d3d9: Use a vertex shader in the vFace test.
[wine.git] / dlls / itss / Makefile.in
blob2b55715bf8c672692f4745069d072436cec6bc0c
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = itss.dll
6 IMPORTS = uuid urlmon shlwapi ole32 kernel32
7 EXTRADEFS = -DCOM_NO_WINDOWS_H
9 C_SRCS = \
10 chm_lib.c \
11 itss.c \
12 lzx.c \
13 moniker.c \
14 protocol.c \
15 storage.c
17 RC_SRCS = rsrc.rc
19 @MAKE_DLL_RULES@