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HEAD
d3d9: Use a vertex shader in the vFace test.
[wine.git]
/
dlls
/
winnls32
/
winnls32.spec
blob
34e0d42626fde3629ab049f0ee6c32c1d9b7ca55
1
1
stdcall WINNLS32EnableIME
(
long long
)
2
2
stdcall WINNLS32GetEnableStatus
(
long
)
3
3
stub WINNLS32GetIMEHotKey
4
21
stub IMP32GetIME
5
22
stub IMP32QueryIME
6
23
stub IMP32SetIME
7
41
stub IME32SendIMEMessageEx