metafile. The DC is explicitly destroyed by a
499 call to CloseMetaFile(), which also finishes writing the metafile.
500 Metafiles may be written either to a file or to memory. Later, the
501 metafile can be rendered (in a physical DC) by PlayMetaFile().
503 The way that this works is that device contexts contain a pointer
504 to the function lookup table for drawing operations appropriate for
507 Not all functions in the Wine graphics model are relevant to metafiles, but
508 some relevant but rarely used functions are unimplemented.
510 @subsubsection The WIN16 Driver
512 WIN16DRV_Init is called by MAIN_EmulatorInit, and registers the
513 WIN16DRV function table WIN16DRV_Funcs [graphics/win16drv/init.c]
514 for the generic driver. The WIN16 driver is designed to load
515 specified native Windows printer drivers. I don't understand
516 how the whole scheme works,
517 start studying what happens when a printer DC is
518 created via WIN16DRV_CreateDC.
520 If a DC is created explicitly, via the
521 CreateDC() call, the driver name is specified explicitly and Wine
522 finds the appropriate driver by leafing through its table of registered
523 drivers. Metafile DCs can only be created by the CreateMetaFile function.
525 Alternatively, most of the time, the DISPLAY driver is invoked
527 The application creates a window with
528 CreateWindow(). If the CS_CLASSDC or CS_OWNDC flag is passed, a new DC
529 is created and saved for the window in a structure called DCE, which holds
530 a DC, a clipping region, and flags. Whenever the application wants to
531 paint in that window, it calls GetDC(hwnd), which returns the DC in the
532 DCE saved in the window.
534 If neither of those flags are used, the window gets a DCE assigned to it
535 from a pool of DCEs created during Wine initialization and temporarily
536 assigned during the GetDC() call.
537 All DCEs, whether part of the Wine DC pool or created by request of a window,
538 use the ``DISPLAY'' driver.
541 @node Reference Manual, Installation, Wine Design, Top
544 * @WIN32{} Reference Manual:: The @WIN32{} function calls and data types.
545 * Resources and INI files:: How to determine the appearance and
546 behaviour of Wine programs.
547 * Metafiles--Icons--Bitmaps:: FIXME missing.
548 * Debugging:: Debugging Wine.
549 * Programs:: Programs written to run in/with Wine.
550 * Tools:: Programs to support Wine.
553 @node @WIN32{} Reference Manual, Resources and INI files, , Reference Manual
554 @chapter The @WIN32{} Reference Manual
557 * Kernel Objects:: How the Wine kernel keeps information.
558 * Processes and Threads:: Job control and management in Wine.
559 * Users and Groups:: Security in Wine.
560 * Date and Time:: Functions for getting the date and time
561 and for conversion between formats.
562 * System Information:: Getting information about the hardware
563 and software the system runs on.
564 * Memory Management:: How your programs get memory from
566 * I/O Facilities:: Input/Output in Wine.
567 * Communication:: How processes can communicate.
568 * Windows and Graphics:: GUI functions of @WIN32{}.
569 * Errors and Exceptions:: How your program can report errors.
571 * Resources:: Functions for dealing with resources.
572 * The Registry:: FIXME missing.
573 * Dynamic Link Libraries:: Functions for dealing with DLL's.
576 @node Kernel Objects, Processes and Threads, , @WIN32{} Reference Manual
577 @section Kernel Objects
580 @node Processes and Threads, Users and Groups, Kernel Objects, @WIN32{} Reference Manual
581 @section Processes and Threads
583 @node Users and Groups, Date and Time, Processes and Threads, @WIN32{} Reference Manual
584 @section Users and Groups
586 @node Date and Time, System Information, Users and Groups, @WIN32{} Reference Manual
587 @section Date and Time
589 This section describes functions for manipulating dates and times. This
590 includes the current time, the creation or manipulation times of files
591 and other objects, and conversion between different time
595 * File Times:: Creation and manipulation times of files.
598 @node File Times, , , Date and Time
599 @subsection File Times
602 * Type FILETIME:: The data structure used for specifying
604 * Compare File Times:: Compare two file times.
608 @c *** struct FILETIME ***
610 @node Type FILETIME, Compare File Times, , File Times
611 @subsubsection Type FILETIME
614 File times in Wine are specified by the data type @code{FILETIME},
615 defined in @file{windows.h}.
617 @deftpx_w32 LPFILETIME
618 This is the data type for specifying file times. The file times are
619 stored with 64 bit precision. The actual data type is a structure with
620 two 32-bit values which are interpreted as the low and high parts of a
621 64-bit value. This value gives a time measured in a granularity of 100
622 nanoseconds, so 1.5 seconds are specified by a value of 15,000,000. In
623 Wine, this 64-bit value is signed, with the sign taken from the high
624 part. The lower part is used as unsigned.
626 The definition of @code{FILETIME} reads:
631 INT32 dwHighDateTime;
632 @} FILETIME, *LPFILETIME;
635 @cindex epoch in file time
636 The @code{FILETIME} structure may be used to hold absolute or relative
637 times. Absolute times are given as the number of 100 nanoseconds
638 intervals elapsed since 1 January 1601, 00:00:00 UTC (Coordinated
639 Universal Time, which is GMT, Greenwich Mean Time). This might be
640 called the @dfn{epoch} for file times. With a signed 64-bit value, this
641 representation covers absolute times of 29247 years around the epoch.
642 To convert this type to local time, use the function
643 @code{FileTimeToLocalFileTime}.
646 In @mswindows{}, the elements of the structure are apparently of type
647 @code{DWORD}. Whether the full 64 bit value is interpreted as signed or
648 unsigned I do not know.
652 @c *** CompareFileTime ***
654 @node Compare File Times, , Type FILETIME, File Times
657 The Wine function @code{CompareFileTime} compares two file times, and
658 returns whether the first time is less than, equal to, or greater than
659 the second file time. It is defined in @file{windows.h}.
660 @deftypefn_w32 LONG CompareFileTime (@w{CONST FILETIME* @var{time_1},} @w{CONST FILETIME* @var{time_2})}
661 This function returns @code{1}, if @var{time_1} is greater than
662 @var{time_2}, @code{-1} if it is less, and @code{0} if both times are
672 @node System Information, Memory Management, Date and Time, @WIN32{} Reference Manual
673 @section System Information
675 @node Memory Management, I/O Facilities, System Information, @WIN32{} Reference Manual
676 @section Memory Management
678 @node I/O Facilities, Communication, Memory Management, @WIN32{} Reference Manual
679 @section I/O Facilities
681 This section describes all input/output of a process, except for two
682 topics: communication with other processes, and communication with the
686 * I/O on Files:: Accessing the contents of files.
687 * File System Interface:: Functions for manipulating files as a whole.
690 @node I/O on Files, File System Interface, , I/O Facilities
691 @subsection I/O on Files
693 @node File System Interface, , I/O on Files, I/O Facilities
694 @subsection File System Interface
696 These functions are concerned with operating on files themselves, rather
697 than on their contents.
700 * Type BY_HANDLE_FILE_INFORMATION:: The data structure used to
701 specify file information.
702 * File attributes:: The file attributes flags in
703 a file information structure.
704 * Getting file information:: These functions let you obtain
705 information about a file.
708 @node Type BY_HANDLE_FILE_INFORMATION, File attributes, , File System Interface
709 @subsubsection The file information structure
711 The file information structure of Wine is used to obtain information
712 about files. It is declared in the header @file{winedows.h}.
713 @deftp_w32 BY_HANDLE_FILE_INFORMATION
714 This is the data type for specifying information about files as objects
715 of the file system. It contains the following members:
717 @item int dwFileAttributes
718 @cindex file attributes in file information
719 @cindex attributes of file in file information
720 @xref{File attributes}, for details.
721 @item FILETIME ftCreationTime
722 @cindex creation time in file information
723 @cindex time of file creation in file information
724 The time when the file was created.
725 @xref{Type FILETIME}, for details.
