2 * DOS interrupt 3d handler.
3 * Copyright 1997 Len White
9 #include "debugtools.h"
11 DEFAULT_DEBUG_CHANNEL(int);
13 /**********************************************************************
16 * Handler for int 3d (FLOATING POINT EMULATION - STANDALONE FWAIT).
18 void WINAPI
INT_Int3dHandler(CONTEXT86
*context
)
20 switch(AH_reg(context
))
34 INT_BARF( context
, 0x3d );