bcrypt: Implement BCryptDuplicateKey.
[wine.git] / include / d3d9.h
blob08f455591349e376d639e0e752829101ed3f842e
1 /*
2 * Copyright (C) 2002-2003 Jason Edmeades
3 * Raphael Junqueira
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #ifndef _D3D9_H_
21 #define _D3D9_H_
23 #ifndef DIRECT3D_VERSION
24 #define DIRECT3D_VERSION 0x0900
25 #endif
27 #include <stdlib.h>
29 #define COM_NO_WINDOWS_H
30 #include <objbase.h>
31 #include <windows.h>
32 #include <d3d9types.h>
33 #include <d3d9caps.h>
35 /*****************************************************************************
36 * Behavior Flags for IDirect3D8::CreateDevice
38 #define D3DCREATE_FPU_PRESERVE __MSABI_LONG(0x00000002)
39 #define D3DCREATE_MULTITHREADED __MSABI_LONG(0x00000004)
40 #define D3DCREATE_PUREDEVICE __MSABI_LONG(0x00000010)
41 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING __MSABI_LONG(0x00000020)
42 #define D3DCREATE_HARDWARE_VERTEXPROCESSING __MSABI_LONG(0x00000040)
43 #define D3DCREATE_MIXED_VERTEXPROCESSING __MSABI_LONG(0x00000080)
44 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT __MSABI_LONG(0x00000100)
45 #define D3DCREATE_ADAPTERGROUP_DEVICE __MSABI_LONG(0x00000200)
46 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX __MSABI_LONG(0x00000400)
47 #define D3DCREATE_NOWINDOWCHANGES __MSABI_LONG(0x00000800)
48 #define D3DCREATE_DISABLE_PSGP_THREADING __MSABI_LONG(0x00002000)
49 #define D3DCREATE_ENABLE_PRESENTSTATS __MSABI_LONG(0x00004000)
50 #define D3DCREATE_DISABLE_PRINTSCREEN __MSABI_LONG(0x00008000)
51 #define D3DCREATE_SCREENSAVER __MSABI_LONG(0x10000000)
53 /*****************************************************************************
54 * Flags for SetPrivateData
56 #define D3DSPD_IUNKNOWN __MSABI_LONG(0x00000001)
59 /*****************************************************************************
60 * #defines and error codes
62 #define D3D_SDK_VERSION 32
63 #define D3DADAPTER_DEFAULT 0
64 #define D3DENUM_NO_WHQL_LEVEL __MSABI_LONG(0x00000002)
65 #define D3DPRESENT_DONOTWAIT __MSABI_LONG(1)
66 #define D3DPRESENT_LINEAR_CONTENT __MSABI_LONG(2)
67 #define D3DPRESENT_BACK_BUFFERS_MAX __MSABI_LONG(3)
68 #define D3DSGR_NO_CALIBRATION __MSABI_LONG(0x00000000)
69 #define D3DSGR_CALIBRATE __MSABI_LONG(0x00000001)
71 #define _FACD3D 0x876
72 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
73 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
75 /*****************************************************************************
76 * Direct3D Errors
78 #define D3D_OK S_OK
79 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
80 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
81 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
82 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
83 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
84 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
85 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
86 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
87 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
88 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
89 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
90 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
91 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
92 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
93 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
94 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
95 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
96 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
97 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
98 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
99 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
100 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
101 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
103 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
104 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
105 #define S_NOT_RESIDENT MAKE_D3DSTATUS(2165)
106 #define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166)
107 #define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167)
108 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168)
109 #define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171)
110 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172)
111 #define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173)
112 #define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174)
113 #define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180)
116 /*****************************************************************************
117 * Predeclare the interfaces
119 DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
120 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
122 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
123 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
125 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
126 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
128 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
129 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
131 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
132 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
134 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
135 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
137 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
138 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
140 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
141 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
143 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
144 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
146 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
147 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
149 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
150 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
152 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
153 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
155 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
156 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
158 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
159 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
161 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
162 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
164 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
165 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
167 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
168 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
170 /*****************************************************************************
171 * IDirect3D9 interface
173 #undef INTERFACE
174 #define INTERFACE IDirect3D9
175 DECLARE_INTERFACE_(IDirect3D9,IUnknown)
177 /*** IUnknown methods ***/
178 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
179 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
180 STDMETHOD_(ULONG,Release)(THIS) PURE;
181 /*** IDirect3D9 methods ***/
182 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
183 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
184 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
185 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
186 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
187 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
188 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
189 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
190 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
191 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
192 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
193 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
194 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
195 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
197 #undef INTERFACE
199 #ifdef __CRT_UUID_DECL
200 __CRT_UUID_DECL(IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
201 #endif
203 #if !defined(__cplusplus) || defined(CINTERFACE)
204 /*** IUnknown methods ***/
205 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
206 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
207 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
208 /*** IDirect3D9 methods ***/
209 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
210 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
211 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
212 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
213 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
214 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
215 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
216 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
217 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
218 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
219 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
220 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
221 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
222 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
223 #else
224 /*** IUnknown methods ***/
225 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
226 #define IDirect3D9_AddRef(p) (p)->AddRef()
227 #define IDirect3D9_Release(p) (p)->Release()
228 /*** IDirect3D9 methods ***/
229 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
230 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
231 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
232 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
233 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
234 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
235 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
236 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
237 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
238 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
239 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
240 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
241 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
242 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
243 #endif
245 /*****************************************************************************
246 * IDirect3DVolume9 interface
248 #define INTERFACE IDirect3DVolume9
249 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
251 /*** IUnknown methods ***/
252 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
253 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
254 STDMETHOD_(ULONG,Release)(THIS) PURE;
255 /*** IDirect3DVolume9 methods ***/
256 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
257 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
258 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
259 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
260 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
261 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
262 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
263 STDMETHOD(UnlockBox)(THIS) PURE;
265 #undef INTERFACE
267 #ifdef __CRT_UUID_DECL
268 __CRT_UUID_DECL(IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
269 #endif
271 #if !defined(__cplusplus) || defined(CINTERFACE)
272 /*** IUnknown methods ***/
273 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
274 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
275 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
276 /*** IDirect3DVolume9 methods ***/
277 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
278 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
279 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
280 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
281 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
282 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
283 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
284 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
285 #else
286 /*** IUnknown methods ***/
287 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
288 #define IDirect3DVolume9_AddRef(p) (p)->AddRef()
289 #define IDirect3DVolume9_Release(p) (p)->Release()
290 /*** IDirect3DVolume9 methods ***/
291 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
292 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
293 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
294 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
295 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
296 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
297 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
298 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
299 #endif
301 /*****************************************************************************
302 * IDirect3DSwapChain9 interface
304 #define INTERFACE IDirect3DSwapChain9
305 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
307 /*** IUnknown methods ***/
308 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
309 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
310 STDMETHOD_(ULONG,Release)(THIS) PURE;
311 /*** IDirect3DSwapChain9 methods ***/
312 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
313 const RGNDATA *dirty_region, DWORD flags) PURE;
314 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
315 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
316 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
317 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
318 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
319 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
321 #undef INTERFACE
323 #ifdef __CRT_UUID_DECL
324 __CRT_UUID_DECL(IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
325 #endif
327 #if !defined(__cplusplus) || defined(CINTERFACE)
328 /*** IUnknown methods ***/
329 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
330 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
331 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
332 /*** IDirect3DSwapChain9 methods ***/
333 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
334 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
335 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
336 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
337 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