726 @item FILETIME ftLastAccessTime
727 @cindex access time in file information
728 @cindex time of file access in file information
729 The time when the file was last accessed.
730 @xref{Type FILETIME}, for details.
731 @item FILETIME ftLastWriteTime
732 @cindex write time in file information
733 @cindex time of last file write in file information
734 The time when the file was last written to.
735 @xref{Type FILETIME}, for details.
736 @item int dwVolumeSerialNumber
737 @cindex serial number of volume in file information
738 @cindex volume number (serial) in file information
739 The serial number of the volume containing the file. In Wine,
741 @item int nFileSizeHigh
742 @cindex file size in file information
743 @cindex size of file in file information
744 A 32 bit value which contains the high part of the 64 bit file size.
745 @item int nFileSizeLow
746 A 32 bit value which contains the low part of the 64 bit file size.
747 @item int nNumberOfLinks
748 @cindex hard links number in file information
749 @cindex links (number of hard) in file information
750 This is the number of hard links to the file. In a file system which
751 does not support hard links, this is 1.
752 @item int nFileIndexHigh
753 @cindex inode number in file information
754 @cindex file index in file information
755 @cindex index of file in file information
756 A 32 bit value which contains the high part of the 64 bit file
757 index. The file index is a unique number for a file on a volume.
758 This identifier cannot change while the file is opened by a process.
759 Together with the volume number, the file index is a unique
760 identifier for the file. This can be used by an application to check
761 whether two handles refer to the same file. Wine currently uses the
762 inode number for the file index.
763 @item int nFileIndexLow
764 A 32 bit value which contains the low part of the 64 bit file index.
767 The definition of @code{BY_HANDLE_FILE_INFORMATION} reads:
771 int dwFileAttributes;
772 FILETIME ftCreationTime;
773 FILETIME ftLastAccessTime;
774 FILETIME ftLastWriteTime;
775 int dwVolumeSerialNumber;
781 @} BY_HANDLE_FILE_INFORMATION ;
784 The @code{BY_HANDLE_FILE_INFORMATION} structure can be obtained by the
785 @code{GetFileInformationByHandle} function (@pxref{Getting file information}, for
789 In @mswindows{}, the @code{int} elements of the structure are apparently
790 of type @code{DWORD}.
793 @node File attributes, Getting file information, Type BY_HANDLE_FILE_INFORMATION, File System Interface
794 @subsubsection The file attributes in a file information structure
796 The file attributes in a file information structure and in other structures
797 are a logical @emph{or} of one or more of the following constants:
799 @defvr_cw32 FILE_ATTRIBUTE_READONLY
800 The file is a read-only file. (Wine value: 0x0001).
802 @defvr_cw32 FILE_ATTRIBUTE_HIDDEN
803 The file is a hidden file. Files in Wine do not have this attribute. (Wine value:
806 @defvr_cw32 FILE_ATTRIBUTE_SYSTEM
807 The file belongs to the operating system. Files in Wine do not have this
808 attribute. (Wine value: 0x0004).
810 @defvr_cw32 FILE_ATTRIBUTE_LABEL
811 This is not present in the @mswindows{} API. (Wine value: 0x0008).
813 @defvr_cw32 FILE_ATTRIBUTE_DIRECTORY
814 The file is a directory. (Wine value: 0x0010).
816 @defvr_cw32 FILE_ATTRIBUTE_ARCHIVE
817 The file is an archive file. Currently, all non-directory files are
818 reported by Wine to have this attribute. This attribute is normally set
819 by @mswindows{} to indicate that a file is to be archived; when the file
820 is archived, the flag is cleared. (Wine value: 0x0020).
822 @defvr_cw32 FILE_ATTRIBUTE_NORMAL
823 The file does not have any other attributes set. This value must be used
824 alone. In Wine, normal files are reported as archive files. (Wine value:
827 @defvr_cw32 FILE_ATTRIBUTE_TEMPORARY
828 The file is used as a temporary storage. Files in Wine do not have this
829 attribute. (Wine value: 0x0100).
831 @defvr_cw32 FILE_ATTRIBUTE_ATOMIC_WRITE
832 This is reserved for future use. Files in Wine do not have this
833 attribute. (Wine value: 0x0200).
835 @defvr_cw32 FILE_ATTRIBUTE_XACTION_WRITE
836 This is reserved for future use. Files in Wine do not have this
837 attribute. (Wine value: 0x0400).
839 @defvr_cw32 FILE_ATTRIBUTE_COMPRESSED
840 The file is compressed. Files in Wine do not have this attribute. (Wine
844 @node Getting file information, , File attributes, File System Interface
845 @subsubsection Getting file information
847 The functions in this section describe how to get information about
851 @c *** GetFileInformationByHandle
854 The Wine function @code{GetFileInformationByHandle} returns a file
855 information structure. It is defined in @file{windows.h}.
857 @deftypefn_w32 BOOL GetFileInformationByHandle (@w{HFILE32 @var{file},} @w{BY_HANDLE_FILE_INFORMATION *@var{info})}
858 This function obtains for the specified @var{file} the file information,
859 and stores it in @var{info}. The file information contains the file
860 attributes, the file times, the volume serial number, the file size, the
861 number of links, and a unique file identifier. The function returns
862 @code{TRUE} on success, @code{FALSE} on failure.
867 The Wine function can of course only give back information that is
868 accessible in the @unix{} file system. File times are produced in a
869 granularity of full seconds. Most file attributes are not present in the
870 @unix{} file system. @xref{File attributes}, for details. The volume
871 serial number is set to 0.
876 @c *** GetFileTime ***
879 The Wine function @code{GetFileTime} returns the creation time and
880 the times of last the read and modification access to a file. It is
881 defined in @file{windows.h}.
883 @deftypefn_w32 BOOL GetFileTime (@w{HANDLE @var{file},} @w{LPFILETIME @var{ctime},} @w{LPFILETIME @var{atime},} @w{LPFILETIME @var{mtime})}
884 This function obtains for the specified @var{file} the creation time
885 @var{ctime}, the time of the last access to the file @var{atime}, and
886 the time of the last modification (write) to the file, @var{mtime}.
887 The file time arguments of this function are pointers to @code{FILETIME}
888 variables, which are filled with a value that indicates an absolute time
889 in UTC. @xref{Type FILETIME}, for details. If you do not need some of
890 the times, you can pass a @code{NULL} pointer.
891 The function returns @code{TRUE} on
892 success, @code{FALSE} on failure.
897 The file times are produced in a granularity of full seconds, due to the
898 underlying @unix{} file system.
902 @c *** GetFileAttributes ***
905 The Wine function @code{GetFileAttributes} returns the file attributes
906 for a file. It is defined in @file{windows.h}.
908 @deftypefn_w32 DWORD GetFileAttributes (@w{LPCTSTR @var{name})}
909 This function looks up the file with name @var{name}, and returns the
910 attributes of the file. @xref{File attributes}, for details on the file
911 attributes. If the function is not successful, it returns a word with
912 all bits set (@samp{0xffffffff}).
917 Most file attributes are not present in the
918 @unix{} file system. @xref{File attributes}, for details.
924 @node Communication, Windows and Graphics, I/O Facilities, @WIN32{} Reference Manual
925 @section Communication
927 @node Windows and Graphics, Errors and Exceptions, Communication, @WIN32{} Reference Manual
928 @section Windows and Graphics
930 @node Errors and Exceptions, Resources, Windows and Graphics, @WIN32{} Reference Manual
931 @section Errors and Exceptions
933 @node Resources, The Registry, Errors and Exceptions, @WIN32{} Reference Manual
936 @node The Registry, Dynamic Link Libraries, Resources, @WIN32{} Reference Manual
937 @section The Registry
939 @node Dynamic Link Libraries, , The Registry, @WIN32{} Reference Manual
940 @section Dynamic Link Libraries (DLL's)
942 This section deals with API functions for handling DLL's (dynamic link
943 libraries). It does not describe DLL's themselves; nor does it give
944 information on how Wine handles DLL's. @xref{The build program}, for
945 information on how DLL's are integrated into Wine.
