2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
7 * Copyright 2007-2008, 2011, 2013 Stefan Dösinger for CodeWeavers
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "wine/port.h"
27 #include "ddraw_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
31 static const struct ddraw
*exclusive_ddraw
;
32 static HWND exclusive_window
;
34 /* Device identifier. Don't relay it to WineD3D */
35 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
37 "vga.dll", /* default 2D driver */
39 { { 0x00010001, 0x00010001 } },
41 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
42 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
46 static struct enum_device_entry
48 char interface_name
[100];
49 char device_name
[100];
50 const GUID
*device_guid
;
55 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
57 &IID_IDirect3DTnLHalDevice
,
62 "WINE Direct3D7 Hardware acceleration using WineD3D",
64 &IID_IDirect3DHALDevice
,
69 "WINE Direct3D7 RGB Software Emulation using WineD3D",
71 &IID_IDirect3DRGBDevice
,
75 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
77 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
79 ddraw_null_wined3d_object_destroyed
,
82 static inline struct ddraw
*impl_from_IDirectDraw(IDirectDraw
*iface
)
84 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw_iface
);
87 static inline struct ddraw
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
89 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw2_iface
);
92 static inline struct ddraw
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
94 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw4_iface
);
97 static inline struct ddraw
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
99 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw7_iface
);
102 static inline struct ddraw
*impl_from_IDirect3D(IDirect3D
*iface
)
104 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D_iface
);
107 static inline struct ddraw
*impl_from_IDirect3D2(IDirect3D2
*iface
)
109 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D2_iface
);
112 static inline struct ddraw
*impl_from_IDirect3D3(IDirect3D3
*iface
)
114 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D3_iface
);
117 static inline struct ddraw
*impl_from_IDirect3D7(IDirect3D7
*iface
)
119 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D7_iface
);
122 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID riid
, void **out
)
124 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
126 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
131 return DDERR_INVALIDPARAMS
;
134 /* The refcount unit test revealed that an IDirect3D7 interface can only
135 * be queried from a DirectDraw object that was created as an IDirectDraw7
136 * interface. The older interfaces can query any IDirect3D version except
137 * 7, because they are all initially created as IDirectDraw. This isn't
138 * really crucial behavior, and messy to implement with the common
139 * creation function, so it has been left out here. */
140 if (IsEqualGUID(&IID_IDirectDraw7
, riid
)
141 || IsEqualGUID(&IID_IUnknown
, riid
))
143 *out
= &ddraw
->IDirectDraw7_iface
;
144 TRACE("Returning IDirectDraw7 interface %p.\n", *out
);
146 else if (IsEqualGUID(&IID_IDirectDraw4
, riid
))
148 *out
= &ddraw
->IDirectDraw4_iface
;
149 TRACE("Returning IDirectDraw4 interface %p.\n", *out
);
151 else if (IsEqualGUID(&IID_IDirectDraw2
, riid
))
153 *out
= &ddraw
->IDirectDraw2_iface
;
154 TRACE("Returning IDirectDraw2 interface %p.\n", *out
);
156 else if (IsEqualGUID(&IID_IDirectDraw
, riid
))
158 *out
= &ddraw
->IDirectDraw_iface
;
159 TRACE("Returning IDirectDraw interface %p.\n", *out
);
161 else if (IsEqualGUID(&IID_IDirect3D7
, riid
))
163 ddraw
->d3dversion
= 7;
164 *out
= &ddraw
->IDirect3D7_iface
;
165 TRACE("Returning Direct3D7 interface %p.\n", *out
);
167 else if (IsEqualGUID(&IID_IDirect3D3
, riid
))
169 ddraw
->d3dversion
= 3;
170 *out
= &ddraw
->IDirect3D3_iface
;
171 TRACE("Returning Direct3D3 interface %p.\n", *out
);
173 else if (IsEqualGUID(&IID_IDirect3D2
, riid
))
175 ddraw
->d3dversion
= 2;
176 *out
= &ddraw
->IDirect3D2_iface
;
177 TRACE("Returning Direct3D2 interface %p.\n", *out
);
179 else if (IsEqualGUID(&IID_IDirect3D
, riid
))
181 ddraw
->d3dversion
= 1;
182 *out
= &ddraw
->IDirect3D_iface
;
183 TRACE("Returning Direct3D interface %p.\n", *out
);
185 /* Unknown interface */
188 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
190 return E_NOINTERFACE
;
193 IUnknown_AddRef((IUnknown
*)*out
);
197 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
199 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
201 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
203 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
206 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
208 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
210 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
212 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
215 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
217 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
219 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
221 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
224 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
226 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
228 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
230 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
233 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
235 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
237 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
239 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
242 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
244 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
246 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
248 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
251 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
253 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
255 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
257 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
260 /*****************************************************************************
261 * IDirectDraw7::AddRef
263 * Increases the interfaces refcount, basically
265 * DDraw refcounting is a bit tricky. The different DirectDraw interface
266 * versions have individual refcounts, but the IDirect3D interfaces do not.
267 * All interfaces are from one object, that means calling QueryInterface on an
268 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
271 * That means all AddRef and Release implementations of IDirectDrawX work
272 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
273 * except of IDirect3D7 which thunks to IDirectDraw7
275 * Returns: The new refcount
277 *****************************************************************************/
278 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
280 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
281 ULONG ref
= InterlockedIncrement(&This
->ref7
);
283 TRACE("%p increasing refcount to %u.\n", This
, ref
);
285 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
290 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
292 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
293 ULONG ref
= InterlockedIncrement(&This
->ref4
);
295 TRACE("%p increasing refcount to %u.\n", This
, ref
);
297 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
302 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
304 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
305 ULONG ref
= InterlockedIncrement(&This
->ref2
);
307 TRACE("%p increasing refcount to %u.\n", This
, ref
);
309 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
314 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
316 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
317 ULONG ref
= InterlockedIncrement(&This
->ref1
);
319 TRACE("%p increasing refcount to %u.\n", This
, ref
);
321 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
326 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
328 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
330 TRACE("iface %p.\n", iface
);
332 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
335 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
337 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
339 TRACE("iface %p.\n", iface
);
341 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
344 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
346 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
348 TRACE("iface %p.\n", iface
);
350 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
353 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
355 struct ddraw
*This
= impl_from_IDirect3D(iface
);
357 TRACE("iface %p.\n", iface
);
359 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
362 void ddraw_destroy_swapchain(struct ddraw
*ddraw
)
364 TRACE("Destroying the swapchain.\n");
366 wined3d_swapchain_decref(ddraw
->wined3d_swapchain
);
367 ddraw
->wined3d_swapchain
= NULL
;
369 if (!(ddraw
->flags
& DDRAW_NO3D
))
373 for (i
= 0; i
< ddraw
->numConvertedDecls
; ++i
)
375 wined3d_vertex_declaration_decref(ddraw
->decls
[i
].decl
);
377 HeapFree(GetProcessHeap(), 0, ddraw
->decls
);
378 ddraw
->numConvertedDecls
= 0;
380 if (FAILED(wined3d_device_uninit_3d(ddraw
->wined3d_device
)))
382 ERR("Failed to uninit 3D.\n");
386 /* Free the d3d window if one was created. */
387 if (ddraw
->d3d_window
&& ddraw
->d3d_window
!= ddraw
->dest_window
)
389 TRACE("Destroying the hidden render window %p.\n", ddraw
->d3d_window
);
390 DestroyWindow(ddraw
->d3d_window
);
391 ddraw
->d3d_window
= 0;
395 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
399 wined3d_device_uninit_gdi(ddraw
->wined3d_device
);
402 ddraw_set_swapchain_window(ddraw
, NULL
);
404 TRACE("Swapchain destroyed.\n");
407 /*****************************************************************************
410 * Destroys a ddraw object if all refcounts are 0. This is to share code
411 * between the IDirectDrawX::Release functions
414 * This: DirectDraw object to destroy
416 *****************************************************************************/
417 static void ddraw_destroy(struct ddraw
*This
)
419 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
420 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
422 /* Destroy the device window if we created one */
423 if(This
->devicewindow
!= 0)
425 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
426 DestroyWindow(This
->devicewindow
);
427 This
->devicewindow
= 0;
430 wined3d_mutex_lock();
431 list_remove(&This
->ddraw_list_entry
);
432 wined3d_mutex_unlock();
434 if (This
->wined3d_swapchain
)
435 ddraw_destroy_swapchain(This
);
436 wined3d_device_decref(This
->wined3d_device
);
437 wined3d_decref(This
->wined3d
);
440 This
->d3ddevice
->ddraw
= NULL
;
442 /* Now free the object */
443 HeapFree(GetProcessHeap(), 0, This
);
446 /*****************************************************************************
447 * IDirectDraw7::Release
449 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
451 * Returns: The new refcount
452 *****************************************************************************/
453 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
455 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
456 ULONG ref
= InterlockedDecrement(&This
->ref7
);
458 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
460 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
466 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
468 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
469 ULONG ref
= InterlockedDecrement(&This
->ref4
);
471 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
473 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
479 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
481 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
482 ULONG ref
= InterlockedDecrement(&This
->ref2
);
484 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
486 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
492 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
494 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
495 ULONG ref
= InterlockedDecrement(&This
->ref1
);
497 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
499 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
505 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
507 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
509 TRACE("iface %p.\n", iface
);
511 return ddraw7_Release(&This
->IDirectDraw7_iface
);
514 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
516 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
518 TRACE("iface %p.\n", iface
);
520 return ddraw1_Release(&This
->IDirectDraw_iface
);
523 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
525 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
527 TRACE("iface %p.\n", iface
);
529 return ddraw1_Release(&This
->IDirectDraw_iface
);
532 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
534 struct ddraw
*This
= impl_from_IDirect3D(iface
);
536 TRACE("iface %p.\n", iface
);
538 return ddraw1_Release(&This
->IDirectDraw_iface
);
541 /*****************************************************************************
542 * IDirectDraw methods
543 *****************************************************************************/
545 static HRESULT
ddraw_set_focus_window(struct ddraw
*ddraw
, HWND window
)
547 /* FIXME: This looks wrong, exclusive mode should imply a destination
549 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) && ddraw
->dest_window
)
551 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
552 return DDERR_HWNDALREADYSET
;
555 ddraw
->focuswindow
= window
;
560 static HRESULT
ddraw_attach_d3d_device(struct ddraw
*ddraw
,
561 struct wined3d_swapchain_desc
*swapchain_desc
)
563 HWND window
= swapchain_desc
->device_window
;
566 TRACE("ddraw %p.\n", ddraw
);
568 if (!window
|| window
== GetDesktopWindow())
570 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
571 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
572 NULL
, NULL
, NULL
, NULL
);
575 ERR("Failed to create window, last error %#x.\n", GetLastError());
579 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
580 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
582 swapchain_desc
->device_window
= window
;
586 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
588 ddraw
->d3d_window
= window
;
590 /* Set this NOW, otherwise creating the depth stencil surface will cause a
591 * recursive loop until ram or emulated video memory is full. */
592 ddraw
->flags
|= DDRAW_D3D_INITIALIZED
;
593 hr
= wined3d_device_init_3d(ddraw
->wined3d_device
, swapchain_desc
);
596 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
600 ddraw
->declArraySize
= 2;
601 ddraw
->decls
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
->decls
) * ddraw
->declArraySize
);
604 ERR("Error allocating an array for the converted vertex decls.\n");
605 ddraw
->declArraySize
= 0;
606 hr
= wined3d_device_uninit_3d(ddraw
->wined3d_device
);
607 return E_OUTOFMEMORY
;
610 TRACE("Successfully initialized 3D.\n");
615 static HRESULT
ddraw_create_swapchain(struct ddraw
*ddraw
, HWND window
, BOOL windowed
)
617 struct wined3d_swapchain_desc swapchain_desc
;
618 struct wined3d_display_mode mode
;
619 HRESULT hr
= WINED3D_OK
;
621 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
623 ERR("Failed to get display mode.\n");
627 memset(&swapchain_desc
, 0, sizeof(swapchain_desc
));
628 swapchain_desc
.backbuffer_width
= mode
.width
;
629 swapchain_desc
.backbuffer_height
= mode
.height
;
630 swapchain_desc
.backbuffer_format
= mode
.format_id
;
631 swapchain_desc
.swap_effect
= WINED3D_SWAP_EFFECT_COPY
;
632 swapchain_desc
.device_window
= window
;
633 swapchain_desc
.windowed
= windowed
;
634 swapchain_desc
.flags
= WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH
;
636 if (!(ddraw
->flags
& DDRAW_NO3D
))
637 hr
= ddraw_attach_d3d_device(ddraw
, &swapchain_desc
);
639 hr
= wined3d_device_init_gdi(ddraw
->wined3d_device
, &swapchain_desc
);
643 ERR("Failed to create swapchain, hr %#x.\n", hr
);
647 if (!(ddraw
->wined3d_swapchain
= wined3d_device_get_swapchain(ddraw
->wined3d_device
, 0)))
649 ERR("Failed to get swapchain.\n");
650 return DDERR_INVALIDPARAMS
;
653 wined3d_swapchain_incref(ddraw
->wined3d_swapchain
);
654 ddraw_set_swapchain_window(ddraw
, window
);
656 if (ddraw
->primary
&& ddraw
->primary
->palette
)
657 wined3d_swapchain_set_palette(ddraw
->wined3d_swapchain
, ddraw
->primary
->palette
->wined3d_palette
);
662 /*****************************************************************************
663 * IDirectDraw7::RestoreDisplayMode
665 * Restores the display mode to what it was at creation time. Basically.