338 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
339 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
340 #else
341 /*** IUnknown methods ***/
342 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
343 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
344 #define IDirect3DSwapChain9_Release(p) (p)->Release()
345 /*** IDirect3DSwapChain9 methods ***/
346 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
347 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
348 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
349 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
350 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
351 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
352 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
353 #endif
355 /*****************************************************************************
356 * IDirect3DResource9 interface
358 #define INTERFACE IDirect3DResource9
359 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
361 /*** IUnknown methods ***/
362 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
363 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
364 STDMETHOD_(ULONG,Release)(THIS) PURE;
365 /*** IDirect3DResource9 methods ***/
366 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
367 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
368 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
369 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
370 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
371 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
372 STDMETHOD_(void, PreLoad)(THIS) PURE;
373 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
375 #undef INTERFACE
377 #ifdef __CRT_UUID_DECL
378 __CRT_UUID_DECL(IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
379 #endif
381 #if !defined(__cplusplus) || defined(CINTERFACE)
382 /*** IUnknown methods ***/
383 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
384 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
385 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
386 /*** IDirect3DResource9 methods ***/
387 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
388 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
389 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
390 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
391 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
392 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
393 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
394 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
395 #else
396 /*** IUnknown methods ***/
397 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
398 #define IDirect3DResource9_AddRef(p) (p)->AddRef()
399 #define IDirect3DResource9_Release(p) (p)->Release()
400 /*** IDirect3DResource9 methods ***/
401 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
402 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
403 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
404 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
405 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
406 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
407 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
408 #define IDirect3DResource9_GetType(p) (p)->GetType()
409 #endif
411 /*****************************************************************************
412 * IDirect3DSurface9 interface
414 #define INTERFACE IDirect3DSurface9
415 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
417 /*** IUnknown methods ***/
418 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
419 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
420 STDMETHOD_(ULONG,Release)(THIS) PURE;
421 /*** IDirect3DResource9 methods ***/
422 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
423 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
424 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
425 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
426 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
427 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
428 STDMETHOD_(void, PreLoad)(THIS) PURE;
429 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
430 /*** IDirect3DSurface9 methods ***/
431 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
432 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
433 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
434 STDMETHOD(UnlockRect)(THIS) PURE;
435 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
436 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
438 #undef INTERFACE
440 #ifdef __CRT_UUID_DECL
441 __CRT_UUID_DECL(IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
442 #endif
444 #if !defined(__cplusplus) || defined(CINTERFACE)
445 /*** IUnknown methods ***/
446 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
447 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
448 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
449 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
450 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
451 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
452 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
453 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
454 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
455 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
456 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
457 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
458 /*** IDirect3DSurface9 methods ***/
459 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
460 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
461 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
462 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
463 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
464 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
465 #else
466 /*** IUnknown methods ***/
467 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
468 #define IDirect3DSurface9_AddRef(p) (p)->AddRef()
469 #define IDirect3DSurface9_Release(p) (p)->Release()
470 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
471 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
472 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
473 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
474 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
475 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
476 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
477 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
478 #define IDirect3DSurface9_GetType(p) (p)->GetType()
479 /*** IDirect3DSurface9 methods ***/
480 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
481 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
482 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
483 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
484 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
485 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
486 #endif
488 /*****************************************************************************
489 * IDirect3DVertexBuffer9 interface
491 #define INTERFACE IDirect3DVertexBuffer9
492 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
494 /*** IUnknown methods ***/
495 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
496 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
497 STDMETHOD_(ULONG,Release)(THIS) PURE;
498 /*** IDirect3DResource9 methods ***/
499 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
500 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
501 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
502 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
503 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
504 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
505 STDMETHOD_(void, PreLoad)(THIS) PURE;
506 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
507 /*** IDirect3DVertexBuffer9 methods ***/
508 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
509 STDMETHOD(Unlock)(THIS) PURE;
510 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
512 #undef INTERFACE
514 #ifdef __CRT_UUID_DECL
515 __CRT_UUID_DECL(IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
516 #endif
518 #if !defined(__cplusplus) || defined(CINTERFACE)
519 /*** IUnknown methods ***/
520 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
521 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
522 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
523 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
524 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
525 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
526 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
527 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
528 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
529 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
530 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
531 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
532 /*** IDirect3DVertexBuffer9 methods ***/
533 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
534 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
535 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
536 #else
537 /*** IUnknown methods ***/
538 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
539 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
540 #define IDirect3DVertexBuffer9_Release(p) (p)->Release()
541 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
542 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
543 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
544 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
545 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
546 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
547 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
548 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
549 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
550 /*** IDirect3DVertexBuffer9 methods ***/
551 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
552 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
553 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
554 #endif
556 /*****************************************************************************
557 * IDirect3DIndexBuffer9 interface
559 #define INTERFACE IDirect3DIndexBuffer9
560 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
562 /*** IUnknown methods ***/
563 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
564 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
565 STDMETHOD_(ULONG,Release)(THIS) PURE;
566 /*** IDirect3DResource9 methods ***/
567 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
568 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
569 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
570 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
571 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
572 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
573 STDMETHOD_(void, PreLoad)(THIS) PURE;
574 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
575 /*** IDirect3DIndexBuffer9 methods ***/
576 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
577 STDMETHOD(Unlock)(THIS) PURE;
578 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
580 #undef INTERFACE
582 #ifdef __CRT_UUID_DECL
583 __CRT_UUID_DECL(IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
584 #endif
586 #if !defined(__cplusplus) || defined(CINTERFACE)
587 /*** IUnknown methods ***/
588 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
589 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
590 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
591 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
592 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
593 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
594 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
595 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
596 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
597 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
598 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
599 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
600 /*** IDirect3DIndexBuffer9 methods ***/
601 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
602 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
603 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
604 #else
605 /*** IUnknown methods ***/
606 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
607 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
608 #define IDirect3DIndexBuffer9_Release(p) (p)->Release()
609 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
610 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
611 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
612 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
613 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
614 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
615 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
616 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
617 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
618 /*** IDirect3DIndexBuffer9 methods ***/
619 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
620 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
621 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
622 #endif
624 /*****************************************************************************
625 * IDirect3DBaseTexture9 interface
627 #define INTERFACE IDirect3DBaseTexture9
628 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
630 /*** IUnknown methods ***/
631 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
632 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
633 STDMETHOD_(ULONG,Release)(THIS) PURE;
634 /*** IDirect3DResource9 methods ***/
635 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
636 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
637 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
638 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
639 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
640 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
641 STDMETHOD_(void, PreLoad)(THIS) PURE;
642 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
643 /*** IDirect3DBaseTexture9 methods ***/
