user32/tests: Fix monitor test failures on some systems.
[wine.git] / dlls / ddraw / main.c
blob5236b39b6435151505877b45142b53abb99c90ed
1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #define DDRAW_INIT_GUID
25 #include "ddraw_private.h"
26 #include "rpcproxy.h"
28 #include "wine/exception.h"
29 #include "winreg.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
33 static struct list global_ddraw_list = LIST_INIT(global_ddraw_list);
35 static HINSTANCE instance;
37 /* value of ForceRefreshRate */
38 DWORD force_refresh_rate = 0;
40 /* Structure for converting DirectDrawEnumerateA to DirectDrawEnumerateExA */
41 struct callback_info
43 LPDDENUMCALLBACKA callback;
44 void *context;
47 /* Enumeration callback for converting DirectDrawEnumerateA to DirectDrawEnumerateExA */
48 static BOOL CALLBACK enum_callback(GUID *guid, char *description, char *driver_name,
49 void *context, HMONITOR monitor)
51 const struct callback_info *info = context;
53 return info->callback(guid, description, driver_name, info->context);
56 static void ddraw_enumerate_secondary_devices(struct wined3d *wined3d, LPDDENUMCALLBACKEXA callback,
57 void *context)
59 struct wined3d_adapter_identifier adapter_id;
60 struct wined3d_output_desc output_desc;
61 BOOL cont_enum = TRUE;
62 HRESULT hr = S_OK;
63 UINT adapter = 0;
65 for (adapter = 0; SUCCEEDED(hr) && cont_enum; adapter++)
67 char DriverName[512] = "", DriverDescription[512] = "";
69 /* The Battle.net System Checker expects the GetAdapterIdentifier DeviceName to match the
70 * Driver Name, so obtain the DeviceName and GUID from D3D. */
71 memset(&adapter_id, 0x0, sizeof(adapter_id));
72 adapter_id.device_name = DriverName;
73 adapter_id.device_name_size = sizeof(DriverName);
74 adapter_id.description = DriverDescription;
75 adapter_id.description_size = sizeof(DriverDescription);
76 wined3d_mutex_lock();
77 if (SUCCEEDED(hr = wined3d_get_adapter_identifier(wined3d, adapter, 0x0, &adapter_id)))
78 hr = wined3d_get_output_desc(wined3d, adapter, &output_desc);
79 wined3d_mutex_unlock();
80 if (SUCCEEDED(hr))
82 TRACE("Interface %d: %s\n", adapter, wine_dbgstr_guid(&adapter_id.device_identifier));
83 cont_enum = callback(&adapter_id.device_identifier, adapter_id.description,
84 adapter_id.device_name, context, output_desc.monitor);
89 /* Handle table functions */
90 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size)
92 if (!(t->entries = heap_alloc_zero(initial_size * sizeof(*t->entries))))
94 ERR("Failed to allocate handle table memory.\n");
95 return FALSE;
97 t->free_entries = NULL;
98 t->table_size = initial_size;
99 t->entry_count = 0;
101 return TRUE;
104 void ddraw_handle_table_destroy(struct ddraw_handle_table *t)
106 heap_free(t->entries);
107 memset(t, 0, sizeof(*t));
110 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type)
112 struct ddraw_handle_entry *entry;
114 if (t->free_entries)
116 DWORD idx = t->free_entries - t->entries;
117 /* Use a free handle */
118 entry = t->free_entries;
119 if (entry->type != DDRAW_HANDLE_FREE)
