2 * Copyright 2008 Stefan Dösinger
3 * Copyright 2009 Matteo Bruni
4 * Copyright 2010 Rico Schüller
5 * Copyright 2012 Matteo Bruni for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #ifndef __WINE_D3DCOMPILER_PRIVATE_H
23 #define __WINE_D3DCOMPILER_PRIVATE_H
25 #include "wine/debug.h"
26 #include "wine/list.h"
27 #include "wine/rbtree.h"
28 #include "wine/heap.h"
35 #include "d3dcompiler.h"
42 * This doesn't belong here, but for some functions it is possible to return that value,
43 * see http://msdn.microsoft.com/en-us/library/bb205278%28v=VS.85%29.aspx
44 * The original definition is in D3DX10core.h.
46 #define D3DERR_INVALIDCALL 0x8876086c
48 /* TRACE helper functions */
49 const char *debug_d3dcompiler_d3d_blob_part(D3D_BLOB_PART part
) DECLSPEC_HIDDEN
;
50 const char *debug_d3dcompiler_shader_variable_class(D3D_SHADER_VARIABLE_CLASS c
) DECLSPEC_HIDDEN
;
51 const char *debug_d3dcompiler_shader_variable_type(D3D_SHADER_VARIABLE_TYPE t
) DECLSPEC_HIDDEN
;
60 enum bwriter_comparison_type
62 BWRITER_COMPARISON_NONE
,
63 BWRITER_COMPARISON_GT
,
64 BWRITER_COMPARISON_EQ
,
65 BWRITER_COMPARISON_GE
,
66 BWRITER_COMPARISON_LT
,
67 BWRITER_COMPARISON_NE
,
87 struct shader_reg
*rel_reg
;
101 enum bwriter_comparison_type comptype
;
103 struct shader_reg dst
;
104 struct shader_reg
*src
;
105 unsigned int num_srcs
; /* For freeing the rel_regs */
107 struct shader_reg predicate
;
113 uint32_t usage
, usage_idx
;
127 struct bwriter_shader
129 enum shader_type type
;
130 unsigned char major_version
, minor_version
;
132 /* Local constants. Every constant that is not defined below is loaded from
133 * the global constant set at shader runtime
135 struct constant
**constF
;
136 struct constant
**constI
;
137 struct constant
**constB
;
138 unsigned int num_cf
, num_ci
, num_cb
;
140 /* Declared input and output varyings */
141 struct declaration
*inputs
, *outputs
;
142 unsigned int num_inputs
, num_outputs
;
143 struct samplerdecl
*samplers
;
144 unsigned int num_samplers
;
146 /* Are special pixel shader 3.0 registers declared? */
149 /* Array of shader instructions - The shader code itself */
150 struct instruction
**instr
;
151 unsigned int num_instrs
, instr_alloc_size
;
154 static inline void *d3dcompiler_alloc(SIZE_T size
)
156 return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
159 static inline void *d3dcompiler_realloc(void *ptr
, SIZE_T size
)
162 return d3dcompiler_alloc(size
);
163 return HeapReAlloc(GetProcessHeap(), 0, ptr
, size
);
166 static inline BOOL
d3dcompiler_free(void *ptr
)
168 return HeapFree(GetProcessHeap(), 0, ptr
);
173 /* This structure is only used in asmshader.y, but since the .l file accesses the semantic types
174 * too it has to know it as well
180 uint32_t additional_offset
;
185 #define MAX_SRC_REGS 4
189 struct shader_reg reg
[MAX_SRC_REGS
];
193 struct asmparser_backend
195 void (*constF
)(struct asm_parser
*This
, uint32_t reg
, float x
, float y
, float z
, float w
);
196 void (*constI
)(struct asm_parser
*This
, uint32_t reg
, int x
, int y
, int z
, int w
);
197 void (*constB
)(struct asm_parser
*This
, uint32_t reg
, BOOL x
);
