2 * Implementation of IDirect3DRM Interface
4 * Copyright 2010, 2012 Christian Costa
5 * Copyright 2011 André Hentschel
6 * Copyright 2016 Aaryaman Vasishta
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/debug.h"
32 #include "d3drm_private.h"
34 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
36 static const char* get_IID_string(const GUID
* guid
)
38 if (IsEqualGUID(guid
, &IID_IDirect3DRMFrame
))
39 return "IID_IDirect3DRMFrame";
40 else if (IsEqualGUID(guid
, &IID_IDirect3DRMFrame2
))
41 return "IID_IDirect3DRMFrame2";
42 else if (IsEqualGUID(guid
, &IID_IDirect3DRMFrame3
))
43 return "IID_IDirect3DRMFrame3";
44 else if (IsEqualGUID(guid
, &IID_IDirect3DRMMeshBuilder
))
45 return "IID_IDirect3DRMMeshBuilder";
46 else if (IsEqualGUID(guid
, &IID_IDirect3DRMMeshBuilder2
))
47 return "IID_IDirect3DRMMeshBuilder2";
48 else if (IsEqualGUID(guid
, &IID_IDirect3DRMMeshBuilder3
))
49 return "IID_IDirect3DRMMeshBuilder3";
56 IDirect3DRM IDirect3DRM_iface
;
57 IDirect3DRM2 IDirect3DRM2_iface
;
58 IDirect3DRM3 IDirect3DRM3_iface
;
59 LONG ref1
, ref2
, ref3
, iface_count
;
62 static inline struct d3drm
*impl_from_IDirect3DRM(IDirect3DRM
*iface
)
64 return CONTAINING_RECORD(iface
, struct d3drm
, IDirect3DRM_iface
);
67 static inline struct d3drm
*impl_from_IDirect3DRM2(IDirect3DRM2
*iface
)
69 return CONTAINING_RECORD(iface
, struct d3drm
, IDirect3DRM2_iface
);
72 static inline struct d3drm
*impl_from_IDirect3DRM3(IDirect3DRM3
*iface
)
74 return CONTAINING_RECORD(iface
, struct d3drm
, IDirect3DRM3_iface
);
77 static void d3drm_destroy(struct d3drm
*d3drm
)
79 HeapFree(GetProcessHeap(), 0, d3drm
);
80 TRACE("d3drm object %p is being destroyed.\n", d3drm
);
83 static HRESULT WINAPI
d3drm1_QueryInterface(IDirect3DRM
*iface
, REFIID riid
, void **out
)
85 struct d3drm
*d3drm
= impl_from_IDirect3DRM(iface
);
87 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
89 if (IsEqualGUID(riid
, &IID_IDirect3DRM
)
90 || IsEqualGUID(riid
, &IID_IUnknown
))
92 *out
= &d3drm
->IDirect3DRM_iface
;
94 else if (IsEqualGUID(riid
, &IID_IDirect3DRM2
))
96 *out
= &d3drm
->IDirect3DRM2_iface
;
98 else if (IsEqualGUID(riid
, &IID_IDirect3DRM3
))
100 *out
= &d3drm
->IDirect3DRM3_iface
;
105 WARN("%s not implemented, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(riid
));
106 return CLASS_E_CLASSNOTAVAILABLE
;
109 IUnknown_AddRef((IUnknown
*)*out
);
113 static ULONG WINAPI
d3drm1_AddRef(IDirect3DRM
*iface
)
115 struct d3drm
*d3drm
= impl_from_IDirect3DRM(iface
);
116 ULONG refcount
= InterlockedIncrement(&d3drm
->ref1
);
118 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
121 InterlockedIncrement(&d3drm
->iface_count
);
126 static ULONG WINAPI
d3drm1_Release(IDirect3DRM
*iface
)
128 struct d3drm
*d3drm
= impl_from_IDirect3DRM(iface
);
129 ULONG refcount
= InterlockedDecrement(&d3drm
->ref1
);
131 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
133 if (!refcount
&& !InterlockedDecrement(&d3drm
->iface_count
))
134 d3drm_destroy(d3drm
);
139 static HRESULT WINAPI
d3drm1_CreateObject(IDirect3DRM
*iface
,
140 REFCLSID clsid
, IUnknown
*outer
, REFIID iid
, void **out
)
142 struct d3drm
*d3drm
= impl_from_IDirect3DRM(iface
);
144 TRACE("iface %p, clsid %s, outer %p, iid %s, out %p.\n",
145 iface
, debugstr_guid(clsid
), outer
, debugstr_guid(iid
), out
);
147 return IDirect3DRM3_CreateObject(&d3drm
->IDirect3DRM3_iface
, clsid
, outer
, iid
, out
);
150 static HRESULT WINAPI
d3drm1_CreateFrame(IDirect3DRM
*iface
,
151 IDirect3DRMFrame
*parent_frame
, IDirect3DRMFrame
**frame
)
153 TRACE("iface %p, parent_frame %p, frame %p.\n", iface
, parent_frame
, frame
);
155 return Direct3DRMFrame_create(&IID_IDirect3DRMFrame
, (IUnknown
*)parent_frame
, (IUnknown
**)frame
);
158 static HRESULT WINAPI
d3drm1_CreateMesh(IDirect3DRM
*iface
, IDirect3DRMMesh
**mesh
)
160 struct d3drm
*d3drm
= impl_from_IDirect3DRM(iface
);
162 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
164 return IDirect3DRM3_CreateMesh(&d3drm
->IDirect3DRM3_iface
, mesh
);
167 static HRESULT WINAPI
d3drm1_CreateMeshBuilder(IDirect3DRM
*iface
, IDirect3DRMMeshBuilder
**mesh_builder
)
169 TRACE("iface %p, mesh_builder %p.\n", iface
, mesh_builder
);
171 return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder
, (IUnknown
**)mesh_builder
);
174 static HRESULT WINAPI
d3drm1_CreateFace(IDirect3DRM
*iface
, IDirect3DRMFace
**face
)
176 TRACE("iface %p, face %p.\n", iface
, face
);
178 return Direct3DRMFace_create(&IID_IDirect3DRMFace
, (IUnknown
**)face
);
181 static HRESULT WINAPI
d3drm1_CreateAnimation(IDirect3DRM
*iface
, IDirect3DRMAnimation
**animation
)
183 FIXME("iface %p, animation %p stub!\n", iface
, animation
);
188 static HRESULT WINAPI
d3drm1_CreateAnimationSet(IDirect3DRM
*iface
, IDirect3DRMAnimationSet
**set
)
190 FIXME("iface %p, set %p stub!\n", iface
, set
);
195 static HRESULT WINAPI
d3drm1_CreateTexture(IDirect3DRM
*iface
,
196 D3DRMIMAGE
*image
, IDirect3DRMTexture
**texture
)
198 struct d3drm_texture
*object
;
201 FIXME("iface %p, image %p, texture %p partial stub.\n", iface
, image
, texture
);
203 if (FAILED(hr
= d3drm_texture_create(&object
, iface
)))
206 *texture
= &object
->IDirect3DRMTexture_iface
;
211 static HRESULT WINAPI
d3drm1_CreateLight(IDirect3DRM
*iface
,
212 D3DRMLIGHTTYPE type
, D3DCOLOR color
, IDirect3DRMLight
**light
)
214 struct d3drm
*d3drm
= impl_from_IDirect3DRM(iface
);
216 TRACE("iface %p, type %#x, color 0x%08x, light %p.\n", iface
, type
, color
, light
);
218 return IDirect3DRM3_CreateLight(&d3drm
->IDirect3DRM3_iface
, type
, color
, light
);
221 static HRESULT WINAPI
d3drm1_CreateLightRGB(IDirect3DRM
*iface
, D3DRMLIGHTTYPE type
,
222 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
, IDirect3DRMLight
**light
)
224 struct d3drm
*d3drm
= impl_from_IDirect3DRM(iface
);
226 TRACE("iface %p, type %#x, red %.8e, green %.8e, blue %.8e, light %p.\n",
227 iface
, type
, red
, green
, blue
, light
);
229 return IDirect3DRM3_CreateLightRGB(&d3drm
->IDirect3DRM3_iface
, type
, red
, green
, blue
, light
);
232 static HRESULT WINAPI
d3drm1_CreateMaterial(IDirect3DRM
*iface
,
233 D3DVALUE power
, IDirect3DRMMaterial
**material
)
235 struct d3drm
*d3drm
= impl_from_IDirect3DRM(iface
);
237 TRACE("iface %p, power %.8e, material %p.\n", iface
, power
, material
);
239 return IDirect3DRM3_CreateMaterial(&d3drm
->IDirect3DRM3_iface
, power
, (IDirect3DRMMaterial2
**)material
);
242 static HRESULT WINAPI