121 ERR("Handle %#x (%p) is in the free list, but has type %#x.\n", idx, entry->object, entry->type);
122 return DDRAW_INVALID_HANDLE;
124 t->free_entries = entry->object;
125 entry->object = object;
126 entry->type = type;
128 return idx;
131 if (!(t->entry_count < t->table_size))
133 /* Grow the table */
134 UINT new_size = t->table_size + (t->table_size >> 1);
135 struct ddraw_handle_entry *new_entries;
137 if (!(new_entries = heap_realloc(t->entries, new_size * sizeof(*t->entries))))
139 ERR("Failed to grow the handle table.\n");
140 return DDRAW_INVALID_HANDLE;
142 t->entries = new_entries;
143 t->table_size = new_size;
146 entry = &t->entries[t->entry_count];
147 entry->object = object;
148 entry->type = type;
150 return t->entry_count++;
153 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type)
155 struct ddraw_handle_entry *entry;
156 void *object;
158 if (handle == DDRAW_INVALID_HANDLE || handle >= t->entry_count)
160 WARN("Invalid handle %#x passed.\n", handle);
161 return NULL;
164 entry = &t->entries[handle];
165 if (entry->type != type)
167 WARN("Handle %#x (%p) is not of type %#x.\n", handle, entry->object, type);
168 return NULL;
171 object = entry->object;
172 entry->object = t->free_entries;
173 entry->type = DDRAW_HANDLE_FREE;
174 t->free_entries = entry;
176 return object;
179 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type)
181 struct ddraw_handle_entry *entry;
183 if (handle == DDRAW_INVALID_HANDLE || handle >= t->entry_count)
185 WARN("Invalid handle %#x passed.\n", handle);
186 return NULL;
189 entry = &t->entries[handle];
190 if (entry->type != type)
192 WARN("Handle %#x (%p) is not of type %#x.\n", handle, entry->object, type);
193 return NULL;
196 return entry->object;
199 HRESULT WINAPI GetSurfaceFromDC(HDC dc, IDirectDrawSurface4 **surface, HDC *device_dc)
201 struct ddraw *ddraw;
203 TRACE("dc %p, surface %p, device_dc %p.\n", dc, surface, device_dc);
205 if (!surface)
206 return E_INVALIDARG;
208 if (!device_dc)
210 *surface = NULL;
212 return E_INVALIDARG;
215 wined3d_mutex_lock();
216 LIST_FOR_EACH_ENTRY(ddraw, &global_ddraw_list, struct ddraw, ddraw_list_entry)
218 if (FAILED(IDirectDraw4_GetSurfaceFromDC(&ddraw->IDirectDraw4_iface, dc, surface)))
219 continue;
221 *device_dc = NULL; /* FIXME */
222 wined3d_mutex_unlock();
223 return DD_OK;
225 wined3d_mutex_unlock();
227 *surface = NULL;
228 *device_dc = NULL;
230 return DDERR_NOTFOUND;
233 /***********************************************************************
235 * Helper function for DirectDrawCreate and friends
236 * Creates a new DDraw interface with the given REFIID
238 * Interfaces that can be created:
239 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
240 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
241 * IDirect3D interfaces?)
243 * Arguments:
244 * guid: ID of the requested driver, NULL for the default driver.
245 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
246 * DD: Used to return the pointer to the created object
247 * UnkOuter: For aggregation, which is unsupported. Must be NULL
248 * iid: requested version ID.
