comctl32/tooltips: Reset window subclass data when removing tools.
[wine.git] / dlls / d3drm / viewport.c
bloba85d00fcec5e2306ac9a1d2f4fb1c2c4cc40bfe5
1 /*
2 * Implementation of IDirect3DRMViewport Interface
4 * Copyright 2012 André Hentschel
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include "d3drm_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
28 static inline struct d3drm_viewport *impl_from_IDirect3DRMViewport(IDirect3DRMViewport *iface)
30 return CONTAINING_RECORD(iface, struct d3drm_viewport, IDirect3DRMViewport_iface);
33 static inline struct d3drm_viewport *impl_from_IDirect3DRMViewport2(IDirect3DRMViewport2 *iface)
35 return CONTAINING_RECORD(iface, struct d3drm_viewport, IDirect3DRMViewport2_iface);
38 static inline void d3drm_normalize_d3d_color(D3DCOLORVALUE *color_value, D3DCOLOR color)
40 color_value->u1.r = RGBA_GETRED(color) / 255.0f;
41 color_value->u2.g = RGBA_GETGREEN(color) / 255.0f;
42 color_value->u3.b = RGBA_GETBLUE(color) / 255.0f;
43 color_value->u4.a = RGBA_GETALPHA(color) / 255.0f;
46 static HRESULT d3drm_update_background_material(struct d3drm_viewport *viewport)
48 IDirect3DRMFrame *root_frame;
49 D3DCOLOR color;
50 D3DMATERIAL mat;
51 HRESULT hr;
53 if (FAILED(hr = IDirect3DRMFrame_GetScene(viewport->camera, &root_frame)))
54 return hr;
55 color = IDirect3DRMFrame_GetSceneBackground(root_frame);
57 memset(&mat, 0, sizeof(mat));
58 mat.dwSize = sizeof(mat);
59 d3drm_normalize_d3d_color(&mat.u.diffuse, color);
61 return IDirect3DMaterial_SetMaterial(viewport->material, &mat);
64 static void d3drm_viewport_destroy(struct d3drm_viewport *viewport)
66 TRACE("viewport %p releasing attached interfaces.\n", viewport);
68 d3drm_object_cleanup((IDirect3DRMObject *)&viewport->IDirect3DRMViewport_iface, &viewport->obj);
70 if (viewport->d3d_viewport)
72 IDirect3DViewport_Release(viewport->d3d_viewport);
73 IDirect3DMaterial_Release(viewport->material);
74 IDirect3DRMFrame_Release(viewport->camera);
75 IDirect3DRM_Release(viewport->d3drm);
78 HeapFree(GetProcessHeap(), 0, viewport);
81 static HRESULT WINAPI d3drm_viewport2_QueryInterface(IDirect3DRMViewport2 *iface, REFIID riid, void **out)
83 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
85 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
87 if (IsEqualGUID(riid, &IID_IDirect3DRMViewport)
88 || IsEqualGUID(riid, &IID_IDirect3DRMObject)
89 || IsEqualGUID(riid, &IID_IUnknown))
91 *out = &viewport->IDirect3DRMViewport_iface;
93 else if (IsEqualGUID(riid, &IID_IDirect3DRMViewport2))
95 *out = &viewport->IDirect3DRMViewport2_iface;
97 else
99 *out = NULL;
100 WARN("%s not implemented, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(riid));
101 return CLASS_E_CLASSNOTAVAILABLE;
104 IUnknown_AddRef((IUnknown *)*out);
105 return S_OK;
108 static HRESULT WINAPI d3drm_viewport1_QueryInterface(IDirect3DRMViewport *iface, REFIID riid, void **out)
110 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
112 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
114 return d3drm_viewport2_QueryInterface(&viewport->IDirect3DRMViewport2_iface, riid, out);
117 static ULONG WINAPI d3drm_viewport2_AddRef(IDirect3DRMViewport2 *iface)
119 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
120 ULONG refcount = InterlockedIncrement(&viewport->obj.ref);
122 TRACE("%p increasing refcount to %u.\n", iface, refcount);
124 return refcount;
127 static ULONG WINAPI d3drm_viewport1_AddRef(IDirect3DRMViewport *iface)
129 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
131 TRACE("iface %p.\n", iface);
133 return d3drm_viewport2_AddRef(&viewport->IDirect3DRMViewport2_iface);
