wined3d: Use the HDC from the acquired context to call SwapBuffer().
[wine.git] / dlls / mapi32 / Makefile.in
blob2ce3313b6f3124cd4f4ce15d982f1a93b97b53c7
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = mapi32.dll
6 IMPORTLIB = mapi32
7 IMPORTS = uuid shlwapi shell32 user32 advapi32 kernel32
9 C_SRCS = \
10 imalloc.c \
11 mapi32_main.c \
12 prop.c \
13 sendmail.c \
14 util.c
16 RC_SRCS = \
17 De.rc \
18 En.rc \
19 Fr.rc \
20 Lt.rc \
21 Ru.rc \
22 version.rc
24 @MAKE_DLL_RULES@
26 @DEPENDENCIES@ # everything below this line is overwritten by make depend