1 /* DirectDraw - IDirectPalette base interface
3 * Copyright 1997-2000 Marcus Meissner
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
23 #include "wined3d_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
27 ULONG CDECL
wined3d_palette_incref(struct wined3d_palette
*palette
)
29 ULONG refcount
= InterlockedIncrement(&palette
->ref
);
31 TRACE("%p increasing refcount to %u.\n", palette
, refcount
);
36 static void wined3d_palette_destroy_object(void *object
)
38 HeapFree(GetProcessHeap(), 0, object
);
41 ULONG CDECL
wined3d_palette_decref(struct wined3d_palette
*palette
)
43 ULONG refcount
= InterlockedDecrement(&palette
->ref
);
45 TRACE("%p decreasing refcount to %u.\n", palette
, refcount
);
48 wined3d_cs_destroy_object(palette
->device
->cs
, wined3d_palette_destroy_object
, palette
);
53 HRESULT CDECL
wined3d_palette_get_entries(const struct wined3d_palette
*palette
,
54 DWORD flags
, DWORD start
, DWORD count
, PALETTEENTRY
*entries
)
57 TRACE("palette %p, flags %#x, start %u, count %u, entries %p.\n",
58 palette
, flags
, start
, count
, entries
);
61 return WINED3DERR_INVALIDCALL
; /* unchecked */
62 if (start
> palette
->size
|| count
> palette
->size
- start
)
63 return WINED3DERR_INVALIDCALL
;
65 if (palette
->flags
& WINED3D_PALETTE_8BIT_ENTRIES
)
67 BYTE
*entry
= (BYTE
*)entries
;
69 for (i
= start
; i
< count
+ start
; ++i
)
70 *entry
++ = palette
->colors
[i
].rgbRed
;
74 for (i
= 0; i
< count
; ++i
)
76 entries
[i
].peRed
= palette
->colors
[i
+ start
].rgbRed
;
77 entries
[i
].peGreen
= palette
->colors
[i
+ start
].rgbGreen
;
78 entries
[i
].peBlue
= palette
->colors
[i
+ start
].rgbBlue
;
79 entries
[i
].peFlags
= palette
->colors
[i
+ start
].rgbReserved
;
86 void CDECL
wined3d_palette_apply_to_dc(const struct wined3d_palette
*palette
, HDC dc
)
88 if (SetDIBColorTable(dc
, 0, 256, palette
->colors
) != 256)
89 ERR("Failed to set DIB color table.\n");
92 HRESULT CDECL
wined3d_palette_set_entries(struct wined3d_palette
*palette
,
93 DWORD flags
, DWORD start
, DWORD count
, const PALETTEENTRY
*entries
)
97 TRACE("palette %p, flags %#x, start %u, count %u, entries %p.\n",
98 palette
, flags
, start
, count
, entries
);
99 TRACE("Palette flags: %#x.\n", palette
->flags
);
101 if (palette
->flags
& WINED3D_PALETTE_8BIT_ENTRIES
)
103 const BYTE
*entry
= (const BYTE
*)entries
;
105 for (i
= start
; i
< count
+ start
; ++i
)
106 palette
->colors
[i
].rgbRed
= *entry
++;
110 for (i
= 0; i
< count
; ++i
)
112 palette
->colors
[i
+ start
].rgbRed
= entries
[i
].peRed
;
113 palette
->colors
[i
+ start
].rgbGreen
= entries
[i
].peGreen
;
114 palette
->colors
[i
+ start
].rgbBlue
= entries
[i
].peBlue
;
115 palette
->colors
[i
+ start
].rgbReserved
= entries
[i
].peFlags
;
118 /* When WINEDDCAPS_ALLOW256 isn't set we need to override entry 0 with black and 255 with white */
119 if (!(palette
->flags
& WINED3D_PALETTE_ALLOW_256
))
121 TRACE("WINED3D_PALETTE_ALLOW_256 not set, overriding palette entry 0 with black and 255 with white.\n");
122 palette
->colors
[0].rgbRed
= 0;
123 palette
->colors
[0].rgbGreen
= 0;
124 palette
->colors
[0].rgbBlue
= 0;
126 palette
->colors
[255].rgbRed
= 255;
127 palette
->colors
[255].rgbGreen
= 255;
128 palette
->colors
[255].rgbBlue
= 255;
135 static HRESULT
wined3d_palette_init(struct wined3d_palette
*palette
, struct wined3d_device
*device
,
136 DWORD flags
, unsigned int entry_count
, const PALETTEENTRY
*entries
)
141 palette
->device
= device
;
142 palette
->flags
= flags
;
143 palette
->size
= entry_count
;
145 if (FAILED(hr
= wined3d_palette_set_entries(palette
, 0, 0, entry_count
, entries
)))
147 WARN("Failed to set palette entries, hr %#x.\n", hr
);
154 HRESULT CDECL
wined3d_palette_create(struct wined3d_device
*device
, DWORD flags
,
155 unsigned int entry_count
, const PALETTEENTRY
*entries
, struct wined3d_palette
**palette
)
157 struct wined3d_palette
*object
;
160 TRACE("device %p, flags %#x, entry_count %u, entries %p, palette %p.\n",
161 device
, flags
, entry_count
, entries
, palette
);
163 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
165 return E_OUTOFMEMORY
;
167 if (FAILED(hr
= wined3d_palette_init(object
, device
, flags
, entry_count
, entries
)))
169 WARN("Failed to initialize palette, hr %#x.\n", hr
);
170 HeapFree(GetProcessHeap(), 0, object
);
174 TRACE("Created palette %p.\n", object
);