136 static ULONG WINAPI d3drm_viewport2_Release(IDirect3DRMViewport2 *iface)
138 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
139 ULONG refcount = InterlockedDecrement(&viewport->obj.ref);
141 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
143 if (!refcount)
144 d3drm_viewport_destroy(viewport);
146 return refcount;
149 static ULONG WINAPI d3drm_viewport1_Release(IDirect3DRMViewport *iface)
151 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
153 TRACE("iface %p.\n", iface);
155 return d3drm_viewport2_Release(&viewport->IDirect3DRMViewport2_iface);
158 static HRESULT WINAPI d3drm_viewport2_Clone(IDirect3DRMViewport2 *iface,
159 IUnknown *outer, REFIID iid, void **out)
161 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
163 return E_NOTIMPL;
166 static HRESULT WINAPI d3drm_viewport1_Clone(IDirect3DRMViewport *iface,
167 IUnknown *outer, REFIID iid, void **out)
169 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
171 return E_NOTIMPL;
174 static HRESULT WINAPI d3drm_viewport2_AddDestroyCallback(IDirect3DRMViewport2 *iface,
175 D3DRMOBJECTCALLBACK cb, void *ctx)
177 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
179 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
181 return d3drm_object_add_destroy_callback(&viewport->obj, cb, ctx);
184 static HRESULT WINAPI d3drm_viewport1_AddDestroyCallback(IDirect3DRMViewport *iface,
185 D3DRMOBJECTCALLBACK cb, void *ctx)
187 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
189 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
191 return d3drm_viewport2_AddDestroyCallback(&viewport->IDirect3DRMViewport2_iface, cb, ctx);
194 static HRESULT WINAPI d3drm_viewport2_DeleteDestroyCallback(IDirect3DRMViewport2 *iface,
195 D3DRMOBJECTCALLBACK cb, void *ctx)
197 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
199 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
201 return d3drm_object_delete_destroy_callback(&viewport->obj, cb, ctx);
204 static HRESULT WINAPI d3drm_viewport1_DeleteDestroyCallback(IDirect3DRMViewport *iface,
205 D3DRMOBJECTCALLBACK cb, void *ctx)
207 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
209 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
211 return d3drm_viewport2_DeleteDestroyCallback(&viewport->IDirect3DRMViewport2_iface, cb, ctx);
214 static HRESULT WINAPI d3drm_viewport2_SetAppData(IDirect3DRMViewport2 *iface, DWORD data)
216 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
218 TRACE("iface %p, data %#x\n", iface, data);
220 viewport->obj.appdata = data;
221 return S_OK;
224 static HRESULT WINAPI d3drm_viewport1_SetAppData(IDirect3DRMViewport *iface, DWORD data)
226 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
228 TRACE("iface %p, data %#x\n", iface, data);
230 return d3drm_viewport2_SetAppData(&viewport->IDirect3DRMViewport2_iface, data);
233 static DWORD WINAPI d3drm_viewport2_GetAppData(IDirect3DRMViewport2 *iface)
235 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
237 TRACE("iface %p\n", iface);
239 return viewport->obj.appdata;
242 static DWORD WINAPI d3drm_viewport1_GetAppData(IDirect3DRMViewport *iface)
244 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
246 TRACE("iface %p.\n", iface);
248 return d3drm_viewport2_GetAppData(&viewport->IDirect3DRMViewport2_iface);
251 static HRESULT WINAPI d3drm_viewport2_SetName(IDirect3DRMViewport2 *iface, const char *name)
253 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
255 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
257 return d3drm_object_set_name(&viewport->obj, name);
260 static HRESULT WINAPI d3drm_viewport1_SetName(IDirect3DRMViewport *iface, const char *name)
