1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "wine/port.h"
27 #define DDRAW_INIT_GUID
28 #include "ddraw_private.h"
31 #include "wine/exception.h"
34 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
36 static struct list global_ddraw_list
= LIST_INIT(global_ddraw_list
);
38 static HINSTANCE instance
;
40 /* value of ForceRefreshRate */
41 DWORD force_refresh_rate
= 0;
43 /* Structure for converting DirectDrawEnumerateA to DirectDrawEnumerateExA */
46 LPDDENUMCALLBACKA callback
;
50 /* Enumeration callback for converting DirectDrawEnumerateA to DirectDrawEnumerateExA */
51 static BOOL CALLBACK
enum_callback(GUID
*guid
, char *description
, char *driver_name
,
52 void *context
, HMONITOR monitor
)
54 const struct callback_info
*info
= context
;
56 return info
->callback(guid
, description
, driver_name
, info
->context
);
59 static void ddraw_enumerate_secondary_devices(struct wined3d
*wined3d
, LPDDENUMCALLBACKEXA callback
,
62 struct wined3d_adapter_identifier adapter_id
;
63 struct wined3d_output_desc output_desc
;
64 BOOL cont_enum
= TRUE
;
68 for (adapter
= 0; SUCCEEDED(hr
) && cont_enum
; adapter
++)
70 char DriverName
[512] = "", DriverDescription
[512] = "";
72 /* The Battle.net System Checker expects the GetAdapterIdentifier DeviceName to match the
73 * Driver Name, so obtain the DeviceName and GUID from D3D. */
74 memset(&adapter_id
, 0x0, sizeof(adapter_id
));
75 adapter_id
.device_name
= DriverName
;
76 adapter_id
.device_name_size
= sizeof(DriverName
);
77 adapter_id
.description
= DriverDescription
;
78 adapter_id
.description_size
= sizeof(DriverDescription
);
80 if (SUCCEEDED(hr
= wined3d_get_adapter_identifier(wined3d
, adapter
, 0x0, &adapter_id
)))
81 hr
= wined3d_get_output_desc(wined3d
, adapter
, &output_desc
);
82 wined3d_mutex_unlock();
85 TRACE("Interface %d: %s\n", adapter
, wine_dbgstr_guid(&adapter_id
.device_identifier
));
86 cont_enum
= callback(&adapter_id
.device_identifier
, adapter_id
.description
,
87 adapter_id
.device_name
, context
, output_desc
.monitor
);
92 /* Handle table functions */
93 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
)
95 t
->entries
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, initial_size
* sizeof(*t
->entries
));
98 ERR("Failed to allocate handle table memory.\n");
101 t
->free_entries
= NULL
;
102 t
->table_size
= initial_size
;
108 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
)
110 HeapFree(GetProcessHeap(), 0, t
->entries
);
111 memset(t
, 0, sizeof(*t
));
114 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
)
116 struct ddraw_handle_entry
*entry
;
120 DWORD idx
= t
->free_entries
- t
->entries
;
121 /* Use a free handle */
122 entry
= t
->free_entries
;
123 if (entry
->type
!= DDRAW_HANDLE_FREE
)
125 ERR("Handle %#x (%p) is in the free list, but has type %#x.\n", idx
, entry
->object
, entry
->type
);
126 return DDRAW_INVALID_HANDLE
;
128 t
->free_entries
= entry
->object
;
129 entry
->object
= object
;
135 if (!(t
->entry_count
< t
->table_size
))
138 UINT new_size
= t
->table_size
+ (t
->table_size
>> 1);
139 struct ddraw_handle_entry
*new_entries
= HeapReAlloc(GetProcessHeap(),
140 0, t
->entries
, new_size
* sizeof(*t
->entries
));
143 ERR("Failed to grow the handle table.\n");
144 return DDRAW_INVALID_HANDLE
;
146 t
->entries
= new_entries
;
147 t
->table_size
= new_size
;
150 entry
= &t
->entries
[t
->entry_count
];
151 entry
->object
= object
;
154 return t
->entry_count
++;
157 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
)
159 struct ddraw_handle_entry
*entry
;
162 if (handle
== DDRAW_INVALID_HANDLE
|| handle
>= t
->entry_count
)
164 WARN("Invalid handle %#x passed.\n", handle
);
168 entry
= &t
->entries
[handle
];
169 if (entry
->type
!= type
)
171 WARN("Handle %#x (%p) is not of type %#x.\n", handle
, entry
->object
, type
);
175 object
= entry
->object
;
176 entry
->object
= t
->free_entries
;
177 entry
->type
= DDRAW_HANDLE_FREE
;
178 t
->free_entries
= entry
;
183 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
)
185 struct ddraw_handle_entry
*entry
;
187 if (handle