644 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
645 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
646 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
647 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
648 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
649 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
651 #undef INTERFACE
653 #ifdef __CRT_UUID_DECL
654 __CRT_UUID_DECL(IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
655 #endif
657 #if !defined(__cplusplus) || defined(CINTERFACE)
658 /*** IUnknown methods ***/
659 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
660 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
661 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
662 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
663 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
664 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
665 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
666 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
667 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
668 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
669 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
670 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
671 /*** IDirect3DBaseTexture9 methods ***/
672 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
673 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
674 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
675 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
676 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
677 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
678 #else
679 /*** IUnknown methods ***/
680 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
681 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
682 #define IDirect3DBaseTexture9_Release(p) (p)->Release()
683 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
684 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
685 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
686 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
687 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
688 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
689 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
690 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
691 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
692 /*** IDirect3DBaseTexture9 methods ***/
693 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
694 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
695 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
696 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
697 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
698 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
699 #endif
701 /*****************************************************************************
702 * IDirect3DCubeTexture9 interface
704 #define INTERFACE IDirect3DCubeTexture9
705 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
707 /*** IUnknown methods ***/
708 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
709 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
710 STDMETHOD_(ULONG,Release)(THIS) PURE;
711 /*** IDirect3DResource9 methods ***/
712 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
713 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
714 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
715 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
716 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
717 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
718 STDMETHOD_(void, PreLoad)(THIS) PURE;
719 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
720 /*** IDirect3DBaseTexture9 methods ***/
721 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
722 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
723 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
724 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
725 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
726 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
727 /*** IDirect3DCubeTexture9 methods ***/
728 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
729 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
730 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level,
731 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
732 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
733 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE;
735 #undef INTERFACE
737 #ifdef __CRT_UUID_DECL
738 __CRT_UUID_DECL(IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
739 #endif
741 #if !defined(__cplusplus) || defined(CINTERFACE)
742 /*** IUnknown methods ***/
743 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
744 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
745 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
746 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
747 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
748 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
749 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
750 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
751 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
752 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
753 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
754 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
755 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
756 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
757 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
758 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
759 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
760 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
761 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
762 /*** IDirect3DCubeTexture9 methods ***/
763 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
764 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
765 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
766 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
767 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
768 #else
769 /*** IUnknown methods ***/
770 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
771 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
772 #define IDirect3DCubeTexture9_Release(p) (p)->Release()
773 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
774 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
775 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
776 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
777 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
778 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
779 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
780 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
781 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
782 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
783 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
784 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
785 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
786 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
787 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
788 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
789 /*** IDirect3DCubeTexture9 methods ***/
790 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
791 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
792 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
793 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
794 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
795 #endif
797 /*****************************************************************************
798 * IDirect3DTexture9 interface
800 #define INTERFACE IDirect3DTexture9
801 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
803 /*** IUnknown methods ***/
804 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
805 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
806 STDMETHOD_(ULONG,Release)(THIS) PURE;
807 /*** IDirect3DResource9 methods ***/
808 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
809 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
810 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
811 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
812 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
813 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
814 STDMETHOD_(void, PreLoad)(THIS) PURE;
815 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
816 /*** IDirect3DBaseTexture9 methods ***/
817 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
818 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
819 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
820 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
821 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
822 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
823 /*** IDirect3DTexture9 methods ***/
824 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
825 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
826 STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
827 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
828 STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE;
830 #undef INTERFACE
832 #ifdef __CRT_UUID_DECL
833 __CRT_UUID_DECL(IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
834 #endif
836 #if !defined(__cplusplus) || defined(CINTERFACE)
837 /*** IUnknown methods ***/
838 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
839 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
840 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
841 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
842 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
843 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
844 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
845 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
846 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
847 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
848 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
849 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
850 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
851 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
852 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
853 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
854 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
855 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
856 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
857 /*** IDirect3DTexture9 methods ***/
858 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
859 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
860 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
861 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
862 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
863 #else
864 /*** IUnknown methods ***/
865 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
866 #define IDirect3DTexture9_AddRef(p) (p)->AddRef()
867 #define IDirect3DTexture9_Release(p) (p)->Release()
868 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
869 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
870 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
871 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
872 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
873 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
874 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
875 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
876 #define IDirect3DTexture9_GetType(p) (p)->GetType()
877 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
878 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
879 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
880 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
881 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
882 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
883 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
884 /*** IDirect3DTexture9 methods ***/
885 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
886 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
887 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
888 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
889 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
890 #endif
892 /*****************************************************************************
893 * IDirect3DVolumeTexture9 interface
895 #define INTERFACE IDirect3DVolumeTexture9
896 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
898 /*** IUnknown methods ***/
899 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
900 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
901 STDMETHOD_(ULONG,Release)(THIS) PURE;
902 /*** IDirect3DResource9 methods ***/
903 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
904 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
905 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
906 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
907 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
908 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
909 STDMETHOD_(void, PreLoad)(THIS) PURE;
910 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
911 /*** IDirect3DBaseTexture9 methods ***/
912 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
913 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
914 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
915 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
916 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
917 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
918 /*** IDirect3DVolumeTexture9 methods ***/
919 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
920 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
921 STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
922 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
923 STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE;
925 #undef INTERFACE
927 #ifdef __CRT_UUID_DECL
928 __CRT_UUID_DECL(IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
929 #endif
931 #if !defined(__cplusplus) || defined(CINTERFACE)
932 /*** IUnknown methods ***/
933 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