669 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
671 *****************************************************************************/
672 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
674 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
677 TRACE("iface %p.\n", iface
);
679 wined3d_mutex_lock();
681 if (!(ddraw
->flags
& DDRAW_RESTORE_MODE
))
683 wined3d_mutex_unlock();
687 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
689 wined3d_mutex_unlock();
690 return DDERR_NOEXCLUSIVEMODE
;
693 if (SUCCEEDED(hr
= wined3d_set_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, NULL
)))
694 ddraw
->flags
&= ~DDRAW_RESTORE_MODE
;
696 wined3d_mutex_unlock();
701 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
703 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
705 TRACE("iface %p.\n", iface
);
707 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
710 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
712 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
714 TRACE("iface %p.\n", iface
);
716 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
719 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
721 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
723 TRACE("iface %p.\n", iface
);
725 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
728 /*****************************************************************************
729 * IDirectDraw7::SetCooperativeLevel
731 * Sets the cooperative level for the DirectDraw object, and the window
732 * assigned to it. The cooperative level determines the general behavior
733 * of the DirectDraw application
735 * Warning: This is quite tricky, as it's not really documented which
736 * cooperative levels can be combined with each other. If a game fails
737 * after this function, try to check the cooperative levels passed on
738 * Windows, and if it returns something different.
740 * If you think that this function caused the failure because it writes a
741 * fixme, be sure to run again with a +ddraw trace.
743 * What is known about cooperative levels (See the ddraw modes test):
744 * DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN.
745 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE.
746 * Unlike what msdn claims, DDSCL_NORMAL | DDSCL_FULLSCREEN is allowed.
747 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
748 * DDSCL_EXCLUSIVE can be activated.
749 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES or
750 * DDSCL_CREATEDEVICEWINDOW.
752 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
753 * DDSCL_CREATEDEVICEWINDOW, DDSCL_SETDEVICEWINDOW
754 * DDSCL_SETFOCUSWINDOW (partially),
755 * DDSCL_MULTITHREADED (work in progress)
756 * DDSCL_FPUPRESERVE (see device.c)
758 * Unsure about this: DDSCL_FPUSETUP
760 * These don't seem very important for wine:
761 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
764 * DD_OK if the cooperative level was set successfully
765 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
766 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
767 * (Probably others too, have to investigate)
769 *****************************************************************************/
770 static HRESULT
ddraw_set_cooperative_level(struct ddraw
*ddraw
, HWND window
,
771 DWORD cooplevel
, BOOL restore_mode_on_normal
)
773 struct wined3d_rendertarget_view
*rtv
= NULL
, *dsv
= NULL
;
774 struct wined3d_stateblock
*stateblock
;
775 BOOL restore_state
= FALSE
;
778 TRACE("ddraw %p, window %p, flags %#x, restore_mode_on_normal %x.\n", ddraw
, window
, cooplevel
,
779 restore_mode_on_normal
);
780 DDRAW_dump_cooperativelevel(cooplevel
);
782 wined3d_mutex_lock();
784 if (ddraw
->flags
& DDRAW_SCL_RECURSIVE
)
786 WARN("Recursive call, returning DD_OK.\n");
790 ddraw
->flags
|= DDRAW_SCL_RECURSIVE
;
792 /* Tests suggest that we need one of them: */
793 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
797 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
798 hr
= DDERR_INVALIDPARAMS
;
802 if ((cooplevel
& DDSCL_CREATEDEVICEWINDOW
) && !(cooplevel
& DDSCL_EXCLUSIVE
))
804 WARN("DDSCL_CREATEDEVICEWINDOW requires DDSCL_EXCLUSIVE.\n");
805 hr
= DDERR_INVALIDPARAMS
;
809 /* Handle those levels first which set various hwnds */
810 if ((cooplevel
& DDSCL_SETFOCUSWINDOW
) && !(cooplevel
& DDSCL_CREATEDEVICEWINDOW
))
812 /* This isn't compatible with a lot of flags */
813 if (cooplevel
& (DDSCL_MULTITHREADED
818 | DDSCL_SETDEVICEWINDOW
823 WARN("Called with incompatible flags, returning DDERR_INVALIDPARAMS.\n");
824 hr
= DDERR_INVALIDPARAMS
;
828 hr
= ddraw_set_focus_window(ddraw
, window
);
832 if (cooplevel
& DDSCL_EXCLUSIVE
)
834 if (!(cooplevel
& DDSCL_FULLSCREEN
) || !(window
|| (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)))
836 WARN("DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN and a window.\n");
837 hr
= DDERR_INVALIDPARAMS
;
841 if (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
845 if (!ddraw
->focuswindow
&& !(cooplevel
& DDSCL_SETFOCUSWINDOW
))
847 WARN("No focus window set.\n");
848 hr
= DDERR_NOFOCUSWINDOW
;
852 device_window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DirectDrawDeviceWnd",
853 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
854 NULL
, NULL
, NULL
, NULL
);
857 ERR("Failed to create window, last error %#x.\n", GetLastError());
862 ShowWindow(device_window
, SW_SHOW
);
863 TRACE("Created a device window %p.\n", device_window
);
865 /* Native apparently leaks the created device window if setting the
866 * focus window below fails. */
867 ddraw
->cooperative_level
|= DDSCL_CREATEDEVICEWINDOW
;
868 ddraw
->devicewindow
= device_window
;
870 if (cooplevel
& DDSCL_SETFOCUSWINDOW
)
878 if (FAILED(hr
= ddraw_set_focus_window(ddraw
, window
)))
882 window
= device_window
;
887 if (ddraw
->cooperative_level
& DDSCL_CREATEDEVICEWINDOW
)
888 DestroyWindow(ddraw
->devicewindow
);
889 ddraw
->devicewindow
= NULL
;
890 ddraw
->focuswindow
= NULL
;
893 if ((cooplevel
& DDSCL_FULLSCREEN
) != (ddraw
->cooperative_level
& DDSCL_FULLSCREEN
) || window
!= ddraw
->dest_window
)
895 if (ddraw
->cooperative_level
& DDSCL_FULLSCREEN
)
896 wined3d_device_restore_fullscreen_window(ddraw
->wined3d_device
, ddraw
->dest_window
, NULL
);
898 if (cooplevel
& DDSCL_FULLSCREEN
)
900 struct wined3d_display_mode display_mode
;
902 wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &display_mode
, NULL
);
903 wined3d_device_setup_fullscreen_window(ddraw
->wined3d_device
, window
,
904 display_mode
.width
, display_mode
.height
);
908 if ((cooplevel
& DDSCL_EXCLUSIVE
) && exclusive_window
!= window
)
910 ddraw
->device_state
= DDRAW_DEVICE_STATE_NOT_RESTORED
;
911 exclusive_window
= window
;
914 if (cooplevel
& DDSCL_MULTITHREADED
&& !(ddraw
->cooperative_level
& DDSCL_MULTITHREADED
))
915 wined3d_device_set_multithreaded(ddraw
->wined3d_device
);
917 if (ddraw
->wined3d_swapchain
)
919 if (!(ddraw
->flags
& DDRAW_NO3D
))
921 restore_state
= TRUE
;
923 if (FAILED(hr
= wined3d_stateblock_create(ddraw
->wined3d_device
, WINED3D_SBT_ALL
, &stateblock
)))
925 ERR("Failed to create stateblock, hr %#x.\n", hr
);
929 wined3d_stateblock_capture(stateblock
);
930 rtv
= wined3d_device_get_rendertarget_view(ddraw
->wined3d_device
, 0);
931 /* Rendering to ddraw->wined3d_frontbuffer. */
932 if (rtv
&& !wined3d_rendertarget_view_get_sub_resource_parent(rtv
))
935 wined3d_rendertarget_view_incref(rtv
);
937 if ((dsv
= wined3d_device_get_depth_stencil_view(ddraw
->wined3d_device
)))
938 wined3d_rendertarget_view_incref(dsv
);
941 ddraw_destroy_swapchain(ddraw
);
944 if (FAILED(hr
= ddraw_create_swapchain(ddraw
, window
, !(cooplevel
& DDSCL_FULLSCREEN
))))
945 ERR("Failed to create swapchain, hr %#x.\n", hr
);
951 wined3d_device_set_depth_stencil_view(ddraw
->wined3d_device
, dsv
);
952 wined3d_rendertarget_view_decref(dsv
);
957 wined3d_device_set_rendertarget_view(ddraw
->wined3d_device
, 0, rtv
, FALSE
);
958 wined3d_rendertarget_view_decref(rtv
);
961 wined3d_stateblock_apply(stateblock
);
962 wined3d_stateblock_decref(stateblock
);
965 if (!(cooplevel
& DDSCL_EXCLUSIVE
) && (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
966 && restore_mode_on_normal
)
968 hr
= ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
970 ERR("RestoreDisplayMode failed\n");
973 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
974 && (window
!= ddraw
->dest_window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
975 wined3d_device_release_focus_window(ddraw
->wined3d_device
);
977 if ((cooplevel
& DDSCL_EXCLUSIVE
)
978 && (window
!= ddraw
->dest_window
|| !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)))
980 hr
= wined3d_device_acquire_focus_window(ddraw
->wined3d_device
, window
);
983 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
988 /* Unhandled flags */
989 if (cooplevel
& DDSCL_ALLOWREBOOT
)
990 WARN("Unhandled flag DDSCL_ALLOWREBOOT, harmless\n");
991 if (cooplevel
& DDSCL_ALLOWMODEX
)
992 WARN("Unhandled flag DDSCL_ALLOWMODEX, harmless\n");
993 if (cooplevel
& DDSCL_FPUSETUP
)
994 WARN("Unhandled flag DDSCL_FPUSETUP, harmless\n");
996 if (cooplevel
& DDSCL_EXCLUSIVE
)
997 exclusive_ddraw
= ddraw
;
998 else if (exclusive_ddraw
== ddraw
)
999 exclusive_ddraw
= NULL
;
1001 /* Store the cooperative_level */
1002 ddraw
->cooperative_level
= cooplevel
;
1003 ddraw
->dest_window
= window
;
1005 TRACE("SetCooperativeLevel returning DD_OK\n");
1008 ddraw
->flags
&= ~DDRAW_SCL_RECURSIVE
;
1009 wined3d_mutex_unlock();
1014 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND window
, DWORD flags
)
1016 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1018 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1020 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1023 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
1025 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1027 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1029 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1032 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
1034 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1036 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1038 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1041 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
1043 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1046 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1048 hr
= ddraw_set_cooperative_level(ddraw
, window
, flags
, FALSE
);
1050 ddraw
->flags
|= DDRAW_SCL_DDRAW1
;
1054 /*****************************************************************************
1055 * IDirectDraw7::SetDisplayMode
1057 * Sets the display screen resolution, color depth and refresh frequency
1058 * when in fullscreen mode (in theory).
