wined3d: Use the HDC from the acquired context to call SwapBuffer().
[wine.git] / dlls / cfgmgr32 / Makefile.in
blob83545ac76c1b9616a0b6413a28ef6b78d1899570
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = cfgmgr32.dll
6 IMPORTLIB = cfgmgr32
7 IMPORTS = setupapi kernel32
9 @MAKE_DLL_RULES@
11 @DEPENDENCIES@ # everything below this line is overwritten by make depend