ntdll: Use cpu_info to check for AVX availability.
[wine.git] / dlls / winebus.sys / bus_sdl.c
blobbf62f448976167fe116144f3cfe744e652b9029a
1 /*
2 * Plug and Play support for hid devices found through SDL2
4 * Copyright 2017 CodeWeavers, Aric Stewart
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
23 #include <errno.h>
24 #include <fcntl.h>
25 #include <stdarg.h>
26 #include <stdlib.h>
27 #ifdef HAVE_UNISTD_H
28 # include <unistd.h>
29 #endif
30 #ifdef HAVE_SDL_H
31 # include <SDL.h>
32 #endif
34 #define NONAMELESSUNION
36 #include "ntstatus.h"
37 #define WIN32_NO_STATUS
38 #include "windef.h"
39 #include "winbase.h"
40 #include "winnls.h"
41 #include "winreg.h"
42 #include "winternl.h"
43 #include "ddk/wdm.h"
44 #include "ddk/hidtypes.h"
45 #include "wine/debug.h"
46 #include "wine/unicode.h"
47 #include "hidusage.h"
48 #include "controller.h"
50 #ifdef WORDS_BIGENDIAN
51 # define LE_WORD(x) RtlUshortByteSwap(x)
52 #else
53 # define LE_WORD(x) (x)
54 #endif
56 #include "bus.h"
58 WINE_DEFAULT_DEBUG_CHANNEL(plugplay);
60 #ifdef SONAME_LIBSDL2
62 WINE_DECLARE_DEBUG_CHANNEL(hid_report);
64 static const WCHAR sdl_busidW[] = {'S','D','L','J','O','Y',0};
66 static DWORD map_controllers = 0;
68 static void *sdl_handle = NULL;
69 static HANDLE deviceloop_handle;
70 static UINT quit_event = -1;
72 #define MAKE_FUNCPTR(f) static typeof(f) * p##f = NULL
73 MAKE_FUNCPTR(SDL_GetError);
74 MAKE_FUNCPTR(SDL_Init);
75 MAKE_FUNCPTR(SDL_JoystickClose);
76 MAKE_FUNCPTR(SDL_JoystickEventState);
77 MAKE_FUNCPTR(SDL_JoystickGetGUID);
78 MAKE_FUNCPTR(SDL_JoystickGetGUIDString);
79 MAKE_FUNCPTR(SDL_JoystickInstanceID);
80 MAKE_FUNCPTR(SDL_JoystickName);
81 MAKE_FUNCPTR(SDL_JoystickNumAxes);
82 MAKE_FUNCPTR(SDL_JoystickOpen);
83 MAKE_FUNCPTR(SDL_WaitEvent);
84 MAKE_FUNCPTR(SDL_JoystickNumButtons);
85 MAKE_FUNCPTR(SDL_JoystickNumBalls);
86 MAKE_FUNCPTR(SDL_JoystickNumHats);
87 MAKE_FUNCPTR(SDL_JoystickGetAxis);
88 MAKE_FUNCPTR(SDL_JoystickGetHat);
89 MAKE_FUNCPTR(SDL_IsGameController);
90 MAKE_FUNCPTR(SDL_GameControllerClose);
91 MAKE_FUNCPTR(SDL_GameControllerGetAxis);
92 MAKE_FUNCPTR(SDL_GameControllerGetButton);
93 MAKE_FUNCPTR(SDL_GameControllerName);
94 MAKE_FUNCPTR(SDL_GameControllerOpen);
95 MAKE_FUNCPTR(SDL_GameControllerEventState);
96 MAKE_FUNCPTR(SDL_HapticClose);
97 MAKE_FUNCPTR(SDL_HapticDestroyEffect);
98 MAKE_FUNCPTR(SDL_HapticNewEffect);
99 MAKE_FUNCPTR(SDL_HapticOpenFromJoystick);
100 MAKE_FUNCPTR(SDL_HapticQuery);
101 MAKE_FUNCPTR(SDL_HapticRumbleInit);
102 MAKE_FUNCPTR(SDL_HapticRumblePlay);
103 MAKE_FUNCPTR(SDL_HapticRumbleSupported);
104 MAKE_FUNCPTR(SDL_HapticRunEffect);
105 MAKE_FUNCPTR(SDL_HapticStopAll);
106 MAKE_FUNCPTR(SDL_JoystickIsHaptic);
107 MAKE_FUNCPTR(SDL_memset);
108 MAKE_FUNCPTR(SDL_GameControllerAddMapping);
109 MAKE_FUNCPTR(SDL_RegisterEvents);
110 MAKE_FUNCPTR(SDL_PushEvent);
111 static Uint16 (*pSDL_JoystickGetProduct)(SDL_Joystick * joystick);
112 static Uint16 (*pSDL_JoystickGetProductVersion)(SDL_Joystick * joystick);
113 static Uint16 (*pSDL_JoystickGetVendor)(SDL_Joystick * joystick);
115 struct platform_private
117 SDL_Joystick *sdl_joystick;
118 SDL_GameController *sdl_controller;
119 SDL_JoystickID id;
121 int button_start;
122 int axis_start;
123 int ball_start;
124 int hat_bit_offs; /* hatswitches are reported in the same bytes as buttons */
126 int report_descriptor_size;
127 BYTE *report_descriptor;
129 int buffer_length;
130 BYTE *report_buffer;
132 SDL_Haptic *sdl_haptic;
133 int haptic_effect_id;
136 static inline struct platform_private *impl_from_DEVICE_OBJECT(DEVICE_OBJECT *device)
138 return (struct platform_private *)get_platform_private(device);
141 static const BYTE REPORT_AXIS_TAIL[] = {
142 0x17, 0x00, 0x00, 0x00, 0x00, /* LOGICAL_MINIMUM (0) */
143 0x27, 0xff, 0xff, 0x00, 0x00, /* LOGICAL_MAXIMUM (65535) */
144 0x37, 0x00, 0x00, 0x00, 0x00, /* PHYSICAL_MINIMUM (0) */
145 0x47, 0xff, 0xff, 0x00, 0x00, /* PHYSICAL_MAXIMUM (65535) */
146 0x75, 0x10, /* REPORT_SIZE (16) */
147 0x95, 0x00, /* REPORT_COUNT (?) */
148 0x81, 0x02, /* INPUT (Data,Var,Abs) */
150 #define IDX_ABS_AXIS_COUNT 23
152 #define CONTROLLER_NUM_BUTTONS 11
154 static const BYTE CONTROLLER_BUTTONS[] = {
155 0x05, 0x09, /* USAGE_PAGE (Button) */
156 0x19, 0x01, /* USAGE_MINIMUM (Button 1) */
157 0x29, CONTROLLER_NUM_BUTTONS, /* USAGE_MAXIMUM (Button 11) */
158 0x15, 0x00, /* LOGICAL_MINIMUM (0) */
159 0x25, 0x01, /* LOGICAL_MAXIMUM (1) */