1059 * Possible return values listed in the SDK suggest that this method fails
1060 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
1061 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
1062 * It seems to be valid to pass 0 for With and Height, this has to be tested
1063 * It could mean that the current video mode should be left as-is. (But why
1067 * Height, Width: Screen dimension
1068 * BPP: Color depth in Bits per pixel
1069 * Refreshrate: Screen refresh rate
1070 * Flags: Other stuff
1075 *****************************************************************************/
1076 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD width
, DWORD height
,
1077 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1079 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1080 struct wined3d_display_mode mode
;
1081 enum wined3d_format_id format
;
1084 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1085 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1087 if (force_refresh_rate
!= 0)
1089 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
1090 refresh_rate
, force_refresh_rate
);
1091 refresh_rate
= force_refresh_rate
;
1094 wined3d_mutex_lock();
1096 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
1098 wined3d_mutex_unlock();
1099 return DDERR_NOEXCLUSIVEMODE
;
1102 if (!width
|| !height
)
1104 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here. */
1105 wined3d_mutex_unlock();
1111 case 8: format
= WINED3DFMT_P8_UINT
; break;
1112 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
1113 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
1114 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
1115 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
1116 default: format
= WINED3DFMT_UNKNOWN
; break;
1120 mode
.height
= height
;
1121 mode
.refresh_rate
= refresh_rate
;
1122 mode
.format_id
= format
;
1123 mode
.scanline_ordering
= WINED3D_SCANLINE_ORDERING_UNKNOWN
;
1125 /* TODO: The possible return values from msdn suggest that the screen mode
1126 * can't be changed if a surface is locked or some drawing is in progress. */
1127 if (SUCCEEDED(hr
= wined3d_set_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
)))
1128 ddraw
->flags
|= DDRAW_RESTORE_MODE
;
1130 wined3d_mutex_unlock();
1134 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
1139 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
1140 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1142 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1144 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1145 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1147 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1150 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
1151 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1153 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1155 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1156 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1158 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1161 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
1163 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1165 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
1167 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
1170 void ddraw_d3dcaps1_from_7(D3DDEVICEDESC
*caps1
, D3DDEVICEDESC7
*caps7
)
1172 memset(caps1
, 0, sizeof(*caps1
));
1173 caps1
->dwSize
= sizeof(*caps1
);
1174 caps1
->dwFlags
= D3DDD_COLORMODEL
1176 | D3DDD_TRANSFORMCAPS
1178 | D3DDD_LIGHTINGCAPS
1181 | D3DDD_DEVICERENDERBITDEPTH
1182 | D3DDD_DEVICEZBUFFERBITDEPTH
1183 | D3DDD_MAXBUFFERSIZE
1184 | D3DDD_MAXVERTEXCOUNT
;
1185 caps1
->dcmColorModel
= D3DCOLOR_RGB
;
1186 caps1
->dwDevCaps
= caps7
->dwDevCaps
;
1187 caps1
->dtcTransformCaps
.dwSize
= sizeof(caps1
->dtcTransformCaps
);
1188 caps1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
1189 caps1
->bClipping
= TRUE
;
1190 caps1
->dlcLightingCaps
.dwSize
= sizeof(caps1
->dlcLightingCaps
);
1191 caps1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
1192 | D3DLIGHTCAPS_PARALLELPOINT
1193 | D3DLIGHTCAPS_POINT
1194 | D3DLIGHTCAPS_SPOT
;
1195 caps1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
1196 caps1
->dlcLightingCaps
.dwNumLights
= caps7
->dwMaxActiveLights
;
1197 caps1
->dpcLineCaps
= caps7
->dpcLineCaps
;
1198 caps1
->dpcTriCaps
= caps7
->dpcTriCaps
;
1199 caps1
->dwDeviceRenderBitDepth
= caps7
->dwDeviceRenderBitDepth
;
1200 caps1
->dwDeviceZBufferBitDepth
= caps7
->dwDeviceZBufferBitDepth
;
1201 caps1
->dwMaxBufferSize
= 0;
1202 caps1
->dwMaxVertexCount
= 65536;
1203 caps1
->dwMinTextureWidth
= caps7
->dwMinTextureWidth
;
1204 caps1
->dwMinTextureHeight
= caps7
->dwMinTextureHeight
;
1205 caps1
->dwMaxTextureWidth
= caps7
->dwMaxTextureWidth
;
1206 caps1
->dwMaxTextureHeight
= caps7
->dwMaxTextureHeight
;
1207 caps1
->dwMinStippleWidth
= 1;
1208 caps1
->dwMinStippleHeight
= 1;
1209 caps1
->dwMaxStippleWidth
= 32;
1210 caps1
->dwMaxStippleHeight
= 32;
1211 caps1
->dwMaxTextureRepeat
= caps7
->dwMaxTextureRepeat
;
1212 caps1
->dwMaxTextureAspectRatio
= caps7
->dwMaxTextureAspectRatio
;
1213 caps1
->dwMaxAnisotropy
= caps7
->dwMaxAnisotropy
;
1214 caps1
->dvGuardBandLeft
= caps7
->dvGuardBandLeft
;
1215 caps1
->dvGuardBandTop
= caps7
->dvGuardBandTop
;
1216 caps1
->dvGuardBandRight
= caps7
->dvGuardBandRight
;
1217 caps1
->dvGuardBandBottom
= caps7
->dvGuardBandBottom
;
1218 caps1
->dvExtentsAdjust
= caps7
->dvExtentsAdjust
;
1219 caps1
->dwStencilCaps
= caps7
->dwStencilCaps
;
1220 caps1
->dwFVFCaps
= caps7
->dwFVFCaps
;
1221 caps1
->dwTextureOpCaps
= caps7
->dwTextureOpCaps
;
1222 caps1
->wMaxTextureBlendStages
= caps7
->wMaxTextureBlendStages
;
1223 caps1
->wMaxSimultaneousTextures
= caps7
->wMaxSimultaneousTextures
;
1226 HRESULT
ddraw_get_d3dcaps(const struct ddraw
*ddraw
, D3DDEVICEDESC7
*caps
)
1228 WINED3DCAPS wined3d_caps
;
1231 TRACE("ddraw %p, caps %p.\n", ddraw
, caps
);
1233 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
1235 wined3d_mutex_lock();
1236 hr
= wined3d_get_device_caps(ddraw
->wined3d
, 0, WINED3D_DEVICE_TYPE_HAL
, &wined3d_caps
);
1237 wined3d_mutex_unlock();
1240 WARN("Failed to get device caps, hr %#x.\n", hr
);
1244 caps
->dwDevCaps
= wined3d_caps
.DevCaps
;
1245 caps
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
1246 caps
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
1247 caps
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
1248 caps
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
1249 caps
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
1250 caps
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
1251 caps
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
1252 caps
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
1253 caps
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
1254 caps
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
1256 caps
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
1257 caps
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
1259 caps
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
1260 caps
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
1261 caps
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
1262 caps
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
1264 caps
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
1265 caps
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
1266 caps
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
1267 caps
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
1269 caps
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
1270 caps
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
1272 caps
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
1273 caps
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
1275 caps
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
1276 caps
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
1278 /* Remove all non-d3d7 caps */
1279 caps
->dwDevCaps
&= (
1280 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
1281 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
1282 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
1283 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
1284 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
1285 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
1286 D3DDEVCAPS_HWRASTERIZATION
);
1288 caps
->dwStencilCaps
&= (
1289 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
1290 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
1291 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
1295 caps
->dwTextureOpCaps
&= (
1296 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
1297 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
1298 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
1299 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
1300 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
1301 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
1302 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
1303 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
1305 caps
->dwVertexProcessingCaps
&= (
1306 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
1307 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
1309 caps
->dpcLineCaps
.dwMiscCaps
&= (
1310 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
1311 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
1312 D3DPMISCCAPS_CULLCCW
);
1314 caps
->dpcLineCaps
.dwRasterCaps
&= (
1315 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
1316 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
1317 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
1318 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
1319 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
1320 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
1321 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
1322 D3DPRASTERCAPS_ZFOG
);
1324 caps
->dpcLineCaps
.dwZCmpCaps
&= (
1325 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
1326 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
1327 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
1329 caps
->dpcLineCaps
.dwSrcBlendCaps
&= (
1330 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
1331 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
1332 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
1333 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
1334 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
1336 caps
->dpcLineCaps
.dwDestBlendCaps
&= (
1337 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
1338 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
1339 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
1340 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
1341 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
1343 caps
->dpcLineCaps
.dwAlphaCmpCaps
&= (
1344 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
1345 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
1346 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
1348 caps
->dpcLineCaps
.dwShadeCaps
&= (
1349 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
1350 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
1351 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
1352 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
1353 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
1354 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
1355 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
1357 caps
->dpcLineCaps
.dwTextureCaps
&= (
1358 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
1359 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
1360 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
1361 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
1363 caps
->dpcLineCaps
.dwTextureFilterCaps
&= (
1364 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
1365 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
1366 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
1367 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
1368 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
1369 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
1371 caps
->dpcLineCaps
.dwTextureAddressCaps
&= (
1372 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
1373 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
1375 if (!(caps
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
1377 /* DirectX7 always has the np2 flag set, no matter what the card
1378 * supports. Some old games (Rollcage) check the caps incorrectly.
1379 * If wined3d supports nonpow2 textures it also has np2 conditional
1381 caps
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
1384 /* Fill the missing members, and do some fixup */
1385 caps
->dpcLineCaps
.dwSize
= sizeof(caps
->dpcLineCaps
);
1386 caps
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
1387 | D3DPTBLENDCAPS_MODULATEMASK
1388 | D3DPTBLENDCAPS_COPY
1389 | D3DPTBLENDCAPS_DECAL
1390 | D3DPTBLENDCAPS_DECALALPHA
1391 | D3DPTBLENDCAPS_DECALMASK
1392 | D3DPTBLENDCAPS_MODULATE
1393 | D3DPTBLENDCAPS_MODULATEALPHA
;
1394 caps
->dpcLineCaps
.dwStippleWidth
= 32;
1395 caps
->dpcLineCaps
.dwStippleHeight
= 32;
1396 /* Use the same for the TriCaps */
1397 caps
->dpcTriCaps
= caps
->dpcLineCaps
;
1399 caps
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
1400 caps
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
1401 caps
->dwMinTextureWidth
= 1;
1402 caps
->dwMinTextureHeight
= 1;
1404 /* Convert DWORDs safely to WORDs */
1405 if (wined3d_caps
.MaxTextureBlendStages
> 0xffff)
1406 caps
->wMaxTextureBlendStages
= 0xffff;
1408 caps
->wMaxTextureBlendStages
= (WORD
)wined3d_caps
.MaxTextureBlendStages
;
1409 if (wined3d_caps
.MaxSimultaneousTextures
> 0xffff)
1410 caps
->wMaxSimultaneousTextures
= 0xffff;
1412 caps
->wMaxSimultaneousTextures
= (WORD
)wined3d_caps
.MaxSimultaneousTextures
;
1414 if (wined3d_caps
.MaxUserClipPlanes
> 0xffff)
1415 caps
->wMaxUserClipPlanes
= 0xffff;
1417 caps
->wMaxUserClipPlanes
= (WORD
)wined3d_caps
.MaxUserClipPlanes
;
1418 if (wined3d_caps
.MaxVertexBlendMatrices
> 0xffff)
1419 caps
->wMaxVertexBlendMatrices
= 0xffff;
1421 caps
->wMaxVertexBlendMatrices
= (WORD
)wined3d_caps
.MaxVertexBlendMatrices
;
1423 caps
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
1425 caps
->dwReserved1
= 0;
1426 caps
->dwReserved2
= 0;
1427 caps
->dwReserved3
= 0;
1428 caps
->dwReserved4
= 0;
1433 /*****************************************************************************
1434 * IDirectDraw7::GetCaps
1436 * Returns the drives capabilities
1438 * Used for version 1, 2, 4 and 7
1441 * DriverCaps: Structure to write the Hardware accelerated caps to
1442 * HelCaps: Structure to write the emulation caps to
1445 * This implementation returns DD_OK only
1447 *****************************************************************************/
1448 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1450 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1452 WINED3DCAPS winecaps
;
1454 DDSCAPS2 ddscaps
= {0, 0, 0, {0}};
1456 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1458 /* One structure must be != NULL */
1459 if (!DriverCaps
&& !HELCaps
)
1461 WARN("Invalid parameters.\n");
1462 return DDERR_INVALIDPARAMS
;
1465 memset(&caps
, 0, sizeof(caps
));
1466 memset(&winecaps
, 0, sizeof(winecaps
));
1467 caps
.dwSize
= sizeof(caps
);
1469 wined3d_mutex_lock();
1470 hr
= wined3d_device_get_device_caps(ddraw
->wined3d_device
, &winecaps
);
1473 WARN("IWineD3DDevice::GetDeviceCaps failed\n");
1474 wined3d_mutex_unlock();
1478 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1481 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1482 wined3d_mutex_unlock();
1486 hr
= IDirectDraw7_GetFourCCCodes(iface
, &caps
.dwNumFourCCCodes
, NULL
);
1487 wined3d_mutex_unlock();
1490 WARN("IDirectDraw7::GetFourCCCodes failed\n");
1494 caps
.dwCaps
= winecaps
.ddraw_caps
.caps
;
1495 caps
.dwCaps2
= winecaps
.ddraw_caps
.caps2
;
1496 caps
.dwCKeyCaps
= winecaps
.ddraw_caps
.color_key_caps
;
1497 caps
.dwFXCaps
= winecaps
.ddraw_caps
.fx_caps
;
1498 caps
.dwPalCaps
= DDPCAPS_8BIT
| DDPCAPS_PRIMARYSURFACE
;
1499 caps
.ddsCaps
.dwCaps
= winecaps
.ddraw_caps
.dds_caps
;
1500 caps
.dwSVBCaps
= winecaps
.ddraw_caps
.svb_caps
;
1501 caps
.dwSVBCKeyCaps
= winecaps
.ddraw_caps
.svb_color_key_caps
;
1502 caps
.dwSVBFXCaps
= winecaps
.ddraw_caps
.svb_fx_caps
;
1503 caps
.dwVSBCaps
= winecaps
.ddraw_caps
.vsb_caps
;
1504 caps
.dwVSBCKeyCaps
= winecaps
.ddraw_caps
.vsb_color_key_caps
;
1505 caps
.dwVSBFXCaps
= winecaps
.ddraw_caps
.vsb_fx_caps
;
1506 caps
.dwSSBCaps
= winecaps
.ddraw_caps
.ssb_caps
;
1507 caps
.dwSSBCKeyCaps
= winecaps
.ddraw_caps
.ssb_color_key_caps
;
1508 caps
.dwSSBFXCaps
= winecaps
.ddraw_caps
.ssb_fx_caps
;
1510 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1511 caps
.dwAlignStrideAlign
= DDRAW_STRIDE_ALIGNMENT
;
1515 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1516 if (TRACE_ON(ddraw
))
1518 TRACE("Driver Caps :\n");
1519 DDRAW_dump_DDCAPS(DriverCaps
);
1525 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1526 if (TRACE_ON(ddraw
))
1528 TRACE("HEL Caps :\n");
1529 DDRAW_dump_DDCAPS(HELCaps
);
1536 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1538 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1540 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1542 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1545 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1547 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1549 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1551 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1554 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1556 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1558 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1560 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1563 /*****************************************************************************
1564 * IDirectDraw7::Compact
1566 * No idea what it does, MSDN says it's not implemented.
1569 * DD_OK, but this is unchecked
1571 *****************************************************************************/
1572 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1574 TRACE("iface %p.\n", iface
);
1579 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1581 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1583 TRACE("iface %p.\n", iface
);
1585 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1588 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1590 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1592 TRACE("iface %p.\n", iface
);
1594 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1597 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1599 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1601 TRACE("iface %p.\n", iface
);
1603 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1606 /*****************************************************************************
1607 * IDirectDraw7::GetDisplayMode
1609 * Returns information about the current display mode
1611 * Exists in versions 1, 2, 4 and 7
1614 * DDSD: Address of a surface description structure to write the info to
1619 *****************************************************************************/
1620 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1622 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1623 struct wined3d_display_mode mode
;
1627 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1629 wined3d_mutex_lock();
1630 /* This seems sane */
1633 wined3d_mutex_unlock();
1634 return DDERR_INVALIDPARAMS
;
1637 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1639 ERR("Failed to get display mode, hr %#x.\n", hr
);
1640 wined3d_mutex_unlock();
1644 Size
= DDSD
->dwSize
;
1645 memset(DDSD
, 0, Size
);
1647 DDSD
->dwSize
= Size
;
1648 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1649 DDSD
->dwWidth
= mode
.width
;
1650 DDSD
->dwHeight
= mode
.height
;
1651 DDSD
->u2
.dwRefreshRate
= 60;
1652 DDSD
->ddsCaps
.dwCaps
= 0;
1653 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1654 ddrawformat_from_wined3dformat(&DDSD
->u4
.ddpfPixelFormat
, mode
.format_id
);
1655 DDSD
->u1
.lPitch
= mode
.width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1659 TRACE("Returning surface desc :\n");
1660 DDRAW_dump_surface_desc(DDSD
);
1663 wined3d_mutex_unlock();
1668 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1670 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1672 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1674 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, surface_desc
);
1677 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1679 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1681 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1683 /* FIXME: Test sizes, properly convert surface_desc */
1684 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1687 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1689 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1691 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1693 /* FIXME: Test sizes, properly convert surface_desc */
1694 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1697 /*****************************************************************************
1698 * IDirectDraw7::GetFourCCCodes
1700 * Returns an array of supported FourCC codes.
