2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
41 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
42 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
44 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
45 #define NB_MSG_KINDS (POST_MESSAGE+1)
50 struct list sender_entry
; /* entry in sender list */
51 struct message
*msg
; /* message the result is for */
52 struct message_result
*recv_next
; /* next in receiver list */
53 struct msg_queue
*sender
; /* sender queue */
54 struct msg_queue
*receiver
; /* receiver queue */
55 int replied
; /* has it been replied to? */
56 unsigned int result
; /* reply result */
57 unsigned int error
; /* error code to pass back to sender */
58 struct message
*callback_msg
; /* message to queue for callback */
59 void *data
; /* message reply data */
60 unsigned int data_size
; /* size of message reply data */
61 struct timeout_user
*timeout
; /* result timeout */
66 struct list entry
; /* entry in message list */
67 enum message_type type
; /* message type */
68 user_handle_t win
; /* window handle */
69 unsigned int msg
; /* message code */
70 unsigned int wparam
; /* parameters */
71 unsigned int lparam
; /* parameters */
72 int x
; /* x position */
73 int y
; /* y position */
74 unsigned int time
; /* message time */
75 unsigned int info
; /* extra info */
76 user_handle_t hook
; /* winevent hook handle */
77 void *hook_proc
; /* winevent hook proc address */
78 void *data
; /* message data for sent messages */
79 unsigned int data_size
; /* size of message data */
80 unsigned int unique_id
; /* unique id for nested hw message waits */
81 struct message_result
*result
; /* result in sender queue */
86 struct list entry
; /* entry in timer list */
87 struct timeval when
; /* next expiration */
88 unsigned int rate
; /* timer rate in ms */
89 user_handle_t win
; /* window handle */
90 unsigned int msg
; /* message to post */
91 unsigned int id
; /* timer id */
92 unsigned int lparam
; /* lparam for message */
97 struct object obj
; /* object header */
98 struct desktop
*desktop
; /* desktop that this thread input belongs to */
99 user_handle_t focus
; /* focus window */
100 user_handle_t capture
; /* capture window */
101 user_handle_t active
; /* active window */
102 user_handle_t menu_owner
; /* current menu owner window */
103 user_handle_t move_size
; /* current moving/resizing window */
104 user_handle_t caret
; /* caret window */
105 rectangle_t caret_rect
; /* caret rectangle */
106 int caret_hide
; /* caret hide count */
107 int caret_state
; /* caret on/off state */
108 struct list msg_list
; /* list of hardware messages */
109 unsigned char keystate
[256]; /* state of each key */
114 struct object obj
; /* object header */
115 unsigned int wake_bits
; /* wakeup bits */
116 unsigned int wake_mask
; /* wakeup mask */
117 unsigned int changed_bits
; /* changed wakeup bits */
118 unsigned int changed_mask
; /* changed wakeup mask */
119 int paint_count
; /* pending paint messages count */
120 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
121 struct list send_result
; /* stack of sent messages waiting for result */
122 struct list callback_result
; /* list of callback messages waiting for result */
123 struct message_result
*recv_result
; /* stack of received messages waiting for result */
124 struct list pending_timers
; /* list of pending timers */
125 struct list expired_timers
; /* list of expired timers */
126 unsigned int next_timer_id
; /* id for the next timer with a 0 window */
127 struct timeout_user
*timeout
; /* timeout for next timer to expire */
128 struct thread_input
*input
; /* thread input descriptor */
129 struct hook_table
*hooks
; /* hook table */
130 struct timeval last_get_msg
; /* time of last get message call */
133 static void msg_queue_dump( struct object
*obj
, int verbose
);
134 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
135 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
136 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
137 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
138 static void msg_queue_destroy( struct object
*obj
);
139 static void thread_input_dump( struct object
*obj
, int verbose
);
140 static void thread_input_destroy( struct object
*obj
);
141 static void timer_callback( void *private );
143 static const struct object_ops msg_queue_ops
=
145 sizeof(struct msg_queue
), /* size */
146 msg_queue_dump
, /* dump */
147 msg_queue_add_queue
, /* add_queue */
148 msg_queue_remove_queue
, /* remove_queue */
149 msg_queue_signaled
, /* signaled */
150 msg_queue_satisfied
, /* satisfied */
151 no_signal
, /* signal */
152 no_get_fd
, /* get_fd */
153 no_lookup_name
, /* lookup_name */
154 no_close_handle
, /* close_handle */
155 msg_queue_destroy
/* destroy */
159 static const struct object_ops thread_input_ops
=
161 sizeof(struct thread_input
), /* size */
162 thread_input_dump
, /* dump */
163 no_add_queue
, /* add_queue */
164 NULL
, /* remove_queue */
166 NULL
, /* satisfied */
167 no_signal
, /* signal */
168 no_get_fd
, /* get_fd */
169 no_lookup_name
, /* lookup_name */
170 no_close_handle
, /* close_handle */
171 thread_input_destroy
/* destroy */
174 /* pointer to input structure of foreground thread */
175 static struct thread_input
*foreground_input
;
176 static unsigned int last_input_time
;
179 /* set the caret window in a given thread input */
180 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
182 if (!win
|| win
!= input
->caret
)
184 input
->caret_rect
.left
= 0;
185 input
->caret_rect
.top
= 0;
186 input
->caret_rect
.right
= 0;
187 input
->caret_rect
.bottom
= 0;
190 input
->caret_hide
= 1;
191 input
->caret_state
= 0;
194 /* create a thread input object */
195 static struct thread_input
*create_thread_input( struct thread
*thread
)
197 struct thread_input
*input
;
199 if ((input
= alloc_object( &thread_input_ops
)))
201 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
209 input
->menu_owner
= 0;
210 input
->move_size
= 0;
211 list_init( &input
->msg_list
);
212 set_caret_window( input
, 0 );
213 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
218 /* release the thread input data of a given thread */
219 static inline void release_thread_input( struct thread
*thread
)
221 struct thread_input
*input
= thread
->queue
->input
;
224 release_object( input