950 @node Resources and INI files, Metafiles--Icons--Bitmaps, @WIN32{} Reference Manual, Reference Manual
951 @chapter Resources and @file{INI} Files
953 @node Metafiles--Icons--Bitmaps, Debugging, Resources and INI files, Reference Manual
954 @chapter Metafiles --- Icons --- Bitmaps
956 @node Debugging, Programs, Metafiles--Icons--Bitmaps, Reference Manual
959 @node Programs, Tools, Debugging, Reference Manual
962 @node Tools, , Programs, Reference Manual
965 This chapter describes some of the tools that are used by Wine. These
966 are not user-level programs which the user of Wine will
967 run. @xref{Programs}, for such programs.
969 Tools are internal programs that are used to help compile or configure
973 * The build program:: A program used to build the DLL entry
974 points from specifications in @file{if1632/}.
978 @node The build program, , , Tools
979 @section The @file{build} program
981 @cindex modules of Wine
983 @cindex DLL's built-in in Wine
984 @cindex Wine DLL's built-in
985 @cindex built-in DLL's in Wine
986 Wine contains several modules that implement various DLL's which are
987 required to run @mswindows{} programs.
989 The @file{build} program, located in the @file{tools/} directory, is
990 used to create the bindings for the DLL entry points of the API functions.
991 This program reads a @file{.spec}-file in the @file{if1632} directory
992 and creates the assembly code that translates the function arguments
997 * The spec files:: The format of the @file{.spec}-files.
1000 FIXME: where in Wine are the DLL's affixed?
1002 FIXME: write a description
1004 @xref{Implementing an API function}, for notes on using this program.
1006 @node The spec files, , , The build program
1007 @subsection The @file{.spec}-files
1008 @cindex DLL spec files
1009 @cindex spec files of DLL's
1010 @cindex entry points in DLL's
1012 This subsection describes the format of the @file{.spec}-files.
1014 A @file{.spec}-file contains the information about the functions,
1015 variables, and constants that are contained in a DLL (dynamic link
1018 To be able to interpret the contents of a @file{.spec}-file, you must
1019 know about the concept of ordinals.
1021 * The general format:: General format conventions.
1022 * Ordinals:: Ordinals are indexes of entry
1024 * Spec file header:: The header information.
1025 * Variable entry points:: Entries for DLL variables.
1026 * Function entry points:: Entries for DLL functions.
1027 * Special entries:: Entries for stubs, dummy
1028 functions, Wine symbols, and
1032 @node The general format, Ordinals, , The spec files
1033 @subsubsection The general format
1034 @cindex format of spec files
1035 @cindex spec files format
1037 The @file{.spec}-file contains a header and a sequence of declarations.
1038 Each declaration describes an ordinal.
1040 The header gives general information about the DLL and its properties.
1042 Ordinal declarations are optional. That means that there is a default
1043 behaviour assigned to ordinals which are not mentioned in the
1044 @file{.spec}-file. The default handler function of an ordinal will print
1045 an error message when called.
1047 Comments are indicated by hash marks (@samp{#}); everything between a
1048 hash mark and the end of the line is ignored.
1050 Empty lines are allowed.
1051 @* FIXME: is that so?
1053 @node Ordinals, Spec file header, The general format, The spec files
1054 @subsubsection Ordinals
1055 @cindex ordinals in DLL's
1056 @cindex DLL ordinals
1058 All references to DLL objects like functions or variables are indexed by
1059 unique nonnegative numbers. These numbers are called
1060 @dfn{ordinals}. Apparently, a program can refer to a DLL function or
1061 variable by specifying its name or its ordinal. Although reference by
1062 name is the common usage, some program parts (notably DLL's themselves)
1063 sometimes refer to DLL entries by ordinal. Therefore, the ordinals
1064 cannot be chosen arbitrarily.
1066 Regular programs that are compiled and linked against @mswindows{} DLL's
1067 will import DLL functions by name. This is therefore the default
1068 behaviour. Most DLL functions will be imported by name in all cases.
1069 Apparently, the @WIN32{} DLL's even show some difference in the mapping
1070 of functions and ordinals on @WINNT{} and @WIN95{}. For most DLL
1071 functions, the ordinal number will not matter.
1073 There are some exceptions to that. Notable the KERNEL32 ordinals below
1074 100 are (presently) unnamed and undocumented functions which can only be
1075 imported by ordinal. These functions are called by some @mswindows{}
1076 programs. Also the @file{shell32.dll} functions are reported to be
1077 imported by ordinal in some other DLL's.
1079 @xref{Getting information on the API}, for sources of further information.
1081 @node Spec file header, Variable entry points, Ordinals, The spec files
1082 @subsubsection The header of a @file{.spec}-file
1084 The @file{.spec}-file starts with two mandatory definitions. The first
1085 line gives the name of the DLL which the @file{.spec}-file describes,
1089 where @var{NAME} is the name of the DLL. The next line defines the type
1094 with @var{TYPE} being either @samp{win16} or @samp{win32}.
1096 An optional statement of the form
1100 can be used to define the offset of the first ordinal. @var{ORDINAL}
1101 must be an integer number. If no base is specified, the offset is zero.
1102 @* FIXME: is this the offset of the first or an offset that is added to all
1104 what is the offset? Is it added to the ordinals, or is it an address, or
1107 An optional statement like
1111 can be used to define the size of the module local heap. This is only
1112 used for @WIN16{} DLL's. The local heap is the place where the segments
1113 of 16 bit programs can locally allocate memory, without interfering with
1114 one another. The default size of the local heap, if not specified, is 0.
1116 @* FIXME: to my impression, a local heap in DLL's would only be required
1117 if DLL functions used it. As all DLL functions in Wine are truly 32 bit
1118 functions that are mapped from 16 bit on being called and back to 16 bit
1119 on returning, a local heap should never be necessary.
1120 If I receive a confirmation of that here, I will state so. Otherwise I
1121 am missing some information on local heaps.
1122 But why is a heap defined in user.spec and gdi.spec?
1124 @node Variable entry points, Function entry points, Spec file header, The spec files
1125 @subsubsection Variable entry points of @file{.spec}-files
1127 You can declare an ordinal that holds data. Data items may be of 8, 16,
1131 @var{ORDINAL} @var{VARTYPE} @var{EXPORTNAME} (@var{DATA} @var{DATA @dots{}})
1134 @var{ORDINAL} is the ordinal number corresponding to the
1135 variable. @var{VARTYPE} must be @samp{byte}, @samp{word}, or
1136 @samp{long}, for 8, 16, or 32 bits respectively. @var{EXPORTNAME} will
1137 be the name available for dynamic linking. @var{DATA} can be a decimal
1138 number or a hex number preceded by @samp{0x}. Each @var{DATA} item defines
1141 The following example defines the variable @samp{VariableA} at ordinal
1142 2, containing 4 bytes:
1144 2 byte VariableA(-1 0xff 0 0)
1148 @node Function entry points, Special entries, Variable entry points, The spec files
1149 @subsubsection Function entry points of @file{.spec}-files
1152 @var{ORDINAL} @var{FUNCTYPE} @var{EXPORTNAME} (@var{ARGTYPE} @dots{} @var{}) @var{HANDLERNAME}
1155 @var{ORDINAL} is the ordinal number corresponding to the
1156 function. @var{FUNCTYPE} must be chosen from this table:
1159 A @WIN16{} function that returns a 16 bit value.
1161 A @WIN16{} function that returns a 32 bit value.
1163 A function using CPU registers to pass arguments.
1165 A normal @WIN32{} function. @xref{Investigating the undocumented API},
1166 for an explanation of the stdcall calling convention.
1168 A @WIN32{} function using the C calling conventions. (This is presently
1169 only used for the built-in functions of the C runtime system).
