d2d1: Partially implement d2d_device_context_DrawImage().
[wine.git] / dlls / d3d8 / Makefile.in
blob436a3fb5b2faed63354ce4fb588b8339b7cc0697
1 MODULE = d3d8.dll
2 IMPORTLIB = d3d8
3 IMPORTS = dxguid uuid wined3d
5 EXTRADLLFLAGS = -mno-cygwin
7 C_SRCS = \
8 buffer.c \
9 d3d8_main.c \
10 device.c \
11 directx.c \
12 shader.c \
13 surface.c \
14 swapchain.c \
15 texture.c \
16 vertexdeclaration.c \
17 volume.c
18 RC_SRCS = version.rc