);
225 thread
->queue
->input
= NULL
;
228 /* create a message queue object */
229 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
231 struct msg_queue
*queue
;
234 if (!input
&& !(input
= create_thread_input( thread
))) return NULL
;
235 if ((queue
= alloc_object( &msg_queue_ops
)))
237 queue
->wake_bits
= 0;
238 queue
->wake_mask
= 0;
239 queue
->changed_bits
= 0;
240 queue
->changed_mask
= 0;
241 queue
->paint_count
= 0;
242 queue
->recv_result
= NULL
;
243 queue
->next_timer_id
= 1;
244 queue
->timeout
= NULL
;
245 queue
->input
= (struct thread_input
*)grab_object( input
);
247 gettimeofday( &queue
->last_get_msg
, NULL
);
248 list_init( &queue
->send_result
);
249 list_init( &queue
->callback_result
);
250 list_init( &queue
->pending_timers
);
251 list_init( &queue
->expired_timers
);
252 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
254 thread
->queue
= queue
;
255 if (!thread
->process
->queue
)
256 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
258 release_object( input
);
262 /* free the message queue of a thread at thread exit */
263 void free_msg_queue( struct thread
*thread
)
265 struct process
*process
= thread
->process
;
267 remove_thread_hooks( thread
);
268 if (!thread
->queue
) return;
269 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
271 release_object( process
->queue
);
272 process
->queue
= NULL
;
273 if (process
->idle_event
)
275 set_event( process
->idle_event
);
276 release_object( process
->idle_event
);
277 process
->idle_event
= NULL
;
280 release_object( thread
->queue
);
281 thread
->queue
= NULL
;
284 /* get the hook table for a given thread */
285 struct hook_table
*get_queue_hooks( struct thread
*thread
)
287 if (!thread
->queue
) return NULL
;
288 return thread
->queue
->hooks
;
291 /* set the hook table for a given thread, allocating the queue if needed */
292 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
294 struct msg_queue
*queue
= thread
->queue
;
295 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
296 if (queue
->hooks
) release_object( queue
->hooks
);
297 queue
->hooks
= hooks
;
300 /* check the queue status */
301 inline static int is_signaled( struct msg_queue
*queue
)
303 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
306 /* set some queue bits */
307 inline static void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
309 queue
->wake_bits
|= bits
;
310 queue
->changed_bits
|= bits
;
311 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
314 /* clear some queue bits */
315 inline static void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
317 queue
->wake_bits
&= ~bits
;
318 queue
->changed_bits
&= ~bits
;
321 /* check whether msg is a keyboard message */
322 inline static int is_keyboard_msg( struct message
*msg
)
324 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
327 /* check if message is matched by the filter */
328 inline static int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
330 return (msg
>= first
&& msg
<= last
);
333 /* check whether a message filter contains at least one potential hardware message */
334 inline static int filter_contains_hw_range( unsigned int first
, unsigned int last
)
336 /* hardware message ranges are (in numerical order):
337 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
338 * WM_KEYFIRST .. WM_KEYLAST
339 * WM_MOUSEFIRST .. WM_MOUSELAST
341 if (last
< WM_NCMOUSEFIRST
) return 0;
342 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
343 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
344 if (first
> WM_MOUSELAST
) return 0;
348 /* get the QS_* bit corresponding to a given hardware message */
349 inline static int get_hardware_msg_bit( struct message
*msg
)
351 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
352 if (is_keyboard_msg( msg
)) return QS_KEY
;
353 return QS_MOUSEBUTTON
;
356 /* get the current thread queue, creating it if needed */
357 inline static struct msg_queue
*get_current_queue(void)
359 struct msg_queue
*queue
= current
->queue
;
360 if (!queue
) queue
= create_msg_queue( current
, NULL
);
364 /* get a (pseudo-)unique id to tag hardware messages */
365 inline static unsigned int get_unique_id(void)
367 static unsigned int id
;
368 if (!++id
) id
= 1; /* avoid an id of 0 */
372 /* try to merge a message with the last in the list; return 1 if successful */
373 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
375 struct message
*prev
;
376 struct list
*ptr
= list_tail( &input
->msg_list
);
379 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
380 if (prev
->unique_id
) return 0;
381 if (prev
->result
) return 0;
382 if (prev
->win
!= msg
->win
) return 0;
383 if (prev
->msg
!= msg
->msg
) return 0;
384 if (prev
->type
!= msg
->type
) return 0;
385 /* now we can merge it */
386 prev
->wparam
= msg
->wparam
;
387 prev
->lparam
= msg
->lparam
;
390 prev
->time
= msg
->time
;
391 prev
->info
= msg
->info
;
395 /* free a result structure */
396 static void free_result( struct message_result
*result
)
398 if (result
->timeout
) remove_timeout_user( result
->timeout
);
399 if (result
->data
) free( result
->data
);
400 if (result
->callback_msg
) free( result
->callback_msg
);
404 /* remove the result from the sender list it is on */
405 static inline void remove_result_from_sender( struct message_result
*result
)
407 assert( result
->sender
);
409 list_remove( &result
->sender_entry
);
410 result
->sender
= NULL
;
411 if (!result
->receiver
) free_result( result
);
414 /* store the message result in the appropriate structure */
415 static void store_message_result( struct message_result
*res
, unsigned int result
,
418 res
->result
= result
;
423 remove_timeout_user( res
->timeout
);
428 if (res
->callback_msg
)
430 /* queue the callback message in the sender queue */
431 res
->callback_msg
->lparam
= result
;
432 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
433 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
434 res
->callback_msg
= NULL
;
435 remove_result_from_sender( res
);
439 /* wake sender queue if waiting on this result */
440 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
441 set_queue_bits( res
->sender
, QS_SMRESULT
);
447 /* free a message when deleting a queue or window */
448 static void free_message( struct message
*msg
)
450 struct message_result
*result
= msg
->result
;
456 result
