msvcp140: Added _Winerror_message implementation.
[wine.git] / dlls / d2d1 / wic_render_target.c
blob21a1fa170e5ffcdbd2f8f50866f478f4c41ecb60
1 /*
2 * Copyright 2014 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include "config.h"
20 #include "wine/port.h"
22 #include "d2d1_private.h"
23 #include "initguid.h"
24 #include "wincodec.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d2d);
28 static inline struct d2d_wic_render_target *impl_from_IUnknown(IUnknown *iface)
30 return CONTAINING_RECORD(iface, struct d2d_wic_render_target, IUnknown_iface);
33 static HRESULT d2d_wic_render_target_present(IUnknown *outer_unknown)
35 struct d2d_wic_render_target *render_target = impl_from_IUnknown(outer_unknown);
36 D3D10_MAPPED_TEXTURE2D mapped_texture;
37 ID3D10Resource *src_resource;
38 IWICBitmapLock *bitmap_lock;
39 UINT dst_size, dst_pitch;
40 ID3D10Device *device;
41 WICRect dst_rect;
42 BYTE *src, *dst;
43 unsigned int i;
44 HRESULT hr;
46 if (FAILED(hr = IDXGISurface_QueryInterface(render_target->dxgi_surface,
47 &IID_ID3D10Resource, (void **)&src_resource)))
49 ERR("Failed to get source resource interface, hr %#x.\n", hr);
50 goto end;
53 ID3D10Texture2D_GetDevice(render_target->readback_texture, &device);
54 ID3D10Device_CopyResource(device, (ID3D10Resource *)render_target->readback_texture, src_resource);
55 ID3D10Device_Release(device);
56 ID3D10Resource_Release(src_resource);
58 dst_rect.X = 0;
59 dst_rect.Y = 0;
60 dst_rect.Width = render_target->width;
61 dst_rect.Height = render_target->height;
62 if (FAILED(hr = IWICBitmap_Lock(render_target->bitmap, &dst_rect, WICBitmapLockWrite, &bitmap_lock)))
64 ERR("Failed to lock destination bitmap, hr %#x.\n", hr);
65 goto end;
68 if (FAILED(hr = IWICBitmapLock_GetDataPointer(bitmap_lock, &dst_size, &dst)))
70 ERR("Failed to get data pointer, hr %#x.\n", hr);
71 IWICBitmapLock_Release(bitmap_lock);
72 goto end;
75 if (FAILED(hr = IWICBitmapLock_GetStride(bitmap_lock, &dst_pitch)))
77 ERR("Failed to get stride, hr %#x.\n", hr);
78 IWICBitmapLock_Release(bitmap_lock);
79 goto end;
82 if (FAILED(hr = ID3D10Texture2D_Map(render_target->readback_texture, 0, D3D10_MAP_READ, 0, &mapped_texture)))
84 ERR("Failed to map readback texture, hr %#x.\n", hr);
85 IWICBitmapLock_Release(bitmap_lock);
86 goto end;
89 src = mapped_texture.pData;
91 for (i = 0; i < render_target->height; ++i)
93 memcpy(dst, src, render_target->bpp * render_target->width);
94 src += mapped_texture.RowPitch;
95 dst += dst_pitch;
98 ID3D10Texture2D_Unmap(render_target->readback_texture, 0);
99 IWICBitmapLock_Release(bitmap_lock);
101 end:
102 return S_OK;
105 static HRESULT STDMETHODCALLTYPE d2d_wic_render_target_QueryInterface(IUnknown *iface, REFIID iid, void **out)
107 struct d2d_wic_render_target *render_target = impl_from_IUnknown(iface);
109 TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
111 return IUnknown_QueryInterface(render_target->dxgi_inner, iid, out);
114 static ULONG STDMETHODCALLTYPE d2d_wic_render_target_AddRef(IUnknown *iface)
116 struct d2d_wic_render_target *render_target = impl_from_IUnknown(iface);
117 ULONG refcount = InterlockedIncrement(&render_target->refcount);
119 TRACE("%p increasing refcount to %u.\n", iface, refcount);
121 return refcount;
124 static ULONG STDMETHODCALLTYPE d2d_wic_render_target_Release(IUnknown *iface)
126 struct d2d_wic_render_target *render_target = impl_from_IUnknown(iface);
127 ULONG refcount = InterlockedDecrement(&render_target->refcount);
129 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
131 if (!refcount)
133 IWICBitmap_Release(render_target->bitmap);
134 ID3D10Texture2D_Release(render_target->readback_texture);
135 IUnknown_Release(render_target->dxgi_inner);
136 IDXGISurface_Release(render_target->dxgi_surface);
137 heap_free(render_target);
140 return refcount;
143 static const struct IUnknownVtbl d2d_wic_render_target_vtbl =
145 d2d_wic_render_target_QueryInterface,
146 d2d_wic_render_target_AddRef,
147 d2d_wic_render_target_Release,
150 static const struct d2d_device_context_ops d2d_wic_render_target_ops =
152 d2d_wic_render_target_present,