160 0x35, 0x00, /* LOGICAL_MINIMUM (0) */
161 0x45, 0x01, /* LOGICAL_MAXIMUM (1) */
162 0x95, CONTROLLER_NUM_BUTTONS, /* REPORT_COUNT (11) */
163 0x75, 0x01, /* REPORT_SIZE (1) */
164 0x81, 0x02, /* INPUT (Data,Var,Abs) */
167 static const BYTE CONTROLLER_AXIS [] = {
168 0x05, 0x01, /* USAGE_PAGE (Generic Desktop) */
169 0x09, 0x30, /* USAGE (X) */
170 0x09, 0x31, /* USAGE (Y) */
171 0x09, 0x33, /* USAGE (RX) */
172 0x09, 0x34, /* USAGE (RY) */
173 0x17, 0x00, 0x00, 0x00, 0x00, /* LOGICAL_MINIMUM (0) */
174 0x27, 0xff, 0xff, 0x00, 0x00, /* LOGICAL_MAXIMUM (65535) */
175 0x37, 0x00, 0x00, 0x00, 0x00, /* PHYSICAL_MINIMUM (0) */
176 0x47, 0xff, 0xff, 0x00, 0x00, /* PHYSICAL_MAXIMUM (65535) */
177 0x75, 0x10, /* REPORT_SIZE (16) */
178 0x95, 0x04, /* REPORT_COUNT (4) */
179 0x81, 0x02, /* INPUT (Data,Var,Abs) */
182 static const BYTE CONTROLLER_TRIGGERS [] = {
183 0x05, 0x01, /* USAGE_PAGE (Generic Desktop) */
184 0x09, 0x32, /* USAGE (Z) */
185 0x09, 0x35, /* USAGE (RZ) */
186 0x16, 0x00, 0x00, /* LOGICAL_MINIMUM (0) */
187 0x26, 0xff, 0x7f, /* LOGICAL_MAXIMUM (32767) */
188 0x36, 0x00, 0x00, /* PHYSICAL_MINIMUM (0) */
189 0x46, 0xff, 0x7f, /* PHYSICAL_MAXIMUM (32767) */
190 0x75, 0x10, /* REPORT_SIZE (16) */
191 0x95, 0x02, /* REPORT_COUNT (2) */
192 0x81, 0x02, /* INPUT (Data,Var,Abs) */
195 #define CONTROLLER_NUM_AXES 6
197 #define CONTROLLER_NUM_HATSWITCHES 1
199 static const BYTE HAPTIC_RUMBLE[] = {
200 0x06, 0x00, 0xff, /* USAGE PAGE (vendor-defined) */
201 0x09, 0x01, /* USAGE (1) */
202 /* padding */
203 0x95, 0x02, /* REPORT_COUNT (2) */
204 0x75, 0x08, /* REPORT_SIZE (8) */
205 0x91, 0x02, /* OUTPUT (Data,Var,Abs) */
206 /* actuators */
207 0x15, 0x00, /* LOGICAL MINIMUM (0) */
208 0x25, 0xff, /* LOGICAL MAXIMUM (255) */
209 0x35, 0x00, /* PHYSICAL MINIMUM (0) */
210 0x45, 0xff, /* PHYSICAL MAXIMUM (255) */
211 0x75, 0x08, /* REPORT_SIZE (8) */
212 0x95, 0x02, /* REPORT_COUNT (2) */
213 0x91, 0x02, /* OUTPUT (Data,Var,Abs) */
214 /* padding */
215 0x95, 0x02, /* REPORT_COUNT (3) */
216 0x75, 0x08, /* REPORT_SIZE (8) */
217 0x91, 0x02, /* OUTPUT (Data,Var,Abs) */
220 static BYTE *add_axis_block(BYTE *report_ptr, BYTE count, BYTE page, const BYTE *usages, BOOL absolute)
222 int i;
223 memcpy(report_ptr, REPORT_AXIS_HEADER, sizeof(REPORT_AXIS_HEADER));
224 report_ptr[IDX_AXIS_PAGE] = page;
225 report_ptr += sizeof(REPORT_AXIS_HEADER);
226 for (i = 0; i < count; i++)
228 memcpy(report_ptr, REPORT_AXIS_USAGE, sizeof(REPORT_AXIS_USAGE));
229 report_ptr[IDX_AXIS_USAGE] = usages[i];
230 report_ptr += sizeof(REPORT_AXIS_USAGE);
232 if (absolute)
234 memcpy(report_ptr, REPORT_AXIS_TAIL, sizeof(REPORT_AXIS_TAIL));
235 report_ptr[IDX_ABS_AXIS_COUNT] = count;
236 report_ptr += sizeof(REPORT_AXIS_TAIL);
238 else
240 memcpy(report_ptr, REPORT_REL_AXIS_TAIL, sizeof(REPORT_REL_AXIS_TAIL));
241 report_ptr[IDX_REL_AXIS_COUNT] = count;
242 report_ptr += sizeof(REPORT_REL_AXIS_TAIL);
244 return report_ptr;
247 static void set_button_value(struct platform_private *ext, int index, int value)
249 int byte_index = ext->button_start + index / 8;
250 int bit_index = index % 8;
251 BYTE mask = 1 << bit_index;
253 if (value)
255 ext->report_buffer[byte_index] = ext->report_buffer[byte_index] | mask;
257 else
259 mask = ~mask;
260 ext->report_buffer[byte_index] = ext->report_buffer[byte_index] & mask;
264 static void set_axis_value(struct platform_private *ext, int index, short value, BOOL controller)
266 WORD *report = (WORD *)(ext->report_buffer + ext->axis_start);
268 if (controller && (index == SDL_CONTROLLER_AXIS_TRIGGERLEFT || index == SDL_CONTROLLER_AXIS_TRIGGERRIGHT))
269 report[index] = LE_WORD(value);
270 else
271 report[index] = LE_WORD(value) + 32768;
274 static void set_ball_value(struct platform_private *ext, int index, int value1, int value2)
276 int offset;
277 offset = ext->ball_start + (index * sizeof(WORD));
278 if (value1 > 127) value1 = 127;
279 if (value1 < -127) value1 = -127;
280 if (value2 > 127) value2 = 127;
281 if (value2 < -127) value2 = -127;
282 *((WORD*)&ext->report_buffer[offset]) = LE_WORD(value1);
283 *((WORD*)&ext->report_buffer[offset + sizeof(WORD)]) = LE_WORD(value2);
286 static void set_hat_value(struct platform_private *ext, int index, int value)
288 int byte = ext->button_start + (ext->hat_bit_offs + 4 * index) / 8;
289 int bit_offs = (ext->hat_bit_offs + 4 * index) % 8;
290 int num_low_bits, num_high_bits;
