d3d9: Return failure in CheckDeviceFormat() for unsupported adapter formats.
[wine.git] / dlls / d3d9 / directx.c
blobc507991aaa4a42e643428523b8746697432d3ad9
1 /*
2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
23 #include "wine/port.h"
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
28 static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
30 return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
33 static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
35 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
37 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
39 if (IsEqualGUID(riid, &IID_IDirect3D9)
40 || IsEqualGUID(riid, &IID_IUnknown))
42 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
43 *out = &d3d9->IDirect3D9Ex_iface;
44 return S_OK;
47 if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
49 if (!d3d9->extended)
51 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
52 *out = NULL;
53 return E_NOINTERFACE;
56 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
57 *out = &d3d9->IDirect3D9Ex_iface;
58 return S_OK;
61 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
63 *out = NULL;
64 return E_NOINTERFACE;
67 static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
69 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
70 ULONG refcount = InterlockedIncrement(&d3d9->refcount);
72 TRACE("%p increasing refcount to %u.\n", iface, refcount);
74 return refcount;
77 static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
79 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
80 ULONG refcount = InterlockedDecrement(&d3d9->refcount);
82 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
84 if (!refcount)
86 wined3d_mutex_lock();
87 wined3d_decref(d3d9->wined3d);
88 wined3d_mutex_unlock();
90 heap_free(d3d9);
93 return refcount;
96 static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
98 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
99 HRESULT hr;
101 TRACE("iface %p, init_function %p.\n", iface, init_function);
103 wined3d_mutex_lock();
104 hr = wined3d_register_software_device(d3d9->wined3d, init_function);
105 wined3d_mutex_unlock();
107 return hr;
110 static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
112 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
113 UINT ret;
115 TRACE("iface %p.\n", iface);
117 wined3d_mutex_lock();
118 ret = wined3d_get_adapter_count(d3d9->wined3d);
119 wined3d_mutex_unlock();
121 return ret;
124 static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
125 DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
127 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
128 struct wined3d_adapter_identifier adapter_id;
129 HRESULT hr;
131 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
132 iface, adapter, flags, identifier);
134 adapter_id.driver = identifier->Driver;
135 adapter_id.driver_size = sizeof(identifier->Driver);
136 adapter_id.description = identifier->Description;
137 adapter_id.description_size = sizeof(identifier->Description);
138 adapter_id.device_name = identifier->DeviceName;
139 adapter_id.device_name_size = sizeof(identifier->DeviceName);
141 if (SUCCEEDED(hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, flags, &adapter_id)))
143 identifier->DriverVersion = adapter_id.driver_version;
144 identifier->VendorId = adapter_id.vendor_id;
145 identifier->DeviceId = adapter_id.device_id;
146 identifier->SubSysId = adapter_id.subsystem_id;
147 identifier->Revision = adapter_id.revision;
148 memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
149 identifier->WHQLLevel = adapter_id.whql_level;
152 return hr;
155 static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
157 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
158 UINT ret;
160 TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
162 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
163 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
164 return 0;
166 wined3d_mutex_lock();
167 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
168 wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN);
169 wined3d_mutex_unlock();
171 return ret;
174 static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
175 D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
177 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
178 struct wined3d_display_mode wined3d_mode;
179 HRESULT hr;
181 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
182 iface, adapter, format, mode_idx, mode);
184 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
185 return D3DERR_INVALIDCALL;
187 wined3d_mutex_lock();
188 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(format),
189 WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx, &wined3d_mode);
190 wined3d_mutex_unlock();
192 if (SUCCEEDED(hr))
194 mode->Width = wined3d_mode.width;
195 mode->Height = wined3d_mode.height;
196 mode->RefreshRate = wined3d_mode.refresh_rate;
197 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
200 return hr;
203 static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
205 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
206 struct wined3d_display_mode wined3d_mode;
207 HRESULT hr;
209 TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
211 wined3d_mutex_lock();
212 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode, NULL);
213 wined3d_mutex_unlock();
215 if (SUCCEEDED(hr))
217 mode->Width = wined3d_mode.width;
218 mode->Height = wined3d_mode.height;
219 mode->RefreshRate = wined3d_mode.refresh_rate;
220 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