d3drm1_CreateDevice(IDirect3DRM
*iface
,
243 DWORD width
, DWORD height
, IDirect3DRMDevice
**device
)
245 struct d3drm_device
*object
;
247 FIXME("iface %p, width %u, height %u, device %p partial stub!\n", iface
, width
, height
, device
);
249 hr
= d3drm_device_create(&object
);
253 *device
= IDirect3DRMDevice_from_impl(object
);
258 static HRESULT WINAPI
d3drm1_CreateDeviceFromSurface(IDirect3DRM
*iface
, GUID
*guid
,
259 IDirectDraw
*ddraw
, IDirectDrawSurface
*backbuffer
, IDirect3DRMDevice
**device
)
261 struct d3drm
*d3drm
= impl_from_IDirect3DRM(iface
);
262 struct d3drm_device
*object
;
265 TRACE("iface %p, guid %s, ddraw %p, backbuffer %p, device %p.\n",
266 iface
, debugstr_guid(guid
), ddraw
, backbuffer
, device
);
269 return D3DRMERR_BADVALUE
;
272 if (!backbuffer
|| !ddraw
)
273 return D3DRMERR_BADDEVICE
;
275 hr
= d3drm_device_create(&object
);
279 hr
= d3drm_device_init(object
, 1, &d3drm
->IDirect3DRM_iface
, ddraw
, backbuffer
, TRUE
);
281 *device
= IDirect3DRMDevice_from_impl(object
);
283 d3drm_device_destroy(object
);
288 static HRESULT WINAPI
d3drm1_CreateDeviceFromD3D(IDirect3DRM
*iface
,
289 IDirect3D
*d3d
, IDirect3DDevice
*d3d_device
, IDirect3DRMDevice
**device
)
291 struct d3drm_device
*object
;
293 TRACE("iface %p, d3d %p, d3d_device %p, device %p.\n",
294 iface
, d3d
, d3d_device
, device
);
297 return D3DRMERR_BADVALUE
;
299 if (!d3d
|| !d3d_device
)
300 return D3DRMERR_BADVALUE
;
302 hr
= d3drm_device_create(&object
);
306 hr
= d3drm_device_set_ddraw_device_d3d(object
, iface
, d3d
, d3d_device
);
309 d3drm_device_destroy(object
);
312 *device
= IDirect3DRMDevice_from_impl(object
);
317 static HRESULT WINAPI
d3drm1_CreateDeviceFromClipper(IDirect3DRM
*iface
,
318 IDirectDrawClipper
*clipper
, GUID
*guid
, int width
, int height
,
319 IDirect3DRMDevice
**device
)
321 struct d3drm_device
*object
;
323 IDirectDrawSurface
*render_target
;
326 TRACE("iface %p, clipper %p, guid %s, width %d, height %d, device %p.\n",
327 iface
, clipper
, debugstr_guid(guid
), width
, height
, device
);
330 return D3DRMERR_BADVALUE
;
333 if (!clipper
|| !width
|| !height
)
334 return D3DRMERR_BADVALUE
;
336 hr
= DirectDrawCreate(NULL
, &ddraw
, NULL
);
340 hr
= d3drm_device_create(&object
);
343 IDirectDraw_Release(ddraw
);
347 hr
= d3drm_device_create_surfaces_from_clipper(object
, ddraw
, clipper
, width
, height
, &render_target
);
350 IDirectDraw_Release(ddraw
);
351 d3drm_device_destroy(object
);
355 hr
= d3drm_device_init(object
, 1, iface
, ddraw
, render_target
, TRUE
);
356 IDirectDraw_Release(ddraw
);
357 IDirectDrawSurface_Release(render_target
);
359 d3drm_device_destroy(object
);
361 *device
= IDirect3DRMDevice_from_impl(object
);
366 static HRESULT WINAPI
d3drm1_CreateTextureFromSurface(IDirect3DRM
*iface
,
367 IDirectDrawSurface
*surface
, IDirect3DRMTexture
**texture
)
369 FIXME("iface %p, surface %p, texture %p stub!\n", iface
, surface
, texture
);
374 static HRESULT WINAPI
d3drm1_CreateShadow(IDirect3DRM
*iface
, IDirect3DRMVisual
*visual
,
375 IDirect3DRMLight
*light
, D3DVALUE px
, D3DVALUE py
, D3DVALUE pz
, D3DVALUE nx
, D3DVALUE ny
, D3DVALUE nz
,
376 IDirect3DRMVisual
**shadow
)
378 FIXME("iface %p, visual %p, light %p, px %.8e, py %.8e, pz %.8e, nx %.8e, ny %.8e, nz %.8e, shadow %p stub!\n",
379 iface
, visual
, light
, px
, py
, pz
, nx
, ny
, nz
, shadow
);
384 static HRESULT WINAPI
d3drm1_CreateViewport(IDirect3DRM
*iface
, IDirect3DRMDevice
*device
,
385 IDirect3DRMFrame
*camera
, DWORD x
, DWORD y
, DWORD width
, DWORD height
, IDirect3DRMViewport
**viewport
)
387 FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u, viewport %p partial stub!\n",
388 iface
, device
, camera
, x
, y
, width
, height
, viewport
);
390 return Direct3DRMViewport_create(&IID_IDirect3DRMViewport
, (IUnknown
**)viewport
);
393 static HRESULT WINAPI
d3drm1_CreateWrap(IDirect3DRM
*iface
, D3DRMWRAPTYPE type
, IDirect3DRMFrame
*frame
,
394 D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
, D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
,
395 D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
, D3DVALUE su
, D3DVALUE sv
,
396 IDirect3DRMWrap
**wrap
)
398 FIXME("iface %p, type %#x, frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, "
399 "ux %.8e, uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e, wrap %p stub!\n",
400 iface
, type
, frame
, ox
, oy
, oz
, dx
, dy
, dz
, ux
, uy
, uz
, ou
, ov
, su
, sv
, wrap
);
405 static HRESULT WINAPI
d3drm1_CreateUserVisual(IDirect3DRM
*iface
,
406 D3DRMUSERVISUALCALLBACK cb
, void *ctx
, IDirect3DRMUserVisual
**visual
)
408 FIXME("iface %p, cb %p, ctx %p visual %p stub!\n", iface
, cb
, ctx
, visual
);
413 static HRESULT WINAPI
d3drm1_LoadTexture(IDirect3DRM
*iface
,
414 const char *filename
, IDirect3DRMTexture
**texture
)
416 struct d3drm_texture
*object
;
419 FIXME("iface %p, filename %s, texture %p stub!\n", iface
, debugstr_a(filename
), texture
);
421 if (FAILED(hr
= d3drm_texture_create(&object
, iface
)))
424 *texture
= &object
->IDirect3DRMTexture_iface
;
429 static HRESULT WINAPI
d3drm1_LoadTextureFromResource(IDirect3DRM
*iface
,
430 HRSRC resource
, IDirect3DRMTexture
**texture
)
432 struct d3drm_texture
*object
;
435 FIXME("iface %p, resource %p, texture %p stub!\n", iface
, resource
, texture
);
437 if (FAILED(hr
= d3drm_texture_create(&object
, iface
)))
440 *texture
= &object
->IDirect3DRMTexture_iface
;
445 static HRESULT WINAPI
d3drm1_SetSearchPath(IDirect3DRM
*iface
, const char *path
)
447 FIXME("iface %p, path %s stub!\n", iface
, debugstr_a(path
));
452 static HRESULT WINAPI
d3drm1_AddSearchPath(IDirect3DRM
*iface
, const char *path
)
454 FIXME("iface %p, path %s stub!\n", iface
, debugstr_a(path
));
459 static HRESULT WINAPI
d3drm1_GetSearchPath(IDirect3DRM
*iface
, DWORD
*size
, char *path
)
461 FIXME("iface %p, size %p, path %p stub!\n", iface
, size
, path
);
466 static HRESULT WINAPI
d3drm1_SetDefaultTextureColors(IDirect3DRM
*iface
, DWORD color_count
)
468 FIXME("iface %p, color_count %u stub!\n", iface
, color_count
);
473 static HRESULT WINAPI
d3drm1_SetDefaultTextureShades(IDirect3DRM
*iface
, DWORD shade_count
)
475 FIXME("iface %p, shade_count %u stub!\n", iface
, shade_count
);
480 static HRESULT WINAPI
d3drm1_GetDevices(IDirect3DRM
*iface
, IDirect3DRMDeviceArray
**array
)
482 FIXME("iface %p, array %p stub!\n", iface
, array
);
487 static HRESULT WINAPI