->receiver
= NULL
;
457 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
459 else free_result( result
);
461 if (msg
->data
) free( msg
->data
);
465 /* remove (and free) a message from a message list */
466 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
467 enum message_kind kind
)
469 list_remove( &msg
->entry
);
473 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
476 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
482 /* message timed out without getting a reply */
483 static void result_timeout( void *private )
485 struct message_result
*result
= private;
487 assert( !result
->replied
);
489 result
->timeout
= NULL
;
491 if (result
->msg
) /* not received yet */
493 struct message
*msg
= result
->msg
;
497 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
498 result
->receiver
= NULL
;
501 free_result( result
);
506 store_message_result( result
, 0, STATUS_TIMEOUT
);
509 /* allocate and fill a message result structure */
510 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
511 struct msg_queue
*recv_queue
,
512 struct message
*msg
, int timeout
,
513 void *callback
, unsigned int callback_data
)
515 struct message_result
*result
= mem_alloc( sizeof(*result
) );
519 result
->sender
= send_queue
;
520 result
->receiver
= recv_queue
;
523 result
->data_size
= 0;
524 result
->timeout
= NULL
;
526 if (msg
->type
== MSG_CALLBACK
)
528 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
534 callback_msg
->type
= MSG_CALLBACK_RESULT
;
535 callback_msg
->win
= msg
->win
;
536 callback_msg
->msg
= msg
->msg
;
537 callback_msg
->wparam
= (unsigned int)callback
;
538 callback_msg
->lparam
= 0;
539 callback_msg
->time
= get_tick_count();
542 callback_msg
->info
= callback_data
;
543 callback_msg
->hook
= 0;
544 callback_msg
->hook_proc
= NULL
;
545 callback_msg
->result
= NULL
;
546 callback_msg
->data
= NULL
;
547 callback_msg
->data_size
= 0;
549 result
->callback_msg
= callback_msg
;
550 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
554 result
->callback_msg
= NULL
;
555 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
561 gettimeofday( &when
, NULL
);
562 add_timeout( &when
, timeout
);
563 result
->timeout
= add_timeout_user( &when
, result_timeout
, result
);
569 /* receive a message, removing it from the sent queue */
570 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
571 struct get_message_reply
*reply
)
573 struct message_result
*result
= msg
->result
;
575 reply
->total
= msg
->data_size
;
576 if (msg
->data_size
> get_reply_max_size())
578 set_error( STATUS_BUFFER_OVERFLOW
);
581 reply
->type
= msg
->type
;
582 reply
->win
= msg
->win
;
583 reply
->msg
= msg
->msg
;
584 reply
->wparam
= msg
->wparam
;
585 reply
->lparam
= msg
->lparam
;
588 reply
->time
= msg
->time
;
589 reply
->info
= msg
->info
;
590 reply
->hook
= msg
->hook
;
591 reply
->hook_proc
= msg
->hook_proc
;
593 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
595 list_remove( &msg
->entry
);
596 /* put the result on the receiver result stack */
600 result
->recv_next
= queue
->recv_result
;
601 queue
->recv_result
= result
;
604 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
607 /* set the result of the current received message */
608 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
609 unsigned int error
, int remove
, const void *data
, size_t len
)
611 struct message_result
*res
= queue
->recv_result
;
615 queue
->recv_result
= res
->recv_next
;
616 res
->receiver
= NULL
;
617 if (!res
->sender
) /* no one waiting for it */
625 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
626 store_message_result( res
, result
, error
);
630 /* retrieve a posted message */
631 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
632 unsigned int first
, unsigned int last
, unsigned int flags
,
633 struct get_message_reply
*reply
)
637 /* check against the filters */
638 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
640 if (msg
->msg
== WM_QUIT
) goto found
; /* WM_QUIT is never filtered */
641 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
642 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
643 goto found
; /* found one */
647 /* return it to the app */
649 reply
->total
= msg
->data_size
;
650 if (msg
->data_size
> get_reply_max_size())
652 set_error( STATUS_BUFFER_OVERFLOW
);
655 reply
->type
= msg
->type
;
656 reply
->win
= msg
->win
;
657 reply
->msg
= msg
->msg
;
658 reply
->wparam
= msg
->wparam
;
659 reply
->lparam
= msg
->lparam
;
662 reply
->time
= msg
->time
;
663 reply
->info
= msg
->info
;
665 if (flags
& GET_MSG_REMOVE
)
669 set_reply_data_ptr( msg
->data
, msg
->data_size
);
673 remove_queue_message( queue
, msg
, POST_MESSAGE
);
675 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
680 /* empty a message list and free all the messages */
681 static void empty_msg_list( struct list
*list
)
685 while ((ptr
= list_head( list
)) != NULL
)
687 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
688 list_remove( &msg
->entry
);
693 /* cleanup all pending results when deleting a queue */
694 static void cleanup_results( struct msg_queue
*queue
)
698 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
700 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
703 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
705 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
708 while (queue
->recv_result
)
709 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
712 /* check if the thread owning the queue is hung (not checking for messages) */
713 static int is_queue_hung( struct msg_queue
*queue
)
716 struct wait_queue_entry
*entry
;
718 gettimeofday( &now
, NULL
);
719 if (now
.tv_sec
- queue
->last_get_msg
.tv_sec
<= 5)
720 return 0; /* less than 5 seconds since last get message -> not hung */
722 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
724 if (entry
->thread
->queue
== queue
)
725 return 0; /* thread is waiting on queue -> not hung */
730 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
732 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
733 struct process
*process
= entry
->thread
->process
;
735 /* a thread can only wait on its own queue */
736 if (entry
->thread
->queue
!= queue
)
738 set_error( STATUS_ACCESS_DENIED
);
741 /* if waiting on the main process queue, set the idle event */
742 if (process
->queue
== queue
)