== DDRAW_INVALID_HANDLE
|| handle
>= t
->entry_count
)
189 WARN("Invalid handle %#x passed.\n", handle
);
193 entry
= &t
->entries
[handle
];
194 if (entry
->type
!= type
)
196 WARN("Handle %#x (%p) is not of type %#x.\n", handle
, entry
->object
, type
);
200 return entry
->object
;
203 HRESULT WINAPI
GetSurfaceFromDC(HDC dc
, IDirectDrawSurface4
**surface
, HDC
*device_dc
)
207 TRACE("dc %p, surface %p, device_dc %p.\n", dc
, surface
, device_dc
);
219 wined3d_mutex_lock();
220 LIST_FOR_EACH_ENTRY(ddraw
, &global_ddraw_list
, struct ddraw
, ddraw_list_entry
)
222 if (FAILED(IDirectDraw4_GetSurfaceFromDC(&ddraw
->IDirectDraw4_iface
, dc
, surface
)))
225 *device_dc
= NULL
; /* FIXME */
226 wined3d_mutex_unlock();
229 wined3d_mutex_unlock();
234 return DDERR_NOTFOUND
;
237 /***********************************************************************
239 * Helper function for DirectDrawCreate and friends
240 * Creates a new DDraw interface with the given REFIID
242 * Interfaces that can be created:
243 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
244 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
245 * IDirect3D interfaces?)
248 * guid: ID of the requested driver, NULL for the default driver.
249 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
250 * DD: Used to return the pointer to the created object
251 * UnkOuter: For aggregation, which is unsupported. Must be NULL
252 * iid: requested version ID.
255 * DD_OK if the Interface was created successfully
256 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
257 * E_OUTOFMEMORY if some allocation failed
259 ***********************************************************************/
261 DDRAW_Create(const GUID
*guid
,
266 enum wined3d_device_type device_type
;
271 TRACE("driver_guid %s, ddraw %p, outer_unknown %p, interface_iid %s.\n",
272 debugstr_guid(guid
), DD
, UnkOuter
, debugstr_guid(iid
));
276 if (guid
== (GUID
*) DDCREATE_EMULATIONONLY
)
278 /* Use the reference device id. This doesn't actually change anything,
279 * WineD3D always uses OpenGL for D3D rendering. One could make it request
282 device_type
= WINED3D_DEVICE_TYPE_REF
;
284 else if(guid
== (GUID
*) DDCREATE_HARDWAREONLY
)
286 device_type
= WINED3D_DEVICE_TYPE_HAL
;
293 /* DDraw doesn't support aggregation, according to msdn */
294 if (UnkOuter
!= NULL
)
295 return CLASS_E_NOAGGREGATION
;
297 if (!IsEqualGUID(iid
, &IID_IDirectDraw7
))
298 flags
= WINED3D_LEGACY_FFP_LIGHTING
;
300 /* DirectDraw creation comes here */
301 ddraw
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
));
304 ERR("Out of memory when creating DirectDraw\n");
305 return E_OUTOFMEMORY
;
308 hr
= ddraw_init(ddraw
, flags
, device_type
);
311 WARN("Failed to initialize ddraw object, hr %#x.\n", hr
);
312 HeapFree(GetProcessHeap(), 0, ddraw
);
316 hr
= IDirectDraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, iid
, DD
);
317 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
319 list_add_head(&global_ddraw_list
, &ddraw
->ddraw_list_entry
);
321 WARN("Failed to query interface %s from ddraw object %p.\n", debugstr_guid(iid
), ddraw
);
326 /***********************************************************************
327 * DirectDrawCreate (DDRAW.@)
329 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
330 * interfaces in theory
332 * Arguments, return values: See DDRAW_Create
334 ***********************************************************************/
335 HRESULT WINAPI DECLSPEC_HOTPATCH
DirectDrawCreate(GUID
*driver_guid
, IDirectDraw
**ddraw
, IUnknown
*outer
)
339 TRACE("driver_guid %s, ddraw %p, outer %p.\n",
340 debugstr_guid(driver_guid
), ddraw
, outer
);
342 wined3d_mutex_lock();
343 hr
= DDRAW_Create(driver_guid
, (void **)ddraw
, outer
, &IID_IDirectDraw
);
344 wined3d_mutex_unlock();
348 if (FAILED(hr
= IDirectDraw_Initialize(*ddraw
, driver_guid
)))
349 IDirectDraw_Release(*ddraw
);
355 /***********************************************************************
356 * DirectDrawCreateEx (DDRAW.@)
358 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
359 * interfaces are requested.