d3drm1_GetNamedObject(IDirect3DRM
*iface
,
488 const char *name
, IDirect3DRMObject
**object
)
490 FIXME("iface %p, name %s, object %p stub!\n", iface
, debugstr_a(name
), object
);
495 static HRESULT WINAPI
d3drm1_EnumerateObjects(IDirect3DRM
*iface
, D3DRMOBJECTCALLBACK cb
, void *ctx
)
497 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
502 static HRESULT WINAPI
d3drm1_Load(IDirect3DRM
*iface
, void *source
, void *object_id
, IID
**iids
,
503 DWORD iid_count
, D3DRMLOADOPTIONS flags
, D3DRMLOADCALLBACK load_cb
, void *load_ctx
,
504 D3DRMLOADTEXTURECALLBACK load_tex_cb
, void *load_tex_ctx
, IDirect3DRMFrame
*parent_frame
)
506 struct d3drm
*d3drm
= impl_from_IDirect3DRM(iface
);
507 IDirect3DRMFrame3
*parent_frame3
= NULL
;
508 HRESULT hr
= D3DRM_OK
;
510 TRACE("iface %p, source %p, object_id %p, iids %p, iid_count %u, flags %#x, "
511 "load_cb %p, load_ctx %p, load_tex_cb %p, load_tex_ctx %p, parent_frame %p.\n",
512 iface
, source
, object_id
, iids
, iid_count
, flags
,
513 load_cb
, load_ctx
, load_tex_cb
, load_tex_ctx
, parent_frame
);
516 hr
= IDirect3DRMFrame_QueryInterface(parent_frame
, &IID_IDirect3DRMFrame3
, (void **)&parent_frame3
);
518 hr
= IDirect3DRM3_Load(&d3drm
->IDirect3DRM3_iface
, source
, object_id
, iids
, iid_count
,
519 flags
, load_cb
, load_ctx
, load_tex_cb
, load_tex_ctx
, parent_frame3
);
521 IDirect3DRMFrame3_Release(parent_frame3
);
526 static HRESULT WINAPI
d3drm1_Tick(IDirect3DRM
*iface
, D3DVALUE tick
)
528 FIXME("iface %p, tick %.8e stub!\n", iface
, tick
);
533 static const struct IDirect3DRMVtbl d3drm1_vtbl
=
535 d3drm1_QueryInterface
,
541 d3drm1_CreateMeshBuilder
,
543 d3drm1_CreateAnimation
,
544 d3drm1_CreateAnimationSet
,
545 d3drm1_CreateTexture
,
547 d3drm1_CreateLightRGB
,
548 d3drm1_CreateMaterial
,
550 d3drm1_CreateDeviceFromSurface
,
551 d3drm1_CreateDeviceFromD3D
,
552 d3drm1_CreateDeviceFromClipper
,
553 d3drm1_CreateTextureFromSurface
,
555 d3drm1_CreateViewport
,
557 d3drm1_CreateUserVisual
,
559 d3drm1_LoadTextureFromResource
,
560 d3drm1_SetSearchPath
,
561 d3drm1_AddSearchPath
,
562 d3drm1_GetSearchPath
,
563 d3drm1_SetDefaultTextureColors
,
564 d3drm1_SetDefaultTextureShades
,
566 d3drm1_GetNamedObject
,
567 d3drm1_EnumerateObjects
,
572 static HRESULT WINAPI
d3drm2_QueryInterface(IDirect3DRM2
*iface
, REFIID riid
, void **out
)
574 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
576 return d3drm1_QueryInterface(&d3drm
->IDirect3DRM_iface
, riid
, out
);
579 static ULONG WINAPI
d3drm2_AddRef(IDirect3DRM2
*iface
)
581 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
582 ULONG refcount
= InterlockedIncrement(&d3drm
->ref2
);
584 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
587 InterlockedIncrement(&d3drm
->iface_count
);
592 static ULONG WINAPI
d3drm2_Release(IDirect3DRM2
*iface
)
594 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
595 ULONG refcount
= InterlockedDecrement(&d3drm
->ref2
);
597 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
599 if (!refcount
&& !InterlockedDecrement(&d3drm
->iface_count
))
600 d3drm_destroy(d3drm
);
605 static HRESULT WINAPI
d3drm2_CreateObject(IDirect3DRM2
*iface
,
606 REFCLSID clsid
, IUnknown
*outer
, REFIID iid
, void **out
)
608 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
610 TRACE("iface %p, clsid %s, outer %p, iid %s, out %p.\n",
611 iface
, debugstr_guid(clsid
), outer
, debugstr_guid(iid
), out
);
613 return IDirect3DRM3_CreateObject(&d3drm
->IDirect3DRM3_iface
, clsid
, outer
, iid
, out
);
616 static HRESULT WINAPI
d3drm2_CreateFrame(IDirect3DRM2
*iface
,
617 IDirect3DRMFrame
*parent_frame
, IDirect3DRMFrame2
**frame
)
619 TRACE("iface %p, parent_frame %p, frame %p.\n", iface
, parent_frame
, frame
);
621 return Direct3DRMFrame_create(&IID_IDirect3DRMFrame2
, (IUnknown
*)parent_frame
, (IUnknown
**)frame
);
624 static HRESULT WINAPI
d3drm2_CreateMesh(IDirect3DRM2
*iface
, IDirect3DRMMesh
**mesh
)
626 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
628 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
630 return IDirect3DRM3_CreateMesh(&d3drm
->IDirect3DRM3_iface
, mesh
);
633 static HRESULT WINAPI
d3drm2_CreateMeshBuilder(IDirect3DRM2
*iface
, IDirect3DRMMeshBuilder2
**mesh_builder
)
635 TRACE("iface %p, mesh_builder %p.\n", iface
, mesh_builder
);
637 return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder2
, (IUnknown
**)mesh_builder
);
640 static HRESULT WINAPI
d3drm2_CreateFace(IDirect3DRM2
*iface
, IDirect3DRMFace
**face
)
642 TRACE("iface %p, face %p.\n", iface
, face
);
644 return Direct3DRMFace_create(&IID_IDirect3DRMFace
, (IUnknown
**)face
);
647 static HRESULT WINAPI
d3drm2_CreateAnimation(IDirect3DRM2
*iface
, IDirect3DRMAnimation
**animation
)
649 FIXME("iface %p, animation %p stub!\n", iface
, animation
);
654 static HRESULT WINAPI
d3drm2_CreateAnimationSet(IDirect3DRM2
*iface
, IDirect3DRMAnimationSet
**set
)
656 FIXME("iface %p, set %p stub!\n", iface
, set
);
661 static HRESULT WINAPI
d3drm2_CreateTexture(IDirect3DRM2
*iface
,
662 D3DRMIMAGE
*image
, IDirect3DRMTexture2
**texture
)
664 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
665 struct d3drm_texture
*object
;
668 FIXME("iface %p, image %p, texture %p partial stub.\n", iface
, image
, texture
);
670 if (FAILED(hr
= d3drm_texture_create(&object
, &d3drm
->IDirect3DRM_iface
)))
673 *texture
= &object
->IDirect3DRMTexture2_iface
;
678 static HRESULT WINAPI
d3drm2_CreateLight(IDirect3DRM2
*iface
,
679 D3DRMLIGHTTYPE type
, D3DCOLOR color
, IDirect3DRMLight
**light
)
681 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
683 TRACE("iface %p, type %#x, color 0x%08x, light %p.\n", iface
, type
, color
, light
);
685 return IDirect3DRM3_CreateLight(&d3drm
->IDirect3DRM3_iface
, type
, color
, light
);
688 static HRESULT WINAPI
d3drm2_CreateLightRGB(IDirect3DRM2
*iface
, D3DRMLIGHTTYPE type
,
689 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
, IDirect3DRMLight
**light
)
691 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
693 TRACE("iface %p, type %#x, red %.8e, green %.8e, blue %.8e, light %p.\n",
694 iface
, type
, red
, green
, blue
, light
);
696 return IDirect3DRM3_CreateLightRGB(&d3drm
->IDirect3DRM3_iface
, type
, red
, green
, blue
, light
);
699 static HRESULT WINAPI
d3drm2_CreateMaterial(IDirect3DRM2
*iface
,
700 D3DVALUE power
, IDirect3DRMMaterial
**material
)
702 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
