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HEAD
d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget().
[wine.git]
/
dlls
/
d2d1
/
Makefile.in
blob
60072caf969eeb947d32aefd6ec41d7d8ed139ca
1
MODULE
=
d2d1.dll
2
IMPORTLIB
=
d2d1
3
IMPORTS
=
d3d10_1 dxguid uuid
4
5
C_SRCS
=
\
6
brush.c \
7
factory.c \
8
render_target.c \
9
stroke.c \
10
wic_render_target.c
11
12
RC_SRCS
=
version.rc