361 * Arguments, return values: See DDRAW_Create
363 ***********************************************************************/
364 HRESULT WINAPI DECLSPEC_HOTPATCH
DirectDrawCreateEx(GUID
*driver_guid
,
365 void **ddraw
, REFIID interface_iid
, IUnknown
*outer
)
369 TRACE("driver_guid %s, ddraw %p, interface_iid %s, outer %p.\n",
370 debugstr_guid(driver_guid
), ddraw
, debugstr_guid(interface_iid
), outer
);
372 if (!IsEqualGUID(interface_iid
, &IID_IDirectDraw7
))
373 return DDERR_INVALIDPARAMS
;
375 wined3d_mutex_lock();
376 hr
= DDRAW_Create(driver_guid
, ddraw
, outer
, interface_iid
);
377 wined3d_mutex_unlock();
381 IDirectDraw7
*ddraw7
= *(IDirectDraw7
**)ddraw
;
382 hr
= IDirectDraw7_Initialize(ddraw7
, driver_guid
);
384 IDirectDraw7_Release(ddraw7
);
390 /***********************************************************************
391 * DirectDrawEnumerateA (DDRAW.@)
393 * Enumerates legacy ddraw drivers, ascii version. We only have one
394 * driver, which relays to WineD3D. If we were sufficiently cool,
395 * we could offer various interfaces, which use a different default surface
396 * implementation, but I think it's better to offer this choice in
397 * winecfg, because some apps use the default driver, so we would need
398 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
401 * Callback: Callback function from the app
402 * Context: Argument to the call back.
406 * E_INVALIDARG if the Callback caused a page fault
409 ***********************************************************************/
410 HRESULT WINAPI
DirectDrawEnumerateA(LPDDENUMCALLBACKA callback
, void *context
)
412 struct callback_info info
;
414 TRACE("callback %p, context %p.\n", callback
, context
);
416 info
.callback
= callback
;
417 info
.context
= context
;
418 return DirectDrawEnumerateExA(enum_callback
, &info
, 0x0);
421 /***********************************************************************
422 * DirectDrawEnumerateExA (DDRAW.@)
424 * Enumerates DirectDraw7 drivers, ascii version. See
425 * the comments above DirectDrawEnumerateA for more details.
427 * The Flag member is not supported right now.
429 ***********************************************************************/
430 HRESULT WINAPI
DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA callback
, void *context
, DWORD flags
)
432 struct wined3d
*wined3d
;
434 TRACE("callback %p, context %p, flags %#x.\n", callback
, context
, flags
);
436 if (flags
& ~(DDENUM_ATTACHEDSECONDARYDEVICES
|
437 DDENUM_DETACHEDSECONDARYDEVICES
|
438 DDENUM_NONDISPLAYDEVICES
))
439 return DDERR_INVALIDPARAMS
;
441 if (flags
& ~DDENUM_ATTACHEDSECONDARYDEVICES
)
442 FIXME("flags 0x%08x not handled\n", flags
& ~DDENUM_ATTACHEDSECONDARYDEVICES
);
444 TRACE("Enumerating ddraw interfaces\n");
445 if (!(wined3d
= wined3d_create(DDRAW_WINED3D_FLAGS
)))
447 if (!(wined3d
= wined3d_create(DDRAW_WINED3D_FLAGS
| WINED3D_NO3D
)))
449 WARN("Failed to create a wined3d object.\n");
453 WARN("Created a wined3d object without 3D support.\n");
458 /* QuickTime expects the description "DirectDraw HAL" */
459 static CHAR driver_desc
[] = "DirectDraw HAL",
460 driver_name
[] = "display";
463 TRACE("Default interface: DirectDraw HAL\n");
464 cont_enum
= callback(NULL
, driver_desc
, driver_name
, context
, 0);
466 /* The Battle.net System Checker expects both a NULL device and a GUID-based device */
467 if (cont_enum
&& (flags
& DDENUM_ATTACHEDSECONDARYDEVICES
))
468 ddraw_enumerate_secondary_devices(wined3d
, callback
, context
);
472 wined3d_decref(wined3d
);
473 return DDERR_INVALIDPARAMS
;
477 wined3d_decref(wined3d
);
478 TRACE("End of enumeration\n");
482 /***********************************************************************
483 * DirectDrawEnumerateW (DDRAW.@)
485 * Enumerates legacy drivers, unicode version.
