reg/tests: Test import with non-standard registry file headers.
[wine.git] / dlls / d3drm / light.c
blobd0ebdd34d88baf3358bfa598deed81065455adce
1 /*
2 * Implementation of IDirect3DRMLight Interface
4 * Copyright 2012 André Hentschel
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include "d3drm_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
28 struct d3drm_light
30 IDirect3DRMLight IDirect3DRMLight_iface;
31 LONG ref;
32 D3DRMLIGHTTYPE type;
33 D3DCOLOR color;
34 D3DVALUE range;
35 D3DVALUE cattenuation;
36 D3DVALUE lattenuation;
37 D3DVALUE qattenuation;
38 D3DVALUE umbra;
39 D3DVALUE penumbra;
42 static inline struct d3drm_light *impl_from_IDirect3DRMLight(IDirect3DRMLight *iface)
44 return CONTAINING_RECORD(iface, struct d3drm_light, IDirect3DRMLight_iface);
47 static HRESULT WINAPI d3drm_light_QueryInterface(IDirect3DRMLight *iface, REFIID riid, void **out)
49 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
51 if (IsEqualGUID(riid, &IID_IDirect3DRMLight)
52 || IsEqualGUID(riid, &IID_IUnknown))
54 IDirect3DRMLight_AddRef(iface);
55 *out = iface;
56 return S_OK;
59 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
61 *out = NULL;
62 return E_NOINTERFACE;
65 static ULONG WINAPI d3drm_light_AddRef(IDirect3DRMLight *iface)
67 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
68 ULONG refcount = InterlockedIncrement(&light->ref);
70 TRACE("%p increasing refcount to %u.\n", iface, refcount);
72 return refcount;
75 static ULONG WINAPI d3drm_light_Release(IDirect3DRMLight *iface)
77 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
78 ULONG refcount = InterlockedDecrement(&light->ref);
80 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
82 if (!refcount)
83 HeapFree(GetProcessHeap(), 0, light);
85 return refcount;
88 static HRESULT WINAPI d3drm_light_Clone(IDirect3DRMLight *iface,
89 IUnknown *outer, REFIID iid, void **out)
91 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
93 return E_NOTIMPL;
96 static HRESULT WINAPI d3drm_light_AddDestroyCallback(IDirect3DRMLight *iface,
97 D3DRMOBJECTCALLBACK cb, void *ctx)
99 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
101 return E_NOTIMPL;
104 static HRESULT WINAPI d3drm_light_DeleteDestroyCallback(IDirect3DRMLight *iface,
105 D3DRMOBJECTCALLBACK cb, void *ctx)
107 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
109 return E_NOTIMPL;
112 static HRESULT WINAPI d3drm_light_SetAppData(IDirect3DRMLight *iface, DWORD data)
114 FIXME("iface %p, data %#x stub!\n", iface, data);
116 return E_NOTIMPL;
119 static DWORD WINAPI d3drm_light_GetAppData(IDirect3DRMLight *iface)
121 FIXME("iface %p stub!\n", iface);
123 return 0;
126 static HRESULT WINAPI d3drm_light_SetName(IDirect3DRMLight *iface, const char *name)
128 FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
130 return E_NOTIMPL;
133 static HRESULT WINAPI d3drm_light_GetName(IDirect3DRMLight *iface, DWORD *size, char *name)
135 FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
137 return E_NOTIMPL;
140 static HRESULT WINAPI d3drm_light_GetClassName(IDirect3DRMLight *iface, DWORD *size, char *name)
142 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
144 if (!size || *size < strlen("Light") || !name)
145 return E_INVALIDARG;
147 strcpy(name, "Light");
148 *size = sizeof("Light");
150 return D3DRM_OK;
153 static HRESULT WINAPI d3drm_light_SetType(IDirect3DRMLight *iface, D3DRMLIGHTTYPE type)
155 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
157 TRACE("iface %p, type %#x.\n", iface, type);
159 light->type = type;
161 return D3DRM_OK;
164 static HRESULT WINAPI d3drm_light_SetColor(IDirect3DRMLight *iface, D3DCOLOR color)
166 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
168 TRACE("iface %p, color 0x%08x.\n", iface, color);
170 light->color = color;
172 return D3DRM_OK;
175 static HRESULT WINAPI d3drm_light_SetColorRGB(IDirect3DRMLight *iface,
176 D3DVALUE red, D3DVALUE green, D3DVALUE blue)
178 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
180 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface, red, green, blue);
182 d3drm_set_color(&light->color, red, green, blue, 1.0f);
184 return D3DRM_OK;
187 static HRESULT WINAPI d3drm_light_SetRange(IDirect3DRMLight *iface, D3DVALUE range)
189 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
191 TRACE("iface %p, range %.8e.\n", iface, range);
193 light->range = range;
195 return D3DRM_OK;
198 static HRESULT WINAPI d3drm_light_SetUmbra(IDirect3DRMLight *iface, D3DVALUE umbra)
200 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
