3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
6 * Copyright 2007 Peter Dons Tychsen
7 * Copyright 2007 Maarten Lankhorst
8 * Copyright 2011 Owen Rudge for CodeWeavers
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include <math.h> /* Insomnia - pow() function */
36 #include "wine/debug.h"
40 #include "dsound_private.h"
43 WINE_DEFAULT_DEBUG_CHANNEL(dsound
);
45 void DSOUND_RecalcVolPan(PDSVOLUMEPAN volpan
)
48 TRACE("(%p)\n",volpan
);
50 TRACE("Vol=%ld Pan=%ld\n", volpan
->lVolume
, volpan
->lPan
);
51 /* the AmpFactors are expressed in 16.16 fixed point */
53 /* FIXME: use calculated vol and pan ampfactors */
54 temp
= (double) (volpan
->lVolume
- (volpan
->lPan
> 0 ? volpan
->lPan
: 0));
55 volpan
->dwTotalAmpFactor
[0] = (ULONG
) (pow(2.0, temp
/ 600.0) * 0xffff);
56 temp
= (double) (volpan
->lVolume
+ (volpan
->lPan
< 0 ? volpan
->lPan
: 0));
57 volpan
->dwTotalAmpFactor
[1] = (ULONG
) (pow(2.0, temp
/ 600.0) * 0xffff);
59 TRACE("left = %lx, right = %lx\n", volpan
->dwTotalAmpFactor
[0], volpan
->dwTotalAmpFactor
[1]);
62 void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan
)
65 TRACE("(%p)\n",volpan
);
67 TRACE("left=%lx, right=%lx\n",volpan
->dwTotalAmpFactor
[0],volpan
->dwTotalAmpFactor
[1]);
68 if (volpan
->dwTotalAmpFactor
[0]==0)
71 left
=600 * log(((double)volpan
->dwTotalAmpFactor
[0]) / 0xffff) / log(2);
72 if (volpan
->dwTotalAmpFactor
[1]==0)
75 right
=600 * log(((double)volpan
->dwTotalAmpFactor
[1]) / 0xffff) / log(2);
77 volpan
->lVolume
=right
;
80 if (volpan
->lVolume
< -10000)
81 volpan
->lVolume
=-10000;
82 volpan
->lPan
=right
-left
;
83 if (volpan
->lPan
< -10000)
86 TRACE("Vol=%ld Pan=%ld\n", volpan
->lVolume
, volpan
->lPan
);
90 * Recalculate the size for temporary buffer, and new writelead
91 * Should be called when one of the following things occur:
92 * - Primary buffer format is changed
93 * - This buffer format (frequency) is changed
95 void DSOUND_RecalcFormat(IDirectSoundBufferImpl
*dsb
)
97 DWORD ichannels
= dsb
->pwfx
->nChannels
;
98 DWORD ochannels
= dsb
->device
->pwfx
->nChannels
;
99 LONG64 oldFreqAdjustDen
= dsb
->freqAdjustDen
;
100 WAVEFORMATEXTENSIBLE
*pwfxe
;
105 pwfxe
= (WAVEFORMATEXTENSIBLE
*) dsb
->pwfx
;
106 dsb
->freqAdjustNum
= dsb
->freq
;
107 dsb
->freqAdjustDen
= dsb
->device
->pwfx
->nSamplesPerSec
;
109 if ((pwfxe
->Format
.wFormatTag
== WAVE_FORMAT_IEEE_FLOAT
) || ((pwfxe
->Format
.wFormatTag
== WAVE_FORMAT_EXTENSIBLE
)
110 && (IsEqualGUID(&pwfxe
->SubFormat
, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
))))
114 * Recalculate FIR step and gain.
116 * firstep says how many points of the FIR exist per one
117 * sample in the secondary buffer. firgain specifies what
118 * to multiply the FIR output by in order to attenuate it correctly.
