WIN31 Look still needs a close button on the left of the menu bar.
[wine.git] / miscemu / main.c
blob31b4b203007b84c22a4bb0455dc9e91aad951567
1 /*
2 * Emulator initialisation code
4 */
6 #include <assert.h>
7 #include "callback.h"
8 #include "debug.h"
9 #include "debugger.h"
10 #include "main.h"
11 #include "miscemu.h"
12 #include "module.h"
13 #include "options.h"
14 #include "process.h"
15 #include "win16drv.h"
16 #include "thread.h"
17 #include "task.h"
18 #include "stackframe.h"
19 #include "windows.h"
21 static int MAIN_argc;
22 static char **MAIN_argv;
24 /***********************************************************************
25 * Emulator initialisation
27 BOOL32 MAIN_EmulatorInit(void)
29 /* Main initialization */
30 if (!MAIN_MainInit()) return FALSE;
32 /* Initialize relay code */
33 if (!RELAY_Init()) return FALSE;
35 /* Create the Win16 printer driver */
36 if (!WIN16DRV_Init()) return FALSE;
38 return TRUE;
42 /***********************************************************************
43 * Main loop of initial task
45 void MAIN_EmulatorRun( void )
47 extern void THUNK_InitCallout( void );
48 char startProg[256], defProg[256];
49 HINSTANCE32 handle;
50 int i;
51 MSG32 msg;
53 /* Load system DLLs into the initial process (and initialize them) */
54 if ( !LoadLibrary16("GDI.EXE" ) || !LoadLibrary32A("GDI32.DLL" )
55 || !LoadLibrary16("USER.EXE") || !LoadLibrary32A("USER32.DLL"))
56 ExitProcess( 1 );
58 /* Get pointers to USER routines called by KERNEL */
59 THUNK_InitCallout();
61 /* Add the Default Program if no program on the command line */
62 if (!MAIN_argv[1])
64 PROFILE_GetWineIniString( "programs", "Default", "",
65 defProg, sizeof(defProg) );
66 if (defProg[0]) MAIN_argv[MAIN_argc++] = defProg;
69 /* Add the Startup Program to the run list */
70 PROFILE_GetWineIniString( "programs", "Startup", "",
71 startProg, sizeof(startProg) );
72 if (startProg[0]) MAIN_argv[MAIN_argc++] = startProg;
74 /* Abort if no executable on command line */
75 if (MAIN_argc <= 1)
77 MAIN_Usage(MAIN_argv[0]);
78 exit(1);
81 /* Load and run executables given on command line */
82 for (i = 1; i < MAIN_argc; i++)
83 if ((handle = WinExec32( MAIN_argv[i], SW_SHOWNORMAL )) < 32)
85 MSG("wine: can't exec '%s': ", MAIN_argv[i]);
86 switch (handle)
88 case 2: MSG("file not found\n" ); break;
89 case 11: MSG("invalid exe file\n" ); break;
90 default: MSG("error=%d\n", handle ); break;
94 if (GetNumTasks() <= 1)
96 MSG("wine: no executable file found.\n" );
97 ExitProcess( 0 );
101 /* Start message loop for desktop window */
103 while ( GetNumTasks() > 1 && Callout.GetMessage32A( &msg, 0, 0, 0 ) )
105 Callout.TranslateMessage32( &msg );
106 Callout.DispatchMessage32A( &msg );
109 ExitProcess( 0 );
113 /**********************************************************************
114 * main
116 int main( int argc, char *argv[] )
118 NE_MODULE *pModule;
119 HINSTANCE16 hInstance;
120 extern char * DEBUG_argv0;
122 __winelib = 0; /* First of all, clear the Winelib flag */
125 * Save this so that the internal debugger can get a hold of it if
126 * it needs to.
128 DEBUG_argv0 = argv[0];
130 /* Create the initial process */
131 if (!PROCESS_Init()) return FALSE;
133 /* Parse command-line */
134 if (!MAIN_WineInit( &argc, argv )) return 1;
135 MAIN_argc = argc; MAIN_argv = argv;
137 /* Handle -dll option (hack) */
138 if (Options.dllFlags)
140 if (!BUILTIN_ParseDLLOptions( Options.dllFlags ))
142 MSG("%s: Syntax: -dll +xxx,... or -dll -xxx,...\n",
143 argv[0] );
144 BUILTIN_PrintDLLs();
145 exit(1);
149 /* Set up debugger/instruction emulation callback routines */
150 ctx_debug_call = ctx_debug;
151 fnWINE_Debugger = wine_debug;
152 fnINSTR_EmulateInstruction = INSTR_EmulateInstruction;
154 if (Options.debug)
155 TASK_AddTaskEntryBreakpoint = DEBUG_AddTaskEntryBreakpoint;
157 /* Initialize everything */
158 if (!MAIN_EmulatorInit()) return 1;
160 /* Load kernel modules */
161 if (!LoadLibrary16( "KERNEL" )) return 1;
162 if (!LoadLibrary32A( "KERNEL32" )) return 1;
164 /* Create initial task */
165 if ( !(pModule = NE_GetPtr( GetModuleHandle16( "KERNEL32" ) )) ) return 1;
166 hInstance = NE_CreateInstance( pModule, NULL, TRUE );
167 PROCESS_Current()->task = TASK_Create( THREAD_Current(), pModule, hInstance, 0, FALSE );
169 /* Initialize CALL32 routines */
170 /* This needs to be done just before switching stacks */
171 IF1632_CallLargeStack = (int (*)(int (*func)(), void *arg))CALL32_Init();
173 /* Switch to initial task */
174 CURRENT_STACK16->frame32->retaddr = (DWORD)MAIN_EmulatorRun;
175 TASK_StartTask( PROCESS_Current()->task );
176 MSG( "main: Should never happen: returned from TASK_StartTask()\n" );
177 return 0;