934 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
935 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
936 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
937 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
938 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
939 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
940 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
941 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
942 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
943 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
944 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
945 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
946 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
947 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
948 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
949 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
950 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
951 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
952 /*** IDirect3DVolumeTexture9 methods ***/
953 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
954 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
955 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
956 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
957 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
958 #else
959 /*** IUnknown methods ***/
960 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
961 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
962 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
963 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
964 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
965 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
966 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
967 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
968 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
969 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
970 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
971 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
972 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
973 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
974 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
975 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
976 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
977 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
978 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
979 /*** IDirect3DVolumeTexture9 methods ***/
980 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
981 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
982 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
983 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
984 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
985 #endif
987 /*****************************************************************************
988 * IDirect3DVertexDeclaration9 interface
990 #define INTERFACE IDirect3DVertexDeclaration9
991 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
993 /*** IUnknown methods ***/
994 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
995 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
996 STDMETHOD_(ULONG,Release)(THIS) PURE;
997 /*** IDirect3DVertexDeclaration9 methods ***/
998 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
999 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
1001 #undef INTERFACE
1003 #ifdef __CRT_UUID_DECL
1004 __CRT_UUID_DECL(IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
1005 #endif
1007 #if !defined(__cplusplus) || defined(CINTERFACE)
1008 /*** IUnknown methods ***/
1009 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1010 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
1011 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
1012 /*** IDirect3DVertexShader9 methods ***/
1013 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1014 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
1015 #else
1016 /*** IUnknown methods ***/
1017 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1018 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
1019 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
1020 /*** IDirect3DVertexShader9 methods ***/
1021 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
1022 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
1023 #endif
1025 /*****************************************************************************
1026 * IDirect3DVertexShader9 interface
1028 #define INTERFACE IDirect3DVertexShader9
1029 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
1031 /*** IUnknown methods ***/
1032 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1033 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1034 STDMETHOD_(ULONG,Release)(THIS) PURE;
1035 /*** IDirect3DVertexShader9 methods ***/
1036 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1037 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1039 #undef INTERFACE
1041 #ifdef __CRT_UUID_DECL
1042 __CRT_UUID_DECL(IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
1043 #endif
1045 #if !defined(__cplusplus) || defined(CINTERFACE)
1046 /*** IUnknown methods ***/
1047 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1048 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1049 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
1050 /*** IDirect3DVertexShader9 methods ***/
1051 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1052 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1053 #else
1054 /*** IUnknown methods ***/
1055 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1056 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
1057 #define IDirect3DVertexShader9_Release(p) (p)->Release()
1058 /*** IDirect3DVertexShader9 methods ***/
1059 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
1060 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1061 #endif
1063 /*****************************************************************************
1064 * IDirect3DPixelShader9 interface
1066 #define INTERFACE IDirect3DPixelShader9
1067 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
1069 /*** IUnknown methods ***/
1070 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1071 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1072 STDMETHOD_(ULONG,Release)(THIS) PURE;
1073 /*** IDirect3DPixelShader9 methods ***/
1074 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1075 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1077 #undef INTERFACE
1079 #ifdef __CRT_UUID_DECL
1080 __CRT_UUID_DECL(IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
1081 #endif
1083 #if !defined(__cplusplus) || defined(CINTERFACE)
1084 /*** IUnknown methods ***/
1085 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1086 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1087 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1088 /*** IDirect3DPixelShader9 methods ***/
1089 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1090 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1091 #else
1092 /*** IUnknown methods ***/
1093 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1094 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1095 #define IDirect3DPixelShader9_Release(p) (p)->Release()
1096 /*** IDirect3DPixelShader9 methods ***/
1097 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1098 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1099 #endif
1101 /*****************************************************************************
1102 * IDirect3DStateBlock9 interface
1104 #define INTERFACE IDirect3DStateBlock9
1105 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1107 /*** IUnknown methods ***/
1108 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1109 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1110 STDMETHOD_(ULONG,Release)(THIS) PURE;
1111 /*** IDirect3DStateBlock9 methods ***/
1112 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1113 STDMETHOD(Capture)(THIS) PURE;
1114 STDMETHOD(Apply)(THIS) PURE;
1116 #undef INTERFACE
1118 #ifdef __CRT_UUID_DECL
1119 __CRT_UUID_DECL(IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
1120 #endif
1122 #if !defined(__cplusplus) || defined(CINTERFACE)
1123 /*** IUnknown methods ***/
1124 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1125 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1126 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1127 /*** IDirect3DStateBlock9 methods ***/
1128 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1129 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1130 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
1131 #else
1132 /*** IUnknown methods ***/
1133 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1134 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
1135 #define IDirect3DStateBlock9_Release(p) (p)->Release()
1136 /*** IDirect3DStateBlock9 methods ***/
1137 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
1138 #define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1139 #define IDirect3DStateBlock9_Apply(p) (p)->Apply()
1140 #endif
1142 /*****************************************************************************
1143 * IDirect3DQuery9 interface
1145 #define INTERFACE IDirect3DQuery9
1146 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1148 /*** IUnknown methods ***/
1149 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1150 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1151 STDMETHOD_(ULONG,Release)(THIS) PURE;
1152 /*** IDirect3DQuery9 methods ***/
1153 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1154 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1155 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1156 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1157 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1159 #undef INTERFACE
1161 #ifdef __CRT_UUID_DECL
1162 __CRT_UUID_DECL(IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
1163 #endif
1165 #if !defined(__cplusplus) || defined(CINTERFACE)
1166 /*** IUnknown methods ***/
1167 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1168 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1169 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1170 /*** IDirect3DQuery9 ***/
1171 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1172 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1173 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1174 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1175 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1176 #else
1177 /*** IUnknown methods ***/
1178 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1179 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1180 #define IDirect3DQuery9_Release(p) (p)->Release()
1181 /*** IDirect3DQuery9 ***/
1182 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1183 #define IDirect3DQuery9_GetType(p) (p)->GetType()
1184 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1185 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1186 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1187 #endif
1189 /*****************************************************************************
1190 * IDirect3DDevice9 interface
1192 #define INTERFACE IDirect3DDevice9
1193 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1195 /*** IUnknown methods ***/
1196 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1197 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1198 STDMETHOD_(ULONG,Release)(THIS) PURE;
1199 /*** IDirect3DDevice9 methods ***/
1200 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1201 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1202 STDMETHOD(EvictManagedResources)(THIS) PURE;
1203 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1204 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1205 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1206 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1207 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1208 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1209 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1210 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1211 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1212 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1213 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1214 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1215 HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1216 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1217 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1218 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1219 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1220 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1221 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1222 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1223 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1224 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1225 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1226 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1227 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1228 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1229 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1230 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1231 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1232 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1233 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1234 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1235 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1236 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1237 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1238 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1239 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1240 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1241 STDMETHOD(BeginScene)(THIS) PURE;
1242 STDMETHOD(EndScene)(THIS) PURE;
1243 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1244 D3DCOLOR color, float z, DWORD stencil) PURE;
