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HEAD
d3d9: Fix DrawIndexedPrimitiveUP with non-zero min_vertex_idx.
[wine.git]
/
dlls
/
msvcr90
/
Makefile.in
blob
d409039f68057eae9fbde406f226e61994a08770
1
EXTRADEFS
= -
D_MT
-
D_MSVCR_VER
=
90
2
MODULE
=
msvcr90.dll
3
IMPORTLIB
=
msvcr90
4
DELAYIMPORTS
=
advapi32 user32
5
PARENTSRC
=
..
/
msvcrt
6
7
C_SRCS
=
\
8
console.c \
9
cpp
.c \
10
ctype.c \
11
data.c \
12
dir
.c \
13
environ.c \
14
errno.c \
15
except.c \
16
except_arm.c \
17
except_i386.c \
18
except_x86_64.c \
19
exit.c \
20
file.c \
21
heap.c \
22
locale.c \
23
lock.c \
24
main.c \
25
math.c \
26
mbcs.c \
27
misc.c \
28
process.c \
29
scanf.c \
30
string.c \
31
thread.c \
32
time.c \
33
undname.c \
34
wcs.c
35
36
RC_SRCS
=
msvcr90.rc