262 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
264 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
266 return d3drm_viewport2_SetName(&viewport->IDirect3DRMViewport2_iface, name);
269 static HRESULT WINAPI d3drm_viewport2_GetName(IDirect3DRMViewport2 *iface, DWORD *size, char *name)
271 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
273 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
275 return d3drm_object_get_name(&viewport->obj, size, name);
278 static HRESULT WINAPI d3drm_viewport1_GetName(IDirect3DRMViewport *iface, DWORD *size, char *name)
280 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
282 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
284 return d3drm_viewport2_GetName(&viewport->IDirect3DRMViewport2_iface, size, name);
287 static HRESULT WINAPI d3drm_viewport2_GetClassName(IDirect3DRMViewport2 *iface, DWORD *size, char *name)
289 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
291 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
293 return d3drm_object_get_class_name(&viewport->obj, size, name);
296 static HRESULT WINAPI d3drm_viewport1_GetClassName(IDirect3DRMViewport *iface, DWORD *size, char *name)
298 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
300 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
302 return d3drm_viewport2_GetClassName(&viewport->IDirect3DRMViewport2_iface, size, name);
305 static HRESULT WINAPI d3drm_viewport2_Init(IDirect3DRMViewport2 *iface, IDirect3DRMDevice3 *device,
306 IDirect3DRMFrame3 *camera, DWORD x, DWORD y, DWORD width, DWORD height)
308 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
309 struct d3drm_device *device_obj = unsafe_impl_from_IDirect3DRMDevice3(device);
310 D3DVIEWPORT vp;
311 D3DVALUE scale;
312 IDirect3D *d3d1 = NULL;
313 IDirect3DDevice *d3d_device = NULL;
314 IDirect3DMaterial *material = NULL;
315 D3DMATERIALHANDLE hmat;
316 HRESULT hr = D3DRM_OK;
318 TRACE("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u.\n",
319 iface, device, camera, x, y, width, height);
321 if (!device_obj || !camera
322 || width > device_obj->width
323 || height > device_obj->height)
325 return D3DRMERR_BADOBJECT;
328 if (viewport->d3d_viewport)
329 return D3DRMERR_BADOBJECT;
331 IDirect3DRM_AddRef(viewport->d3drm);
333 if (FAILED(hr = IDirect3DRMDevice3_GetDirect3DDevice(device, &d3d_device)))
334 goto cleanup;
336 if (FAILED(hr = IDirect3DDevice_GetDirect3D(d3d_device, &d3d1)))
337 goto cleanup;
339 if (FAILED(hr = IDirect3D_CreateViewport(d3d1, &viewport->d3d_viewport, NULL)))
340 goto cleanup;
342 vp.dwSize = sizeof(vp);
343 vp.dwWidth = width;
344 vp.dwHeight = height;
345 vp.dwX = x;
346 vp.dwY = y;
347 scale = width > height ? (float)width / 2.0f : (float)height / 2.0f;
348 vp.dvScaleX = scale;
349 vp.dvScaleY = scale;
350 vp.dvMaxX = vp.dwWidth / (2.0f * vp.dvScaleX);
351 vp.dvMaxY = vp.dwHeight / (2.0f * vp.dvScaleY);
352 vp.dvMinZ = 0.0f;
353 vp.dvMaxZ = 1.0f;
355 if (FAILED(hr = IDirect3DViewport_SetViewport(viewport->d3d_viewport, &vp)))
356 goto cleanup;
358 if (FAILED(hr = IDirect3DDevice_AddViewport(d3d_device, viewport->d3d_viewport)))
359 goto cleanup;
361 if (FAILED(hr = IDirect3DRMFrame3_QueryInterface(camera, &IID_IDirect3DRMFrame, (void **)&viewport->camera)))
362 goto cleanup;
364 if (FAILED(hr = IDirect3D_CreateMaterial(d3d1, &material, NULL)))
365 goto cleanup;
367 if (FAILED(hr = IDirect3DMaterial_GetHandle(material, d3d_device, &hmat)))
368 goto cleanup;
370 hr = IDirect3DViewport_SetBackground(viewport->d3d_viewport, hmat);
371 viewport->material = material;
372 viewport->device = device_obj;
374 cleanup:
376 if (FAILED(hr))