1702 * Exists in versions 1, 2, 4 and 7
1705 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1706 * of enumerated codes
1707 * Codes: Pointer to an array of DWORDs where the supported codes are written
1711 * Always returns DD_OK, as it's a stub for now
1713 *****************************************************************************/
1714 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1716 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1717 static const enum wined3d_format_id formats
[] =
1719 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1720 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1721 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1723 struct wined3d_display_mode mode
;
1724 DWORD count
= 0, i
, outsize
;
1727 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1729 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1731 ERR("Failed to get display mode, hr %#x.\n", hr
);
1735 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1737 for (i
= 0; i
< (sizeof(formats
) / sizeof(formats
[0])); ++i
)
1739 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, WINED3D_DEVICE_TYPE_HAL
,
1740 mode
.format_id
, 0, WINED3D_RTYPE_TEXTURE_2D
, formats
[i
])))
1742 if (count
< outsize
)
1743 Codes
[count
] = formats
[i
];
1748 TRACE("Returning %u FourCC codes\n", count
);
1755 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1757 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1759 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1761 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1764 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1766 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1768 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1770 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1773 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1775 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1777 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1779 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1782 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*frequency
)
1784 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1785 struct wined3d_display_mode mode
;
1788 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1790 wined3d_mutex_lock();
1791 hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
);
1792 wined3d_mutex_unlock();
1795 WARN("Failed to get display mode, hr %#x.\n", hr
);
1799 *frequency
= mode
.refresh_rate
;
1804 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1806 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1808 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1810 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1813 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1815 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1817 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1819 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1822 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1824 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1826 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1828 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1831 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1833 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1834 struct wined3d_raster_status raster_status
;
1837 TRACE("iface %p, status %p.\n", iface
, status
);
1840 return DDERR_INVALIDPARAMS
;
1842 wined3d_mutex_lock();
1843 hr
= wined3d_get_adapter_raster_status(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &raster_status
);
1844 wined3d_mutex_unlock();
1847 WARN("Failed to get raster status, hr %#x.\n", hr
);
1851 *status
= raster_status
.in_vblank
;
1856 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1858 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1860 TRACE("iface %p, status %p.\n", iface
, status
);
1862 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1865 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1867 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1869 TRACE("iface %p, status %p.\n", iface
, status
);
1871 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1874 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1876 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1878 TRACE("iface %p, status %p.\n", iface
, status
);
1880 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1883 /*****************************************************************************
1884 * IDirectDraw7::GetAvailableVidMem
1886 * Returns the total and free video memory
1889 * caps: Specifies the memory type asked for
1890 * total: Pointer to a DWORD to be filled with the total memory
1891 * free: Pointer to a DWORD to be filled with the free memory
1895 * DDERR_INVALIDPARAMS if free and total are NULL
1897 *****************************************************************************/
1898 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*caps
, DWORD
*total
,
1901 unsigned int framebuffer_size
, total_vidmem
, free_vidmem
;
1902 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1903 struct wined3d_display_mode mode
;
1906 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1908 if (!total
&& !free
)
1909 return DDERR_INVALIDPARAMS
;
1911 if (TRACE_ON(ddraw
))
1913 TRACE("Asked for memory with description: ");
1914 DDRAW_dump_DDSCAPS2(caps
);
1916 wined3d_mutex_lock();
1918 /* Todo: System memory vs local video memory vs non-local video memory
1919 * The MSDN also mentions differences between texture memory and other
1920 * resources, but that's not important
1923 /* Some applications (e.g. 3DMark 2000) assume that the reported amount of
1924 * video memory doesn't include the memory used by the default framebuffer.
1926 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1928 WARN("Failed to get display mode, hr %#x.\n", hr
);
1929 wined3d_mutex_unlock();
1932 framebuffer_size
= wined3d_calculate_format_pitch(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
,
1933 mode
.format_id
, mode
.width
);
1934 framebuffer_size
*= mode
.height
;
1938 free_vidmem
= wined3d_device_get_available_texture_mem(ddraw
->wined3d_device
);
1939 *free
= framebuffer_size
> free_vidmem
? 0 : free_vidmem
- framebuffer_size
;
1940 TRACE("Free video memory %#x.\n", *free
);
1945 struct wined3d_adapter_identifier desc
= {0};
1947 hr
= wined3d_get_adapter_identifier(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, 0, &desc
);
1948 total_vidmem
= min(UINT_MAX
, desc
.video_memory
);
1949 *total
= framebuffer_size
> total_vidmem
? 0 : total_vidmem
- framebuffer_size
;
1950 TRACE("Total video memory %#x.\n", *total
);
1953 wined3d_mutex_unlock();
1958 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1959 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1961 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1963 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1965 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, caps
, total
, free
);
1968 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1969 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1971 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1974 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1976 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1977 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, &caps2
, total
, free
);
1980 /*****************************************************************************
1981 * IDirectDraw7::Initialize
1983 * Initializes a DirectDraw interface.
1986 * GUID: Interface identifier. Well, don't know what this is really good
1990 * Returns DD_OK on the first call,
1991 * DDERR_ALREADYINITIALIZED on repeated calls
1993 *****************************************************************************/
1994 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*guid
)
1996 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1998 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2000 if (ddraw
->flags
& DDRAW_INITIALIZED
)
2001 return DDERR_ALREADYINITIALIZED
;
2003 /* FIXME: To properly take the GUID into account we should call
2004 * ddraw_init() here instead of in DDRAW_Create(). */
2006 FIXME("Ignoring guid %s.\n", debugstr_guid(guid
));
2008 ddraw
->flags
|= DDRAW_INITIALIZED
;
2012 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
2014 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2016 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2018 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2021 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
2023 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2025 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2027 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2030 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
2032 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2034 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2036 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2039 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
2041 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
2043 return DDERR_ALREADYINITIALIZED
;
2046 /*****************************************************************************
2047 * IDirectDraw7::FlipToGDISurface
2049 * "Makes the surface that the GDI writes to the primary surface"
2050 * Looks like some windows specific thing we don't have to care about.
2051 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
2052 * show error boxes ;)
2053 * Well, just return DD_OK.
2056 * Always returns DD_OK
2058 *****************************************************************************/
2059 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
2061 FIXME("iface %p stub!\n", iface
);
2066 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
2068 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2070 TRACE("iface %p.\n", iface
);
2072 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2075 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
2077 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2079 TRACE("iface %p.\n", iface
);
2081 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2084 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
2086 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2088 TRACE("iface %p.\n", iface
);
2090 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2093 /*****************************************************************************
2094 * IDirectDraw7::WaitForVerticalBlank
2096 * This method allows applications to get in sync with the vertical blank
2098 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
2099 * redraw the screen, most likely because of this stub
2102 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
2103 * or DDWAITVB_BLOCKEND
2104 * h: Not used, according to MSDN
2107 * Always returns DD_OK
2109 *****************************************************************************/
2110 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
2114 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
2116 /* This function is called often, so print the fixme only once */
2119 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
2123 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
2124 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
2125 return DDERR_UNSUPPORTED
; /* unchecked */
2130 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
2132 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2134 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2136 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2139 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
2141 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2143 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2145 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2148 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
2150 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2152 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2154 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2157 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
2159 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2160 struct wined3d_raster_status raster_status
;
2163 TRACE("iface %p, line %p.\n", iface
, Scanline
);
2165 wined3d_mutex_lock();
2166 hr
= wined3d_get_adapter_raster_status(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &raster_status
);
2167 wined3d_mutex_unlock();
2170 WARN("Failed to get raster status, hr %#x.\n", hr
);
2174 *Scanline
= raster_status
.scan_line
;
2176 if (raster_status
.in_vblank
)
2177 return DDERR_VERTICALBLANKINPROGRESS
;
2182 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
2184 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2186 TRACE("iface %p, line %p.\n", iface
, line
);
2188 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2191 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
2193 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2195 TRACE("iface %p, line %p.\n", iface
, line
);
2197 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2200 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
2202 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2204 TRACE("iface %p, line %p.\n", iface
, line
);
2206 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2209 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
2211 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2213 TRACE("iface %p.\n", iface
);
2215 return ddraw
->device_state
== DDRAW_DEVICE_STATE_LOST
? DDERR_NOEXCLUSIVEMODE
: DD_OK
;
2218 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
2220 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2222 TRACE("iface %p.\n", iface
);
2224 return ddraw7_TestCooperativeLevel(&ddraw
->IDirectDraw7_iface
);
2227 /*****************************************************************************
2228 * IDirectDraw7::GetGDISurface
2230 * Returns the surface that GDI is treating as the primary surface.
2231 * For Wine this is the front buffer
2234 * GDISurface: Address to write the surface pointer to
2237 * DD_OK if the surface was found
2238 * DDERR_NOTFOUND if the GDI surface wasn't found
2240 *****************************************************************************/
2241 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
2243 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2245 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
2247 wined3d_mutex_lock();
2249 if (!(*GDISurface
= &ddraw
->primary
->IDirectDrawSurface7_iface
))
2251 WARN("Primary not created yet.\n");
2252 wined3d_mutex_unlock();
2253 return DDERR_NOTFOUND
;
2255 IDirectDrawSurface7_AddRef(*GDISurface
);
2257 wined3d_mutex_unlock();
2262 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
2264 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2265 struct ddraw_surface
*surface_impl
;
2266 IDirectDrawSurface7
*surface7
;
2269 TRACE("iface %p, surface %p.\n", iface
, surface
);
2271 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2277 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2278 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
2279 IDirectDrawSurface4_AddRef(*surface
);
2280 IDirectDrawSurface7_Release(surface7
);
2285 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2287 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2288 struct ddraw_surface
*surface_impl
;
2289 IDirectDrawSurface7
*surface7
;
2292 TRACE("iface %p, surface %p.\n", iface
, surface
);
2294 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2300 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2301 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2302 IDirectDrawSurface_AddRef(*surface
);
2303 IDirectDrawSurface7_Release(surface7
);
2308 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2310 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2311 struct ddraw_surface
*surface_impl
;
2312 IDirectDrawSurface7
*surface7
;
2315 TRACE("iface %p, surface %p.\n", iface
, surface
);
2317 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2323 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2324 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2325 IDirectDrawSurface_AddRef(*surface
);
2326 IDirectDrawSurface7_Release(surface7
);
2331 struct displaymodescallback_context
2333 LPDDENUMMODESCALLBACK func
;
2337 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2339 struct displaymodescallback_context
*cbcontext
= context
;
2342 DDSD2_to_DDSD(surface_desc
, &desc
);
2343 return cbcontext
->func(&desc
, cbcontext
->context
);
2346 /*****************************************************************************
2347 * IDirectDraw7::EnumDisplayModes
2349 * Enumerates the supported Display modes. The modes can be filtered with
2350 * the DDSD parameter.
2353 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2354 * versions (3 and older?) this is reserved and must be 0.
2355 * DDSD: Surface description to filter the modes
2356 * Context: Pointer passed back to the callback function
2357 * cb: Application-provided callback function
2361 * DDERR_INVALIDPARAMS if the callback wasn't set
2363 *****************************************************************************/
2364 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2365 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2367 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2368 struct wined3d_display_mode
*enum_modes
= NULL
;
2369 struct wined3d_display_mode mode
;
2370 unsigned int modenum
, fmt
;
2371 DDSURFACEDESC2 callback_sd
;
2372 unsigned enum_mode_count
= 0, enum_mode_array_size
= 16;
2373 DDPIXELFORMAT pixelformat
;
2375 static const enum wined3d_format_id checkFormatList
[] =
2377 WINED3DFMT_B8G8R8X8_UNORM
,
2378 WINED3DFMT_B5G6R5_UNORM
,
2382 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2383 iface
, Flags
, DDSD
, Context
, cb
);
2386 return DDERR_INVALIDPARAMS
;
2388 enum_modes
= HeapAlloc(GetProcessHeap(), 0, sizeof(*enum_modes
) * enum_mode_array_size
);
2389 if (!enum_modes
) return DDERR_OUTOFMEMORY
;
2391 wined3d_mutex_lock();
2393 pixelformat
.dwSize
= sizeof(pixelformat
);
2394 for(fmt
= 0; fmt
< (sizeof(checkFormatList
) / sizeof(checkFormatList
[0])); fmt
++)
2397 while (wined3d_enum_adapter_modes(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, checkFormatList
[fmt
],
2398 WINED3D_SCANLINE_ORDERING_UNKNOWN
, modenum
++, &mode
) == WINED3D_OK
)
2403 ddrawformat_from_wined3dformat(&pixelformat
, mode
.format_id
);
2406 if (DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.width
!= DDSD
->dwWidth
)
2408 if (DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.height
!= DDSD
->dwHeight
)
2410 if (DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.refresh_rate
!= DDSD
->u2
.dwRefreshRate
)
2412 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
2413 && pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
)
2417 /* DX docs state EnumDisplayMode should return only unique modes */
2418 for (i
= 0; i
< enum_mode_count
; i
++)
2420 if (enum_modes
[i
].width
== mode
.width
&& enum_modes
[i
].height
== mode
.height
2421 && enum_modes
[i
].format_id
== mode
.format_id
2422 && (enum_modes
[i
].refresh_rate
== mode
.refresh_rate
|| !(Flags
& DDEDM_REFRESHRATES
)))
2430 memset(&callback_sd
, 0, sizeof(callback_sd
));
2431 callback_sd
.dwSize
= sizeof(callback_sd
);
2432 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2434 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2435 if (Flags
& DDEDM_REFRESHRATES
)
2436 callback_sd
.u2
.dwRefreshRate
= mode
.refresh_rate
;
2438 callback_sd
.dwWidth
= mode
.width
;
2439 callback_sd
.dwHeight
= mode
.height
;
2441 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2443 /* Calc pitch and DWORD align like MSDN says */
2444 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.width
;
2445 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2447 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2448 callback_sd
.u2
.dwRefreshRate
);
2450 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2452 TRACE("Application asked to terminate the enumeration\n");
2453 HeapFree(GetProcessHeap(), 0, enum_modes
);
2454 wined3d_mutex_unlock();
2458 if (enum_mode_count
== enum_mode_array_size
)
2460 struct wined3d_display_mode
*new_enum_modes
;
2462 enum_mode_array_size
*= 2;
2463 new_enum_modes
= HeapReAlloc(GetProcessHeap(), 0, enum_modes
,
2464 sizeof(*new_enum_modes
) * enum_mode_array_size
);
2465 if (!new_enum_modes
)
2467 HeapFree(GetProcessHeap(), 0, enum_modes
);
2468 wined3d_mutex_unlock();
2469 return DDERR_OUTOFMEMORY
;
2472 enum_modes
= new_enum_modes
;
2474 enum_modes
[enum_mode_count
++] = mode
;
2478 TRACE("End of enumeration\n");
2479 HeapFree(GetProcessHeap(), 0, enum_modes
);
2480 wined3d_mutex_unlock();
2485 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2486 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2488 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2490 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2491 iface
, flags
, surface_desc
, context
, callback
);
2493 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2496 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2497 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2499 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2500 struct displaymodescallback_context cbcontext
;
2501 DDSURFACEDESC2 surface_desc2
;
2503 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2504 iface
, flags
, surface_desc
, context
, callback
);
2506 cbcontext
.func
= callback
;
2507 cbcontext
.context
= context
;
2509 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2510 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2511 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2514 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2515 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2517 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2518 struct displaymodescallback_context cbcontext
;
2519 DDSURFACEDESC2 surface_desc2
;
2521 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2522 iface
, flags
, surface_desc
, context
, callback
);
2524 cbcontext
.func
= callback
;
2525 cbcontext
.context
= context
;
2527 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2528 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2529 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2532 /*****************************************************************************
2533 * IDirectDraw7::EvaluateMode
2535 * Used with IDirectDraw7::StartModeTest to test video modes.
