d3d9: Fix DrawIndexedPrimitiveUP with non-zero min_vertex_idx.
[wine.git] / dlls / d3dx9_27 / Makefile.in
blobb2784fc619d6ded735f16f931e14ea0770a21ac8
1 MODULE = d3dx9_27.dll
2 IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
3 PARENTSRC = ../d3dx9_36
5 C_SRCS = \
6 animation.c \
7 core.c \
8 d3dx9_27_main.c \
9 effect.c \
10 font.c \
11 line.c \
12 math.c \
13 mesh.c \
14 preshader.c \
15 render.c \
16 shader.c \
17 skin.c \
18 sprite.c \
19 surface.c \
20 texture.c \
21 util.c \
22 volume.c \
23 xfile.c
25 RC_SRCS = version.rc