378 if (viewport->d3d_viewport)
380 IDirect3DViewport_Release(viewport->d3d_viewport);
381 viewport->d3d_viewport = NULL;
383 if (viewport->camera)
384 IDirect3DRMFrame_Release(viewport->camera);
385 if (material)
386 IDirect3DMaterial_Release(material);
387 IDirect3DRM_Release(viewport->d3drm);
389 if (d3d_device)
390 IDirect3DDevice_Release(d3d_device);
391 if (d3d1)
392 IDirect3D_Release(d3d1);
394 return hr;
397 static HRESULT WINAPI d3drm_viewport1_Init(IDirect3DRMViewport *iface, IDirect3DRMDevice *device,
398 IDirect3DRMFrame *camera, DWORD x, DWORD y, DWORD width, DWORD height)
400 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
401 struct d3drm_frame *frame = unsafe_impl_from_IDirect3DRMFrame(camera);
402 IDirect3DRMDevice3 *device3;
403 HRESULT hr;
405 TRACE("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u.\n",
406 iface, device, camera, x, y, width, height);
408 if (!device || !frame)
409 return D3DRMERR_BADOBJECT;
411 if (FAILED(hr = IDirect3DRMDevice_QueryInterface(device, &IID_IDirect3DRMDevice3, (void **)&device3)))
412 return hr;
414 hr = d3drm_viewport2_Init(&viewport->IDirect3DRMViewport2_iface, device3, &frame->IDirect3DRMFrame3_iface,
415 x, y, width, height);
416 IDirect3DRMDevice3_Release(device3);
418 return hr;
421 static HRESULT WINAPI d3drm_viewport2_Clear(IDirect3DRMViewport2 *iface, DWORD flags)
423 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
424 DDSCAPS caps = { DDSCAPS_ZBUFFER };
425 HRESULT hr;
426 D3DRECT clear_rect;
427 IDirectDrawSurface *ds;
428 DWORD clear_flags = 0;
430 TRACE("iface %p, flags %#x.\n", iface, flags);
432 clear_rect.u1.x1 = clear_rect.u2.y1 = 0;
433 clear_rect.u3.x2 = viewport->device->width;
434 clear_rect.u4.y2 = viewport->device->height;
436 if (flags & D3DRMCLEAR_TARGET)
438 clear_flags |= D3DCLEAR_TARGET;
439 d3drm_update_background_material(viewport);
441 if (flags & D3DRMCLEAR_ZBUFFER)
443 hr = IDirectDrawSurface_GetAttachedSurface(viewport->device->render_target, &caps, &ds);
444 if (SUCCEEDED(hr))
446 clear_flags |= D3DCLEAR_ZBUFFER;
447 IDirectDrawSurface_Release(ds);
450 if (flags & D3DRMCLEAR_DIRTYRECTS)
451 FIXME("Flag D3DRMCLEAR_DIRTYRECT not implemented yet.\n");
453 if (FAILED(hr = IDirect3DViewport_Clear(viewport->d3d_viewport, 1, &clear_rect, clear_flags)))
454 return hr;
456 return D3DRM_OK;
459 static HRESULT WINAPI d3drm_viewport1_Clear(IDirect3DRMViewport *iface)
461 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
463 TRACE("iface %p.\n", iface);
465 return d3drm_viewport2_Clear(&viewport->IDirect3DRMViewport2_iface, D3DRMCLEAR_ALL);
468 static HRESULT WINAPI d3drm_viewport2_Render(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 *frame)
470 FIXME("iface %p, frame %p stub!\n", iface, frame);
472 return D3DRM_OK;
475 static HRESULT WINAPI d3drm_viewport1_Render(IDirect3DRMViewport *iface, IDirect3DRMFrame *frame)
477 FIXME("iface %p, frame %p stub!\n", iface, frame);
479 return D3DRM_OK;
482 static HRESULT WINAPI d3drm_viewport2_SetFront(IDirect3DRMViewport2 *iface, D3DVALUE front)
484 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
486 TRACE("iface %p, front %.8e.\n", iface, front);
488 viewport->front = front;
490 return D3DRM_OK;
493 static HRESULT WINAPI d3drm_viewport1_SetFront(IDirect3DRMViewport *iface, D3DVALUE front)
495 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
497 TRACE("iface %p, front %.8e.\n", iface, front);
499 return d3drm_viewport2_SetFront(&viewport->IDirect3DRMViewport2_iface, front);
502 static HRESULT WINAPI d3drm_viewport2_SetBack(IDirect3DRMViewport2 *iface, D3DVALUE back)
504 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
