wined3d: Introduce wined3d_device_context_get_shader_resource_view().
[wine.git] / dlls / lzexpand.dll16 / Makefile.in
blobb44a1eb82d0a05530161a0b0617f9fc0cd8cdfae
1 MODULE = lzexpand.dll16
2 IMPORTS = lz32
3 EXTRADLLFLAGS = -m16 -Wb,--main-module,lz32.dll
5 C_SRCS = lzexpand.c