486 * This function is not implemented on Windows.
488 ***********************************************************************/
489 HRESULT WINAPI
DirectDrawEnumerateW(LPDDENUMCALLBACKW callback
, void *context
)
491 TRACE("callback %p, context %p.\n", callback
, context
);
494 return DDERR_INVALIDPARAMS
;
496 return DDERR_UNSUPPORTED
;
499 /***********************************************************************
500 * DirectDrawEnumerateExW (DDRAW.@)
502 * Enumerates DirectDraw7 drivers, unicode version.
503 * This function is not implemented on Windows.
505 ***********************************************************************/
506 HRESULT WINAPI
DirectDrawEnumerateExW(LPDDENUMCALLBACKEXW callback
, void *context
, DWORD flags
)
508 TRACE("callback %p, context %p, flags %#x.\n", callback
, context
, flags
);
510 return DDERR_UNSUPPORTED
;
513 /***********************************************************************
514 * Classfactory implementation.
515 ***********************************************************************/
517 /***********************************************************************
518 * CF_CreateDirectDraw
520 * DDraw creation function for the class factory
523 * UnkOuter: Set to NULL
524 * iid: ID of the wanted interface
525 * obj: Address to pass the interface pointer back
528 * DD_OK / DDERR*, see DDRAW_Create
530 ***********************************************************************/
532 CF_CreateDirectDraw(IUnknown
* UnkOuter
, REFIID iid
,
537 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter
, debugstr_guid(iid
), obj
);
539 wined3d_mutex_lock();
540 hr
= DDRAW_Create(NULL
, obj
, UnkOuter
, iid
);
541 wined3d_mutex_unlock();
546 /***********************************************************************
547 * CF_CreateDirectDraw
549 * Clipper creation function for the class factory
552 * UnkOuter: Set to NULL
553 * iid: ID of the wanted interface
554 * obj: Address to pass the interface pointer back
557 * DD_OK / DDERR*, see DDRAW_Create
559 ***********************************************************************/
561 CF_CreateDirectDrawClipper(IUnknown
* UnkOuter
, REFIID riid
,
565 IDirectDrawClipper
*Clip
;
567 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter
, debugstr_guid(riid
), obj
);
569 wined3d_mutex_lock();
570 hr
= DirectDrawCreateClipper(0, &Clip
, UnkOuter
);
573 wined3d_mutex_unlock();
577 hr
= IDirectDrawClipper_QueryInterface(Clip
, riid
, obj
);
578 IDirectDrawClipper_Release(Clip
);
580 wined3d_mutex_unlock();
585 static const struct object_creation_info object_creation
[] =
587 { &CLSID_DirectDraw
, CF_CreateDirectDraw
},
588 { &CLSID_DirectDraw7
, CF_CreateDirectDraw
},
589 { &CLSID_DirectDrawClipper
, CF_CreateDirectDrawClipper
}
592 struct ddraw_class_factory
594 IClassFactory IClassFactory_iface
;
597 HRESULT (*pfnCreateInstance
)(IUnknown
*outer
, REFIID iid
, void **out
);
600 static inline struct ddraw_class_factory
*impl_from_IClassFactory(IClassFactory
*iface
)
602 return CONTAINING_RECORD(iface
, struct ddraw_class_factory
, IClassFactory_iface
);
605 /*******************************************************************************
606 * IDirectDrawClassFactory::QueryInterface
608 * QueryInterface for the class factory
611 * riid Reference to identifier of queried interface
612 * ppv Address to return the interface pointer at
616 * Failure: E_NOINTERFACE
618 *******************************************************************************/
619 static HRESULT WINAPI
ddraw_class_factory_QueryInterface(IClassFactory
*iface
, REFIID riid
, void **out
)
621 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
623 if (IsEqualGUID(riid
, &IID_IUnknown
)
624 || IsEqualGUID(riid
, &IID_IClassFactory
))
626 IClassFactory_AddRef(iface
);
631 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
633 return E_NOINTERFACE
;