506 TRACE("iface %p, back %.8e.\n", iface, back);
508 viewport->back = back;
510 return D3DRM_OK;
513 static HRESULT WINAPI d3drm_viewport1_SetBack(IDirect3DRMViewport *iface, D3DVALUE back)
515 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
517 TRACE("iface %p, back %.8e.\n", iface, back);
519 return d3drm_viewport2_SetBack(&viewport->IDirect3DRMViewport2_iface, back);
522 static HRESULT WINAPI d3drm_viewport2_SetField(IDirect3DRMViewport2 *iface, D3DVALUE field)
524 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
526 TRACE("iface %p, field %.8e.\n", iface, field);
528 viewport->field = field;
530 return D3DRM_OK;
533 static HRESULT WINAPI d3drm_viewport1_SetField(IDirect3DRMViewport *iface, D3DVALUE field)
535 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
537 TRACE("iface %p, field %.8e.\n", iface, field);
539 return d3drm_viewport2_SetField(&viewport->IDirect3DRMViewport2_iface, field);
542 static HRESULT WINAPI d3drm_viewport2_SetUniformScaling(IDirect3DRMViewport2 *iface, BOOL b)
544 FIXME("iface %p, b %#x stub!\n", iface, b);
546 return E_NOTIMPL;
549 static HRESULT WINAPI d3drm_viewport1_SetUniformScaling(IDirect3DRMViewport *iface, BOOL b)
551 FIXME("iface %p, b %#x stub!\n", iface, b);
553 return E_NOTIMPL;
556 static HRESULT WINAPI d3drm_viewport2_SetCamera(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 *camera)
558 FIXME("iface %p, camera %p stub!\n", iface, camera);
560 return E_NOTIMPL;
563 static HRESULT WINAPI d3drm_viewport1_SetCamera(IDirect3DRMViewport *iface, IDirect3DRMFrame *camera)
565 FIXME("iface %p, camera %p stub!\n", iface, camera);
567 return E_NOTIMPL;
570 static HRESULT WINAPI d3drm_viewport2_SetProjection(IDirect3DRMViewport2 *iface, D3DRMPROJECTIONTYPE type)
572 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
574 TRACE("iface %p, type %#x.\n", iface, type);
576 viewport->projection = type;
578 return D3DRM_OK;
581 static HRESULT WINAPI d3drm_viewport1_SetProjection(IDirect3DRMViewport *iface, D3DRMPROJECTIONTYPE type)
583 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
585 TRACE("iface %p, type %#x.\n", iface, type);
587 return d3drm_viewport2_SetProjection(&viewport->IDirect3DRMViewport2_iface, type);
590 static HRESULT WINAPI d3drm_viewport2_Transform(IDirect3DRMViewport2 *iface, D3DRMVECTOR4D *d, D3DVECTOR *s)
592 FIXME("iface %p, d %p, s %p stub!\n", iface, d, s);
594 return E_NOTIMPL;
597 static HRESULT WINAPI d3drm_viewport1_Transform(IDirect3DRMViewport *iface, D3DRMVECTOR4D *d, D3DVECTOR *s)
599 FIXME("iface %p, d %p, s %p stub!\n", iface, d, s);
601 return E_NOTIMPL;
604 static HRESULT WINAPI d3drm_viewport2_InverseTransform(IDirect3DRMViewport2 *iface, D3DVECTOR *d, D3DRMVECTOR4D *s)
606 FIXME("iface %p, d %p, s %p stub!\n", iface, d, s);
608 return E_NOTIMPL;
611 static HRESULT WINAPI d3drm_viewport1_InverseTransform(IDirect3DRMViewport *iface, D3DVECTOR *d, D3DRMVECTOR4D *s)
613 FIXME("iface %p, d %p, s %p stub!\n", iface, d, s);
615 return E_NOTIMPL;
618 static HRESULT WINAPI d3drm_viewport2_Configure(IDirect3DRMViewport2 *iface,
619 LONG x, LONG y, DWORD width, DWORD height)
621 FIXME("iface %p, x %d, y %d, width %u, height %u stub!\n", iface, x, y, width, height);
623 return E_NOTIMPL;
626 static HRESULT WINAPI d3drm_viewport1_Configure(IDirect3DRMViewport *iface,
627 LONG x, LONG y, DWORD width, DWORD height)
629 FIXME("iface %p, x %d, y %d, width %u, height %u stub!\n", iface, x, y, width, height);
631 return E_NOTIMPL;
634 static HRESULT WINAPI d3drm_viewport2_ForceUpdate(IDirect3DRMViewport2* iface,
635 DWORD x1, DWORD y1, DWORD x2, DWORD y2)