704 TRACE("iface %p, power %.8e, material %p.\n", iface
, power
, material
);
706 return IDirect3DRM3_CreateMaterial(&d3drm
->IDirect3DRM3_iface
, power
, (IDirect3DRMMaterial2
**)material
);
709 static HRESULT WINAPI
d3drm2_CreateDevice(IDirect3DRM2
*iface
,
710 DWORD width
, DWORD height
, IDirect3DRMDevice2
**device
)
712 struct d3drm_device
*object
;
714 FIXME("iface %p, width %u, height %u, device %p partial stub!\n", iface
, width
, height
, device
);
716 hr
= d3drm_device_create(&object
);
720 *device
= IDirect3DRMDevice2_from_impl(object
);
725 static HRESULT WINAPI
d3drm2_CreateDeviceFromSurface(IDirect3DRM2
*iface
, GUID
*guid
,
726 IDirectDraw
*ddraw
, IDirectDrawSurface
*backbuffer
, IDirect3DRMDevice2
**device
)
728 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
729 IDirect3DRMDevice3
*device3
;
731 TRACE("iface %p, guid %s, ddraw %p, backbuffer %p, device %p.\n",
732 iface
, debugstr_guid(guid
), ddraw
, backbuffer
, device
);
735 return D3DRMERR_BADVALUE
;
737 hr
= IDirect3DRM3_CreateDeviceFromSurface(&d3drm
->IDirect3DRM3_iface
, guid
, ddraw
, backbuffer
, 0, &device3
);
741 hr
= IDirect3DRMDevice3_QueryInterface(device3
, &IID_IDirect3DRMDevice2
, (void**)device
);
742 IDirect3DRMDevice3_Release(device3
);
747 static HRESULT WINAPI
d3drm2_CreateDeviceFromD3D(IDirect3DRM2
*iface
,
748 IDirect3D2
*d3d
, IDirect3DDevice2
*d3d_device
, IDirect3DRMDevice2
**device
)
750 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
752 IDirect3DDevice
*d3d_device1
;
753 IDirect3DRMDevice
*device1
;
755 TRACE("iface %p, d3d %p, d3d_device %p, device %p.\n",
756 iface
, d3d
, d3d_device
, device
);
759 return D3DRMERR_BADVALUE
;
761 if (!d3d
|| !d3d_device
)
762 return D3DRMERR_BADVALUE
;
764 hr
= IDirect3D2_QueryInterface(d3d
, &IID_IDirect3D
, (void **)&d3d1
);
768 hr
= IDirect3DDevice2_QueryInterface(d3d_device
, &IID_IDirect3DDevice
, (void **)&d3d_device1
);
771 IDirect3D_Release(d3d1
);
775 hr
= IDirect3DRM_CreateDeviceFromD3D(&d3drm
->IDirect3DRM_iface
, d3d1
, d3d_device1
, &device1
);
776 IDirect3D_Release(d3d1
);
777 IDirect3DDevice_Release(d3d_device1
);
781 hr
= IDirect3DRMDevice_QueryInterface(device1
, &IID_IDirect3DRMDevice2
, (void **)device
);
782 IDirect3DRMDevice_Release(device1
);
787 static HRESULT WINAPI
d3drm2_CreateDeviceFromClipper(IDirect3DRM2
*iface
,
788 IDirectDrawClipper
*clipper
, GUID
*guid
, int width
, int height
,
789 IDirect3DRMDevice2
**device
)
791 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
792 IDirect3DRMDevice3
*device3
;
795 TRACE("iface %p, clipper %p, guid %s, width %d, height %d, device %p.\n",
796 iface
, clipper
, debugstr_guid(guid
), width
, height
, device
);
799 return D3DRMERR_BADVALUE
;
801 hr
= IDirect3DRM3_CreateDeviceFromClipper(&d3drm
->IDirect3DRM3_iface
, clipper
, guid
, width
, height
, &device3
);
805 hr
= IDirect3DRMDevice3_QueryInterface(device3
, &IID_IDirect3DRMDevice2
, (void**)device
);
806 IDirect3DRMDevice3_Release(device3
);
811 static HRESULT WINAPI
d3drm2_CreateTextureFromSurface(IDirect3DRM2
*iface
,
812 IDirectDrawSurface
*surface
, IDirect3DRMTexture2
**texture
)
814 FIXME("iface %p, surface %p, texture %p stub!\n", iface
, surface
, texture
);
819 static HRESULT WINAPI
d3drm2_CreateShadow(IDirect3DRM2
*iface
, IDirect3DRMVisual
*visual
,
820 IDirect3DRMLight
*light
, D3DVALUE px
, D3DVALUE py
, D3DVALUE pz
, D3DVALUE nx
, D3DVALUE ny
, D3DVALUE nz
,
821 IDirect3DRMVisual
**shadow
)
823 FIXME("iface %p, visual %p, light %p, px %.8e, py %.8e, pz %.8e, nx %.8e, ny %.8e, nz %.8e, shadow %p stub!\n",
824 iface
, visual
, light
, px
, py
, pz
, nx
, ny
, nz
, shadow
);
829 static HRESULT WINAPI
d3drm2_CreateViewport(IDirect3DRM2
*iface
, IDirect3DRMDevice
*device
,
830 IDirect3DRMFrame
*camera
, DWORD x
, DWORD y
, DWORD width
, DWORD height
, IDirect3DRMViewport
**viewport
)
832 FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u, viewport %p partial stub!\n",
833 iface
, device
, camera
, x
, y
, width
, height
, viewport
);
835 return Direct3DRMViewport_create(&IID_IDirect3DRMViewport
, (IUnknown
**)viewport
);
838 static HRESULT WINAPI
d3drm2_CreateWrap(IDirect3DRM2
*iface
, D3DRMWRAPTYPE type
, IDirect3DRMFrame
*frame
,
839 D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
, D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
,
840 D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
, D3DVALUE su
, D3DVALUE sv
,
841 IDirect3DRMWrap
**wrap
)
843 FIXME("iface %p, type %#x, frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, "
844 "ux %.8e, uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e, wrap %p stub!\n",
845 iface
, type
, frame
, ox
, oy
, oz
, dx
, dy
, dz
, ux
, uy
, uz
, ou
, ov
, su
, sv
, wrap
);
850 static HRESULT WINAPI
d3drm2_CreateUserVisual(IDirect3DRM2
*iface
,
851 D3DRMUSERVISUALCALLBACK cb
, void *ctx
, IDirect3DRMUserVisual
**visual
)
853 FIXME("iface %p, cb %p, ctx %p, visual %p stub!\n", iface
, cb
, ctx
, visual
);
858 static HRESULT WINAPI
d3drm2_LoadTexture(IDirect3DRM2
*iface
,
859 const char *filename
, IDirect3DRMTexture2
**texture
)
861 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
862 struct d3drm_texture
*object
;
865 FIXME("iface %p, filename %s, texture %p stub!\n", iface
, debugstr_a(filename
), texture
);
867 if (FAILED(hr
= d3drm_texture_create(&object
, &d3drm
->IDirect3DRM_iface
)))
870 *texture
= &object
->IDirect3DRMTexture2_iface
;
875 static HRESULT WINAPI
d3drm2_LoadTextureFromResource(IDirect3DRM2
*iface
, HMODULE module
,
876 const char *resource_name
, const char *resource_type
, IDirect3DRMTexture2
**texture
)
878 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
879 struct d3drm_texture
*object
;
882 FIXME("iface %p, resource_name %s, resource_type %s, texture %p stub!\n",
883 iface
, debugstr_a(resource_name
), debugstr_a(resource_type
), texture
);
885 if (FAILED(hr
= d3drm_texture_create(&object
, &d3drm
->IDirect3DRM_iface
)))
888 *texture
= &object
->IDirect3DRMTexture2_iface
;
893 static HRESULT WINAPI
d3drm2_SetSearchPath(IDirect3DRM2
*iface
, const char *path
)
895 FIXME("iface %p, path %s stub!\n", iface
, debugstr_a(path
));
900 static HRESULT WINAPI
d3drm2_AddSearchPath(IDirect3DRM2
*iface
, const char *path
)
902 FIXME("iface %p, path %s stub!\n", iface
, debugstr_a(path
));
907 static HRESULT WINAPI
d3drm2_GetSearchPath(IDirect3DRM2
*iface
, DWORD
*size
, char *path
)
909 FIXME("iface %p, size %p, path %p stub!\n", iface