120 if (dsb
->freqAdjustNum
/ dsb
->freqAdjustDen
> 0) {
122 * Yes, round it a bit to make sure that the
123 * linear interpolation factor never changes.
125 dsb
->firstep
= fir_step
* dsb
->freqAdjustDen
/ dsb
->freqAdjustNum
;
127 dsb
->firstep
= fir_step
;
129 dsb
->firgain
= (float)dsb
->firstep
/ fir_step
;
131 /* calculate the 10ms write lead */
132 dsb
->writelead
= (dsb
->freq
/ 100) * dsb
->pwfx
->nBlockAlign
;
133 dsb
->maxwritelead
= (DSBFREQUENCY_MAX
/ 100) * dsb
->pwfx
->nBlockAlign
;
135 if (oldFreqAdjustDen
)
136 dsb
->freqAccNum
= (dsb
->freqAccNum
* dsb
->freqAdjustDen
+ oldFreqAdjustDen
/ 2) / oldFreqAdjustDen
;
138 dsb
->get_aux
= ieee
? getbpp
[4] : getbpp
[dsb
->pwfx
->wBitsPerSample
/8 - 1];
139 dsb
->put_aux
= putieee32
;
141 dsb
->get
= dsb
->get_aux
;
142 dsb
->put
= dsb
->put_aux
;
144 if (ichannels
== ochannels
)
146 dsb
->mix_channels
= ichannels
;
147 if (ichannels
> 32) {
148 FIXME("Copying %lu channels is unsupported, limiting to first 32\n", ichannels
);
149 dsb
->mix_channels
= 32;
152 else if (ichannels
== 1)
154 dsb
->mix_channels
= 1;
157 dsb
->put
= put_mono2stereo
;
158 else if (ochannels
== 4)
159 dsb
->put
= put_mono2quad
;
160 else if (ochannels
== 6)
161 dsb
->put
= put_mono2surround51
;
163 else if (ochannels
== 1)
165 dsb
->mix_channels
= 1;
168 else if (ichannels
== 2 && ochannels
== 4)
170 dsb
->mix_channels
= 2;
171 dsb
->put
= put_stereo2quad
;
173 else if (ichannels
== 2 && ochannels
== 6)
175 dsb
->mix_channels
= 2;
176 dsb
->put
= put_stereo2surround51
;
178 else if (ichannels
== 6 && ochannels
== 2)
180 dsb
->mix_channels
= 6;
181 dsb
->put
= put_surround512stereo
;
182 dsb
->put_aux
= putieee32_sum
;
184 else if (ichannels
== 8 && ochannels
== 2)
186 dsb
->mix_channels
= 8;
187 dsb
->put
= put_surround712stereo
;
188 dsb
->put_aux
= putieee32_sum
;
190 else if (ichannels
== 4 && ochannels
== 2)
192 dsb
->mix_channels
= 4;
193 dsb
->put
= put_quad2stereo
;
194 dsb
->put_aux
= putieee32_sum
;
199 FIXME("Conversion from %lu to %lu channels is not implemented, falling back to stereo\n", ichannels
, ochannels
);
200 dsb
->mix_channels
= 2;
205 * Check for application callback requests for when the play position
206 * reaches certain points.
208 * The offsets that will be triggered will be those between the recorded
209 * "last played" position for the buffer (i.e. dsb->playpos) and "len" bytes
210 * beyond that position.