637 FIXME("iface %p, x1 %u, y1 %u, x2 %u, y2 %u stub!\n", iface, x1, y1, x2, y2);
639 return E_NOTIMPL;
642 static HRESULT WINAPI d3drm_viewport1_ForceUpdate(IDirect3DRMViewport *iface,
643 DWORD x1, DWORD y1, DWORD x2, DWORD y2)
645 FIXME("iface %p, x1 %u, y1 %u, x2 %u, y2 %u stub!\n", iface, x1, y1, x2, y2);
647 return E_NOTIMPL;
650 static HRESULT WINAPI d3drm_viewport2_SetPlane(IDirect3DRMViewport2 *iface,
651 D3DVALUE left, D3DVALUE right, D3DVALUE bottom, D3DVALUE top)
653 FIXME("iface %p, left %.8e, right %.8e, bottom %.8e, top %.8e stub!\n",
654 iface, left, right, bottom, top);
656 return E_NOTIMPL;
659 static HRESULT WINAPI d3drm_viewport1_SetPlane(IDirect3DRMViewport *iface,
660 D3DVALUE left, D3DVALUE right, D3DVALUE bottom, D3DVALUE top)
662 FIXME("iface %p, left %.8e, right %.8e, bottom %.8e, top %.8e stub!\n",
663 iface, left, right, bottom, top);
665 return E_NOTIMPL;
668 static HRESULT WINAPI d3drm_viewport2_GetCamera(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 **camera)
670 FIXME("iface %p, camera %p stub!\n", iface, camera);
672 return E_NOTIMPL;
675 static HRESULT WINAPI d3drm_viewport1_GetCamera(IDirect3DRMViewport *iface, IDirect3DRMFrame **camera)
677 FIXME("iface %p, camera %p stub!\n", iface, camera);
679 return E_NOTIMPL;
682 static HRESULT WINAPI d3drm_viewport2_GetDevice(IDirect3DRMViewport2 *iface, IDirect3DRMDevice3 **device)
684 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
686 TRACE("iface %p, device %p.\n", iface, device);
688 if (!viewport->device)
689 return D3DRMERR_BADOBJECT;
691 *device = &viewport->device->IDirect3DRMDevice3_iface;
692 IDirect3DRMDevice3_AddRef(*device);
694 return D3DRM_OK;
697 static HRESULT WINAPI d3drm_viewport1_GetDevice(IDirect3DRMViewport *iface, IDirect3DRMDevice **device)
699 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
701 TRACE("iface %p, device %p.\n\n", iface, device);
703 if (!viewport->device)
704 return D3DRMERR_BADOBJECT;
706 *device = &viewport->device->IDirect3DRMDevice_iface;
707 IDirect3DRMDevice_AddRef(*device);
709 return D3DRM_OK;
712 static HRESULT WINAPI d3drm_viewport2_GetPlane(IDirect3DRMViewport2 *iface,
713 D3DVALUE *left, D3DVALUE *right, D3DVALUE *bottom, D3DVALUE *top)
715 FIXME("iface %p, left %p, right %p, bottom %p, top %p stub!\n",
716 iface, left, right, bottom, top);
718 return E_NOTIMPL;
721 static HRESULT WINAPI d3drm_viewport1_GetPlane(IDirect3DRMViewport *iface,
722 D3DVALUE *left, D3DVALUE *right, D3DVALUE *bottom, D3DVALUE *top)
724 FIXME("iface %p, left %p, right %p, bottom %p, top %p stub!\n",
725 iface, left, right, bottom, top);
727 return E_NOTIMPL;
730 static HRESULT WINAPI d3drm_viewport2_Pick(IDirect3DRMViewport2 *iface,
731 LONG x, LONG y, IDirect3DRMPickedArray **visuals)
733 FIXME("iface %p, x %d, y %d, visuals %p stub!\n", iface, x, y, visuals);
735 return E_NOTIMPL;
738 static HRESULT WINAPI d3drm_viewport1_Pick(IDirect3DRMViewport *iface,
739 LONG x, LONG y, IDirect3DRMPickedArray **visuals)
741 FIXME("iface %p, x %d, y %d, visuals %p stub!\n", iface, x, y, visuals);
743 return E_NOTIMPL;
746 static BOOL WINAPI d3drm_viewport2_GetUniformScaling(IDirect3DRMViewport2 *iface)
748 FIXME("iface %p stub!\n", iface);
750 return FALSE;
753 static BOOL WINAPI d3drm_viewport1_GetUniformScaling(IDirect3DRMViewport *iface)
755 FIXME("iface %p stub!\n", iface);
757 return FALSE;
760 static LONG WINAPI d3drm_viewport2_GetX(IDirect3DRMViewport2 *iface)
762 FIXME("iface %p stub!\n", iface);
764 return E_NOTIMPL;
767 static LONG WINAPI d3drm_viewport1_GetX(IDirect3DRMViewport *iface)
769 FIXME("iface %p stub!\n", iface);
771 return E_NOTIMPL;
