2 * Direct3D X 9 main file
4 * Copyright (C) 2007 David Adam
5 * Copyright (C) 2008 Tony Wasserka
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
27 #include "d3dx9_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
31 BOOL WINAPI
DllMain(HINSTANCE inst
, DWORD reason
, void *reserved
)
35 case DLL_WINE_PREATTACH
:
36 return FALSE
; /* prefer native version */
37 case DLL_PROCESS_ATTACH
:
38 DisableThreadLibraryCalls(inst
);
44 BOOL WINAPI
D3DXCheckVersion(UINT d3d_sdk_ver
, UINT d3dx_sdk_ver
)
46 return d3d_sdk_ver
== D3D_SDK_VERSION
&& d3dx_sdk_ver
== D3DX_SDK_VERSION
;
49 DWORD WINAPI
D3DXCpuOptimizations(BOOL enable
)
51 FIXME("%#x - stub\n", enable
);