223 return hr;
226 static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
227 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
229 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
230 HRESULT hr;
232 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
233 iface, adapter, device_type, display_format, backbuffer_format, windowed);
235 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
236 if (!windowed && display_format != D3DFMT_X8R8G8B8 && display_format != D3DFMT_R5G6B5)
237 return WINED3DERR_NOTAVAILABLE;
239 wined3d_mutex_lock();
240 hr = wined3d_check_device_type(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(display_format),
241 wined3dformat_from_d3dformat(backbuffer_format), windowed);
242 wined3d_mutex_unlock();
244 return hr;
247 static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
248 D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
250 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
251 enum wined3d_resource_type wined3d_rtype;
252 unsigned int bind_flags;
253 HRESULT hr;
255 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
256 iface, adapter, device_type, adapter_format, usage, resource_type, format);
258 if (adapter_format != D3DFMT_X8R8G8B8 && adapter_format != D3DFMT_R5G6B5
259 && adapter_format != D3DFMT_X1R5G5B5)
261 WARN("Invalid adapter format.\n");
262 return adapter_format ? D3DERR_NOTAVAILABLE : D3DERR_INVALIDCALL;
265 bind_flags = wined3d_bind_flags_from_d3d9_usage(usage);
266 usage = usage & (WINED3DUSAGE_MASK | WINED3DUSAGE_QUERY_MASK);
267 switch (resource_type)
269 case D3DRTYPE_CUBETEXTURE:
270 usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
271 case D3DRTYPE_TEXTURE:
272 bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
273 case D3DRTYPE_SURFACE:
274 wined3d_rtype = WINED3D_RTYPE_TEXTURE_2D;
275 break;
277 case D3DRTYPE_VOLUMETEXTURE:
278 case D3DRTYPE_VOLUME:
279 bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
280 wined3d_rtype = WINED3D_RTYPE_TEXTURE_3D;
281 break;
283 case D3DRTYPE_VERTEXBUFFER:
284 case D3DRTYPE_INDEXBUFFER:
285 wined3d_rtype = WINED3D_RTYPE_BUFFER;
286 break;
288 default:
289 FIXME("Unhandled resource type %#x.\n", resource_type);
290 return WINED3DERR_INVALIDCALL;
293 wined3d_mutex_lock();
294 hr = wined3d_check_device_format(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(adapter_format),
295 usage, bind_flags, wined3d_rtype, wined3dformat_from_d3dformat(format));
296 wined3d_mutex_unlock();
298 return hr;
301 static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
302 D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
304 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
305 HRESULT hr;
307 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
308 iface, adapter, device_type, format, windowed, multisample_type, levels);
310 if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
311 return D3DERR_INVALIDCALL;
313 wined3d_mutex_lock();
314 hr = wined3d_check_device_multisample_type(d3d9->wined3d, adapter, device_type,
315 wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);
316 wined3d_mutex_unlock();
317 if (hr == WINED3DERR_NOTAVAILABLE && levels)
318 *levels = 1;
320 return hr;
323 static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
324 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
326 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
327 HRESULT hr;
329 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
330 iface, adapter, device_type, adapter_format, rt_format, ds_format);
332 wined3d_mutex_lock();
333 hr = wined3d_check_depth_stencil_match(d3d9->wined3d, adapter, device_type,
334 wined3dformat_from_d3dformat(adapter_format), wined3dformat_from_d3dformat(rt_format),
335 wined3dformat_from_d3dformat(ds_format));
336 wined3d_mutex_unlock();
338 return hr;
341 static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
342 D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
344 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
345 HRESULT hr;
347 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
348 iface, adapter, device_type, src_format, dst_format);
350 wined3d_mutex_lock();
351 hr = wined3d_check_device_format_conversion(d3d9->wined3d, adapter, device_type,
352 wined3dformat_from_d3dformat(src_format), wined3dformat_from_d3dformat(dst_format));
353 wined3d_mutex_unlock();
355 return hr;
358 static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
360 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
361 struct wined3d_caps wined3d_caps;
362 HRESULT hr;
364 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
366 if (!caps)
367 return D3DERR_INVALIDCALL;
369 memset(caps, 0, sizeof(*caps));
371 wined3d_mutex_lock();
372 hr = wined3d_get_device_caps(d3d9->wined3d, adapter, device_type, &wined3d_caps);
373 wined3d_mutex_unlock();
375 d3dcaps_from_wined3dcaps(caps, &wined3d_caps);
377 return hr;
380 static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
382 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
383 struct wined3d_output_desc desc;
384 HRESULT hr;
386 TRACE("iface %p, adapter %u.\n", iface, adapter);
388 wined3d_mutex_lock();
389 hr = wined3d_get_output_desc(d3d9->wined3d, adapter, &desc);
390 wined3d_mutex_unlock();
392 if (FAILED(hr))
394 WARN("Failed to get output desc, hr %#x.\n", hr);
395 return NULL;
398 return desc.monitor;
401 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
402 D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
403 IDirect3DDevice9 **device)
405 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