636 /*******************************************************************************
637 * IDirectDrawClassFactory::AddRef
639 * AddRef for the class factory
644 *******************************************************************************/
645 static ULONG WINAPI
ddraw_class_factory_AddRef(IClassFactory
*iface
)
647 struct ddraw_class_factory
*factory
= impl_from_IClassFactory(iface
);
648 ULONG ref
= InterlockedIncrement(&factory
->ref
);
650 TRACE("%p increasing refcount to %u.\n", factory
, ref
);
655 /*******************************************************************************
656 * IDirectDrawClassFactory::Release
658 * Release for the class factory. If the refcount falls to 0, the object
664 *******************************************************************************/
665 static ULONG WINAPI
ddraw_class_factory_Release(IClassFactory
*iface
)
667 struct ddraw_class_factory
*factory
= impl_from_IClassFactory(iface
);
668 ULONG ref
= InterlockedDecrement(&factory
->ref
);
670 TRACE("%p decreasing refcount to %u.\n", factory
, ref
);
673 HeapFree(GetProcessHeap(), 0, factory
);
679 /*******************************************************************************
680 * IDirectDrawClassFactory::CreateInstance
682 * What is this? Seems to create DirectDraw objects...
685 * The usual things???
690 *******************************************************************************/
691 static HRESULT WINAPI
ddraw_class_factory_CreateInstance(IClassFactory
*iface
,
692 IUnknown
*outer_unknown
, REFIID riid
, void **out
)
694 struct ddraw_class_factory
*factory
= impl_from_IClassFactory(iface
);
696 TRACE("iface %p, outer_unknown %p, riid %s, out %p.\n",
697 iface
, outer_unknown
, debugstr_guid(riid
), out
);
699 return factory
->pfnCreateInstance(outer_unknown
, riid
, out
);
702 /*******************************************************************************
703 * IDirectDrawClassFactory::LockServer
711 * S_OK, because it's a stub
713 *******************************************************************************/
714 static HRESULT WINAPI
ddraw_class_factory_LockServer(IClassFactory
*iface
, BOOL dolock
)
716 FIXME("iface %p, dolock %#x stub!\n", iface
, dolock
);
721 /*******************************************************************************
722 * The class factory VTable
723 *******************************************************************************/
724 static const IClassFactoryVtbl IClassFactory_Vtbl
=
726 ddraw_class_factory_QueryInterface
,
727 ddraw_class_factory_AddRef
,
728 ddraw_class_factory_Release
,
729 ddraw_class_factory_CreateInstance
,
730 ddraw_class_factory_LockServer
733 HRESULT WINAPI
DllGetClassObject(REFCLSID rclsid
, REFIID riid
, void **out
)
735 struct ddraw_class_factory
*factory
;
738 TRACE("rclsid %s, riid %s, out %p.\n",
739 debugstr_guid(rclsid
), debugstr_guid(riid
), out
);
741 if (!IsEqualGUID(&IID_IClassFactory
, riid
)
742 && !IsEqualGUID(&IID_IUnknown
, riid
))
743 return E_NOINTERFACE
;
745 for (i
=0; i
< sizeof(object_creation
)/sizeof(object_creation
[0]); i
++)
747 if (IsEqualGUID(object_creation
[i
].clsid
, rclsid
))
751 if (i
== sizeof(object_creation
)/sizeof(object_creation
[0]))
753 FIXME("%s: no class found.\n", debugstr_guid(rclsid
));
754 return CLASS_E_CLASSNOTAVAILABLE
;
757 factory
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*factory
));
758 if (factory
== NULL
) return E_OUTOFMEMORY
;
760 factory
->IClassFactory_iface
.lpVtbl
= &IClassFactory_Vtbl
;
763 factory
->pfnCreateInstance
= object_creation
[i
].pfnCreateInstance
;
770 /*******************************************************************************
771 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
777 HRESULT WINAPI
DllCanUnloadNow(void)
785 HRESULT WINAPI
DllRegisterServer(void)
787 return __wine_register_resources( instance
);
790 HRESULT WINAPI
DllUnregisterServer(void)