291 unsigned char val, low_mask, high_mask;
293 /* 4-bit hatswitch value is packed into button bytes */
294 if (bit_offs <= 4)
296 num_low_bits = 4;
297 num_high_bits = 0;
298 low_mask = 0xf;
299 high_mask = 0;
301 else
303 num_low_bits = 8 - bit_offs;
304 num_high_bits = 4 - num_low_bits;
305 low_mask = (1 << num_low_bits) - 1;
306 high_mask = (1 << num_high_bits) - 1;
309 switch (value)
311 /* 8 1 2
312 * 7 0 3
313 * 6 5 4 */
314 case SDL_HAT_CENTERED: val = 0; break;
315 case SDL_HAT_UP: val = 1; break;
316 case SDL_HAT_RIGHTUP: val = 2; break;
317 case SDL_HAT_RIGHT: val = 3; break;
318 case SDL_HAT_RIGHTDOWN: val = 4; break;
319 case SDL_HAT_DOWN: val = 5; break;
320 case SDL_HAT_LEFTDOWN: val = 6; break;
321 case SDL_HAT_LEFT: val = 7; break;
322 case SDL_HAT_LEFTUP: val = 8; break;
323 default: return;
326 ext->report_buffer[byte] &= ~(low_mask << bit_offs);
327 ext->report_buffer[byte] |= (val & low_mask) << bit_offs;
328 if (high_mask)
330 ext->report_buffer[byte + 1] &= ~high_mask;
331 ext->report_buffer[byte + 1] |= val & high_mask;
335 static int test_haptic(struct platform_private *ext)
337 int rc = 0;
338 if (pSDL_JoystickIsHaptic(ext->sdl_joystick))
340 ext->sdl_haptic = pSDL_HapticOpenFromJoystick(ext->sdl_joystick);
341 if (ext->sdl_haptic &&
342 ((pSDL_HapticQuery(ext->sdl_haptic) & SDL_HAPTIC_LEFTRIGHT) != 0 ||
343 pSDL_HapticRumbleSupported(ext->sdl_haptic)))
345 pSDL_HapticStopAll(ext->sdl_haptic);
346 pSDL_HapticRumbleInit(ext->sdl_haptic);
347 rc = sizeof(HAPTIC_RUMBLE);
348 ext->haptic_effect_id = -1;
350 else
352 pSDL_HapticClose(ext->sdl_haptic);
353 ext->sdl_haptic = NULL;
356 return rc;
359 static int build_haptic(struct platform_private *ext, BYTE *report_ptr)
361 if (ext->sdl_haptic)
363 memcpy(report_ptr, HAPTIC_RUMBLE, sizeof(HAPTIC_RUMBLE));
364 return (sizeof(HAPTIC_RUMBLE));
366 return 0;
369 static BOOL build_report_descriptor(struct platform_private *ext)
371 BYTE *report_ptr;
372 INT i, descript_size;
373 INT report_size;
374 INT button_count, axis_count, ball_count, hat_count;
375 static const BYTE device_usage[2] = {HID_USAGE_PAGE_GENERIC, HID_USAGE_GENERIC_GAMEPAD};
376 static const BYTE controller_usages[] = {
377 HID_USAGE_GENERIC_X,
378 HID_USAGE_GENERIC_Y,
379 HID_USAGE_GENERIC_Z,
380 HID_USAGE_GENERIC_RX,
381 HID_USAGE_GENERIC_RY,
382 HID_USAGE_GENERIC_RZ,
383 HID_USAGE_GENERIC_SLIDER,
384 HID_USAGE_GENERIC_DIAL,
385 HID_USAGE_GENERIC_WHEEL};
386 static const BYTE joystick_usages[] = {
387 HID_USAGE_GENERIC_X,
388 HID_USAGE_GENERIC_Y,
389 HID_USAGE_GENERIC_Z,
390 HID_USAGE_GENERIC_RZ,
391 HID_USAGE_GENERIC_RX,
392 HID_USAGE_GENERIC_RY,
393 HID_USAGE_GENERIC_SLIDER,
394 HID_USAGE_GENERIC_DIAL,
395 HID_USAGE_GENERIC_WHEEL};
397 descript_size = sizeof(REPORT_HEADER) + sizeof(REPORT_TAIL);
398 report_size = 0;
400 axis_count = pSDL_JoystickNumAxes(ext->sdl_joystick);
401 if (axis_count > 6)
403 FIXME("Clamping joystick to 6 axis\n");
404 axis_count = 6;
407 ext->axis_start = report_size;
408 if (axis_count)
410 descript_size += sizeof(REPORT_AXIS_HEADER);
411 descript_size += (sizeof(REPORT_AXIS_USAGE) * axis_count);
412 descript_size += sizeof(REPORT_AXIS_TAIL);
413 report_size += (sizeof(WORD) * axis_count);
416 ball_count = pSDL_JoystickNumBalls(ext->sdl_joystick);
417 ext->ball_start = report_size;
418 if (ball_count)
420 if ((ball_count*2) + axis_count > 9)
422 FIXME("Capping ball + axis at 9\n");
423 ball_count = (9-axis_count)/2;
425 descript_size += sizeof(REPORT_AXIS_HEADER);
426 descript_size += (sizeof(REPORT_AXIS_USAGE) * ball_count * 2);
427 descript_size += sizeof(REPORT_REL_AXIS_TAIL);
428 report_size += (sizeof(WORD) * 2 * ball_count);
431 /* For now lump all buttons just into incremental usages, Ignore Keys */
432 button_count = pSDL_JoystickNumButtons(ext->sdl_joystick);
433 ext->button_start = report_size;
434 if (button_count)
436 descript_size += sizeof(REPORT_BUTTONS);
439 hat_count = pSDL_JoystickNumHats(ext->sdl_joystick);
440 ext->hat_bit_offs = button_count;
441 if (hat_count)
443 descript_size += sizeof(REPORT_HATSWITCH);
446 report_size += (button_count + hat_count * 4 + 7) / 8;
448 descript_size += test_haptic(ext);
450 TRACE("Report Descriptor will be %i bytes\n", descript_size);
451 TRACE("Report will be %i bytes\n", report_size);
453 ext->report_descriptor = HeapAlloc(GetProcessHeap(), 0, descript_size);
454 if (!ext->report_descriptor)
456 ERR("Failed to alloc report descriptor\n");
