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HEAD
d3d9: Use a vertex shader in the vFace test.
[wine.git]
/
dlls
/
itss
/
Makefile.in
blob
2b55715bf8c672692f4745069d072436cec6bc0c
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
itss.dll
6
IMPORTS
=
uuid urlmon shlwapi ole32 kernel32
7
EXTRADEFS
= -
DCOM_NO_WINDOWS_H
8
9
C_SRCS
=
\
10
chm_lib.c \
11
itss.c \
12
lzx.c \
13
moniker.c \
14
protocol.c \
15
storage.c
16
17
RC_SRCS
=
rsrc.rc
18
19
@MAKE_DLL_RULES@