wined3d: Respect the BO memory offset in wined3d_context_gl_map_bo_address().
[wine.git] / libs / xml2 / Makefile.in
blob4ea9218821768a831beb9b71451c8c0ec6cabee3
1 EXTLIB = libxml2.a
2 EXTRAINCL = $(XML2_PE_CFLAGS)
3 EXTRADEFS = -DHAVE_VA_COPY
5 C_SRCS = \
6 HTMLparser.c \
7 HTMLtree.c \
8 SAX.c \
9 SAX2.c \
10 buf.c \
11 catalog.c \
12 chvalid.c \
13 debugXML.c \
14 dict.c \
15 encoding.c \
16 entities.c \
17 error.c \
18 globals.c \
19 hash.c \
20 list.c \
21 parser.c \
22 parserInternals.c \
23 pattern.c \
24 relaxng.c \
25 threads.c \
26 tree.c \
27 uri.c \
28 valid.c \
29 xinclude.c \
30 xmlIO.c \
31 xmlmemory.c \
32 xmlreader.c \
33 xmlregexp.c \
34 xmlsave.c \
35 xmlschemas.c \
36 xmlschemastypes.c \
37 xmlstring.c \
38 xmlunicode.c \
39 xpath.c \
40 xpointer.c