774 static LONG WINAPI d3drm_viewport2_GetY(IDirect3DRMViewport2 *iface)
776 FIXME("iface %p stub!\n", iface);
778 return E_NOTIMPL;
781 static LONG WINAPI d3drm_viewport1_GetY(IDirect3DRMViewport *iface)
783 FIXME("iface %p stub!\n", iface);
785 return E_NOTIMPL;
788 static DWORD WINAPI d3drm_viewport2_GetWidth(IDirect3DRMViewport2 *iface)
790 FIXME("iface %p stub!\n", iface);
792 return E_NOTIMPL;
795 static DWORD WINAPI d3drm_viewport1_GetWidth(IDirect3DRMViewport *iface)
797 FIXME("iface %p stub!\n", iface);
799 return E_NOTIMPL;
802 static DWORD WINAPI d3drm_viewport2_GetHeight(IDirect3DRMViewport2 *iface)
804 FIXME("iface %p stub!\n", iface);
806 return E_NOTIMPL;
809 static DWORD WINAPI d3drm_viewport1_GetHeight(IDirect3DRMViewport *iface)
811 FIXME("iface %p stub!\n", iface);
813 return E_NOTIMPL;
816 static D3DVALUE WINAPI d3drm_viewport2_GetField(IDirect3DRMViewport2 *iface)
818 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
820 TRACE("iface %p.\n", iface);
822 return viewport->field;
825 static D3DVALUE WINAPI d3drm_viewport1_GetField(IDirect3DRMViewport *iface)
827 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
829 TRACE("iface %p.\n", iface);
831 return d3drm_viewport2_GetField(&viewport->IDirect3DRMViewport2_iface);
834 static D3DVALUE WINAPI d3drm_viewport2_GetBack(IDirect3DRMViewport2 *iface)
836 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
838 TRACE("iface %p.\n", iface);
840 return viewport->back;
843 static D3DVALUE WINAPI d3drm_viewport1_GetBack(IDirect3DRMViewport *iface)
845 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
847 TRACE("iface %p.\n", iface);
849 return d3drm_viewport2_GetBack(&viewport->IDirect3DRMViewport2_iface);
852 static D3DVALUE WINAPI d3drm_viewport2_GetFront(IDirect3DRMViewport2 *iface)
854 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
856 TRACE("iface %p.\n", iface);
858 return viewport->front;
861 static D3DVALUE WINAPI d3drm_viewport1_GetFront(IDirect3DRMViewport *iface)
863 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
865 TRACE("iface %p.\n", iface);
867 return d3drm_viewport2_GetFront(&viewport->IDirect3DRMViewport2_iface);
870 static D3DRMPROJECTIONTYPE WINAPI d3drm_viewport2_GetProjection(IDirect3DRMViewport2 *iface)
872 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
874 TRACE("iface %p.\n", iface);
876 return viewport->projection;
879 static D3DRMPROJECTIONTYPE WINAPI d3drm_viewport1_GetProjection(IDirect3DRMViewport *iface)
881 struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
883 TRACE("iface %p.\n", iface);
885 return d3drm_viewport2_GetProjection(&viewport->IDirect3DRMViewport2_iface);
888 static HRESULT WINAPI d3drm_viewport2_GetDirect3DViewport(IDirect3DRMViewport2 *iface,
889 IDirect3DViewport **viewport)
891 struct d3drm_viewport *viewport_object = impl_from_IDirect3DRMViewport2(iface);
893 TRACE("iface %p, viewport %p.\n", iface, viewport);
895 if (!viewport_object->d3d_viewport)
896 return D3DRMERR_BADOBJECT;
898 *viewport = viewport_object->d3d_viewport;
899 IDirect3DViewport_AddRef(*viewport);
901 return D3DRM_OK;
904 static HRESULT WINAPI d3drm_viewport1_GetDirect3DViewport(IDirect3DRMViewport *iface,
905 IDirect3DViewport **viewport)
907 struct d3drm_viewport *viewport_object = impl_from_IDirect3DRMViewport(iface);
909 TRACE("iface %p, viewport %p.\n", iface, viewport);
911 return d3drm_viewport2_GetDirect3DViewport(&viewport_object->IDirect3DRMViewport2_iface, viewport);
914 static HRESULT WINAPI d3drm_viewport2_TransformVectors(IDirect3DRMViewport2 *iface,
915 DWORD vector_count, D3DRMVECTOR4D *dst, D3DVECTOR *src)