744 if (process
->idle_event
) set_event( process
->idle_event
);
746 add_queue( obj
, entry
);
750 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
752 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
753 struct process
*process
= entry
->thread
->process
;
755 remove_queue( obj
, entry
);
757 assert( entry
->thread
->queue
== queue
);
759 /* if waiting on the main process queue, reset the idle event */
760 if (process
->queue
== queue
)
762 if (process
->idle_event
) reset_event( process
->idle_event
);
766 static void msg_queue_dump( struct object
*obj
, int verbose
)
768 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
769 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
770 queue
->wake_bits
, queue
->wake_mask
);
773 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
775 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
776 return is_signaled( queue
);
779 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
781 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
782 queue
->wake_mask
= 0;
783 queue
->changed_mask
= 0;
784 return 0; /* Not abandoned */
787 static void msg_queue_destroy( struct object
*obj
)
789 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
793 cleanup_results( queue
);
794 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
796 while ((ptr
= list_head( &queue
->pending_timers
)))
798 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
799 list_remove( &timer
->entry
);
802 while ((ptr
= list_head( &queue
->expired_timers
)))
804 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
805 list_remove( &timer
->entry
);
808 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
809 if (queue
->input
) release_object( queue
->input
);
810 if (queue
->hooks
) release_object( queue
->hooks
);
813 static void thread_input_dump( struct object
*obj
, int verbose
)
815 struct thread_input
*input
= (struct thread_input
*)obj
;
816 fprintf( stderr
, "Thread input focus=%p capture=%p active=%p\n",
817 input
->focus
, input
->capture
, input
->active
);
820 static void thread_input_destroy( struct object
*obj
)
822 struct thread_input
*input
= (struct thread_input
*)obj
;
824 if (foreground_input
== input
) foreground_input
= NULL
;
825 empty_msg_list( &input
->msg_list
);
826 release_object( input
->desktop
);
829 /* fix the thread input data when a window is destroyed */
830 inline static void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
832 struct thread_input
*input
= queue
->input
;
834 if (window
== input
->focus
) input
->focus
= 0;
835 if (window
== input
->capture
) input
->capture
= 0;
836 if (window
== input
->active
) input
->active
= 0;
837 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
838 if (window
== input
->move_size
) input
->move_size
= 0;
839 if (window
== input
->caret
) set_caret_window( input
, 0 );
842 /* check if the specified window can be set in the input data of a given queue */
843 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
845 struct thread
*thread
;
848 if (!window
) return 1; /* we can always clear the data */
850 if ((thread
= get_window_thread( window
)))
852 ret
= (queue
->input
== thread
->queue
->input
);
853 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
854 release_object( thread
);
856 else set_error( STATUS_INVALID_HANDLE
);
861 /* make sure the specified thread has a queue */
862 int init_thread_queue( struct thread
*thread
)
864 if (thread
->queue
) return 1;
865 return (create_msg_queue( thread
, NULL
) != NULL
);
868 /* attach two thread input data structures */
869 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
871 struct desktop
*desktop
;
872 struct thread_input
*input
;
874 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
875 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
876 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
877 if (input
->desktop
!= desktop
)
879 set_error( STATUS_ACCESS_DENIED
);
880 release_object( input
);
881 release_object( desktop
);
884 release_object( desktop
);
886 if (thread_from
->queue
)
888 release_thread_input( thread_from
);
889 thread_from
->queue
->input
= input
;
893 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
895 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
899 /* detach two thread input data structures */
900 void detach_thread_input( struct thread
*thread_from
)
902 struct thread_input
*input
;
904 if ((input
= create_thread_input( thread_from
)))
906 release_thread_input( thread_from
);
907 thread_from
->queue
->input
= input
;
912 /* set the next timer to expire */
913 static void set_next_timer( struct msg_queue
*queue
)
919 remove_timeout_user( queue
->timeout
);
920 queue
->timeout
= NULL
;
922 if ((ptr
= list_head( &queue
->pending_timers
)))
924 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
925 queue
->timeout
= add_timeout_user( &timer
->when
, timer_callback
, queue
);
927 /* set/clear QS_TIMER bit */
928 if (list_empty( &queue
->expired_timers
))
929 clear_queue_bits( queue
, QS_TIMER
);
931 set_queue_bits( queue
, QS_TIMER
);
934 /* find a timer from its window and id */
935 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
936 unsigned int msg
, unsigned int id
)
940 /* we need to search both lists */
942 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
944 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
945 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
947 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
949 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
950 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
955 /* callback for the next timer expiration */
956 static void timer_callback( void *private )
958 struct msg_queue
*queue
= private;
961 queue
->timeout
= NULL
;
962 /* move on to the next timer */
963 ptr
= list_head( &queue
->pending_timers
);
965 list_add_tail( &queue
->expired_timers
, ptr
);
966 set_next_timer( queue
);
969 /* link a timer at its rightful place in the queue list */
970 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
974 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
976 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
977 if (!time_before( &t
->when
, &timer
->when
)) break;
979 list_add_before( ptr
, &timer
->entry
);
982 /* remove a timer from the queue timer list and free it */
