d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget().
[wine.git] / dlls / d2d1 / Makefile.in
blob60072caf969eeb947d32aefd6ec41d7d8ed139ca
1 MODULE = d2d1.dll
2 IMPORTLIB = d2d1
3 IMPORTS = d3d10_1 dxguid uuid
5 C_SRCS = \
6 brush.c \
7 factory.c \
8 render_target.c \
9 stroke.c \
10 wic_render_target.c
12 RC_SRCS = version.rc