212 void DSOUND_CheckEvent(const IDirectSoundBufferImpl
*dsb
, DWORD playpos
, int len
)
214 int first
, left
, right
, check
;
216 if(dsb
->nrofnotifies
== 0)
219 if(dsb
->state
== STATE_STOPPED
){
220 TRACE("Stopped...\n");
221 /* DSBPN_OFFSETSTOP notifies are always at the start of the sorted array */
222 for(left
= 0; left
< dsb
->nrofnotifies
; ++left
){
223 if(dsb
->notifies
[left
].dwOffset
!= DSBPN_OFFSETSTOP
)
226 TRACE("Signalling %p\n", dsb
->notifies
[left
].hEventNotify
);
227 SetEvent(dsb
->notifies
[left
].hEventNotify
);
232 for(first
= 0; first
< dsb
->nrofnotifies
&& dsb
->notifies
[first
].dwOffset
== DSBPN_OFFSETSTOP
; ++first
)
235 if(first
== dsb
->nrofnotifies
)
238 check
= left
= first
;
239 right
= dsb
->nrofnotifies
- 1;
241 /* find leftmost notify that is greater than playpos */
242 while(left
!= right
){
243 check
= left
+ (right
- left
) / 2;
244 if(dsb
->notifies
[check
].dwOffset
< playpos
)
246 else if(dsb
->notifies
[check
].dwOffset
> playpos
)
254 TRACE("Not stopped: first notify: %u (%lu), left notify: %u (%lu), range: [%lu,%lu)\n",
255 first
, dsb
->notifies
[first
].dwOffset
,
256 left
, dsb
->notifies
[left
].dwOffset
,
257 playpos
, (playpos
+ len
) % dsb
->buflen
);
259 /* send notifications in range */
260 if(dsb
->notifies
[left
].dwOffset
>= playpos
){
261 for(check
= left
; check
< dsb
->nrofnotifies
; ++check
){
262 if(dsb
->notifies
[check
].dwOffset
>= playpos
+ len
)
265 TRACE("Signalling %p (%lu)\n", dsb
->notifies
[check
].hEventNotify
, dsb
->notifies
[check
].dwOffset
);
266 SetEvent(dsb
->notifies
[check
].hEventNotify
);
270 if(playpos
+ len
> dsb
->buflen
){
271 for(check
= first
; check
< left
; ++check
){
272 if(dsb
->notifies
[check
].dwOffset
>= (playpos
+ len
) % dsb
->buflen
)
275 TRACE("Signalling %p (%lu)\n", dsb
->notifies
[check
].hEventNotify
, dsb
->notifies
[check
].dwOffset
);
276 SetEvent(dsb
->notifies
[check
].hEventNotify
);
281 static inline float get_current_sample(const IDirectSoundBufferImpl
*dsb
,
282 BYTE
*buffer
, DWORD buflen
, DWORD mixpos
, DWORD channel
)
284 if (mixpos
>= buflen
&& !(dsb
->playflags
& DSBPLAY_LOOPING
))
286 return dsb
->get(dsb
, buffer
+ (mixpos
% buflen
), channel
);
289 static UINT
cp_fields_noresample(IDirectSoundBufferImpl
*dsb
, UINT count
)
291 UINT istride
= dsb
->pwfx
->nBlockAlign
;
292 UINT ostride
= dsb
->device
->pwfx
->nChannels
* sizeof(float);
293 UINT committed_samples
= 0;
296 if (!secondarybuffer_is_audible(dsb
))
299 if(dsb
->use_committed
) {
300 committed_samples
= (dsb
->writelead
- dsb
->committed_mixpos
) / istride
;
301 committed_samples
= committed_samples
<= count
? committed_samples
: count
;
304 for (i
= 0; i
< committed_samples
; i
++)
305 for (channel
= 0; channel
< dsb
->mix_channels
; channel
++)
306 dsb
->put(dsb
, i
* ostride
, channel