199 void (*dstreg
)(struct asm_parser
*This
, struct instruction
*instr
,
200 const struct shader_reg
*dst
);
201 void (*srcreg
)(struct asm_parser
*This
, struct instruction
*instr
, int num
,
202 const struct shader_reg
*src
);
204 void (*predicate
)(struct asm_parser
*This
,
205 const struct shader_reg
*predicate
);
206 void (*coissue
)(struct asm_parser
*This
);
208 void (*dcl_output
)(struct asm_parser
*This
, uint32_t usage
, uint32_t num
,
209 const struct shader_reg
*reg
);
210 void (*dcl_input
)(struct asm_parser
*This
, uint32_t usage
, uint32_t num
,
211 uint32_t mod
, const struct shader_reg
*reg
);
212 void (*dcl_sampler
)(struct asm_parser
*This
, uint32_t samptype
, uint32_t mod
,
213 uint32_t regnum
, unsigned int line_no
);
215 void (*end
)(struct asm_parser
*This
);
217 void (*instr
)(struct asm_parser
*parser
, uint32_t opcode
, uint32_t mod
, uint32_t shift
,
218 enum bwriter_comparison_type comp
, const struct shader_reg
*dst
,
219 const struct src_regs
*srcs
, int expectednsrcs
);
222 struct instruction
*alloc_instr(unsigned int srcs
) DECLSPEC_HIDDEN
;
223 BOOL
add_instruction(struct bwriter_shader
*shader
, struct instruction
*instr
) DECLSPEC_HIDDEN
;
224 BOOL
add_constF(struct bwriter_shader
*shader
, uint32_t reg
, float x
, float y
, float z
, float w
) DECLSPEC_HIDDEN
;
225 BOOL
add_constI(struct bwriter_shader
*shader
, uint32_t reg
, int x
, int y
, int z
, int w
) DECLSPEC_HIDDEN
;
226 BOOL
add_constB(struct bwriter_shader
*shader
, uint32_t reg
, BOOL x
) DECLSPEC_HIDDEN
;
227 BOOL
record_declaration(struct bwriter_shader
*shader
, uint32_t usage
, uint32_t usage_idx
,
228 uint32_t mod
, BOOL output
, uint32_t regnum
, uint32_t writemask
, BOOL builtin
) DECLSPEC_HIDDEN
;
229 BOOL
record_sampler(struct bwriter_shader
*shader
, uint32_t samptype
, uint32_t mod
, uint32_t regnum
) DECLSPEC_HIDDEN
;
231 #define MESSAGEBUFFER_INITIAL_SIZE 256
240 struct compilation_messages
244 unsigned int capacity
;
249 /* The function table of the parser implementation */
250 const struct asmparser_backend
*funcs
;
252 /* Private data follows */
253 struct bwriter_shader
*shader
;
254 unsigned int m3x3pad_count
;
256 enum parse_status status
;
257 struct compilation_messages messages
;
258 unsigned int line_no
;
261 extern struct asm_parser asm_ctx DECLSPEC_HIDDEN
;
263 void create_vs10_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
264 void create_vs11_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
265 void create_vs20_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
266 void create_vs2x_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
267 void create_vs30_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
268 void create_ps10_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
269 void create_ps11_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
270 void create_ps12_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
271 void create_ps13_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
272 void create_ps14_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
273 void create_ps20_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