155 HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, ID2D1Factory1 *factory,
156 ID3D10Device1 *d3d_device, IWICBitmap *bitmap, const D2D1_RENDER_TARGET_PROPERTIES *desc)
158 D3D10_TEXTURE2D_DESC texture_desc;
159 ID3D10Texture2D *texture;
160 IDXGIDevice *dxgi_device;
161 ID2D1Device *device;
162 HRESULT hr;
164 render_target->IUnknown_iface.lpVtbl = &d2d_wic_render_target_vtbl;
166 if (FAILED(hr = IWICBitmap_GetSize(bitmap, &render_target->width, &render_target->height)))
168 WARN("Failed to get bitmap dimensions, hr %#x.\n", hr);
169 return hr;
172 texture_desc.Width = render_target->width;
173 texture_desc.Height = render_target->height;
174 texture_desc.MipLevels = 1;
175 texture_desc.ArraySize = 1;
177 texture_desc.Format = desc->pixelFormat.format;
178 if (texture_desc.Format == DXGI_FORMAT_UNKNOWN)
180 WICPixelFormatGUID bitmap_format;
182 if (FAILED(hr = IWICBitmap_GetPixelFormat(bitmap, &bitmap_format)))
184 WARN("Failed to get bitmap format, hr %#x.\n", hr);
185 return hr;
188 if (IsEqualGUID(&bitmap_format, &GUID_WICPixelFormat32bppPBGRA)
189 || IsEqualGUID(&bitmap_format, &GUID_WICPixelFormat32bppBGR))
191 texture_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
193 else
195 WARN("Unsupported WIC bitmap format %s.\n", debugstr_guid(&bitmap_format));
196 return D2DERR_UNSUPPORTED_PIXEL_FORMAT;
200 switch (texture_desc.Format)
202 case DXGI_FORMAT_B8G8R8A8_UNORM:
203 render_target->bpp = 4;
204 break;
206 default:
207 FIXME("Unhandled format %#x.\n", texture_desc.Format);
208 return D2DERR_UNSUPPORTED_PIXEL_FORMAT;
211 texture_desc.SampleDesc.Count = 1;
212 texture_desc.SampleDesc.Quality = 0;
213 texture_desc.Usage = D3D10_USAGE_DEFAULT;
214 texture_desc.BindFlags = D3D10_BIND_RENDER_TARGET | D3D10_BIND_SHADER_RESOURCE;
215 texture_desc.CPUAccessFlags = 0;
216 texture_desc.MiscFlags = desc->usage & D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE ?
217 D3D10_RESOURCE_MISC_GDI_COMPATIBLE : 0;
219 if (FAILED(hr = ID3D10Device1_CreateTexture2D(d3d_device, &texture_desc, NULL, &texture)))
221 WARN("Failed to create texture, hr %#x.\n", hr);
222 return hr;
225 hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface, (void **)&render_target->dxgi_surface);
226 ID3D10Texture2D_Release(texture);
227 if (FAILED(hr))
229 WARN("Failed to get DXGI surface interface, hr %#x.\n", hr);
230 return hr;
233 texture_desc.Usage = D3D10_USAGE_STAGING;
234 texture_desc.BindFlags = 0;
235 texture_desc.CPUAccessFlags = D3D10_CPU_ACCESS_READ;
236 texture_desc.MiscFlags = 0;
238 if (FAILED(hr = ID3D10Device1_CreateTexture2D(d3d_device, &texture_desc, NULL, &render_target->readback_texture)))
240 WARN("Failed to create readback texture, hr %#x.\n", hr);
241 IDXGISurface_Release(render_target->dxgi_surface);
242 return hr;
245 if (FAILED(hr = ID3D10Device1_QueryInterface(d3d_device, &IID_IDXGIDevice, (void **)&dxgi_device)))
247 WARN("Failed to get DXGI device, hr %#x.\n", hr);
248 IDXGISurface_Release(render_target->dxgi_surface);
249 return hr;
252 hr = ID2D1Factory1_CreateDevice(factory, dxgi_device, &device);
253 IDXGIDevice_Release(dxgi_device);
254 if (FAILED(hr))
256 WARN("Failed to create D2D device, hr %#x.\n", hr);
257 IDXGISurface_Release(render_target->dxgi_surface);
258 return hr;
261 hr = d2d_d3d_create_render_target(device, render_target->dxgi_surface, &render_target->IUnknown_iface,
262 &d2d_wic_render_target_ops, desc, (void **)&render_target->dxgi_inner);
263 ID2D1Device_Release(device);
264 if (FAILED(hr))
266 WARN("Failed to create DXGI surface render target, hr %#x.\n", hr);
267 ID3D10Texture2D_Release(render_target->readback_texture);
268 IDXGISurface_Release(render_target->dxgi_surface);
269 return hr;
272 if (FAILED(hr = IUnknown_QueryInterface(render_target->dxgi_inner,
273 &IID_ID2D1RenderTarget, (void **)&render_target->dxgi_target)))
275 WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#x.\n", hr);
276 IUnknown_Release(render_target->dxgi_inner);
277 ID3D10Texture2D_Release(render_target->readback_texture);
278 IDXGISurface_Release(render_target->dxgi_surface);
279 return hr;
282 render_target->bitmap = bitmap;
283 IWICBitmap_AddRef(bitmap);
285 return S_OK;