, size
, path
);
914 static HRESULT WINAPI
d3drm2_SetDefaultTextureColors(IDirect3DRM2
*iface
, DWORD color_count
)
916 FIXME("iface %p, color_count %u stub!\n", iface
, color_count
);
921 static HRESULT WINAPI
d3drm2_SetDefaultTextureShades(IDirect3DRM2
*iface
, DWORD shade_count
)
923 FIXME("iface %p, shade_count %u stub!\n", iface
, shade_count
);
928 static HRESULT WINAPI
d3drm2_GetDevices(IDirect3DRM2
*iface
, IDirect3DRMDeviceArray
**array
)
930 FIXME("iface %p, array %p stub!\n", iface
, array
);
935 static HRESULT WINAPI
d3drm2_GetNamedObject(IDirect3DRM2
*iface
,
936 const char *name
, IDirect3DRMObject
**object
)
938 FIXME("iface %p, name %s, object %p stub!\n", iface
, debugstr_a(name
), object
);
943 static HRESULT WINAPI
d3drm2_EnumerateObjects(IDirect3DRM2
*iface
, D3DRMOBJECTCALLBACK cb
, void *ctx
)
945 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
950 static HRESULT WINAPI
d3drm2_Load(IDirect3DRM2
*iface
, void *source
, void *object_id
, IID
**iids
,
951 DWORD iid_count
, D3DRMLOADOPTIONS flags
, D3DRMLOADCALLBACK load_cb
, void *load_ctx
,
952 D3DRMLOADTEXTURECALLBACK load_tex_cb
, void *load_tex_ctx
, IDirect3DRMFrame
*parent_frame
)
954 struct d3drm
*d3drm
= impl_from_IDirect3DRM2(iface
);
955 IDirect3DRMFrame3
*parent_frame3
= NULL
;
956 HRESULT hr
= D3DRM_OK
;
958 TRACE("iface %p, source %p, object_id %p, iids %p, iid_count %u, flags %#x, "
959 "load_cb %p, load_ctx %p, load_tex_cb %p, load_tex_ctx %p, parent_frame %p.\n",
960 iface
, source
, object_id
, iids
, iid_count
, flags
,
961 load_cb
, load_ctx
, load_tex_cb
, load_tex_ctx
, parent_frame
);
964 hr
= IDirect3DRMFrame_QueryInterface(parent_frame
, &IID_IDirect3DRMFrame3
, (void **)&parent_frame3
);
966 hr
= IDirect3DRM3_Load(&d3drm
->IDirect3DRM3_iface
, source
, object_id
, iids
, iid_count
,
967 flags
, load_cb
, load_ctx
, load_tex_cb
, load_tex_ctx
, parent_frame3
);
969 IDirect3DRMFrame3_Release(parent_frame3
);
974 static HRESULT WINAPI
d3drm2_Tick(IDirect3DRM2
*iface
, D3DVALUE tick
)
976 FIXME("iface %p, tick %.8e stub!\n", iface
, tick
);
981 static HRESULT WINAPI
d3drm2_CreateProgressiveMesh(IDirect3DRM2
*iface
, IDirect3DRMProgressiveMesh
**mesh
)
983 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
988 static const struct IDirect3DRM2Vtbl d3drm2_vtbl
=
990 d3drm2_QueryInterface
,
996 d3drm2_CreateMeshBuilder
,
998 d3drm2_CreateAnimation
,
999 d3drm2_CreateAnimationSet
,
1000 d3drm2_CreateTexture
,
1002 d3drm2_CreateLightRGB
,
1003 d3drm2_CreateMaterial
,
1004 d3drm2_CreateDevice
,
1005 d3drm2_CreateDeviceFromSurface
,
1006 d3drm2_CreateDeviceFromD3D
,
1007 d3drm2_CreateDeviceFromClipper
,
1008 d3drm2_CreateTextureFromSurface
,
1009 d3drm2_CreateShadow
,
1010 d3drm2_CreateViewport
,
1012 d3drm2_CreateUserVisual
,
1014 d3drm2_LoadTextureFromResource
,
1015 d3drm2_SetSearchPath
,
1016 d3drm2_AddSearchPath
,
1017 d3drm2_GetSearchPath
,
1018 d3drm2_SetDefaultTextureColors
,
1019 d3drm2_SetDefaultTextureShades
,
1021 d3drm2_GetNamedObject
,
1022 d3drm2_EnumerateObjects
,
1025 d3drm2_CreateProgressiveMesh
,
1028 static HRESULT WINAPI
d3drm3_QueryInterface(IDirect3DRM3
*iface
, REFIID riid
, void **out
)
1030 struct d3drm
*d3drm
= impl_from_IDirect3DRM3(iface
);
1032 return d3drm1_QueryInterface(&d3drm
->IDirect3DRM_iface
, riid
, out
);
1035 static ULONG WINAPI
d3drm3_AddRef(IDirect3DRM3
*iface
)
1037 struct d3drm
*d3drm
= impl_from_IDirect3DRM3(iface
);
1038 ULONG refcount
= InterlockedIncrement(&d3drm
->ref3
);
1040 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
1043 InterlockedIncrement(&d3drm
->iface_count
);
1048 static ULONG WINAPI
d3drm3_Release(IDirect3DRM3
*iface
)
1050 struct d3drm
*d3drm
= impl_from_IDirect3DRM3(iface
);
1051 ULONG refcount
= InterlockedDecrement(&d3drm
->ref3
);
1053 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
1055 if (!refcount
&& !InterlockedDecrement(&d3drm
->iface_count
))
1056 d3drm_destroy(d3drm
);
1061 static HRESULT WINAPI
d3drm3_CreateObject(IDirect3DRM3
*iface
,
1062 REFCLSID clsid
, IUnknown
*outer
, REFIID iid
, void **out
)
1064 struct d3drm
*d3drm
= impl_from_IDirect3DRM3(iface
);
1068 TRACE("iface %p, clsid %s, outer %p, iid %s, out %p.\n",
1069 iface
, debugstr_guid(clsid
), outer
, debugstr_guid(iid
), out
);
1072 return D3DRMERR_BADVALUE
;
1077 return D3DRMERR_BADVALUE
;
1082 FIXME("COM aggregation for outer IUnknown (%p) not implemented. Returning E_NOTIMPL.\n", outer
);
1087 if (IsEqualGUID(clsid
, &CLSID_CDirect3DRMTexture
))
1089 struct d3drm_texture
*texture
;
1090 if (FAILED(hr
= d3drm_texture_create(&texture
, &d3drm
->IDirect3DRM_iface
)))
1095 object
= (IUnknown
*)&texture
->IDirect3DRMTexture3_iface
;
1099 FIXME("%s not implemented. Returning CLASSFACTORY_E_FIRST.\n", debugstr_guid(clsid
));
1101 return CLASSFACTORY_E_FIRST
;
1104 if (FAILED(hr
= IUnknown_QueryInterface(object
, iid
, out
)))
1106 IUnknown_Release(object
);
1111 static HRESULT WINAPI
d3drm3_CreateFrame(IDirect3DRM3
*iface
,
1112 IDirect3DRMFrame3
*parent
, IDirect3DRMFrame3
**frame
)
1114 TRACE("iface %p, parent %p, frame %p.\n", iface
, parent
, frame
);
1116 return Direct3DRMFrame_create(&IID_IDirect3DRMFrame3
, (IUnknown
*)parent
, (IUnknown
**)frame
);
1119 static HRESULT WINAPI
d3drm3_CreateMesh(IDirect3DRM3
*iface
, IDirect3DRMMesh
**mesh
)
1121 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
1123 return Direct3DRMMesh_create(mesh
);
1126 static HRESULT WINAPI
d3drm3_CreateMeshBuilder(IDirect3DRM3
*iface
, IDirect3DRMMeshBuilder3
**mesh_builder
)
1128 TRACE("iface %p, mesh_builder %p.\n", iface
, mesh_builder
);
1130 return Direct3DRMMeshBuilder_create(&IID_IDirect3DRMMeshBuilder3
, (IUnknown
**)mesh_builder
);
1133 static HRESULT WINAPI
d3drm3_CreateFace(IDirect3DRM3
*iface
, IDirect3DRMFace2
**face
)
1135 TRACE("iface %p, face %p.\n", iface
, face
);
1137 return Direct3DRMFace_create(&IID_IDirect3DRMFace2
, (IUnknown
**)face
);
1140 static HRESULT WINAPI
d3drm3_CreateAnimation(IDirect3DRM3
*iface
, IDirect3DRMAnimation2
**animation
)
1142 FIXME("iface %p, animation %p stub!\n", iface
, animation
);
1147 static HRESULT WINAPI
d3drm3_CreateAnimationSet(IDirect3DRM3
*iface
, IDirect3DRMAnimationSet2
**set
)
1149 FIXME("iface %p, set %p stub!\n", iface
, set
);
1154 static HRESULT WINAPI
d3drm3_CreateTexture(IDirect3DRM3
*iface
,
1155 D3DRMIMAGE
*image
, IDirect3DRMTexture3
**texture
)
1157 struct d3drm
*d3drm
= impl_from_IDirect3DRM3(iface
);
