wined3d: Move the WINED3D_RS_ADAPTIVETESS_Z stub to wined3d_device_apply_stateblock.
[wine.git] / include / drmexternals.idl
blobb89039423dbb405a0aa3fcd8e31fefbf80b4476c
1 /*
2 * Copyright 2017 Alistair Leslie-Hughes
3 * Copyright 2019 Vijay Kiran Kamuju
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 import "wmdrmsdk.idl";
22 typedef enum WMT_RIGHTS {
23 WMT_RIGHT_PLAYBACK = 0x00000001,
24 WMT_RIGHT_COPY_TO_NON_SDMI_DEVICE = 0x00000002,
25 WMT_RIGHT_COPY_TO_CD = 0x00000008,
26 WMT_RIGHT_COPY_TO_SDMI_DEVICE = 0x00000010,
27 WMT_RIGHT_ONE_TIME = 0x00000020,
28 WMT_RIGHT_SAVE_STREAM_PROTECTED = 0x00000040,
29 WMT_RIGHT_COPY = 0x00000080,
30 WMT_RIGHT_COLLABORATIVE_PLAY = 0x00000100,
31 WMT_RIGHT_SDMI_TRIGGER = 0x00010000,
32 WMT_RIGHT_SDMI_NOMORECOPIES = 0x00020000
33 } WMT_RIGHTS;