2536 * EvaluateMode is used to pass or fail a mode, and continue with the next
2540 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2541 * Timeout: Returns the amount of seconds left before the mode would have
2542 * been failed automatically
2545 * This implementation always DD_OK, because it's a stub
2547 *****************************************************************************/
2548 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2550 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2552 /* When implementing this, implement it in WineD3D */
2557 /*****************************************************************************
2558 * IDirectDraw7::GetDeviceIdentifier
2560 * Returns the device identifier, which gives information about the driver
2561 * Our device identifier is defined at the beginning of this file.
2564 * DDDI: Address for the returned structure
2565 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2568 * On success it returns DD_OK
2569 * DDERR_INVALIDPARAMS if DDDI is NULL
2571 *****************************************************************************/
2572 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2573 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2575 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2576 struct wined3d_adapter_identifier adapter_id
;
2579 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2582 return DDERR_INVALIDPARAMS
;
2584 if (Flags
& DDGDI_GETHOSTIDENTIFIER
)
2586 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2587 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2588 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2589 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2590 * bytes too long. So only copy the relevant part of the structure
2593 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2597 /* Drakan: Order of the Flame expects accurate D3D device information from ddraw */
2598 adapter_id
.driver
= DDDI
->szDriver
;
2599 adapter_id
.driver_size
= sizeof(DDDI
->szDriver
);
2600 adapter_id
.description
= DDDI
->szDescription
;
2601 adapter_id
.description_size
= sizeof(DDDI
->szDescription
);
2602 adapter_id
.device_name_size
= 0;
2603 wined3d_mutex_lock();
2604 hr
= wined3d_get_adapter_identifier(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, 0x0, &adapter_id
);
2605 wined3d_mutex_unlock();
2606 if (FAILED(hr
)) return hr
;
2608 DDDI
->liDriverVersion
= adapter_id
.driver_version
;
2609 DDDI
->dwVendorId
= adapter_id
.vendor_id
;
2610 DDDI
->dwDeviceId
= adapter_id
.device_id
;
2611 DDDI
->dwSubSysId
= adapter_id
.subsystem_id
;
2612 DDDI
->dwRevision
= adapter_id
.revision
;
2613 DDDI
->guidDeviceIdentifier
= adapter_id
.device_identifier
;
2614 DDDI
->dwWHQLLevel
= adapter_id
.whql_level
;
2618 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2619 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2621 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2622 DDDEVICEIDENTIFIER2 identifier2
;
2625 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2627 hr
= ddraw7_GetDeviceIdentifier(&ddraw
->IDirectDraw7_iface
, &identifier2
, flags
);
2628 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2633 /*****************************************************************************
2634 * IDirectDraw7::GetSurfaceFromDC
2636 * Returns the Surface for a GDI device context handle.
2637 * Is this related to IDirectDrawSurface::GetDC ???
2640 * hdc: hdc to return the surface for
2641 * Surface: Address to write the surface pointer to
2644 * Always returns DD_OK because it's a stub
2646 *****************************************************************************/
2647 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
,
2648 HDC dc
, IDirectDrawSurface7
**surface
)
2650 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2651 struct ddraw_surface
*surface_impl
;
2653 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2656 return E_INVALIDARG
;
2661 wined3d_mutex_lock();
2662 LIST_FOR_EACH_ENTRY(surface_impl
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
2664 if (surface_impl
->dc
!= dc
)
2667 TRACE("Found surface %p for dc %p.\n", surface_impl
, dc
);
2668 *surface
= &surface_impl
->IDirectDrawSurface7_iface
;
2669 IDirectDrawSurface7_AddRef(*surface
);
2670 wined3d_mutex_unlock();
2673 wined3d_mutex_unlock();
2676 TRACE("No surface found for dc %p.\n", dc
);
2678 return DDERR_NOTFOUND
;
2681 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2682 IDirectDrawSurface4
**surface
)
2684 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2685 struct ddraw_surface
*surface_impl
;
2686 IDirectDrawSurface7
*surface7
;
2689 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2691 if (!surface
) return E_INVALIDARG
;
2693 hr
= ddraw7_GetSurfaceFromDC(&ddraw
->IDirectDraw7_iface
, dc
, &surface7
);
2699 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2700 /* Tests say this is true */
2701 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface_iface
;
2702 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
2703 IDirectDrawSurface7_Release(surface7
);
2708 static HRESULT CALLBACK
restore_callback(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*desc
, void *context
)
2710 IDirectDrawSurface_Restore(surface
);
2711 IDirectDrawSurface_Release(surface
);
2713 return DDENUMRET_OK
;
2716 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2718 TRACE("iface %p.\n", iface
);
2720 return IDirectDraw7_EnumSurfaces(iface
, DDENUMSURFACES_ALL
| DDENUMSURFACES_DOESEXIST
,
2721 NULL
, NULL
, restore_callback
);
2724 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2726 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2728 TRACE("iface %p.\n", iface
);
2730 return ddraw7_RestoreAllSurfaces(&ddraw
->IDirectDraw7_iface
);
2733 /*****************************************************************************
2734 * IDirectDraw7::StartModeTest
2736 * Tests the specified video modes to update the system registry with
2737 * refresh rate information. StartModeTest starts the mode test,
2738 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2739 * isn't called within 15 seconds, the mode is failed automatically
2741 * As refresh rates are handled by the X server, I don't think this
2742 * Method is important
2745 * Modes: An array of mode specifications
2746 * NumModes: The number of modes in Modes
2747 * Flags: Some flags...
2750 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2751 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2754 *****************************************************************************/
2755 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2757 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2758 iface
, Modes
, NumModes
, Flags
);
2760 /* This looks sane */
2761 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2763 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2764 * As it is not, DDERR_TESTFINISHED is returned
2765 * (hopefully that's correct
2767 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2768 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2774 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
2775 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
2777 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2778 struct ddraw_surface
*impl
;
2781 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2782 iface
, surface_desc
, surface
, outer_unknown
);
2784 wined3d_mutex_lock();
2786 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2788 WARN("Cooperative level not set.\n");
2789 wined3d_mutex_unlock();
2790 return DDERR_NOCOOPERATIVELEVELSET
;
2793 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2795 WARN("Application supplied invalid surface descriptor\n");
2796 wined3d_mutex_unlock();
2797 return DDERR_INVALIDPARAMS
;
2800 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2802 if (TRACE_ON(ddraw
))
2804 TRACE(" (%p) Requesting surface desc :\n", iface
);
2805 DDRAW_dump_surface_desc(surface_desc
);
2808 WARN("Application tried to create an explicit front or back buffer\n");
2809 wined3d_mutex_unlock();
2810 return DDERR_INVALIDCAPS
;
2813 hr
= ddraw_surface_create(ddraw
, surface_desc
, &impl
, outer_unknown
, 7);
2814 wined3d_mutex_unlock();
2821 *surface
= &impl
->IDirectDrawSurface7_iface
;
2822 IDirectDraw7_AddRef(iface
);
2823 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2828 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
2829 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
2831 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2832 struct ddraw_surface
*impl
;
2835 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2836 iface
, surface_desc
, surface
, outer_unknown
);
2838 wined3d_mutex_lock();
2840 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2842 WARN("Cooperative level not set.\n");
2843 wined3d_mutex_unlock();
2844 return DDERR_NOCOOPERATIVELEVELSET
;
2847 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2849 WARN("Application supplied invalid surface descriptor\n");
2850 wined3d_mutex_unlock();
2851 return DDERR_INVALIDPARAMS
;
2854 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2856 if (TRACE_ON(ddraw
))
2858 TRACE(" (%p) Requesting surface desc :\n", iface
);
2859 DDRAW_dump_surface_desc(surface_desc
);
2862 WARN("Application tried to create an explicit front or back buffer\n");
2863 wined3d_mutex_unlock();
2864 return DDERR_INVALIDCAPS
;
2867 hr
= ddraw_surface_create(ddraw
, surface_desc
, &impl
, outer_unknown
, 4);
2868 wined3d_mutex_unlock();
2875 *surface
= &impl
->IDirectDrawSurface4_iface
;
2876 IDirectDraw4_AddRef(iface
);
2877 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2882 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
2883 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
2885 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2886 struct ddraw_surface
*impl
;
2888 DDSURFACEDESC2 surface_desc2
;
2890 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2891 iface
, surface_desc
, surface
, outer_unknown
);
2893 wined3d_mutex_lock();
2895 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2897 WARN("Cooperative level not set.\n");
2898 wined3d_mutex_unlock();
2899 return DDERR_NOCOOPERATIVELEVELSET
;
2902 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
2904 WARN("Application supplied invalid surface descriptor\n");
2905 wined3d_mutex_unlock();
2906 return DDERR_INVALIDPARAMS
;
2909 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2910 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2912 if (TRACE_ON(ddraw
))
2914 TRACE(" (%p) Requesting surface desc :\n", iface
);
2915 DDRAW_dump_surface_desc((DDSURFACEDESC2
*)surface_desc
);
2918 WARN("Application tried to create an explicit front or back buffer\n");
2919 wined3d_mutex_unlock();
2920 return DDERR_INVALIDCAPS
;
2923 hr
= ddraw_surface_create(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 2);
2924 wined3d_mutex_unlock();
2931 *surface
= &impl
->IDirectDrawSurface_iface
;
2932 impl
->ifaceToRelease
= NULL
;
2937 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
2938 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
2940 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2941 struct ddraw_surface
*impl
;
2943 DDSURFACEDESC2 surface_desc2
;
2945 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2946 iface
, surface_desc
, surface
, outer_unknown
);
2948 wined3d_mutex_lock();
2950 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2952 WARN("Cooperative level not set.\n");
2953 wined3d_mutex_unlock();
2954 return DDERR_NOCOOPERATIVELEVELSET
;
2957 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
2959 WARN("Application supplied invalid surface descriptor\n");
2960 wined3d_mutex_unlock();
2961 return DDERR_INVALIDPARAMS
;
2964 if ((surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_BACKBUFFER
))
2965 == (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_BACKBUFFER
)
2966 || (surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
))
2967 == ((DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
)))
2969 WARN("Application tried to create an explicit front or back buffer.\n");
2970 wined3d_mutex_unlock();
2971 return DDERR_INVALIDCAPS
;
2974 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2975 hr
= ddraw_surface_create(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 1);
2976 wined3d_mutex_unlock();
2983 *surface
= &impl
->IDirectDrawSurface_iface
;
2984 impl
->ifaceToRelease
= NULL
;
2990 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
2991 const DDPIXELFORMAT
*provided
)
2993 /* Some flags must be present in both or neither for a match. */
2994 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
2995 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
2996 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
2998 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3001 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3004 if (requested
->dwFlags
& DDPF_FOURCC
)
3005 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3008 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3009 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3010 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3013 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3014 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3015 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3018 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3019 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3022 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3023 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3025 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3028 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3029 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3035 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3044 #define CMP(FLAG, FIELD) \
3045 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3046 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3048 static const struct compare_info compare
[] =
3050 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3051 CMP(BACKBUFFERCOUNT
, u5
.dwBackBufferCount
),
3053 CMP(CKDESTBLT
, ddckCKDestBlt
),
3054 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3055 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3056 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3057 CMP(HEIGHT
, dwHeight
),
3058 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3059 CMP(LPSURFACE
, lpSurface
),
3060 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3061 CMP(PITCH
, u1
/* lPitch */),
3062 /* PIXELFORMAT: manual */
3063 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3064 CMP(TEXTURESTAGE
, dwTextureStage
),
3065 CMP(WIDTH
, dwWidth
),
3066 /* ZBUFFERBITDEPTH: "obsolete" */
3073 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3076 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
3078 if (requested
->dwFlags
& compare
[i
].flag
3079 && memcmp((const char *)provided
+ compare
[i
].offset
,
3080 (const char *)requested
+ compare
[i
].offset
,
3081 compare
[i
].size
) != 0)
3085 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3087 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3088 &provided
->u4
.ddpfPixelFormat
))
3095 struct surfacescallback2_context
3097 LPDDENUMSURFACESCALLBACK2 func
;
3101 struct surfacescallback_context
3103 LPDDENUMSURFACESCALLBACK func
;
3107 static HRESULT CALLBACK
EnumSurfacesCallback2Thunk(IDirectDrawSurface7
*surface
,
3108 DDSURFACEDESC2
*surface_desc
, void *context
)
3110 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3111 struct surfacescallback2_context
*cbcontext
= context
;
3113 IDirectDrawSurface4_AddRef(&surface_impl
->IDirectDrawSurface4_iface
);
3114 IDirectDrawSurface7_Release(surface
);
3116 return cbcontext
->func(&surface_impl
->IDirectDrawSurface4_iface
,
3117 surface_desc
, cbcontext
->context
);
3120 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3121 DDSURFACEDESC2
*surface_desc
, void *context
)
3123 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3124 struct surfacescallback_context
*cbcontext
= context
;
3126 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
3127 IDirectDrawSurface7_Release(surface
);
3129 return cbcontext
->func(&surface_impl
->IDirectDrawSurface_iface
,
3130 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3133 /*****************************************************************************
3134 * IDirectDraw7::EnumSurfaces
3136 * Loops through all surfaces attached to this device and calls the
3137 * application callback. This can't be relayed to WineD3DDevice,
3138 * because some WineD3DSurfaces' parents are IParent objects
3141 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3142 * DDSD: Description to filter for
3143 * Context: Application-provided pointer, it's passed unmodified to the
3145 * Callback: Address to call for each surface
3148 * DDERR_INVALIDPARAMS if the callback is NULL
3151 *****************************************************************************/
3152 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3153 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3155 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3156 struct ddraw_surface
*surf
;
3158 DDSURFACEDESC2 desc
;
3159 struct list
*entry
, *entry2
;
3161 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3162 iface
, Flags
, DDSD
, Context
, Callback
);
3164 all
= Flags
& DDENUMSURFACES_ALL
;
3165 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3168 return DDERR_INVALIDPARAMS
;
3170 wined3d_mutex_lock();
3172 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3173 LIST_FOR_EACH_SAFE(entry
, entry2
, &ddraw
->surface_list
)
3175 surf
= LIST_ENTRY(entry
, struct ddraw_surface
, surface_list_entry
);
3177 if (!surf
->iface_count
)
3179 WARN("Not enumerating surface %p because it doesn't have any references.\n", surf
);
3183 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3185 TRACE("Enumerating surface %p.\n", surf
);
3186 desc
= surf
->surface_desc
;
3187 IDirectDrawSurface7_AddRef(&surf
->IDirectDrawSurface7_iface
);
3188 if (Callback(&surf
->IDirectDrawSurface7_iface
, &desc
, Context
) != DDENUMRET_OK
)
3190 wined3d_mutex_unlock();
3196 wined3d_mutex_unlock();
3201 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3202 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3204 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3205 struct surfacescallback2_context cbcontext
;
3207 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3208 iface
, flags
, surface_desc
, context
, callback
);
3210 cbcontext
.func
= callback
;
3211 cbcontext
.context
= context
;
3213 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
,
3214 &cbcontext
, EnumSurfacesCallback2Thunk
);
3217 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3218 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3220 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3221 struct surfacescallback_context cbcontext
;
3222 DDSURFACEDESC2 surface_desc2
;
3224 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3225 iface
, flags
, surface_desc
, context
, callback
);
3227 cbcontext
.func
= callback
;
3228 cbcontext
.context
= context
;
3230 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3231 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3232 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3235 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3236 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3238 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3239 struct surfacescallback_context cbcontext
;
3240 DDSURFACEDESC2 surface_desc2
;
3242 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3243 iface
, flags
, surface_desc
, context
, callback
);
3245 cbcontext
.func
= callback
;
3246 cbcontext
.context
= context
;
3248 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3249 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3250 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3253 /*****************************************************************************
3254 * DirectDrawCreateClipper (DDRAW.@)
3256 * Creates a new IDirectDrawClipper object.