792 return __wine_unregister_resources( instance
);
795 /***********************************************************************
798 * Could be used to register DirectDraw drivers, if we have more than
799 * one. Also used to destroy any objects left at unload if the
800 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
802 ***********************************************************************/
803 BOOL WINAPI
DllMain(HINSTANCE inst
, DWORD reason
, void *reserved
)
807 case DLL_PROCESS_ATTACH
:
809 static HMODULE ddraw_self
;
813 /* Register the window class. This is used to create a hidden window
814 * for D3D rendering, if the application didn't pass one. It can also
815 * be used for creating a device window from SetCooperativeLevel(). */
816 wc
.style
= CS_HREDRAW
| CS_VREDRAW
;
817 wc
.lpfnWndProc
= DefWindowProcA
;
823 wc
.hbrBackground
= GetStockObject(BLACK_BRUSH
);
824 wc
.lpszMenuName
= NULL
;
825 wc
.lpszClassName
= DDRAW_WINDOW_CLASS_NAME
;
826 if (!RegisterClassA(&wc
))
828 ERR("Failed to register ddraw window class, last error %#x.\n", GetLastError());
832 /* On Windows one can force the refresh rate that DirectDraw uses by
833 * setting an override value in dxdiag. This is documented in KB315614
834 * (main article), KB230002, and KB217348. By comparing registry dumps
835 * before and after setting the override, we see that the override value
836 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
837 * DWORD that represents the refresh rate to force. We use this
838 * registry entry to modify the behavior of SetDisplayMode so that Wine
839 * users can override the refresh rate in a Windows-compatible way.
841 * dxdiag will not accept a refresh rate lower than 40 or higher than
842 * 120 so this value should be within that range. It is, of course,
843 * possible for a user to set the registry entry value directly so that
844 * assumption might not hold.
846 * There is no current mechanism for setting this value through the Wine
847 * GUI. It would be most appropriate to set this value through a dxdiag
848 * clone, but it may be sufficient to use winecfg.
850 * TODO: Create a mechanism for setting this value through the Wine GUI.
852 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE
, "Software\\Microsoft\\DirectDraw", &hkey
) )
854 DWORD type
, data
, size
;
857 if (!RegQueryValueExA(hkey
, "ForceRefreshRate", NULL
, &type
, (BYTE
*)&data
, &size
) && type
== REG_DWORD
)
859 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data
);
860 force_refresh_rate
= data
;
865 /* Prevent the ddraw module from being unloaded. When switching to
866 * exclusive mode, we replace the window proc of the ddraw window. If
867 * an application would unload ddraw from the WM_DESTROY handler for
868 * that window, it would return to unmapped memory and die. Apparently
869 * this is supposed to work on Windows. */
870 if (!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS
| GET_MODULE_HANDLE_EX_FLAG_PIN
,
871 (const WCHAR
*)&ddraw_self
, &ddraw_self
))
872 ERR("Failed to get own module handle.\n");
875 DisableThreadLibraryCalls(inst
);
879 case DLL_PROCESS_DETACH
:
884 LIST_FOR_EACH_ENTRY(ddraw
, &global_ddraw_list
, struct ddraw
, ddraw_list_entry
)
886 struct ddraw_surface
*surface
;
888 WARN("DirectDraw object %p has reference counts {%u, %u, %u, %u, %u}.\n",
889 ddraw
, ddraw
->ref7
, ddraw
->ref4
, ddraw
->ref3
, ddraw
->ref2
, ddraw
->ref1
);
891 if (ddraw
->d3ddevice
)
892 WARN("DirectDraw object %p has Direct3D device %p attached.\n", ddraw
, ddraw
->d3ddevice
);
894 LIST_FOR_EACH_ENTRY(surface
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
896 WARN("Surface %p has reference counts {%u, %u, %u, %u, %u, %u}.\n",
897 surface
, surface
->ref7
, surface
->ref4
, surface
->ref3
,
898 surface
->ref2
, surface
->ref1
, surface
->gamma_count
);
904 UnregisterClassA(DDRAW_WINDOW_CLASS_NAME
, inst
);