917 FIXME("iface %p, vector_count %u, dst %p, src %p stub!\n", iface, vector_count, dst, src);
919 return E_NOTIMPL;
922 static HRESULT WINAPI d3drm_viewport2_InverseTransformVectors(IDirect3DRMViewport2 *iface,
923 DWORD vector_count, D3DVECTOR *dst, D3DRMVECTOR4D *src)
925 FIXME("iface %p, vector_count %u, dst %p, src %p stub!\n", iface, vector_count, dst, src);
927 return E_NOTIMPL;
930 static const struct IDirect3DRMViewport2Vtbl d3drm_viewport2_vtbl =
932 d3drm_viewport2_QueryInterface,
933 d3drm_viewport2_AddRef,
934 d3drm_viewport2_Release,
935 d3drm_viewport2_Clone,
936 d3drm_viewport2_AddDestroyCallback,
937 d3drm_viewport2_DeleteDestroyCallback,
938 d3drm_viewport2_SetAppData,
939 d3drm_viewport2_GetAppData,
940 d3drm_viewport2_SetName,
941 d3drm_viewport2_GetName,
942 d3drm_viewport2_GetClassName,
943 d3drm_viewport2_Init,
944 d3drm_viewport2_Clear,
945 d3drm_viewport2_Render,
946 d3drm_viewport2_SetFront,
947 d3drm_viewport2_SetBack,
948 d3drm_viewport2_SetField,
949 d3drm_viewport2_SetUniformScaling,
950 d3drm_viewport2_SetCamera,
951 d3drm_viewport2_SetProjection,
952 d3drm_viewport2_Transform,
953 d3drm_viewport2_InverseTransform,
954 d3drm_viewport2_Configure,
955 d3drm_viewport2_ForceUpdate,
956 d3drm_viewport2_SetPlane,
957 d3drm_viewport2_GetCamera,
958 d3drm_viewport2_GetDevice,
959 d3drm_viewport2_GetPlane,
960 d3drm_viewport2_Pick,
961 d3drm_viewport2_GetUniformScaling,
962 d3drm_viewport2_GetX,
963 d3drm_viewport2_GetY,
964 d3drm_viewport2_GetWidth,
965 d3drm_viewport2_GetHeight,
966 d3drm_viewport2_GetField,
967 d3drm_viewport2_GetBack,
968 d3drm_viewport2_GetFront,
969 d3drm_viewport2_GetProjection,
970 d3drm_viewport2_GetDirect3DViewport,
971 d3drm_viewport2_TransformVectors,
972 d3drm_viewport2_InverseTransformVectors,
975 static const struct IDirect3DRMViewportVtbl d3drm_viewport1_vtbl =
977 d3drm_viewport1_QueryInterface,
978 d3drm_viewport1_AddRef,
979 d3drm_viewport1_Release,
980 d3drm_viewport1_Clone,
981 d3drm_viewport1_AddDestroyCallback,
982 d3drm_viewport1_DeleteDestroyCallback,
983 d3drm_viewport1_SetAppData,
984 d3drm_viewport1_GetAppData,
985 d3drm_viewport1_SetName,
986 d3drm_viewport1_GetName,
987 d3drm_viewport1_GetClassName,
988 d3drm_viewport1_Init,
989 d3drm_viewport1_Clear,
990 d3drm_viewport1_Render,
991 d3drm_viewport1_SetFront,
992 d3drm_viewport1_SetBack,
993 d3drm_viewport1_SetField,
994 d3drm_viewport1_SetUniformScaling,
995 d3drm_viewport1_SetCamera,
996 d3drm_viewport1_SetProjection,
997 d3drm_viewport1_Transform,
998 d3drm_viewport1_InverseTransform,
999 d3drm_viewport1_Configure,
1000 d3drm_viewport1_ForceUpdate,
1001 d3drm_viewport1_SetPlane,
1002 d3drm_viewport1_GetCamera,
1003 d3drm_viewport1_GetDevice,
1004 d3drm_viewport1_GetPlane,
1005 d3drm_viewport1_Pick,
1006 d3drm_viewport1_GetUniformScaling,
1007 d3drm_viewport1_GetX,
1008 d3drm_viewport1_GetY,
1009 d3drm_viewport1_GetWidth,
1010 d3drm_viewport1_GetHeight,
1011 d3drm_viewport1_GetField,
1012 d3drm_viewport1_GetBack,
1013 d3drm_viewport1_GetFront,
1014 d3drm_viewport1_GetProjection,
1015 d3drm_viewport1_GetDirect3DViewport,
1018 HRESULT d3drm_viewport_create(struct d3drm_viewport **viewport, IDirect3DRM *d3drm)
1020 static const char classname[] = "Viewport";
1021 struct d3drm_viewport *object;
1023 TRACE("viewport %p, d3drm %p.\n", viewport, d3drm);
1025 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
1026 return E_OUTOFMEMORY;
1028 object->IDirect3DRMViewport_iface.lpVtbl = &d3drm_viewport1_vtbl;
1029 object->IDirect3DRMViewport2_iface.lpVtbl = &d3drm_viewport2_vtbl;
1030 object->d3drm = d3drm;
1031 d3drm_object_init(&object->obj, classname);
1033 *viewport = object;
1035 return S_OK;