1172 @var{EXPORTNAME} specifies the name (prototype) available for dynamic
1175 @var{ARGTYPE} must be chosen from this table:
1178 An 8 bit argument. Can be used in @WIN16{} functions only.
1180 A 16 bit argument. Can be used in @WIN16{} functions only.
1182 A 32 bit argument. Can be used in @WIN16{} or @WIN32{} functions.
1184 A linear pointer, unsegmented. Can be used in @WIN16{} or @WIN32{}
1187 A linear pointer, unsegmented, pointing to a null-terminated string.
1188 Can be used in @WIN16{} or @WIN32{} functions.
1190 A signed 8 bit argument. Can be used in @WIN16{} functions only.
1192 A signed 16 bit argument. Can be used in @WIN16{} functions only.
1194 A signed 32 bit argument. Can be used in @WIN16{} or @WIN32{}
1197 A segmented pointer. Can be used in @WIN16{} functions only.
1199 A segmented pointer to a null-terminated string. Can be used in
1200 @WIN16{} functions only.
1203 @var{HANDLERNAME} is the name of the actual Wine function that will
1204 process the request in 32-bit mode.
1208 Here are some examples. The first example defines an entry point for the
1209 @code{CreateWindow()} call (the ordinal 100 is just an example):
1211 100 pascal CreateWindow(ptr ptr long s_word s_word s_word s_word
1212 word word word ptr) WIN_CreateWindow
1215 The second example defines an entry point for the @code{GetFocus()} call
1216 (again, the ordinal 100 is an example):
1218 100 pascal GetFocus() WIN_GetFocus()
1221 To declare a function that uses a variable number of arguments, specify
1222 the function as taking no arguments. In this special case, in @WIN32{}
1223 the called function will be passed a pointer to the first arg; in
1224 @WIN16{}, the args are available as @code{CURRENT_STACK16->args}.
1225 @* FIXME: create a reference here
1226 See the @code{wsprintf}* functions in @file{user.spec} and
1227 @file{user32.spec} for an example.
1229 Sometimes it is not known how many arguments an undocumented DLL
1230 function takes. @xref{Getting information on the API}, for some hints on
1231 how to proceed in such a case.
1233 @node Special entries, , Function entry points, The spec files
1234 @subsubsection Special entries of @file{.spec}-files
1236 The @file{.spec}-files offer the possibility to use some special
1237 entries. These entries are used for stubs (which allow linking for
1238 non-existing functions), dummy functions that do not perform any
1239 operations, Wine symbols that must be referenced directly, and constant
1243 @strong{Stub ordinals}
1245 This pseudo function type defines a stub function. It makes the name and
1246 ordinal available for dynamic linking, but will terminate execution with
1247 an error message if the function is ever called.
1250 @var{ORDINAL} stub @var{EXPORTNAME}
1253 @var{ORDINAL} is the ordinal number corresponding to the
1254 function. @var{EXPORTNAME} specifies the name (prototype) available for dynamic
1257 @strong{Return ordinals}
1259 This pseudo function type defines a function entry point whose handler
1260 should do nothing but return a value.
1262 @var{ORDINAL} return @var{EXPORTNAME} @var{ARGLENGTH} @var{RETVALUE}
1265 @var{ORDINAL} is replaced by the ordinal number corresponding to the
1266 function. @var{ARGLENGTH} is the number of bytes that need to be removed
1267 from the stack before returning to the caller. @xref{Investigating the
1268 undocumented API}, for an explanation of the stdcall calling convention.
1269 @var{RETVALUE} is the return value which will be passed back to the
1272 @strong{Extern ordinals}
1275 @var{ORDINAL} extern @var{EXPORTNAME} @var{SYMBOLNAME}
1277 This type defines an entry that simply maps to a Wine symbol
1278 (variable or function); @var{EXPORTNAME} will point to the symbol
1279 @var{SYMBOLNAME} that must be defined in C code. This type only works with
1283 @strong{Equate ordinals}
1286 @var{ORDINAL} equate @var{EXPORTNAME} @var{DATA}
1289 This type defines an ordinal as an absolute value.
1290 @var{ORDINAL} is replaced by the ordinal number corresponding to the
1291 entry. @var{EXPORTNAME} will be the name available for dynamic linking.
1292 @var{DATA} can be a decimal number or a hex number preceeded by @samp{0x}.
1295 @node Installation, The Wine Project, Reference Manual, Top
1296 @chapter Wine installation and configuration
1297 FIXME: write installation guide
1300 * Applying patches:: How to update Wine to a newer version.
1303 @node Applying patches, , , Installation
1304 @section Applying patches
1305 @xref{Creating patches}, for instructions on creating patches.
1307 @kbd{cd} to the top source directory for Wine, and run
1308 @code{patch -p1 < @var{patchfile}}.
1309 What needs to be done next depends to some extent on what the
1310 patch touches. For small patches which only alter C source, it can be
1311 enough to rerun @code{make}. In general, the sequence @code{configure},
1312 @code{make depend}, @code{make} is sufficient, unless the patch alters
1313 @code{[config.in]}, in which case you must regenerate @code{configure}
1314 via @code{make configure} (which just runs @code{autoconf}).
1317 @node The Wine Project, , Installation, Top
1318 @chapter The Wine project
1319 @cindex Wine project contributions
1320 @cindex project contributions to Wine
1322 If you are new to Wine and want to support this project, here are
1326 * Getting information on the API:: Official and unofficial sources
1327 of information on the @WIN32{} API.
1328 * Investigating the undocumented API:: You can find out some API
1329 information on your own.
1330 * Implementing an API type:: How to implement a data type
1331 of the API (a checklist).
1332 * Implementing an API function:: How to implement one function
1333 of the API (a checklist).
1334 * API function and type naming:: How to name API functions in Wine.
1335 * Creating patches:: How to create patches for Wine.
1336 * Adding Documentation:: Templates for the documentation.
1337 * File names:: How Wine treats @mswindows{} and
1339 * Wide character strings:: How Wine treats wide character
1343 @xref{Debugging}, for advice on how to debug Wine.
1344 @xref{Applying patches}, for instructions on applying patches.
1347 @node Getting information on the API, Investigating the undocumented API, , The Wine Project
1348 @section Official and unofficial documentation on the @mswindows{} API
1349 @cindex documentation of API functions
1350 @cindex undocumented API functions
1353 @strong{Official documentation}
1355 For documentation on @WIN32{} API functions, you might try one of these
1361 There is a free online version of the MSDN library (including
1362 documentation for the @WIN32{} API) on
1363 @url{http://www.microsoft.com/msdn/}.
1366 The @WINNT{} DDK gives information about some kernel (``executive'')
1367 routines. Some of the function documentation might also apply to user
1371 @strong{Unofficial documentation}
1373 Not all of the @WIN32{} API is well documented. Some functions are
1374 obscured, and undocumented. @xref{Ordinals}, for information about
1375 undocumented functions imported by ordinal. Getting to know what these
1376 functions do can be tiresome and tedious. Here is a quote from a
1377 news posting concerning two books that might help:
1378 @c From: vischne@ibm.net-nospam (root)
1379 @c Subject: Re: Functions
1380 @c Newsgroups: comp.emulators.ms-windows.wine
1381 @c Date: 24 Jul 97 16:45:11 GMT
1382 @c Organization: The Light
1383 @c NNTP-Posting-Host: 129.37.246.203
1384 @c Message-ID: <33d78697.0@news3.ibm.net>
1387 Well actually, there are at least _two_ books that address these problems.
1388 One is by Matt Pietrek, ``Windows 95 System Programming Secrets'', which
1389 gives some auxiliary programs for helping ferret out the information, and
1390 the other is by Shulman, ``Undocumented Windows 95''.
1393 @xref{Ordinals}, for some notes on undocumented kernel functions.
