4 * Copyright (C) 1998 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef __WINE_SERVER_OBJECT_H
22 #define __WINE_SERVER_OBJECT_H
24 #ifdef HAVE_SYS_POLL_H
29 #include "wine/server_protocol.h"
30 #include "wine/list.h"
43 struct wait_queue_entry
;
55 /* operations valid on all objects */
58 /* size of this object type */
60 /* dump the object (for debugging) */
61 void (*dump
)(struct object
*,int);
62 /* add a thread to the object wait queue */
63 int (*add_queue
)(struct object
*,struct wait_queue_entry
*);
64 /* remove a thread from the object wait queue */
65 void (*remove_queue
)(struct object
*,struct wait_queue_entry
*);
66 /* is object signaled? */
67 int (*signaled
)(struct object
*,struct thread
*);
68 /* wait satisfied; return 1 if abandoned */
69 int (*satisfied
)(struct object
*,struct thread
*);
70 /* signal an object */
71 int (*signal
)(struct object
*, unsigned int);
72 /* return an fd object that can be used to read/write from the object */
73 struct fd
*(*get_fd
)(struct object
*);
74 /* lookup a name if an object has a namespace */
75 struct object
*(*lookup_name
)(struct object
*, struct unicode_str
*,unsigned int);
76 /* close a handle to this object */
77 int (*close_handle
)(struct object
*,struct process
*,obj_handle_t
);
78 /* destroy on refcount == 0 */
79 void (*destroy
)(struct object
*);
84 unsigned int refcount
; /* reference count */
85 const struct object_ops
*ops
;
86 struct list wait_queue
;
87 struct object_name
*name
;
93 struct wait_queue_entry
97 struct thread
*thread
;
100 extern void *mem_alloc( size_t size
); /* malloc wrapper */
101 extern void *memdup( const void *data
, size_t len
);
102 extern void *alloc_object( const struct object_ops
*ops
);
103 extern const WCHAR
*get_object_name( struct object
*obj
, size_t *len
);
104 extern void dump_object_name( struct object
*obj
);
105 extern void *create_named_object( struct namespace *namespace, const struct object_ops
*ops
,
106 const struct unicode_str
*name
, unsigned int attributes
);
107 extern struct namespace *create_namespace( unsigned int hash_size
);
108 /* grab/release_object can take any pointer, but you better make sure */
109 /* that the thing pointed to starts with a struct object... */
110 extern struct object
*grab_object( void *obj
);
111 extern void release_object( void *obj
);
112 extern struct object
*find_object( const struct namespace *namespace, const struct unicode_str
*name
,
113 unsigned int attributes
);
114 extern int no_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
115 extern int no_satisfied( struct object
*obj
, struct thread
*thread
);
116 extern int no_signal( struct object
*obj
, unsigned int access
);
117 extern struct fd
*no_get_fd( struct object
*obj
);
118 extern struct object
*no_lookup_name( struct object
*obj
, struct unicode_str
*name
, unsigned int attributes
);
119 extern int no_close_handle( struct object
*obj
, struct process
*process
, obj_handle_t handle
);
120 extern void no_destroy( struct object
*obj
);
122 extern void dump_objects(void);
125 /* event functions */
129 extern struct event
*create_event( const struct unicode_str
*name
, unsigned int attr
,
130 int manual_reset
, int initial_state
);
131 extern struct event
*get_event_obj( struct process
*process
, obj_handle_t handle
, unsigned int access
);
132 extern void pulse_event( struct event
*event
);
133 extern void set_event( struct event
*event
);
134 extern void reset_event( struct event
*event
);
136 /* mutex functions */
138 extern void abandon_mutexes( struct thread
*thread
);
140 /* serial functions */
142 int get_serial_async_timeout(struct object
*obj
, int type
, int count
);
144 /* socket functions */
146 extern void sock_init(void);
148 /* debugger functions */
150 extern int set_process_debugger( struct process
*process
, struct thread
*debugger
);
151 extern void generate_debug_event( struct thread
*thread
, int code
, void *arg
);
152 extern void generate_startup_debug_events( struct process
*process
, void *entry
);
153 extern void debug_exit_thread( struct thread
*thread
);
155 /* mapping functions */
157 extern int get_page_size(void);
159 /* registry functions */
161 extern void init_registry(void);
162 extern void flush_registry(void);
163 extern void close_registry(void);
165 /* signal functions */
167 extern void start_watchdog(void);
168 extern void stop_watchdog(void);
169 extern int watchdog_triggered(void);
170 extern void init_signals(void);
171 extern void close_signals(void);
175 extern atom_t
add_global_atom( struct winstation
*winstation
, const WCHAR
*str
, size_t len
);
176 extern atom_t
find_global_atom( struct winstation
*winstation
, const WCHAR
*str
, size_t len
);
177 extern int grab_global_atom( struct winstation
*winstation
, atom_t atom
);
178 extern void release_global_atom( struct winstation
*winstation
, atom_t atom
);
180 /* global variables */
182 /* command-line options */
183 extern int debug_level
;
184 extern int master_socket_timeout
;
185 extern int foreground
;
186 extern const char *server_argv0
;
188 /* server start time used for GetTickCount() */
189 extern time_t server_start_time
;
191 /* name space for synchronization objects */
192 extern struct namespace *sync_namespace
;
194 #endif /* __WINE_SERVER_OBJECT_H */