3259 * Clipper: Address to write the interface pointer to
3260 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3264 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3265 * E_OUTOFMEMORY if allocating the object failed
3267 *****************************************************************************/
3268 HRESULT WINAPI
DirectDrawCreateClipper(DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3270 struct ddraw_clipper
*object
;
3273 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3274 flags
, clipper
, outer_unknown
);
3277 return CLASS_E_NOAGGREGATION
;
3279 wined3d_mutex_lock();
3281 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3284 wined3d_mutex_unlock();
3285 return E_OUTOFMEMORY
;
3288 hr
= ddraw_clipper_init(object
);
3291 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3292 HeapFree(GetProcessHeap(), 0, object
);
3293 wined3d_mutex_unlock();
3297 TRACE("Created clipper %p.\n", object
);
3298 *clipper
= &object
->IDirectDrawClipper_iface
;
3299 wined3d_mutex_unlock();
3304 /*****************************************************************************
3305 * IDirectDraw7::CreateClipper
3307 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3309 *****************************************************************************/
3310 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3311 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3313 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3314 iface
, Flags
, Clipper
, UnkOuter
);
3316 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3319 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
3320 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3322 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3324 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3325 iface
, flags
, clipper
, outer_unknown
);
3327 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3330 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3331 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3333 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3335 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3336 iface
, flags
, clipper
, outer_unknown
);
3338 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3341 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3342 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3344 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3346 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3347 iface
, flags
, clipper
, outer_unknown
);
3349 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3352 /*****************************************************************************
3353 * IDirectDraw7::CreatePalette
3355 * Creates a new IDirectDrawPalette object
3358 * Flags: The flags for the new clipper
3359 * ColorTable: Color table to assign to the new clipper
3360 * Palette: Address to write the interface pointer to
3361 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3365 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3366 * E_OUTOFMEMORY if allocating the object failed
3368 *****************************************************************************/
3369 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3370 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3372 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3373 struct ddraw_palette
*object
;
3376 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3377 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3380 return CLASS_E_NOAGGREGATION
;
3382 wined3d_mutex_lock();
3384 /* The refcount test shows that a cooplevel is required for this */
3385 if (!ddraw
->cooperative_level
)
3387 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3388 wined3d_mutex_unlock();
3389 return DDERR_NOCOOPERATIVELEVELSET
;
3392 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(*object
));
3395 ERR("Out of memory when allocating memory for a palette implementation\n");
3396 wined3d_mutex_unlock();
3397 return E_OUTOFMEMORY
;
3400 hr
= ddraw_palette_init(object
, ddraw
, Flags
, ColorTable
);
3403 WARN("Failed to initialize palette, hr %#x.\n", hr
);
3404 HeapFree(GetProcessHeap(), 0, object
);
3405 wined3d_mutex_unlock();
3409 TRACE("Created palette %p.\n", object
);
3410 *Palette
= &object
->IDirectDrawPalette_iface
;
3411 wined3d_mutex_unlock();
3416 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
3417 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3419 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3422 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3423 iface
, flags
, entries
, palette
, outer_unknown
);
3425 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3426 if (SUCCEEDED(hr
) && *palette
)
3428 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3429 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3430 IDirectDraw4_AddRef(iface
);
3431 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3436 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
3437 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3439 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3442 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3443 iface
, flags
, entries
, palette
, outer_unknown
);
3445 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3446 if (SUCCEEDED(hr
) && *palette
)
3448 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3449 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3450 impl
->ifaceToRelease
= NULL
;
3456 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
3457 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3459 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3462 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3463 iface
, flags
, entries
, palette
, outer_unknown
);
3465 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3466 if (SUCCEEDED(hr
) && *palette
)
3468 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3469 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3470 impl
->ifaceToRelease
= NULL
;
3476 /*****************************************************************************
3477 * IDirectDraw7::DuplicateSurface
3479 * Duplicates a surface. The surface memory points to the same memory as
3480 * the original surface, and it's released when the last surface referencing
3481 * it is released. I guess that's beyond Wine's surface management right now
3482 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
3483 * test application to implement this)
3486 * Src: Address of the source surface
3487 * Dest: Address to write the new surface pointer to
3490 * See IDirectDraw7::CreateSurface
3492 *****************************************************************************/
3493 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
3494 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
3496 struct ddraw_surface
*src_surface
= unsafe_impl_from_IDirectDrawSurface7(Src
);
3498 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
3500 /* For now, simply create a new, independent surface */
3501 return IDirectDraw7_CreateSurface(iface
, &src_surface
->surface_desc
, Dest
, NULL
);
3504 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
3505 IDirectDrawSurface4
**dst
)
3507 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
3508 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3509 struct ddraw_surface
*dst_impl
;
3510 IDirectDrawSurface7
*dst7
;
3513 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3515 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3516 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3522 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3523 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
3524 IDirectDrawSurface4_AddRef(*dst
);
3525 IDirectDrawSurface7_Release(dst7
);
3530 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
3531 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
3533 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3534 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3535 struct ddraw_surface
*dst_impl
;
3536 IDirectDrawSurface7
*dst7
;
3539 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3541 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3542 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3545 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3546 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3547 IDirectDrawSurface_AddRef(*dst
);
3548 IDirectDrawSurface7_Release(dst7
);
3553 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
3554 IDirectDrawSurface
**dst
)
3556 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3557 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3558 struct ddraw_surface
*dst_impl
;
3559 IDirectDrawSurface7
*dst7
;
3562 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3564 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3565 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3568 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3569 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3570 IDirectDrawSurface_AddRef(*dst
);
3571 IDirectDrawSurface7_Release(dst7
);
3576 /*****************************************************************************
3577 * IDirect3D7::EnumDevices
3579 * The EnumDevices method for IDirect3D7. It enumerates all supported
3580 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
3583 * callback: Function to call for each enumerated device
3584 * context: Pointer to pass back to the app
3587 * D3D_OK, or the return value of the GetCaps call
3589 *****************************************************************************/
3590 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
3592 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
3593 D3DDEVICEDESC7 device_desc7
;
3597 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3600 return DDERR_INVALIDPARAMS
;
3602 wined3d_mutex_lock();
3604 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &device_desc7
)))
3606 wined3d_mutex_unlock();
3610 for (i
= 0; i
< sizeof(device_list7
)/sizeof(device_list7
[0]); i
++)
3614 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
3615 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
3616 if (ret
!= DDENUMRET_OK
)
3618 TRACE("Application cancelled the enumeration.\n");
3619 wined3d_mutex_unlock();
3624 TRACE("End of enumeration.\n");
3626 wined3d_mutex_unlock();
3631 /*****************************************************************************
3632 * IDirect3D3::EnumDevices
3634 * Enumerates all supported Direct3DDevice interfaces. This is the
3635 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
3637 * Versions 1, 2 and 3
3640 * callback: Application-provided routine to call for each enumerated device
3641 * Context: Pointer to pass to the callback
3644 * D3D_OK on success,
3645 * The result of IDirect3DImpl_GetCaps if it failed
3647 *****************************************************************************/
3648 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3650 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
3652 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3653 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
3654 D3DDEVICEDESC7 device_desc7
;
3657 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
3658 * name string. Let's put the string in a sufficiently sized array in
3659 * writable memory. */
3660 char device_name
[50];
3661 strcpy(device_name
,"Direct3D HEL");
3663 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3666 return DDERR_INVALIDPARAMS
;
3668 wined3d_mutex_lock();
3670 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &device_desc7
)))
3672 wined3d_mutex_unlock();
3675 ddraw_d3dcaps1_from_7(&device_desc1
, &device_desc7
);
3677 /* Do I have to enumerate the reference id? Note from old d3d7:
3678 * "It seems that enumerating the reference IID on Direct3D 1 games
3679 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
3681 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
3682 * EnumReference which enables / disables enumerating the reference
3683 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
3684 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
3685 * demo directory suggest this.
3687 * Some games(GTA 2) seem to use the second enumerated device, so I have
3688 * to enumerate at least 2 devices. So enumerate the reference device to
3691 * Other games (Rollcage) tell emulation and hal device apart by certain
3692 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
3693 * limitation flag), and it refuses all devices that have the perspective
3694 * flag set. This way it refuses the emulation device, and HAL devices
3695 * never have POW2 unset in d3d7 on windows. */
3696 if (ddraw
->d3dversion
!= 1)
3698 static CHAR reference_description
[] = "RGB Direct3D emulation";
3700 TRACE("Enumerating WineD3D D3DDevice interface.\n");
3701 hal_desc
= device_desc1
;
3702 hel_desc
= device_desc1
;
3703 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
3704 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3705 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3706 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3707 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3708 /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */
3709 hal_desc
.dcmColorModel
= 0;
3710 /* RGB, RAMP and MMX devices cannot report HAL hardware flags */
3711 hal_desc
.dwFlags
= 0;
3713 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
3714 device_name
, &hal_desc
, &hel_desc
, context
);
3715 if (hr
!= D3DENUMRET_OK
)
3717 TRACE("Application cancelled the enumeration.\n");
3718 wined3d_mutex_unlock();
3723 strcpy(device_name
,"Direct3D HAL");
3725 TRACE("Enumerating HAL Direct3D device.\n");
3726 hal_desc
= device_desc1
;
3727 hel_desc
= device_desc1
;
3729 /* The hal device does not have the pow2 flag set in hel, but in hal. */
3730 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3731 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3732 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3733 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3734 /* HAL devices have a HEL dcmColorModel of 0 */
3735 hel_desc
.dcmColorModel
= 0;
3737 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
3738 device_name
, &hal_desc
, &hel_desc
, context
);
3739 if (hr
!= D3DENUMRET_OK
)
3741 TRACE("Application cancelled the enumeration.\n");
3742 wined3d_mutex_unlock();
3746 TRACE("End of enumeration.\n");
3748 wined3d_mutex_unlock();
3753 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3755 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3757 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3759 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3762 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3764 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3766 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3768 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3771 /*****************************************************************************
3772 * IDirect3D3::CreateLight
3774 * Creates an IDirect3DLight interface. This interface is used in
3775 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
3776 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
3777 * uses the IDirect3DDevice7 interface with D3D7 lights.