983 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
985 list_remove( &timer
->entry
);
987 set_next_timer( queue
);
990 /* restart an expired timer */
991 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
995 list_remove( &timer
->entry
);
996 gettimeofday( &now
, NULL
);
997 while (!time_before( &now
, &timer
->when
)) add_timeout( &timer
->when
, timer
->rate
);
998 link_timer( queue
, timer
);
999 set_next_timer( queue
);
1002 /* find an expired timer matching the filtering parameters */
1003 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1004 unsigned int get_first
, unsigned int get_last
,
1009 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1011 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1012 if (win
&& timer
->win
!= win
) continue;
1013 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1015 if (remove
) restart_timer( queue
, timer
);
1023 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1025 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1028 timer
->rate
= max( rate
, 1 );
1029 gettimeofday( &timer
->when
, NULL
);
1030 add_timeout( &timer
->when
, rate
);
1031 link_timer( queue
, timer
);
1032 /* check if we replaced the next timer */
1033 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1038 /* change the input key state for a given key */
1039 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
1043 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
1044 input
->keystate
[key
] |= 0x80;
1046 else input
->keystate
[key
] &= ~0x80;
1049 /* update the input key state for a keyboard message */
1050 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
1053 int down
= 0, extended
;
1057 case WM_LBUTTONDOWN
:
1061 set_input_key_state( input
, VK_LBUTTON
, down
);
1063 case WM_MBUTTONDOWN
:
1067 set_input_key_state( input
, VK_MBUTTON
, down
);
1069 case WM_RBUTTONDOWN
:
1073 set_input_key_state( input
, VK_RBUTTON
, down
);
1075 case WM_XBUTTONDOWN
:
1079 if (msg
->wparam
== XBUTTON1
) set_input_key_state( input
, VK_XBUTTON1
, down
);
1080 else if (msg
->wparam
== XBUTTON2
) set_input_key_state( input
, VK_XBUTTON2
, down
);
1088 key
= (unsigned char)msg
->wparam
;
1089 extended
= ((msg
->lparam
>> 16) & KF_EXTENDED
) != 0;
1090 set_input_key_state( input
, key
, down
);
1094 set_input_key_state( input
, extended
? VK_RSHIFT
: VK_LSHIFT
, down
);
1097 set_input_key_state( input
, extended
? VK_RCONTROL
: VK_LCONTROL
, down
);
1100 set_input_key_state( input
, extended
? VK_RMENU
: VK_LMENU
, down
);
1107 /* release the hardware message currently being processed by the given thread */
1108 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1109 int remove
, user_handle_t new_win
)
1111 struct thread_input
*input
= queue
->input
;
1112 struct message
*msg
;
1114 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1116 if (msg
->unique_id
== hw_id
) break;
1118 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1120 /* clear the queue bit for that message */
1121 if (remove
|| new_win
)
1123 struct message
*other
;
1126 clr_bit
= get_hardware_msg_bit( msg
);
1127 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1129 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1135 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1138 if (new_win
) /* set the new window */
1140 struct thread
*owner
= get_window_thread( new_win
);
1143 if (owner
->queue
->input
== input
)
1146 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1149 release_object( owner
);
1154 update_input_key_state( input
, msg
);
1155 list_remove( &msg
->entry
);
1156 free_message( msg
);
1160 /* find the window that should receive a given hardware message */
1161 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1162 unsigned int *msg_code
)
1164 user_handle_t win
= 0;
1166 *msg_code
= msg
->msg
;
1167 if (is_keyboard_msg( msg
))
1169 if (input
&& !(win
= input
->focus
))
1171 win
= input
->active
;
1172 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1175 else /* mouse message */
1177 if (!input
|| !(win
= input
->capture
))
1179 if (!(win
= msg
->win
) || !is_window_visible( win
))
1181 if (input
) win
= window_from_point( input
->desktop
, msg
->x
, msg
->y
);
1188 /* queue a hardware message into a given thread input */
1189 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
)
1192 struct thread
*thread
;
1193 struct thread_input
*input
;
1194 unsigned int msg_code
;
1196 last_input_time
= get_tick_count();
1198 win
= find_hardware_message_window( queue
? queue
->input
: foreground_input
, msg
, &msg_code
);
1199 if (!win
|| !(thread
= get_window_thread(win
)))
1204 input
= thread
->queue
->input
;
1206 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1209 msg
->unique_id
= 0; /* will be set once we return it to the app */
1210 list_add_tail( &input
->msg_list
, &msg
->entry
);
1211 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1213 release_object( thread
);
1216 /* check message filter for a hardware message */
1217 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1218 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1220 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1222 /* we can only test the window for a keyboard message since the
1223 * dest window for a mouse message depends on hittest */
1224 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1226 /* the message code is final for a keyboard message, we can simply check it */
1227 return check_msg_filter( msg_code
, first
, last
);
1229 else /* mouse message */
1231 /* we need to check all possible values that the message can have in the end */
1233 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1234 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1236 /* all other messages can become non-client messages */
1237 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1239 /* clicks can become double-clicks or non-client double-clicks */
1240 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1241 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1243 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1244 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1251 /* find a hardware message for the given queue */
1252 static int get_hardware_message( struct thread
*thread
, int hw_id
, user_handle_t filter_win
,
1253 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1255 struct thread_input
*input