, get_current_sample(dsb
, dsb
->committedbuff
,
307 dsb
->writelead
, dsb
->committed_mixpos
+ i
* istride
, channel
));
309 for (; i
< count
; i
++)
310 for (channel
= 0; channel
< dsb
->mix_channels
; channel
++)
311 dsb
->put(dsb
, i
* ostride
, channel
, get_current_sample(dsb
, dsb
->buffer
->memory
,
312 dsb
->buflen
, dsb
->sec_mixpos
+ i
* istride
, channel
));
317 static UINT
cp_fields_resample(IDirectSoundBufferImpl
*dsb
, UINT count
, LONG64
*freqAccNum
)
320 UINT istride
= dsb
->pwfx
->nBlockAlign
;
321 UINT ostride
= dsb
->device
->pwfx
->nChannels
* sizeof(float);
322 UINT committed_samples
= 0;
324 LONG64 freqAcc_start
= *freqAccNum
;
325 LONG64 freqAcc_end
= freqAcc_start
+ count
* dsb
->freqAdjustNum
;
326 UINT dsbfirstep
= dsb
->firstep
;
327 UINT channels
= dsb
->mix_channels
;
328 UINT max_ipos
= (freqAcc_start
+ count
* dsb
->freqAdjustNum
) / dsb
->freqAdjustDen
;
330 UINT fir_cachesize
= (fir_len
+ dsbfirstep
- 2) / dsbfirstep
;
331 UINT required_input
= max_ipos
+ fir_cachesize
;
332 float *intermediate
, *fir_copy
, *itmp
;
334 DWORD len
= required_input
* channels
;
335 len
+= fir_cachesize
;
336 len
*= sizeof(float);
338 *freqAccNum
= freqAcc_end
% dsb
->freqAdjustDen
;
340 if (!secondarybuffer_is_audible(dsb
))
343 if (!dsb
->device
->cp_buffer
) {
344 dsb
->device
->cp_buffer
= malloc(len
);
345 dsb
->device
->cp_buffer_len
= len
;
346 } else if (len
> dsb
->device
->cp_buffer_len
) {
347 dsb
->device
->cp_buffer
= realloc(dsb
->device
->cp_buffer
, len
);
348 dsb
->device
->cp_buffer_len
= len
;
351 fir_copy
= dsb
->device
->cp_buffer
;
352 intermediate
= fir_copy
+ fir_cachesize
;
354 if(dsb
->use_committed
) {
355 committed_samples
= (dsb
->writelead
- dsb
->committed_mixpos
) / istride
;
356 committed_samples
= committed_samples
<= required_input
? committed_samples
: required_input
;
359 /* Important: this buffer MUST be non-interleaved
360 * if you want -msse3 to have any effect.
361 * This is good for CPU cache effects, too.
364 for (channel
= 0; channel
< channels
; channel
++) {
365 for (i
= 0; i
< committed_samples
; i
++)
366 *(itmp
++) = get_current_sample(dsb
, dsb
->committedbuff
,
367 dsb
->writelead
, dsb
->committed_mixpos
+ i
* istride
, channel
);
368 for (; i
< required_input
; i
++)
369 *(itmp
++) = get_current_sample(dsb
, dsb
->buffer
->memory
,
370 dsb
->buflen
, dsb
->sec_mixpos
+ i
* istride
, channel
);
373 for(i
= 0; i
< count
; ++i
) {
374 UINT int_fir_steps
= (freqAcc_start
+ i
* dsb
->freqAdjustNum
) * dsbfirstep
/ dsb
->freqAdjustDen
;
375 float total_fir_steps
= (freqAcc_start
+ i
* dsb
->freqAdjustNum
) * dsbfirstep
/ (float)dsb
->freqAdjustDen
;
376 UINT ipos
= int_fir_steps
/ dsbfirstep
;
378 UINT idx
= (ipos
+ 1) * dsbfirstep
- int_fir_steps
- 1;
379 float rem
= int_fir_steps
+ 1.0 - total_fir_steps
;