1158 struct d3drm_texture
*object
;
1161 FIXME("iface %p, image %p, texture %p partial stub.\n", iface
, image
, texture
);
1163 if (FAILED(hr
= d3drm_texture_create(&object
, &d3drm
->IDirect3DRM_iface
)))
1166 *texture
= &object
->IDirect3DRMTexture3_iface
;
1171 static HRESULT WINAPI
d3drm3_CreateLight(IDirect3DRM3
*iface
,
1172 D3DRMLIGHTTYPE type
, D3DCOLOR color
, IDirect3DRMLight
**light
)
1176 FIXME("iface %p, type %#x, color 0x%08x, light %p partial stub!\n", iface
, type
, color
, light
);
1178 if (SUCCEEDED(hr
= Direct3DRMLight_create((IUnknown
**)light
)))
1180 IDirect3DRMLight_SetType(*light
, type
);
1181 IDirect3DRMLight_SetColor(*light
, color
);
1187 static HRESULT WINAPI
d3drm3_CreateLightRGB(IDirect3DRM3
*iface
, D3DRMLIGHTTYPE type
,
1188 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
, IDirect3DRMLight
**light
)
1192 FIXME("iface %p, type %#x, red %.8e, green %.8e, blue %.8e, light %p partial stub!\n",
1193 iface
, type
, red
, green
, blue
, light
);
1195 if (SUCCEEDED(hr
= Direct3DRMLight_create((IUnknown
**)light
)))
1197 IDirect3DRMLight_SetType(*light
, type
);
1198 IDirect3DRMLight_SetColorRGB(*light
, red
, green
, blue
);
1204 static HRESULT WINAPI
d3drm3_CreateMaterial(IDirect3DRM3
*iface
,
1205 D3DVALUE power
, IDirect3DRMMaterial2
**material
)
1209 TRACE("iface %p, power %.8e, material %p.\n", iface
, power
, material
);
1211 if (SUCCEEDED(hr
= Direct3DRMMaterial_create(material
)))
1212 IDirect3DRMMaterial2_SetPower(*material
, power
);
1217 static HRESULT WINAPI
d3drm3_CreateDevice(IDirect3DRM3
*iface
,
1218 DWORD width
, DWORD height
, IDirect3DRMDevice3
**device
)
1220 struct d3drm_device
*object
;
1222 FIXME("iface %p, width %u, height %u, device %p partial stub!\n", iface
, width
, height
, device
);
1224 hr
= d3drm_device_create(&object
);
1228 *device
= IDirect3DRMDevice3_from_impl(object
);
1233 static HRESULT WINAPI
d3drm3_CreateDeviceFromSurface(IDirect3DRM3
*iface
, GUID
*guid
,
1234 IDirectDraw
*ddraw
, IDirectDrawSurface
*backbuffer
, DWORD flags
, IDirect3DRMDevice3
**device
)
1236 struct d3drm
*d3drm
= impl_from_IDirect3DRM3(iface
);
1237 struct d3drm_device
*object
;
1241 TRACE("iface %p, guid %s, ddraw %p, backbuffer %p, flags %#x, device %p.\n",
1242 iface
, debugstr_guid(guid
), ddraw
, backbuffer
, flags
, device
);
1245 return D3DRMERR_BADVALUE
;
1248 if (!backbuffer
|| !ddraw
)
1249 return D3DRMERR_BADDEVICE
;
1251 hr
= d3drm_device_create(&object
);
1255 use_z_surface
= !(flags
& D3DRMDEVICE_NOZBUFFER
);
1257 hr
= d3drm_device_init(object
, 3, &d3drm
->IDirect3DRM_iface
, ddraw
, backbuffer
, use_z_surface
);
1259 *device
= IDirect3DRMDevice3_from_impl(object
);
1261 d3drm_device_destroy(object
);
1266 static HRESULT WINAPI
d3drm3_CreateDeviceFromD3D(IDirect3DRM3
*iface
,
1267 IDirect3D2
*d3d
, IDirect3DDevice2
*d3d_device
, IDirect3DRMDevice3
**device
)
1269 struct d3drm
*d3drm
= impl_from_IDirect3DRM3(iface
);
1271 IDirect3DDevice
*d3d_device1
;
1272 IDirect3DRMDevice
*device1
;
1274 TRACE("iface %p, d3d %p, d3d_device %p, device %p.\n",
1275 iface
, d3d
, d3d_device
, device
);
1278 return D3DRMERR_BADVALUE
;
1280 if (!d3d
|| !d3d_device
)
1281 return D3DRMERR_BADVALUE
;
1283 hr
= IDirect3D2_QueryInterface(d3d
, &IID_IDirect3D
, (void **)&d3d1
);
1286 hr
= IDirect3DDevice2_QueryInterface(d3d_device
, &IID_IDirect3DDevice
, (void **)&d3d_device1
);
1289 IDirect3D_Release(d3d1
);
1293 hr
= IDirect3DRM_CreateDeviceFromD3D(&d3drm
->IDirect3DRM_iface
, d3d1
, d3d_device1
, &device1
);
1294 IDirect3D_Release(d3d1
);
1295 IDirect3DDevice_Release(d3d_device1
);
1299 hr
= IDirect3DRMDevice_QueryInterface(device1
, &IID_IDirect3DRMDevice3
, (void **)device
);
1300 IDirect3DRMDevice_Release(device1
);
1305 static HRESULT WINAPI
d3drm3_CreateDeviceFromClipper(IDirect3DRM3
*iface
,
1306 IDirectDrawClipper
*clipper
, GUID
*guid
, int width
, int height
,
1307 IDirect3DRMDevice3
**device
)
1309 struct d3drm
*d3drm
= impl_from_IDirect3DRM3(iface
);
1310 struct d3drm_device
*object
;
1312 IDirectDrawSurface
*render_target
;
1315 TRACE("iface %p, clipper %p, guid %s, width %d, height %d, device %p.\n",
1316 iface
, clipper
, debugstr_guid(guid
), width
, height
, device
);
1319 return D3DRMERR_BADVALUE
;
1322 if (!clipper
|| !width
|| !height
)
1323 return D3DRMERR_BADVALUE
;
1325 hr
= DirectDrawCreate(NULL
, &ddraw
, NULL
);
1329 hr
= d3drm_device_create(&object
);
1332 IDirectDraw_Release(ddraw
);
1336 hr
= d3drm_device_create_surfaces_from_clipper(object
, ddraw
, clipper
, width
, height
, &render_target
);
1339 IDirectDraw_Release(ddraw
);
1340 d3drm_device_destroy(object
);
1344 hr
= d3drm_device_init(object
, 3, &d3drm
->IDirect3DRM_iface
, ddraw
, render_target
, TRUE
);
1345 IDirectDraw_Release(ddraw
);
1346 IDirectDrawSurface_Release(render_target
);
1348 d3drm_device_destroy(object
);
1350 *device
= IDirect3DRMDevice3_from_impl(object
);
1355 static HRESULT WINAPI
d3drm3_CreateShadow(IDirect3DRM3
*iface
, IUnknown
*object
, IDirect3DRMLight
*light
,
1356 D3DVALUE px
, D3DVALUE py
, D3DVALUE pz
, D3DVALUE nx
, D3DVALUE ny
, D3DVALUE nz
, IDirect3DRMShadow2
**shadow
)
1358 FIXME("iface %p, object %p, light %p, px %.8e, py %.8e, pz %.8e, nx %.8e, ny %.8e, nz %.8e, shadow %p stub!\n",
1359 iface
, object
, light
, px
, py
, pz
, nx
, ny
, nz
, shadow
);
1364 static HRESULT WINAPI
d3drm3_CreateTextureFromSurface(IDirect3DRM3
*iface
,
1365 IDirectDrawSurface
*surface
, IDirect3DRMTexture3
**texture
)
1367 FIXME("iface %p, surface %p, texture %p stub!\n", iface
, surface
, texture
);
1372 static HRESULT WINAPI
d3drm3_CreateViewport(IDirect3DRM3
*iface
, IDirect3DRMDevice3
*device
,
1373 IDirect3DRMFrame3
*camera
, DWORD x
, DWORD y
, DWORD width
, DWORD height
, IDirect3DRMViewport2
**viewport
)
1375 FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u, viewport %p partial stub!\n",
1376 iface
, device
, camera
, x
, y
, width
, height
, viewport
);
1378 return Direct3DRMViewport_create(&IID_IDirect3DRMViewport2
, (IUnknown
**)viewport
);
1381 static HRESULT WINAPI
d3drm3_CreateWrap(IDirect3DRM3
*iface
, D3DRMWRAPTYPE type
, IDirect3DRMFrame3
*frame
,
1382 D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
, D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
,
1383 D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
, D3DVALUE su
, D3DVALUE sv
,
1384 IDirect3DRMWrap
**wrap
)
1386 FIXME("iface %p, type %#x, frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, "
