2 * Server-side async I/O support
4 * Copyright (C) 2007 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #define WIN32_NO_STATUS
37 struct object obj
; /* object header */
38 struct thread
*thread
; /* owning thread */
39 struct list queue_entry
; /* entry in async queue list */
40 struct async_queue
*queue
; /* queue containing this async */
41 unsigned int status
; /* current status */
42 struct timeout_user
*timeout
;
43 unsigned int timeout_status
; /* status to report upon timeout */
45 async_data_t data
; /* data for async I/O call */
48 static void async_dump( struct object
*obj
, int verbose
);
49 static void async_destroy( struct object
*obj
);
51 static const struct object_ops async_ops
=
53 sizeof(struct async
), /* size */
54 async_dump
, /* dump */
55 no_add_queue
, /* add_queue */
56 NULL
, /* remove_queue */
59 no_signal
, /* signal */
60 no_get_fd
, /* get_fd */
61 no_map_access
, /* map_access */
62 no_lookup_name
, /* lookup_name */
63 no_open_file
, /* open_file */
64 no_close_handle
, /* close_handle */
65 async_destroy
/* destroy */
71 struct object obj
; /* object header */
72 struct fd
*fd
; /* file descriptor owning this queue */
73 struct list queue
; /* queue of async objects */
76 static void async_queue_dump( struct object
*obj
, int verbose
);
78 static const struct object_ops async_queue_ops
=
80 sizeof(struct async_queue
), /* size */
81 async_queue_dump
, /* dump */
82 no_add_queue
, /* add_queue */
83 NULL
, /* remove_queue */
86 no_signal
, /* signal */
87 no_get_fd
, /* get_fd */
88 no_map_access
, /* map_access */
89 no_lookup_name
, /* lookup_name */
90 no_open_file
, /* open_file */
91 no_close_handle
, /* close_handle */
92 no_destroy
/* destroy */
96 static inline void async_reselect( struct async
*async
)
98 if (async
->queue
->fd
) fd_reselect_async( async
->queue
->fd
, async
->queue
);
101 static void async_dump( struct object
*obj
, int verbose
)
103 struct async
*async
= (struct async
*)obj
;
104 assert( obj
->ops
== &async_ops
);
105 fprintf( stderr
, "Async thread=%p\n", async
->thread
);
108 static void async_destroy( struct object
*obj
)
110 struct async
*async
= (struct async
*)obj
;
111 assert( obj
->ops
== &async_ops
);
113 list_remove( &async
->queue_entry
);
114 async_reselect( async
);
116 if (async
->timeout
) remove_timeout_user( async
->timeout
);
117 if (async
->event
) release_object( async
->event
);
118 release_object( async
->queue
);
119 release_object( async
->thread
);
122 static void async_queue_dump( struct object
*obj
, int verbose
)
124 struct async_queue
*async_queue
= (struct async_queue
*)obj
;
125 assert( obj
->ops
== &async_queue_ops
);
126 fprintf( stderr
, "Async queue fd=%p\n", async_queue
->fd
);
129 /* notifies client thread of new status of its async request */
130 static void async_terminate( struct async
*async
, unsigned int status
)
134 assert( status
!= STATUS_PENDING
);
136 if (async
->status
!= STATUS_PENDING
)
138 /* already terminated, just update status */
139 async
->status
= status
;
143 memset( &data
, 0, sizeof(data
) );
144 data
.type
= APC_ASYNC_IO
;
145 data
.async_io
.func
= async
->data
.callback
;
146 data
.async_io
.user
= async
->data
.arg
;
147 data
.async_io
.sb
= async
->data
.iosb
;
148 data
.async_io
.status
= status
;
149 thread_queue_apc( async
->thread
, &async
->obj
, &data
);
150 async
->status
= status
;
151 async_reselect( async
);
152 release_object( async
); /* so that it gets destroyed when the async is done */
155 /* callback for timeout on an async request */
156 static void async_timeout( void *private )