382 while (idx
< fir_len
- 1) {
383 fir_copy
[fir_used
++] = fir
[idx
] * (1.0 - rem
) + fir
[idx
+ 1] * rem
;
387 assert(fir_used
<= fir_cachesize
);
388 assert(ipos
+ fir_used
<= required_input
);
390 for (channel
= 0; channel
< dsb
->mix_channels
; channel
++) {
393 float* cache
= &intermediate
[channel
* required_input
+ ipos
];
394 for (j
= 0; j
< fir_used
; j
++)
395 sum
+= fir_copy
[j
] * cache
[j
];
396 dsb
->put(dsb
, i
* ostride
, channel
, sum
* dsb
->firgain
);
403 static void cp_fields(IDirectSoundBufferImpl
*dsb
, UINT count
, LONG64
*freqAccNum
)
407 if (dsb
->freqAdjustNum
== dsb
->freqAdjustDen
)
408 adv
= cp_fields_noresample(dsb
, count
); /* *freqAccNum is unmodified */
410 adv
= cp_fields_resample(dsb
, count
, freqAccNum
);
412 ipos
= dsb
->sec_mixpos
+ adv
* dsb
->pwfx
->nBlockAlign
;
413 if (ipos
>= dsb
->buflen
) {
414 if (dsb
->playflags
& DSBPLAY_LOOPING
)
418 dsb
->state
= STATE_STOPPED
;
422 dsb
->sec_mixpos
= ipos
;
424 if(dsb
->use_committed
) {
425 dsb
->committed_mixpos
+= adv
* dsb
->pwfx
->nBlockAlign
;
426 if(dsb
->committed_mixpos
>= dsb
->writelead
)
427 dsb
->use_committed
= FALSE
;
432 * Calculate the distance between two buffer offsets, taking wraparound
435 static inline DWORD
DSOUND_BufPtrDiff(DWORD buflen
, DWORD ptr1
, DWORD ptr2
)
437 /* If these asserts fail, the problem is not here, but in the underlying code */
438 assert(ptr1
< buflen
);
439 assert(ptr2
< buflen
);
443 return buflen
+ ptr1
- ptr2
;
447 * Mix at most the given amount of data into the allocated temporary buffer
448 * of the given secondary buffer, starting from the dsb's first currently
449 * unsampled frame (writepos), translating frequency (pitch), stereo/mono
450 * and bits-per-sample so that it is ideal for the primary buffer.
451 * Doesn't perform any mixing - this is a straight copy/convert operation.
453 * dsb = the secondary buffer
454 * writepos = Starting position of changed buffer
455 * len = number of bytes to resample from writepos
457 * NOTE: writepos + len <= buflen. When called by mixer, MixOne makes sure of this.
459 static void DSOUND_MixToTemporary(IDirectSoundBufferImpl
*dsb
, DWORD frames
)
461 UINT size_bytes
= frames
* sizeof(float) * dsb
->device
->pwfx
->nChannels
;
465 if (dsb
->device
->tmp_buffer_len
< size_bytes
|| !dsb
->device
->tmp_buffer
)
467 dsb
->device
->tmp_buffer_len
= size_bytes
;
468 dsb
->device
->tmp_buffer
= realloc(dsb
->device
->tmp_buffer
, size_bytes
);
470 if(dsb
->put_aux
== putieee32_sum
)
471 memset(dsb
->device
->tmp_buffer
, 0, dsb
->device
->tmp_buffer_len
);
473 cp_fields(dsb
, frames
, &dsb
->freqAccNum
);
475 if (size_bytes
> 0) {
476 for (i
= 0; i
< dsb
->num_filters
; i
++) {
477 if (dsb
->filters
[i
].inplace
) {
478 hr
= IMediaObjectInPlace_Process(dsb
->filters
[i
].inplace
, size_bytes
, (BYTE
*)dsb