250 * Returns:
251 * DD_OK if the Interface was created successfully
252 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
253 * E_OUTOFMEMORY if some allocation failed
255 ***********************************************************************/
256 static HRESULT DDRAW_Create(const GUID *guid, void **out, IUnknown *outer_unknown, REFIID iid)
258 enum wined3d_device_type device_type;
259 struct ddraw *ddraw;
260 DWORD flags = 0;
261 HRESULT hr;
263 TRACE("driver_guid %s, ddraw %p, outer_unknown %p, interface_iid %s.\n",
264 debugstr_guid(guid), out, outer_unknown, debugstr_guid(iid));
266 *out = NULL;
268 if (guid == (GUID *) DDCREATE_EMULATIONONLY)
270 device_type = WINED3D_DEVICE_TYPE_REF;
272 else if (guid == (GUID *) DDCREATE_HARDWAREONLY)
274 device_type = WINED3D_DEVICE_TYPE_HAL;
276 else
278 device_type = WINED3D_DEVICE_TYPE_HAL;
281 /* DDraw doesn't support aggregation, according to msdn */
282 if (outer_unknown != NULL)
283 return CLASS_E_NOAGGREGATION;
285 if (!IsEqualGUID(iid, &IID_IDirectDraw7))
286 flags = WINED3D_LEGACY_FFP_LIGHTING;
288 if (!(ddraw = heap_alloc_zero(sizeof(*ddraw))))
290 ERR("Out of memory when creating DirectDraw.\n");
291 return E_OUTOFMEMORY;
294 if (FAILED(hr = ddraw_init(ddraw, flags, device_type)))
296 WARN("Failed to initialize ddraw object, hr %#x.\n", hr);
297 heap_free(ddraw);
298 return hr;
301 hr = IDirectDraw7_QueryInterface(&ddraw->IDirectDraw7_iface, iid, out);
302 IDirectDraw7_Release(&ddraw->IDirectDraw7_iface);
303 if (SUCCEEDED(hr))
304 list_add_head(&global_ddraw_list, &ddraw->ddraw_list_entry);
305 else
306 WARN("Failed to query interface %s from ddraw object %p.\n", debugstr_guid(iid), ddraw);
308 return hr;
311 /***********************************************************************
312 * DirectDrawCreate (DDRAW.@)
314 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
315 * interfaces in theory
317 * Arguments, return values: See DDRAW_Create
319 ***********************************************************************/
320 HRESULT WINAPI DECLSPEC_HOTPATCH DirectDrawCreate(GUID *driver_guid, IDirectDraw **ddraw, IUnknown *outer)
322 HRESULT hr;
324 TRACE("driver_guid %s, ddraw %p, outer %p.\n",
325 debugstr_guid(driver_guid), ddraw, outer);
327 wined3d_mutex_lock();
328 hr = DDRAW_Create(driver_guid, (void **)ddraw, outer, &IID_IDirectDraw);
329 wined3d_mutex_unlock();
331 if (SUCCEEDED(hr))
333 if (FAILED(hr = IDirectDraw_Initialize(*ddraw, driver_guid)))
334 IDirectDraw_Release(*ddraw);
337 return hr;
340 /***********************************************************************
341 * DirectDrawCreateEx (DDRAW.@)
343 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
344 * interfaces are requested.
346 * Arguments, return values: See DDRAW_Create
348 ***********************************************************************/
349 HRESULT WINAPI DECLSPEC_HOTPATCH DirectDrawCreateEx(GUID *driver_guid,
350 void **ddraw, REFIID interface_iid, IUnknown *outer)
352 HRESULT hr;
354 TRACE("driver_guid %s, ddraw %p, interface_iid %s, outer %p.\n",
355 debugstr_guid(driver_guid), ddraw, debugstr_guid(interface_iid), outer);
357 if (!IsEqualGUID(interface_iid, &IID_IDirectDraw7))
358 return DDERR_INVALIDPARAMS;
360 wined3d_mutex_lock();
361 hr = DDRAW_Create(driver_guid, ddraw, outer, interface_iid);
362 wined3d_mutex_unlock();
364 if (SUCCEEDED(hr))
366 IDirectDraw7 *ddraw7 = *(IDirectDraw7 **)ddraw;
367 hr = IDirectDraw7_Initialize(ddraw7, driver_guid);
368 if (FAILED(hr))
369 IDirectDraw7_Release(ddraw7);
372 return hr;
375 /***********************************************************************
376 * DirectDrawEnumerateA (DDRAW.@)
378 * Enumerates legacy ddraw drivers, ascii version. We only have one
379 * driver, which relays to WineD3D. If we were sufficiently cool,
380 * we could offer various interfaces, which use a different default surface
381 * implementation, but I think it's better to offer this choice in
382 * winecfg, because some apps use the default driver, so we would need
383 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
385 * Arguments:
386 * Callback: Callback function from the app
387 * Context: Argument to the call back.
