winex11: Keep the result string in the IME UI window procedure.
[wine.git] / dlls / d3d9 / d3d9_private.h
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1 /*
2 * Direct3D 9 private include file
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_D3D9_PRIVATE_H
24 #define __WINE_D3D9_PRIVATE_H
26 #include <assert.h>
27 #include <stdarg.h>
29 #define NONAMELESSUNION
30 #define NONAMELESSSTRUCT
31 #define COBJMACROS
32 #include "windef.h"
33 #include "winbase.h"
34 #include "wingdi.h"
35 #include "winuser.h"
36 #include "wine/debug.h"
37 #include "wine/unicode.h"
39 #include "d3d9.h"
40 #include "wine/wined3d.h"
42 #define D3DPRESENTFLAGS_MASK 0x00000fffu
44 extern const struct wined3d_parent_ops d3d9_null_wined3d_parent_ops DECLSPEC_HIDDEN;
46 HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN;
47 D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
48 BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
49 enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
50 void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters,
51 const struct wined3d_swapchain_desc *swapchain_desc) DECLSPEC_HIDDEN;
52 void d3dcaps_from_wined3dcaps(D3DCAPS9 *caps, const WINED3DCAPS *wined3d_caps) DECLSPEC_HIDDEN;
54 struct d3d9
56 IDirect3D9Ex IDirect3D9Ex_iface;
57 LONG refcount;
58 struct wined3d *wined3d;
59 BOOL extended;
62 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) DECLSPEC_HIDDEN;
64 struct fvf_declaration
66 struct wined3d_vertex_declaration *decl;
67 DWORD fvf;
70 enum d3d9_device_state
72 D3D9_DEVICE_STATE_OK,
73 D3D9_DEVICE_STATE_LOST,
74 D3D9_DEVICE_STATE_NOT_RESET,
77 struct d3d9_device
79 IDirect3DDevice9Ex IDirect3DDevice9Ex_iface;
80 struct wined3d_device_parent device_parent;
81 LONG refcount;
82 struct wined3d_device *wined3d_device;
83 struct d3d9 *d3d_parent;
85 struct fvf_declaration *fvf_decls;
86 UINT fvf_decl_count, fvf_decl_size;
88 struct wined3d_buffer *vertex_buffer;
89 UINT vertex_buffer_size;
90 UINT vertex_buffer_pos;
91 struct wined3d_buffer *index_buffer;
92 UINT index_buffer_size;
93 UINT index_buffer_pos;
95 LONG device_state;
96 BOOL in_destruction;
97 BOOL in_scene;
98 BOOL has_vertex_declaration;
100 UINT implicit_swapchain_count;
101 struct d3d9_swapchain **implicit_swapchains;
104 HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wined3d *wined3d,
105 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
106 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) DECLSPEC_HIDDEN;
108 struct d3d9_resource
110 LONG refcount;
111 struct wined3d_private_store private_store;
114 void d3d9_resource_cleanup(struct d3d9_resource *resource) DECLSPEC_HIDDEN;
115 HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid) DECLSPEC_HIDDEN;
116 HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid,
117 void *data, DWORD *data_size) DECLSPEC_HIDDEN;
118 void d3d9_resource_init(struct d3d9_resource *resource) DECLSPEC_HIDDEN;
119 HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid,
120 const void *data, DWORD data_size, DWORD flags) DECLSPEC_HIDDEN;
122 struct d3d9_volume
124 IDirect3DVolume9 IDirect3DVolume9_iface;
125 struct d3d9_resource resource;
126 struct wined3d_texture *wined3d_texture;
127 unsigned int sub_resource_idx;
128 struct d3d9_texture *texture;
131 void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture,
132 unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
134 struct d3d9_swapchain
136 IDirect3DSwapChain9Ex IDirect3DSwapChain9Ex_iface;
137 LONG refcount;
138 struct wined3d_swapchain *wined3d_swapchain;
139 IDirect3DDevice9Ex *parent_device;
142 HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
143 struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN;
145 struct d3d9_surface
147 IDirect3DSurface9 IDirect3DSurface9_iface;
148 struct d3d9_resource resource;
149 struct wined3d_texture *wined3d_texture;
150 unsigned int sub_resource_idx;
151 struct list rtv_entry;
152 struct wined3d_rendertarget_view *wined3d_rtv;
153 IDirect3DDevice9Ex *parent_device;
154 IUnknown *container;
155 struct d3d9_texture *texture;
158 struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface) DECLSPEC_HIDDEN;