202 TRACE("iface %p, umbra %.8e.\n", iface, umbra);
204 light->umbra = umbra;
206 return D3DRM_OK;
209 static HRESULT WINAPI d3drm_light_SetPenumbra(IDirect3DRMLight *iface, D3DVALUE penumbra)
211 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
213 TRACE("iface %p, penumbra %.8e.\n", iface, penumbra);
215 light->penumbra = penumbra;
217 return D3DRM_OK;
220 static HRESULT WINAPI d3drm_light_SetConstantAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
222 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
224 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
226 light->cattenuation = attenuation;
228 return D3DRM_OK;
231 static HRESULT WINAPI d3drm_light_SetLinearAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
233 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
235 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
237 light->lattenuation = attenuation;
239 return D3DRM_OK;
242 static HRESULT WINAPI d3drm_light_SetQuadraticAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation)
244 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
246 TRACE("iface %p, attenuation %.8e.\n", iface, attenuation);
248 light->qattenuation = attenuation;
250 return D3DRM_OK;
253 static D3DVALUE WINAPI d3drm_light_GetRange(IDirect3DRMLight *iface)
255 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
257 TRACE("iface %p.\n", iface);
259 return light->range;
262 static D3DVALUE WINAPI d3drm_light_GetUmbra(IDirect3DRMLight *iface)
264 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
266 TRACE("iface %p.\n", light);
268 return light->umbra;
271 static D3DVALUE WINAPI d3drm_light_GetPenumbra(IDirect3DRMLight *iface)
273 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
275 TRACE("iface %p.\n", iface);
277 return light->penumbra;
280 static D3DVALUE WINAPI d3drm_light_GetConstantAttenuation(IDirect3DRMLight *iface)
282 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
284 TRACE("iface %p.\n", iface);
286 return light->cattenuation;
289 static D3DVALUE WINAPI d3drm_light_GetLinearAttenuation(IDirect3DRMLight *iface)
291 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
293 TRACE("iface %p.\n", iface);
295 return light->lattenuation;
298 static D3DVALUE WINAPI d3drm_light_GetQuadraticAttenuation(IDirect3DRMLight *iface)
300 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
302 TRACE("iface %p.\n", iface);
304 return light->qattenuation;
307 static D3DCOLOR WINAPI d3drm_light_GetColor(IDirect3DRMLight *iface)
309 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
311 TRACE("iface %p.\n", iface);
313 return light->color;
316 static D3DRMLIGHTTYPE WINAPI d3drm_light_GetType(IDirect3DRMLight *iface)
318 struct d3drm_light *light = impl_from_IDirect3DRMLight(iface);
320 TRACE("iface %p.\n", iface);
322 return light->type;
325 static HRESULT WINAPI d3drm_light_SetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame *frame)
327 FIXME("iface %p, frame %p stub!\n", iface, frame);
329 return E_NOTIMPL;
332 static HRESULT WINAPI d3drm_light_GetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame **frame)
334 FIXME("iface %p, frame %p stub!\n", iface, frame);
336 return E_NOTIMPL;
339 static const struct IDirect3DRMLightVtbl d3drm_light_vtbl =
341 d3drm_light_QueryInterface,
342 d3drm_light_AddRef,
343 d3drm_light_Release,
344 d3drm_light_Clone,
345 d3drm_light_AddDestroyCallback,
346 d3drm_light_DeleteDestroyCallback,
347 d3drm_light_SetAppData,
348 d3drm_light_GetAppData,
349 d3drm_light_SetName,
350 d3drm_light_GetName,
351 d3drm_light_GetClassName,
352 d3drm_light_SetType,
353 d3drm_light_SetColor,
354 d3drm_light_SetColorRGB,
355 d3drm_light_SetRange,
356 d3drm_light_SetUmbra,
357 d3drm_light_SetPenumbra,
358 d3drm_light_SetConstantAttenuation,
359 d3drm_light_SetLinearAttenuation,
360 d3drm_light_SetQuadraticAttenuation,
361 d3drm_light_GetRange,
362 d3drm_light_GetUmbra,
363 d3drm_light_GetPenumbra,
364 d3drm_light_GetConstantAttenuation,
365 d3drm_light_GetLinearAttenuation,
366 d3drm_light_GetQuadraticAttenuation,
367 d3drm_light_GetColor,
368 d3drm_light_GetType,
369 d3drm_light_SetEnableFrame,
370 d3drm_light_GetEnableFrame,
373 HRESULT Direct3DRMLight_create(IUnknown **out)
375 struct d3drm_light *object;
377 TRACE("out %p.\n", out);
379 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
380 return E_OUTOFMEMORY;
382 object->IDirect3DRMLight_iface.lpVtbl = &d3drm_light_vtbl;
383 object->ref = 1;
385 *out = (IUnknown *)&object->IDirect3DRMLight_iface;
387 return S_OK;