1387 "ux %.8e, uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e, wrap %p stub!\n",
1388 iface
, type
, frame
, ox
, oy
, oz
, dx
, dy
, dz
, ux
, uy
, uz
, ou
, ov
, su
, sv
, wrap
);
1393 static HRESULT WINAPI
d3drm3_CreateUserVisual(IDirect3DRM3
*iface
,
1394 D3DRMUSERVISUALCALLBACK cb
, void *ctx
, IDirect3DRMUserVisual
**visual
)
1396 FIXME("iface %p, cb %p, ctx %p, visual %p stub!\n", iface
, cb
, ctx
, visual
);
1401 static HRESULT WINAPI
d3drm3_LoadTexture(IDirect3DRM3
*iface
,
1402 const char *filename
, IDirect3DRMTexture3
**texture
)
1404 struct d3drm
*d3drm
= impl_from_IDirect3DRM3(iface
);
1405 struct d3drm_texture
*object
;
1408 FIXME("iface %p, filename %s, texture %p stub!\n", iface
, debugstr_a(filename
), texture
);
1410 if (FAILED(hr
= d3drm_texture_create(&object
, &d3drm
->IDirect3DRM_iface
)))
1413 *texture
= &object
->IDirect3DRMTexture3_iface
;
1418 static HRESULT WINAPI
d3drm3_LoadTextureFromResource(IDirect3DRM3
*iface
, HMODULE module
,
1419 const char *resource_name
, const char *resource_type
, IDirect3DRMTexture3
**texture
)
1421 struct d3drm
*d3drm
= impl_from_IDirect3DRM3(iface
);
1422 struct d3drm_texture
*object
;
1425 FIXME("iface %p, module %p, resource_name %s, resource_type %s, texture %p stub!\n",
1426 iface
, module
, debugstr_a(resource_name
), debugstr_a(resource_type
), texture
);
1428 if (FAILED(hr
= d3drm_texture_create(&object
, &d3drm
->IDirect3DRM_iface
)))
1431 *texture
= &object
->IDirect3DRMTexture3_iface
;
1436 static HRESULT WINAPI
d3drm3_SetSearchPath(IDirect3DRM3
*iface
, const char *path
)
1438 FIXME("iface %p, path %s stub!\n", iface
, debugstr_a(path
));
1443 static HRESULT WINAPI
d3drm3_AddSearchPath(IDirect3DRM3
*iface
, const char *path
)
1445 FIXME("iface %p, path %s stub!\n", iface
, debugstr_a(path
));
1450 static HRESULT WINAPI
d3drm3_GetSearchPath(IDirect3DRM3
*iface
, DWORD
*size
, char *path
)
1452 FIXME("iface %p, size %p, path %p stub!\n", iface
, size
, path
);
1457 static HRESULT WINAPI
d3drm3_SetDefaultTextureColors(IDirect3DRM3
*iface
, DWORD color_count
)
1459 FIXME("iface %p, color_count %u stub!\n", iface
, color_count
);
1464 static HRESULT WINAPI
d3drm3_SetDefaultTextureShades(IDirect3DRM3
*iface
, DWORD shade_count
)
1466 FIXME("iface %p, shade_count %u stub!\n", iface
, shade_count
);
1471 static HRESULT WINAPI
d3drm3_GetDevices(IDirect3DRM3
*iface
, IDirect3DRMDeviceArray
**array
)
1473 FIXME("iface %p, array %p stub!\n", iface
, array
);
1478 static HRESULT WINAPI
d3drm3_GetNamedObject(IDirect3DRM3
*iface
,
1479 const char *name
, IDirect3DRMObject
**object
)
1481 FIXME("iface %p, name %s, object %p stub!\n", iface
, debugstr_a(name
), object
);
1486 static HRESULT WINAPI
d3drm3_EnumerateObjects(IDirect3DRM3
*iface
, D3DRMOBJECTCALLBACK cb
, void *ctx
)
1488 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
1493 static HRESULT
load_data(IDirect3DRM3
*iface
, IDirectXFileData
*data_object
, IID
**GUIDs
, DWORD nb_GUIDs
, D3DRMLOADCALLBACK LoadProc
,
1494 void *ArgLP
, D3DRMLOADTEXTURECALLBACK LoadTextureProc
, void *ArgLTP
, IDirect3DRMFrame3
*parent_frame
)
1496 HRESULT ret
= D3DRMERR_BADOBJECT
;
1500 BOOL requested
= FALSE
;
1502 hr
= IDirectXFileData_GetType(data_object
, &guid
);
1503 if (hr
!= DXFILE_OK
)
1506 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1508 /* Load object only if it is top level and requested or if it is part of another object */
1510 if (IsEqualGUID(guid
, &TID_D3DRMMesh
))
1512 TRACE("Found TID_D3DRMMesh\n");
1514 for (i
= 0; i
< nb_GUIDs
; i
++)
1515 if (IsEqualGUID(GUIDs
[i
], &IID_IDirect3DRMMeshBuilder
) ||
1516 IsEqualGUID(GUIDs
[i
], &IID_IDirect3DRMMeshBuilder2
) ||
1517 IsEqualGUID(GUIDs
[i
], &IID_IDirect3DRMMeshBuilder3
))
1523 if (requested
|| parent_frame
)
1525 IDirect3DRMMeshBuilder3
*meshbuilder
;
1527 TRACE("Load mesh data\n");
1529 hr
= IDirect3DRM3_CreateMeshBuilder(iface
, &meshbuilder
);
1532 hr
= load_mesh_data(meshbuilder
, data_object
, LoadTextureProc
, ArgLTP
);
1535 /* Only top level objects are notified */
1538 IDirect3DRMObject
*object
;
1540 hr
= IDirect3DRMMeshBuilder3_QueryInterface(meshbuilder
, GUIDs
[i
], (void**)&object
);
1543 LoadProc(object
, GUIDs
[i
], ArgLP
);
1544 IDirect3DRMObject_Release(object
);
1549 IDirect3DRMFrame3_AddVisual(parent_frame
, (IUnknown
*)meshbuilder
);
1552 IDirect3DRMMeshBuilder3_Release(meshbuilder
);
1556 ERR("Cannot process mesh\n");
1559 else if (IsEqualGUID(guid
, &TID_D3DRMFrame
))
1561 TRACE("Found TID_D3DRMFrame\n");
1563 for (i
= 0; i
< nb_GUIDs
; i
++)
1564 if (IsEqualGUID(GUIDs
[i
], &IID_IDirect3DRMFrame
) ||
1565 IsEqualGUID(GUIDs
[i
], &IID_IDirect3DRMFrame2
) ||
1566 IsEqualGUID(GUIDs
[i
], &IID_IDirect3DRMFrame3
))
1572 if (requested
|| parent_frame
)
1574 IDirect3DRMFrame3
*frame
;
1576 TRACE("Load frame data\n");
1578 hr
= IDirect3DRM3_CreateFrame(iface
, parent_frame
, &frame
);
1581 IDirectXFileObject
*child
;
1583 while (SUCCEEDED(hr
= IDirectXFileData_GetNextObject(data_object
, &child
)))
1585 IDirectXFileData
*data
;
1586 IDirectXFileDataReference
*reference
;
1587 IDirectXFileBinary
*binary
;
1589 if (SUCCEEDED(IDirectXFileObject_QueryInterface(child
,
1590 &IID_IDirectXFileBinary
, (void **)&binary
)))
1592 FIXME("Binary Object not supported yet\n");
1593 IDirectXFileBinary_Release(binary
);
1595 else if (SUCCEEDED(IDirectXFileObject_QueryInterface(child
,
1596 &IID_IDirectXFileData
, (void **)&data
)))
1598 TRACE("Found Data Object\n");
1599 hr
= load_data(iface
, data
, GUIDs
, nb_GUIDs
, LoadProc
, ArgLP
, LoadTextureProc
, ArgLTP
, frame
);
1600 IDirectXFileData_Release(data
);
1602 else if (SUCCEEDED(IDirectXFileObject_QueryInterface(child
,
1603 &IID_IDirectXFileDataReference
, (void **)&reference
)))
1605 TRACE("Found Data Object Reference\n");
1606 IDirectXFileDataReference_Resolve(reference
, &data
);
1607 hr
= load_data(iface
, data
, GUIDs
, nb_GUIDs
, LoadProc
, ArgLP
, LoadTextureProc
, ArgLTP
, frame
);
1608 IDirectXFileData_Release(data
);
1609 IDirectXFileDataReference_Release(reference
);
1611 IDirectXFileObject_Release(child
);
1614 if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1616 IDirect3DRMFrame3_Release(frame
);
1621 /* Only top level objects are notified */
1624 IDirect3DRMObject
*object
;
1626 hr
= IDirect3DRMFrame3_QueryInterface(frame
, GUIDs
[i
], (void**)&object
);
1629 LoadProc(object
, GUIDs
[i
], ArgLP