1398 @cindex book on undocumented API features by Pietrik
1399 ``Windows 95 System Programming Secrets'' @*
1401 Book & Disk Edition @*
1402 Paperback, 778 pages @*
1403 Published by IDG Books Worldwide @*
1404 Publication date: November 1, 1995 @*
1405 Dimensions (in inches): 9.25 x 7.42 x 2.06 @*
1409 @cindex book on undocumented API features by Schulman
1410 ``Undocumented Windows; A Programmers Guide
1411 to Reserved Microsoft Windows API Functions'' @*
1412 by Andrew Schulman @*
1413 Paperback, 715 pages @*
1414 Published by Addison-Wesley Pub Co @*
1415 Publication date: February 1, 1994 @*
1416 Dimensions (in inches): 9.11 x 7.37 x 1.53 @*
1420 More books on these topics (including Schulman and Pietrik): @*
1421 @url{http://www.sonic.net/~undoc/bookstore.html}
1424 More details about calling undocumented functions can be found at
1425 @url{http://ftp.uni-mannheim.de/info/OReilly/windows/win95.update/dirty.html}.
1428 In 1993 Dr. Dobbs Journal published a column called ``Undocumented
1431 You might want to check out BYTE from December 1983 as well.
1432 @* FIXME: is that to be taken seriously?
1434 And you might try to find out something on your own. @xref{Investigating
1435 the undocumented API}, for details.
1438 But, all in all, @url{news:comp.emulators.ms-windows.wine} says
1439 @c From: dacut@henry.ece.cmu.edu (David A. Cuthbert)
1440 @c Subject: Re: Getting Internet Explorer to work
1441 @c Newsgroups: comp.emulators.ms-windows.wine
1442 @c Date: 24 Jul 1997 03:10:30 GMT
1443 @c Organization: Electrical & Computer Engineering, Carnegie Mellon University
1444 @c Reply-To: henry.ece.cmu.edu!dacut
1445 @c Message-ID: <5r6h36$86c@fs7.ece.cmu.edu>
1446 @c NNTP-Posting-Host: henry.ece.cmu.edu
1449 Unfortunately, short of getting something like NuMega's SoftIce, I
1450 don't think there's a ``good'' reference on the mystery <100 ordinals in
1455 @node Investigating the undocumented API, Implementing an API type, Getting information on the API, The Wine Project
1456 @section Investigating the undocumented API
1457 @cindex undocumented API investigation
1458 @cindex parameters of undocumented API functions
1459 @cindex stdcall calling convention
1460 @cindex C calling convention
1461 @cindex API function parameters investigation
1462 @cindex stack handling under stdcall calling
1464 Besides reading the documentation in @ref{Getting information on the API},
1465 you can find out some properties of API functions on your own.
1467 Sometimes it is not known how many arguments an undocumented DLL
1468 function takes. Here is a text from a news posting that gives some
1469 hints on how you might proceed in this case.
1471 @c The following text is closely quoted from:
1472 @c From: dacut@henry.ece.cmu.edu (David A. Cuthbert)
1473 @c Subject: Win32 stub functions (Claus Fischer, please read)
1474 @c Newsgroups: comp.emulators.ms-windows.wine
1475 @c Date: 7 Aug 1997 22:33:09 GMT
1476 @c Organization: Electrical & Computer Engineering, Carnegie Mellon University
1477 @c Reply-To: henry.ece.cmu.edu!dacut
1478 @c Message-ID: <5sdif5$qt3@fs7.ece.cmu.edu>
1480 The problem with implementing stubs for @WIN32{} functions is that it is
1481 not sufficient to return a default value (usually 0) and leave the
1482 stack the way we found it. For most @WIN32{} functions -- those that use
1483 the @dfn{stdcall} calling convention -- the arguments sent to the function
1484 are removed from the stack.
1486 Some background: On the i386 class of machines, stack entries are
1487 usually dword (4 bytes) in size, little-endian. The stack grows
1488 downward in memory. The stack pointer, maintained in the @samp{esp}
1489 register, points to the last valid entry; thus, the operation of
1490 pushing a value onto the stack involves decrementing @samp{esp} and then
1491 moving the value into the memory pointed to by esp (i.e., @code{push p}
1492 in assembly resembles @code{*(--esp) = p;} in C). Removing (popping)
1493 values off the stack is the reverse (i.e., @code{pop p} corresponds to
1494 @code{p = *(esp++);}).
1496 In the @dfn{stdcall} calling convention, arguments are pushed onto the
1497 stack right-to-left. For example, the C call
1500 myfunction(40, 20, 70, 30);
1503 is expressed in Intel assembly as:
1513 In addition, the called function is responsible for removing the
1514 arguments off the stack. Thus, before the call to myfunction, the
1515 stack would look like:
1518 [local variable or temporary]
1519 [local variable or temporary]
1526 After the call returns, it should look like:
1529 [local variable or temporary]
1530 esp -> [local variable or temporary]
1533 To restore the stack to this state, the called function must know how
1534 many arguments to remove (which is the number of arguments it takes).
1535 This is a problem if the function is undocumented.
1537 One way to attempt to document the number of arguments each function
1538 takes is to create a wrapper around that function that detects the
1539 stack offset. @file{WinRelay} (see below) was written to create such
1540 wrappers. Essentially, each wrapper assumes that the function will take
1541 a large number of arguments (by default, 64 in @file{WinRelay}). The
1542 wrapper copies each of these arguments into its stack, calls the actual
1543 function, and then calculates the number of arguments by checking esp
1544 before and after the call.
1546 @cindex bsod (blue screen of death)
1547 @cindex blue screen of death
1548 The main problem with this scheme is that the function must actually
1549 be called from another program. Many of these functions are seldom
1550 used. An attempt was made to aggressively query each function in a
1551 given library (@file{ntdll.dll}) by passing 64 arguments, all 0, to each
1552 function. Unfortunately, @WINNT40{} quickly goes to a blue screen
1553 of death (@dfn{bsod}), even if the program is run from a
1554 non-administrator account.
1556 Another method that has been much more successful is to attempt to
1557 figure out how many arguments each function is removing from the
1558 stack. This instruction, @code{ret hhll} (where @samp{hhll} is the
1559 number of bytes to remove, i.e. the number of arguments times 4), contains
1560 the bytes @samp{0xc2 ll hh} in memory. It is a reasonable assumption
1561 that few, if any, functions take more than 16 arguments; therefore,
1562 @samp{hh} is 0x0 and @samp{ll} is less than 0x40. This utility,
1563 @file{MakeSpec} (see below), simply queries the address of a function
1564 and looks for the first occurrence of the bytes @samp{0xc2 ll 0x0},
1565 where @math{@samp{ll} <= 0x40}.
1567 Of course, this is not without errors. @code{ret 00ll} is not the only
1568 instruction that can have the byte sequence @samp{0xc2 ll 0x0}; for
1569 example, @code{push 0x000040c2} has the byte sequence
1570 @samp{0x68 0xc2 0x40 0x0 0x0}, which matches the above. Properly, the
1571 utility should look for this sequence only on an instruction boundary;
1572 unfortunately, finding instruction boundaries on an i386 requires
1573 implementing a full disassemble -- quite a daunting task. Besides,
1574 the probability of having such a byte sequence that is not the actual
1575 return instruction is fairly low.
1577 Much more troublesome is the non-linear flow of a function. For
1578 example, consider the following two functions:
1582 jmp somefunction1_impl
1591 @file{MakeSpec} would incorrectly list both @code{somefunction1} and
1592 @code{somefunction2} as taking only a single argument, whereas
1593 @code{somefunction1} really takes two arguments.
1595 With these limitations in mind, it is possible to implement more stubs
1596 in Wine and, eventually, the functions themselves.
1600 The program @file{WinRelay} can be downloaded from
1601 @url{http://www.ece.cmu.edu/afs/ece/usr/dacut/www/src},
1602 and @file{MakeSpec} will be available from the same location. You can
1603 compile them with Borland's C++Builder; you should not optimize when
1604 compiling (@file{WinRelay} needs the stack frames).
