d3d9: Fix DrawIndexedPrimitiveUP with non-zero min_vertex_idx.
[wine.git] / dlls / d3dim / d3dim_main.c
blob4651d5dc11fce84d1b80d23bf786ec42a2888379
1 /*
2 * Copyright 2006 Alexandre Julliard
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include <stdarg.h>
20 #include "windef.h"
21 #include "winbase.h"
23 /***********************************************************************
24 * DllMain (D3DIM.@)
26 BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, LPVOID reserved )
28 switch(reason)
30 case DLL_WINE_PREATTACH:
31 return FALSE; /* prefer native version */
32 case DLL_PROCESS_ATTACH:
33 DisableThreadLibraryCalls( inst );
34 break;
36 return TRUE;