wined3d: Use the HDC from the acquired context to call SwapBuffer().
[wine.git] / dlls / commdlg.dll16 / Makefile.in
blob11ce98c43ee5c09bd01cce4e7615f975fda137bc
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = commdlg.dll16
6 IMPORTS = comdlg32 user32 gdi32 kernel32 kernel
7 EXTRADLLFLAGS = -Wb,--subsystem,win16,--main-module,comdlg32.dll
9 C_SRCS = \
10 colordlg.c \
11 filedlg.c \
12 finddlg.c \
13 fontdlg.c \
14 printdlg.c
16 @MAKE_DLL_RULES@
18 @DEPENDENCIES@ # everything below this line is overwritten by make depend