= thread
->queue
->input
;
1256 struct thread
*win_thread
;
1259 int clear_bits
, got_one
= 0;
1260 unsigned int msg_code
;
1262 ptr
= list_head( &input
->msg_list
);
1267 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1268 if (msg
->unique_id
== hw_id
) break;
1269 ptr
= list_next( &input
->msg_list
, ptr
);
1271 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1272 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1275 if (ptr
== list_head( &input
->msg_list
))
1276 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1278 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1282 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1283 ptr
= list_next( &input
->msg_list
, ptr
);
1284 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1285 if (!win
|| !(win_thread
= get_window_thread( win
)))
1287 /* no window at all, remove it */
1288 update_input_key_state( input
, msg
);
1289 list_remove( &msg
->entry
);
1290 free_message( msg
);
1293 if (win_thread
!= thread
)
1295 if (win_thread
->queue
->input
== input
)
1297 /* wake the other thread */
1298 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1303 /* for another thread input, drop it */
1304 update_input_key_state( input
, msg
);
1305 list_remove( &msg
->entry
);
1306 free_message( msg
);
1308 release_object( win_thread
);
1311 release_object( win_thread
);
1313 /* if we already got a message for another thread, or if it doesn't
1314 * match the filter we skip it */
1315 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1317 clear_bits
&= ~get_hardware_msg_bit( msg
);
1320 /* now we can return it */
1321 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1322 reply
->type
= MSG_HARDWARE
;
1324 reply
->msg
= msg_code
;
1325 reply
->wparam
= msg
->wparam
;
1326 reply
->lparam
= msg
->lparam
;
1329 reply
->time
= msg
->time
;
1330 reply
->info
= msg
->info
;
1331 reply
->hw_id
= msg
->unique_id
;
1334 /* nothing found, clear the hardware queue bits */
1335 clear_queue_bits( thread
->queue
, clear_bits
);
1339 /* increment (or decrement if 'incr' is negative) the queue paint count */
1340 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1342 struct msg_queue
*queue
= thread
->queue
;
1346 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1348 if (queue
->paint_count
)
1349 set_queue_bits( queue
, QS_PAINT
);
1351 clear_queue_bits( queue
, QS_PAINT
);
1355 /* remove all messages and timers belonging to a certain window */
1356 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1358 struct msg_queue
*queue
= thread
->queue
;
1366 ptr
= list_head( &queue
->pending_timers
);
1369 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1370 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1371 if (timer
->win
== win
) free_timer( queue
, timer
);
1374 ptr
= list_head( &queue
->expired_timers
);
1377 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1378 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1379 if (timer
->win
== win
) free_timer( queue
, timer
);
1383 /* remove messages */
1384 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1386 struct list
*ptr
, *next
;
1388 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1390 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1391 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1395 thread_input_cleanup_window( queue
, win
);
1398 /* post a message to a window; used by socket handling */
1399 void post_message( user_handle_t win
, unsigned int message
,
1400 unsigned int wparam
, unsigned int lparam
)
1402 struct message
*msg
;
1403 struct thread
*thread
= get_window_thread( win
);
1405 if (!thread
) return;
1407 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1409 msg
->type
= MSG_POSTED
;
1410 msg
->win
= get_user_full_handle( win
);
1412 msg
->wparam
= wparam
;
1413 msg
->lparam
= lparam
;
1414 msg
->time
= get_tick_count();
1419 msg
->hook_proc
= NULL
;
1424 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1425 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1427 release_object( thread
);
1430 /* post a win event */
1431 void post_win_event( struct thread
*thread
, unsigned int event
,
1432 user_handle_t win
, unsigned int object_id
,
1433 unsigned int child_id
, void *hook_proc
,
1434 const WCHAR
*module
, size_t module_size
,
1437 struct message
*msg
;
1439 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1441 msg
->type
= MSG_WINEVENT
;
1442 msg
->win
= get_user_full_handle( win
);
1444 msg
->wparam
= object_id
;
1445 msg
->lparam
= child_id
;
1446 msg
->time
= get_tick_count();
1449 msg
->info
= get_thread_id( current
);
1452 msg
->hook_proc
= hook_proc
;
1454 if ((msg
->data
= malloc( module_size
)))
1456 msg
->data_size
= module_size
;
1457 memcpy( msg
->data
, module
, module_size
);
1459 if (debug_level
> 1)
1460 fprintf( stderr
, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1461 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1462 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1463 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1470 /* get the message queue of the current thread */
1471 DECL_HANDLER(get_msg_queue
)
1473 struct msg_queue
*queue
= get_current_queue();
1476 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1480 /* set the current message queue wakeup mask */
1481 DECL_HANDLER(set_queue_mask
)
1483 struct msg_queue
*queue
= get_current_queue();
1487 queue
->wake_mask
= req
->wake_mask
;
1488 queue
->changed_mask
= req
->changed_mask
;
1489 reply
->wake_bits
= queue
->wake_bits
;
1490 reply
->changed_bits
= queue
->changed_bits
;
1491 if (is_signaled( queue
))
1493 /* if skip wait is set, do what would have been done in the subsequent wait */
1494 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1495 else wake_up( &queue
->obj
, 0 );
1501 /* get the current message queue status */
1502 DECL_HANDLER(get_queue_status
)
1504 struct msg_queue
*queue
= current
->queue
;
1507 reply
->wake_bits
= queue
->wake_bits
;
1508 reply
->changed_bits
= queue
->changed_bits
;
1509 if (req
->clear
) queue
->changed_bits
= 0;
1511 else reply
->wake_bits
= reply
->changed_bits
= 0;
1515 /* send a message to a thread queue */
1516 DECL_HANDLER(send_message
)
1518 struct message
*msg
;
1519 struct msg_queue
*send_queue
= get_current_queue();
1520 struct msg_queue
*recv_queue
= NULL
;
1521 struct thread
*thread