1607 @node Implementing an API type, Implementing an API function, Investigating the undocumented API, The Wine Project
1608 @section Implementing an API type
1610 Here is a checklist that should help you writing your first API type. It
1611 will of course not tell you which elements to put into the type
1612 (assuming it is a structure), but it should help you along the way of
1613 integrating this type into Wine.
1614 @xref{Implementing an API function}, for comparison.
1618 Find out how the type should be named in Wine and in the DLL's.
1619 @xref{API function and type naming}, for details.
1622 Find out where the type should go. Please try to keep the header files
1623 structure as similar to @mswindows{} as possible.
1626 Prepare for the later patch (by saving the original files before you
1627 work on them). @xref{Creating patches}, for details.
1630 Put the type declaration into the header file.
1633 Make sure the declaration is syntactically correct, i.e. it does not
1634 keep Wine from compiling.
1637 Make sure the declared type is layout-compatible with
1638 @mswindows{}-compiled types. Especially keep an eye on the packing of
1640 @* FIXME: a reference to packed structures here.
1643 Build Wine and test the type, if possible. If you cannot test the
1644 type by implementing a proper API function, write a small test program
1645 to test it on its own. Or rather stop here.
1648 Write the documentation of the type in the @file{wine.texinfo}
1649 file. @xref{Adding Documentation}, for details.
1650 With types, be especially careful and document all the details. Also
1651 document all constants or flags that are used in the type.
1654 Create an entry in the @file{ChangeLog} file.
1657 Collect some of these changes, and create a patch. @xref{Creating
1658 patches}, for details.
1661 Mail the patch to Alexandre Julliard, @email{julliard@@winehq.com}.
1664 Wait for the patch to appear in the official distribution.
1668 @node Implementing an API function, API function and type naming, Implementing an API type, The Wine Project
1669 @section Implementing an API function
1671 Here is a checklist that should help you writing your first API
1672 function. It will of course not tell you what to do in the function,
1673 but it should help you along the way of integrating this function into
1678 Make sure all data types that appear in function arguments are properly
1679 declared in Wine. Otherwise, start with the data types.
1682 Find out how the function should be named in Wine and in the DLL's.
1683 @xref{API function and type naming}, for details.
1686 Find out what the function should do. This may be tricky for
1687 undocumented functions. @xref{Getting information on the API}, for some
1691 Find out where the function should go:
1694 Which header file for the prototype.
1696 Which C source file.
1698 Which DLL(s), and which ordinal the function will take there. Perhaps
1699 the function name is already present in one of the @file{.spec}-files in
1700 the @file{if1632} directory.
1704 Prepare for the later patch (by saving the original files before you
1705 work on them). @xref{Creating patches}, for details.
1708 Put the prototype into the header file, and the code into the C file.
1711 Make sure the code compiles.
1714 Create or change the information for the DLL entry points in the
1715 @file{.spec}-file in the @file{if1632} directory.
1716 @xref{The build program}, for details of the DLL spec files.
1719 Build Wine and test the function, if possible. If you cannot test the
1720 function in Wine, write a small test program to test it on its own.
1723 Write the documentation of the function in the @file{wine.texinfo}
1724 file. @xref{Adding Documentation}, for details.
1727 Create an entry in the @file{ChangeLog} file.
1730 Collect some of these changes, and create a patch. @xref{Creating
1731 patches}, for details.
1734 Mail the patch to Alexandre Julliard, @email{julliard@@winehq.com}.
1737 Wait for the patch to appear in the official distribution.
1741 @node API function and type naming, Creating patches, Implementing an API function, The Wine Project
1742 @section API function and data type naming conventions
1743 @cindex API function names
1744 @cindex API type names
1745 @cindex names of API functions and types
1746 @cindex naming scheme for API functions and types
1747 @cindex suffixes for API functions and types
1748 @cindex endings of API function and type names
1750 This section describes Wine's naming scheme for API functions and data
1753 The purpose of these naming conventions is to ensure that
1756 both the @WIN16{} and @WIN32{} API are supported within the same source
1759 both wide character functions (with @unicode{} strings) and 8 bit
1760 character functions (with @ascii{} or extended @ascii{} encoding) are
1763 the source code can be shared between the emulator and the library
1767 A function or data type whose name in the @mswindows{} API is @var{xxx}
1768 will in the Wine code have the following name(s):
1771 This is the version for the 16 bit API. You might call it the ``16 bit
1772 version'' except that the function itself of course runs in true 32 bit
1773 mode (being part of Wine). So, the correct meaning of the suffix is that
1774 this function is part of the 16 bit API.
1776 This is the version for the 32 bit API. Use this suffix only if the
1777 function does not use character strings in its parameters or return
1778 values. Otherwise use the next two.
1780 This is the version for the 32 bit API which uses @ascii{} strings (or
1781 rather, strings with 8 bit character encodings, i.e. the standard C
1782 @code{char} type). This version always goes together with another
1783 version, using the next suffix.
1785 This is the version for the 32 bit API which uses @unicode{} strings,
1786 i.e. strings with wide characters. It goes together with the @ascii{}
1790 So, where the @mswindows{} API offers one name, Wine actually has two or
1791 three different functions implemented (which will hopefully share a
1792 large part of the code).
1794 Wine allows to use its API functions in two ways. The emulator part of
1795 Wine provides DLL's for the @mswindows{} programs it can run. The
1796 library part of Wine provides a @unix{} programmer with the facility to
1797 use the Wine API's in a standard @unix{} program.
1800 * Access from the emulator:: How to access API functions and types
1801 from applications that are run in the
1803 * Access in the library:: How to access API functions and types
1804 from applications that are linked with
1806 * Access from inside Wine:: How to access API functions and types
1807 from inside the Wine code.
1810 @node Access from the emulator, Access in the library, , API function and type naming
1811 @subsection Accessing API functions and types from the emulator
1812 @cindex access to DLL API functions and types
1813 @cindex Wine emulator access to API functions and types
1814 @cindex emulator access to Wine API functions and types
1816 The emulator part of Wine provides the hooks for dynamically linking the
1817 API functions to the @mswindows{} executables (@file{.EXE}-files). The
1818 Wine emulator contains all versions (16 or 32 bit, @ascii{} or
1819 @unicode{}) of the API functions in one executable. The emulator
1820 performs a mapping from the @mswindows{} name of the function,
1821 by which the executable calls it, to one of the Wine internal names that
1822 have been used in coding it.
1824 This mapping is done by the built-in DLL handling code of Wine. A
1825 programmer of Wine has to declare the function in one of the virtual
1826 DLL's that are provided by Wine. The declarations are done in the
1827 @file{.spec}-files in the @file{if1632/} directory. @xref{The build
1828 program}, for details.
1830 The @mswindows{} application simply calls the API function by its
1831 standard @mswindows{} name. Wine will apply the correct mapping
1832 according to Wine's selected appearance (as a 16 bit or 32 bit emulator,
1833 which is a parameter on invocation of Wine).
1836 @node Access in the library, Access from inside Wine, Access from the emulator, API function and type naming
1837 @subsection Accessing API functions and types in the library
1838 @cindex Wine library API function and type access
1839 @cindex access to Wine library API functions and types
1841 If Wine is built as a library, and linked to a user-level main program,
1842 the user will also use the standard @mswindows{} names for the API
1845 Some macros are defined in @file{include/wintypes.h} which perform the
1846 necessary name mappings.
1848 These macros are (see the examples below):
1849 @deffn_winemacro WINELIB_NAME (@var{xxx})
1850 This macro replaces @var{xxx} by one of @var{xxx}16 or
1851 @var{xxx}32, depending on the definition of the symbols
1852 @code{WINELIB16} and @code{WINELIB32}. @var{xxx} should
1853 be the name of an API function that uses no string arguments.
1854 Use this macro with a @code{#define} to establish the API name @var{xxx}.
1856 @deffn_winemacro WINELIB_NAME_AW (@var{xxx})
1857 This macro replaces @var{xxx} by one of @var{xxx}16, @var{xxx}32A, or
1858 @var{xxx}32W, depending on the definition of the symbols
1859 @code{WINELIB16}, @code{WINELIB32}, and @code{UNICODE}. @var{xxx} should
1860 be the name of an API function that uses string arguments.