406 struct d3d9_device *object;
407 HRESULT hr;
409 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
410 iface, adapter, device_type, focus_window, flags, parameters, device);
412 if (!(object = heap_alloc_zero(sizeof(*object))))
413 return E_OUTOFMEMORY;
415 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, NULL);
416 if (FAILED(hr))
418 WARN("Failed to initialize device, hr %#x.\n", hr);
419 heap_free(object);
420 return hr;
423 TRACE("Created device %p.\n", object);
424 *device = (IDirect3DDevice9 *)&object->IDirect3DDevice9Ex_iface;
426 return D3D_OK;
429 static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
430 UINT adapter, const D3DDISPLAYMODEFILTER *filter)
432 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
433 UINT ret;
435 TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
437 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
438 return 0;
440 wined3d_mutex_lock();
441 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
442 wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering);
443 wined3d_mutex_unlock();
445 return ret;
448 static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
449 UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
451 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
452 struct wined3d_display_mode wined3d_mode;
453 HRESULT hr;
455 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
456 iface, adapter, filter, mode_idx, mode);
458 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
459 return D3DERR_INVALIDCALL;
461 wined3d_mutex_lock();
462 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(filter->Format),
463 filter->ScanLineOrdering, mode_idx, &wined3d_mode);
464 wined3d_mutex_unlock();
466 if (SUCCEEDED(hr))
468 mode->Width = wined3d_mode.width;
469 mode->Height = wined3d_mode.height;
470 mode->RefreshRate = wined3d_mode.refresh_rate;
471 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
472 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
475 return hr;
478 static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
479 UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
481 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
482 struct wined3d_display_mode wined3d_mode;
483 HRESULT hr;
485 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
486 iface, adapter, mode, rotation);
488 if (mode->Size != sizeof(*mode))
489 return D3DERR_INVALIDCALL;
491 wined3d_mutex_lock();
492 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode,
493 (enum wined3d_display_rotation *)rotation);
494 wined3d_mutex_unlock();
496 if (SUCCEEDED(hr))
498 mode->Width = wined3d_mode.width;
499 mode->Height = wined3d_mode.height;
500 mode->RefreshRate = wined3d_mode.refresh_rate;
501 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
502 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
505 return hr;
508 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface,
509 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
510 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
512 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
513 struct d3d9_device *object;
514 HRESULT hr;
516 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
517 iface, adapter, device_type, focus_window, flags, parameters, mode, device);
519 if (!(object = heap_alloc_zero(sizeof(*object))))
520 return E_OUTOFMEMORY;
522 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, mode);
523 if (FAILED(hr))
525 WARN("Failed to initialize device, hr %#x.\n", hr);
526 heap_free(object);
527 return hr;
530 TRACE("Created device %p.\n", object);
531 *device = &object->IDirect3DDevice9Ex_iface;
533 return D3D_OK;
536 static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
538 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
539 struct wined3d_adapter_identifier adapter_id;
540 HRESULT hr;
542 TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
544 adapter_id.driver_size = 0;
545 adapter_id.description_size = 0;
546 adapter_id.device_name_size = 0;
548 if (SUCCEEDED(hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, 0, &adapter_id)))
549 *luid = adapter_id.adapter_luid;
551 return hr;
554 static const struct IDirect3D9ExVtbl d3d9_vtbl =
556 /* IUnknown */
557 d3d9_QueryInterface,
558 d3d9_AddRef,
559 d3d9_Release,
560 /* IDirect3D9 */
561 d3d9_RegisterSoftwareDevice,
562 d3d9_GetAdapterCount,
563 d3d9_GetAdapterIdentifier,
564 d3d9_GetAdapterModeCount,
565 d3d9_EnumAdapterModes,
566 d3d9_GetAdapterDisplayMode,
567 d3d9_CheckDeviceType,
568 d3d9_CheckDeviceFormat,
569 d3d9_CheckDeviceMultiSampleType,
570 d3d9_CheckDepthStencilMatch,
571 d3d9_CheckDeviceFormatConversion,
572 d3d9_GetDeviceCaps,
573 d3d9_GetAdapterMonitor,
574 d3d9_CreateDevice,
575 /* IDirect3D9Ex */
576 d3d9_GetAdapterModeCountEx,
577 d3d9_EnumAdapterModesEx,
578 d3d9_GetAdapterDisplayModeEx,
579 d3d9_CreateDeviceEx,
580 d3d9_GetAdapterLUID,
583 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
585 DWORD flags = WINED3D_PRESENT_CONVERSION | WINED3D_HANDLE_RESTORE | WINED3D_PIXEL_CENTER_INTEGER
586 | WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
587 | WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING
588 | WINED3D_NORMALIZED_DEPTH_BIAS;
590 if (!extended)
591 flags |= WINED3D_VIDMEM_ACCOUNTING;
592 else
593 flags |= WINED3D_RESTORE_MODE_ON_ACTIVATE;
595 d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
596 d3d9->refcount = 1;
598 wined3d_mutex_lock();
599 d3d9->wined3d = wined3d_create(flags);
600 wined3d_mutex_unlock();
601 if (!d3d9->wined3d)
602 return FALSE;
603 d3d9->extended = extended;
605 return TRUE;