457 return FALSE;
459 report_ptr = ext->report_descriptor;
461 memcpy(report_ptr, REPORT_HEADER, sizeof(REPORT_HEADER));
462 report_ptr[IDX_HEADER_PAGE] = device_usage[0];
463 report_ptr[IDX_HEADER_USAGE] = device_usage[1];
464 report_ptr += sizeof(REPORT_HEADER);
465 if (axis_count)
467 if (axis_count == 6 && button_count >= 14)
468 report_ptr = add_axis_block(report_ptr, axis_count, HID_USAGE_PAGE_GENERIC, controller_usages, TRUE);
469 else
470 report_ptr = add_axis_block(report_ptr, axis_count, HID_USAGE_PAGE_GENERIC, joystick_usages, TRUE);
473 if (ball_count)
475 report_ptr = add_axis_block(report_ptr, ball_count * 2, HID_USAGE_PAGE_GENERIC, &joystick_usages[axis_count], FALSE);
477 if (button_count)
479 report_ptr = add_button_block(report_ptr, 1, button_count);
481 if (hat_count)
482 report_ptr = add_hatswitch(report_ptr, hat_count);
484 report_ptr += build_haptic(ext, report_ptr);
485 memcpy(report_ptr, REPORT_TAIL, sizeof(REPORT_TAIL));
487 ext->report_descriptor_size = descript_size;
488 ext->buffer_length = report_size;
489 ext->report_buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, report_size);
490 if (ext->report_buffer == NULL)
492 ERR("Failed to alloc report buffer\n");
493 HeapFree(GetProcessHeap(), 0, ext->report_descriptor);
494 return FALSE;
497 /* Initialize axis in the report */
498 for (i = 0; i < axis_count; i++)
499 set_axis_value(ext, i, pSDL_JoystickGetAxis(ext->sdl_joystick, i), FALSE);
500 for (i = 0; i < hat_count; i++)
501 set_hat_value(ext, i, pSDL_JoystickGetHat(ext->sdl_joystick, i));
503 return TRUE;
506 static SHORT compose_dpad_value(SDL_GameController *joystick)
508 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP))
510 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT))
511 return SDL_HAT_RIGHTUP;
512 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT))
513 return SDL_HAT_LEFTUP;
514 return SDL_HAT_UP;
517 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN))
519 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT))
520 return SDL_HAT_RIGHTDOWN;
521 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT))
522 return SDL_HAT_LEFTDOWN;
523 return SDL_HAT_DOWN;
526 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT))
527 return SDL_HAT_RIGHT;
528 if (pSDL_GameControllerGetButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT))
529 return SDL_HAT_LEFT;
530 return SDL_HAT_CENTERED;
533 static BOOL build_mapped_report_descriptor(struct platform_private *ext)
535 BYTE *report_ptr;
536 INT i, descript_size;
538 static const int BUTTON_BIT_COUNT = CONTROLLER_NUM_BUTTONS + CONTROLLER_NUM_HATSWITCHES * 4;
540 descript_size = sizeof(REPORT_HEADER) + sizeof(REPORT_TAIL);
541 descript_size += sizeof(CONTROLLER_AXIS);
542 descript_size += sizeof(CONTROLLER_TRIGGERS);
543 descript_size += sizeof(CONTROLLER_BUTTONS);
544 descript_size += sizeof(REPORT_HATSWITCH);
545 descript_size += sizeof(REPORT_PADDING);
546 if (BUTTON_BIT_COUNT % 8 != 0)
547 descript_size += sizeof(REPORT_PADDING);
548 descript_size += test_haptic(ext);
550 ext->axis_start = 0;
551 ext->button_start = CONTROLLER_NUM_AXES * sizeof(WORD);
552 ext->hat_bit_offs = CONTROLLER_NUM_BUTTONS;
554 ext->buffer_length = (BUTTON_BIT_COUNT + 7) / 8
555 + CONTROLLER_NUM_AXES * sizeof(WORD)
556 + 2/* unknown constant*/;
558 TRACE("Report Descriptor will be %i bytes\n", descript_size);
559 TRACE("Report will be %i bytes\n", ext->buffer_length);
561 ext->report_descriptor = HeapAlloc(GetProcessHeap(), 0, descript_size);
562 if (!ext->report_descriptor)
564 ERR("Failed to alloc report descriptor\n");
565 return FALSE;
567 report_ptr = ext->report_descriptor;
569 memcpy(report_ptr, REPORT_HEADER, sizeof(REPORT_HEADER));
570 report_ptr[IDX_HEADER_PAGE] = HID_USAGE_PAGE_GENERIC;
571 report_ptr[IDX_HEADER_USAGE] = HID_USAGE_GENERIC_GAMEPAD;
572 report_ptr += sizeof(REPORT_HEADER);
573 memcpy(report_ptr, CONTROLLER_AXIS, sizeof(CONTROLLER_AXIS));
574 report_ptr += sizeof(CONTROLLER_AXIS);
575 memcpy(report_ptr, CONTROLLER_TRIGGERS, sizeof(CONTROLLER_TRIGGERS));
576 report_ptr += sizeof(CONTROLLER_TRIGGERS);
577 memcpy(report_ptr, CONTROLLER_BUTTONS, sizeof(CONTROLLER_BUTTONS));
578 report_ptr += sizeof(CONTROLLER_BUTTONS);
579 report_ptr = add_hatswitch(report_ptr, 1);
580 if (BUTTON_BIT_COUNT % 8 != 0)
581 report_ptr = add_padding_block(report_ptr, 8 - (BUTTON_BIT_COUNT % 8));/* unused bits between hatswitch and following constant */
