wined3d: Directly call wined3d_texture_create() to create swapchain textures.
[wine.git] / include / wine / fil_data.idl
blob2475163f2e1da61dc6d9acea41bc965250fa5b87
1 /*
2 * Copyright (C) 2009 Vitaliy Margolen
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #pragma makedep header
21 import "unknwn.idl";
22 import "strmif.idl";
25 object,
26 uuid(97f7c4d4-547b-4a5f-8332-536430ad2e4d),
27 pointer_default(unique)
29 interface IAMFilterData : IUnknown
31 HRESULT ParseFilterData( [in] BYTE *data, [in] ULONG size, [out] BYTE **regfilter );
33 HRESULT CreateFilterData( [in] REGFILTER2 *regfilter, [out] BYTE **data, [out] ULONG *size );