1245 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1246 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1247 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1248 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1249 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1250 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1251 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1252 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1253 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1254 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1255 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1256 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1257 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1258 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1259 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1260 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1261 STDMETHOD(BeginStateBlock)(THIS) PURE;
1262 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1263 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1264 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1265 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1266 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1267 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1268 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1269 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1270 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1271 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1272 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1273 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1274 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1275 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1276 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1277 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1278 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1279 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1280 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1281 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1282 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1283 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1284 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1285 UINT primitive_count, const void *data, UINT stride) PURE;
1286 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1287 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1288 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1289 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1290 IDirect3DVertexDeclaration9 **declaration) PURE;
1291 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1292 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1293 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1294 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1295 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
1296 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1297 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1298 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1299 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1300 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1301 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1302 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1303 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1304 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1305 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1306 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1307 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1308 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1309 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1310 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1311 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1312 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1313 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1314 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1315 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1316 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1317 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1318 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1319 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1320 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1321 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1322 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1324 #undef INTERFACE
1326 #ifdef __CRT_UUID_DECL
1327 __CRT_UUID_DECL(IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
1328 #endif
1330 #if !defined(__cplusplus) || defined(CINTERFACE)
1331 /*** IUnknown methods ***/
1332 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1333 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
1334 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
1335 /*** IDirect3DDevice9 methods ***/
1336 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1337 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1338 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1339 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1340 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1341 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1342 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1343 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1344 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1345 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1346 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1347 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1348 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1349 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1350 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1351 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1352 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1353 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1354 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1355 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1356 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1357 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1358 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1359 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1360 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1361 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1362 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1363 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1364 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1365 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1366 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1367 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1368 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1369 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1370 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1371 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1372 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1373 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1374 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1375 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1376 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1377 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1378 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1379 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1380 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1381 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1382 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1383 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1384 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1385 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1386 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1387 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1388 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1389 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1390 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1391 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1392 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1393 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1394 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1395 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1396 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1397 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1398 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1399 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1400 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1401 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1402 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1403 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1404 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1405 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1406 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1407 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1408 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1409 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1410 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1411 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1412 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1413 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1414 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1415 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1416 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1417 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1418 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1419 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1420 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1421 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1422 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1423 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1424 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1425 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1426 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1427 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1428 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1429 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1430 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1431 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1432 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1433 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1434 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1435 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1436 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1437 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1438 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1439 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1440 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1441 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1442 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1443 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1444 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1445 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1446 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1447 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1448 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1449 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1450 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1451 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1452 #else
1453 /*** IUnknown methods ***/
1454 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1455 #define IDirect3DDevice9_AddRef(p) (p)->AddRef()
1456 #define IDirect3DDevice9_Release(p) (p)->Release()
1457 /*** IDirect3DDevice9 methods ***/
1458 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1459 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1460 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
1461 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
1462 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1463 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1464 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1465 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1466 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1467 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
1468 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1469 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1470 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1471 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
1472 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1473 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1474 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1475 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1476 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1477 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1478 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1479 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1480 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1481 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1482 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1483 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1484 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1485 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1486 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1487 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1488 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1489 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1490 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1491 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1492 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1493 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1494 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1495 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1496 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
1497 #define IDirect3DDevice9_EndScene(p) (p)->EndScene()
1498 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1499 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
1500 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
