d3d9: Use a vertex shader in the vFace test.
[wine.git] / dlls / winnls32 / winnls32.spec
blob34e0d42626fde3629ab049f0ee6c32c1d9b7ca55
1 1 stdcall WINNLS32EnableIME(long long)
2 2 stdcall WINNLS32GetEnableStatus(long)
3 3 stub WINNLS32GetIMEHotKey
4 21 stub IMP32GetIME
5 22 stub IMP32QueryIME
6 23 stub IMP32SetIME
7 41 stub IME32SendIMEMessageEx