582 report_ptr = add_padding_block(report_ptr, 16);/* unknown constant */
583 report_ptr += build_haptic(ext, report_ptr);
584 memcpy(report_ptr, REPORT_TAIL, sizeof(REPORT_TAIL));
586 ext->report_descriptor_size = descript_size;
587 ext->report_buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, ext->buffer_length);
588 if (ext->report_buffer == NULL)
590 ERR("Failed to alloc report buffer\n");
591 HeapFree(GetProcessHeap(), 0, ext->report_descriptor);
592 return FALSE;
595 /* Initialize axis in the report */
596 for (i = SDL_CONTROLLER_AXIS_LEFTX; i < SDL_CONTROLLER_AXIS_MAX; i++)
597 set_axis_value(ext, i, pSDL_GameControllerGetAxis(ext->sdl_controller, i), TRUE);
599 set_hat_value(ext, 0, compose_dpad_value(ext->sdl_controller));
601 /* unknown constant */
602 ext->report_buffer[14] = 0x89;
603 ext->report_buffer[15] = 0xc5;
605 return TRUE;
608 static int compare_platform_device(DEVICE_OBJECT *device, void *platform_dev)
610 SDL_JoystickID id1 = impl_from_DEVICE_OBJECT(device)->id;
611 SDL_JoystickID id2 = PtrToUlong(platform_dev);
612 return (id1 != id2);
615 static NTSTATUS get_reportdescriptor(DEVICE_OBJECT *device, BYTE *buffer, DWORD length, DWORD *out_length)
617 struct platform_private *ext = impl_from_DEVICE_OBJECT(device);
619 *out_length = ext->report_descriptor_size;
621 if (length < ext->report_descriptor_size)
622 return STATUS_BUFFER_TOO_SMALL;
624 memcpy(buffer, ext->report_descriptor, ext->report_descriptor_size);
626 return STATUS_SUCCESS;
629 static NTSTATUS get_string(DEVICE_OBJECT *device, DWORD index, WCHAR *buffer, DWORD length)
631 struct platform_private *ext = impl_from_DEVICE_OBJECT(device);
632 const char* str = NULL;
634 switch (index)
636 case HID_STRING_ID_IPRODUCT:
637 if (ext->sdl_controller)
638 str = pSDL_GameControllerName(ext->sdl_controller);
639 else
640 str = pSDL_JoystickName(ext->sdl_joystick);
641 break;
642 case HID_STRING_ID_IMANUFACTURER:
643 str = "SDL";
644 break;
645 case HID_STRING_ID_ISERIALNUMBER:
646 str = "000000";
647 break;
648 default:
649 ERR("Unhandled string index %i\n", index);
652 if (str && str[0])
653 MultiByteToWideChar(CP_ACP, 0, str, -1, buffer, length);
654 else
655 buffer[0] = 0;
657 return STATUS_SUCCESS;
660 static NTSTATUS begin_report_processing(DEVICE_OBJECT *device)
662 return STATUS_SUCCESS;
665 static NTSTATUS set_output_report(DEVICE_OBJECT *device, UCHAR id, BYTE *report, DWORD length, ULONG_PTR *written)
667 struct platform_private *ext = impl_from_DEVICE_OBJECT(device);
669 if (ext->sdl_haptic && id == 0)
671 WORD left = report[2] * 128;
672 WORD right = report[3] * 128;
674 if (ext->haptic_effect_id >= 0)
676 pSDL_HapticDestroyEffect(ext->sdl_haptic, ext->haptic_effect_id);
677 ext->haptic_effect_id = -1;
679 pSDL_HapticStopAll(ext->sdl_haptic);
680 if (left != 0 || right != 0)
682 SDL_HapticEffect effect;
684 pSDL_memset( &effect, 0, sizeof(SDL_HapticEffect) );
685 effect.type = SDL_HAPTIC_LEFTRIGHT;
686 effect.leftright.length = -1;
687 effect.leftright.large_magnitude = left;
688 effect.leftright.small_magnitude = right;
690 ext->haptic_effect_id = pSDL_HapticNewEffect(ext->sdl_haptic, &effect);
691 if (ext->haptic_effect_id >= 0)
693 pSDL_HapticRunEffect(ext->sdl_haptic, ext->haptic_effect_id, 1);
695 else
697 float i = (float)((left + right)/2.0) / 32767.0;
698 pSDL_HapticRumblePlay(ext->sdl_haptic, i, -1);
701 *written = length;
702 return STATUS_SUCCESS;
704 else
706 *written = 0;
707 return STATUS_NOT_IMPLEMENTED;
711 static NTSTATUS get_feature_report(DEVICE_OBJECT *device, UCHAR id, BYTE *report, DWORD length, ULONG_PTR *read)
713 *read = 0;
714 return STATUS_NOT_IMPLEMENTED;
717 static NTSTATUS set_feature_report(DEVICE_OBJECT *device, UCHAR id, BYTE *report, DWORD length, ULONG_PTR *written)
719 *written = 0;
720 return STATUS_NOT_IMPLEMENTED;
723 static const platform_vtbl sdl_vtbl =
725 compare_platform_device,
726 get_reportdescriptor,
727 get_string,
728 begin_report_processing,
729 set_output_report,
730 get_feature_report,
731 set_feature_report,
734 static int compare_joystick_id(DEVICE_OBJECT *device, void* context)
736 return impl_from_DEVICE_OBJECT(device)->id - PtrToUlong(context);
739 static BOOL set_report_from_event(SDL_Event *event)
741 DEVICE_OBJECT *device;
742 struct platform_private *private;
743 /* All the events coming in will have 'which' as a 3rd field */
744 SDL_JoystickID id = ((SDL_JoyButtonEvent*)event)->which;