->device
->tmp_buffer
, 0, DMO_INPLACE_NORMAL
);
481 WARN("IMediaObjectInPlace_Process failed for filter %u\n", i
);
483 WARN("filter %u has no inplace object - unsupported\n", i
);
488 static void DSOUND_MixerVol(const IDirectSoundBufferImpl
*dsb
, INT frames
)
491 float vols
[DS_MAX_CHANNELS
];
492 UINT channels
= dsb
->device
->pwfx
->nChannels
, chan
;
494 TRACE("(%p,%d)\n",dsb
,frames
);
495 TRACE("left = %lx, right = %lx\n", dsb
->volpan
.dwTotalAmpFactor
[0],
496 dsb
->volpan
.dwTotalAmpFactor
[1]);
498 if ((!(dsb
->dsbd
.dwFlags
& DSBCAPS_CTRLPAN
) || (dsb
->volpan
.lPan
== 0)) &&
499 (!(dsb
->dsbd
.dwFlags
& DSBCAPS_CTRLVOLUME
) || (dsb
->volpan
.lVolume
== 0)) &&
500 !(dsb
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
))
501 return; /* Nothing to do */
503 if (channels
> DS_MAX_CHANNELS
)
505 FIXME("There is no support for %u channels\n", channels
);
509 for (i
= 0; i
< channels
; ++i
)
510 vols
[i
] = dsb
->volpan
.dwTotalAmpFactor
[i
] / ((float)0xFFFF);
512 for(i
= 0; i
< frames
; ++i
){
513 for(chan
= 0; chan
< channels
; ++chan
){
514 dsb
->device
->tmp_buffer
[i
* channels
+ chan
] *= vols
[chan
];
520 * Mix (at most) the given number of bytes into the given position of the
521 * device buffer, from the secondary buffer "dsb" (starting at the current
522 * mix position for that buffer).
524 * Returns the number of bytes actually mixed into the device buffer. This
525 * will match fraglen unless the end of the secondary buffer is reached
526 * (and it is not looping).
528 * dsb = the secondary buffer to mix from
529 * fraglen = number of bytes to mix
531 static DWORD
DSOUND_MixInBuffer(IDirectSoundBufferImpl
*dsb
, float *mix_buffer
, DWORD frames
)
536 TRACE("sec_mixpos=%ld/%ld\n", dsb
->sec_mixpos
, dsb
->buflen
);
537 TRACE("(%p, frames=%ld)\n",dsb
,frames
);
539 /* Resample buffer to temporary buffer specifically allocated for this purpose, if needed */
540 oldpos
= dsb
->sec_mixpos
;
541 DSOUND_MixToTemporary(dsb
, frames
);
542 ibuf
= dsb
->device
->tmp_buffer
;
544 if (secondarybuffer_is_audible(dsb
)) {
545 /* Apply volume if needed */
546 DSOUND_MixerVol(dsb
, frames
);
548 mixieee32(ibuf
, mix_buffer
, frames
* dsb
->device
->pwfx
->nChannels
);
551 /* check for notification positions */
552 if (dsb
->dsbd
.dwFlags
& DSBCAPS_CTRLPOSITIONNOTIFY
&&
553 dsb
->state
!= STATE_STARTING
) {
554 INT ilen
= DSOUND_BufPtrDiff(dsb
->buflen
, dsb
->sec_mixpos
, oldpos
);
555 DSOUND_CheckEvent(dsb
, oldpos
, ilen
);
562 * Mix some frames from the given secondary buffer "dsb" into the device
565 * dsb = the secondary buffer
566 * playpos = the current play position in the device buffer (primary buffer)
567 * frames = the maximum number of frames in the primary buffer to mix, from the
570 * Returns: the number of frames beyond the writepos that were mixed.