1501 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1502 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
1503 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
1504 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
1505 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
1506 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
1507 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
1508 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
1509 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1510 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1511 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1512 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1513 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1514 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1515 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
1516 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
1517 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
1518 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
1519 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
1520 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
1521 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1522 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1523 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1524 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1525 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
1526 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1527 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1528 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1529 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1530 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
1531 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
1532 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1533 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1534 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1535 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
1536 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1537 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1538 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1539 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1540 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1541 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1542 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1543 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1544 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
1545 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
1546 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1547 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
1548 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
1549 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1550 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1551 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1552 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1553 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1554 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1555 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1556 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1557 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1558 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1559 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
1560 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
1561 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1562 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
1563 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
1564 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1565 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1566 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1567 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1568 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1569 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1570 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1571 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1572 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
1573 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
1574 #endif
1577 #if !defined(D3D_DISABLE_9EX)
1579 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
1580 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
1581 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
1583 #ifdef __CRT_UUID_DECL
1584 __CRT_UUID_DECL(IDirect3D9Ex, 0x02177241, 0x69fc, 0x400c, 0x8f, 0xf1, 0x93, 0xa4, 0x4d, 0xf6, 0x86, 0x1d);
1585 #endif
1586 DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69fc, 0x400c, 0x8f, 0xf1, 0x93, 0xa4, 0x4d, 0xf6, 0x86, 0x1d);
1588 #define INTERFACE IDirect3D9Ex
1589 DECLARE_INTERFACE_(IDirect3D9Ex, IDirect3D9)
1591 /* IUnknown */
1592 STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE;
1593 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
1594 STDMETHOD_(ULONG, Release)(THIS) PURE;
1595 /* IDirect3D9 */
1596 STDMETHOD(RegisterSoftwareDevice)(THIS_ void *init) PURE;
1597 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
1598 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT adapter_idx, DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier) PURE;
1599 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT adapter_idx, D3DFORMAT format) PURE;
1600 STDMETHOD(EnumAdapterModes)(THIS_ UINT adapter_idx, D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode) PURE;
1601 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT adapter_idx, D3DDISPLAYMODE *mode) PURE;
1602 STDMETHOD(CheckDeviceType)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type,
1603 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed) PURE;
1604 STDMETHOD(CheckDeviceFormat)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DFORMAT adapter_format,
1605 DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format) PURE;
1606 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DFORMAT surface_format,
1607 BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *quality_levels) PURE;
1608 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type,
1609 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format) PURE;
1610 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type,
1611 D3DFORMAT src_format, D3DFORMAT dst_format) PURE;
1612 STDMETHOD(GetDeviceCaps)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DCAPS9 *caps) PURE;
1613 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT adapter_idx) PURE;
1614 STDMETHOD(CreateDevice)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
1615 D3DPRESENT_PARAMETERS *parameters, struct IDirect3DDevice9 **device) PURE;
1616 /* IDirect3D9Ex */
1617 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE;
1618 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter,
1619 UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE;
1620 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT adapter_idx, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation);
1621 STDMETHOD(CreateDeviceEx)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
1622 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, struct IDirect3DDevice9Ex **device) PURE;
1623 STDMETHOD(GetAdapterLUID)(THIS_ UINT adapter_idx, LUID *luid) PURE;
1625 #undef INTERFACE
1627 #if !defined(__cplusplus) || defined(CINTERFACE)
1628 /* IUnknown */
1629 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1630 #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1631 #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p)
1632 /* IDirect3D9 */
1633 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
1634 #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
1635 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
1636 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
1637 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
1638 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
1639 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
1640 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
1641 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
1642 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
1643 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
1644 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
1645 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
1646 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
1647 /* IDirect3D9Ex */
1648 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
1649 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
1650 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
1651 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
1652 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b)
1653 #else
1654 /* IUnknown */
1655 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1656 #define IDirect3D9Ex_AddRef(p) (p)->AddRef()
1657 #define IDirect3D9Ex_Release(p) (p)->Release()
1658 /* IDirect3D9 */
1659 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
1660 #define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount()
1661 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
1662 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
1663 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
1664 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
1665 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
1666 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
1667 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
1668 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
1669 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
1670 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
1671 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
1672 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
1673 /* IDirect3D9Ex */
1674 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->GetAdapterModeCountEx(a,b)
1675 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->EnumAdapterModesEx(a,b,c,d)
1676 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->GetAdapterDisplayModeEx(a,b,c)
1677 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->CreateDeviceEx(a,b,c,d,e,f,g)
1678 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->GetAdapterLUID(a,b)
1679 #endif
1681 #ifdef __CRT_UUID_DECL
1682 __CRT_UUID_DECL(IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
1683 #endif
1684 DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
1686 #define INTERFACE IDirect3DSwapChain9Ex
1687 DECLARE_INTERFACE_(IDirect3DSwapChain9Ex, IDirect3DSwapChain9)
1689 /* IUnknown */
1690 STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE;
1691 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
1692 STDMETHOD_(ULONG, Release)(THIS) PURE;
1693 /* IDirect3DSwapChain9 */
1694 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
1695 const RGNDATA *dirty_region, DWORD flags) PURE;
1696 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *dst_surface) PURE;
1697 STDMETHOD(GetBackBuffer)(THIS_ UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type,
1698 struct IDirect3DSurface9 **backbuffer) PURE;
1699 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *raster_status) PURE;
1700 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *mode) PURE;
1701 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
1702 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *parameters) PURE;
1703 /* IDirect3DSwapChain9Ex */
1704 STDMETHOD(GetLastPresentCount)(THIS_ UINT *last_present_count) PURE;
1705 STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *stats) PURE;
1706 STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) PURE;
1708 #undef INTERFACE
1710 #if !defined(__cplusplus) || defined(CINTERFACE)
1711 /* IUnknown */
1712 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1713 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1714 #define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p)
1715 /* IDirect3DSwapChain9 */
1716 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
1717 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
1718 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
1719 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
1720 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
1721 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1722 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
1723 /* IDirect3DSwapChain9Ex */
1724 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a)
1725 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a)
1726 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b)
1727 #else
1728 /* IUnknown */
1729 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1730 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef()
1731 #define IDirect3DSwapChain9Ex_Release(p) (p)->Release()
1732 /* IDirect3DSwapChain9 */
1733 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
1734 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
1735 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
1736 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
1737 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
1738 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a)
1739 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
1740 /* IDirect3DSwapChain9Ex */
1741 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a)
1742 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a)
1743 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b)
1744 #endif
1746 #ifdef __CRT_UUID_DECL
1747 __CRT_UUID_DECL(IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
1748 #endif
1749 DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
1751 #define INTERFACE IDirect3DDevice9Ex
1752 DECLARE_INTERFACE_(IDirect3DDevice9Ex, IDirect3DDevice9)
1754 /* IUnknown */
1755 STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE;
1756 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
1757 STDMETHOD_(ULONG, Release)(THIS) PURE;
1758 /* IDirect3DDevice9 */
1759 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1760 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1761 STDMETHOD(EvictManagedResources)(THIS) PURE;
1762 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9 **d3d9) PURE;
1763 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9 *caps) PURE;