389 * Returns:
390 * DD_OK on success
391 * E_INVALIDARG if the Callback caused a page fault
394 ***********************************************************************/
395 HRESULT WINAPI DirectDrawEnumerateA(LPDDENUMCALLBACKA callback, void *context)
397 struct callback_info info;
399 TRACE("callback %p, context %p.\n", callback, context);
401 info.callback = callback;
402 info.context = context;
403 return DirectDrawEnumerateExA(enum_callback, &info, 0x0);
406 /***********************************************************************
407 * DirectDrawEnumerateExA (DDRAW.@)
409 * Enumerates DirectDraw7 drivers, ascii version. See
410 * the comments above DirectDrawEnumerateA for more details.
412 * The Flag member is not supported right now.
414 ***********************************************************************/
415 HRESULT WINAPI DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA callback, void *context, DWORD flags)
417 struct wined3d *wined3d;
419 TRACE("callback %p, context %p, flags %#x.\n", callback, context, flags);
421 if (flags & ~(DDENUM_ATTACHEDSECONDARYDEVICES |
422 DDENUM_DETACHEDSECONDARYDEVICES |
423 DDENUM_NONDISPLAYDEVICES))
424 return DDERR_INVALIDPARAMS;
426 if (flags & ~DDENUM_ATTACHEDSECONDARYDEVICES)
427 FIXME("flags 0x%08x not handled\n", flags & ~DDENUM_ATTACHEDSECONDARYDEVICES);
429 TRACE("Enumerating ddraw interfaces\n");
430 if (!(wined3d = wined3d_create(DDRAW_WINED3D_FLAGS)))
432 if (!(wined3d = wined3d_create(DDRAW_WINED3D_FLAGS | WINED3D_NO3D)))
434 WARN("Failed to create a wined3d object.\n");
435 return E_FAIL;
438 WARN("Created a wined3d object without 3D support.\n");
441 __TRY
443 /* QuickTime expects the description "DirectDraw HAL" */
444 static CHAR driver_desc[] = "DirectDraw HAL",
445 driver_name[] = "display";
446 BOOL cont_enum;
448 TRACE("Default interface: DirectDraw HAL\n");
449 cont_enum = callback(NULL, driver_desc, driver_name, context, 0);
451 /* The Battle.net System Checker expects both a NULL device and a GUID-based device */
452 if (cont_enum && (flags & DDENUM_ATTACHEDSECONDARYDEVICES))
453 ddraw_enumerate_secondary_devices(wined3d, callback, context);
455 __EXCEPT_PAGE_FAULT
457 wined3d_decref(wined3d);
458 return DDERR_INVALIDPARAMS;
460 __ENDTRY;
462 wined3d_decref(wined3d);
463 TRACE("End of enumeration\n");
464 return DD_OK;
467 /***********************************************************************
468 * DirectDrawEnumerateW (DDRAW.@)
470 * Enumerates legacy drivers, unicode version.
471 * This function is not implemented on Windows.
473 ***********************************************************************/
474 HRESULT WINAPI DirectDrawEnumerateW(LPDDENUMCALLBACKW callback, void *context)
476 TRACE("callback %p, context %p.\n", callback, context);
478 if (!callback)
479 return DDERR_INVALIDPARAMS;
480 else
481 return DDERR_UNSUPPORTED;
484 /***********************************************************************
485 * DirectDrawEnumerateExW (DDRAW.@)
487 * Enumerates DirectDraw7 drivers, unicode version.
488 * This function is not implemented on Windows.
490 ***********************************************************************/
491 HRESULT WINAPI DirectDrawEnumerateExW(LPDDENUMCALLBACKEXW callback, void *context, DWORD flags)
493 TRACE("callback %p, context %p, flags %#x.\n", callback, context, flags);
495 return DDERR_UNSUPPORTED;
498 /***********************************************************************
499 * Classfactory implementation.