3779 * Versions 1, 2 and 3
3782 * light: Address to store the new interface pointer
3783 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3788 * DDERR_OUTOFMEMORY if memory allocation failed
3789 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3791 *****************************************************************************/
3792 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
3793 IUnknown
*outer_unknown
)
3795 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3796 struct d3d_light
*object
;
3798 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3800 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
3802 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3805 ERR("Failed to allocate light memory.\n");
3806 return DDERR_OUTOFMEMORY
;
3809 d3d_light_init(object
, ddraw
);
3811 TRACE("Created light %p.\n", object
);
3812 *light
= &object
->IDirect3DLight_iface
;
3817 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3819 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3821 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3823 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3826 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3828 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3830 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3832 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3835 /*****************************************************************************
3836 * IDirect3D3::CreateMaterial
3838 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
3839 * and older versions. The IDirect3DMaterial implementation wraps its
3840 * functionality to IDirect3DDevice7::SetMaterial and friends.
3842 * Versions 1, 2 and 3
3845 * material: Address to store the new interface's pointer to
3846 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3851 * DDERR_OUTOFMEMORY if memory allocation failed
3852 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3854 *****************************************************************************/
3855 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
3856 IUnknown
*outer_unknown
)
3858 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3859 struct d3d_material
*object
;
3861 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3863 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
3865 object
= d3d_material_create(ddraw
);
3868 ERR("Failed to allocate material memory.\n");
3869 return DDERR_OUTOFMEMORY
;
3872 TRACE("Created material %p.\n", object
);
3873 *material
= &object
->IDirect3DMaterial3_iface
;
3878 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
,
3879 IUnknown
*outer_unknown
)
3881 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3882 struct d3d_material
*object
;
3884 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3886 object
= d3d_material_create(ddraw
);
3889 ERR("Failed to allocate material memory.\n");
3890 return DDERR_OUTOFMEMORY
;
3893 TRACE("Created material %p.\n", object
);
3894 *material
= &object
->IDirect3DMaterial2_iface
;
3899 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
,
3900 IUnknown
*outer_unknown
)
3902 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3903 struct d3d_material
*object
;
3905 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3907 object
= d3d_material_create(ddraw
);
3910 ERR("Failed to allocate material memory.\n");
3911 return DDERR_OUTOFMEMORY
;
3914 TRACE("Created material %p.\n", object
);
3915 *material
= &object
->IDirect3DMaterial_iface
;
3920 /*****************************************************************************
3921 * IDirect3D3::CreateViewport
3923 * Creates an IDirect3DViewport interface. This interface is used
3924 * by Direct3D and earlier versions for Viewport management. In Direct3D7
3925 * it has been replaced by a viewport structure and
3926 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
3927 * uses the IDirect3DDevice7 methods for its functionality
3930 * Viewport: Address to store the new interface pointer
3931 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3936 * DDERR_OUTOFMEMORY if memory allocation failed
3937 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3939 *****************************************************************************/
3940 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
3941 IUnknown
*outer_unknown
)
3943 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3944 struct d3d_viewport
*object
;
3946 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
3948 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
3950 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3953 ERR("Failed to allocate viewport memory.\n");
3954 return DDERR_OUTOFMEMORY
;
3957 d3d_viewport_init(object
, ddraw
);
3959 TRACE("Created viewport %p.\n", object
);
3960 *viewport
= &object
->IDirect3DViewport3_iface
;
3965 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
3967 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3969 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
3971 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
3975 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
3977 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3979 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
3981 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
3985 /*****************************************************************************
3986 * IDirect3D3::FindDevice
3988 * This method finds a device with the requested properties and returns a
3989 * device description
3991 * Versions 1, 2 and 3
3993 * fds: Describes the requested device characteristics
3994 * fdr: Returns the device description
3998 * DDERR_INVALIDPARAMS if no device was found
4000 *****************************************************************************/
4001 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4003 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4004 D3DDEVICEDESC7 desc7
;
4005 D3DDEVICEDESC desc1
;
4008 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4010 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4012 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4013 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4014 return DDERR_INVALIDPARAMS
;
4016 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4017 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4019 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4020 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4023 if (fds
->dwFlags
& D3DFDS_GUID
)
4025 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4026 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4027 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4028 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4030 WARN("No match for this GUID.\n");
4031 return DDERR_NOTFOUND
;
4036 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &desc7
)))
4039 /* Now return our own GUID */
4040 ddraw_d3dcaps1_from_7(&desc1
, &desc7
);
4041 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4042 fdr
->ddHwDesc
= desc1
;
4043 fdr
->ddSwDesc
= desc1
;
4045 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4050 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4052 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4054 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4056 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4059 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4061 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4063 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4065 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4068 /*****************************************************************************
4069 * IDirect3D7::CreateDevice
4071 * Creates an IDirect3DDevice7 interface.
4073 * Versions 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4074 * DirectDraw surfaces and are created with
4075 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4076 * create the device object and QueryInterfaces for IDirect3DDevice
4079 * refiid: IID of the device to create
4080 * Surface: Initial rendertarget
4081 * Device: Address to return the interface pointer
4085 * DDERR_OUTOFMEMORY if memory allocation failed
4086 * DDERR_INVALIDPARAMS if a device exists already
4088 *****************************************************************************/
4089 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4090 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4092 struct ddraw_surface
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4093 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4094 struct d3d_device
*object
;
4097 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4099 wined3d_mutex_lock();
4100 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, target
, (IUnknown
*)surface
, 7, &object
, NULL
)))
4102 *device
= &object
->IDirect3DDevice7_iface
;
4106 WARN("Failed to create device, hr %#x.\n", hr
);
4109 wined3d_mutex_unlock();
4114 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4115 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4117 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4118 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4119 struct d3d_device
*device_impl
;
4122 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4123 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4126 return CLASS_E_NOAGGREGATION
;
4128 wined3d_mutex_lock();
4129 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, surface_impl
, (IUnknown
*)surface
, 3, &device_impl
, NULL
)))
4131 *device
= &device_impl
->IDirect3DDevice3_iface
;
4135 WARN("Failed to create device, hr %#x.\n", hr
);
4138 wined3d_mutex_unlock();
4143 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4144 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4146 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface(surface
);
4147 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4148 struct d3d_device
*device_impl
;
4151 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4152 iface
, debugstr_guid(riid
), surface
, device
);
4154 wined3d_mutex_lock();
4155 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, surface_impl
, (IUnknown
*)surface
, 2, &device_impl
, NULL
)))
4157 *device
= &device_impl
->IDirect3DDevice2_iface
;
4161 WARN("Failed to create device, hr %#x.\n", hr
);
4164 wined3d_mutex_unlock();
4169 /*****************************************************************************
4170 * IDirect3D7::CreateVertexBuffer
4172 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4178 * desc: Requested Vertex buffer properties
4179 * vertex_buffer: Address to return the interface pointer at
4180 * flags: Some flags, should be 0
4184 * DDERR_OUTOFMEMORY if memory allocation failed
4185 * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails
4186 * DDERR_INVALIDPARAMS if desc or vertex_buffer is NULL
4188 *****************************************************************************/
4189 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4190 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4192 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4193 struct d3d_vertex_buffer
*object
;
4196 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4197 iface
, desc
, vertex_buffer
, flags
);
4199 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4201 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4204 TRACE("Created vertex buffer %p.\n", object
);
4205 *vertex_buffer
= &object
->IDirect3DVertexBuffer7_iface
;
4208 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4213 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4214 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4216 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4217 struct d3d_vertex_buffer
*object
;
4220 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4221 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4224 return CLASS_E_NOAGGREGATION
;
4225 if (!vertex_buffer
|| !desc
)
4226 return DDERR_INVALIDPARAMS
;
4228 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4231 TRACE("Created vertex buffer %p.\n", object
);
4232 *vertex_buffer
= &object
->IDirect3DVertexBuffer_iface
;
4235 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4240 /*****************************************************************************
4241 * IDirect3D7::EnumZBufferFormats
4243 * Enumerates all supported Z buffer pixel formats
4249 * callback: callback to call for each pixel format
4250 * context: Pointer to pass back to the callback
4254 * DDERR_INVALIDPARAMS if callback is NULL
4255 * For details, see IWineD3DDevice::EnumZBufferFormats
4257 *****************************************************************************/
4258 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4259 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4261 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4262 struct wined3d_display_mode mode
;
4263 enum wined3d_device_type type
;
4267 /* Order matters. Specifically, BattleZone II (full version) expects the
4268 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4269 static const enum wined3d_format_id formats
[] =
4271 WINED3DFMT_S1_UINT_D15_UNORM
,
4272 WINED3DFMT_D16_UNORM
,
4273 WINED3DFMT_X8D24_UNORM
,
4274 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4275 WINED3DFMT_D24_UNORM_S8_UINT
,
4276 WINED3DFMT_D32_UNORM
,
4279 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4280 iface
, debugstr_guid(device_iid
), callback
, context
);
4282 if (!callback
) return DDERR_INVALIDPARAMS
;
4284 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4285 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4286 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4288 TRACE("Asked for HAL device.\n");
4289 type
= WINED3D_DEVICE_TYPE_HAL
;
4291 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4292 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4294 TRACE("Asked for SW device.\n");
4295 type
= WINED3D_DEVICE_TYPE_SW
;
4297 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4299 TRACE("Asked for REF device.\n");
4300 type
= WINED3D_DEVICE_TYPE_REF
;
4302 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4304 TRACE("Asked for NULLREF device.\n");
4305 type
= WINED3D_DEVICE_TYPE_NULLREF
;
4309 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4310 type
= WINED3D_DEVICE_TYPE_HAL
;
4313 wined3d_mutex_lock();
4314 /* We need an adapter format from somewhere to please wined3d and WGL.