);
1630 IDirect3DRMObject_Release(object
);
1633 IDirect3DRMFrame3_Release(frame
);
1637 ERR("Cannot process frame\n");
1640 else if (IsEqualGUID(guid
, &TID_D3DRMMaterial
))
1642 TRACE("Found TID_D3DRMMaterial\n");
1644 /* Cannot be requested so nothing to do */
1646 else if (IsEqualGUID(guid
, &TID_D3DRMFrameTransformMatrix
))
1648 TRACE("Found TID_D3DRMFrameTransformMatrix\n");
1650 /* Cannot be requested */
1653 D3DRMMATRIX4D
*matrix
;
1656 TRACE("Load Frame Transform Matrix data\n");
1658 hr
= IDirectXFileData_GetData(data_object
, NULL
, &size
, (void**)&matrix
);
1659 if ((hr
!= DXFILE_OK
) || (size
!= sizeof(matrix
)))
1662 hr
= IDirect3DRMFrame3_AddTransform(parent_frame
, D3DRMCOMBINE_REPLACE
, *matrix
);
1669 FIXME("Found unknown TID %s\n", debugstr_guid(guid
));
1679 static HRESULT WINAPI
d3drm3_Load(IDirect3DRM3
*iface
, void *source
, void *object_id
, IID
**iids
,
1680 DWORD iid_count
, D3DRMLOADOPTIONS flags
, D3DRMLOADCALLBACK load_cb
, void *load_ctx
,
1681 D3DRMLOADTEXTURECALLBACK load_tex_cb
, void *load_tex_ctx
, IDirect3DRMFrame3
*parent_frame
)
1683 DXFILELOADOPTIONS load_options
;
1684 IDirectXFile
*file
= NULL
;
1685 IDirectXFileEnumObject
*enum_object
= NULL
;
1686 IDirectXFileData
*data
= NULL
;
1690 struct d3drm_file_header
*header
;
1691 HRESULT ret
= D3DRMERR_BADOBJECT
;
1694 TRACE("iface %p, source %p, object_id %p, iids %p, iid_count %u, flags %#x, "
1695 "load_cb %p, load_ctx %p, load_tex_cb %p, load_tex_ctx %p, parent_frame %p.\n",
1696 iface
, source
, object_id
, iids
, iid_count
, flags
,
1697 load_cb
, load_ctx
, load_tex_cb
, load_tex_ctx
, parent_frame
);
1699 TRACE("Looking for GUIDs:\n");
1700 for (i
= 0; i
< iid_count
; ++i
)
1701 TRACE("- %s (%s)\n", debugstr_guid(iids
[i
]), get_IID_string(iids
[i
]));
1703 if (flags
== D3DRMLOAD_FROMMEMORY
)
1705 load_options
= DXFILELOAD_FROMMEMORY
;
1707 else if (flags
== D3DRMLOAD_FROMFILE
)
1709 load_options
= DXFILELOAD_FROMFILE
;
1710 TRACE("Loading from file %s\n", debugstr_a(source
));
1714 FIXME("Load options %#x not supported yet.\n", flags
);
1718 hr
= DirectXFileCreate(&file
);
1719 if (hr
!= DXFILE_OK
)
1722 hr
= IDirectXFile_RegisterTemplates(file
, templates
, strlen(templates
));
1723 if (hr
!= DXFILE_OK
)
1726 hr
= IDirectXFile_CreateEnumObject(file
, source
, load_options
, &enum_object
);
1727 if (hr
!= DXFILE_OK
)
1730 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1731 if (hr
!= DXFILE_OK
)
1734 hr
= IDirectXFileData_GetType(data
, &pGuid
);
1735 if (hr
!= DXFILE_OK
)
1738 TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid
));
1740 if (!IsEqualGUID(pGuid
, &TID_DXFILEHeader
))
1742 ret
= D3DRMERR_BADFILE
;
1746 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void **)&header
);
1747 if ((hr
!= DXFILE_OK
) || (size
!= sizeof(*header
)))
1750 TRACE("Version is %u.%u, flags %#x.\n", header
->major
, header
->minor
, header
->flags
);
1752 /* Version must be 1.0.x */
1753 if ((header
->major
!= 1) || (header
->minor
!= 0))
1755 ret
= D3DRMERR_BADFILE
;
1759 IDirectXFileData_Release(data
);
1764 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1765 if (hr
== DXFILEERR_NOMOREOBJECTS
)
1767 TRACE("No more object\n");
1770 else if (hr
!= DXFILE_OK
)
1772 ret
= D3DRMERR_BADFILE
;
1776 ret
= load_data(iface
, data
, iids
, iid_count
, load_cb
, load_ctx
, load_tex_cb
, load_tex_ctx
, parent_frame
);
1777 if (ret
!= D3DRM_OK
)
1780 IDirectXFileData_Release(data
);
1788 IDirectXFileData_Release(data
);
1790 IDirectXFileEnumObject_Release(enum_object
);
1792 IDirectXFile_Release(file
);
1797 static HRESULT WINAPI
d3drm3_Tick(IDirect3DRM3
*iface
, D3DVALUE tick
)
1799 FIXME("iface %p, tick %.8e stub!\n", iface
, tick
);
1804 static HRESULT WINAPI
d3drm3_CreateProgressiveMesh(IDirect3DRM3
*iface
, IDirect3DRMProgressiveMesh
**mesh
)
1806 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
1811 static HRESULT WINAPI
d3drm3_RegisterClient(IDirect3DRM3
*iface
, REFGUID guid
, DWORD
*id
)
1813 FIXME("iface %p, guid %s, id %p stub!\n", iface
, debugstr_guid(guid
), id
);
1818 static HRESULT WINAPI
d3drm3_UnregisterClient(IDirect3DRM3
*iface
, REFGUID guid
)
1820 FIXME("iface %p, guid %s stub!\n", iface
, debugstr_guid(guid
));
1825 static HRESULT WINAPI
d3drm3_CreateClippedVisual(IDirect3DRM3
*iface
,
1826 IDirect3DRMVisual
*visual
, IDirect3DRMClippedVisual
**clipped_visual
)
1828 FIXME("iface %p, visual %p, clipped_visual %p stub!\n", iface
, visual
, clipped_visual
);
1833 static HRESULT WINAPI
d3drm3_SetOptions(IDirect3DRM3
*iface
, DWORD flags
)
1835 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
1840 static HRESULT WINAPI
d3drm3_GetOptions(IDirect3DRM3
*iface
, DWORD
*flags
)
1842 FIXME("iface %p, flags %p stub!\n", iface
, flags
);
1847 static const struct IDirect3DRM3Vtbl d3drm3_vtbl
=
1849 d3drm3_QueryInterface
,
1852 d3drm3_CreateObject
,
1855 d3drm3_CreateMeshBuilder
,
1857 d3drm3_CreateAnimation
,
1858 d3drm3_CreateAnimationSet
,
1859 d3drm3_CreateTexture
,
1861 d3drm3_CreateLightRGB
,
1862 d3drm3_CreateMaterial
,
1863 d3drm3_CreateDevice
,
1864 d3drm3_CreateDeviceFromSurface
,
1865 d3drm3_CreateDeviceFromD3D
,
1866 d3drm3_CreateDeviceFromClipper
,
1867 d3drm3_CreateTextureFromSurface
,
1868 d3drm3_CreateShadow
,
1869 d3drm3_CreateViewport
,
1871 d3drm3_CreateUserVisual
,
1873 d3drm3_LoadTextureFromResource
,
1874 d3drm3_SetSearchPath
,
1875 d3drm3_AddSearchPath
,
1876 d3drm3_GetSearchPath
,
1877 d3drm3_SetDefaultTextureColors
,
1878 d3drm3_SetDefaultTextureShades
,
1880 d3drm3_GetNamedObject
,
1881 d3drm3_EnumerateObjects
,
1884 d3drm3_CreateProgressiveMesh
,
1885 d3drm3_RegisterClient
,
1886 d3drm3_UnregisterClient
,
1887 d3drm3_CreateClippedVisual
,
1892 HRESULT WINAPI
Direct3DRMCreate(IDirect3DRM
**d3drm
)
1894 struct d3drm
*object
;
1896 TRACE("d3drm %p.\n", d3drm
);
1898 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
1899 return E_OUTOFMEMORY
;
1901 object
->IDirect3DRM_iface
.lpVtbl
= &d3drm1_vtbl
;
1902 object
->IDirect3DRM2_iface
.lpVtbl
= &d3drm2_vtbl
;
1903 object
->IDirect3DRM3_iface
.lpVtbl
= &d3drm3_vtbl
;
1905 object
->iface_count
= 1;
1907 *d3drm
= &object
->IDirect3DRM_iface
;
1912 HRESULT WINAPI
DllCanUnloadNow(void)
1917 HRESULT WINAPI
DllGetClassObject(REFCLSID rclsid
, REFIID riid
, void **ppv
)
1919 TRACE("(%s, %s, %p): stub\n", debugstr_guid(rclsid
), debugstr_guid(riid
), ppv
);
1922 return E_INVALIDARG
;
1924 return CLASS_E_CLASSNOTAVAILABLE
;