274 void create_ps2x_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
275 void create_ps30_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
277 struct bwriter_shader
*parse_asm_shader(char **messages
) DECLSPEC_HIDDEN
;
280 #define PRINTF_ATTR(fmt,args) __attribute__((format (printf,fmt,args)))
282 #define PRINTF_ATTR(fmt,args)
285 void compilation_message(struct compilation_messages
*msg
, const char *fmt
, va_list args
) DECLSPEC_HIDDEN
;
286 void WINAPIV
asmparser_message(struct asm_parser
*ctx
, const char *fmt
, ...) PRINTF_ATTR(2,3) DECLSPEC_HIDDEN
;
287 static inline void set_parse_status(enum parse_status
*current
, enum parse_status update
)
289 if (update
== PARSE_ERR
)
290 *current
= PARSE_ERR
;
291 else if (update
== PARSE_WARN
&& *current
== PARSE_SUCCESS
)
292 *current
= PARSE_WARN
;
295 /* Debug utility routines */
296 const char *debug_print_srcmod(uint32_t mod
) DECLSPEC_HIDDEN
;
297 const char *debug_print_dstmod(uint32_t mod
) DECLSPEC_HIDDEN
;
298 const char *debug_print_shift(uint32_t shift
) DECLSPEC_HIDDEN
;
299 const char *debug_print_dstreg(const struct shader_reg
*reg
) DECLSPEC_HIDDEN
;
300 const char *debug_print_srcreg(const struct shader_reg
*reg
) DECLSPEC_HIDDEN
;
301 const char *debug_print_comp(uint32_t comp
) DECLSPEC_HIDDEN
;
302 const char *debug_print_opcode(uint32_t opcode
) DECLSPEC_HIDDEN
;
304 /* Used to signal an incorrect swizzle/writemask */
305 #define SWIZZLE_ERR ~0U
307 /* Enumerations and defines used in the bytecode writer intermediate
309 enum bwritershader_instruction_opcode_type
366 BWRITERSIO_TEXREG2AR
,
367 BWRITERSIO_TEXREG2GB
,
368 BWRITERSIO_TEXM3x2PAD
,
369 BWRITERSIO_TEXM3x2TEX
,
370 BWRITERSIO_TEXM3x3PAD
,
371 BWRITERSIO_TEXM3x3TEX
,
372 BWRITERSIO_TEXM3x3SPEC
,
373 BWRITERSIO_TEXM3x3VSPEC
,
378 BWRITERSIO_TEXREG2RGB
,
379 BWRITERSIO_TEXDP3TEX
,
380 BWRITERSIO_TEXM3x2DEPTH
,
401 enum bwritershader_param_register_type
410 BWRITERSPR_TEXCRDOUT
,
416 BWRITERSPR_CONSTBOOL
,
423 enum bwritervs_rastout_offsets
427 BWRITERSRO_POINT_SIZE
430 #define BWRITERSP_WRITEMASK_0 0x1 /* .x r */
431 #define BWRITERSP_WRITEMASK_1 0x2 /* .y g */
432 #define BWRITERSP_WRITEMASK_2 0x4 /* .z b */
433 #define BWRITERSP_WRITEMASK_3 0x8 /* .w a */
434 #define BWRITERSP_WRITEMASK_ALL 0xf /* all */
436 enum bwritershader_param_dstmod_type
438 BWRITERSPDM_NONE
= 0,
439 BWRITERSPDM_SATURATE
= 1,
440 BWRITERSPDM_PARTIALPRECISION
= 2,
441 BWRITERSPDM_MSAMPCENTROID
= 4,
444 enum bwritersampler_texture_type
446 BWRITERSTT_UNKNOWN
= 0,
450 BWRITERSTT_VOLUME
= 4,
453 #define BWRITERSI_TEXLD_PROJECT 1
454 #define BWRITERSI_TEXLD_BIAS 2
456 enum bwritershader_param_srcmod_type
458 BWRITERSPSM_NONE
= 0,
474 #define BWRITER_SM1_VS 0xfffeu
475 #define BWRITER_SM1_PS 0xffffu
477 #define BWRITERPS_VERSION(major, minor) ((BWRITER_SM1_PS << 16) | ((major) << 8) | (minor))
478 #define BWRITERVS_VERSION(major, minor) ((BWRITER_SM1_VS << 16) | ((major) << 8) | (minor))
480 #define BWRITERVS_X_X (0)
481 #define BWRITERVS_X_Y (1)
482 #define BWRITERVS_X_Z (2)
483 #define BWRITERVS_X_W (3)
485 #define BWRITERVS_Y_X (0 << 2)