572 static DWORD
DSOUND_MixOne(IDirectSoundBufferImpl
*dsb
, float *mix_buffer
, DWORD frames
)
574 DWORD primary_done
= 0;
576 TRACE("(%p, frames=%ld)\n",dsb
,frames
);
577 TRACE("looping=%ld, leadin=%ld\n", dsb
->playflags
, dsb
->leadin
);
579 /* If leading in, only mix about 20 ms, and 'skip' mixing the rest, for more fluid pointer advancement */
580 /* FIXME: Is this needed? */
581 if (dsb
->leadin
&& dsb
->state
== STATE_STARTING
) {
582 if (frames
> 2 * dsb
->device
->frag_frames
) {
583 primary_done
= frames
- 2 * dsb
->device
->frag_frames
;
584 frames
= 2 * dsb
->device
->frag_frames
;
585 dsb
->sec_mixpos
+= primary_done
*
586 dsb
->pwfx
->nBlockAlign
* dsb
->freqAdjustNum
/ dsb
->freqAdjustDen
;
592 TRACE("frames (primary) = %li\n", frames
);
594 /* First try to mix to the end of the buffer if possible
595 * Theoretically it would allow for better optimization
597 primary_done
+= DSOUND_MixInBuffer(dsb
, mix_buffer
, frames
);
599 TRACE("total mixed data=%ld\n", primary_done
);
601 /* Report back the total prebuffered amount for this buffer */
606 * For a DirectSoundDevice, go through all the currently playing buffers and
607 * mix them in to the device buffer.
609 * frames = the maximum amount to mix into the primary buffer
610 * all_stopped = reports back if all buffers have stopped
612 * Returns: the length beyond the writepos that was mixed to.
615 static void DSOUND_MixToPrimary(const DirectSoundDevice
*device
, float *mix_buffer
, DWORD frames
, BOOL
*all_stopped
)
618 IDirectSoundBufferImpl
*dsb
;
620 /* unless we find a running buffer, all have stopped */
623 TRACE("(frames %ld)\n", frames
);
624 for (i
= 0; i
< device
->nrofbuffers
; i
++) {
625 dsb
= device
->buffers
[i
];
627 TRACE("MixToPrimary for %p, state=%ld\n", dsb
, dsb
->state
);
629 if (dsb
->buflen
&& dsb
->state
) {
630 TRACE("Checking %p, frames=%ld\n", dsb
, frames
);
631 AcquireSRWLockShared(&dsb
->lock
);
632 if (dsb
->state
!= STATE_STOPPED
) {
634 /* if the buffer was starting, it must be playing now */
635 if (dsb
->state
== STATE_STARTING
)
636 dsb
->state
= STATE_PLAYING
;
638 /* mix next buffer into the main buffer */
639 DSOUND_MixOne(dsb
, mix_buffer
, frames
);
641 *all_stopped
= FALSE
;
643 ReleaseSRWLockShared(&dsb
->lock
);
649 * Add buffers to the emulated wave device system.
651 * device = The current dsound playback device
652 * force = If TRUE, the function will buffer up as many frags as possible,
653 * even though and will ignore the actual state of the primary buffer.
658 static void DSOUND_WaveQueue(DirectSoundDevice
*device
, LPBYTE pos
, DWORD bytes
)
663 TRACE("(%p)\n", device
);
665 hr
= IAudioRenderClient_GetBuffer(device
->render
, bytes
/ device
->pwfx
->nBlockAlign
, &buffer
);
667 WARN("GetBuffer failed: %08lx\n", hr
);
671 memcpy(buffer
, pos
, bytes
);
673 hr
= IAudioRenderClient_ReleaseBuffer(device
->render
, bytes
/ device
->pwfx
->nBlockAlign
, 0);
675 ERR("ReleaseBuffer failed: %08lx\n", hr
);
676 IAudioRenderClient_ReleaseBuffer(device
->render
, 0, 0);
680 device
->pad
+= bytes
;
684 * Perform mixing for a Direct Sound device. That is, go through all the
685 * secondary buffers (the sound bites currently playing) and mix them in
686 * to the primary buffer (the device buffer).
