wined3d: Use the HDC from the acquired context to call SwapBuffer().
[wine.git] / dlls / ctl3dv2.dll16 / Makefile.in
blob99fc91953098bf1cf58961dcf8621a49aca1bdc2
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = ctl3dv2.dll16
6 IMPORTS = user32 kernel32
7 EXTRADLLFLAGS = -Wb,--subsystem,win16,--main-module,ctl3d32.dll
9 C_SRCS = ctl3d.c
11 @MAKE_DLL_RULES@
13 @DEPENDENCIES@ # everything below this line is overwritten by make depend