1861 Use this macro with a @code{#define} to establish the API name @var{xxx}.
1863 @deffn_winemacro DECL_WINELIB_TYPE (@var{xxx})
1864 This macro declares @var{xxx} to be an equivalent to @var{xxx}16 or
1865 @var{xxx}32, depending on the definition of the symbols
1866 @code{WINELIB16} and @code{WINELIB32}. @var{xxx} should
1867 be the name of an API data type that contains no string arguments.
1869 @deffn_winemacro DECL_WINELIB_TYPE_AW (@var{xxx})
1870 This macro declares the type @var{xxx} to be an equivalent to
1871 @var{xxx}16, @var{xxx}32A, or @var{xxx}32W, depending on the definition
1872 of the symbols @code{WINELIB16}, @code{WINELIB32}, and
1873 @code{UNICODE}. @var{xxx} should be the name of an API data type that
1874 contains string arguments.
1877 If Wine is compiled as an emulator, these macros have no effect, for the
1878 mapping is then done by the DLL code. This means that within Wine the
1879 name @var{xxx} itself will not be defined.
1881 Note: If the definition of @var{xxx} is exactly the same in @WIN16{} and
1882 @WIN32{}, you can simply use the same name as @mswindows{}.
1884 Here are some examples:
1886 /* A simple type without strings */
1887 typedef short INT16;
1889 DECL_WINELIB_TYPE(INT);
1891 /* A type with strings */
1892 typedef struct @{ /* Win32 ASCII data structure */ @} WNDCLASS32A;
1893 typedef struct @{ /* Win32 Unicode data structure */ @} WNDCLASS32W;
1894 typedef struct @{ /* Win16 data structure */ @} WNDCLASS16;
1895 DECL_WINELIB_TYPE_AW(WNDCLASS);
1897 /* A function with strings */
1898 ATOM RegisterClass16( WNDCLASS16 * );
1899 ATOM RegisterClass32A( WNDCLASS32A * );
1900 ATOM RegisterClass32W( WNDCLASS32W * );
1901 #define RegisterClass WINELIB_NAME_AW(RegisterClass)
1904 The Winelib user can then say (in the application program):
1907 WNDCLASS wc = @{ @dots{} @};
1908 RegisterClass( &wc );
1910 and this will use the correct declaration depending on the definitions
1911 @code{WINELIB16}, @code{WINELIB32}, and @code{UNICODE}.
1913 Here are the primary defines that are used when Wine is compiled as a
1915 @defvr_cwine WINELIB16
1916 If this @code{#define} is set, the Wine library is to be compiled in its
1917 16 bit form. That means, the 16 bit variants of all functions will be
1918 used and the appearance of the application linked with the Wine library
1919 will be that of a 16 bit application. Of course, both the application
1920 and the Wine library function really run in 32 bit mode. The switch only
1921 selects the function with the name ending in @code{@dots{}16}, which
1922 will perhaps have a behaviour different from its 32 bit counterpart.
1924 @defvr_cwine WINELIB32
1925 If this @code{#define} is set, the Wine library is to be compiled in its
1926 32 bit form. That means, the 32 bit variants of all functions will be
1927 used and the appearance of the application linked with the Wine library
1928 will be that of a 32 bit application.
1930 @defvr_cwine UNICODE
1931 This @code{define} is used to select one of two possible 32 bit
1932 variants. Functions and data types of the 32 bit API come in two
1933 flavours: one handling @ascii{} strings (or rather strings with
1934 characters encoded in 8 bit), the other @unicode{} strings. This define
1935 selects the correct variant. As a user of the Wine library, you are
1936 responsible to use the correct character type in your part of the
1937 application which accesses the Wine API functions and data types.
1940 These switches are automatically set when Wine is compiled as a library.
1943 @node Access from inside Wine, , Access in the library, API function and type naming
1944 @subsection Accessing API functions from within Wine
1945 @cindex explicit names of API functions and types
1947 Within Wine and during the compilation of Wine, you cannot rely on the
1948 @mswindows{} names of the API functions and data types. If Wine is
1949 compiled as a library, they will be defined; if Wine is compiled as an
1950 emulator, they won't.
1952 You therefore have to access all functions and data types by their full
1953 names, with the proper suffix explicitly appended. In Wine, the 16 bit
1954 and 32 bit versions of the functions are distinct entities, which might
1955 (theoretically) show a completely different behaviour. They may even
1956 call each other (and they will quite frequently).
1958 Therefore Wine is a conglomerate that contains all two or
1959 three flavours of each function at once, and exports to the
1960 application whichever of these is appropriate. Remember that inside
1961 Wine, there is no memory segmentation, so all functions are 32 bit.
1962 The 16-to-32 bit mapping is done on exporting the DLL functions.
1965 @node Creating patches, Adding Documentation, API function and type naming, The Wine Project
1966 @section Creating patches
1967 @xref{Applying patches}, for instructions on applying patches.
1969 Patches are created with the program @code{diff}. You need a copy
1970 of clean source tree to diff against. The @samp{-u} option, to create
1971 unified diffs, is popular but not obligatory.
1972 For changes to a single file,
1973 @code{diff -u wine990101/windows/win.c mywine/windows/win.c > win_patch}
1975 To generate a complete diff between your tree and the distribution,
1976 use @code{diff -uR wine990101 mywine}.
1978 This assumes that the original distribution and your personal tree
1979 have the same parent directory, from which you make the diff.
1980 This ensures a consistent format for the diffs, which in turn
1981 is necessary so that they can be applied consistently as described in
1982 @xref{Applying patches}.
1984 @node Adding Documentation, File names, Creating patches, The Wine Project
1985 @section Adding Documentation
1988 Here are some templates which should help you collaborate on this
1989 documentation. Read the text below before examining them.
1993 * Type Template:: How to document data types in Wine's
1995 * Function Template:: How to document an (API) function of
2000 These are my tips for adding documentation.
2002 Do not simply copy documentation from @mswindows{} related
2003 material. Except from risking copyright violations, which you would not
2004 want to do, there is another aspect to that:
2005 As Wine is a product to run on @unix{} and @unix{}-like workstations,
2006 it seems a good idea to me to organize this documentation primarily for
2007 the well-trained @unix{} reader. Please keep that in mind when you add
2010 Finally, read the info pages for @code{texinfo}.
2012 The rest of this section provides some templates which can serve as a
2013 start in writing documentation.
2015 @subsection Template introduction
2017 On the following pages you will find some @code{texinfo} templates, which
2018 should help you collaborate on this documentation.
2021 These templates give hints on how to document data types, functions,
2022 variables, constants etc. in Wine.
2023 As documentation evolves, you will find common features of data types
2024 that should be described in a unified fashion. In such a case, please
2025 add a corresponding style guide-line here, in this very place, to help
2026 keeping documentation of data types unified.
2029 Start out the type or function with a new node. Write a comment before
2030 the node, listing all data types (and functions) described in the node,
2034 @@c *** struct FILETIME ***
2036 @@node Type FILETIME, NextNodeName, PreviousNodeName, ParentNodeName
2039 The node command describes the node name and the names of the next node,
2040 the previous node, and the parent node. The parent node should contain
2041 a menu entry for this node. The previous node is the node that appears
2042 before this node in the parent node menu. The next node is the node
2043 succeeding this one in the parent node menu. If there is no previous or
2044 next node, omit the name (putting just a single space between the two
2047 The node name must be a unique sequence of words. Case is important, so
2048 @emph{Type} and @emph{type} are distinct. The node name must not contain
2049 special characters like @samp{@@, @{, @}} or the comma. If you need to
2050 give a node the same name as a function, data type, etc., use the words
2051 @samp{Type}, @samp{Function}, etc. before the identifier.