= NULL
;
1525 if (!(thread
= get_thread_from_id( req
->id
))) return;
1527 else if (req
->type
!= MSG_HARDWARE
)
1529 /* only hardware messages are allowed without destination thread */
1530 set_error( STATUS_INVALID_PARAMETER
);
1534 if (thread
&& !(recv_queue
= thread
->queue
))
1536 set_error( STATUS_INVALID_PARAMETER
);
1537 release_object( thread
);
1540 if (recv_queue
&& (req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1542 set_error( STATUS_TIMEOUT
);
1543 release_object( thread
);
1547 if ((msg
= mem_alloc( sizeof(*msg
) )))
1549 msg
->type
= req
->type
;
1550 msg
->win
= get_user_full_handle( req
->win
);
1551 msg
->msg
= req
->msg
;
1552 msg
->wparam
= req
->wparam
;
1553 msg
->lparam
= req
->lparam
;
1554 msg
->time
= req
->time
;
1557 msg
->info
= req
->info
;
1559 msg
->hook_proc
= NULL
;
1566 case MSG_OTHER_PROCESS
:
1567 msg
->data_size
= get_req_data_size();
1568 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1577 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
,
1578 req
->timeout
, req
->callback
, req
->info
)))
1580 free_message( msg
);
1585 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1586 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1589 /* needed for posted DDE messages */
1590 msg
->data_size
= get_req_data_size();
1591 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1596 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1597 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1600 queue_hardware_message( recv_queue
, msg
);
1602 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1604 set_error( STATUS_INVALID_PARAMETER
);
1609 if (thread
) release_object( thread
);
1613 /* get a message from the current queue */
1614 DECL_HANDLER(get_message
)
1616 struct timer
*timer
;
1618 struct msg_queue
*queue
= get_current_queue();
1619 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1621 reply
->active_hooks
= get_active_hooks();
1624 gettimeofday( &queue
->last_get_msg
, NULL
);
1626 /* first check for sent messages */
1627 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
1629 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1630 receive_message( queue
, msg
, reply
);
1633 if (req
->flags
& GET_MSG_SENT_ONLY
) goto done
; /* nothing else to check */
1635 /* clear changed bits so we can wait on them if we don't find a message */
1636 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
= 0;
1637 else queue
->changed_bits
&= QS_ALLPOSTMESSAGE
;
1639 /* then check for posted messages */
1640 if (get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1643 /* then check for any raw hardware message */
1644 if (filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
1645 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
1648 /* now check for WM_PAINT */
1649 if (queue
->paint_count
&&
1650 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
1651 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1653 reply
->type
= MSG_POSTED
;
1654 reply
->msg
= WM_PAINT
;
1659 reply
->time
= get_tick_count();
1664 /* now check for timer */
1665 if ((timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1666 req
->get_last
, (req
->flags
& GET_MSG_REMOVE
) )))
1668 reply
->type
= MSG_POSTED
;
1669 reply
->win
= timer
->win
;
1670 reply
->msg
= timer
->msg
;
1671 reply
->wparam
= timer
->id
;
1672 reply
->lparam
= timer
->lparam
;
1675 reply
->time
= get_tick_count();
1681 set_error( STATUS_PENDING
); /* FIXME */
1685 /* reply to a sent message */
1686 DECL_HANDLER(reply_message
)
1688 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
1689 else if (current
->queue
->recv_result
)
1690 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1691 get_req_data(), get_req_data_size() );
1695 /* accept the current hardware message */
1696 DECL_HANDLER(accept_hardware_message
)
1699 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
1701 set_error( STATUS_ACCESS_DENIED
);
1705 /* retrieve the reply for the last message sent */
1706 DECL_HANDLER(get_message_reply
)
1708 struct message_result
*result
;
1710 struct msg_queue
*queue
= current
->queue
;
1714 set_error( STATUS_PENDING
);
1717 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1719 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1720 if (result
->replied
|| req
->cancel
)
1722 if (result
->replied
)
1724 reply
->result
= result
->result
;
1725 set_error( result
->error
);
1728 size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1729 set_reply_data_ptr( result
->data
, data_len
);
1730 result
->data
= NULL
;
1731 result
->data_size
= 0;
1734 remove_result_from_sender( result
);
1736 entry
= list_head( &queue
->send_result
);
1737 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1740 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1741 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1745 else set_error( STATUS_ACCESS_DENIED
);
1749 /* set a window timer */
1750 DECL_HANDLER(set_win_timer
)
1752 struct timer
*timer
;
1753 struct msg_queue
*queue
;
1754 struct thread
*thread
= NULL
;
1755 user_handle_t win
= 0;
1756 unsigned int id
= req
->id
;
1760 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1762 set_error( STATUS_INVALID_HANDLE
);
1765 if (thread
->process
!= current
->process
)
1767 release_object( thread
);
1768 set_error( STATUS_ACCESS_DENIED
);
1771 queue
= thread
->queue
;
1772 /* remove it if it existed already */
1773 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
1777 queue
= get_current_queue();
1778 /* find a free id for it */
1781 id
= queue
->next_timer_id
;
1782 if (++queue
->next_timer_id
>= 0x10000) queue
->next_timer_id
= 1;
1784 while (find_timer( queue
, 0, req
->msg
, id
));
1787 if ((timer
= set_timer( queue
, req
->rate
)))
1790 timer
->msg
= req
->msg
;
1792 timer
->lparam
= req
->lparam
;
1795 if (thread
) release_object( thread
);
1798 /* kill a window timer */
1799 DECL_HANDLER(kill_win_timer
)
1801 struct timer
*timer
;
1802 struct thread
*thread
;
1803 user_handle_t win
= 0;
1807 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1809 set_error( STATUS_INVALID_HANDLE
);
1812 if (thread
->process
!= current
->process
)
1814 release_object( thread
);
1815 set_error( STATUS_ACCESS_DENIED
);
1819 else thread
= (struct thread
*)grab_object( current
);
1821 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
1822 free_timer( thread