158 struct async
*async
= private;
160 async
->timeout
= NULL
;
161 async_terminate( async
, async
->timeout_status
);
164 /* create a new async queue for a given fd */
165 struct async_queue
*create_async_queue( struct fd
*fd
)
167 struct async_queue
*queue
= alloc_object( &async_queue_ops
);
172 list_init( &queue
->queue
);
177 /* free an async queue, cancelling all async operations */
178 void free_async_queue( struct async_queue
*queue
)
182 async_wake_up( queue
, STATUS_HANDLES_CLOSED
);
183 release_object( queue
);
186 /* create an async on a given queue of a fd */
187 struct async
*create_async( struct thread
*thread
, struct async_queue
*queue
, const async_data_t
*data
)
189 struct event
*event
= NULL
;
192 if (data
->event
&& !(event
= get_event_obj( thread
->process
, data
->event
, EVENT_MODIFY_STATE
)))
195 if (!(async
= alloc_object( &async_ops
)))
197 if (event
) release_object( event
);
201 async
->thread
= (struct thread
*)grab_object( thread
);
202 async
->event
= event
;
203 async
->status
= STATUS_PENDING
;
205 async
->timeout
= NULL
;
206 async
->queue
= (struct async_queue
*)grab_object( queue
);
208 list_add_tail( &queue
->queue
, &async
->queue_entry
);
209 grab_object( async
);
211 if (queue
->fd
) set_fd_signaled( queue
->fd
, 0 );
212 if (event
) reset_event( event
);
216 /* set the timeout of an async operation */
217 void async_set_timeout( struct async
*async
, const struct timeval
*timeout
, unsigned int status
)
219 if (async
->timeout
) remove_timeout_user( async
->timeout
);
220 if (timeout
) async
->timeout
= add_timeout_user( timeout
, async_timeout
, async
);
221 else async
->timeout
= NULL
;
222 async
->timeout_status
= status
;
225 /* store the result of the client-side async callback */
226 void async_set_result( struct object
*obj
, unsigned int status
)
228 struct async
*async
= (struct async
*)obj
;
230 if (obj
->ops
!= &async_ops
) return; /* in case the client messed up the APC results */
232 assert( async
->status
!= STATUS_PENDING
); /* it must have been woken up if we get a result */
234 if (status
== STATUS_PENDING
) /* restart it */
236 status
= async
->status
;
237 async
->status
= STATUS_PENDING
;
238 grab_object( async
);
240 if (status
!= STATUS_ALERTED
) /* it was terminated in the meantime */
241 async_terminate( async
, status
);
243 async_reselect( async
);
247 if (async
->timeout
) remove_timeout_user( async
->timeout
);
248 async
->timeout
= NULL
;
249 async
->status
= status
;
253 data
.type
= APC_USER
;
254 data
.user
.func
= async
->data
.apc
;
255 data
.user
.args
[0] = (unsigned long)async
->data
.apc_arg
;
256 data
.user
.args
[1] = (unsigned long)async
->data
.iosb
;
257 data
.user
.args
[2] = 0;
258 thread_queue_apc( async
->thread
, NULL
, &data
);
260 if (async
->event
) set_event( async
->event
);
261 else if (async
->queue
->fd
) set_fd_signaled( async
->queue
->fd
, 1 );
265 /* check if an async operation is waiting to be alerted */
266 int async_waiting( struct async_queue
*queue
)
271 if (!queue
) return 0;
272 if (!(ptr
= list_head( &queue
->queue
))) return 0;
273 async
= LIST_ENTRY( ptr
, struct async
, queue_entry
);
274 return async
->status
== STATUS_PENDING
;
277 /* wake up async operations on the queue */
278 void async_wake_up( struct async_queue
*queue
, unsigned int status
)
280 struct list
*ptr
, *next
;
284 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->queue
)
286 struct async
*async
= LIST_ENTRY( ptr
, struct async
, queue_entry
);
287 async_terminate( async
, status
);
288 if (status
== STATUS_ALERTED
) break; /* only wake up the first one */