wined3d: Directly call wined3d_texture_create() to create swapchain textures.
[wine.git] / include / in6addr.h
bloba745bd249fad538a92e4fa73af6229091a7a11a8
1 /*
2 * Copyright (C) 2009 Jeff Latimer
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __IN6ADDR__
20 #define __IN6ADDR__
22 #ifdef USE_WS_PREFIX
23 #define WS(x) WS_##x
24 #else
25 #define WS(x) x
26 #endif
28 typedef struct WS(in6_addr) {
29 union {
30 UCHAR Byte[16];
31 USHORT Word[8];
32 } u;
33 } IN6_ADDR, *PIN6_ADDR, *LPIN6_ADDR;
35 #define in_addr6 WS(in6_addr)
37 #ifdef USE_WS_PREFIX
38 #define WS__S6_un u
39 #define WS__S6_u8 Byte
40 #define WS_s6_addr WS__S6_un.WS__S6_u8
41 #else
42 #define _S6_un u
43 #define _S6_u8 Byte
44 #define s6_addr _S6_un._S6_u8
45 #endif
47 #define s6_bytes u.Byte
48 #define s6_words u.Word
50 #undef WS
52 #endif /* __IN6ADDR__ */