745 device = bus_enumerate_hid_devices(&sdl_vtbl, compare_joystick_id, ULongToPtr(id));
746 if (!device)
748 ERR("Failed to find device at index %i\n",id);
749 return FALSE;
751 private = impl_from_DEVICE_OBJECT(device);
752 if (private->sdl_controller)
754 /* We want mapped events */
755 return TRUE;
758 switch(event->type)
760 case SDL_JOYBUTTONDOWN:
761 case SDL_JOYBUTTONUP:
763 SDL_JoyButtonEvent *ie = &event->jbutton;
765 set_button_value(private, ie->button, ie->state);
767 process_hid_report(device, private->report_buffer, private->buffer_length);
768 break;
770 case SDL_JOYAXISMOTION:
772 SDL_JoyAxisEvent *ie = &event->jaxis;
774 if (ie->axis < 6)
776 set_axis_value(private, ie->axis, ie->value, FALSE);
777 process_hid_report(device, private->report_buffer, private->buffer_length);
779 break;
781 case SDL_JOYBALLMOTION:
783 SDL_JoyBallEvent *ie = &event->jball;
785 set_ball_value(private, ie->ball, ie->xrel, ie->yrel);
786 process_hid_report(device, private->report_buffer, private->buffer_length);
787 break;
789 case SDL_JOYHATMOTION:
791 SDL_JoyHatEvent *ie = &event->jhat;
793 set_hat_value(private, ie->hat, ie->value);
794 process_hid_report(device, private->report_buffer, private->buffer_length);
795 break;
797 default:
798 ERR("TODO: Process Report (0x%x)\n",event->type);
800 return FALSE;
803 static BOOL set_mapped_report_from_event(SDL_Event *event)
805 DEVICE_OBJECT *device;
806 struct platform_private *private;
807 /* All the events coming in will have 'which' as a 3rd field */
808 SDL_JoystickID id = ((SDL_ControllerButtonEvent*)event)->which;
809 device = bus_enumerate_hid_devices(&sdl_vtbl, compare_joystick_id, ULongToPtr(id));
810 if (!device)
812 ERR("Failed to find device at index %i\n",id);
813 return FALSE;
815 private = impl_from_DEVICE_OBJECT(device);
817 switch(event->type)
819 case SDL_CONTROLLERBUTTONDOWN:
820 case SDL_CONTROLLERBUTTONUP:
822 int usage = -1;
823 SDL_ControllerButtonEvent *ie = &event->cbutton;
825 switch (ie->button)
827 case SDL_CONTROLLER_BUTTON_A: usage = 0; break;
828 case SDL_CONTROLLER_BUTTON_B: usage = 1; break;
829 case SDL_CONTROLLER_BUTTON_X: usage = 2; break;
830 case SDL_CONTROLLER_BUTTON_Y: usage = 3; break;
831 case SDL_CONTROLLER_BUTTON_LEFTSHOULDER: usage = 4; break;
832 case SDL_CONTROLLER_BUTTON_RIGHTSHOULDER: usage = 5; break;
833 case SDL_CONTROLLER_BUTTON_BACK: usage = 6; break;
834 case SDL_CONTROLLER_BUTTON_START: usage = 7; break;
835 case SDL_CONTROLLER_BUTTON_LEFTSTICK: usage = 8; break;
836 case SDL_CONTROLLER_BUTTON_RIGHTSTICK: usage = 9; break;
837 case SDL_CONTROLLER_BUTTON_GUIDE: usage = 10; break;
839 case SDL_CONTROLLER_BUTTON_DPAD_UP:
840 case SDL_CONTROLLER_BUTTON_DPAD_DOWN:
841 case SDL_CONTROLLER_BUTTON_DPAD_LEFT:
842 case SDL_CONTROLLER_BUTTON_DPAD_RIGHT:
843 set_hat_value(private, 0, compose_dpad_value(private->sdl_controller));
844 process_hid_report(device, private->report_buffer, private->buffer_length);
845 break;
847 default:
848 ERR("Unknown Button %i\n",ie->button);
851 if (usage >= 0)
853 set_button_value(private, usage, ie->state);
854 process_hid_report(device, private->report_buffer, private->buffer_length);
856 break;
858 case SDL_CONTROLLERAXISMOTION:
860 SDL_ControllerAxisEvent *ie = &event->caxis;
862 set_axis_value(private, ie->axis, ie->value, TRUE);
863 process_hid_report(device, private->report_buffer, private->buffer_length);
864 break;
866 default:
867 ERR("TODO: Process Report (%x)\n",event->type);
869 return FALSE;
872 static void try_remove_device(SDL_JoystickID id)
874 DEVICE_OBJECT *device = NULL;
875 struct platform_private *private;
876 SDL_Joystick *sdl_joystick;
877 SDL_GameController *sdl_controller;
878 SDL_Haptic *sdl_haptic;
880 device = bus_enumerate_hid_devices(&sdl_vtbl, compare_joystick_id, ULongToPtr(id));
881 if (!device) return;
883 private = impl_from_DEVICE_OBJECT(device);
884 sdl_joystick = private->sdl_joystick;
885 sdl_controller = private->sdl_controller;
886 sdl_haptic = private->sdl_haptic;
888 bus_unlink_hid_device(device);
889 IoInvalidateDeviceRelations(bus_pdo, BusRelations);
891 bus_remove_hid_device(device);
893 pSDL_JoystickClose(sdl_joystick);
894 if (sdl_controller)
895 pSDL_GameControllerClose(sdl_controller);
896 if (sdl_haptic)
897 pSDL_HapticClose(sdl_haptic);
900 static void try_add_device(unsigned int index)
902 DWORD vid = 0, pid = 0, version = 0;
903 DEVICE_OBJECT *device = NULL;