2053 Always put the names of the node and its links on the same line, even if
2054 it gets rather long.
2056 If there are two or more data types or functions described in the node,
2057 adapt the comment like this:
2061 @@c *** long Y() ***
2063 @@node Ints and Longs, NextNodeName, PreviousNodeName, ParentNodeName
2066 After the node name, put a sectioning command, such as @samp{@@chapter},
2067 @samp{@@section}, @samp{@@subsection}, or @samp{@@subsubsection}.
2068 Without that command, cross references to the node will fail.
2070 @@subsubsection Type FILETIME
2073 Start the description of the type(s) or function(s) with a single
2074 non-indented paragraph that gives a one-line description of the type(s)
2075 or function(s) and states the include files that are required.
2078 File times in Wine are specified by the data type @@code@{FILETIME@},
2079 defined in @@file@{windows.h@}.
2081 If several types or functions are closely connected, use one paragraph
2082 as a common description. If more paragraphs are required for a proper
2083 description, indent all but the first of them.
2085 Then start the definition of the data type or function. Use the proper
2086 macro, which you will find defined in the beginning of the texinfo file.
2087 If appropriate, add your own macros.
2088 Again, put everything that belongs to the header into a single line.
2089 Use continuation lines for additional headers.
2091 @@deftp_w32 FILETIME
2092 @@deftpx_w32 LPFILETIME
2095 In the definition, give a verbal explanation of the data type or
2096 function. The explanation should be rather complete, exact, and
2097 comprehensible, than well-structured. This is the point where you can
2098 tell everything you want. Do not be afraid of wasting space.
2099 Do not describe the @mswindows{} situation but only say what Wine
2100 does. That is important. (Sometimes they might even do the same.)
2102 This is the data type for specifying file times. The file times are
2103 stored with 64 bit precision. The actual data type is a structure with
2104 two 32 bit values which are interpreted as the low and high parts of a
2105 64-bit value. This value gives a time measured in a granularity of 100
2106 nanoseconds, so 1.5 seconds are specified by a value of 15,000,000. In
2107 Wine, this 64-bit value is signed, with the sign taken from the high
2108 part. The lower part is used as unsigned.
2111 For data types, it is recommended to quote the definition from the
2112 header file. For a function, you might give a short example of its
2113 usage. You may also put one example in the end of a node that explains
2114 several of the functions in the node. Remember that cut-and-paste from a
2115 well prepared example will help the readers write their code.
2117 The definition of @@code@{FILETIME@} reads:
2121 INT32 dwLowDateTime;
2122 INT32 dwHighDateTime;
2123 @@@} FILETIME, *LPFILETIME;
2127 You could also use the @code{cindex} command which creates an entry in
2128 the concept index. The @code{texinfo} manual recommends to keep concept
2129 entries distinct, so that a single concept index entry puts to one
2130 well-defined place in the document. Use lower case letters for index
2131 entries, unless they are proper names or quotes from actual code.
2133 @@cindex epoch in file time
2134 The @@code@{FILETIME@} structure may be used to hold absolute or relative
2135 times. Absolute times are given as the number of 100 nanoseconds
2136 intervals elapsed since 1 January 1601, 00:00:00 UTC (Coordinated
2137 Universal Time, which is GMT, Greenwich Mean Time). This might be
2138 called the @@dfn@{epoch@} for file times. With a signed 64-bit value, this
2139 representation covers absolute times of 29247 years around the epoch.
2142 After the verbal documentation, you can add some special fields
2143 describing bugs, implementation dependencies etc. Two of these are
2144 recommended to attach to all descriptions. One describes the
2145 conformance of the data type or function to @mswindows{} products,
2146 i.e. whether the item is also present in @WINNT{} and @WIN95{}. The
2147 other one describes known differences of the Wine item to its
2148 @mswindows{} counterpart. Both will greatly help in porting software
2149 from @mswindows{} to Wine and vice versa.
2154 In @@mswindows@{@}, the elements of the structure are apparently of type
2155 @@code@{DWORD@}. Whether the full 64 bit value is interpreted as signed or
2156 unsigned I do not know.
2159 If you find that more of these property attributes are necessary, feel
2160 free to create your own ones. But keep in mind that they should be
2161 applicable more or less to all described items. Very special properties
2162 will better be put into the verbal text.
2164 Finally end the definition of the data type or function:
2169 Do not forget to enter the node in the menu of its top node, and do
2170 properly link the node to its successor and predecessor.
2177 @node Type Template, Function Template, , Adding Documentation
2178 @subsection Data type template
2182 @node Function Template, , Type Template, Adding Documentation
2183 @subsection API function template
2185 Functions should be given category names, to indicate which API they
2186 belong to. Please add items to the list of categories possible.
2188 Category: WIN32 function
2192 @@c ***GetFileTime() ***
2194 @@node Get File Times, , Compare File Times, File Times
2196 The Wine function @@code@{GetFileTime@} returns the creation time and
2197 the times of last the read and modification access to a file. It is
2198 defined in @@file@{windows.h@}.
2200 @@deftypefn_w32 BOOL GetFileTime (@@w@{HANDLE @@var@{file@},@} @@w@{LPFILETIME @@var@{ctime@},@} @@w@{LPFILETIME @@var@{atime@},@} @@w@{LPFILETIME @@var@{mtime@})@}
2201 This function obtains for the specified @@var@{file@} the creation time
2202 @@var@{ctime@}, the time of the last access to the file @@var@{atime@}, and
2203 the time of the last modification (write) to the file, @@var@{mtime@}.
2204 The @@var@{file@} handle must have been obtained by opening the file with
2205 @@code@{GENERIC_READ@} access. The file time arguments of this function are
2206 pointers to @@code@{FILETIME@} variables, which are filled with a value that
2207 indicates an absolute time in UTC. To convert these values to local
2208 times, use the function @@code@{FileTimeToLocalFileTime@}. If you do not
2209 need some of the times, you can pass a @@code@{NULL@} pointer.
2210 The function returns @@code@{TRUE@} on success, @@code@{FALSE@} on failure.
2219 @node File names, Wide character strings, Adding Documentation, The Wine Project
2220 @section @mswindows{} and @unix{} file names in Wine
2221 @cindex file names in Wine
2222 @cindex Windows file names
2223 @cindex DOS file names in Wine
2224 @cindex UNIX file names in Wine
2225 @cindex POSIX file names in Wine
2229 @node Wide character strings, , File names, The Wine Project
2230 @section Wide character strings in API functions
2231 @cindex unicode strings in API functions
2232 @cindex wide character strings in API functions
2233 @cindex strings in API functions
2234 @cindex ascii strings in API functions
2235 @cindex 16 bit characters in API functions
2236 @cindex wchar_t in API functions
2238 Presently, all wide character strings in API functions of Wine are
2239 internally converted to 8 bit representation. Thus, the @WIN32{} API
2240 with @unicode{} strings is not fully functional for the application
2241 programmer at present.
2243 Even so, application programmers might consider developing their
2244 applications in wide character format with Wine, as future versions
2245 might bring a change. This might come when a @unix{} filesystem can
2246 handle @unicode{} file names.
2248 Furthermore, the @unicode{} API is required to let Wine run @mswindows{}
2249 applications which have been compiled for wide character strings.
2251 In Wine, wide characters are strictly 16 bit; the @code{wchar_t} type of
2252 standard C can therefore not be used.
2254 @node Concept Index, , , Top
2255 @comment node-name, next, previous, up
2256 @unnumbered Concept Index
2259 @node Type Index, , , Top
2260 @comment node-name, next, previous, up
2261 @unnumbered Type Index
2264 @node Function Index, , , Top
2265 @comment node-name, next, previous, up
2266 @unnumbered Function Index
2269 @node Variable Index, , , Top
2270 @comment node-name, next, previous, up
2271 @unnumbered Variable, Constants, and Variable-like Macros Index
2274 @node File Index, , , Top
2275 @comment node-name, next, previous, up
2276 @unnumbered File and Program Index