486 #define BWRITERVS_Y_Y (1 << 2)
487 #define BWRITERVS_Y_Z (2 << 2)
488 #define BWRITERVS_Y_W (3 << 2)
490 #define BWRITERVS_Z_X (0 << 4)
491 #define BWRITERVS_Z_Y (1 << 4)
492 #define BWRITERVS_Z_Z (2 << 4)
493 #define BWRITERVS_Z_W (3 << 4)
495 #define BWRITERVS_W_X (0 << 6)
496 #define BWRITERVS_W_Y (1 << 6)
497 #define BWRITERVS_W_Z (2 << 6)
498 #define BWRITERVS_W_W (3 << 6)
500 #define BWRITERVS_NOSWIZZLE (BWRITERVS_X_X | BWRITERVS_Y_Y | BWRITERVS_Z_Z | BWRITERVS_W_W)
502 #define BWRITERVS_SWIZZLE_X (BWRITERVS_X_X | BWRITERVS_Y_X | BWRITERVS_Z_X | BWRITERVS_W_X)
503 #define BWRITERVS_SWIZZLE_Y (BWRITERVS_X_Y | BWRITERVS_Y_Y | BWRITERVS_Z_Y | BWRITERVS_W_Y)
504 #define BWRITERVS_SWIZZLE_Z (BWRITERVS_X_Z | BWRITERVS_Y_Z | BWRITERVS_Z_Z | BWRITERVS_W_Z)
505 #define BWRITERVS_SWIZZLE_W (BWRITERVS_X_W | BWRITERVS_Y_W | BWRITERVS_Z_W | BWRITERVS_W_W)
507 enum bwriterdeclusage
509 BWRITERDECLUSAGE_POSITION
,
510 BWRITERDECLUSAGE_BLENDWEIGHT
,
511 BWRITERDECLUSAGE_BLENDINDICES
,
512 BWRITERDECLUSAGE_NORMAL
,
513 BWRITERDECLUSAGE_PSIZE
,
514 BWRITERDECLUSAGE_TEXCOORD
,
515 BWRITERDECLUSAGE_TANGENT
,
516 BWRITERDECLUSAGE_BINORMAL
,
517 BWRITERDECLUSAGE_TESSFACTOR
,
518 BWRITERDECLUSAGE_POSITIONT
,
519 BWRITERDECLUSAGE_COLOR
,
520 BWRITERDECLUSAGE_FOG
,
521 BWRITERDECLUSAGE_DEPTH
,
522 BWRITERDECLUSAGE_SAMPLE
525 /* ps 1.x texture registers mappings */
531 struct bwriter_shader
*SlAssembleShader(const char *text
, char **messages
) DECLSPEC_HIDDEN
;
532 HRESULT
shader_write_bytecode(const struct bwriter_shader
*shader
, uint32_t **result
, uint32_t *size
) DECLSPEC_HIDDEN
;
533 void SlDeleteShader(struct bwriter_shader
*shader
) DECLSPEC_HIDDEN
;
535 #define MAKE_TAG(ch0, ch1, ch2, ch3) \
536 ((DWORD)(ch0) | ((DWORD)(ch1) << 8) | \
537 ((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
538 #define TAG_Aon9 MAKE_TAG('A', 'o', 'n', '9')
539 #define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
540 #define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
541 #define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
542 #define TAG_OSG5 MAKE_TAG('O', 'S', 'G', '5')
543 #define TAG_PCSG MAKE_TAG('P', 'C', 'S', 'G')
544 #define TAG_RDEF MAKE_TAG('R', 'D', 'E', 'F')
545 #define TAG_SDBG MAKE_TAG('S', 'D', 'B', 'G')
546 #define TAG_SHDR MAKE_TAG('S', 'H', 'D', 'R')
547 #define TAG_SHEX MAKE_TAG('S', 'H', 'E', 'X')
548 #define TAG_STAT MAKE_TAG('S', 'T', 'A', 'T')
549 #define TAG_XNAP MAKE_TAG('X', 'N', 'A', 'P')
550 #define TAG_XNAS MAKE_TAG('X', 'N', 'A', 'S')
563 struct dxbc_section
*sections
;
566 HRESULT
dxbc_write_blob(struct dxbc
*dxbc
, ID3DBlob
**blob
) DECLSPEC_HIDDEN
;
567 void dxbc_destroy(struct dxbc
*dxbc
) DECLSPEC_HIDDEN
;
568 HRESULT
dxbc_parse(const char *data
, SIZE_T data_size
, struct dxbc
*dxbc
) DECLSPEC_HIDDEN
;
569 HRESULT
dxbc_add_section(struct dxbc
*dxbc
, DWORD tag
, const char *data
, size_t data_size
) DECLSPEC_HIDDEN
;
570 HRESULT
dxbc_init(struct dxbc
*dxbc
, unsigned int size
) DECLSPEC_HIDDEN
;
572 static inline void write_u32(char **ptr
, uint32_t u32
)
574 memcpy(*ptr
, &u32
, sizeof(u32
));
578 #endif /* __WINE_D3DCOMPILER_PRIVATE_H */