->queue
, timer
);
1824 set_error( STATUS_INVALID_PARAMETER
);
1826 release_object( thread
);
1830 /* attach (or detach) thread inputs */
1831 DECL_HANDLER(attach_thread_input
)
1833 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1834 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
1836 if (!thread_from
|| !thread_to
)
1838 if (thread_from
) release_object( thread_from
);
1839 if (thread_to
) release_object( thread_to
);
1842 if (thread_from
!= thread_to
)
1844 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
1847 if (thread_from
->queue
&& thread_to
->queue
&&
1848 thread_from
->queue
->input
== thread_to
->queue
->input
)
1849 detach_thread_input( thread_from
);
1851 set_error( STATUS_ACCESS_DENIED
);
1854 else set_error( STATUS_ACCESS_DENIED
);
1855 release_object( thread_from
);
1856 release_object( thread_to
);
1860 /* get thread input data */
1861 DECL_HANDLER(get_thread_input
)
1863 struct thread
*thread
= NULL
;
1864 struct thread_input
*input
;
1868 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1869 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1871 else input
= foreground_input
; /* get the foreground thread info */
1875 reply
->focus
= input
->focus
;
1876 reply
->capture
= input
->capture
;
1877 reply
->active
= input
->active
;
1878 reply
->menu_owner
= input
->menu_owner
;
1879 reply
->move_size
= input
->move_size
;
1880 reply
->caret
= input
->caret
;
1881 reply
->rect
= input
->caret_rect
;
1888 reply
->menu_owner
= 0;
1889 reply
->move_size
= 0;
1891 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
1893 /* foreground window is active window of foreground thread */
1894 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
1895 if (thread
) release_object( thread
);
1899 /* retrieve queue keyboard state for a given thread */
1900 DECL_HANDLER(get_key_state
)
1902 struct thread
*thread
;
1903 struct thread_input
*input
;
1905 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1906 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1909 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
1910 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
1912 release_object( thread
);
1916 /* set queue keyboard state for a given thread */
1917 DECL_HANDLER(set_key_state
)
1919 struct thread
*thread
= NULL
;
1920 struct thread_input
*input
;
1922 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1923 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1926 size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
1927 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
1929 release_object( thread
);
1933 /* set the system foreground window */
1934 DECL_HANDLER(set_foreground_window
)
1936 struct msg_queue
*queue
= get_current_queue();
1938 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
1939 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
1940 reply
->send_msg_new
= FALSE
;
1944 struct thread
*thread
;
1946 if (is_top_level_window( req
->handle
) &&
1947 ((thread
= get_window_thread( req
->handle
))))
1949 foreground_input
= thread
->queue
->input
;
1950 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
1951 release_object( thread
);
1953 else set_error( STATUS_INVALID_HANDLE
);
1955 else foreground_input
= NULL
;
1959 /* set the current thread focus window */
1960 DECL_HANDLER(set_focus_window
)
1962 struct msg_queue
*queue
= get_current_queue();
1964 reply
->previous
= 0;
1965 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1967 reply
->previous
= queue
->input
->focus
;
1968 queue
->input
->focus
= get_user_full_handle( req
->handle
);
1973 /* set the current thread active window */
1974 DECL_HANDLER(set_active_window
)
1976 struct msg_queue
*queue
= get_current_queue();
1978 reply
->previous
= 0;
1979 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1981 if (!req
->handle
|| make_window_active( req
->handle
))
1983 reply
->previous
= queue
->input
->active
;
1984 queue
->input
->active
= get_user_full_handle( req
->handle
);
1986 else set_error( STATUS_INVALID_HANDLE
);
1991 /* set the current thread capture window */
1992 DECL_HANDLER(set_capture_window
)
1994 struct msg_queue
*queue
= get_current_queue();
1996 reply
->previous
= reply
->full_handle
= 0;
1997 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1999 struct thread_input
*input
= queue
->input
;
2001 reply
->previous
= input
->capture
;
2002 input
->capture
= get_user_full_handle( req
->handle
);
2003 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2004 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2005 reply
->full_handle
= input
->capture
;
2010 /* Set the current thread caret window */
2011 DECL_HANDLER(set_caret_window
)
2013 struct msg_queue
*queue
= get_current_queue();
2015 reply
->previous
= 0;
2016 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2018 struct thread_input
*input
= queue
->input
;
2020 reply
->previous
= input
->caret
;
2021 reply
->old_rect
= input
->caret_rect
;
2022 reply
->old_hide
= input
->caret_hide
;
2023 reply
->old_state
= input
->caret_state
;
2025 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2026 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2027 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2032 /* Set the current thread caret information */
2033 DECL_HANDLER(set_caret_info
)
2035 struct msg_queue
*queue
= get_current_queue();
2036 struct thread_input
*input
;
2039 input
= queue
->input
;
2040 reply
->full_handle
= input
->caret
;
2041 reply
->old_rect
= input
->caret_rect
;
2042 reply
->old_hide
= input
->caret_hide
;
2043 reply
->old_state
= input
->caret_state
;
2045 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2047 set_error( STATUS_ACCESS_DENIED
);
2050 if (req
->flags
& SET_CARET_POS
)
2052 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2053 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2054 input
->caret_rect
.left
= req
->x
;
2055 input
->caret_rect
.top
= req
->y
;
2057 if (req
->flags
& SET_CARET_HIDE
)
2059 input
->caret_hide
+= req
->hide
;
2060 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2062 if (req
->flags
& SET_CARET_STATE
)
2064 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2065 else input
->caret_state
= !!req
->state
;
2070 /* get the time of the last input event */
2071 DECL_HANDLER(get_last_input_time
)
2073 reply
->time
= last_input_time
;