wined3d: Directly call wined3d_texture_create() to create swapchain textures.
[wine.git] / include / concurrencysal.h
blobfc86045e9fc914ff08f945512266465f2c0fb360
1 /**
2 * This file has no copyright assigned and is placed in the Public Domain.
3 * This file is part of the mingw-w64 runtime package.
4 * No warranty is given; refer to the file DISCLAIMER.PD within this package.
5 */
7 #ifndef CONCURRENCYSAL_HXX
8 #define CONCURRENCYSAL_HXX
10 #define _Benign_race_begin_
11 #define _Benign_race_end_
12 #define _No_competing_thread_begin_
13 #define _No_competing_thread_end_
15 #define _Acquires_exclusive_lock_(lock)
16 #define _Acquires_lock_(lock)
17 #define _Acquires_nonreentrant_lock_(lock)
18 #define _Acquires_shared_lock_(lock)
19 #define _Analysis_assume_lock_acquired_(lock)
20 #define _Analysis_assume_lock_released_(lock)
21 #define _Analysis_assume_lock_held_(lock)
22 #define _Analysis_assume_lock_not_held_(lock)
23 #define _Analysis_assume_same_lock_(lock1, lock2)
24 #define _Analysis_suppress_lock_checking_(lock)
25 #define _Create_lock_level_(level)
26 #define _Csalcat1_(x,y)
27 #define _Csalcat2_(x,y)
28 #define _Function_ignore_lock_checking_(lock)
29 #define _Guarded_by_(lock)
30 #define _Has_lock_kind_(kind)
31 #define _Has_lock_level_(level)
32 #define _Interlocked_
33 #define _Internal_lock_level_order_(a,b)
34 #define _Lock_level_order_(a,b)
35 #define _No_competing_thread_
36 #define _Post_same_lock_(lock1,lock2)
37 #define _Releases_exclusive_lock_(lock)
38 #define _Releases_lock_(lock)
39 #define _Releases_nonreentrant_lock_(lock)
40 #define _Releases_shared_lock_(lock)
41 #define _Requires_exclusive_lock_held_(lock)
42 #define _Requires_shared_lock_held_(lock)
43 #define _Requires_lock_held_(lock)
44 #define _Requires_lock_not_held_(lock)
45 #define _Requires_no_locks_held_
46 #define _Write_guarded_by_(lock)
48 #endif