500 ***********************************************************************/
502 /***********************************************************************
503 * CF_CreateDirectDraw
505 * DDraw creation function for the class factory
507 * Params:
508 * UnkOuter: Set to NULL
509 * iid: ID of the wanted interface
510 * obj: Address to pass the interface pointer back
512 * Returns
513 * DD_OK / DDERR*, see DDRAW_Create
515 ***********************************************************************/
516 static HRESULT
517 CF_CreateDirectDraw(IUnknown* UnkOuter, REFIID iid,
518 void **obj)
520 HRESULT hr;
522 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter, debugstr_guid(iid), obj);
524 wined3d_mutex_lock();
525 hr = DDRAW_Create(NULL, obj, UnkOuter, iid);
526 wined3d_mutex_unlock();
528 return hr;
531 /***********************************************************************
532 * CF_CreateDirectDraw
534 * Clipper creation function for the class factory
536 * Params:
537 * UnkOuter: Set to NULL
538 * iid: ID of the wanted interface
539 * obj: Address to pass the interface pointer back
541 * Returns
542 * DD_OK / DDERR*, see DDRAW_Create
544 ***********************************************************************/
545 static HRESULT
546 CF_CreateDirectDrawClipper(IUnknown* UnkOuter, REFIID riid,
547 void **obj)
549 HRESULT hr;
550 IDirectDrawClipper *Clip;
552 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter, debugstr_guid(riid), obj);
554 wined3d_mutex_lock();
555 hr = DirectDrawCreateClipper(0, &Clip, UnkOuter);
556 if (hr != DD_OK)
558 wined3d_mutex_unlock();
559 return hr;
562 hr = IDirectDrawClipper_QueryInterface(Clip, riid, obj);
563 IDirectDrawClipper_Release(Clip);
565 wined3d_mutex_unlock();
567 return hr;
570 static const struct object_creation_info object_creation[] =
572 { &CLSID_DirectDraw, CF_CreateDirectDraw },
573 { &CLSID_DirectDraw7, CF_CreateDirectDraw },
574 { &CLSID_DirectDrawClipper, CF_CreateDirectDrawClipper }
577 struct ddraw_class_factory
579 IClassFactory IClassFactory_iface;
581 LONG ref;
582 HRESULT (*pfnCreateInstance)(IUnknown *outer, REFIID iid, void **out);
585 static inline struct ddraw_class_factory *impl_from_IClassFactory(IClassFactory *iface)
587 return CONTAINING_RECORD(iface, struct ddraw_class_factory, IClassFactory_iface);
590 /*******************************************************************************
591 * IDirectDrawClassFactory::QueryInterface
593 * QueryInterface for the class factory
595 * PARAMS
596 * riid Reference to identifier of queried interface
597 * ppv Address to return the interface pointer at
599 * RETURNS
600 * Success: S_OK
601 * Failure: E_NOINTERFACE
603 *******************************************************************************/
604 static HRESULT WINAPI ddraw_class_factory_QueryInterface(IClassFactory *iface, REFIID riid, void **out)
606 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
608 if (IsEqualGUID(riid, &IID_IUnknown)
609 || IsEqualGUID(riid, &IID_IClassFactory))
611 IClassFactory_AddRef(iface);
612 *out = iface;
613 return S_OK;
616 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
618 return E_NOINTERFACE;
621 /*******************************************************************************
622 * IDirectDrawClassFactory::AddRef
624 * AddRef for the class factory
626 * RETURNS
627 * The new refcount
629 *******************************************************************************/
630 static ULONG WINAPI ddraw_class_factory_AddRef(IClassFactory *iface)
632 struct ddraw_class_factory *factory = impl_from_IClassFactory(iface);
633 ULONG ref = InterlockedIncrement(&factory->ref);
635 TRACE("%p increasing refcount to %u.\n", factory, ref);
637 return ref;
640 /*******************************************************************************
641 * IDirectDrawClassFactory::Release
643 * Release for the class factory. If the refcount falls to 0, the object
644 * is destroyed
646 * RETURNS
647 * The new refcount
649 *******************************************************************************/
650 static ULONG WINAPI ddraw_class_factory_Release(IClassFactory *iface)
652 struct ddraw_class_factory *factory = impl_from_IClassFactory(iface);
653 ULONG ref = InterlockedDecrement(&factory->ref);
655 TRACE("%p decreasing refcount to %u.\n", factory, ref);
657 if (!ref)
658 heap_free(factory);
660 return ref;
664 /*******************************************************************************
665 * IDirectDrawClassFactory::CreateInstance
667 * What is this? Seems to create DirectDraw objects...