904 WCHAR serial[34] = {0};
905 char guid_str[34];
906 BOOL is_xbox_gamepad;
907 WORD input = -1;
909 SDL_Joystick* joystick;
910 SDL_JoystickID id;
911 SDL_JoystickGUID guid;
912 SDL_GameController *controller = NULL;
914 if ((joystick = pSDL_JoystickOpen(index)) == NULL)
916 WARN("Unable to open sdl device %i: %s\n", index, pSDL_GetError());
917 return;
920 if (map_controllers && pSDL_IsGameController(index))
921 controller = pSDL_GameControllerOpen(index);
923 id = pSDL_JoystickInstanceID(joystick);
925 if (pSDL_JoystickGetProductVersion != NULL) {
926 vid = pSDL_JoystickGetVendor(joystick);
927 pid = pSDL_JoystickGetProduct(joystick);
928 version = pSDL_JoystickGetProductVersion(joystick);
930 else
932 vid = 0x01;
933 pid = pSDL_JoystickInstanceID(joystick) + 1;
934 version = 0;
937 guid = pSDL_JoystickGetGUID(joystick);
938 pSDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
939 MultiByteToWideChar(CP_ACP, 0, guid_str, -1, serial, sizeof(guid_str));
941 if (controller)
943 TRACE("Found sdl game controller %i (vid %04x, pid %04x, version %u, serial %s)\n",
944 id, vid, pid, version, debugstr_w(serial));
945 is_xbox_gamepad = TRUE;
947 else
949 int button_count, axis_count;
951 TRACE("Found sdl device %i (vid %04x, pid %04x, version %u, serial %s)\n",
952 id, vid, pid, version, debugstr_w(serial));
954 axis_count = pSDL_JoystickNumAxes(joystick);
955 button_count = pSDL_JoystickNumButtons(joystick);
956 is_xbox_gamepad = (axis_count == 6 && button_count >= 14);
958 if (is_xbox_gamepad)
959 input = 0;
961 device = bus_create_hid_device(sdl_busidW, vid, pid, input, version, index,
962 serial, is_xbox_gamepad, &sdl_vtbl, sizeof(struct platform_private));
964 if (device)
966 BOOL rc;
967 struct platform_private *private = impl_from_DEVICE_OBJECT(device);
968 private->sdl_joystick = joystick;
969 private->sdl_controller = controller;
970 private->id = id;
971 if (controller)
972 rc = build_mapped_report_descriptor(private);
973 else
974 rc = build_report_descriptor(private);
975 if (!rc)
977 ERR("Building report descriptor failed, removing device\n");
978 bus_unlink_hid_device(device);
979 bus_remove_hid_device(device);
980 HeapFree(GetProcessHeap(), 0, serial);
981 return;
983 IoInvalidateDeviceRelations(bus_pdo, BusRelations);
985 else
987 WARN("Ignoring device %i\n", id);
991 static void process_device_event(SDL_Event *event)
993 TRACE_(hid_report)("Received action %x\n", event->type);
995 if (event->type == SDL_JOYDEVICEADDED)
996 try_add_device(((SDL_JoyDeviceEvent*)event)->which);
997 else if (event->type == SDL_JOYDEVICEREMOVED)
998 try_remove_device(((SDL_JoyDeviceEvent*)event)->which);
999 else if (event->type >= SDL_JOYAXISMOTION && event->type <= SDL_JOYBUTTONUP)
1000 set_report_from_event(event);
1001 else if (event->type >= SDL_CONTROLLERAXISMOTION && event->type <= SDL_CONTROLLERBUTTONUP)
1002 set_mapped_report_from_event(event);
1005 static DWORD CALLBACK deviceloop_thread(void *args)
1007 HANDLE init_done = args;
1008 SDL_Event event;
1010 if (pSDL_Init(SDL_INIT_GAMECONTROLLER|SDL_INIT_HAPTIC) < 0)
1012 ERR("Can't init SDL: %s\n", pSDL_GetError());
1013 return STATUS_UNSUCCESSFUL;
1016 pSDL_JoystickEventState(SDL_ENABLE);
1017 pSDL_GameControllerEventState(SDL_ENABLE);
1019 /* Process mappings */
1020 if (pSDL_GameControllerAddMapping != NULL)
1022 HKEY key;
1023 static const WCHAR szPath[] = {'m','a','p',0};
1024 const char *mapping;
1026 if ((mapping = getenv("SDL_GAMECONTROLLERCONFIG")))
1028 TRACE("Setting environment mapping %s\n", debugstr_a(mapping));
1029 if (pSDL_GameControllerAddMapping(mapping) < 0)
1030 WARN("Failed to add environment mapping %s\n", pSDL_GetError());
1032 else if (!RegOpenKeyExW(driver_key, szPath, 0, KEY_QUERY_VALUE, &key))
1034 DWORD index = 0;
1035 CHAR *buffer = NULL;
1036 DWORD buffer_len = 0;
1037 LSTATUS rc;
1039 do {
1040 CHAR name[255];
1041 DWORD name_len;
1042 DWORD type;
1043 DWORD data_len = buffer_len;
1045 name_len = sizeof(name);
1046 rc = RegEnumValueA(key, index, name, &name_len, NULL, &type, (LPBYTE)buffer, &data_len);
1047 if (rc == ERROR_MORE_DATA || buffer == NULL)
1049 if (buffer)
1050 buffer = HeapReAlloc(GetProcessHeap(), 0, buffer, data_len);
1051 else
1052 buffer = HeapAlloc(GetProcessHeap(), 0, data_len);
1053 buffer_len = data_len;
1055 name_len = sizeof(name);
1056 rc = RegEnumValueA(key, index, name, &name_len, NULL, &type, (LPBYTE)buffer, &data_len);