4315 * Use the current display mode. So far all cards offer the same depth
4316 * stencil format for all modes, but if some do not and applications do
4317 * not like that we'll have to find some workaround, like iterating over
4318 * all imaginable formats and collecting all the depth stencil formats we
4320 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
4322 ERR("Failed to get display mode, hr %#x.\n", hr
);
4323 wined3d_mutex_unlock();
4327 for (i
= 0; i
< (sizeof(formats
) / sizeof(*formats
)); ++i
)
4329 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4330 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_TEXTURE_2D
, formats
[i
])))
4332 DDPIXELFORMAT pformat
;
4334 memset(&pformat
, 0, sizeof(pformat
));
4335 pformat
.dwSize
= sizeof(pformat
);
4336 ddrawformat_from_wined3dformat(&pformat
, formats
[i
]);
4338 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4339 hr
= callback(&pformat
, context
);
4340 if (hr
!= DDENUMRET_OK
)
4342 TRACE("Format enumeration cancelled by application.\n");
4343 wined3d_mutex_unlock();
4349 /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
4350 * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
4351 * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
4352 * newer enumerate both versions, so we do the same(bug 22434) */
4353 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4354 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_TEXTURE_2D
, WINED3DFMT_X8D24_UNORM
)))
4356 DDPIXELFORMAT x8d24
=
4358 sizeof(x8d24
), DDPF_ZBUFFER
, 0,
4359 {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
4361 TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
4362 callback(&x8d24
, context
);
4365 TRACE("End of enumeration.\n");
4367 wined3d_mutex_unlock();
4372 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4373 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4375 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4377 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4378 iface
, debugstr_guid(device_iid
), callback
, context
);
4380 return d3d7_EnumZBufferFormats(&ddraw
->IDirect3D7_iface
, device_iid
, callback
, context
);
4383 /*****************************************************************************
4384 * IDirect3D7::EvictManagedTextures
4386 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4387 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4392 * D3D_OK, because it's a stub
4394 *****************************************************************************/
4395 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
4397 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4399 TRACE("iface %p!\n", iface
);
4401 wined3d_mutex_lock();
4402 if (ddraw
->flags
& DDRAW_D3D_INITIALIZED
)
4403 wined3d_device_evict_managed_resources(ddraw
->wined3d_device
);
4404 wined3d_mutex_unlock();
4409 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
4411 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4413 TRACE("iface %p.\n", iface
);
4415 return d3d7_EvictManagedTextures(&ddraw
->IDirect3D7_iface
);
4418 /*****************************************************************************
4419 * IDirectDraw7 VTable
4420 *****************************************************************************/
4421 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
4424 ddraw7_QueryInterface
,
4429 ddraw7_CreateClipper
,
4430 ddraw7_CreatePalette
,
4431 ddraw7_CreateSurface
,
4432 ddraw7_DuplicateSurface
,
4433 ddraw7_EnumDisplayModes
,
4434 ddraw7_EnumSurfaces
,
4435 ddraw7_FlipToGDISurface
,
4437 ddraw7_GetDisplayMode
,
4438 ddraw7_GetFourCCCodes
,
4439 ddraw7_GetGDISurface
,
4440 ddraw7_GetMonitorFrequency
,
4442 ddraw7_GetVerticalBlankStatus
,
4444 ddraw7_RestoreDisplayMode
,
4445 ddraw7_SetCooperativeLevel
,
4446 ddraw7_SetDisplayMode
,
4447 ddraw7_WaitForVerticalBlank
,
4449 ddraw7_GetAvailableVidMem
,
4451 ddraw7_GetSurfaceFromDC
,
4453 ddraw7_RestoreAllSurfaces
,
4454 ddraw7_TestCooperativeLevel
,
4455 ddraw7_GetDeviceIdentifier
,
4457 ddraw7_StartModeTest
,
4461 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
4464 ddraw4_QueryInterface
,
4469 ddraw4_CreateClipper
,
4470 ddraw4_CreatePalette
,
4471 ddraw4_CreateSurface
,
4472 ddraw4_DuplicateSurface
,
4473 ddraw4_EnumDisplayModes
,
4474 ddraw4_EnumSurfaces
,
4475 ddraw4_FlipToGDISurface
,
4477 ddraw4_GetDisplayMode
,
4478 ddraw4_GetFourCCCodes
,
4479 ddraw4_GetGDISurface
,
4480 ddraw4_GetMonitorFrequency
,
4482 ddraw4_GetVerticalBlankStatus
,
4484 ddraw4_RestoreDisplayMode
,
4485 ddraw4_SetCooperativeLevel
,
4486 ddraw4_SetDisplayMode
,
4487 ddraw4_WaitForVerticalBlank
,
4489 ddraw4_GetAvailableVidMem
,
4491 ddraw4_GetSurfaceFromDC
,
4493 ddraw4_RestoreAllSurfaces
,
4494 ddraw4_TestCooperativeLevel
,
4495 ddraw4_GetDeviceIdentifier
,
4498 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
4501 ddraw2_QueryInterface
,
4506 ddraw2_CreateClipper
,
4507 ddraw2_CreatePalette
,
4508 ddraw2_CreateSurface
,
4509 ddraw2_DuplicateSurface
,
4510 ddraw2_EnumDisplayModes
,
4511 ddraw2_EnumSurfaces
,
4512 ddraw2_FlipToGDISurface
,
4514 ddraw2_GetDisplayMode
,
4515 ddraw2_GetFourCCCodes
,
4516 ddraw2_GetGDISurface
,
4517 ddraw2_GetMonitorFrequency
,
4519 ddraw2_GetVerticalBlankStatus
,
4521 ddraw2_RestoreDisplayMode
,
4522 ddraw2_SetCooperativeLevel
,
4523 ddraw2_SetDisplayMode
,
4524 ddraw2_WaitForVerticalBlank
,
4526 ddraw2_GetAvailableVidMem
,
4529 static const struct IDirectDrawVtbl ddraw1_vtbl
=
4532 ddraw1_QueryInterface
,
4537 ddraw1_CreateClipper
,
4538 ddraw1_CreatePalette
,
4539 ddraw1_CreateSurface
,
4540 ddraw1_DuplicateSurface
,
4541 ddraw1_EnumDisplayModes
,
4542 ddraw1_EnumSurfaces
,
4543 ddraw1_FlipToGDISurface
,
4545 ddraw1_GetDisplayMode
,
4546 ddraw1_GetFourCCCodes
,
4547 ddraw1_GetGDISurface
,
4548 ddraw1_GetMonitorFrequency
,
4550 ddraw1_GetVerticalBlankStatus
,
4552 ddraw1_RestoreDisplayMode
,
4553 ddraw1_SetCooperativeLevel
,
4554 ddraw1_SetDisplayMode
,
4555 ddraw1_WaitForVerticalBlank
,
4558 static const struct IDirect3D7Vtbl d3d7_vtbl
=
4560 /* IUnknown methods */
4561 d3d7_QueryInterface
,
4564 /* IDirect3D7 methods */
4567 d3d7_CreateVertexBuffer
,
4568 d3d7_EnumZBufferFormats
,
4569 d3d7_EvictManagedTextures
4572 static const struct IDirect3D3Vtbl d3d3_vtbl
=
4574 /* IUnknown methods */
4575 d3d3_QueryInterface
,
4578 /* IDirect3D3 methods */
4581 d3d3_CreateMaterial
,
4582 d3d3_CreateViewport
,
4585 d3d3_CreateVertexBuffer
,
4586 d3d3_EnumZBufferFormats
,
4587 d3d3_EvictManagedTextures
4590 static const struct IDirect3D2Vtbl d3d2_vtbl
=
4592 /* IUnknown methods */
4593 d3d2_QueryInterface
,
4596 /* IDirect3D2 methods */
4599 d3d2_CreateMaterial
,
4600 d3d2_CreateViewport
,
4605 static const struct IDirect3DVtbl d3d1_vtbl
=
4607 /* IUnknown methods */
4608 d3d1_QueryInterface
,
4611 /* IDirect3D methods */
4615 d3d1_CreateMaterial
,
4616 d3d1_CreateViewport
,
4620 /*****************************************************************************
4623 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
4624 * if none was found.
4626 * This function is in ddraw.c and the DDraw object space because D3D7
4627 * vertex buffers are created using the IDirect3D interface to the ddraw
4628 * object, so they can be valid across D3D devices(theoretically. The ddraw
4629 * object also owns the wined3d device
4633 * fvf: Fvf to find the decl for
4636 * NULL in case of an error, the vertex declaration for the FVF otherwise.
4638 *****************************************************************************/
4639 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*This
, DWORD fvf
)
4641 struct wined3d_vertex_declaration
*pDecl
= NULL
;
4643 int p
, low
, high
; /* deliberately signed */
4644 struct FvfToDecl
*convertedDecls
= This
->decls
;
4646 TRACE("Searching for declaration for fvf %08x... ", fvf
);
4649 high
= This
->numConvertedDecls
- 1;
4650 while(low
<= high
) {
4651 p
= (low
+ high
) >> 1;
4653 if(convertedDecls
[p
].fvf
== fvf
) {
4654 TRACE("found %p\n", convertedDecls
[p
].decl
);
4655 return convertedDecls
[p
].decl
;
4656 } else if(convertedDecls
[p
].fvf
< fvf
) {
4662 TRACE("not found. Creating and inserting at position %d.\n", low
);
4664 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
4665 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
4666 if (hr
!= S_OK
) return NULL
;
4668 if(This
->declArraySize
== This
->numConvertedDecls
) {
4669 int grow
= max(This
->declArraySize
/ 2, 8);
4670 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
4671 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
4672 if (!convertedDecls
)
4674 wined3d_vertex_declaration_decref(pDecl
);
4677 This
->decls
= convertedDecls
;
4678 This
->declArraySize
+= grow
;
4681 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
4682 convertedDecls
[low
].decl
= pDecl
;
4683 convertedDecls
[low
].fvf
= fvf
;
4684 This
->numConvertedDecls
++;
4686 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
4690 static inline struct ddraw
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
4692 return CONTAINING_RECORD(device_parent
, struct ddraw
, device_parent
);
4695 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
4696 struct wined3d_device
*device
)
4698 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
4701 /* This is run from device_process_message() in wined3d, we can't take the
4703 /* FIXME: We only get mode change notifications in exclusive mode, but we
4704 * should mark surfaces as lost on mode changes in DDSCL_NORMAL mode as well. */
4705 static void CDECL
device_parent_mode_changed(struct wined3d_device_parent
*device_parent
)
4707 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4708 MONITORINFO monitor_info
;
4712 TRACE("device_parent %p.\n", device_parent
);
4714 if (!(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) || !ddraw
->swapchain_window
)
4716 TRACE("Nothing to resize.\n");
4720 monitor
= MonitorFromWindow(ddraw
->swapchain_window
, MONITOR_DEFAULTTOPRIMARY
);
4721 monitor_info
.cbSize
= sizeof(monitor_info
);
4722 if (!GetMonitorInfoW(monitor
, &monitor_info
))
4724 ERR("Failed to get monitor info.\n");
4728 r
= &monitor_info
.rcMonitor
;
4729 TRACE("Resizing window %p to %s.\n", ddraw
->swapchain_window
, wine_dbgstr_rect(r
));
4731 if (!SetWindowPos(ddraw
->swapchain_window
, HWND_TOP
, r
->left
, r
->top
,
4732 r
->right
- r
->left
, r
->bottom
- r
->top
, SWP_SHOWWINDOW
| SWP_NOACTIVATE
))
4733 ERR("Failed to resize window.\n");
4735 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
4738 static void CDECL
device_parent_activate(struct wined3d_device_parent
*device_parent
, BOOL activate
)
4740 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4742 TRACE("device_parent %p, activate %#x.\n", device_parent
, activate
);
4746 ddraw
->device_state
= DDRAW_DEVICE_STATE_LOST
;
4747 exclusive_window
= NULL
;
4751 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_LOST
);
4755 void ddraw_update_lost_surfaces(struct ddraw
*ddraw
)
4757 struct ddraw_surface
*surface
;
4759 if (ddraw
->device_state
!= DDRAW_DEVICE_STATE_NOT_RESTORED
)
4762 LIST_FOR_EACH_ENTRY(surface
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
4764 surface
->is_lost
= TRUE
;
4766 ddraw
->device_state
= DDRAW_DEVICE_STATE_OK
;
4769 static HRESULT CDECL
device_parent_surface_created(struct wined3d_device_parent
*device_parent
,
4770 struct wined3d_texture
*wined3d_texture
, unsigned int sub_resource_idx
,
4771 void **parent
, const struct wined3d_parent_ops
**parent_ops
)
4773 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4774 struct ddraw_surface
*ddraw_surface
;
4776 TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
4777 device_parent
, wined3d_texture
, sub_resource_idx
, parent
, parent_ops
);
4779 /* We have a swapchain or wined3d internal texture. */
4780 if (!wined3d_texture_get_parent(wined3d_texture
) || wined3d_texture_get_parent(wined3d_texture
) == ddraw
)
4783 *parent_ops
= &ddraw_null_wined3d_parent_ops
;
4788 if (!(ddraw_surface
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw_surface
))))
4790 ERR("Failed to allocate surface memory.\n");
4791 return DDERR_OUTOFVIDEOMEMORY
;
4794 ddraw_surface_init(ddraw_surface
, ddraw
, wined3d_texture
, sub_resource_idx
, parent_ops
);
4795 *parent
= ddraw_surface
;
4797 ddraw_update_lost_surfaces(ddraw
);
4798 list_add_head(&ddraw
->surface_list
, &ddraw_surface
->surface_list_entry
);
4800 TRACE("Created ddraw surface %p.\n", ddraw_surface
);
4805 static HRESULT CDECL
device_parent_volume_created(struct wined3d_device_parent
*device_parent
,
4806 struct wined3d_texture
*wined3d_texture
, unsigned int sub_resource_idx
,
4807 void **parent
, const struct wined3d_parent_ops
**parent_ops
)
4809 TRACE("device_parent %p, texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
4810 device_parent
, wined3d_texture
, sub_resource_idx
, parent
, parent_ops
);
4813 *parent_ops
= &ddraw_null_wined3d_parent_ops
;
4818 static void STDMETHODCALLTYPE
ddraw_frontbuffer_destroyed(void *parent
)
4820 struct ddraw
*ddraw
= parent
;
4821 ddraw
->wined3d_frontbuffer
= NULL
;
4824 static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops
=
4826 ddraw_frontbuffer_destroyed
,
4829 static HRESULT CDECL
device_parent_create_swapchain_texture(struct wined3d_device_parent
*device_parent
,
4830 void *container_parent
, const struct wined3d_resource_desc
*desc
, struct wined3d_texture
**texture
)
4832 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4835 TRACE("device_parent %p, container_parent %p, desc %p, texture %p.\n",
4836 device_parent
, container_parent
, desc
, texture
);
4838 if (ddraw
->wined3d_frontbuffer
)
4840 ERR("Frontbuffer already created.\n");
4844 if (FAILED(hr
= wined3d_texture_create(ddraw
->wined3d_device
, desc
, 1, 1,
4845 WINED3D_TEXTURE_CREATE_MAPPABLE
, NULL
, ddraw
, &ddraw_frontbuffer_parent_ops
, texture
)))
4847 WARN("Failed to create texture, hr %#x.\n", hr
);
4851 ddraw
->wined3d_frontbuffer
= *texture
;
4856 static HRESULT CDECL
device_parent_create_swapchain(struct wined3d_device_parent
*device_parent
,
4857 struct wined3d_swapchain_desc
*desc
, struct wined3d_swapchain
**swapchain
)
4859 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4862 TRACE("device_parent %p, desc %p, swapchain %p.\n", device_parent
, desc
, swapchain
);
4864 if (ddraw
->wined3d_swapchain
)
4866 ERR("Swapchain already created.\n");
4870 if (FAILED(hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, desc
, NULL
,
4871 &ddraw_null_wined3d_parent_ops
, swapchain
)))
4872 WARN("Failed to create swapchain, hr %#x.\n", hr
);
4877 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
4879 device_parent_wined3d_device_created
,
4880 device_parent_mode_changed
,
4881 device_parent_activate
,
4882 device_parent_surface_created
,
4883 device_parent_volume_created
,
4884 device_parent_create_swapchain_texture
,
4885 device_parent_create_swapchain
,
4888 HRESULT
ddraw_init(struct ddraw
*ddraw
, DWORD flags
, enum wined3d_device_type device_type
)
4893 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
4894 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
4895 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
4896 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
4897 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
4898 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
4899 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
4900 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
4901 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
4902 ddraw
->numIfaces
= 1;
4905 flags
|= DDRAW_WINED3D_FLAGS
;
4906 if (!(ddraw
->wined3d
= wined3d_create(flags
)))
4908 flags
|= WINED3D_NO3D
;
4909 if (!(ddraw
->wined3d
= wined3d_create(flags
)))
4911 WARN("Failed to create a wined3d object.\n");
4916 if (FAILED(hr
= wined3d_get_device_caps(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, device_type
, &caps
)))
4918 ERR("Failed to get device caps, hr %#x.\n", hr
);
4919 wined3d_decref(ddraw
->wined3d
);
4923 if (!(caps
.ddraw_caps
.caps
& WINEDDCAPS_3D
))
4925 WARN("Created a wined3d object without 3D support.\n");
4926 ddraw
->flags
|= DDRAW_NO3D
;
4929 if (FAILED(hr
= wined3d_device_create(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, device_type
,
4930 NULL
, 0, DDRAW_STRIDE_ALIGNMENT
, &ddraw
->device_parent
, &ddraw
->wined3d_device
)))
4932 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
4933 wined3d_decref(ddraw
->wined3d
);
4937 list_init(&ddraw
->surface_list
);