669 * Params
670 * The usual things???
672 * RETURNS
673 * ???
675 *******************************************************************************/
676 static HRESULT WINAPI ddraw_class_factory_CreateInstance(IClassFactory *iface,
677 IUnknown *outer_unknown, REFIID riid, void **out)
679 struct ddraw_class_factory *factory = impl_from_IClassFactory(iface);
681 TRACE("iface %p, outer_unknown %p, riid %s, out %p.\n",
682 iface, outer_unknown, debugstr_guid(riid), out);
684 return factory->pfnCreateInstance(outer_unknown, riid, out);
687 /*******************************************************************************
688 * IDirectDrawClassFactory::LockServer
690 * What is this?
692 * Params
693 * ???
695 * RETURNS
696 * S_OK, because it's a stub
698 *******************************************************************************/
699 static HRESULT WINAPI ddraw_class_factory_LockServer(IClassFactory *iface, BOOL dolock)
701 FIXME("iface %p, dolock %#x stub!\n", iface, dolock);
703 return S_OK;
706 /*******************************************************************************
707 * The class factory VTable
708 *******************************************************************************/
709 static const IClassFactoryVtbl IClassFactory_Vtbl =
711 ddraw_class_factory_QueryInterface,
712 ddraw_class_factory_AddRef,
713 ddraw_class_factory_Release,
714 ddraw_class_factory_CreateInstance,
715 ddraw_class_factory_LockServer
718 HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, void **out)
720 struct ddraw_class_factory *factory;
721 unsigned int i;
723 TRACE("rclsid %s, riid %s, out %p.\n",
724 debugstr_guid(rclsid), debugstr_guid(riid), out);
726 if (!IsEqualGUID(&IID_IClassFactory, riid)
727 && !IsEqualGUID(&IID_IUnknown, riid))
728 return E_NOINTERFACE;
730 for (i=0; i < ARRAY_SIZE(object_creation); i++)
732 if (IsEqualGUID(object_creation[i].clsid, rclsid))
733 break;
736 if (i == ARRAY_SIZE(object_creation))
738 FIXME("%s: no class found.\n", debugstr_guid(rclsid));
739 return CLASS_E_CLASSNOTAVAILABLE;
742 if (!(factory = heap_alloc_zero(sizeof(*factory))))
743 return E_OUTOFMEMORY;
745 factory->IClassFactory_iface.lpVtbl = &IClassFactory_Vtbl;
746 factory->ref = 1;
748 factory->pfnCreateInstance = object_creation[i].pfnCreateInstance;
750 *out = factory;
751 return S_OK;
755 /*******************************************************************************
756 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
758 * RETURNS
759 * Success: S_OK
760 * Failure: S_FALSE
762 HRESULT WINAPI DllCanUnloadNow(void)
764 TRACE("\n");
766 return S_FALSE;
770 HRESULT WINAPI DllRegisterServer(void)
772 return __wine_register_resources( instance );
775 HRESULT WINAPI DllUnregisterServer(void)
777 return __wine_unregister_resources( instance );
780 /***********************************************************************
781 * DllMain (DDRAW.0)
783 * Could be used to register DirectDraw drivers, if we have more than
784 * one. Also used to destroy any objects left at unload if the
785 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
787 ***********************************************************************/
788 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
790 switch (reason)
792 case DLL_PROCESS_ATTACH:
794 static HMODULE ddraw_self;
795 HKEY hkey = 0;
796 WNDCLASSA wc;
798 /* Register the window class. This is used to create a hidden window