159 struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface) DECLSPEC_HIDDEN;
160 void d3d9_surface_release_rendertarget_view(struct d3d9_surface *surface,
161 struct wined3d_rendertarget_view *rtv) DECLSPEC_HIDDEN;
162 void surface_init(struct d3d9_surface *surface, struct wined3d_texture *wined3d_texture,
163 unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
164 struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN;
166 struct d3d9_vertexbuffer
168 IDirect3DVertexBuffer9 IDirect3DVertexBuffer9_iface;
169 struct d3d9_resource resource;
170 struct wined3d_buffer *wined3d_buffer;
171 IDirect3DDevice9Ex *parent_device;
172 DWORD fvf;
175 HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device,
176 UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN;
177 struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface) DECLSPEC_HIDDEN;
179 struct d3d9_indexbuffer
181 IDirect3DIndexBuffer9 IDirect3DIndexBuffer9_iface;
182 struct d3d9_resource resource;
183 struct wined3d_buffer *wined3d_buffer;
184 IDirect3DDevice9Ex *parent_device;
185 enum wined3d_format_id format;
188 HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device,
189 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
190 struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN;
192 struct d3d9_texture
194 IDirect3DBaseTexture9 IDirect3DBaseTexture9_iface;
195 struct d3d9_resource resource;
196 struct wined3d_texture *wined3d_texture;
197 IDirect3DDevice9Ex *parent_device;
198 struct list rtv_list;
201 HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
202 UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
203 HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device,
204 UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
205 HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
206 UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
207 struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN;
209 struct d3d9_stateblock
211 IDirect3DStateBlock9 IDirect3DStateBlock9_iface;
212 LONG refcount;
213 struct wined3d_stateblock *wined3d_stateblock;
214 IDirect3DDevice9Ex *parent_device;
217 HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device,
218 D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN;
220 struct d3d9_vertex_declaration
222 IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9_iface;
223 LONG refcount;
224 D3DVERTEXELEMENT9 *elements;
225 UINT element_count;
226 struct wined3d_vertex_declaration *wined3d_declaration;
227 DWORD fvf;
228 IDirect3DDevice9Ex *parent_device;
231 HRESULT d3d9_vertex_declaration_create(struct d3d9_device *device,
232 const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration) DECLSPEC_HIDDEN;
233 struct d3d9_vertex_declaration *unsafe_impl_from_IDirect3DVertexDeclaration9(
234 IDirect3DVertexDeclaration9 *iface) DECLSPEC_HIDDEN;
236 struct d3d9_vertexshader
238 IDirect3DVertexShader9 IDirect3DVertexShader9_iface;
239 LONG refcount;
240 struct wined3d_shader *wined3d_shader;
241 IDirect3DDevice9Ex *parent_device;
244 HRESULT vertexshader_init(struct d3d9_vertexshader *shader,
245 struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
246 struct d3d9_vertexshader *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) DECLSPEC_HIDDEN;
248 #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256
249 #define D3D9_MAX_SIMULTANEOUS_RENDERTARGETS 4
251 struct d3d9_pixelshader
253 IDirect3DPixelShader9 IDirect3DPixelShader9_iface;
254 LONG refcount;
255 struct wined3d_shader *wined3d_shader;
256 IDirect3DDevice9Ex *parent_device;
259 HRESULT pixelshader_init(struct d3d9_pixelshader *shader,
260 struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
261 struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) DECLSPEC_HIDDEN;
263 struct d3d9_query
265 IDirect3DQuery9 IDirect3DQuery9_iface;
266 LONG refcount;
267 struct wined3d_query *wined3d_query;
268 IDirect3DDevice9Ex *parent_device;
269 DWORD data_size;
272 HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN;
274 static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface)
276 return CONTAINING_RECORD(iface, struct d3d9_device, IDirect3DDevice9Ex_iface);
279 #endif /* __WINE_D3D9_PRIVATE_H */