1764 STDMETHOD(GetDisplayMode)(THIS_ UINT swapchain_idx, D3DDISPLAYMODE *mode) PURE;
1765 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *parameters) PURE;
1766 STDMETHOD(SetCursorProperties)(THIS_ UINT hotspot_x, UINT hotspot_y, IDirect3DSurface9 *bitmap) PURE;
1767 STDMETHOD_(void, SetCursorPosition)(THIS_ int x, int y, DWORD flags) PURE;
1768 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL show) PURE;
1769 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS *parameters,
1770 IDirect3DSwapChain9 **swapchain) PURE;
1771 STDMETHOD(GetSwapChain)(THIS_ UINT swapchain_idx, IDirect3DSwapChain9 **swapchain) PURE;
1772 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1773 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS *parameters) PURE;
1774 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1775 HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1776 STDMETHOD(GetBackBuffer)(THIS_ UINT swapchain_idx, UINT backbuffer_idx,
1777 D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer) PURE;
1778 STDMETHOD(GetRasterStatus)(THIS_ UINT swapchain_idx, D3DRASTER_STATUS *raster_status) PURE;
1779 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL enable) PURE;
1780 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1781 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT swapchain_idx, D3DGAMMARAMP *ramp) PURE;
1782 STDMETHOD(CreateTexture)(THIS_ UINT width, UINT height, UINT levels, DWORD usage,
1783 D3DFORMAT format, D3DPOOL pool, IDirect3DTexture9 **texture, HANDLE *shared_handle) PURE;
1784 STDMETHOD(CreateVolumeTexture)(THIS_ UINT width, UINT height, UINT depth, UINT levels, DWORD usage,
1785 D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **texture, HANDLE *shared_handle) PURE;
1786 STDMETHOD(CreateCubeTexture)(THIS_ UINT edge_length, UINT levels, DWORD usage,
1787 D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **texture, HANDLE *shared_handle) PURE;
1788 STDMETHOD(CreateVertexBuffer)(THIS_ UINT size, DWORD usage, DWORD fvf, D3DPOOL pool,
1789 IDirect3DVertexBuffer9 **buffer, HANDLE *shared_handle) PURE;
1790 STDMETHOD(CreateIndexBuffer)(THIS_ UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool,
1791 IDirect3DIndexBuffer9 **buffer, HANDLE *shared_handle) PURE;
1792 STDMETHOD(CreateRenderTarget)(THIS_ UINT width, UINT height, D3DFORMAT format,
1793 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable,
1794 IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE;
1795 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT width, UINT height, D3DFORMAT format,
1796 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard,
1797 IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE;
1798 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1799 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1800 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9 *src_texture, IDirect3DBaseTexture9 *dst_texture) PURE;
1801 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9 *render_target, IDirect3DSurface9 *dst_surface) PURE;
1802 STDMETHOD(GetFrontBufferData)(THIS_ UINT swapchain_idx, IDirect3DSurface9 *dst_surface) PURE;
1803 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1804 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1805 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR colour) PURE;
1806 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT width, UINT height, D3DFORMAT format, D3DPOOL pool,
1807 IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE;
1808 STDMETHOD(SetRenderTarget)(THIS_ DWORD idx, IDirect3DSurface9 *surface) PURE;
1809 STDMETHOD(GetRenderTarget)(THIS_ DWORD idx, IDirect3DSurface9 **surface) PURE;
1810 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9 *depth_stencil) PURE;
1811 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9 **depth_stencil) PURE;
1812 STDMETHOD(BeginScene)(THIS) PURE;
1813 STDMETHOD(EndScene)(THIS) PURE;
1814 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1815 D3DCOLOR colour, float z, DWORD stencil) PURE;
1816 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1817 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX *matrix) PURE;
1818 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1819 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1820 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9 *viewport) PURE;
1821 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1822 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9 *material) PURE;
1823 STDMETHOD(SetLight)(THIS_ DWORD idx, const D3DLIGHT9 *light) PURE;
1824 STDMETHOD(GetLight)(THIS_ DWORD idx, D3DLIGHT9 *light) PURE;
1825 STDMETHOD(LightEnable)(THIS_ DWORD idx, BOOL enable) PURE;
1826 STDMETHOD(GetLightEnable)(THIS_ DWORD idx, BOOL *enable) PURE;
1827 STDMETHOD(SetClipPlane)(THIS_ DWORD idx, const float *plane) PURE;
1828 STDMETHOD(GetClipPlane)(THIS_ DWORD idx, float *plane) PURE;
1829 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD value) PURE;
1830 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD *value) PURE;
1831 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE type, IDirect3DStateBlock9 **stateblock) PURE;
1832 STDMETHOD(BeginStateBlock)(THIS) PURE;
1833 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9 **stateblock) PURE;
1834 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1835 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9 *clip_status) PURE;
1836 STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirect3DBaseTexture9 **texture) PURE;
1837 STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirect3DBaseTexture9 *texture) PURE;
1838 STDMETHOD(GetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE state, DWORD *value) PURE;
1839 STDMETHOD(SetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE state, DWORD value) PURE;
1840 STDMETHOD(GetSamplerState)(THIS_ DWORD sampler_idx, D3DSAMPLERSTATETYPE state, DWORD *value) PURE;
1841 STDMETHOD(SetSamplerState)(THIS_ DWORD sampler_idx, D3DSAMPLERSTATETYPE state, DWORD value) PURE;
1842 STDMETHOD(ValidateDevice)(THIS_ DWORD *pass_count) PURE;
1843 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1844 STDMETHOD(GetPaletteEntries)(THIS_ UINT palette_idx, PALETTEENTRY *entries) PURE;
1845 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT palette_idx) PURE;
1846 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *palette_idx) PURE;
1847 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1848 STDMETHOD(GetScissorRect)(THIS_ RECT *rect) PURE;
1849 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL software) PURE;
1850 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1851 STDMETHOD(SetNPatchMode)(THIS_ float segment_count) PURE;
1852 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1853 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT start_vertex, UINT primitive_count) PURE;
1854 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, INT base_vertex_idx, UINT min_vertex_idx,
1855 UINT vertex_count, UINT start_idx, UINT primitive_count) PURE;
1856 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1857 UINT primitive_count, const void *data, UINT stride) PURE;
1858 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1859 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1860 STDMETHOD(ProcessVertices)(THIS_ UINT src_start_idx, UINT dst_idx, UINT vertex_count,
1861 IDirect3DVertexBuffer9 *dst_buffer, IDirect3DVertexDeclaration9 *declaration, DWORD flags) PURE;
1862 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1863 IDirect3DVertexDeclaration9 **declaration) PURE;
1864 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9 *declaration) PURE;
1865 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9 **declaration) PURE;
1866 STDMETHOD(SetFVF)(THIS_ DWORD fvf) PURE;
1867 STDMETHOD(GetFVF)(THIS_ DWORD *fvf) PURE;
1868 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
1869 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9 *shader) PURE;
1870 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9 **shader) PURE;
1871 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1872 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT reg_idx, float *data, UINT count) PURE;
1873 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1874 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT reg_idx, int *data, UINT count) PURE;
1875 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1876 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT reg_idx, BOOL *data, UINT count) PURE;
1877 STDMETHOD(SetStreamSource)(THIS_ UINT stream_idx, IDirect3DVertexBuffer9 *buffer, UINT offset, UINT stride) PURE;
1878 STDMETHOD(GetStreamSource)(THIS_ UINT stream_idx, IDirect3DVertexBuffer9 **buffer, UINT *offset, UINT *stride) PURE;
1879 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT stream_idx, UINT frequency) PURE;
1880 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT stream_idx, UINT *frequency) PURE;
1881 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9 *buffer) PURE;
1882 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9 **buffer) PURE;
1883 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1884 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9 *shader) PURE;
1885 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9 **shader) PURE;
1886 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1887 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT reg_idx, float *data, UINT count) PURE;
1888 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1889 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT reg_idx, int *data, UINT count) PURE;
1890 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1891 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT reg_idx, BOOL *data, UINT count) PURE;
1892 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1893 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1894 STDMETHOD(DeletePatch)(THIS_ UINT handle) PURE;
1895 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE type, IDirect3DQuery9 **query) PURE;
1896 /* IDirect3DDevice9Ex */
1897 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
1898 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
1899 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
1900 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
1901 STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1902 HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE;
1903 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *priority) PURE;
1904 STDMETHOD(SetGPUThreadPriority)(THIS_ INT priority) PURE;
1905 STDMETHOD(WaitForVBlank)(THIS_ UINT swapchain_idx) PURE;
1906 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
1907 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT max_latency) PURE;
1908 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *max_latency) PURE;
1909 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
1910 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1911 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable,
1912 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1913 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT width, UINT Height, D3DFORMAT format,
1914 D3DPOOL pool, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1915 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1916 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard,
1917 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1918 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) PURE;
1919 STDMETHOD(GetDisplayModeEx)(THIS_ UINT swapchain_idx, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) PURE;
1921 #undef INTERFACE
1923 #if !defined(__cplusplus) || defined(CINTERFACE)
1924 /* IUnknown */
1925 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1926 #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1927 #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p)
1928 /* IDirect3DDevice9 */
1929 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1930 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1931 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1932 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1933 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1934 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1935 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1936 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1937 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1938 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1939 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1940 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1941 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1942 #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1943 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1944 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1945 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1946 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1947 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1948 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1949 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1950 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1951 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1952 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1953 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1954 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1955 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1956 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1957 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1958 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1959 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1960 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1961 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1962 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1963 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1964 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1965 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1966 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1967 #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1968 #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