799 * for D3D rendering, if the application didn't pass one. It can also
800 * be used for creating a device window from SetCooperativeLevel(). */
801 wc.style = CS_HREDRAW | CS_VREDRAW;
802 wc.lpfnWndProc = DefWindowProcA;
803 wc.cbClsExtra = 0;
804 wc.cbWndExtra = 0;
805 wc.hInstance = inst;
806 wc.hIcon = 0;
807 wc.hCursor = 0;
808 wc.hbrBackground = GetStockObject(BLACK_BRUSH);
809 wc.lpszMenuName = NULL;
810 wc.lpszClassName = DDRAW_WINDOW_CLASS_NAME;
811 if (!RegisterClassA(&wc))
813 ERR("Failed to register ddraw window class, last error %#x.\n", GetLastError());
814 return FALSE;
817 /* On Windows one can force the refresh rate that DirectDraw uses by
818 * setting an override value in dxdiag. This is documented in KB315614
819 * (main article), KB230002, and KB217348. By comparing registry dumps
820 * before and after setting the override, we see that the override value
821 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
822 * DWORD that represents the refresh rate to force. We use this
823 * registry entry to modify the behavior of SetDisplayMode so that Wine
824 * users can override the refresh rate in a Windows-compatible way.
826 * dxdiag will not accept a refresh rate lower than 40 or higher than
827 * 120 so this value should be within that range. It is, of course,
828 * possible for a user to set the registry entry value directly so that
829 * assumption might not hold.
831 * There is no current mechanism for setting this value through the Wine
832 * GUI. It would be most appropriate to set this value through a dxdiag
833 * clone, but it may be sufficient to use winecfg.
835 * TODO: Create a mechanism for setting this value through the Wine GUI.
837 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectDraw", &hkey ) )
839 DWORD type, data, size;
841 size = sizeof(data);
842 if (!RegQueryValueExA(hkey, "ForceRefreshRate", NULL, &type, (BYTE *)&data, &size) && type == REG_DWORD)
844 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data);
845 force_refresh_rate = data;
847 RegCloseKey( hkey );
850 /* Prevent the ddraw module from being unloaded. When switching to
851 * exclusive mode, we replace the window proc of the ddraw window. If
852 * an application would unload ddraw from the WM_DESTROY handler for
853 * that window, it would return to unmapped memory and die. Apparently
854 * this is supposed to work on Windows. */
855 if (!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_PIN,
856 (const WCHAR *)&ddraw_self, &ddraw_self))
857 ERR("Failed to get own module handle.\n");
859 instance = inst;
860 DisableThreadLibraryCalls(inst);
861 break;
864 case DLL_PROCESS_DETACH:
865 if (WARN_ON(ddraw))
867 struct ddraw *ddraw;
869 LIST_FOR_EACH_ENTRY(ddraw, &global_ddraw_list, struct ddraw, ddraw_list_entry)
871 struct ddraw_surface *surface;
873 WARN("DirectDraw object %p has reference counts {%u, %u, %u, %u, %u}.\n",
874 ddraw, ddraw->ref7, ddraw->ref4, ddraw->ref3, ddraw->ref2, ddraw->ref1);
876 if (ddraw->d3ddevice)
877 WARN("DirectDraw object %p has Direct3D device %p attached.\n", ddraw, ddraw->d3ddevice);
879 LIST_FOR_EACH_ENTRY(surface, &ddraw->surface_list, struct ddraw_surface, surface_list_entry)
881 WARN("Surface %p has reference counts {%u, %u, %u, %u, %u, %u}.\n",
882 surface, surface->ref7, surface->ref4, surface->ref3,
883 surface->ref2, surface->ref1, surface->gamma_count);
888 if (reserved) break;
889 UnregisterClassA(DDRAW_WINDOW_CLASS_NAME, inst);
892 return TRUE;