1059 if (rc == STATUS_SUCCESS)
1061 TRACE("Setting registry mapping %s\n", debugstr_a(buffer));
1062 if (pSDL_GameControllerAddMapping(buffer) < 0)
1063 WARN("Failed to add registry mapping %s\n", pSDL_GetError());
1064 index ++;
1066 } while (rc == STATUS_SUCCESS);
1067 HeapFree(GetProcessHeap(), 0, buffer);
1068 NtClose(key);
1072 SetEvent(init_done);
1074 while (1) {
1075 while (pSDL_WaitEvent(&event) != 0) {
1076 if (event.type == quit_event) {
1077 TRACE("Device thread exiting\n");
1078 return 0;
1080 process_device_event(&event);
1085 void sdl_driver_unload( void )
1087 SDL_Event event;
1089 TRACE("Unload Driver\n");
1091 if (!deviceloop_handle)
1092 return;
1094 quit_event = pSDL_RegisterEvents(1);
1095 if (quit_event == -1) {
1096 ERR("error registering quit event\n");
1097 return;
1100 event.type = quit_event;
1101 if (pSDL_PushEvent(&event) != 1) {
1102 ERR("error pushing quit event\n");
1103 return;
1106 WaitForSingleObject(deviceloop_handle, INFINITE);
1107 CloseHandle(deviceloop_handle);
1108 dlclose(sdl_handle);
1111 NTSTATUS sdl_driver_init(void)
1113 static const WCHAR controller_modeW[] = {'M','a','p',' ','C','o','n','t','r','o','l','l','e','r','s',0};
1114 static const UNICODE_STRING controller_mode = {sizeof(controller_modeW) - sizeof(WCHAR), sizeof(controller_modeW), (WCHAR*)controller_modeW};
1116 HANDLE events[2];
1117 DWORD result;
1119 if (sdl_handle == NULL)
1121 sdl_handle = dlopen(SONAME_LIBSDL2, RTLD_NOW);
1122 if (!sdl_handle) {
1123 WARN("could not load %s\n", SONAME_LIBSDL2);
1124 return STATUS_UNSUCCESSFUL;
1126 #define LOAD_FUNCPTR(f) if((p##f = dlsym(sdl_handle, #f)) == NULL){WARN("Can't find symbol %s\n", #f); goto sym_not_found;}
1127 LOAD_FUNCPTR(SDL_GetError);
1128 LOAD_FUNCPTR(SDL_Init);
1129 LOAD_FUNCPTR(SDL_JoystickClose);
1130 LOAD_FUNCPTR(SDL_JoystickEventState);
1131 LOAD_FUNCPTR(SDL_JoystickGetGUID);
1132 LOAD_FUNCPTR(SDL_JoystickGetGUIDString);
1133 LOAD_FUNCPTR(SDL_JoystickInstanceID);
1134 LOAD_FUNCPTR(SDL_JoystickName);
1135 LOAD_FUNCPTR(SDL_JoystickNumAxes);
1136 LOAD_FUNCPTR(SDL_JoystickOpen);
1137 LOAD_FUNCPTR(SDL_WaitEvent);
1138 LOAD_FUNCPTR(SDL_JoystickNumButtons);
1139 LOAD_FUNCPTR(SDL_JoystickNumBalls);
1140 LOAD_FUNCPTR(SDL_JoystickNumHats);
1141 LOAD_FUNCPTR(SDL_JoystickGetAxis);
1142 LOAD_FUNCPTR(SDL_JoystickGetHat);
1143 LOAD_FUNCPTR(SDL_IsGameController);
1144 LOAD_FUNCPTR(SDL_GameControllerClose);
1145 LOAD_FUNCPTR(SDL_GameControllerGetAxis);
1146 LOAD_FUNCPTR(SDL_GameControllerGetButton);
1147 LOAD_FUNCPTR(SDL_GameControllerName);
1148 LOAD_FUNCPTR(SDL_GameControllerOpen);
1149 LOAD_FUNCPTR(SDL_GameControllerEventState);
1150 LOAD_FUNCPTR(SDL_HapticClose);
1151 LOAD_FUNCPTR(SDL_HapticDestroyEffect);
1152 LOAD_FUNCPTR(SDL_HapticNewEffect);
1153 LOAD_FUNCPTR(SDL_HapticOpenFromJoystick);
1154 LOAD_FUNCPTR(SDL_HapticQuery);
1155 LOAD_FUNCPTR(SDL_HapticRumbleInit);
1156 LOAD_FUNCPTR(SDL_HapticRumblePlay);
1157 LOAD_FUNCPTR(SDL_HapticRumbleSupported);
1158 LOAD_FUNCPTR(SDL_HapticRunEffect);
1159 LOAD_FUNCPTR(SDL_HapticStopAll);
1160 LOAD_FUNCPTR(SDL_JoystickIsHaptic);
1161 LOAD_FUNCPTR(SDL_memset);
1162 LOAD_FUNCPTR(SDL_GameControllerAddMapping);
1163 LOAD_FUNCPTR(SDL_RegisterEvents);
1164 LOAD_FUNCPTR(SDL_PushEvent);
1165 #undef LOAD_FUNCPTR
1166 pSDL_JoystickGetProduct = dlsym(sdl_handle, "SDL_JoystickGetProduct");
1167 pSDL_JoystickGetProductVersion = dlsym(sdl_handle, "SDL_JoystickGetProductVersion");
1168 pSDL_JoystickGetVendor = dlsym(sdl_handle, "SDL_JoystickGetVendor");
1171 map_controllers = check_bus_option(&controller_mode, 1);
1173 if (!(events[0] = CreateEventW(NULL, TRUE, FALSE, NULL)))
1175 WARN("CreateEvent failed\n");
1176 return STATUS_UNSUCCESSFUL;
1178 if (!(events[1] = CreateThread(NULL, 0, deviceloop_thread, events[0], 0, NULL)))
1180 WARN("CreateThread failed\n");
1181 CloseHandle(events[0]);
1182 return STATUS_UNSUCCESSFUL;
1185 result = WaitForMultipleObjects(2, events, FALSE, INFINITE);
1186 CloseHandle(events[0]);
1187 if (result == WAIT_OBJECT_0)
1189 TRACE("Initialization successful\n");
1190 deviceloop_handle = events[1];
1191 return STATUS_SUCCESS;
1193 CloseHandle(events[1]);
1195 sym_not_found:
1196 dlclose(sdl_handle);
1197 sdl_handle = NULL;
1198 return STATUS_UNSUCCESSFUL;
1201 #else
1203 NTSTATUS sdl_driver_init(void)
1205 return STATUS_NOT_IMPLEMENTED;
1208 void sdl_driver_unload( void )
1210 TRACE("Stub: Unload Driver\n");
1213 #endif /* SONAME_LIBSDL2 */