1969 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1970 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1971 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1972 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1973 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1974 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1975 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1976 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1977 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1978 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1979 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1980 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1981 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1982 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1983 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1984 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1985 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1986 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1987 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1988 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1989 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1990 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1991 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1992 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1993 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1994 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1995 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1996 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1997 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1998 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1999 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
2000 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
2001 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
2002 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
2003 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
2004 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
2005 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
2006 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
2007 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
2008 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
2009 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
2010 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
2011 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
2012 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
2013 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
2014 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
2015 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
2016 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
2017 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
2018 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
2019 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
2020 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
2021 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
2022 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
2023 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
2024 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
2025 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
2026 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
2027 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
2028 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
2029 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
2030 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
2031 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
2032 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
2033 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
2034 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
2035 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
2036 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
2037 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
2038 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
2039 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
2040 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
2041 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
2042 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
2043 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
2044 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
2045 /* IDirect3DDevice9Ex */
2046 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
2047 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
2048 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
2049 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a)
2050 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)
2051 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a)
2052 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)
2053 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a)
2054 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)
2055 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a)
2056 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
2057 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
2058 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
2059 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b)
2060 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
2061 #else
2062 /* IUnknown */
2063 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2064 #define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef()
2065 #define IDirect3DDevice9Ex_Release(p) (p)->Release()
2066 /* IDirect3DDevice9 */
2067 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
2068 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
2069 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources()
2070 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a)
2071 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
2072 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
2073 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
2074 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
2075 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
2076 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a)
2077 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
2078 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
2079 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
2080 #define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a)
2081 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
2082 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
2083 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
2084 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
2085 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
2086 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
2087 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
2088 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
2089 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
2090 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
2091 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
2092 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
2093 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
2094 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
2095 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
2096 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
2097 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
2098 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
2099 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
2100 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
2101 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
2102 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
2103 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
2104 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
2105 #define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene()
2106 #define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene()
2107 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
2108 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b)
2109 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b)
2110 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
2111 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a)
2112 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a)
2113 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a)
2114 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a)
2115 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b)
2116 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b)
2117 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b)
2118 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
2119 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
2120 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
2121 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
2122 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
2123 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
2124 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock()
2125 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a)
2126 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a)
2127 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a)
2128 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b)
2129 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b)
2130 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
2131 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
2132 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
2133 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
2134 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a)
2135 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
2136 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
2137 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
2138 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
2139 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a)
2140 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a)
2141 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
2142 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
2143 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
2144 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode()
2145 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
2146 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
2147 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
2148 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
2149 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
2150 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
2151 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
2152 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
2153 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a)
2154 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a)
2155 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
2156 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a)
2157 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a)
2158 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
2159 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
2160 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
2161 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
2162 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
2163 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
2164 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
2165 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
2166 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
2167 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
2168 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a)
2169 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a)
2170 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
2171 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a)
2172 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a)
2173 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
2174 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
2175 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
2176 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
2177 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
2178 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
2179 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
2180 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
2181 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a)
2182 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
2183 /* IDirect3DDevice9Ex */
2184 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d)
2185 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h)
2186 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e)
2187 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a)
2188 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a)
2189 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a)
2190 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b)
2191 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a)
2192 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a)
2193 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a)
2194 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2195 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) (p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2196 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2197 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b)
2198 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c)
2199 #endif
2201 #endif /* !defined(D3D_DISABLE_9EX) */
2203 #ifdef __cplusplus
2204 extern "C" {
2205 #endif /* defined(__cplusplus) */
2207 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name);
2208 int WINAPI D3DPERF_EndEvent(void);
2209 DWORD WINAPI D3DPERF_GetStatus(void);
2210 BOOL WINAPI D3DPERF_QueryRepeatFrame(void);
2211 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name);
2212 void WINAPI D3DPERF_SetOptions(DWORD options);
2213 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name);
2215 IDirect3D9 * WINAPI Direct3DCreate9(UINT sdk_version);
2216 #ifndef D3D_DISABLE_9EX
2217 HRESULT WINAPI Direct3DCreate9Ex(UINT sdk_version, IDirect3D9Ex **d3d9ex);
2218 #endif
2220 #ifdef __cplusplus
2221 } /* extern "C" */
2222 #endif /* defined(__cplusplus) */
2225 #endif /* _D3D9_H_ */