688 * The mixing procedure goes:
690 * secondary->buffer (secondary format)
691 * =[Resample]=> device->tmp_buffer (float format)
692 * =[Volume]=> device->tmp_buffer (float format)
693 * =[Reformat]=> device->buffer (device format, skipped on float)
695 static void DSOUND_PerformMix(DirectSoundDevice
*device
)
697 DWORD block
, pad_bytes
, frames
;
701 TRACE("(%p)\n", device
);
704 EnterCriticalSection(&device
->mixlock
);
706 hr
= IAudioClient_GetCurrentPadding(device
->client
, &pad_frames
);
708 WARN("GetCurrentPadding failed: %08lx\n", hr
);
709 LeaveCriticalSection(&device
->mixlock
);
712 block
= device
->pwfx
->nBlockAlign
;
713 pad_bytes
= pad_frames
* block
;
714 device
->playpos
+= device
->pad
- pad_bytes
;
715 device
->playpos
%= device
->buflen
;
716 device
->pad
= pad_bytes
;
718 frames
= device
->ac_frames
- pad_frames
;
721 LeaveCriticalSection(&device
->mixlock
);
724 if (frames
> device
->frag_frames
* 3)
725 frames
= device
->frag_frames
* 3;
727 if (device
->priolevel
!= DSSCL_WRITEPRIMARY
) {
728 BOOL all_stopped
= FALSE
;
732 /* the sound of silence */
733 nfiller
= device
->pwfx
->wBitsPerSample
== 8 ? 128 : 0;
735 /* check for underrun. underrun occurs when the write position passes the mix position
736 * also wipe out just-played sound data */
738 WARN("Probable buffer underrun\n");
740 hr
= IAudioRenderClient_GetBuffer(device
->render
, frames
, (BYTE
**)&buffer
);
742 WARN("GetBuffer failed: %08lx\n", hr
);
743 LeaveCriticalSection(&device
->mixlock
);
747 memset(buffer
, nfiller
, frames
* block
);
749 if (!device
->normfunction
)
750 DSOUND_MixToPrimary(device
, buffer
, frames
, &all_stopped
);
752 memset(device
->buffer
, nfiller
, device
->buflen
);
755 DSOUND_MixToPrimary(device
, (float*)device
->buffer
, frames
, &all_stopped
);
757 device
->normfunction(device
->buffer
, buffer
, frames
* device
->pwfx
->nChannels
);
760 hr
= IAudioRenderClient_ReleaseBuffer(device
->render
, frames
, 0);
762 ERR("ReleaseBuffer failed: %08lx\n", hr
);
764 device
->pad
+= frames
* block
;
765 } else if (!device
->stopped
) {
766 DWORD writepos
= (device
->playpos
+ pad_bytes
) % device
->buflen
;
767 DWORD bytes
= frames
* block
;
769 if (bytes
> device
->buflen
)
770 bytes
= device
->buflen
;
771 if (writepos
+ bytes
> device
->buflen
) {
772 DSOUND_WaveQueue(device
, device
->buffer
+ writepos
, device
->buflen
- writepos
);
773 DSOUND_WaveQueue(device
, device
->buffer
, writepos
+ bytes
- device
->buflen
);
775 DSOUND_WaveQueue(device
, device
->buffer
+ writepos
, bytes
);
778 LeaveCriticalSection(&(device
->mixlock
));
782 DWORD CALLBACK
DSOUND_mixthread(void *p
)
784 DirectSoundDevice
*dev
= p
;
785 TRACE("(%p)\n", dev
);
786 SetThreadDescription(GetCurrentThread(), L
"wine_dsound_mixer");
792 * Some audio drivers are retarded and won't fire after being
793 * stopped, add a timeout to handle this.
795 ret
= WaitForSingleObject(dev
->sleepev
, dev
->sleeptime
);
796 if (ret
== WAIT_FAILED
)
797 WARN("wait returned error %lu %08lx!\n", GetLastError(), GetLastError());
798 else if (ret
!= WAIT_OBJECT_0
)
799 WARN("wait returned %08lx!\n", ret
);
803 AcquireSRWLockShared(&dev
->buffer_list_lock
);
804 DSOUND_PerformMix(dev
);
805 ReleaseSRWLockShared(&dev
->buffer_list_lock
);